EP3908138B1 - Bekleidungsstück mit erweiterter spielfunktion und spiel-landschaft - Google Patents

Bekleidungsstück mit erweiterter spielfunktion und spiel-landschaft Download PDF

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Publication number
EP3908138B1
EP3908138B1 EP20712834.9A EP20712834A EP3908138B1 EP 3908138 B1 EP3908138 B1 EP 3908138B1 EP 20712834 A EP20712834 A EP 20712834A EP 3908138 B1 EP3908138 B1 EP 3908138B1
Authority
EP
European Patent Office
Prior art keywords
garment
play
movable
fastening device
moving element
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
EP20712834.9A
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German (de)
English (en)
French (fr)
Other versions
EP3908138C0 (de
EP3908138A1 (de
Inventor
Ines Zoll
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
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Individual
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Publication of EP3908138A1 publication Critical patent/EP3908138A1/de
Application granted granted Critical
Publication of EP3908138C0 publication Critical patent/EP3908138C0/de
Publication of EP3908138B1 publication Critical patent/EP3908138B1/de
Active legal-status Critical Current
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Classifications

    • AHUMAN NECESSITIES
    • A41WEARING APPAREL
    • A41DOUTERWEAR; PROTECTIVE GARMENTS; ACCESSORIES
    • A41D27/00Details of garments or of their making
    • A41D27/08Trimmings; Ornaments
    • AHUMAN NECESSITIES
    • A41WEARING APPAREL
    • A41DOUTERWEAR; PROTECTIVE GARMENTS; ACCESSORIES
    • A41D11/00Garments for children
    • AHUMAN NECESSITIES
    • A41WEARING APPAREL
    • A41DOUTERWEAR; PROTECTIVE GARMENTS; ACCESSORIES
    • A41D27/00Details of garments or of their making
    • A41D27/20Pockets; Making or setting-in pockets
    • AHUMAN NECESSITIES
    • A41WEARING APPAREL
    • A41FGARMENT FASTENINGS; SUSPENDERS
    • A41F1/00Fastening devices specially adapted for garments
    • A41F1/002Magnetic fastening devices

Definitions

  • the invention relates to an item of clothing according to the preamble of claim 1.
  • Items of clothing for children which are designed to stimulate and promote the imagination to play, are often known from the prior art.
  • a piece of clothing for example in the form of a T-shirt, is known on which the natural habitat of various animals (e.g. a forest) is depicted and can also be tangibly integrated into the item of clothing, for example by applying pockets designed as caves.
  • animals belonging to the habitat in the pockets or, for example, to fix them on the garment using Velcro fasteners or the like.
  • KR 10 0 834 997 B1 discloses the preamble of claim 1, a piece of clothing is known to which a kind of clothesline is attached with heads, to which toy clothing items can in turn be hung on fixed clothes hangers.
  • the object of the invention is to propose an item of clothing that is equipped with expanded play functionality and also makes it easier for parents and children to transport toys while on the go.
  • the task is carried out, starting from an item of clothing or a gaming device of the type mentioned at the beginning characterizing features of claim 1 and further solved by the characterizing features of claim 13.
  • the item of clothing according to the invention is characterized in that a toy figure and a movable fastening device are provided, the movable fastening device initially being connected to the item of clothing (in particular firmly or releasably) and/or integrated into the item of clothing.
  • the item of clothing according to the invention has the particular special feature that the corresponding game figure or figures can be detachably attached to the movable fastening device and not simply, as was previously usual in the state of the art, purely statically is (are) fixed to the item of clothing. In contrast to the state of the art, this makes a dynamic play activity possible, in which clothing is included and arouses particular interest in children due to its increased functionality.
  • the movable fastening device can itself be designed to be movable in that the entire fastening device or part of it is attached or mounted in such a way that there is a certain freedom of movement.
  • the movable fastening device also has a fixed part and additionally includes a movement element which is mounted in a correspondingly movable manner. The movable fastening device or the movement element can then be movable relative to the item of clothing or the playing surface, usually not just in a plane parallel to the playing surface, but in a three-dimensional area.
  • the item of clothing is directly involved in play, more precisely in a three-dimensional play activity. If the toy figure is simply attached to the item of clothing and statically fixed there, the actual playing process is only made possible by the toy figure being detached from the item of clothing itself and moved in space.
  • the item of clothing is assigned a play landscape, which not only consists in providing a surface that can optionally also carry a motif, but the playing surface of the item of clothing according to the invention becomes part of the play space used when playing .
  • the invention makes it unnecessary to take additional toys such as dollhouses or the like while on the go/traveling, since the item of clothing can fully accommodate this play function.
  • the respective game figure is magnetically attached to the movable fastening device or the movement element.
  • the attachment can also be designed in a different way depending on the exemplary embodiment, for example by clamping or using Velcro.
  • fastening devices or their movement elements are provided and only one of these fastening devices or movement elements is assigned to each animal.
  • a type of coding for example by using different movable ones
  • Fastening devices or their movement elements are provided and only one of these fastening devices or movement elements is assigned to each animal.
  • the monkeys can hold on to a movable fastening device or a movement element in the form of a liana, but not the lion as a game piece.
  • clamp holders For releasable fastening, clamp holders, magnetic fasteners or Velcro fasteners, which can also be found in sewing supplies as standard fasteners for such garments, can be used.
  • the movable fastening device or the movement element can be designed as follows: For example, it can be a type of pendulum that stands for a liana. Such a pendulum can be attached to the playing surface at least in one place, over part of its length or the entire length.
  • a further game option is realized according to the invention, namely by integrating a type of pocket into the item of clothing, into the interior of which a magnet or a magnetizable body is inserted, so that it is movably stored within the pocket is.
  • a flat body for example in the form of a plate, especially with rounded edges, can be used as a magnet or magnetizable body.
  • the body can therefore be designed to be flat so that the garment in the area where it is currently stored within the bag is not or only slightly thicker than the rest of the garment. The smaller the body, the more inconspicuous it is stored within clothing.
  • the body also has even more inside the bag Freedom of movement, the smaller it is.
  • the body can also comprise a ferromagnetic material.
  • the choice of material depends on whether, for example, a toy figure that is to be detachably attached to it also has a magnet or just a magnetizable material.
  • the type of movement can be realized in different ways.
  • Another variant is, for example, to provide a guide rail with a runner mounted in the guide rail as a movement element.
  • a ribbon, cord or cord can be used, for example, as a guide rail, with the magnet or the magnetizable body being pulled onto the guide rail, for example as a running bead.
  • the magnet or magnetizable body is mounted as a movement element in a guide rail, which is designed like a hose, a tunnel or a tube, so that it can also move along its length.
  • the garment can therefore advantageously be adapted to different game situations and, depending on your wishes, provide your own game world by imitating different movement options (e.g. swinging on lianas, sliding movements, etc.). Due to the possibility of connecting game figures to the item of clothing or the movable fastening device to the item of clothing, they still form a unit and can also be transported coherently on the body.
  • the pocket is integrated into the item of clothing as a movable fastening device as inconspicuously as possible, so that it can be viewed from the outside it is not even noticed that it even exists.
  • the bag can therefore extend essentially parallel to the playing surface, for example in the fabric layer or in a plane parallel to the fabric layer.
  • the extent perpendicular to the playing surface can be chosen to be as small as possible so that the fabric or item of clothing in this area does not stand out due to its increased thickness.
  • the interior of the bag can basically be completely closed.
  • the interior can be designed to be openable or reclosable in a partial area, in particular in a partial area of the edge.
  • the movement element (magnet or magnetizable body) can then be reinserted into the interior after the washing process.
  • the movement element is made of metal, corrosion of the movement element, which leads to a restriction of the function but also to contamination of the garment, can be avoided.
  • the bag can be shaped differently depending on the game situation and playing surface.
  • it can be designed as a tunnel whose width parallel to the playing surface corresponds to that of the movement element, so that the movement element in the tunnel is only movably mounted along the length of the tunnel.
  • Such a tunnel basically corresponds to a guide rail, at least in terms of the possibility of movement. Training as a labyrinth is also conceivable.
  • a combination of the garment with static fasteners is also possible, for example with Velcro fasteners, snap fasteners, but also with magnets or magnetizable bodies.
  • the static fasteners With the static fasteners, the toy figure can only be attached to the designated location where the fastener is located, without being moved relative to the item of clothing.
  • another design option is that several static fasteners are attached in a sequence, so that the game figure can be moved from point to point and thus from static fastener to the next, each time being detached and re-attached, but not smoothly is moved.
  • different implementations of the bag are also possible.
  • One option is to attach another piece of textile to the playing surface or below the playing surface.
  • the way the bag is designed in detail also depends on the type of garment. Some items of clothing, in particular winter clothing, functional clothing or the like, are already intended to be multi-layered items of clothing, so that this property can be used accordingly to integrate the bag.
  • the game device for playing for children, which initially has the item of clothing according to the invention or an item of clothing according to one of the aforementioned exemplary embodiments, but also a Tool such as a rod that has a magnet or a magnetizable body, wherein at least one toy figure is present, which in turn also includes a magnet or a magnetizable body, so that the toy figure can be moved with the rod.
  • the movement element takes on a life of its own, so to speak, and thus offers a special expansion of the game possibilities, since the movement possibilities over the game surface are no longer restricted.
  • the rod can also be attached to the item of clothing by means of the magnetic holding force, and in particular the item of clothing can also be clamped between the rod and the toy figure, so that the rod can also easily be moved and transported on the body as part of an entire game device.
  • Figure 1 shows an item of clothing 1 according to the invention, here in the form of a T-shirt, in which the front is designed as a playing surface 2.
  • Three movable fastening devices are provided on the playing surface 2, namely a pocket 3, which itself is not movable, but has a movement element 4 in the form of a magnetic plate, which in turn is located in the interior of the pocket 3.
  • a pendulum 5 serving as a liana is provided, which is detachably attached to the playing surface 2 via a Velcro fastener 6.
  • a toy figure 7 is in turn clamped to the movement element 5.
  • This toy figure 7 has magnets or magnetizable metal bodies built into its extremities so that the two arms or front feet can be clamped together.
  • the toy figure 7 can in turn be attached to the movement element 5, which is in the form of a pendulum.
  • a similar game figure 8 is also provided in the area of the bag 3 and hangs there detachably on the movement element 4, which in turn is located in the interior of the bag 3 and is not visible from the outside.
  • the playing figure 7 can be moved hanging on the pendulum 5, while the playing figure 8 can be guided over the area which is defined by the pocket 3 and makes up part of the playing surface 2.
  • a guide rail 9 which is permanently attached (sewn in) to the playing surface 2 in its end areas.
  • a bead made of a magnetizable body 10 is threaded onto the guide rail 9.
  • FIG. 2 A schematic section through pocket 3 is shown in Figure 2 shown.
  • another layer of fabric 12 is attached to the back of the playing surface 2.
  • the fabric layer 12 is connected to the back of the playing surface 2 via a fixed connection 13, in which both are sewn together.
  • both layers are releasably connected to one another via a Velcro fastener 14, so that the movement element 4 can also be removed before washing.
  • a game figure 8 is provided, which is already in Figure 1 is shown and adheres to the movement element 4 with an extremity in which a magnet 14 is implemented. However, this happens “invisibly” from the outside, since neither the magnet 14 nor the movement element 4 are visible to the outside as a magnetizable body.
  • the movement element 4 can also fall downwards within the pocket 3 due to gravity. Since the movement element 4 is not visible from the outside, to make it easier to find in the lower area at the seam 13, for example, the pocket can also be designed triangular (with the tip pointing downwards), so that the movement element 4 can reach the lowest point without any other force due to its weight the bag slips and can be easily found from the outside.
  • Figure 3 shows an expansion option in which the game figure 8 is held on the surface 2, but not in the area of the pocket 3 or via a movement element 4, but via a separate rod 20, in the interior of which there is also a magnet or a magnetizable body 21.
  • the game figure 8 can therefore, in the same way as in Figure 2 , held or moved.
  • the character 8 is guided by a separate rod, which is moved, for example, by the wearer of the item of clothing.
  • FIG 4 an expansion option is shown that affects a game figure 30.
  • a toy figure 31 in the form of a chewing bone is provided.
  • a magnetizable body or a magnet 32 is introduced into the bone 31;
  • a toy figure and a movable fastening device are provided, wherein the movable fastening device can be connected to the item of clothing or integrated into it and can be moved relative to the item of clothing or the playing surface.
  • the movable fastening device can also have a movably mounted movement element.
  • the toy figure can be releasably attached to the movable fastening device and/or to the movement element of the movable fastening device.
  • the item of clothing thus forms part of a three-dimensional game landscape in which game figures can be moved three-dimensionally in the area of the item of clothing.

Landscapes

  • Engineering & Computer Science (AREA)
  • Textile Engineering (AREA)
  • Toys (AREA)
  • Magnetic Treatment Devices (AREA)
EP20712834.9A 2019-02-26 2020-02-26 Bekleidungsstück mit erweiterter spielfunktion und spiel-landschaft Active EP3908138B1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE102019104896.6A DE102019104896B4 (de) 2019-02-26 2019-02-26 Bekleidungsstück mit erweiterter Spielfunktion und Spiel-Landschaft
PCT/EP2020/055068 WO2020174022A1 (de) 2019-02-26 2020-02-26 Bekleidungsstück mit erweiterter spielfunktion und spiel-landschaft

Publications (3)

Publication Number Publication Date
EP3908138A1 EP3908138A1 (de) 2021-11-17
EP3908138C0 EP3908138C0 (de) 2023-09-27
EP3908138B1 true EP3908138B1 (de) 2023-09-27

Family

ID=69903081

Family Applications (1)

Application Number Title Priority Date Filing Date
EP20712834.9A Active EP3908138B1 (de) 2019-02-26 2020-02-26 Bekleidungsstück mit erweiterter spielfunktion und spiel-landschaft

Country Status (7)

Country Link
US (1) US20210392979A1 (pl)
EP (1) EP3908138B1 (pl)
CN (1) CN113473874A (pl)
DE (1) DE102019104896B4 (pl)
ES (1) ES2964994T3 (pl)
PL (1) PL3908138T3 (pl)
WO (1) WO2020174022A1 (pl)

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US12171286B2 (en) * 2020-10-20 2024-12-24 The Gap, Inc. Tactile device for garment
US20220175069A1 (en) * 2020-12-03 2022-06-09 Tasium LLC Article of clothing with attachable fidget toy
US20250064153A1 (en) * 2023-07-25 2025-02-27 Love Magnet, LLC Apparel items with magnet

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Also Published As

Publication number Publication date
EP3908138C0 (de) 2023-09-27
DE102019104896A1 (de) 2020-08-27
US20210392979A1 (en) 2021-12-23
PL3908138T3 (pl) 2024-04-22
ES2964994T3 (es) 2024-04-10
DE102019104896B4 (de) 2023-09-14
CN113473874A (zh) 2021-10-01
EP3908138A1 (de) 2021-11-17
WO2020174022A1 (de) 2020-09-03

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