JP2007135700A5 - - Google Patents
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- JP2007135700A5 JP2007135700A5 JP2005330448A JP2005330448A JP2007135700A5 JP 2007135700 A5 JP2007135700 A5 JP 2007135700A5 JP 2005330448 A JP2005330448 A JP 2005330448A JP 2005330448 A JP2005330448 A JP 2005330448A JP 2007135700 A5 JP2007135700 A5 JP 2007135700A5
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- Prior art keywords
- winning
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Claims (2)
前記当り遊技は、前記抽選手段が第1当りを決定した場合に付与される第1の当り遊技と、前記抽選手段が第2当りを決定した場合に付与され、前記第1の当り遊技よりも前記入賞手段の最大開放回数を少なく設定した第2の当り遊技と、前記抽選手段が第3当りを決定した場合に付与され、前記第2の当り遊技との差異を遊技者が判別不能な態様で前記入賞手段を開放する第3の当り遊技とからなり、
前記抽選手段は、前記当り抽選の抽選結果に基づき、前記第1当り及び前記第2当りからなる当りに当選しているか否かを判定する第1の当り判定と当該第1の当り判定の判定結果が否定の場合に前記第3当りに当選しているか否かを判定する第2の当り判定を行い、前記第1の当り判定の判定結果が肯定の場合には、前記第1当り及び前記第2当りの何れの当りとするかを決定し、前記第2の当り判定は前記第1の当り判定の判定結果が肯定となる場合の当選確率よりも高い当選確率で前記判定を行い、
前記第1当りに当選した場合には、当該第1当りに基づく当り遊技終了後の遊技状態を前記抽選手段における前記第1の当り判定の当選確率が低確率から高確率に変動する確率変動状態とするか否かを決定し、前記第2当りに当選した場合には、当該第2当りに基づく当り遊技終了後の遊技状態を前記抽選手段における前記第1の当り判定の当選確率が低確率から高確率に変動する確率変動状態に決定し、前記第3当りに当選した場合には、当該第3当りに基づく当り遊技終了後の遊技状態を前記第3当りの当選時の遊技状態と同一の遊技状態に決定する遊技状態決定手段と、
前記第2当り及び前記第3当りの何れかに基づく当り遊技終了後、当該当り遊技終了後の遊技状態が確率変動状態であるか否かを秘匿する特別モードを設定し、当該特別モードに基づく秘匿演出を実行させる秘匿演出実行手段と、
前記第2当り及び前記第3当りの何れかの当選を契機として前記特別モードを設定するモード設定契機の到来により、前記第2当り及び前記第3当りの何れに当選したかを判定する設定契機判定手段と、
前記モード設定契機の到来時に、前記第2当り及び前記第3当りの何れかの当選時の遊技状態が確率変動状態であるか否かを判定する遊技状態判定手段とを備え、
前記特別モードは複数種類用意されているとともに、当該複数種類の特別モードは確率変動状態が付与されている可能性の大小によって順序付けされており、
前記秘匿演出実行手段は、前記特別モードが設定された遊技状態中に前記モード設定契機が到来した場合には前記モード設定契機の到来時に設定されている特別モードよりも前記確率変動状態が付与されている可能性が大きくなる特別モードを選択可能であって、前記設定契機判定手段により前記第2当りに当選した旨が判定されている場合には前記第3当りに当選したときよりも前記確率変動状態が付与されている可能性が大きくなる特別モードを選択し易くなっているとともに、前記遊技状態判定手段により前記確率変動状態である旨が判定されている場合には前記確率変動状態が付与されていないときよりも前記確率変動状態である可能性が大きくなる特別モードを選択し易くなっていることを特徴とする遊技機。 Display means for displaying a symbol variation game performed by varying a plurality of symbols, start winning means for giving a starting condition for the symbol variation game, and whether or not a game ball wins the start winning means A lottery means for performing a winning lottery determined by a lottery and a winning means for releasing during a winning game, and when winning the winning lottery, a winning display indicating the occurrence of the winning as a display result of the symbol variation game In a gaming machine in which a result is displayed and then a winning game is performed to release the winning means,
The winning game is given when the lottery means determines the first winning game, and when the lottery means determines the second winning game, the winning game is more than the first winning game. A mode in which the player cannot discriminate the difference between the second winning game in which the maximum number of times the winning means is opened and the lottery means determines the third winning, and the difference between the second winning game and the second winning game. And a third hit game that opens the winning means.
Said selecting means, based on the lottery result of the per drawing, the determination of the first per and first hit judging and the first collision determination determines whether won per formed of the second per If the result is negative, a second hit determination is made to determine whether or not the third hit is won. If the determination result of the first hit determination is affirmative, the first hit and the first hit are determined. It is determined which hit of the second hit, the second hit determination is performed with a winning probability higher than the winning probability when the determination result of the first hit determination is affirmative,
In the case of winning in the first win, the game state after the winning game based on the first win is changed to a probability fluctuation state in which the winning probability of the first hit determination in the lottery means changes from a low probability to a high probability. In the case of winning the second hit, the winning probability of the first hit determination in the lottery means is low as the gaming state after the winning game based on the second hit If the winning state is determined based on the third win, the game state after the winning game based on the third hit is the same as the gaming state at the time of winning the third win. Gaming state determining means for determining the gaming state of
A special mode for concealing whether or not the gaming state after the winning game is a probability variation state is set after the winning game based on one of the second and third winnings , and based on the special mode. A concealment effect execution means for executing the concealment effect;
Wherein said by 2 per and the arrival of the mode setting timing of setting the special mode in response to any of the winning of the third per second per and setting timing determining one of whether the player wins the third per A determination means;
Said mode setting when the arrival of a trigger, a and a determining gaming state determining means for determining whether any of the game state when winning the second per and the third per is the probability change state,
A plurality of types of the special modes are prepared, and the plurality of types of special modes are ordered according to the probability that the probability variation state is given,
When the mode setting opportunity arrives during the gaming state in which the special mode is set, the concealment effect executing means is given the probability variation state more than the special mode set at the time of the mode setting opportunity. If the special trigger mode is selected, and it is determined by the setting trigger determination means that the second win is won, the probability is higher than when the third win is won. It is easy to select a special mode in which the possibility that a fluctuation state is given is large, and the probability fluctuation state is given when the gaming state determination means determines that the probability fluctuation state is present. It is easier to select a special mode that is more likely to be in the probability variation state than when it is not.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005330448A JP4751702B2 (en) | 2005-11-15 | 2005-11-15 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2005330448A JP4751702B2 (en) | 2005-11-15 | 2005-11-15 | Game machine |
Related Child Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2007270598A Division JP4751869B2 (en) | 2007-10-17 | 2007-10-17 | Game machine |
JP2010158149A Division JP5189141B2 (en) | 2010-07-12 | 2010-07-12 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2007135700A JP2007135700A (en) | 2007-06-07 |
JP2007135700A5 true JP2007135700A5 (en) | 2007-11-29 |
JP4751702B2 JP4751702B2 (en) | 2011-08-17 |
Family
ID=38199282
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2005330448A Active JP4751702B2 (en) | 2005-11-15 | 2005-11-15 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP4751702B2 (en) |
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2005
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