DE602005020110D1 - Nachrichtenausgabevorrichtung, nachrichtensteuerungsverfahren, programm und informationsaufzeichnungsmedium - Google Patents
Nachrichtenausgabevorrichtung, nachrichtensteuerungsverfahren, programm und informationsaufzeichnungsmediumInfo
- Publication number
- DE602005020110D1 DE602005020110D1 DE602005020110T DE602005020110T DE602005020110D1 DE 602005020110 D1 DE602005020110 D1 DE 602005020110D1 DE 602005020110 T DE602005020110 T DE 602005020110T DE 602005020110 T DE602005020110 T DE 602005020110T DE 602005020110 D1 DE602005020110 D1 DE 602005020110D1
- Authority
- DE
- Germany
- Prior art keywords
- newsletter
- program
- control procedure
- message control
- information certificate
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- PWPJGUXAGUPAHP-UHFFFAOYSA-N lufenuron Chemical compound C1=C(Cl)C(OC(F)(F)C(C(F)(F)F)F)=CC(Cl)=C1NC(=O)NC(=O)C1=C(F)C=CC=C1F PWPJGUXAGUPAHP-UHFFFAOYSA-N 0.000 title 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/537—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for exchanging game data using a messaging service, e.g. e-mail, SMS, MMS
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6081—Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8029—Fighting without shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Optics & Photonics (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004006707A JP3732497B2 (ja) | 2004-01-14 | 2004-01-14 | メッセージ出力装置、メッセージ制御方法、および、プログラム |
PCT/JP2005/000309 WO2005068033A1 (ja) | 2004-01-14 | 2005-01-13 | メッセージ出力装置、メッセージ制御方法、プログラム、および、情報記録媒体 |
Publications (1)
Publication Number | Publication Date |
---|---|
DE602005020110D1 true DE602005020110D1 (de) | 2010-05-06 |
Family
ID=34792151
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE602005020110T Active DE602005020110D1 (de) | 2004-01-14 | 2005-01-13 | Nachrichtenausgabevorrichtung, nachrichtensteuerungsverfahren, programm und informationsaufzeichnungsmedium |
Country Status (8)
Country | Link |
---|---|
US (1) | US8167694B2 (de) |
EP (1) | EP1704903B1 (de) |
JP (1) | JP3732497B2 (de) |
KR (1) | KR100823774B1 (de) |
CN (1) | CN1913944B (de) |
DE (1) | DE602005020110D1 (de) |
TW (1) | TWI310692B (de) |
WO (1) | WO2005068033A1 (de) |
Families Citing this family (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2009066350A (ja) * | 2007-09-18 | 2009-04-02 | Namco Bandai Games Inc | プログラム、情報記憶媒体及び台詞出力判断制御装置 |
JP4392446B2 (ja) * | 2007-12-21 | 2010-01-06 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム処理方法、ならびに、プログラム |
JP5957177B2 (ja) * | 2007-12-21 | 2016-07-27 | ドルビー ラボラトリーズ ライセンシング コーポレイション | ネットワークゲームのための非同期オーディオ |
JP5390115B2 (ja) * | 2008-03-31 | 2014-01-15 | 株式会社バンダイナムコゲームス | プログラム、ゲームシステム |
US8696436B2 (en) * | 2009-11-16 | 2014-04-15 | Patent Investment & Licensing Company | Method for displaying gaming result |
JP2013135761A (ja) * | 2011-12-28 | 2013-07-11 | Copcom Co Ltd | コンピュータプログラム及びゲーム装置 |
US8814698B1 (en) * | 2012-03-30 | 2014-08-26 | Zynga Inc. | Graphical user interfaces in computer-implemented multiplayer games |
US9378611B2 (en) * | 2013-02-11 | 2016-06-28 | Incredible Technologies, Inc. | Automated adjustment of audio effects in electronic game |
JP6075864B2 (ja) * | 2013-03-13 | 2017-02-08 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム制御方法及びコンピュータプログラム |
JP6360703B2 (ja) * | 2014-03-28 | 2018-07-18 | 大和ハウス工業株式会社 | 状況把握用ユニット |
JP6234493B2 (ja) * | 2016-02-18 | 2017-11-22 | 株式会社カプコン | コンピュータプログラム及びゲーム装置 |
JP6797345B2 (ja) * | 2017-11-02 | 2020-12-09 | 株式会社コナミデジタルエンタテインメント | ゲームシステム |
US10432539B2 (en) * | 2017-12-13 | 2019-10-01 | Micro Focus Llc | Network traffic data summarization |
US10756992B2 (en) | 2017-12-13 | 2020-08-25 | Micro Focus Llc | Display of network activity data |
Family Cites Families (25)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1996004619A1 (en) * | 1994-08-01 | 1996-02-15 | Motorola Inc. | Prioritizing message transmissions and alerts in a communication system |
JP3898238B2 (ja) * | 1994-12-02 | 2007-03-28 | 株式会社バンダイナムコゲームス | ビデオゲーム装置及びその画像合成方法 |
US5729540A (en) * | 1995-10-19 | 1998-03-17 | Qualcomm Incorporated | System and method for scheduling messages on a common channel |
JP3017948B2 (ja) | 1996-11-14 | 2000-03-13 | コナミ株式会社 | 飛行シミュレーションゲーム装置 |
JPH11253659A (ja) * | 1998-03-12 | 1999-09-21 | Namco Ltd | ゲーム用実況中継装置 |
US6358150B1 (en) * | 1998-10-29 | 2002-03-19 | Racetech Llc | Methods and apparatus for parimutuel historical gaming |
US6283854B1 (en) * | 1999-03-23 | 2001-09-04 | Square Co., Ltd. | Video game apparatus, video game method and storage medium |
CA2371063C (en) * | 1999-04-23 | 2012-01-03 | Alliance Gaming Corporation | A system and method for securely storing and controlling the dispensing of a payout |
US6758754B1 (en) * | 1999-08-13 | 2004-07-06 | Actv, Inc | System and method for interactive game-play scheduled based on real-life events |
US6501733B1 (en) * | 1999-10-01 | 2002-12-31 | Lucent Technologies Inc. | Method for controlling data flow associated with a communications node |
US6694345B1 (en) * | 1999-10-05 | 2004-02-17 | International Business Machines Corporatioin | External job scheduling within a distributed processing system having a local job control system |
US6970945B1 (en) * | 1999-11-01 | 2005-11-29 | Seebeyond Technology Corporation | Systems and methods of message queuing |
US7146233B2 (en) * | 2000-02-11 | 2006-12-05 | Sun Microsystems, Inc. | Request queue management |
JP3425548B2 (ja) * | 2000-02-14 | 2003-07-14 | コナミ株式会社 | ビデオゲーム装置、ビデオゲームにおけるアナウンス音声出力方法及びアナウンス音声出力プログラムが記録されたコンピュータ読み取り可能な記録媒体 |
US6793575B2 (en) * | 2000-11-10 | 2004-09-21 | Case Venture Management, Llc | Racing game |
JP2002258842A (ja) * | 2000-12-27 | 2002-09-11 | Sony Computer Entertainment Inc | 音声制御装置、音声制御方法、音声制御プログラム、音声制御プログラムを記憶したコンピュータ読み取り可能な記憶媒体、音声制御プログラムを実行するプログラム実行装置 |
US6820263B1 (en) * | 2000-12-29 | 2004-11-16 | Nortel Networks Limited | Methods and system for time management in a shared memory parallel processor computing environment |
JP3417936B2 (ja) * | 2001-05-30 | 2003-06-16 | 株式会社コナミコンピュータエンタテインメント大阪 | ネットゲーム用サーバ装置、ネットゲーム管理方法及びネットゲーム管理プログラム |
JP3488217B2 (ja) | 2001-07-05 | 2004-01-19 | 株式会社コナミコンピュータエンタテインメントジャパン | ゲームプログラム |
JP3597803B2 (ja) * | 2001-07-16 | 2004-12-08 | 株式会社コナミコンピュータエンタテインメントスタジオ | 音量制御プログラム、音量制御方法及びビデオゲーム装置 |
JP3732139B2 (ja) * | 2001-10-29 | 2006-01-05 | 三菱電機株式会社 | メモリ制御回路及びメモリバスの調停方法 |
US6850994B2 (en) * | 2001-11-16 | 2005-02-01 | Microsoft Corporation | Method for determining status of a computer device and detecting device behavior in response to a status request |
JP3435155B2 (ja) | 2002-01-18 | 2003-08-11 | コナミ株式会社 | ゲーム装置及びプログラム |
US8699053B2 (en) * | 2002-01-24 | 2014-04-15 | Hewlett-Packard Development Company, L.P. | System and method for mobile printing from a desktop operating system using a portable computing device |
JP3585481B2 (ja) | 2003-03-28 | 2004-11-04 | 株式会社コナミコンピュータエンタテインメント東京 | ゲーム装置及びプログラム |
-
2004
- 2004-01-14 JP JP2004006707A patent/JP3732497B2/ja not_active Expired - Lifetime
-
2005
- 2005-01-13 US US10/585,706 patent/US8167694B2/en not_active Expired - Fee Related
- 2005-01-13 KR KR1020067014079A patent/KR100823774B1/ko active IP Right Grant
- 2005-01-13 DE DE602005020110T patent/DE602005020110D1/de active Active
- 2005-01-13 WO PCT/JP2005/000309 patent/WO2005068033A1/ja not_active Application Discontinuation
- 2005-01-13 EP EP05703548A patent/EP1704903B1/de not_active Expired - Fee Related
- 2005-01-13 CN CN200580002440XA patent/CN1913944B/zh active Active
- 2005-01-14 TW TW094101149A patent/TWI310692B/zh not_active IP Right Cessation
Also Published As
Publication number | Publication date |
---|---|
TW200534119A (en) | 2005-10-16 |
EP1704903A1 (de) | 2006-09-27 |
EP1704903A4 (de) | 2007-02-28 |
US20070111771A1 (en) | 2007-05-17 |
WO2005068033A1 (ja) | 2005-07-28 |
JP2005198758A (ja) | 2005-07-28 |
TWI310692B (en) | 2009-06-11 |
KR20060123492A (ko) | 2006-12-01 |
EP1704903B1 (de) | 2010-03-24 |
CN1913944B (zh) | 2010-10-13 |
KR100823774B1 (ko) | 2008-04-21 |
JP3732497B2 (ja) | 2006-01-05 |
CN1913944A (zh) | 2007-02-14 |
US8167694B2 (en) | 2012-05-01 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition |