JP2008245922A - Game machine - Google Patents

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JP2008245922A
JP2008245922A JP2007091110A JP2007091110A JP2008245922A JP 2008245922 A JP2008245922 A JP 2008245922A JP 2007091110 A JP2007091110 A JP 2007091110A JP 2007091110 A JP2007091110 A JP 2007091110A JP 2008245922 A JP2008245922 A JP 2008245922A
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movable member
continuous
gaming machine
movable
decorative
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JP4464983B2 (en
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Tadashi Inagaki
忠 稲垣
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Sansei R&D Co Ltd
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Sansei R&D Co Ltd
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Abstract

<P>PROBLEM TO BE SOLVED: To provide a game machine improving amusement in playing a game through changes of move by sequentially shifting a plurality of movable members with a very simple constitution. <P>SOLUTION: The game machine is provided with a first movable member, one or a plurality of the sequentially and continuously movable members following the first member and an operating device to move each member through an operation. The device is provided with an operating part for sequentially and continuously shifting from a first position to one or a plurality of continued positions. When the part shifts from the first position to the continued position, after the first member comes in contact with the part to start to shift, the continuously movable members are so disposed that they come in contact with the part to start to sequentially and continuously shift. <P>COPYRIGHT: (C)2009,JPO&INPIT

Description

本発明は、遊技機に関し、特に複数の可動部材を異なるタイミングで作動させることができる遊技機に関する。   The present invention relates to a gaming machine, and more particularly to a gaming machine capable of operating a plurality of movable members at different timings.

従来、遊技機において演出効果を高めるために、可動部材を作動部の作動に基づいて位置移動させる構造の一例として、可変入賞球装置がある。この装置にあっては、玉受部材等の可動部材を第1の状態から第2の状態に作動装置を用いて位置移動させて、第1の状態を遊技球を受け入れやすい状態、第2の状態を遊技球を受け入れ難い状態として、遊技球が入賞口へ入賞したときのその重量や入賞個数などを起因として、作動部によって各状態に可動部材が作動されるものである。ところが、前記可変入賞球装置においては、その構造が極めて複雑で故障が起きやすいという問題があった。   2. Description of the Related Art Conventionally, there is a variable winning ball apparatus as an example of a structure for moving a position of a movable member based on an operation of an operation unit in order to enhance a production effect in a gaming machine. In this device, the movable member such as the ball receiving member is moved from the first state to the second state by using the operating device, and the first state is a state where the game ball can be easily received, The movable member is actuated in each state by the actuating part based on the weight, the number of prizes, and the like when the game ball is won at the prize opening. However, the variable winning ball apparatus has a problem that its structure is extremely complicated and a failure is likely to occur.

そこで、より簡単な構成で可動部材を作動させることができる以下のような可変入賞球装置もある(例えば、特許文献1参照)。この可変入賞球装置は、遊技球を受け入れやすい第1状態と、遊技球を受け入れない、若しくは受け入れにくい第2状態とに可動自在な可動部材である玉受け部材を有しており、前記玉受け部材と係合して該玉受け部材を第2の状態に保持する係合部材と、遊技球の重量により動作し、かつ前記玉受部材と係合部材との係合状態を解除する第1作動部材と、ソレノイドの励磁により動作して、かつ前記玉受け部材と係合部材とが係合状態となるようにする第2作動部材を備えるものである。   Therefore, there is also a variable winning ball apparatus as described below that can operate the movable member with a simpler configuration (see, for example, Patent Document 1). This variable winning ball apparatus has a ball receiving member that is a movable member that is movable between a first state in which a game ball is easily received and a second state in which the game ball is not received or is difficult to receive. An engaging member that engages with the member and holds the ball receiving member in the second state; and a first member that operates according to a weight of the game ball and releases the engaged state between the ball receiving member and the engaging member. An operation member is provided with a second operation member that is operated by excitation of a solenoid and that causes the ball receiving member and the engagement member to be in an engaged state.

しかしながら、このような可変入賞球装置は、前記第1作動部材及び第2作動部材によって一の可動部材を作動させるものであり、複数の可動部材をその動きに変化を持たせて作動させることは極めて困難である。そのため、複数の可動部材が位置移動されることによって遊技の演出効果を高めることができるより簡単な構造を備える遊技機が望まれている。
特許第2660712号公報
However, in such a variable winning ball apparatus, one movable member is operated by the first operating member and the second operating member, and a plurality of movable members are operated by changing their movements. It is extremely difficult. Therefore, there is a demand for a gaming machine having a simpler structure that can enhance the effect of playing the game by moving a plurality of movable members.
Japanese Patent No. 2660712

この発明は前記の状況に鑑みなされたものであり、極めて簡単な構成で複数の可動部材を順次位置移動させることにより、その動きに変化を持たせて遊技の興趣を高めることができる遊技機を提供するものである。   The present invention has been made in view of the above situation, and a gaming machine capable of enhancing the interest of a game by changing the movement of a plurality of movable members sequentially with an extremely simple configuration. It is to provide.

すなわち、請求項1の発明は、第1可動部材と前記第1可動部材に順次連続して可動する一又は複数の連続可動部材と、作動することにより前記各可動部材を可動させる作動装置とを備えた遊技機において、前記作動装置は第1位置から順次連続する一又は複数の連続位置に位置移動する作動部を備えており、前記作動部が前記第1位置から前記連続位置に位置移動する際に、はじめに前記第1可動部材が前記作動部に接触して移動開始した後、次いで前記連続可動部材が前記作動部と接触して順次連続して移動開始するように配置されていることを特徴とする遊技機に係る。   That is, the invention of claim 1 includes a first movable member, one or a plurality of continuously movable members that are successively moved to the first movable member, and an operating device that moves each of the movable members by operating. In the gaming machine provided, the actuating device includes an actuating unit that moves to one or a plurality of consecutive positions that are sequentially consecutive from the first position, and the actuating unit moves from the first position to the continuous position. When the first movable member first comes into contact with the operating portion and starts moving, the continuous movable member comes into contact with the operating portion and starts to move sequentially. According to the featured gaming machine.

請求項2の発明は、前記第1可動部材及び連続可動部材は装飾部をそれぞれ有しているとともに、前記第1可動部材及び連続可動部材は共通する単一の軸部に回動可能に軸支されていて、前記作動部が前記第1位置の時には前記第1可動部材及び連続可動部材の各装飾部は重合保持され、前記連続位置に移動した時には前記可動部材の各装飾部は前記第1位置の重合状態とは異なった状態で保持されることを特徴とする請求項1に記載の遊技機に係る。   According to a second aspect of the present invention, the first movable member and the continuous movable member each have a decorative portion, and the first movable member and the continuous movable member are pivoted to a common single shaft portion. When the operating portion is in the first position, the decorative portions of the first movable member and the continuous movable member are superposed and held, and when the operating portion is moved to the continuous position, the decorative portions of the movable member are 2. The gaming machine according to claim 1, wherein the gaming machine is held in a state different from the superposition state at one position.

請求項3の発明は、前記第1可動部材及び連続可動部材がケース体に収容されていて、前記第1可動部材及び連続可動部材の装飾部が前記連続位置では前記第1位置よりも該ケース体より多く露出するように構成されていることを特徴とする請求項1又は2に記載の遊技機に係る。   According to a third aspect of the present invention, the first movable member and the continuous movable member are accommodated in a case body, and the decorative portion of the first movable member and the continuous movable member is more in the case at the continuous position than at the first position. The gaming machine according to claim 1, wherein the gaming machine is configured to be exposed more than the body.

請求項4の発明は、前記作動部は作動装置のプランジャ部材と係合して回動する回動部材を有し、前記第1可動部材及び連続可動部材は前記回動部材と係合する係合部をそれぞれ備え、前記第1可動部材及び連続可動部材の係合部は前記第1位置においてそれぞれ異なる位置で保持されるとともに、各可動部材は弾性部材によって前記連続位置から第1位置への戻り方向へ付勢されていることを特徴とする請求項1ないし3のいずれか1項に記載の遊技機に係る。   According to a fourth aspect of the present invention, the operating portion includes a rotating member that rotates by engaging with a plunger member of the operating device, and the first movable member and the continuous movable member are engaged with the rotating member. The engaging portions of the first movable member and the continuous movable member are respectively held at different positions in the first position, and each movable member is moved from the continuous position to the first position by an elastic member. The gaming machine according to any one of claims 1 to 3, wherein the gaming machine is biased in a return direction.

請求項5の発明は、前記第1可動部材及び連続可動部材は画像表示装置の前面側で前記第1位置から前記連続位置へ位置移動するように配置されていることを特徴とする請求項1ないし4のいずれか1項に記載の遊技機に係る。   The invention according to claim 5 is characterized in that the first movable member and the continuous movable member are arranged so as to move from the first position to the continuous position on the front side of the image display device. It relates to the gaming machine according to any one of 4 to 4.

請求項1の発明に係る遊技機によると、第1可動部材と前記第1可動部材に順次連続して可動する一又は複数の連続可動部材と、作動することにより前記各可動部材を可動させる作動装置とを備えた遊技機において、前記作動装置は第1位置から順次連続する一又は複数の連続位置に位置移動する作動部を備えており、前記作動部が前記第1位置から前記連続位置に位置移動する際に、はじめに前記第1可動部材が前記作動部に接触して移動開始した後、次いで前記連続可動部材が前記作動部と接触して順次連続して移動開始するように配置されているため、複数の可動部材を位置移動させることができると共に、その位置移動のタイミングを変えてそれぞれの可動部材の動きに変化を持たせることができる。   According to the gaming machine of the first aspect of the present invention, the first movable member and one or a plurality of continuously movable members that are sequentially movable in succession to the first movable member, and the operation of moving each movable member by operating. In the gaming machine including the device, the operating device includes an operating unit that moves to one or a plurality of continuous positions sequentially consecutive from the first position, and the operating unit is moved from the first position to the continuous position. When the position is moved, the first movable member is first arranged to come into contact with the operating part and then start to move, and then the continuous movable member comes into contact with the working part and starts to move sequentially. Therefore, the position of the plurality of movable members can be moved, and the movement of each movable member can be changed by changing the timing of the position movement.

請求項2の発明に係る遊技機によると、請求項1の発明において、前記第1可動部材及び連続可動部材は装飾部をそれぞれ有しているとともに、前記第1可動部材及び連続可動部材は共通する単一の軸部に回動可能に軸支されていて、前記作動部が前記第1位置の時には前記第1可動部材及び連続可動部材の各装飾部は重合保持され、前記連続位置に移動した時には前記可動部材の各装飾部は前記第1位置の重合状態とは異なった状態で保持されるため、限られたスペースであっても複数の可動部材を備えることができると共に、各可動部材を効果的に位置移動させることができる。   According to the gaming machine of the second aspect of the present invention, in the first aspect of the invention, the first movable member and the continuous movable member each have a decorative portion, and the first movable member and the continuous movable member are common. Is pivotally supported by a single shaft portion, and when the operating portion is in the first position, the decorative portions of the first movable member and the continuous movable member are held in a superimposed manner and moved to the continuous position. Since each decoration part of the movable member is held in a state different from the overlapped state of the first position, a plurality of movable members can be provided even in a limited space, and each movable member Can be moved effectively.

請求項3の発明に係る遊技機によると、請求項1又は2の発明において、前記第1可動部材及び連続可動部材がケース体に収容されていて、前記第1可動部材及び連続可動部材の装飾部が前記連続位置では前記第1位置よりも該ケース体より多く露出するように構成されているため、遊技者に視認される各可動部材の装飾部の露出を連続的に変化させることで、遊技の興趣を高めることができる。   According to the gaming machine according to the invention of claim 3, in the invention of claim 1 or 2, the first movable member and the continuous movable member are accommodated in a case body, and the decoration of the first movable member and the continuous movable member is provided. Since the portion is configured to be exposed more than the case body than the first position in the continuous position, by continuously changing the exposure of the decorative portion of each movable member visually recognized by the player, The fun of gaming can be enhanced.

請求項4の発明に係る遊技機によると、請求項1ないし3のいずれか1項に記載の発明において、前記作動部は作動装置のプランジャ部材と係合して回動する回動部材を有し、前記第1可動部材及び連続可動部材は前記回動部材と係合する係合部をそれぞれ備え、前記第1可動部材及び連続可動部材の係合部は前記第1位置においてそれぞれ異なる位置で保持されるとともに、各可動部材は弾性部材によって前記連続位置から第1位置への戻り方向へ付勢されているため、より簡単な構成であるため遊技機に配設しやすい。また、各可動部材の第1位置への戻り方向の位置移動が容易である。   According to a gaming machine according to a fourth aspect of the present invention, in the invention according to any one of the first to third aspects, the operating portion has a rotating member that rotates by engaging with a plunger member of the operating device. The first movable member and the continuous movable member are each provided with an engaging portion that engages with the rotating member, and the engaging portions of the first movable member and the continuous movable member are respectively at different positions in the first position. While being held, each movable member is urged in the return direction from the continuous position to the first position by the elastic member, so that it has a simpler configuration and can be easily arranged in the gaming machine. Further, it is easy to move the position of each movable member in the return direction to the first position.

請求項5の発明に係る遊技機によると、請求項1ないし4のいずれか1項に記載の発明において、前記第1可動部材及び連続可動部材は画像表示装置の前面側で前記第1位置から前記連続位置へ位置移動するように配置されているため、画像表示装置の画像表示部に表示される画像に合わせて各可動部材をそれぞれ移動させることができる。これによって、より遊技の演出性を高めることができる。   According to the gaming machine according to the invention of claim 5, in the invention of any one of claims 1 to 4, the first movable member and the continuous movable member are located from the first position on the front side of the image display device. Since it is arranged to move to the continuous position, each movable member can be moved according to the image displayed on the image display unit of the image display device. As a result, the game performance can be further enhanced.

以下添付の図面に基づきこの発明の好適な実施形態を説明する。
図1はこの発明の一実施例に係る遊技機全体の正面図、図2は図1の遊技機における遊技盤の正面図、図3は同遊技機に配設されるケース体に収容された各可動部材及び作動装置を示す正面側からの分解斜視図、図4は図3の各可動部材の正面図、図5は同遊技機に配設される各可動部材と作動部の第1位置における位置関係を示す正面図、図6は図5の各可動部材と作動部の第2位置における位置関係を示す正面図、図7は図5の各可動部材と作動部の第3位置における位置関係を示す正面図、図8は図5の各可動部材と作動部の係合位置における位置関係を示す正面図、図9は図5の第1位置における各可動部材と作動部の要部を拡大して示す斜視図、図10は同遊技機のシステム制御を簡略して示すブロック図である。
Preferred embodiments of the present invention will be described below with reference to the accompanying drawings.
1 is a front view of the entire gaming machine according to one embodiment of the present invention, FIG. 2 is a front view of a gaming board in the gaming machine of FIG. 1, and FIG. 3 is housed in a case body disposed in the gaming machine. 4 is an exploded perspective view from the front side showing each movable member and the operating device, FIG. 4 is a front view of each movable member in FIG. 3, and FIG. 5 is a first position of each movable member and the operating portion arranged in the gaming machine. FIG. 6 is a front view showing the positional relationship between each movable member and the operating part in the second position of FIG. 5, and FIG. 7 is the position of each movable member and the operating part in the third position in FIG. FIG. 8 is a front view showing the positional relationship at the engagement position of each movable member and the operating portion in FIG. 5, and FIG. 9 is a diagram showing the main parts of each movable member and the operating portion at the first position in FIG. FIG. 10 is a block diagram schematically showing system control of the gaming machine.

図1に示すこの発明の実施例である遊技機1は、遊技媒体として遊技球を用いるパチンコ遊技機であり、その枠体2の内側に遊技盤3が着脱交換可能に収容されている。前記遊技盤3の縁には遊技球の外側ガイドレール4及び内側ガイドレール5が略円形に立設され、前記内側ガイドレール5によって囲まれた遊技領域8の中心線上にその上部から下部に向かって順に表示装置9、普通電動役物である始動入賞口10、特別電動役物である大入賞口15、アウト口17が配設される。なお、図1においては、遊技盤に備えられた釘は省略している。   A gaming machine 1 according to an embodiment of the present invention shown in FIG. 1 is a pachinko gaming machine that uses a gaming ball as a gaming medium, and a gaming board 3 is accommodated inside the frame 2 in a detachable and replaceable manner. An outer guide rail 4 and an inner guide rail 5 of a game ball are erected in a substantially circular shape at the edge of the game board 3, and the upper part of the game area 8 is surrounded by the inner guide rail 5 from the upper part to the lower part. In this order, a display device 9, a start winning port 10 which is a normal electric accessory, a large winning port 15 which is a special electric accessory, and an out port 17 are arranged. In FIG. 1, nails provided in the game board are omitted.

遊技盤3の前面側には、払い出された遊技球を受けるための上側球受け皿32、この上側球受け皿32の飽和時に遊技球を受けるための下側球受け皿34、遊技状態を報知するランプ表示器35、遊技機1の上方の左右両側に配置されるスピーカ37,37、遊技操作部材(ジョグシャトル)39、遊技者の発射操作に応じて遊技球を遊技領域8に向けて弾発発射する発射装置Hがそれぞれ組み付けられている。   On the front side of the game board 3, there is an upper ball tray 32 for receiving the paid-out game balls, a lower ball tray 34 for receiving the game balls when the upper ball tray 32 is saturated, and a lamp for notifying the game state. A display 35, speakers 37, 37 disposed on the left and right sides above the gaming machine 1, a game operation member (jog shuttle) 39, and a game ball is shot and released toward the game area 8 in accordance with the player's launch operation. Each launching device H is assembled.

また、図2の遊技盤3の正面図から理解されるように、表示装置9の左側には普通図柄変動開始用ゲート19、その下方に風車22、さらに下方に左入賞口23と右入賞口25、そして大入賞口15の両側に左落とし入賞口27と右落とし入賞口29が配設されている。前記の種々の入賞口に遊技球が入賞すると所定数の遊技球が賞球として払い出される。また、所定条件で判定結果が当たりあるいは大当たりとなると、所定の特別遊技状態となって大入賞口15が開放され、遊技球が入賞しやすい状態となる。さらに、普通図柄変動開始用ゲート19の検出信号により取得される普通図柄の当たり外れに関係する数値が所定値となった場合、始動入賞口10が拡大開放状態となる。なお、図2においては、後述する可動部材及び画像表示部50の画像は省略されている。   Further, as can be understood from the front view of the game board 3 in FIG. 2, the normal symbol variation start gate 19 is on the left side of the display device 9, the windmill 22 is below it, and the left winning port 23 and the right winning port are further below. 25, and a left dropping winning opening 27 and a right dropping winning opening 29 are arranged on both sides of the big winning opening 15, respectively. When a game ball wins the various winning holes, a predetermined number of game balls are paid out as a prize ball. Further, when the determination result is a win or a big win under a predetermined condition, a special special gaming state is entered and the special winning opening 15 is opened, so that the game ball is easy to win. Further, when the numerical value related to the hit of the normal symbol acquired by the detection signal of the normal symbol variation start gate 19 becomes a predetermined value, the start winning opening 10 is in the expanded open state. In FIG. 2, images of a movable member and an image display unit 50 described later are omitted.

表示装置9の画像表示装置43は、液晶、ドットマトリックスもしくはLED表示装置等の表示装置からなり、この実施例ではカラー表示可能な液晶表示器(TFT−LCDモジュール)等からなる画像表示部50(可変表示領域)を備えている。画像表示部50は、数字、アルファベット、記号あるいは絵(キャラクタ)等の普通図柄または特別図柄を変動表示及び停止表示可能としている。また、画像表示部50は、特別図柄の変動中に、該特別図柄に加えて背景(建物、風景等)、キャラクタ(人物、動物、植物、物等)、文字等の装飾図柄を表示し、該装飾図柄は前記特別図柄の変動開始等の所定始動条件に起因して変動表示可能となっている。   The image display device 43 of the display device 9 includes a display device such as a liquid crystal, a dot matrix, or an LED display device. In this embodiment, an image display unit 50 (a TFT-LCD module) that can display a color image or the like. Variable display area). The image display unit 50 can change and display normal symbols or special symbols such as numbers, alphabets, symbols, or pictures (characters). The image display unit 50 displays decorative symbols such as backgrounds (buildings, landscapes, etc.), characters (persons, animals, plants, objects, etc.), characters, etc., in addition to the special symbols, while the special symbols are changing. The decorative symbol can be displayed in a variable manner due to a predetermined starting condition such as the start of variation of the special symbol.

なお、遊技機1の遊技盤3の裏面側には、遊技全体の進行を各種制御基板と連携して制御する主制御基板、該遊技盤の前面側に配設された前記画像表示装置9の画像表示部50への図柄等の表示制御を行う図柄制御基板、賞球の払い出しを制御する払出制御基板等が設けられている。いずれの基板も図示を省略する。   Note that on the back side of the game board 3 of the gaming machine 1, there is a main control board that controls the progress of the entire game in cooperation with various control boards, and the image display device 9 disposed on the front side of the game board. A symbol control board that controls display of symbols and the like on the image display unit 50, a payout control board that controls payout of prize balls, and the like are provided. All the substrates are not shown.

図1の表示装置9において、この実施例では画像表示装置43の画像表示部50の前面側の左右両端部に複数の可動部材110,120,130がそれぞれ配設され、これらの各可動部材に合わせて旗形状の画像501,502,503が各々表示されている。なお、画像表示装置43の前面側に配設された左右両端部の各可動部材のユニットはそれぞれ同様の構成であるので、以下、その一方について説明する。   In the display device 9 of FIG. 1, in this embodiment, a plurality of movable members 110, 120, and 130 are respectively disposed at the left and right end portions on the front surface side of the image display unit 50 of the image display device 43. In addition, flag-shaped images 501, 502, and 503 are respectively displayed. The units of the movable members at both the left and right end portions arranged on the front side of the image display device 43 have the same configuration, and one of them will be described below.

まず、可動部材は、第1可動部材と第1可動部材に順次連続して可動する一又は複数の連続可動部材とより構成されており、この実施例では、図1ないし図8に示されるように、一の第1可動部材110に対して二の連続可動部材、すなわち、第2可動部材120及び第3可動部材130が備えられている。そして各可動部材は、前記表示装置9の背面と前記画像表示装置43との間に配置され、可動していない状態では遊技者による視認が困難になっている。なお、この実施例に限定されず、例えば第1可動部材に相当する可動部材が二以上構成されたり、連続可動部材として複数の可動部材、つまり第2可動部材、第3可動部材、第4可動部材・・・第n可動部材が順次構成されてもよい。このような構成としたときも、第1可動部材に対して連続可動部材は後述の実施例と同様に作動する。   First, the movable member is composed of a first movable member and one or a plurality of continuous movable members that are successively movable relative to the first movable member. In this embodiment, as shown in FIGS. Further, two continuous movable members, that is, a second movable member 120 and a third movable member 130 are provided for one first movable member 110. And each movable member is arrange | positioned between the back surface of the said display apparatus 9, and the said image display apparatus 43, and when it is not moving, it is difficult for the player to visually recognize. In addition, it is not limited to this embodiment, for example, two or more movable members corresponding to the first movable member are configured, or a plurality of movable members as the continuous movable member, that is, the second movable member, the third movable member, and the fourth movable member. Member: The nth movable member may be configured sequentially. Even with such a configuration, the continuous movable member operates in the same manner as in the embodiments described later with respect to the first movable member.

図3及び図4に示される第1可動部材110は、旗形状の本体部である装飾部111とその下方にアーム部113、このアーム部の下側にはフック部118が形成されて、アーム部の先端側には後述の回動部材160と接触、係合される係合部115が備えられている。同様にして、第2可動部材120にも、旗形状の装飾部(本体部)121とその下方にアーム部123が形成され、このアーム部の下側にはフック部128、前記アーム部の先端側には係合部125がそれぞれ構成されている。また、第3可動部材についても同様であり、旗形状の装飾部(本体部)131、アーム部133、フック部138、係合部135が備えられている。   The first movable member 110 shown in FIGS. 3 and 4 includes a decorative portion 111 that is a flag-shaped main body portion, an arm portion 113 below the arm portion 113, and a hook portion 118 below the arm portion. An engaging portion 115 that comes into contact with and engages with a rotating member 160 described later is provided on the distal end side of the portion. Similarly, the second movable member 120 is also formed with a flag-shaped decorative part (main body part) 121 and an arm part 123 below the decorative part (main body part) 121. A hook part 128 is provided below the arm part, and the tip of the arm part. Engaging portions 125 are formed on the sides. The same applies to the third movable member, which includes a flag-shaped decorative part (main body part) 131, an arm part 133, a hook part 138, and an engaging part 135.

そして、図3から理解されるように、前記各可動部材110,120,130は最前面側に第1可動部材110、そのすぐ背面側に第2可動部材120、さらに前記第2可動部材の背面側(最背面側)に第3可動部材130が配置されてケース体60に収容される。また、前記各可動部材110,120,130は、その下方に形成された図4の穴部117,127,137に、共通する単一の軸部71が挿通されて回動可能に軸支されており、この軸部71はケース体60に一体に形成されている。なお、各可動部材の配置はこの例に限定されず、どのような順番で配置されてもよい。また、図3の符号63はケース体の蓋部であり、図示しない取付ネジでケース体60に取り付けられる。   As can be understood from FIG. 3, each of the movable members 110, 120, and 130 has the first movable member 110 on the foremost side, the second movable member 120 on the back side, and the back surface of the second movable member. The third movable member 130 is disposed on the side (the back side) and is accommodated in the case body 60. Each movable member 110, 120, 130 is pivotally supported by a common single shaft portion 71 inserted through holes 117, 127, 137 shown in FIG. The shaft portion 71 is formed integrally with the case body 60. In addition, arrangement | positioning of each movable member is not limited to this example, You may arrange | position in what order. Further, reference numeral 63 in FIG. 3 denotes a lid of the case body, which is attached to the case body 60 with a mounting screw (not shown).

ここで、第1可動部材110、第2可動部材120及び第3可動部材130が軸部71によって保持されるときのその位置関係は、各可動部材の係合部115,125,135が、作動部150に対してそれぞれ異なる位置になるように保持されている。すなわち、この実施例では図5及び図9よりよく理解されるように、後述の作動部150が作動する前の状態において、第1可動部材110の係合部115のみが、作動部150を構成する回動部材160の作動板部164と接触され、その上方に第2可動部材の係合部125、さらにその上方に第3可動部材の係合部135が位置するように保持されている。なお、後で詳述するが、このときの位置が第1位置とされる。   Here, when the 1st movable member 110, the 2nd movable member 120, and the 3rd movable member 130 are hold | maintained by the axial part 71, the engaging part 115,125,135 of each movable member operates. The parts 150 are held at different positions. That is, in this embodiment, as better understood from FIGS. 5 and 9, only the engaging portion 115 of the first movable member 110 constitutes the operating portion 150 in a state before the operating portion 150 described later operates. The rotating plate 160 is in contact with the operating plate 164 and is held so that the engaging portion 125 of the second movable member is positioned above and the engaging portion 135 of the third movable member is positioned above. As will be described in detail later, this position is the first position.

加えて、図4に示されるように、実施例において第1可動部材110のアーム部113、第2可動部材120のアーム部123及び第3可動部材130のアーム部133はそれぞれ異なる長さで形成されている。具体的には、同図(b)の第2可動部材120のアーム部123の長手方向の長さbは、同図(a)の第1可動部材110のアーム部113の長さaよりも長く形成される。また、同図(c)の第3可動部材130のアーム部133の長手方向の長さcは、同図(a)の第1可動部材110のアーム部113の長さa及び同図(b)の第2可動部材のアーム部の長さbよりもさらに長く形成されている。   In addition, as shown in FIG. 4, in the embodiment, the arm portion 113 of the first movable member 110, the arm portion 123 of the second movable member 120, and the arm portion 133 of the third movable member 130 are formed with different lengths. Has been. Specifically, the length b in the longitudinal direction of the arm portion 123 of the second movable member 120 in FIG. 5B is longer than the length a of the arm portion 113 of the first movable member 110 in FIG. Long formed. Further, the length c in the longitudinal direction of the arm portion 133 of the third movable member 130 in FIG. 10C is the length a of the arm portion 113 of the first movable member 110 in FIG. ) Of the second movable member is longer than the length b of the arm portion.

このように構成されることで、第1可動部材110、第2可動部材120及び第3可動部材130の複数の可動部材が共通する単一の軸部71に軸支されていても、各可動部材が後述の作動部150によって位置移動されたときに、各装飾部が重なり合って見えにくくなるのを防止して、各装飾部111,121,131を効果的にケース本体60の開口部62より露出させることが可能である。なお、このアーム部の長さは、実施例に限定されず、装飾部の形態などに応じて適宜変更される。   With this configuration, even if the plurality of movable members of the first movable member 110, the second movable member 120, and the third movable member 130 are pivotally supported by a common single shaft portion 71, each movable member When the member is moved by an actuating portion 150 described later, the decorative portions are prevented from being overlapped and difficult to see, and the decorative portions 111, 121, 131 are effectively removed from the opening 62 of the case body 60. It is possible to expose. In addition, the length of this arm part is not limited to an Example, It changes suitably according to the form etc. of a decoration part.

さらに、図5の第1可動部材110のアーム部113に形成されたフック部118及び前記ケース体60に形成されたフック載置体65のフック部66に弾性部材であるバネ75が掛着される。また、第2可動部材120及び第3可動部材130についても同様に、それぞれのフック部128,138(図4参照)とそれらに対応するフック載置体65に設けられた各フック部に図示しないバネが掛着される。   Further, a spring 75 as an elastic member is hooked on the hook portion 118 formed on the arm portion 113 of the first movable member 110 in FIG. 5 and the hook portion 66 of the hook mounting body 65 formed on the case body 60. The Similarly, the second movable member 120 and the third movable member 130 are not shown in the hook portions 128 and 138 (see FIG. 4) and the respective hook portions provided on the hook mounting body 65 corresponding thereto. A spring is hooked.

このように、各可動部材は各々に掛着されたバネによって、後述の作動装置の作動に基づいて位置移動された方向とは逆方向である前記第1位置への戻り方向へ付勢される。そして、図4に示す各可動部材の本体部(装飾部)111,121,131の片側に形成された規制部114,124,134が図5のケース体の側板61に当接することで、その戻り方向への移動が規制される。なお、各可動部材を付勢するためのバネは、可動部材の移動量(距離)に応じて適宜選択されることができ、例えば、実施例において、移動量の最も多い第1可動部材には、他の可動部材に備えられるバネと比較してより弾性力の大きいバネを使用することもできる。   In this way, each movable member is urged by the spring hooked to each of the movable members in the return direction to the first position, which is the direction opposite to the direction in which the position is moved based on the operation of the actuator described later. . And the regulation parts 114, 124, 134 formed on one side of the main body parts (decoration parts) 111, 121, 131 of each movable member shown in FIG. 4 come into contact with the side plate 61 of the case body of FIG. Movement in the return direction is restricted. The spring for urging each movable member can be appropriately selected according to the moving amount (distance) of the movable member. For example, in the embodiment, the first movable member having the largest moving amount A spring having a larger elastic force than a spring provided in another movable member can also be used.

次に、作動装置140の構成について説明する。この実施例では、図3及び図5ないし図8のように、作動装置140はその作動により各可動部材を可動させるためのもので、ソレノイド141、プランジャ部材142及び回動部材160を有しており、これらは前記各可動部材110,120,130の下方に配置されてケース体60に収容される。また、プランジャ部材142及び回動部材160は、可動部材を作動させるために第1位置から連続位置(実施例では第2位置、第3位置)に位置移動する作動部150としても構成されている。なお、実施例では、可動部材と接触する作動部150として回動部材160が介在されることによって前記可動部材が位置移動されるが、回動部材の代わりにカム部材等の他の部材が用いられたり、前記回動部材を介在させずに直接プランジャ部材142によって、可動部材が位置移動されるような構成とされてもよい。   Next, the configuration of the operating device 140 will be described. In this embodiment, as shown in FIGS. 3 and 5 to 8, the operating device 140 is for moving each movable member by its operation, and has a solenoid 141, a plunger member 142, and a rotating member 160. These are disposed below the movable members 110, 120, and 130 and accommodated in the case body 60. In addition, the plunger member 142 and the rotating member 160 are also configured as an operating unit 150 that moves from a first position to a continuous position (second position, third position in the embodiment) to operate the movable member. . In the embodiment, the movable member is moved by the rotation member 160 being interposed as the operating portion 150 that contacts the movable member. However, other members such as a cam member are used instead of the rotation member. Alternatively, the movable member may be moved by the plunger member 142 directly without interposing the rotating member.

まず、図5に示すように、ソレノイド141は取付部材79によりケース体60に固着されており、前記ソレノイド141に挿通されるプランジャ部材142の先端にはプランジャ板体143が形成される。また、前記プランジャ板体143は回動部材160の一端側に形成された係合爪163と係合されている。前記係合爪163は、図9に示すように、二股に分かれており前記プランジャ部材142を挟み込んでいる。この回動部材160は正面視で略逆L字形状であり、ケース体60に固定された軸部72によって回動自在に軸支される。そして、係合爪163を備えた回動部材160の他端側には、その作動に基づいて各可動部材の係合部115,125,135と順次接触、当接した後に係合される作動板部164が形成される。   First, as shown in FIG. 5, the solenoid 141 is fixed to the case body 60 by a mounting member 79, and a plunger plate 143 is formed at the tip of the plunger member 142 inserted through the solenoid 141. The plunger plate 143 is engaged with an engaging claw 163 formed on one end side of the rotating member 160. As shown in FIG. 9, the engaging claw 163 is divided into two parts and sandwiches the plunger member 142. The rotating member 160 has a substantially inverted L shape when viewed from the front, and is pivotally supported by a shaft portion 72 fixed to the case body 60. And the other end side of the rotation member 160 provided with the engaging claw 163 is engaged with the engaging portions 115, 125, 135 of the respective movable members in contact with each other based on the operation of the rotating member 160, and then engaged. A plate portion 164 is formed.

ここで、作動装置140としてのソレノイド141の制御について説明する。図10はこの実施例における遊技機のシステム制御を簡略に表すブロック図である。この遊技機おいては、主制御回路内に実装されているCPU、ROM、RAMにより互いに連携して各種演算が適式に実行されることにより、遊技の進行制御が行われる。   Here, control of the solenoid 141 as the actuator 140 will be described. FIG. 10 is a block diagram schematically showing the system control of the gaming machine in this embodiment. In this gaming machine, the progress of the game is controlled by appropriately executing various operations in cooperation with each other by the CPU, ROM, and RAM mounted in the main control circuit.

遊技球の入賞の起因は、始動入賞口10内に備えられた入賞スイッチによる遊技球の入賞検出、大入賞口15内に備えられた検出スイッチにより遊技球の検出がなされる。また、遊技球の通過の起因は、普通図柄変動開始用ゲート19内に備えられた検出スイッチにより遊技球の検出がなされる。これら各種スイッチの検出等の信号は、主制御回路に送信される。   The cause of the winning of the game ball is the detection of the winning of the game ball by the winning switch provided in the start winning port 10 and the detection of the gaming ball by the detection switch provided in the large winning port 15. The cause of the passage of the game ball is detected by the detection switch provided in the normal symbol variation start gate 19. Signals such as detection of these various switches are transmitted to the main control circuit.

主制御回路内には複数種類のカウンタが備えられ随時乱数値の更新が行われて、各種スイッチの信号の種類、検出時点に応じ各カウンタ毎に乱数値が取得される。こうして取得された乱数値により、特別図柄当たり(大当たり)あるいは普通図柄当たり(小当たり)等の遊技の当否判定、リーチ態様の決定、当たり特別図柄の決定、確率変動状態移行の決定、時間短縮状態移行の決定、大当たり遊技(ラウンド遊技)持続の決定等の各種遊技に関連するコマンドが決定される。   A plurality of types of counters are provided in the main control circuit, and random number values are updated as needed, and random number values are acquired for each counter in accordance with the types of signals of various switches and detection points. Based on the random numbers obtained in this way, whether or not the game is special, such as per special symbol (big hit) or ordinary symbol (small hit), reach mode, special symbol, winning probability change state decision, time reduction state Commands related to various games such as determination of transition and determination of duration of jackpot game (round game) are determined.

そして、このような遊技に関するコマンドに基づいて、図柄表示装置43の画像表示部50に遊技画像が表示され、それと共に、作動手段であるソレノイド141への通電が制御されて、作動部150が作動されることにより各可動部材が位置移動される。このことから、主制御回路が作動装置の作動制御手段に相当する。なお、払出制御回路を通じて賞球の払い出し、また、始動入賞口や大入賞口内に備えられているソレノイドを駆動させることにより、各々の入賞口の開放及び閉鎖も制御される。   Then, based on such a game-related command, a game image is displayed on the image display unit 50 of the symbol display device 43, and at the same time, energization to the solenoid 141 which is an operation means is controlled, and the operation unit 150 is activated. As a result, each movable member is moved. Therefore, the main control circuit corresponds to the operation control means of the operating device. In addition, the opening and closing of each winning opening is controlled by driving out a prize ball through the payout control circuit and driving a solenoid provided in the start winning opening or the big winning opening.

続いて、プランジャ部材142と回動部材160の作動と各可動部材110,120,130の位置移動について、図5ないし図9を用いて説明する。まず、図5及び図9に示されるように、第1可動部材110の係合部115のみが、作動部150を構成する回動部材160の作動板部164に接触されており、この状態における各構成部材の位置を第1位置とすることができる。なお、実施例では、作動装置140を作動させる前の状態ですでに第1位置となっているが、作動装置140を作動させることによって、前記第1位置の状態が作出されてもよい。   Next, the operation of the plunger member 142 and the rotating member 160 and the movement of the positions of the movable members 110, 120, and 130 will be described with reference to FIGS. First, as shown in FIGS. 5 and 9, only the engaging portion 115 of the first movable member 110 is in contact with the operating plate portion 164 of the rotating member 160 constituting the operating portion 150. The position of each constituent member can be the first position. In the embodiment, the first position is already in the state before the actuating device 140 is actuated, but the state of the first position may be created by actuating the actuating device 140.

続いて、ソレノイド141に通電されると、図6に示されるように前記ソレノイド141に挿通されているプランジャ部材142はその内部に後退(図中、下方へ位置移動)される。プランジャ部材142及びその先端に備えられるプランジャ板体143が下方に位置移動されるのに伴い、プランジャ板体143と係合される回動部材160は、時計と反対方向に回動される。これによって、回動部材160の作動板部164と接触する第1可動部材110は、バネ75の付勢力に抗うようにして矢印d1方向へ位置移動される。   Subsequently, when the solenoid 141 is energized, as shown in FIG. 6, the plunger member 142 inserted through the solenoid 141 is retracted (position moved downward in the figure). As the plunger member 142 and the plunger plate 143 provided at the tip thereof are moved downward, the rotating member 160 engaged with the plunger plate 143 is rotated in the opposite direction to the clock. As a result, the first movable member 110 that is in contact with the operating plate portion 164 of the rotating member 160 is moved in the direction of the arrow d1 against the urging force of the spring 75.

さらに、プランジャ部材142が下方へ位置移動して回動部材160が回動されると、図6に示されるように、作動板部164が第1可動部材110の背面側に位置する第2可動部材120の図示しない係合部に接触されるようになる。このときの位置が第2位置とされる。この第2位置では、第1可動部材の係合部115と第2可動部材の係合部が回動部材160の作動板部164に当接、接触されている状態である。   Further, when the plunger member 142 moves downward and the rotation member 160 is rotated, the second movable plate 164 is located on the back side of the first movable member 110 as shown in FIG. The member 120 comes into contact with an engaging portion (not shown). The position at this time is the second position. In the second position, the engaging portion 115 of the first movable member and the engaging portion of the second movable member are in contact with and in contact with the operation plate portion 164 of the rotating member 160.

引き続いて、前記第2位置からさらにプランジャ部材142と回動部材160が作動されることにより、第1可動部材と第2可動部材に掛着されるバネの付勢力に逆らって、第1可動部材110と第2可動部材120が図7の矢印d2方向へ位置移動される。そして、回動部材160の作動板部164が最背面側の第3可動部材130の図示しない係合部に接触されるようになる。このときの位置が第3位置とされ、この第3位置では作動板部164に、第1可動部材の係合部115、第2可動部材120の係合部及び第3可動部材130の係合部が当接、接触された状態である。   Subsequently, when the plunger member 142 and the rotating member 160 are further operated from the second position, the first movable member is opposed to the urging force of the springs hooked on the first movable member and the second movable member. 110 and the second movable member 120 are moved in the direction of the arrow d2 in FIG. Then, the operating plate portion 164 of the rotating member 160 comes into contact with an engaging portion (not shown) of the third movable member 130 on the backmost side. The position at this time is defined as a third position, and in this third position, the engagement portion 115 of the first movable member, the engagement portion of the second movable member 120, and the engagement of the third movable member 130 are engaged with the operating plate portion 164. This is a state where the parts are in contact with and in contact with each other.

そして、第3位置からプランジャ部材142が下方へ移動されるのに伴って回動部材160が作動されることにより、各可動部材がその付勢力に抗って図8の矢印d3方向へ位置移動される。そして、これまで作動板部164に当接していた第1可動部材の係合部115、第2可動部材の係合部及び第3可動部材の係合部が、前記作動板部164と係合されるようになる。このときの位置を係合位置とすると、実施例では各可動部材は作動部によって第1位置から係合位置まで位置移動される。この係合位置は、第1位置から順次連続する一又は複数の連続位置の一つである。なお、この係合位置よりさらに各可動部材が位置移動されるような構成としてもよい。   Then, as the plunger member 142 is moved downward from the third position, the rotating member 160 is actuated, whereby each movable member moves in the direction of the arrow d3 in FIG. 8 against its biasing force. Is done. Then, the engaging portion 115 of the first movable member, the engaging portion of the second movable member, and the engaging portion of the third movable member that have been in contact with the operating plate portion 164 so far are engaged with the operating plate portion 164. Will come to be. Assuming that the position at this time is the engagement position, in the embodiment, each movable member is moved from the first position to the engagement position by the operating portion. This engagement position is one of one or a plurality of continuous positions that are sequentially continued from the first position. In addition, it is good also as a structure that each movable member is moved further from this engagement position.

一方、ソレノイド141への通電がなくなると、プランジャ部材142は前進、つまり図5ないし図8中では上方へ移動される。また、第1可動部材110、第2可動部材120及び第3可動部材130の各可動部材は、各々に備えられたバネの付勢力により、係合位置から第1位置への戻り方向へ位置移動される。また、それに伴い可動部材の係合部に押し戻されるようにして回動部材も第1位置へ回動される。こうして各可動部材は、バネが掛着されていることにより、よりスムーズに戻り方向へ移動することができる。   On the other hand, when the solenoid 141 is de-energized, the plunger member 142 moves forward, that is, moves upward in FIGS. In addition, the movable members of the first movable member 110, the second movable member 120, and the third movable member 130 are moved in the return direction from the engagement position to the first position by the biasing force of the springs provided therein. Is done. Accordingly, the rotating member is also rotated to the first position so as to be pushed back to the engaging portion of the movable member. Thus, each movable member can move in the return direction more smoothly by the spring being hooked.

以上のように、プランジャ部材142及び回動部材160を備える作動部150が、前記第1位置から連続位置である第2位置及び第3位置に位置移動する際に、はじめに、前記第1可動部材110が作動部150に備えられた回動部材160の板部材164に接触して移動開始した後、次いで第2可動部材120が接触し、さらに第3可動部材130が前記作動部150と接触して順次連続して移動開始するように配置されているため、複数の可動部材を可動させることができると共に、それぞれの可動部材が位置移動を開始するタイミングやその移動距離に変化を持たせることができる。また、各可動部材の全てが一度に作動部に接触、当接して移動されるのではなく、各可動部材が順次に作動部に当接されるため、作動部への負荷が軽減される。   As described above, when the operation unit 150 including the plunger member 142 and the rotation member 160 moves from the first position to the second position and the third position, which are continuous positions, first, the first movable member After 110 starts to move by contacting the plate member 164 of the rotating member 160 provided in the operating unit 150, the second movable member 120 then contacts, and the third movable member 130 contacts the operating unit 150. Since the plurality of movable members can be moved, the timing at which each movable member starts to move and the movement distance can be changed. it can. In addition, not all the movable members are moved in contact with and in contact with the operating portion at a time, but the movable members are sequentially brought into contact with the operating portion, so that the load on the operating portion is reduced.

続いて、各可動部材の位置移動に伴う装飾部の重合状態とケース体より露出される各装飾部の変化について説明する。図5に示す第1位置では各可動部材が位置移動されておらず、最背面側の第3可動部材130の装飾部131は、その前面に配置される第2可動部材120によって、また、前記第2可動部材120の装飾部121は、さらにその前面に配置される第1可動部材110によって部分的に重なるような状態で保持されている。また、各可動部材の装飾部111,121,131は、ケース体60の開口部62からは、ほとんど露出されていない。   Next, a description will be given of the superposition state of the decorative part and the change of the decorative part exposed from the case body as the position of each movable member moves. In the first position shown in FIG. 5, the movable members are not moved, and the decorative portion 131 of the third movable member 130 on the backmost side is also moved by the second movable member 120 disposed on the front surface thereof. The decorative portion 121 of the second movable member 120 is further held in a state of being partially overlapped by the first movable member 110 disposed on the front surface thereof. Further, the decorative portions 111, 121, and 131 of each movable member are hardly exposed from the opening 62 of the case body 60.

そして、図6の第2位置では、第1可動部材110のみが作動部150の作動に伴い位置移動されたことによって、第1可動部材110と第2可動部材120の重合状態が第1位置とは変化する。すなわち、第1可動部材110が矢印d1方向へ位置移動されたため、第2可動部材120の装飾部121と第1可動部材110の重なる部分が減少する。また、第1可動部材110の装飾部111が、第1位置よりもケース体60の開口部62からより多く露出される。なお、第2可動部材及び第3可動部材は第1位置から位置移動されていないので、各装飾部121,131は、前記開口部62からはほとんど露出されていない状態である。   In the second position of FIG. 6, only the first movable member 110 is moved in accordance with the operation of the operation unit 150, so that the overlapping state of the first movable member 110 and the second movable member 120 is the first position. Will change. That is, since the position of the first movable member 110 is moved in the direction of the arrow d1, the overlapping portion between the decorative portion 121 of the second movable member 120 and the first movable member 110 is reduced. Further, the decorative portion 111 of the first movable member 110 is more exposed from the opening 62 of the case body 60 than in the first position. Since the second movable member and the third movable member are not moved from the first position, the decorative portions 121 and 131 are hardly exposed from the opening 62.

続いて、図7の第3位置では、第1可動部材110及び第2可動部材120が矢印d2方向へ位置移動されて、第2可動部材120及び第3可動部材130の重合状態が変化して、その重なり部分が減少される。なお、第1可動部材に対する第2可動部材の重合状態は第2位置と同様である。また、この第3位置では、第1可動部材110の装飾部111及び第2可動部材120の装飾部121は、第2位置よりもケース体60の開口部62からより多く露出される。なお、第3可動部材130はまだ位置移動されていないので、その装飾部131は開口部62からほとんど露出されていない状態である。   Subsequently, at the third position in FIG. 7, the first movable member 110 and the second movable member 120 are moved in the direction of the arrow d2, and the overlapping state of the second movable member 120 and the third movable member 130 changes. , The overlap is reduced. The overlapping state of the second movable member with respect to the first movable member is the same as that in the second position. In this third position, the decoration part 111 of the first movable member 110 and the decoration part 121 of the second movable member 120 are more exposed from the opening 62 of the case body 60 than in the second position. Since the third movable member 130 has not been moved, the decorative portion 131 is hardly exposed from the opening 62.

そして、図8の係合位置では、第1可動部材110、第2可動部材120及び第3可動部材130は、各々の重合状態が第3位置のときと同様の状態で矢印d3方向へ位置移動される。このとき、可動部材のそれぞれの装飾部111,121,131が第3位置よりもより多く露出され、各可動部材の装飾部がケース体より最も露出された状態となる(図1参照)。   8, the first movable member 110, the second movable member 120, and the third movable member 130 are moved in the direction of the arrow d3 in the same state as when the respective overlapping states are the third position. Is done. At this time, each decoration part 111, 121, 131 of the movable member is exposed more than the third position, and the decoration part of each movable member is most exposed from the case body (see FIG. 1).

このように、第1位置のときには前記可動部材の各装飾部は重合保持され、第1位置から第2位置及び第3位置の連続位置に移動したときには、各可動部材の装飾部は第1位置の重合状態とは異なった状態で保持される。それにより、各可動部材の装飾部111,121,131の状態が変化して、効果的に位置移動させることができる。また、可動部材の装飾部が第2位置、第3位置(連続位置)では、第1位置よりもケース体60より多く露出させるなど、変化を持たせて露出させることで、遊技者に各可動部材110,120,130がそれぞれ異なるタイミングで移動されることを認識させることができ、遊技の興趣を高めることができる。   As described above, the decorative portions of the movable member are superposed and held at the first position, and the decorative portions of the movable members are moved to the first position when moved from the first position to the continuous position of the second position and the third position. The polymerization state is maintained in a different state. Thereby, the state of the decoration parts 111, 121, 131 of each movable member changes, and the position can be moved effectively. In addition, when the decorative portion of the movable member is exposed to the player in the second position and the third position (continuous position) by exposing them with a change such as exposing more than the case body 60 than the first position, It can be recognized that the members 110, 120, and 130 are moved at different timings, and the interest of the game can be enhanced.

さらに、これらの各可動部材の装飾部111,121,131は、画像表示装置43の前面側を第1位置から第2位置、第3位置及び係合位置へ位置移動するように配置されることから、画像表示部50に表示される画像に合わせて前記各装飾部を露出させることができる。この実施例では、図1から理解されるように、第1可動部材110、第2可動部材120及び第3可動部材130がケース体60から露出して画像表示装置43の前面に位置移動したときに、その移動に合わせて画像表示部50の旗形状の画像501,502,503を表示させることにより、さらに多くの可動部材が作動しているかのように演出することができ、遊技を盛り上げることができる。   Further, the decorative portions 111, 121, 131 of these movable members are arranged so as to move the front side of the image display device 43 from the first position to the second position, the third position, and the engagement position. From the above, it is possible to expose each of the decorative portions in accordance with the image displayed on the image display unit 50. In this embodiment, as can be understood from FIG. 1, when the first movable member 110, the second movable member 120, and the third movable member 130 are exposed from the case body 60 and moved to the front surface of the image display device 43. In addition, by displaying the flag-shaped images 501, 502, and 503 of the image display unit 50 in accordance with the movement, it is possible to produce an effect as if more movable members are operating, and to excite the game. Can do.

上述のように画像表示装置43の画像表示部50に表示される画像を可動部材の動きに合わせて変化させるには、例えば、次のようにして行うことができる。この実施例において、ソレノイド141への通電によって、作動部150が位置移動されて、それに伴って各可動部材が順次ケース体60の開口部62から画像表示装置43の前面側に露出されて遊技者によって視認されるように構成されている。そのため、この作動部150の作動速度が一定であれば、それに伴う各可動部材の移動速度もほぼ一定となり、各可動部材の移動速度も算出することができる。   In order to change the image displayed on the image display unit 50 of the image display device 43 in accordance with the movement of the movable member as described above, for example, it can be performed as follows. In this embodiment, when the solenoid 141 is energized, the operating unit 150 is moved to a position, and accordingly, each movable member is sequentially exposed from the opening 62 of the case body 60 to the front side of the image display device 43. It is comprised so that it may be visually recognized by. For this reason, if the operating speed of the operating unit 150 is constant, the moving speed of each movable member associated therewith becomes substantially constant, and the moving speed of each movable member can be calculated.

尚、主制御回路は、画像表示装置の表示内容やそれに合わせて音声、ランプ、駆動パターン等が毎変動ごとに設定された変動パターンが複数設定されている。そのうちソレノイドを駆動させる動作が設定された変動パターンには、表示される画像に合わせてソレノイドを駆動させるタイミングが予め設定されている。そして、主制御回路は当該変動パターンをコマンドとして図柄制御回路に送信し、図柄制御回路は受信したコマンドに基づき特別図柄等を含めた表示内容の変動開始のコマンドとして変動パターンに設定されたタイミングで画像を表示する。また、主制御回路は、当該変動パターンにソレノイドの駆動が設定されている場合には、図柄の変動開始に伴い変動パターンに予め設定された駆動タイミングでソレノイドを駆動させる。これにより、画像に合わせたソレノイドの駆動が可能な構成となっている。   In the main control circuit, a plurality of variation patterns are set in which the display contents of the image display device and the sound, lamp, drive pattern, etc. are set for each variation. Among them, the timing for driving the solenoid in accordance with the displayed image is set in advance in the variation pattern in which the operation for driving the solenoid is set. Then, the main control circuit transmits the variation pattern as a command to the symbol control circuit, and the symbol control circuit is based on the received command at the timing set in the variation pattern as a command for starting variation of display contents including special symbols. Display an image. Further, when the driving of the solenoid is set in the variation pattern, the main control circuit drives the solenoid at a driving timing set in advance in the variation pattern with the start of symbol variation. Thus, the solenoid can be driven in accordance with the image.

なお、この発明は前記実施例に限定されるものではなく、発明の趣旨を逸脱しない範囲で変更可能であり、遊技機はパチンコ遊技機に限定されず、他の遊技機であってもよい。この実施例では、上述のように、各可動部材の装飾部がほぼ同じ形状の旗形状に形成されているが、この例に限定されずにどのような態様で形成されてもよく、例えば、各可動部材の装飾部には人物、動物等のキャラクタ、文字等の装飾図柄が施されたり、可動部材の装飾部が各々異なる形態であってもよい。また、遊技機における各可動部材が配設される位置やその数は実施例に限定されず、画像表示装置の前面側の上端部や下端部など、その他適宜の位置に一箇所あるいは複数箇所に配設される。加えて、前記作動装置としては、ソレノイドに代えて駆動モータ等の他の駆動源が用いられてもよい。   The present invention is not limited to the above-described embodiment, and can be changed without departing from the spirit of the invention. The gaming machine is not limited to a pachinko gaming machine, and may be another gaming machine. In this embodiment, as described above, the decorative portion of each movable member is formed in the substantially same flag shape, but is not limited to this example, and may be formed in any manner, for example, The decorative portion of each movable member may be provided with a decorative pattern such as a character such as a person, an animal, or a character, or the decorative portion of the movable member may have a different form. In addition, the position and the number of the movable members in the gaming machine are not limited to the embodiment, and the image display device may be provided at one or more appropriate positions such as an upper end or a lower end on the front side. Arranged. In addition, as the operating device, another drive source such as a drive motor may be used instead of the solenoid.

この発明の一実施例に係る遊技機全体の正面図である。1 is a front view of an entire gaming machine according to an embodiment of the present invention. 図1の遊技機における遊技盤の正面図である。It is a front view of the game board in the gaming machine of FIG. 同遊技機に配設されるケース体に収容された各可動部材及び作動装置を示す正面側からの分解斜視図である。It is a disassembled perspective view from the front side which shows each movable member and actuator which were accommodated in the case body arrange | positioned at the same gaming machine. 図3の各可動部材の正面図である。It is a front view of each movable member of FIG. 同遊技機に配設される各可動部材と作動部の第1位置における位置関係を示す正面図である。It is a front view which shows the positional relationship in the 1st position of each movable member arrange | positioned at the same game machine, and an action | operation part. 図5の各可動部材と作動部の第2位置における位置関係を示す正面図である。It is a front view which shows the positional relationship in the 2nd position of each movable member of FIG. 5, and an action | operation part. 図5の各可動部材と作動部の第3位置における位置関係を示す正面図である。It is a front view which shows the positional relationship in the 3rd position of each movable member of FIG. 5, and an action | operation part. 図5の各可動部材と作動部の係合位置における位置関係を示す正面図である。It is a front view which shows the positional relationship in the engagement position of each movable member of FIG. 5, and an action | operation part. 図5の第1位置における各可動部材と作動部の要部を拡大して示す斜視図である。It is a perspective view which expands and shows the principal part of each movable member and action | operation part in the 1st position of FIG. 同遊技機のシステム制御を簡略して示すブロック図である。It is a block diagram which shows simply the system control of the game machine.

符号の説明Explanation of symbols

1 遊技機
3 遊技盤
6 遊技領域
9 表示装置
43 画像表示装置
50 画像表示部
110 第1可動部材
120,130 第2可動部材、第3可動部材(連続可動部材)
111,121,131 装飾部
115,125,135 係合部
140 作動装置
142 プランジャ部材
150 作動部
160 回動部材
DESCRIPTION OF SYMBOLS 1 Game machine 3 Game board 6 Game area 9 Display apparatus 43 Image display apparatus 50 Image display part 110 1st movable member 120,130 2nd movable member, 3rd movable member (continuous movable member)
111, 121, 131 Decoration part 115, 125, 135 Engagement part 140 Actuating device 142 Plunger member 150 Actuating part 160 Rotating member

Claims (5)

第1可動部材と前記第1可動部材に順次連続して可動する一又は複数の連続可動部材と、作動することにより前記各可動部材を可動させる作動装置とを備えた遊技機において、
前記作動装置は第1位置から順次連続する一又は複数の連続位置に位置移動する作動部を備えており、
前記作動部が前記第1位置から前記連続位置に位置移動する際に、はじめに前記第1可動部材が前記作動部に接触して移動開始した後、次いで前記連続可動部材が前記作動部と接触して順次連続して移動開始するように配置されていることを特徴とする遊技機。
In a gaming machine comprising a first movable member, one or a plurality of continuous movable members that are successively moved to the first movable member, and an actuating device that moves each movable member by actuating.
The actuating device includes an actuating portion that moves to one or a plurality of continuous positions that are sequentially continuous from the first position,
When the operation unit moves from the first position to the continuous position, the first movable member first contacts the operation unit and starts moving, and then the continuous movable member contacts the operation unit. A game machine characterized by being arranged so as to start moving successively.
前記第1可動部材及び連続可動部材は装飾部をそれぞれ有しているとともに、前記第1可動部材及び連続可動部材は共通する単一の軸部に回動可能に軸支されていて、前記作動部が前記第1位置の時には前記第1可動部材及び連続可動部材の各装飾部は重合保持され、前記連続位置に移動した時には前記可動部材の各装飾部は前記第1位置の重合状態とは異なった状態で保持されることを特徴とする請求項1に記載の遊技機。   The first movable member and the continuous movable member each have a decorative portion, and the first movable member and the continuous movable member are pivotally supported on a common single shaft portion so as to perform the operation. When the part is in the first position, the decorative parts of the first movable member and the continuous movable member are superposed and held, and when the part is moved to the continuous position, the decorative part of the movable member is the superposition state of the first position. The gaming machine according to claim 1, wherein the gaming machine is held in different states. 前記第1可動部材及び連続可動部材がケース体に収容されていて、前記第1可動部材及び連続可動部材の装飾部が前記連続位置では前記第1位置よりも該ケース体より多く露出するように構成されていることを特徴とする請求項1又は2に記載の遊技機。   The first movable member and the continuous movable member are accommodated in a case body, and the decorative portions of the first movable member and the continuous movable member are exposed more than the case body at the continuous position than at the first position. The gaming machine according to claim 1, wherein the gaming machine is configured. 前記作動部は作動装置のプランジャ部材と係合して回動する回動部材を有し、
前記第1可動部材及び連続可動部材は前記回動部材と係合する係合部をそれぞれ備え、
前記第1可動部材及び連続可動部材の係合部は前記第1位置においてそれぞれ異なる位置で保持されるとともに、各可動部材は弾性部材によって前記連続位置から第1位置への戻り方向へ付勢されていることを特徴とする請求項1ないし3のいずれか1項に記載の遊技機。
The operating part has a rotating member that rotates by engaging with a plunger member of an operating device,
The first movable member and the continuous movable member each include an engaging portion that engages with the rotating member,
The engaging portions of the first movable member and the continuous movable member are held at different positions in the first position, and each movable member is urged in the return direction from the continuous position to the first position by an elastic member. The gaming machine according to any one of claims 1 to 3, wherein the gaming machine is provided.
前記第1可動部材及び連続可動部材は画像表示装置の前面側で前記第1位置から前記連続位置へ位置移動するように配置されていることを特徴とする請求項1ないし4のいずれか1項に記載の遊技機。   The first movable member and the continuous movable member are arranged so as to move from the first position to the continuous position on the front side of the image display device. The gaming machine described in 1.
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JP2008043458A (en) * 2006-08-11 2008-02-28 Kyoraku Sangyo Kk Ornament body opening/closing unit, game board and pachinko game machine
JP2008043457A (en) * 2006-08-11 2008-02-28 Kyoraku Sangyo Kk Ornament body opening/closing unit, game board and pachinko game machine
JP2008043456A (en) * 2006-08-11 2008-02-28 Kyoraku Sangyo Kk Ornament body opening/closing unit, game board and pachinko game machine
JP2010194207A (en) * 2009-02-27 2010-09-09 Sansei R&D:Kk Game machine
JP2011104265A (en) * 2009-11-20 2011-06-02 Heiwa Corp Accessory device and game machine
JP2012024118A (en) * 2010-07-20 2012-02-09 Kyoraku Sangyo Kk Pachinko gaming machine
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