CN104203360A - 计算机装置、存储介质及控制方法 - Google Patents
计算机装置、存储介质及控制方法 Download PDFInfo
- Publication number
- CN104203360A CN104203360A CN201380014913.2A CN201380014913A CN104203360A CN 104203360 A CN104203360 A CN 104203360A CN 201380014913 A CN201380014913 A CN 201380014913A CN 104203360 A CN104203360 A CN 104203360A
- Authority
- CN
- China
- Prior art keywords
- game
- value
- physical strength
- enemy
- game information
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/847—Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/558—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6027—Methods for processing data by generating or executing the game program using adaptive systems learning from user actions, e.g. for skill level adjustment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8029—Fighting without shooting
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Human Computer Interaction (AREA)
- Pinball Game Machines (AREA)
- Information Transfer Between Computers (AREA)
- Power Sources (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2012078636 | 2012-03-30 | ||
| JP2012-078636 | 2012-03-30 | ||
| PCT/JP2013/002140 WO2013145760A1 (ja) | 2012-03-30 | 2013-03-28 | コンピュータ装置、記録媒体、及び制御方法 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CN104203360A true CN104203360A (zh) | 2014-12-10 |
Family
ID=49259055
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN201380014913.2A Pending CN104203360A (zh) | 2012-03-30 | 2013-03-28 | 计算机装置、存储介质及控制方法 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US9656171B2 (enExample) |
| EP (1) | EP2832405A4 (enExample) |
| JP (2) | JP5774773B2 (enExample) |
| CN (1) | CN104203360A (enExample) |
| WO (1) | WO2013145760A1 (enExample) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN109568963A (zh) * | 2017-09-29 | 2019-04-05 | 腾讯科技(深圳)有限公司 | 虚拟资源数据处理方法、装置、计算机设备及存储介质 |
Families Citing this family (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9626171B2 (en) * | 2015-07-24 | 2017-04-18 | Oracle International Corporation | Composing a module system and a non-module system |
| US10078497B2 (en) | 2015-07-24 | 2018-09-18 | Oracle International Corporation | Bridging a module system and a non-module system |
| US10158647B2 (en) | 2015-08-25 | 2018-12-18 | Oracle International Corporation | Permissive access control for modular reflection |
| US10394528B2 (en) | 2016-03-30 | 2019-08-27 | Oracle International Corporation | Returning a runtime type loaded from an archive in a module system |
| US10191753B2 (en) | 2016-03-30 | 2019-01-29 | Oracle International Corporation | Generating verification metadata and verifying a runtime type based on verification metadata |
| US10282184B2 (en) | 2016-09-16 | 2019-05-07 | Oracle International Corporation | Metadata application constraints within a module system based on modular dependencies |
| US10387142B2 (en) | 2016-09-16 | 2019-08-20 | Oracle International Corporation | Using annotation processors defined by modules with annotation processors defined by non-module code |
| JP6223533B1 (ja) * | 2016-11-30 | 2017-11-01 | 株式会社コロプラ | 情報処理方法および当該情報処理方法をコンピュータに実行させるためのプログラム |
| US10848410B2 (en) | 2017-03-29 | 2020-11-24 | Oracle International Corporation | Ranking service implementations for a service interface |
| CN113422973B (zh) * | 2021-06-09 | 2022-04-12 | 广州方硅信息技术有限公司 | 直播间对战会话控制方法及其装置、设备与介质 |
Family Cites Families (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2002047780A1 (en) * | 2000-12-14 | 2002-06-20 | Sega Corporation | Game machine, communication game system, and recorded medium |
| US20020082065A1 (en) * | 2000-12-26 | 2002-06-27 | Fogel David B. | Video game characters having evolving traits |
| US20040097287A1 (en) * | 2002-11-14 | 2004-05-20 | Richard Postrel | Method and system for gaming over a computer network |
| JP2004329779A (ja) * | 2003-05-12 | 2004-11-25 | Konami Co Ltd | ゲーム装置及びゲームプログラム |
| JP4756632B2 (ja) * | 2005-08-23 | 2011-08-24 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
| JP4156648B2 (ja) * | 2006-12-11 | 2008-09-24 | 株式会社スクウェア・エニックス | ゲーム装置及びゲームの進行方法、並びにプログラム及び記録媒体 |
| WO2009144945A1 (ja) * | 2008-05-30 | 2009-12-03 | 株式会社カプコン | ゲームプログラム、記憶媒体、ゲーム装置およびゲームシステム |
| WO2010041359A1 (ja) | 2008-10-08 | 2010-04-15 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム制御プログラム、ゲーム装置、ゲームサーバ、及びゲーム制御方法 |
| JP5555454B2 (ja) * | 2009-08-04 | 2014-07-23 | 株式会社タイトー | ゲーム装置、ゲームサーバ、ゲームプログラム |
-
2013
- 2013-03-28 WO PCT/JP2013/002140 patent/WO2013145760A1/ja not_active Ceased
- 2013-03-28 EP EP13767696.1A patent/EP2832405A4/en not_active Withdrawn
- 2013-03-28 JP JP2014507445A patent/JP5774773B2/ja active Active
- 2013-03-28 CN CN201380014913.2A patent/CN104203360A/zh active Pending
- 2013-03-28 US US14/389,494 patent/US9656171B2/en active Active
-
2015
- 2015-06-30 JP JP2015131082A patent/JP6138199B2/ja active Active
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN109568963A (zh) * | 2017-09-29 | 2019-04-05 | 腾讯科技(深圳)有限公司 | 虚拟资源数据处理方法、装置、计算机设备及存储介质 |
| CN109568963B (zh) * | 2017-09-29 | 2021-12-03 | 腾讯科技(深圳)有限公司 | 虚拟资源数据处理方法、装置、计算机设备及存储介质 |
Also Published As
| Publication number | Publication date |
|---|---|
| WO2013145760A1 (ja) | 2013-10-03 |
| US9656171B2 (en) | 2017-05-23 |
| JP2015192890A (ja) | 2015-11-05 |
| EP2832405A1 (en) | 2015-02-04 |
| JP5774773B2 (ja) | 2015-09-09 |
| US20150072785A1 (en) | 2015-03-12 |
| JPWO2013145760A1 (ja) | 2015-12-10 |
| EP2832405A4 (en) | 2016-03-02 |
| JP6138199B2 (ja) | 2017-05-31 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| C06 | Publication | ||
| PB01 | Publication | ||
| C10 | Entry into substantive examination | ||
| SE01 | Entry into force of request for substantive examination | ||
| WD01 | Invention patent application deemed withdrawn after publication |
Application publication date: 20141210 |
|
| WD01 | Invention patent application deemed withdrawn after publication |