EP0652524A4 - IMAGE PROCESSING METHOD AND APPARATUS. - Google Patents

IMAGE PROCESSING METHOD AND APPARATUS.

Info

Publication number
EP0652524A4
EP0652524A4 EP94915272A EP94915272A EP0652524A4 EP 0652524 A4 EP0652524 A4 EP 0652524A4 EP 94915272 A EP94915272 A EP 94915272A EP 94915272 A EP94915272 A EP 94915272A EP 0652524 A4 EP0652524 A4 EP 0652524A4
Authority
EP
European Patent Office
Prior art keywords
data
memory
image
processing device
image processing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP94915272A
Other languages
German (de)
English (en)
French (fr)
Other versions
EP0652524A1 (en
Inventor
Atsushi Sega Enterpri Kitahara
Yutaka Sega Enterprise Okunoki
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Enterprises Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Enterprises Ltd filed Critical Sega Enterprises Ltd
Publication of EP0652524A1 publication Critical patent/EP0652524A1/en
Publication of EP0652524A4 publication Critical patent/EP0652524A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/20Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding
    • H04N19/23Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding with coding of regions that are present throughout a whole video segment, e.g. sprites, background or mosaic
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/203Image generating hardware
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Signal Processing (AREA)
  • Processing Or Creating Images (AREA)
  • Image Processing (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Digital Computer Display Output (AREA)
  • Studio Circuits (AREA)
EP94915272A 1993-05-21 1994-05-20 IMAGE PROCESSING METHOD AND APPARATUS. Withdrawn EP0652524A4 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP120204/93 1993-05-21
JP12020493 1993-05-21
PCT/JP1994/000810 WO1994028507A1 (en) 1993-05-21 1994-05-20 Image processing device and method

Publications (2)

Publication Number Publication Date
EP0652524A1 EP0652524A1 (en) 1995-05-10
EP0652524A4 true EP0652524A4 (en) 1996-01-03

Family

ID=14780486

Family Applications (1)

Application Number Title Priority Date Filing Date
EP94915272A Withdrawn EP0652524A4 (en) 1993-05-21 1994-05-20 IMAGE PROCESSING METHOD AND APPARATUS.

Country Status (8)

Country Link
US (1) US5634850A (ja)
EP (1) EP0652524A4 (ja)
KR (1) KR960700484A (ja)
CN (1) CN1130664C (ja)
AU (1) AU668043B2 (ja)
CA (1) CA2140643C (ja)
TW (1) TW313658B (ja)
WO (1) WO1994028507A1 (ja)

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US5949428A (en) * 1995-08-04 1999-09-07 Microsoft Corporation Method and apparatus for resolving pixel data in a graphics rendering system
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US5880737A (en) * 1995-08-04 1999-03-09 Microsoft Corporation Method and system for accessing texture data in environments with high latency in a graphics rendering system
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CN102096936B (zh) * 2009-12-14 2013-07-24 北京中星微电子有限公司 一种图像生成方法及装置
CN103098098A (zh) * 2010-03-30 2013-05-08 三菱电机株式会社 动画显示装置
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US11087424B1 (en) 2011-06-24 2021-08-10 Google Llc Image recognition-based content item selection
US10586127B1 (en) 2011-11-14 2020-03-10 Google Llc Extracting audiovisual features from content elements on online documents
US11093692B2 (en) 2011-11-14 2021-08-17 Google Llc Extracting audiovisual features from digital components
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Also Published As

Publication number Publication date
EP0652524A1 (en) 1995-05-10
AU6658094A (en) 1994-12-20
CN1110069A (zh) 1995-10-11
AU668043B2 (en) 1996-04-18
WO1994028507A1 (en) 1994-12-08
CA2140643A1 (en) 1994-12-08
CA2140643C (en) 2000-04-04
US5634850A (en) 1997-06-03
KR960700484A (ko) 1996-01-20
TW313658B (ja) 1997-08-21
CN1130664C (zh) 2003-12-10

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