JP2011120954A5 - - Google Patents

Download PDF

Info

Publication number
JP2011120954A5
JP2011120954A5 JP2011031797A JP2011031797A JP2011120954A5 JP 2011120954 A5 JP2011120954 A5 JP 2011120954A5 JP 2011031797 A JP2011031797 A JP 2011031797A JP 2011031797 A JP2011031797 A JP 2011031797A JP 2011120954 A5 JP2011120954 A5 JP 2011120954A5
Authority
JP
Japan
Prior art keywords
player
recording medium
information
specifying
database
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2011031797A
Other languages
Japanese (ja)
Other versions
JP2011120954A (en
JP4990404B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2011031797A priority Critical patent/JP4990404B2/en
Priority claimed from JP2011031797A external-priority patent/JP4990404B2/en
Publication of JP2011120954A publication Critical patent/JP2011120954A/en
Publication of JP2011120954A5 publication Critical patent/JP2011120954A5/ja
Application granted granted Critical
Publication of JP4990404B2 publication Critical patent/JP4990404B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Description

前記した問題を解決するために、本発明の遊技用システムは、遊技に使用可能な遊技用有価価値の大きさを特定可能な有価価値特定情報及び遊技者並びに該遊技者が所持する遊技者特定用記録媒体を特定可能とするために固有に付与された遊技者特定情報が記録された遊技者特定用記録媒体を受け付け、該受け付けた遊技者特定用記録媒体の記録情報を読み取るとともに、該読み取った有価価値特定情報から特定される遊技用有価価値の大きさを遊技に使用できるようにするための使用処理を行う記録媒体処理装置と、
該記録媒体処理装置とデータ通信可能に接続され、前記遊技者特定用記録媒体を特定可能な遊技者特定情報と該遊技者が所有する遊技用有価価値の大きさとが対応付けて登録された記録媒体データベースを有し、各遊技者特定用記録媒体の遊技用有価価値の大きさを管理する記録媒体管理装置と、
前記遊技者特定用記録媒体に記録され前記遊技者特定情報と該遊技者特定用記録媒体の遊技者への発行に際して受け付けた該遊技者に関する遊技者帰属情報とが対応付けて登録された遊技者データベースを有し、遊技者特定用記録媒体の発行を受けた遊技者の遊技者帰属情報を前記遊技者データベースを用いて管理する遊技者管理装置と、
を備える遊技用システムであって、
前記記録媒体管理装置と遊技者管理装置とがデータ通信可能に接続されているとともに、
前記記録媒体管理装置は、前記遊技者特定用記録媒体を遊技場に納入する納入元から送信される前記発行に使用可能な遊技者特定用記録媒体の遊技者特定情報を受信して前記記録媒体データベースに登録するとともに、該受信した遊技者特定情報を前記遊技者管理装置に送信し、
前記遊技者管理装置は、前記記録媒体管理装置から送信されてきた前記遊技者特定情報を前記発行に使用可能な遊技者特定用記録媒体の遊技者特定情報として前記遊技者データベースに登録するとともに、前記遊技者データベースにおける遊技者特定情報と遊技者帰属情報との登録状況に基づいて未発行の遊技者特定用記録媒体の枚数を出力することを特徴としている。
この特徴によれば、前記記録媒体管理装置にて受け付けられた新規に発行可能な遊技者特定用記録媒体の遊技者特定情報が、前記遊技者管理装置に送信されて新規に発行可能な遊技者特定用記録媒体として登録されるようになるため、遊技者特定用記録媒体の発行に必要な前記遊技者特定情報の登録作業を簡便且つ正確に実施することができる。また、遊技者に対して未発行(未使用)の遊技者特定用記録媒体の枚数を容易に確認できるようになり、該遊技者特定用記録媒体の追加購入等の判断を行う際に便利である。
In order to solve the above-described problems, the gaming system of the present invention provides valuable value specifying information capable of specifying the magnitude of a valuable value for gaming that can be used for a game, and a player and a player specified by the player. Accepting a player specifying recording medium recorded with player specifying information uniquely assigned to enable identification of the recording medium for the player, reading the recording information of the received player specifying recording medium, and reading the read information A recording medium processing device for performing a use process for making it possible to use the magnitude of the valuable value for gaming specified from the valuable value specifying information for the game;
A record that is connected to the recording medium processing apparatus so as to be capable of data communication, and that is registered in association with the player specifying information that can specify the player specifying recording medium and the magnitude of the gaming value possessed by the player A recording medium management device having a medium database and managing the value of gaming value of each player specifying recording medium;
Game in which a player belonging information about the player who has accepted upon issuance to the player the player is recorded in a specific recording medium specifying information and said player the player's specific recording medium is registered in association with who has a database, and a player management device for managing by using the pre-Symbol player database player attribution information of the player who received the issuance of each player specific recording medium,
A gaming system comprising:
The recording medium management device and the player management device are connected so that data communication is possible,
The recording medium management apparatus, the player specifying recording medium gaming facility on the recording medium by receiving the player identification information of the issuance to the available players particular recording medium to be transmitted from the delivery source to deliver Registering in the database and sending the received player identification information to the player management device,
The player management system, and registers the player database the player identification information that has been transmitted as the player identification information of the player specifying recording medium usable for the issuing from the recording medium management apparatus, The number of unissued player specifying recording media is output based on the registration status of the player specifying information and player belonging information in the player database .
According to this feature, the player specifying information of the newly issueable player specifying recording medium received by the recording medium management device is transmitted to the player management device and newly issued player Since it is registered as the recording medium for identification, the registration work of the player identification information necessary for issuing the recording medium for player identification can be performed easily and accurately. In addition, the number of unspecified (unused) player specifying recording media can be easily confirmed with respect to the player, which is convenient when making an additional purchase of the player specifying recording medium. is there.

本発明の請求項1は、遊技に使用可能な遊技用有価価値(度数)の大きさを特定可能な有価価値特定情報(入金ID、度数)及び遊技者(会員)並びに該遊技者が所持する遊技者特定用記録媒体(会員カード37)を特定可能とするために固有に付与された遊技者特定情報(会員ID、会員カードID)が記録された遊技者特定用記録媒体(会員カード37)を受け付け、該受け付けた遊技者特定用記録媒体(会員カード37)の記録情報を読み取るとともに、該読み取った有価価値特定情報(入金ID、度数)から特定される遊技用有価価値(度数)の大きさを遊技に使用できるようにするための使用処理(貸出処理)を行う記録媒体処理装置(カードユニット3)と、該記録媒体処理装置(カードユニット3)とデータ通信可能に接続され、前記遊技者特定用記録媒体(会員カード37)を特定可能な遊技者特定情報(会員ID、会員カードID)と該遊技者が所有する遊技用有価価値(度数)の大きさとが対応付けて登録された記録媒体データベース(会員カードマスターテーブル)を有し、各遊技者特定用記録媒体(会員カード37)の遊技用有価価値(度数)の大きさを管理する記録媒体管理装置(システムコントローラ100)と、前記遊技者特定用記録媒体(会員カード37)に記録され前記遊技者特定情報(会員ID、会員カードID)と該遊技者特定用記録媒体の遊技者への発行に際して受け付けた該遊技者に関する遊技者帰属情報(会員帰属情報)とが対応付けて登録された遊技者データベース(会員情報テーブル)を有し、遊技者特定用記録媒体(会員カード37)の発行を受けた遊技者の遊技者帰属情報を前記遊技者データベースを用いて管理する遊技者管理装置(会員管理コンピュータ120)と、を備える遊技用システムであって、前記記録媒体管理装置(システムコントローラ100)と遊技者管理装置(会員管理コンピュータ120)とがデータ通信可能に接続されているとともに、前記記録媒体管理装置(システムコントローラ100)は、前記遊技者特定用記録媒体(会員カード37)を遊技場に納入する納入元(カード会社)から送信される前記発行に使用可能な遊技者特定用記録媒体(会員カード37)の遊技者特定情報(会員ID、会員カードID)を受信して前記記録媒体データベース(会員カードマスターテーブル)に登録するとともに、該受信した遊技者特定情報
(会員ID、会員カードID)を前記遊技者管理装置(会員管理コンピュータ120)に送信し、前記遊技者管理装置(会員管理コンピュータ120)は、前記記録媒体管理装置(システムコントローラ100)から送信されてきた前記遊技者特定情報(会員ID、会員カードID)を前記発行に使用可能な遊技者特定用記録媒体(会員カード37)の遊技者特定情報(会員ID、会員カードID)として前記遊技者データベースに登録するとともに、前記遊技者データベースにおける遊技者特定情報と遊技者帰属情報との登録状況に基づいて未発行の遊技者特定用記録媒体の枚数を出力する
Claim 1 of the present invention has valuable value specifying information (payment ID, frequency) and a player (member) that can specify the magnitude of the valuable value for games (frequency) that can be used in the game, and the player possesses it. Player identification recording medium (member card 37) in which player identification information (member ID, member card ID) uniquely assigned to enable identification of the player identification recording medium (member card 37) is recorded. Is received, the recorded information of the received player specifying recording medium (member card 37) is read, and the value of game value (frequency) specified from the read value specifying information (payment ID, frequency) is large. Connected to the recording medium processing apparatus (card unit 3) for performing the use process (lending process) so that it can be used for gaming, and to be capable of data communication with the recording medium processing apparatus (card unit 3). The player specifying information (member ID, member card ID) that can specify the player specifying recording medium (member card 37) is associated with the magnitude of the game valuable value (frequency) possessed by the player. A recording medium management apparatus (system controller 100) having a registered recording medium database (member card master table) and managing the value of game value (frequency) of each player specifying recording medium (member card 37) ) and the player specifying the recording medium (the player identification information (member ID recorded on the membership card 37), the accepted upon issuance of the membership card ID) and the player the player's specific recording medium has a player belonging information on the player (member attribution information) and is registered in association player database (member information table), the player specifying the recording medium (member Over de 37) a player management device for managing by using the pre-Symbol player database player attribution information of the received player issuance of the (membership management computer 120), a gaming system comprising the recording A medium management device (system controller 100) and a player management device (member management computer 120) are connected so as to be capable of data communication, and the recording medium management device (system controller 100) includes the player specifying recording medium. player identification information (member ID delivery source to be delivered to (membership card 37) game arcade (the card company) the issued usable player specific recording medium to be transmitted from the (membership card 37), membership card ID ) And is registered in the recording medium database (member card master table), and the received player identification information ( (Member ID, member card ID) is transmitted to the player management device (member management computer 120), and the player management device (member management computer 120) is transmitted from the recording medium management device (system controller 100). said player identification information (member ID, membership card ID) the player database player identification information (member ID, membership card ID) of the issued usable player specific recording medium (membership card 37) as And the number of unissued player specifying recording media is output based on the registration status of the player specifying information and player belonging information in the player database .

Claims (1)

遊技に使用可能な遊技用有価価値の大きさを特定可能な有価価値特定情報及び遊技者並びに該遊技者が所持する遊技者特定用記録媒体を特定可能とするために固有に付与された遊技者特定情報が記録された遊技者特定用記録媒体を受け付け、該受け付けた遊技者特定用記録媒体の記録情報を読み取るとともに、該読み取った有価価値特定情報から特定される遊技用有価価値の大きさを遊技に使用できるようにするための使用処理を行う記録媒体処理装置と、
該記録媒体処理装置とデータ通信可能に接続され、前記遊技者特定用記録媒体を特定可能な遊技者特定情報と該遊技者が所有する遊技用有価価値の大きさとが対応付けて登録された記録媒体データベースを有し、各遊技者特定用記録媒体の遊技用有価価値の大きさを管理する記録媒体管理装置と、
前記遊技者特定用記録媒体に記録され前記遊技者特定情報と該遊技者特定用記録媒体の遊技者への発行に際して受け付けた該遊技者に関する遊技者帰属情報とが対応付けて登録された遊技者データベースを有し、遊技者特定用記録媒体の発行を受けた遊技者の遊技者帰属情報を前記遊技者データベースを用いて管理する遊技者管理装置と、
を備える遊技用システムであって、
前記記録媒体管理装置と遊技者管理装置とがデータ通信可能に接続されているとともに、
前記記録媒体管理装置は、前記遊技者特定用記録媒体を遊技場に納入する納入元から送信される前記発行に使用可能な遊技者特定用記録媒体の遊技者特定情報を受信して前記記録媒体データベースに登録するとともに、該受信した遊技者特定情報を前記遊技者管理装置に送信し、
前記遊技者管理装置は、前記記録媒体管理装置から送信されてきた前記遊技者特定情報を前記発行に使用可能な遊技者特定用記録媒体の遊技者特定情報として前記遊技者データベースに登録するとともに、前記遊技者データベースにおける遊技者特定情報と遊技者帰属情報との登録状況に基づいて未発行の遊技者特定用記録媒体の枚数を出力することを特徴とする遊技用システム。
Valuable value specifying information that can specify the magnitude of the valuable value for gaming that can be used in a game, and a player, and a player who is uniquely given to be able to specify a player specifying recording medium possessed by the player The player identifying recording medium in which the specific information is recorded is received, the recorded information of the received player identifying recording medium is read, and the magnitude of the gaming valuable value specified from the read valuable value identifying information is determined. A recording medium processing device for performing a use process for making it usable for a game;
A record that is connected to the recording medium processing apparatus so as to be capable of data communication, and that is registered in association with the player specifying information that can specify the player specifying recording medium and the magnitude of the gaming value possessed by the player A recording medium management device having a medium database and managing the value of gaming value of each player specifying recording medium;
Game in which a player belonging information about the player who has accepted upon issuance to the player the player is recorded in a specific recording medium specifying information and said player the player's specific recording medium is registered in association with who has a database, and a player management device for managing by using the pre-Symbol player database player attribution information of the player who received the issuance of each player specific recording medium,
A gaming system comprising:
The recording medium management device and the player management device are connected so that data communication is possible,
The recording medium management apparatus, the player specifying recording medium gaming facility on the recording medium by receiving the player identification information of the issuance to the available players particular recording medium to be transmitted from the delivery source to deliver Registering in the database and sending the received player identification information to the player management device,
The player management system, and registers the player database the player identification information that has been transmitted as the player identification information of the player specifying recording medium usable for the issuing from the recording medium management apparatus, A game system, wherein the number of unissued player specifying recording media is output based on a registration status of player specifying information and player belonging information in the player database .
JP2011031797A 2011-02-17 2011-02-17 Game system Expired - Fee Related JP4990404B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2011031797A JP4990404B2 (en) 2011-02-17 2011-02-17 Game system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2011031797A JP4990404B2 (en) 2011-02-17 2011-02-17 Game system

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2001298072A Division JP4785166B2 (en) 2001-09-27 2001-09-27 Game system

Publications (3)

Publication Number Publication Date
JP2011120954A JP2011120954A (en) 2011-06-23
JP2011120954A5 true JP2011120954A5 (en) 2012-02-09
JP4990404B2 JP4990404B2 (en) 2012-08-01

Family

ID=44285430

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2011031797A Expired - Fee Related JP4990404B2 (en) 2011-02-17 2011-02-17 Game system

Country Status (1)

Country Link
JP (1) JP4990404B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6859181B2 (en) * 2017-05-11 2021-04-14 ダイコク電機株式会社 Amusement park management system
JP6565074B2 (en) * 2018-02-08 2019-08-28 日本金銭機械株式会社 Interim machine, server, and interim machine system

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11347233A (en) * 1998-06-08 1999-12-21 Glory Ltd Automatic game card ordering method for game card system
JP2001054668A (en) * 1999-08-18 2001-02-27 Glory Ltd Game system

Similar Documents

Publication Publication Date Title
JP2010162179A5 (en)
JP2011120954A5 (en)
CN103842040A (en) Game system, and control method and computer program used therein
JP2012065703A5 (en) GAME MEDIUM MANAGEMENT DEVICE, GAME MEDIUM MANAGEMENT METHOD, GAME MEDIUM MANAGEMENT PROGRAM, AND GAME MEDIUM MANAGEMENT SYSTEM
JP4913248B2 (en) Game media rental system
JP2004081461A5 (en)
JP2016002150A (en) Electronic game medium providing system, electronic game medium providing method, and computer program
JP5755702B2 (en) Game media management system and game media management method
JP6111191B2 (en) Inter-device and game system
JP2010246908A (en) Customer management system in game parlor
JP2012139585A5 (en)
JP2015029784A (en) Prize distribution management system and prize distribution management method
JP2014158802A5 (en)
JP2011177589A5 (en)
JP2013248491A5 (en)
JP2014110958A5 (en)
JP2014138752A5 (en)
JP2015186667A5 (en)
JP2005296456A5 (en)
JP6601117B2 (en) Card management program, card management method, and card management system
JP2014147755A5 (en)
JP2005230560A5 (en)
JP2003320144A5 (en)
JP2013048685A5 (en)
JP2015221130A5 (en)