CN101304794A - Street game machine and game system - Google Patents

Street game machine and game system Download PDF

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Publication number
CN101304794A
CN101304794A CNA2006800417808A CN200680041780A CN101304794A CN 101304794 A CN101304794 A CN 101304794A CN A2006800417808 A CNA2006800417808 A CN A2006800417808A CN 200680041780 A CN200680041780 A CN 200680041780A CN 101304794 A CN101304794 A CN 101304794A
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China
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data
recreation
game
mentioned
street
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Granted
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CNA2006800417808A
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CN101304794B (en
Inventor
楠田和弘
东尚吾
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Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
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Publication of CN101304794A publication Critical patent/CN101304794A/en
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

A game system achieves higher game potentialities than ever of an event which enables a game player on a certain arcade game machine to obtain a game element data the same as that of a player carrying out a game on other arcade game machine. The arcade game machine comprises the following parts: practicable element storing part that stores practicable game element data in a game being carried out by the game player in a plurality of game element data stored by the game element storing part, or specific data specified for the game element data; a appearance probability storing part that stores appearance probability data of each appearance probability of each game element image in the game image display part via determining the game control part, and each game element image is corresponding to the plurality of game element data stored in the game element storing part; and a setting alternation part that undergoes setting alternation for the appearance probability data stored by the appearance probability storing part.

Description

Street game machine and games system
Technical field
The present invention relates to can be by the games system that carries out the street game machine of data communication and have many this street game machines between the similar street corner recreation with other of network (Arcade game) machine.
Background technology
Patent documentation 1 discloses a kind of coin game device (street game machine), and this coin game device has many and carries out the auxiliary machine (satellite) that coin is released recreation respectively separately in same framework.Game situation in each auxiliary machine is monitored by master computer.In each auxiliary machine, the player changes the direction that coin drops into device, aims at desirable chuck in a plurality of chucks, inserts coin.In addition, be provided with display in each auxiliary machine, the game picture that this display is advanced on the route in virtual game space to game role (character) shows.Recreation is undertaken by following mode: input coin enters in the elected chuck, thereby advances on the route of the game role on the display in virtual game space.In addition, in above-mentioned patent documentation 1, be set to the player and can in the game process of each auxiliary machine, obtain various equipments.
In addition, in the coin game device that above-mentioned patent documentation 1 is put down in writing, when transaction event takes place when, the dealing that can between the player who utilizes each auxiliary machine to play, equip.If describe in detail, then in this coin game device, in the employed IC-card of this player, store the information of the equipment that each player obtained.And, in each auxiliary machine, select the generation of transaction event, if choose certain auxiliary machine A that transaction event takes place, then send elected notice to master computer from this auxiliary machine A.Master computer is under the situation that has the employed auxiliary machine B of player can become equipment buyer, to this auxiliary machine B with selectedly instruct for the auxiliary machine A that transaction event takes place sends transaction event.Thus, the player who utilizes auxiliary machine A to play can change coin into by the player who the equipment of oneself is sold auxiliary machine B.When equipment after The bargain is closed, the coin game device is collected the coin that is equivalent to purchasing price from the player of auxiliary machine B.The information of the equipment that the deletion dealing has struck a bargain from the IC-card that utilizes the player that auxiliary machine A plays then, and be equivalent to the coin of selling price to this player's payment.
In addition, record in above-mentioned patent documentation 1: other the auxiliary machine B that carries out transaction event is not limited to other auxiliary machines in same coin game device with auxiliary machine A, also can be arranged on the auxiliary machine of the coin game device in other recreational facilities (amusement arcade).
Patent documentation 1: TOHKEMY 2005-230264 communique
In having the common street game machine of many auxiliary machines, usually, be controlled to be in each auxiliary machine the game process that carries out in each auxiliary machine identical.Therefore, no matter use which platform auxiliary machine to play, the probability separately that the player can obtain each equipment is all identical.Therefore, for example, in any auxiliary machine, the equipment kind that the player obtains easily is all identical with the equipment kind that is called as rare equipment that the player is not easy to obtain.
About this point, in above-mentioned patent documentation 1, be not elaborated, but also can infer coin game device that this patent documentation 1 is put down in writing and general street game machine similarly, no matter use any platform auxiliary machine to play, probability that the player can obtain each equipment is all the same.Therefore, can infer that in this coin game device, in any auxiliary machine, for example, the equipment kind that the player obtains easily is all identical with the equipment kind of the so-called rare equipment that the player is not easy to obtain.Thus, for example,, all valuable equipment concerning the seller or concerning the buyer for the equipment that the player as rare equipment is not easy to obtain, even the buyer wants to buy, the seller also is unwilling to sell, the result is that dealing is difficult to strike a bargain.In addition, for example for the equipment of easy acquisition, because its value is all very low concerning the buyer or concerning the seller, so the buyer's desire to buy is low, even the seller finds out hand, also can not find buyer, therefore dealing is difficult to strike a bargain.Consequently, in the coin game device that above-mentioned patent documentation 1 is put down in writing, exist the problem of the Entertainment that can not fully improve equipment dealing incident.
In addition, in following games system, also the problems referred to above can take place, this games system: equipment dealing incident takes place utilizing between many players that are configured in street game machine in the mutually different shop respectively, play respectively.
In addition, be not limited to this incident of equipment dealing, in the games system that following incident takes place, also this problem can take place equally, utilize the identical recreation factor data of recreation factor data of certain street game machine player's acquisition of playing and the equipment that the player obtained that uses other street game machines to play etc. that is:.
Summary of the invention
The invention provides a kind of can be more in the past than the street game machine and games system of the Entertainment that improved following incident: the player who uses certain street game machine to play obtains and the identical recreation factor data of factor data of playing such as the equipment that the player obtained that uses other street game machines to play.
As a mode of the present invention, be street game machine, it has: operating portion, it is used for game operation; The game image display part, it shows the game image that comprises the element images of playing; Collect portion, it is collected by money or coin or is equivalent to the play value medium that these electronic data constitutes; Recreation key element storage part, its storage respectively with can be by each corresponding recreation factor data of a plurality of recreation element images that this game image display part shows; Game control portion, it collects the play value medium with this portion of collecting is condition, the process that begins to play, in the process of this recreation, this game image display part is shown and the corresponding recreation element images of recreation factor data of reading from this recreation key element storage part, and control the process of this recreation according to the content of operation of this operating portion; Department of Communication Force, it carries out data communication by network between similar street game machine with other; But the user element storage part, it is stored player in a plurality of recreation factor datas of being stored in the above-mentioned recreation key element storage part, that carry out above-mentioned recreation spendable recreation factor data or particular data of being used for specific this recreation factor data in this recreation; The probability of occurrence storage part, it makes above-mentioned game image display part show that the probability of occurrence data of each probability of occurrence of the element images of respectively playing store to being used to determine above-mentioned game control portion, and the above-mentioned element images of respectively playing is corresponding with above-mentioned a plurality of recreation factor datas that this recreation key element storage part is stored respectively; And setting changing unit, it sets change to the probability of occurrence data of being stored in this probability of occurrence storage part, this game process portion, control the process of recreation in the following manner: according to probability of occurrence by the probability of occurrence data of being stored in this probability of occurrence storage part decision, make this game image display part show with this recreation key element storage part in the corresponding recreation element images of the recreation factor data more than 1 or 2 of being stored; And carry out following control: usage license condition according to the rules, recreation factor data that will be corresponding, particular data that maybe should the recreation key element with shown recreation element images in this game image display part, but store in this user element storage part; In addition, this game process portion also carries out following control: based on the reception data that this Department of Communication Force received, but will with the identical data of particular data of this recreation key element maybe of the recreation factor data stored in the user element storage part that these other similar street game machine has, but store in this user element storage part.
In addition, said here " street game machine that other are similar " is meant other street game machines with inscape identical with the inscape of record here.Below same.
In this street game machine, but usage license condition according to the rules and recreation factor data that will be corresponding with shown recreation element images in the game image display part or its specific data storages are in the user element storage part.But, can in the player's of correspondence game process, use by this player with recreation factor data of being stored in the user element storage part or the corresponding recreation factor data of its particular data.In addition, said here " use " is meant in the game process that this player carries out, uses the data of this recreation factor data to handle according to this player's operation.In addition, in this street game machine, based on the reception data that Department of Communication Force received, but but the data identical with the recreation factor data stored in this other user element storage part that similar street game machine had or its particular data are saved in the user element storage part, above-mentioned Department of Communication Force is by carrying out data communication between the similar street game machine with other of network.That is,, can carry out following incident according to this street game machine: when Department of Communication Force receives above-mentioned reception data, the recreation factor data that the player who utilizes this street game machine to play can use the player of other similar street game machines to use.
Here, but the recreation factor data of being stored in the user element storage part or its particular data are corresponding with the recreation element images of shown (appearance) in the game image display part.And, according to the probability of occurrence data of being stored in the probability of occurrence storage part, the probability of occurrence that decides each recreation element images in the game image display part, to occur.Thus, but each recreation factor data is stored into probability in the user element storage part, promptly satisfies the probability of the usage license condition of regulation, again in other words, the probability (acquisition probability) of factor data but the player corresponding with this user element storage part can obtain respectively to play is along with the variation of the probability of occurrence of the recreation element images corresponding with this recreation factor data and change.In addition, so-called " acquisition probability " expression player can obtain respectively to play complexity of factor data, also the complexity of the usage license condition of regulation is satisfied in expression.
In this street game machine, can utilize and set changing unit the probability of occurrence data of the probability of occurrence of the element images that is used to determine respectively to play are set change.Thus, can change to the different setting of probability of occurrence data in the similar street game machine with other to the probability of occurrence data in this street game machine, and these other similar street game machine can be connected with carrying out data communication with this street game machine.Consequently, can make between the similar street game machine of this street game machine and have at least a kind of probability of occurrence of identical game element images different mutually with other.Thus, can make the acquisition probability with the corresponding recreation factor data of this at least a identical recreation element images, different mutually between the congener street game machine of this street game machine and other.
Its result for example, can realize obtaining the low recreation factor data of probability concerning this street game machine, obtains this high situation of probability concerning other similar street game machines.By realizing such situation, can promote the player of this street game machine effectively to utilize the above-mentioned incident that can obtain this recreation factor data energetically from the player of other similar street game machines.
In addition, in above-mentioned street game machine, has the operating portion that is used to set change, above-mentioned setting changing unit also can be set change to the probability of occurrence data of being stored in the above-mentioned probability of occurrence storage part according to this content of operation that is used to set the operating portion of change.
In this street game machine, can set change to the probability of occurrence data, to make it to become the desirable probability of occurrence of operator of operating and setting change with operating portion.Thus, can improve or reduce the acquisition probability of specific recreation element images according to operator's idea.
In addition, in above-mentioned street game machine, have by network and receive the setting change data reception portion of setting the change data, above-mentioned setting changing unit also can be come the probability of occurrence data of being stored in the above-mentioned probability of occurrence storage part are set change according to these setting change setting that data reception portion received change data.
In this street game machine, can set change to the probability of occurrence data by network.Thus, after being arranged on this street game machine in the amusement arcade, can be easily and promptly carry out above-mentioned raising or reduce the operation of the acquisition probability of specific recreation element images.
In addition, in above-mentioned street game machine, have the recreation factor data acceptance division that receives the recreation factor data by network, above-mentioned game process portion also can carry out following control, and the recreation factor data that this recreation factor data acceptance division is received stores in the above-mentioned recreation key element storage part.
In this street game machine, can append the factor data etc. of new game to recreation key element storage part by network.Thus, after being arranged on this street game machine in the amusement arcade, can be easily and the operation of promptly appending the factor data etc. of new game.
In addition, in above-mentioned street game machine, above-mentioned game control portion, use on one side between above-mentioned Department of Communication Force and above-mentioned other similar street game machines and carry out data communication, control on one side is to the process of people to war of resistance recreation, this is in the deciding war of resistance is played between this player that operation aforesaid operations portion plays and other players that the operating portion of operating this other similar street game machine is played to the people to war of resistance recreation, and, this game control portion also can carry out following control, when this this player this to the people when winning in the war of resistance recreation, but but with this other user element storage part relevant that similar street game machine possessed with these other players in the identical data of the recreation factor data stored or particular data store in the above-mentioned user element storage part.
In this street game machine, when this player who uses this street game machine to play with other players that use other congener street game machines to play the people is won in to the war of resistance time, this player can obtain to use the recreation factor data that other similar street game machines obtain (but the recreation factor data of being stored in this other user element storage part relevant with these other players of being had with the kind street game machine with these other players, but or by be stored in particular data in the above-mentioned user element storage part specific recreation factor data) identical recreation factor data, and can use these data.Consequently, for example concerning this street game machine, obtain the low recreation factor data of probability, concerning other congener street game machines, obtain this high situation of probability, promote this player effectively to utilize this energetically the incident of people to war of resistance recreation by realization.Thus, can be more this to the Entertainment of people to war of resistance recreation than further improved in the past.
In addition, in above-mentioned street game machine, above-mentioned game control portion also can control, when above-mentioned player above-mentioned to the people when having failed in the war of resistance recreation, but in the recreation factor data or particular data stored from above-mentioned user element storage part, the data of the deletion condition of regulation are satisfied in deletion.
In this street game machine, when this player who uses this street game machine to play above-mentioned when the people has been failed in to war of resistance recreation, this player just can not re-use the own recreation factor data that is obtained (but but the recreation factor data of storing in the user element storage part relevant with this player or by be stored in particular data in the above-mentioned user element storage part specific recreation factor data) in satisfy the recreation factor data of the deletion condition of stipulating.Consequently, can improve this to the anxiety sense of people to war of resistance recreation.Thus, can further improve this to the Entertainment of people to war of resistance recreation.
In addition, in above-mentioned street game machine, also but recreation factor data or the particular data stored in the above-mentioned user element storage part can be set up the related storage of going forward side by side with deletion count value data, above-mentioned game control portion carries out following control, when above-mentioned player above-mentioned to the people when having failed in the war of resistance recreation, make and these corresponding deletion count value data of employed recreation factor data in this is played to the war of resistance to the people, produce the change of the count value size of regulation, the deletion condition of afore mentioned rules also can be that the accumulation change value of these deletion count value data has reached this condition of setting.
In this street game machine, if this player above-mentioned to the people to defeated in the war of resistance recreation, the then deletion count value data that the recreation factor data that is obtained with this player the is corresponding change that will produce regulation count value size.And when the accumulation change value of these deletion count value data reached setting, this player just can not re-use corresponding therewith recreation factor data.Utilize such structure,, can suitably adjust this player and when having failed several times, can not re-use this recreation factor data according to the count value of the afore mentioned rules that when this player has failed, produces change and the setting of afore mentioned rules value.Consequently, can prevent this player as long as in the people is played to the war of resistance, fail this situation that just can not re-use the recreation factor data for 1 time at once.If such situation takes place, though then can produce to the people to the anxiety sense of war of resistance recreation, can improve the Entertainment to war of resistance recreation to the people, but then, but become and cause not wishing that the player who loses the recreation factor data of oneself dare not effectively utilize the reason to war of resistance recreation to the people easily.According to this street game machine owing to can prevent above-mentioned situation, so for the player who does not wish to lose own recreation factor data, also can promote its effectively utilization the people is played to the war of resistance.
In addition, in above-mentioned street game machine, following two values also can be consistent with each other: when above-mentioned player above-mentioned to the people when winning in the war of resistance recreation, but multiply by the value that the afore mentioned rules value is drawn on the quantity to the above-mentioned identical data stored in the above-mentioned user element storage part; The total count value of the change that produces when this this player has failed in this is played to the war of resistance to the people.
Above-mentioned setting be equivalent to represent respectively to play factor data failing before deleted the count value (the life count value of the factor data of respectively playing) of number of times.Therefore we can say, when this player wins in the people is played to the war of resistance, obtain the recreation factor data therefrom, thereby make the aggregate values of the life count value of the own whole recreation factor datas that obtained increase the size of count value of the total of the life count value that equals corresponding with the recreation factor data of this acquisition.On the other hand, also we can say, when this player to the people when having failed in the war of resistance recreation, reduce the count value of setting size from the aggregate values of the life count value of the own whole recreation factor datas that obtained.And in this street game machine, the aggregate values of the life count value that the aggregate values of the life count value that this player is increased when winning in the people is played to the war of resistance and this player have been reduced when having failed in the people is played to the war of resistance equates.Therefore, from by this street game machine with can carry out games system that connected other the similar street game machines in data communication ground constitute on the whole, even carry out above-mentioned the people being played to the war of resistance, the value after the aggregate values of the corresponding life count value of the recreation factor data that obtained with each player added up to is certain.Consequently, even owing to carry out above-mentioned the people being played to the war of resistance, participation increases and decreases the quantity of each player's of the war of resistance spendable recreation factor data, also can be with the total number control of the spendable recreation factor data of the whole players in whole this games system within the specific limits.Thus, becoming easier by this street game machine with the management of total number of the spendable recreation factor data of whole players in can carrying out whole game system that connected other the similar street game machines in data communication ground constitute.
In addition, in above-mentioned street game machine, also can have the storage medium discharge portion, it discharges movable-type storage medium, but this movable-type storage medium stores have with above-mentioned user element storage part in the recreation factor data or the corresponding data of particular data of being stored.
In this street game machine, because the player can carry the movable-type storage medium that stores corresponding data of the recreation factor data that is obtained with oneself or the particular data that is used for the particular game factor data, so can improve this player's the consciousness that oneself has the recreation factor data, and can improve player's wish to obtain to play desire of factor data.In addition, can consider the method for utilizing of various these movable-type storage mediums.For example, if demonstrate the images such as pattern of the expression recreation factor data corresponding in the outside of this movable-type storage medium, just can wait in other recreation and use this movable-type storage medium in the card recreation as commercial card recreation with inner data of being stored.Like this, owing to can improve player's wish to obtain to play desire of factor data, so can further promote its effective energetically utilization can obtain the incident of above-mentioned recreation factor data, thereby Entertainment that can improve this incident from the player of other similar street game machines.
In addition, in above-mentioned street game machine, have data and read portion, it reads the data of being stored in the above-mentioned movable-type storage medium.Above-mentioned game control portion also can carry out following control, but recreation factor data that will be corresponding with the data of reading from this data portion of reading or specific data storages are to above-mentioned user element storage part.
In this street game machine, the player can use in recreation and the corresponding recreation factor data of being stored from the movable-type storage medium of storage medium discharge portion discharge of data.Thus, can further improve the player and wish to obtain the desire of factor data of playing, thereby can further improve the Entertainment of above-mentioned incident.
In addition, as other modes of the present invention, it is a kind of games system, this system passes through network, many street game machines that are separately positioned on different mutually play places are constituted the connection that can carry out data communication mutually, and above-mentioned many street game machines are for possessing the structure of the street game machine of the scheme of possessing skills 1,2,3,4,5,6,7,8,9 or 10 respectively.
In this games system, the player that can promote to use each street game machine to play effectively utilizes the incident of the factor data that can obtain from the player of other street game machines to play energetically.
Suppose that the player only need walk several steps and can use any street game machine to play under situation about many street game machines that constitute this games system being arranged in the same amusement arcade here.In this case, the player only need walk several steps and plays can move to the high street game machine of the acquisition probability of the recreation factor data of oneself wanting from these street game machines before.Consequently, might be able to not give full play to the effect that the player who promote to use each street game machine to play effectively utilizes the incident of the factor data that can obtain from the player of other street game machines to play energetically, thereby the Entertainment that can not fully improve this incident.
Constitute each street game machine of this games system, owing to be separately positioned in the different mutually play places, so, comparing with the situation that these street game machines are arranged in the same amusement arcade, the player moves between each street game machine needs very big muscle power.Therefore, moving to the situation of playing before the high street game machine of the acquisition probability of the recreation factor data of oneself wanting from these street game machines has reduced.Therefore, can obtain the effect that fully promotion effectively utilizes above-mentioned incident energetically, improve the Entertainment that increases this incident really.
In addition, as another other modes of the present invention, it is a kind of games system, this system will be separately positioned on many street game machines of different mutually play places, can carry out data communication ground mutually by network and constitute connection, above-mentioned many street game machines structure that street game machine had of scheme 3 that possesses skills respectively, and have the probability of occurrence management devices that sends above-mentioned setting change data by network to above-mentioned many street game machines.
In this games system, can set change from the probability of occurrence management devices to the probability of occurrence data each street game machine by network.Thus, after being arranged on each street game machine in the amusement arcade, can be easily and promptly carry out individually improving or reducing the operation of the acquisition probability of specific recreation element images at every street game machine.
In addition, as another other modes of the present invention, it is a kind of games system, this system will be separately positioned on many street game machines of different mutually play places, can carry out data communication ground mutually by network and constitute connection, above-mentioned many street game machines structure that street game machine had of scheme 4 that possesses skills respectively, and have recreation essential factor management device, this recreation essential factor management device sends above-mentioned recreation factor data by network to above-mentioned many street game machines.
In this games system, can append new recreation factor data etc. from recreation essential factor management device to the recreation key element storage part of street game machine by network.Thus, after being arranged on each street game machine in the amusement arcade, can be easily and the operation of promptly appending new recreation factor data etc.
In addition, as another other modes of the present invention, it is a kind of games system, this system will be separately positioned on many street game machines of different mutually play places, can carry out data communication ground mutually by network and constitute connection, above-mentioned many street game machines have respectively: operating portion, and it is used for game operation; The game image display part, it shows the game image that comprises the element images of playing; Collect portion, it is collected by money or coin or is equivalent to the play value medium that these electronic data constitutes; Recreation key element storage part, its storage respectively with can be by each corresponding recreation factor data of a plurality of recreation element images that this game image display part shows; Game control portion, it collects the play value medium with this portion of collecting is condition, the process that begins to play, in the journey of this recreation, this game image display part is shown and the corresponding recreation element images of recreation factor data of reading from this recreation key element storage part, and control the carrying out of this recreation according to the content of operation of this operating portion; But the user element storage part, it is stored player in a plurality of recreation factor datas of being stored in the above-mentioned recreation key element storage part, that carry out above-mentioned recreation spendable recreation factor data or particular data of being used for specific this recreation factor data in this recreation; The probability of occurrence storage part, it is stored the probability of occurrence data, these probability of occurrence data are used to determine above-mentioned game control portion to make above-mentioned game image display part show each probability of occurrence of each recreation element images, and above-mentioned each recreation element images is corresponding with above-mentioned a plurality of recreation factor datas of being stored in this recreation key element storage part respectively; This game process portion of each street game machine controls the process of recreation in the following manner, according to probability of occurrence by the probability of occurrence data of being stored in this probability of occurrence storage part decision, make show in this game image display part of this street game machine with this recreation key element storage part in the corresponding recreation element images of the recreation factor data more than 1 or 2 of being stored; And carry out following control: permission to use condition according to the rules, recreation factor data that will be corresponding, particular data that maybe should the recreation key element with shown recreation element images in this game image display part, but store into this street game machine should user element storage part in; This game process portion of each street game machine also carries out following control in addition: based on the reception data that receive by above-mentioned network, but will with the identical data of particular data of this recreation key element maybe of the recreation factor data stored in the user element storage part that possessed in other similar street game machines in above-mentioned many street game machines, but store in the user element storage part of this street game machine.The probability of occurrence data of being stored in this probability of occurrence storage part of each street game machine are set to, and the probability of occurrence that has the corresponding recreation element images of a kind of and identical game factor data at least is different and different because of street game machine.
Constitute the structure of each street game machine of this games system, except have set changing unit be not must important document, roughly the same with the structure of the street game machine of the present invention's the 1st mode, above-mentioned setting changing unit is that the probability of occurrence data of being stored in the probability of occurrence storage part are set change.And, be set at different and different because of street game machine of the probability of occurrence that in this games system, has the corresponding recreation element images of a kind of and identical game factor data at least.Thus, can realize concerning certain street game machine, obtaining the low recreation factor data of probability, concerning other street game machines, obtain the high situation of probability.Thus, can promote the player of certain street game machine effectively to utilize the incident that can obtain this recreation factor data energetically from the player of other street game machines.Thereby can improve the Entertainment of this incident effectively.
In addition, in this games system, also can obtain in the same manner to be set in the effect that bring mutually different play place respectively because of each street game machine with the games system of technical scheme 11.
According to the present invention, can obtain the incident of factor data of playing from the player of other similar street game machines owing to can promote the player of this street game machine effectively to utilize energetically, so can be more in the past than the Entertainment that improved this incident.
Description of drawings
Fig. 1 is the functional block diagram that expression constitutes the major part of the street game machine of the games system in the embodiment and management server.
Fig. 2 is the summary construction diagram of this games system integral body.
Fig. 3 is the front view of this street game machine.
Fig. 4 is the side view of this street game machine.
Fig. 5 is the vertical view of this street game machine.
Fig. 6 is the enlarged front view of one of expression 8 game tables that this street game machine had.
Fig. 7 is the block diagram that expression is arranged on the hardware configuration of the game table control part in each game table.
Fig. 8 is the block diagram that expression is arranged on the hardware configuration of the central control part in every street game machine.
Fig. 9 is the block diagram of the hardware configuration of this management server of expression.
Figure 10 is a key diagram of representing an example of game picture shown in the display of this game table.
Figure 11 is the key diagram of an example of the symbol arrangement on expression 3 kinds of monster card images that can be shown by this display and corresponding with these monster cards respectively spool (reel) image.
Figure 12 be expression utilize each game table of street game machine to carry out slot machine game in the key diagram of the symbol kind that occurs.
Figure 13 is the flow chart of expression computer to the flow process of war of resistance recreation.
Figure 14 is that expression is to the flow chart of people to the flow process of war of resistance recreation.
Figure 15 is the programme diagram that the setting change of probability of occurrence data is handled.
Figure 16 is the programme diagram that the role appends processing.
Figure 17 represents the flow chart of the deletion handling process of the one's own side header strange beast in the variation.
Symbol description
1: street game machine; 10: game table; 11: display; 13: operating grip; 14a, 14b: action button; 15: coin slot; 16: the specie payment mouth; 17: card inserts conveying end; 21: the game table control device; 23,33,43: storage device; 26: the magnetic card write/read device; 27: the coin management devices; 31: CCU; 40: management server; 41: control device; 51a, 51b, 51c: spool image; 60A, 60B, 60C: monster card image; 101: the game process control part; 102: display part; 103: operating portion; 106: role's storage part; 107: probability of occurrence is set changing unit; 108: PERCOM peripheral communication portion; 401: to the people to war of resistance management department; 402: the indication input part; 403: probability of occurrence management department; 404: role's distribution portion; 405: PERCOM peripheral communication portion
The specific embodiment
Below, an embodiment in the games system that applies the present invention to have many street game machines (commercial use game device) is described, above-mentioned street game machine is that carry out respectively can be to the slot machine of people to the slot machine game of the war of resistance.
At first, the structure to the games system integral body in the present embodiment describes.
Fig. 2 is the summary construction diagram of the games system integral body in the present embodiment.
Constitute each street game machine 1 of this games system, be arranged in the amusement arcade of mutually different game center etc.In addition, this games system has the management server 40 that is connected with these street game machines 1 by communication network.Management server 40 carries out data communication by communication network and each street game machine 1, the management whole game system.Communication network is made of general telegraph circuit, dedicated telephone line, catv line, wireless communication line etc.
(structure of street game machine 1)
Below, the structure of the street game machine 1 that constitutes this games system is described.In addition, the structure of each street game machine 1 except probability of occurrence data difference described later, all is identical structure, and therefore, in the following description, only the street game machine 1 to one of them describes.
Fig. 3 is the front view that constitutes the street game machine 1 of this games system.
Fig. 4 is the side view of this street game machine 1.
Fig. 5 is the vertical view of this street game machine 1.
This street game machine 1 have 10,8 game tables of 8 game tables be trapped among the imperial model 2 that is arranged at middle body around.On imperial model 2, be provided with common display 3 as illustrated in fig. 3.Dragon model 2 is constituted as rotatable, and this common display 3 can be towards any one game table 10.Each game table 10 is by communication lines such as LAN cables, is connected with not shown central control part.The player uses game table 10 can carry out slot machine game, can play simultaneously for 8 players with regard to this street game machine monomer.Because 8 game tables 10 have identical structure, so in the following description, only one of them is described.
Fig. 6 is the enlarged front view of game table 10.
Be provided with following part etc. in game table 10: as the display 11 of game image display part, its performance is as the function of game image display unit, and this game image display unit shows the game picture based on game process; As the loudspeaker 12 of voice output portion, it is brought into play as the voice-output unit function, and this voice-output unit is to playing based on voice such as the effect sound of game process and background musics; As the operating grip 13 of operating portion, the function of the operating unit that the game operation that its performance is operated as the player is used; And 2 action button 14a, 14b.In addition, in game table 10, also be provided with various buttons, above-mentioned button is used to carry out the clearing of credit value or takes out the magnetic card as the movable-type storage medium described later.The player is by the shown game picture of observation display on one side 11, on one side operating operation handle 13 and 2 action button 14a, 14b, can use the monster card image (recreation element images) that appears on this game picture to carry out slot machine game.
In addition, also be provided with following part etc. in game table 10: constitute and collect the coin slot 15 of portion, this portion's of collecting performance is the function of the take-up unit of coin as the physical objects that receives the play value medium; Constitute the coin outlet 16 (with reference to Fig. 3 and Fig. 4) of discharge portion, this discharge portion performance is the function of the deliverying unit of coin as the physical objects of discharging the play value medium; Insert conveying end 17 with the card that constitutes the storage medium discharge portion, its this storage medium discharge portion performance is as the function of the storage medium deliverying unit that is used to insert or take out magnetic card, and this magnetic card is preserved the player of Exit Game in order to continue the needed information of game process when playing next time.
Fig. 7 is the block diagram that expression is arranged on the hardware configuration of the game table control part in each game table 10.
In each game table 10, carry out games respectively individually, carry out slot machine game.Has the game table control device 21 that the action of this game table is controlled in the inside of game table 10.Game table control device 21 is made of microprocessor etc., and it carries out action control of needed various computings of game process and various device.Game table control device 21 is connected with pattern drafting control device 22 by bus, and this pattern drafting control device 22 is drawn various images according to the instruction from game table control device 21 on display 11.In addition, game table control device 21 also is connected with storage device 23 by bus.Storage device 23 as storage part is made of ROM, RAM and auxilary unit, and performance is as the function of various memory cell.In ROM, store that needed program is controlled in elemental motion when being used for game table 10 started etc. and needed main program etc. is carried out in data, control recreation.Auxilary unit is the erasable storage device that is made of harddisk storage device etc., is used to store ROM and RAM data or the program under storing not.RAM is a memory of temporarily storing game table control device 21 employed data and program.
In addition, game table control device 21 also is connected with following unit etc.: operating control device 24, and it receives the operation signal from operating grip 13 and action button 14a, 14b etc., and this operation signal is converted to the operating data of this content of operation of expression; Sound equipment control device 25, it is used for controlling from the voice of loudspeaker 12 outputs; Magnetic card write/read device 26, it carries out writing or reading of data at the magnetic card that is inserted in the card insertion conveying end 17; And coin management devices 27.In addition, game table control device 21 also is connected with interface 28, from this interface 28 by communication lines such as LAN cables and and carry out data communication between the CCU described later 31.Coin management devices 27 will represent that the credit value data of player's coin piece number store in the storage inside portion, when coin slot 15 has dropped into coin, carry out on the credit value data, adding the processing of the credit value (play value medium) that is equivalent to this input piece number.In addition, as the coin management devices 27 of payment portion when the payment instruction that receives from game table control device 21, performance is as the function of payment unit, carries out adding the credit value based on the amount of this payment instruction on the credit value data processing as award.In addition, coin management devices 27 is in when instruction of making a bet that receives from game table control device 21, carries out deducting processing based on the credit value of the amount of this instruction of making a bet from the credit value data.
Fig. 8 is the block diagram that is illustrated in the hardware configuration of the central control part that is provided with in every street game machine 1.
This central authorities' control part by communication lines such as LAN and and carry out data communication between the game table control device 21 of each game table 10, thereby street game machine 1 is carried out holistic management.In addition, central control part by communication network and and current data communication between other street game machines, be implemented in the people is played to the war of resistance between the mutually different street game machine thus.
In central control part, have CCU 31, this CCU 31 by communication lines such as LAN and and carry out data communication between the game table control device 21 of each game table 10, thereby whole street game machine 1 is controlled.CCU 31 is made of microprocessor etc., is carrying out described laterly when the people is played to the war of resistance, carries out the various computings that need and the action control of various device.CCU 31 is connected with pattern drafting control device 32 by bus, and this pattern drafting control device 32 is drawn various images according to the instruction from CCU 31 on common display 3.In addition, CCU 31 also is connected with storage device 33 by bus.Storage device 33 as storage part is made of ROM, RAM and auxilary unit, function as the various memory cell of performance, in ROM, store elemental motion when being used for central control part started etc. and control needed program and data, carry out the people the war of resistance needed main program etc. of playing.Auxilary unit is the erasable storage device that is made of harddisk storage device etc., its be used to store ROM and RAM storage not following data and program and each player be used for proceeding these needed data etc. of playing after playing temporarily being through with.RAM is a memory of temporarily storing CCU 31 employed data and program.
In addition, CCU 31 also is connected with model-driven device 34 by bus, and this model-driven device 34 drives imperial model 2 according to rotating from the instruction of CCU 31.In addition, CCU 31 also is connected with interface 35, passes through communication lines such as LAN cable from this interface 35, and carries out data communication between the game table control device 21.In addition, CCU 31 also is connected with external communication interface 36, from this external communication interface 36 by communication network, and between the management server 40 or and other street game machines 1 between carry out data communication.
(structure of management server 40)
Fig. 9 is the block diagram of the hardware configuration of expression management server 40.
This management server 40 passes through communication network, and carries out data communication between the CCU 31 of each street game machine 1, and the integral body to this games system manages thus.In addition, management server 40 is realized the people is played to the war of resistance by the communication of carrying out between 2 street game machines is at least controlled.In addition, management server 40 performances are carried out data communication as the function of probability of occurrence management devices by communication network and between each street game machine 1, thus the probability of occurrence data in each street game machine are set change.In addition, management server 40 is also brought into play the function as recreation essential factor management device, carry out data communication by communication network and between each street game machine 1, carry out in each street game machine, appending the processing of new character data (recreation factor data) thus.
Have control device 41 in the management server 40, this control device 41 passes through communication network, and carries out data communication between the CCU 31 of each street game machine 1, thus each street game machine 1 is controlled.Control device 41 is made of microprocessor etc., is carrying out described laterly when the people is played to the war of resistance, carries out the Control on Communication that needs.Control device 41 is connected with pattern drafting control device 42 by bus, and this pattern drafting control device 42 is drawn various images according to the instruction from control device 41 on not shown display.In addition, control device 41 also is connected with storage device 43 by bus.This storage device 43 is made of ROM, RAM and auxilary unit, and performance is as the function of various memory cell.In ROM, preserve elemental motion when being used for management server 40 started etc. and control needed program and data etc.Auxilary unit is the erasable storage device that is made of harddisk storage device etc., it is used to store not following data or program of ROM and RAM storage, for example storage carry out to the people to the war of resistance play needed program and data, be used for carrying out program and data that the setting of the probability of occurrence data of each street game machine 1 changes, be used for appending the program of new character data and data etc. to each street game machine 1.RAM is the memory of temporary transient memory control device 41 employed data and program.
In addition, control device 41 is connected with pointing input device 44 also by bus, the operation signal that this pointing input device 44 receives from operating portions such as keyboard and mouses, and this operation signal converted to the designation data of representing this content of operation.In addition, control device 41 also is connected with external communication interface 45, passes through communication network from this external communication interface 45, and carries out data communication between each street game machine 1.
Fig. 1 is the functional block diagram that expression constitutes the major part of the street game machine 1 of the games system in the present embodiment and management server 40.
In the present embodiment, street game machine 1 mainly by game process control part 101, display part 102, operating portion 103, select portion 104, elected detection unit 105, role's storage part 106, probability of occurrence sets changing unit 107 and PERCOM peripheral communication portion 108 constitutes.
Game process control part 101 is made of CCU 31, storage device 33 and the interface 35 etc. in the hardware configuration of the game table control device 21 in the hardware configuration of game table control part shown in Figure 7, storage device 23 and interface 28 and central control part shown in Figure 8.As the game process control part 101 of game control portion, carry out the game process program of being stored in the storage device 23 by game table control device 21, performance is as the function of game control unit.In addition, game control portion 101 carries out various control described later and processing.
Display part 102 is made of the common display 3 in the hardware configuration of the display 11 in the hardware configuration of game table control part shown in Figure 7 and pattern drafting control device 22 and central control part shown in Figure 8 and pattern drafting control device 32 etc.Display part 102 is according to the various idsplay orders from game process control part 101, display image on these displays 11,3.
Figure 10 is a key diagram of representing an example of game picture shown in the display 11.
In picture central authorities, show 3 the spool image 51a, 51b, the 51c that change demonstration or the multiple symbol of static demonstration.In addition, on the picture right side, show the secondary picture 52 of expression to war of resistance the other side's spool state.In this street game machine 1, though will be specifically described in the back, but by player's operating operation handle 13 and action button 14a, 14b, when from display 11, being chosen in 3 monster card images that use in this slot machine game the shown monster card image, show 3 spool image 51a, 51b, 51c corresponding to each character data corresponding with selected monster card image.In the picture left side, show the image 53a of one's own side strange beast (one's own side header strange beast) corresponding among selected 3 the strange beast roles of player (one's own side strange beast) with central spool image 51b.The title of this one's own side header strange beast (GOLEM) is presented among the title viewing area 53b that is arranged at spool image 51a, 51b, 51c below.In addition, on picture top, show the muscle power value of one's own side header strange beast with rod 53c.On the other hand, above the secondary picture 52 in the picture right side, the image 54a that shows enemy strange beast (enemy header strange beast), this enemy strange beast be with by to the enemy strange beast corresponding among war of resistance the other side's other players or selected 3 the strange beast roles of computer (enemy strange beast) with the central spool image of the other side's side.The title of this enemy header strange beast (dragon) is presented among the title viewing area 54b that is arranged at secondary picture 52 belows.In addition, the same with the situation of above-mentioned one's own side header strange beast, show the muscle power value of this enemy header strange beast with rod 54c on picture top.
In addition, below the one's own side header strange beast image 53a in the picture left side, show prize table 55, the content of the prize table of being stored in these prize table 55 expression storage devices 23.This prize table 55 shows that the symbol combination that ought staticly be presented on each spool image 51a, 51b, the 51c becomes under the situation of particular combinations, the quantity of the award of paying according to the kind of this particular combinations.
The operating unit that operating portion 103 is used by operating grip 13 in the hardware configuration of game table control part shown in Figure 7 and game operations such as action button 14a, 14b and operating control device 24 etc. constitute.When the player had operated operating grip 13 or action button 14a, 14b etc., operating portion 103 was to the operating data of game process control part 101 these content of operation of output expression.
Selecting portion 104 is made of the game table control device 21 in the hardware configuration of game table control part shown in Figure 7, storage device 23 etc.Select portion 104, receive from game process control part 101 select sign on the time, performance is as selecting the function of unit, determines the selecting of static display position of the symbol on each spool image 51a, 51b, the 51c.Particularly, receive select sign on after, utilize game table control device 21 to generate 3 random numbers, the static display position table of being stored in the contrast storage device 23, the decision resting position corresponding with the random number that is generated numbered respectively.3 resting positions numberings that determined to game process control part 101 output expression select result data.
Elected detection unit 105 is made of the game table control device 21 in the hardware configuration of game table control part shown in Figure 7, storage device 23 etc.As the elected detection unit 105 of detection unit receive from game process control part 101 with select portion's 104 outputs select result data relevant choose decision instruction the time, performance is as the function of identifying unit, at first, read 3 symbol arrangement data (the symbol arrangement data of the character data corresponding) of being stored in the selection role storage area of RAM of storage device 23 with selected 3 the one's own side strange beasts of player.The symbol arrangement data are that the symbol kind is set up related data mutually with its resting position numbering.Then, according to choosing relevant 3 the represented resting positions of result data of selecting of decision instruction to number and 3 symbol arrangement data, judge whether the static symbol combination that is presented on each spool image 51a, 51b, the 51c is specific combination with this.Then, to game process control part 101 these result of determination of output.
But role's storage part 106 as recreation key element storage part user element storage part and probability of occurrence storage part, constitute by the storage device 23 in the hardware configuration of game table control part shown in Figure 7, but performance is as the function of recreation key element memory cell user element memory cell with the probability of occurrence memory cell.Role's storage part 106 will corresponding with whole monster card images (recreation element images) that can show in display 11 respectively each character data (recreation factor data) stores in role's storage area of auxilary unit of storage device 23.In each character data, comprise rank data, physical Value Data, stunt data, performance data, the cost data etc. of making a bet respectively.In addition, in each character data, also comprise the symbol arrangement data that are illustrated in 1 symbol arrangement on the spool image respectively.In addition, in each character data, also comprise the probability of occurrence data respectively, these probability of occurrence data are illustrated in the player when carrying out with computer the computer of the war of resistance being played to the war of resistance, as the corresponding strange beast role's (enemy strange beast) of computer-side monster card image and appear at probability of occurrence on the display 11.
Here, this strange beast role's of rank data representation ability height, as described later, the rank data are high more, and the amplitude of the muscle power value of minimizing the other side's header strange beast is high more.In addition, physical Value Data is used to determine this strange beast role's initial muscle power value.In addition, the stunt that possessed of this strange beast role of stunt data representation.Performance data is the data that are illustrated in middle these strange beast roles' of expression that use such as damage computing described later characteristic, and its ratio with the symbol that symbol, the symbol of representing liquid fire attack, expression magic that the expression limbs of arranging with this strange beast role corresponding symbol are attacked are attacked is corresponding.The cost data of making a bet is the needed number of making a bet when using this strange beast role in slot machine game.It is high more to be set at the rank data, and the cost data of making a bet is high more.
Set changing unit 107 as the probability of occurrence of setting changing unit, constitute by CCU 31 in the hardware configuration of the game table control device 21 in the hardware configuration of game table control part shown in Figure 7 and interface 28 and central control part shown in Figure 8 and interface 35 etc., and as setting change unit performance function.In the present embodiment, when receiving when setting the change data by PERCOM peripheral communication portion 108 from communication network, probability of occurrence is set changing unit 107 and is set the change data according to this, and the probability of occurrence data of each character data of being stored in role's storage part 106 are changed.Setting change about these probability of occurrence data is handled, and will be elaborated in the back.
PERCOM peripheral communication portion 108 as Department of Communication Force is made of the CCU in the hardware configuration of central control part shown in Figure 8 31 and external communication interface 36 etc., and its performance is as the function of communication unit.PERCOM peripheral communication portion 108 under the control of CCU 31, from external communication interface 36, by communication network, and between the management server 40 or and other street game machines 1 between carry out data communication.
Figure 11 is the key diagram of an example of the symbol arrangement on expression 3 class monster card images and corresponding with these images respectively spool image.
At the epimere of Figure 11, expression is called the symbol arrangement based on this strange beast role's symbol arrangement data on strange beast role's the monster card image 60A of " GEROPEE " and its right side.In addition, in the stage casing of Figure 11, expression is called the symbol arrangement based on this strange beast role's symbol arrangement data on strange beast role's the monster card image 60B of " DEMON " and its right side.In addition, at the hypomere of Figure 11, expression is called the symbol arrangement based on this strange beast role's symbol arrangement data on strange beast role's the monster card image 60C of " Lan Long " and its right side.
Figure 12 is the key diagram of the symbol kind that occurs in the slot machine game of expression present embodiment.
In Figure 12, when in 3 spool image 51a shown in Figure 10,51b, 51c, 3 limbs attack symbol 61a, when 61b, 61c gather on the prize-winning line of regulation that is so-called particular combinations when setting up, carry out the damage computing of limbs attack type.Particularly, game process control part 101 is receiving expression when having become the result of determination of this particular combinations from elected detection unit 105, carry out the damage calculation procedure, attack the kind of symbol 61a, 61b, 61c according to the limbs of gathering, with reference to the limbs characteristic that performance data determined of the strange beast data of using by the other side, calculate the impairment value that causes the damage of the other side strange beast.Then, deduct the muscle power value of the impairment value that is equivalent to calculate in the other side's who is stored the muscle power value storage area of the RAM in storage device 23 the physical Value Data.
In addition, the difference that limbs are attacked symbol 61a, 61b, 61c shows as different with the corresponding strange beast role's of the spool image of holding this symbol rank data, these rank data are high more, and when the limbs attack symbol corresponding with this rank gathered, the impairment value that brings the other side was big more.
In addition, when in 3 spool image 51a shown in Figure 10,51b, 51c, when 3 liquid fire attack symbol 62a, 62b, 62c gather on the prize-winning line of regulation that is so-called particular combinations when setting up, carry out the damage computing of liquid fire attack type.Particularly, game process control part 101 is receiving expression when having become the result of determination of this particular combinations from elected detection unit 105, carry out the damage calculation procedure, according to the liquid fire attack symbol 62a that gathers, the kind of 62b, 62c, with reference to the flame characteristic that performance data determined of the strange beast data of using by the other side, calculate the impairment value that causes the damage of the other side strange beast.Then, deduct the muscle power value of the impairment value that is equivalent to calculate in the other side's muscle power Value Data of being stored the muscle power value storage area of the RAM in storage device 23.
In addition, the difference of liquid fire attack symbol 62a, 62b, 62c shows as different with the corresponding strange beast role's of the spool image of holding this symbol rank data, these rank data are high more, and when the liquid fire attack symbol corresponding with this rank gathered, the impairment value that brings the other side was big more.
In addition, when in 3 spool image 51a shown in Figure 10,51b, 51c, 3 magic attacks symbol 63a, when 63b, 63c gather on the prize-winning line of regulation that is so-called particular combinations when setting up, carry out the damage computing of magic attack type.Particularly, game process control part 101 is receiving expression when having become the result of determination of this particular combinations from elected detection unit 105, carry out the damage calculation procedure, attack the kind of symbol 63a, 63b, 63c according to the magic of gathering, with reference to the magic characteristic that performance data determined of the strange beast data of using by the other side, calculate the impairment value that causes the damage of the other side strange beast.Then, deduct the muscle power value of the impairment value that is equivalent to calculate in the other side's muscle power Value Data of being stored the muscle power value storage area of the RAM in storage device 23.
In addition, magic difference of attacking symbol 63a, 63b, 63c shows as different with the corresponding strange beast role's of the spool image of holding this symbol rank data, these rank data are high more, and when the magic attack symbol corresponding with this rank gathered, the impairment value that brings the other side was big more.
In addition, when in 3 spool image 51a shown in Figure 10,51b, 51c, when 3 compound attack symbols 64 are gathered on the prize-winning line of regulation that is so-called particular combinations when setting up, carry out the damage computing of above-mentioned limbs attack type, liquid fire attack type and magic attack type.Thus, in the other side's muscle power Value Data of being stored the muscle power value storage area of the RAM in storage device 23, deduct the muscle power value of the aggregate value that is equivalent to the impairment value that in each is handled, calculates respectively.
In addition, compound attack symbol 64 can also be brought into play the effect as the symbol of limbs attack, liquid fire attack and magic rank 1 of attacking.Therefore, when compound attack symbol 64 is gathered on the prize-winning line with limbs attack, liquid fire attack, magic any one symbol of attacking, the particular combinations relevant with the limbs attack that exists on this prize-winning line, liquid fire attack and magic attack set up, and carries out the damage computing corresponding with this attack type.
In addition, when in 3 spool image 51a shown in Figure 10,51b, 51c, 3 when recovering symbols 65 and gathering on the prize-winning line of regulation that is so-called particular combinations when setting up, game process control part 101 carries out antisecosis to be handled, and adds the muscle power value of setting on oneself the physical Value Data of being stored in the muscle power value storage area of the RAM in storage device 23.
In addition, mad symbol 66 performances are as the function of all symbols except that strange beast symbol described later.And, if the whole symbols on the prize-winning line all are this madness symbol 66 that is so-called particular combinations when setting up, then can carry out 5 times free game continuously, promptly carry out the slot machine game of the credit value of not making a bet for 5 times.
Strange beast symbol 67,68, the 69 expressions strange beast role corresponding with spool image with this symbol.Have respectively at these strange beast symbols 67,68,69 staticly more than 1 to be presented among each spool image 51a, 51b, the 51c that is so-called particular combinations when setting up, on display 11, show the picture of the stunt of selecting each strange beast role.Then, in the guiding of player according to this picture, when having selected any one stunt, game process control part 101 is carried out the stunt corresponding with selecteed stunt and is handled.This stunt is decided by each strange beast role's the stunt data that character data had.
Below, the process of the recreation in the present embodiment is described.
This street game machine 1 after the player inserts coin, detects this piece number that inserts coin by coin management devices 27 in the coin slot 15 of game table 10, the credit value that will be equivalent to this coin input piece number stores in the credit data.In addition, coin management devices 27 detect insert coin after, notify this situation to game process control part 101.Receive the game process control part 101 of this notice, select screen display instruction to display part 102 output menus.Thus, drop on the display 11 of game table 10 of coin display menu the player and selected picture.Select in picture at this menu, show and be used to select computer to the button image of war of resistance recreation be used to select the button image to war of resistance recreation the people.When the player utilizes operating grip 13 to select any one images of these button image and push button 14a, from operating portion 103 to game process control part 101 these operating datas of input.Then, game process control part 101 carries out the recreation relevant with this operating data.
In addition, the player can insert card by magnetic card that oneself is held and insert in the conveying end 17, and the step during since the game over of last time is proceeded recreation.In this street game machine 1, when the player was through with recreation, the game state data of the game state in the time of will being used for returning to this end when beginning to play once more by magnetic card read-write equipment 26 recorded magnetic card.In game state data, comprise the strange beast role's that card ID as owner's identifying information, player's name, last playtime, player obtain character data etc.Insert in the conveying end 17 when the player inserts magnetic card on card, when reading game state data in this magnetic card by magnetic card read-write equipment 26, the player can be at computer to war of resistance recreation with the people is used the strange beast role of acquisition in the recreation before this in to war of resistance recreation.
In addition, there is no need in magnetic card all game state datas of record, for example, also can be in magnetic card registration card ID, and will block game state data beyond the ID part or all record in the storage device 33 of central control part.In this case, after from magnetic card, having read card ID, download to the game table control part from central control part as long as will block the corresponding game state data of ID with this.
Game process control part 101 is after having received expression and having detected the notice that inserts coin, to the magnetic card read-write equipment 26 output magnetic card sense orders of reading portion as data from coin management devices 27.Receive the function of magnetic card read-write equipment 26 performances of this instruction, in card inserts conveying end 17, be inserted with under the situation of magnetic card, read the game state data of storage in this magnetic card, and it is outputed to game process control part 101 as the data sensing element.Game process control part 101 is with the character data in the game state data of being read, but store in the used role storage area as the RAM of user element storage part, but this can use the function of role's storage part performance as the user element memory cell in the storage device 23 that constitutes role's storage part 106.Can in playing to the war of resistance to war of resistance recreation with to the people, computer use this can use institute's character stored data in role's storage area.
Here, in the present embodiment,, can enumerate following method etc.: in computer described later is played to the war of resistance to war of resistance recreation with to the people, by the method for defeating the other side to obtain about the method that the player obtains character data; In transaction event, buy the method that obtains by the payment credit value; In the exchange incident, the character data by the character data that will oneself obtain and other players acquisition exchanges the method that obtains; And in compound event, convert the method that the character data more than 1 obtains to by a plurality of character data that will oneself obtain.The character data that the player uses these methods to obtain is stored in the used role storage area of the RAM in the storage device 23 that constitutes role's storage part 106 by game process control part 101.
(computer is played to the war of resistance)
Figure 13 is the flow chart of expression computer to the flow process of war of resistance recreation.
Computer is as the recreation of war of resistance adversary being carried out slot machine game with computer to war of resistance recreation.Computer in the present embodiment is played to the war of resistance, and own and computer alternately carries out slot machine game, and when above-mentioned particular combinations occurring in the slot machine game of oneself, payment can increase the credit value of oneself based on the award of this particular combinations.In addition, when particular combinations occurs, reduce the processing of the physical Value Data etc. of enemy header strange beast, when the physical Value Data of enemy's header strange beast is zero, can obtain with 3 enemy strange beasts in one of identical strange beast role's character data, and finish computer the war of resistance played.On the other hand, when particular combinations occurring in the slot machine game of computer, reduce the processing of the physical Value Data etc. of one's own side header strange beast, when the physical Value Data of one's own side header strange beast is zero, also finishes computer the war of resistance is played.
If be specifically described, then game process control part 101 makes game table control device 21 object computers to war of resistance program, at first, from role's storage part 106, select 3 character data in the middle of role's storage area institute character stored data of the auxilary unit from storage device 23.In this is selected, game process control part 101 is selected according to the probability of occurrence of the monster card image that the probability of occurrence data of each character data of being stored according to role's storage area are grasped, and the probability of occurrence of this monster card image is corresponding with each character data.Thus, be not easy to choose the character data of probability of occurrence data, choose the character data of probability of occurrence data easily with high probability of occurrence with lower probability of occurrence.So, just will with the relevant strange beast role of selected 3 character data, determine the enemy strange beast (S1) of using into computer-side.Then, game process control part 101 will be chosen as enemy header strange beast one of in the enemy strange beast that be determined, with the physical Value Data of the character data relevant, store in the muscle power value storage area of the RAM in the storage device 23 as the initial value of the physical Value Data of computer-side with this enemy header strange beast.
Next, game process control part 101 is read character data the used role storage area of the RAM in storage device 23, and selects screen display instruction to display part 102 output roles, makes to show on the display 11 of display part 102 that strange beast selects picture.Select in picture this strange beast, show with from the corresponding monster card image of the whole character data that can use role's storage area to read.When the player uses operating grip 13 and action button 14a to select 3 in the middle of these monster card images, import these operating datas to game process control part 101 from operating portion 103.Then, game process control part 101 is according to this operating data, selected 3 character data of player stored in the selection role storage area of RAM of storage device 23.So, just will with the relevant strange beast role of selected 3 character data, determine the one's own side strange beast (S2) of using into player's side.Then, game process control part 101, selection by the player, the decision of one of one's own side strange beast of being determined is one's own side header strange beast, and the physical Value Data of character data that will be relevant with this one's own side header strange beast, store in the muscle power value storage area of the RAM in the storage device 23 as the initial value of the physical Value Data of player's side.
In addition, as the method for further raising Entertainment, for example can list and only determine two header strange beasts earlier, and after kind from enemy header strange beast to the player that reported, select the method for remaining 2 one's own side strange beasts again by the player.This is because by confirming the kind of enemy header strange beast, the player can grasp the characteristic of this enemy strange beast, thereby can select remaining 2 one's own side strange beasts at the other side's weakness.Described later to the people in the war of resistance recreation, also can use the same method by adopting, improve Entertainment.
As described above, after having determined 3 enemy strange beasts and 3 one's own side strange beasts, game process control part 101 is read the symbol arrangement data in the character data that is included in 3 enemy strange beasts that determined respectively, and decision is based on 3 spool images (S3) of these symbol arrangement data.In addition, game process control part 101 is read the symbol arrangement data in the character data that is included in 3 one's own side strange beasts that determined respectively from select role's storage area, and decision is based on 3 spool images (S4) of these symbol arrangement data.Then, game process control part 101 is to display part 102 output game picture idsplay orders, makes on the display 11 of display part 102 to show game picture (S5) shown in Figure 10.Thus, as the spool image 51a of the middle body on the game picture, 51b, 51c and 3 spool images in above-mentioned S4, determining, 3 promptly corresponding with 3 one's own side strange beasts respectively spool images show, in the secondary picture 52 on game picture right side, to 3 spool images that determined among the above-mentioned S3,3 promptly corresponding with 3 enemy strange beasts respectively spool images show.
Next, the player is by operating operation button 14a, 14b, the credit value of the ormal weight of making a bet.When the player operates these action buttons 14a, 14b, send the wager data of the expression amount bet corresponding to game process control part 101 from operating portion 103 with each button.Game process control part 101 performances as the portion of accepting of making a bet are accepted the function of unit as making a bet, and accept and make a bet, and export the instruction of making a bet to coin management devices 27.Thus, coin management devices 27 deducts the credit value that is equivalent to this related piece number of instruction of making a bet, and the credit value of being about to be equivalent to this piece number of going forward side by side is added to the processing (S6) in the wager data.In addition, the afore mentioned rules amount of the needed amount bet of slot machine game is carried out in expression, is the aggregate value of the cost data of making a bet of the character data of 3 one's own side strange beasts being determined in above-mentioned S2.
When the credit value of making a bet as the player had reached ormal weight, next, game process control part 101 was selected sign on to selecting portion's 104 outputs, the portion of selecting 104 is carried out select processing (S7).Then game process control part 101 from select portion 104 receive select the result after, be used to select the spool change idsplay order of demonstration to display part 102 output.Thus, display part 102 makes that 3 shown spool image 51a, 51b, 51c change demonstration in the game picture on the display 11 of game table 10, afterwards, receive from game process control part 101 after, show the demonstration of selecting of each spool image 51a, 51b, 51c in the following manner: make that symbol on each spool image is static respectively to be presented at selecting on each represented static display position of result data (S8) that the static idsplay order of this spool relates to based on the static idsplay order of the spool of selecting result data.This select demonstration and finish after, in the display 11 of game table 10, show static spool image 51a, 51b, the 51c that selects on each represented static display position of result data that be presented at of each symbol.
In addition, game process control part 101 to elected detection unit 105 outputs with select the relevant elected decision instruction of result data from what select portion's 104 receptions.Thus, detection unit 105 is elected to judgement, promptly judges based on this and selects result data and whether symbol combination on 3 spool images of static demonstration is particular combinations (S9).Game process control part 101 forwards S13 described later under the result of determination data conditions from elected detection unit 105 receives not, the slot machine game of beginning computer-side.
On the other hand, receiving under the elected result of determination data conditions from elected detection unit 105, game process control part 101 is carried out elected kind (kind of particular combinations) the corresponding processing (S10) represented with these result of determination data.Particularly, according to the result of determination data that receive, carries out the damage computing of above-mentioned various attack type or carry out above-mentioned antisecosis and handle or carry out above-mentioned continuous 5 times free game or carry out above-mentioned stunt processing.When carrying out the damage computing of various attack type, game process control part 101 is used to attack the attack demonstration idsplay order of demonstration to display part 102 outputs.Thus, display part 102 is on the game picture on the display 11 of game table 10, the video that shows the attack type that performance is corresponding with elected kind, for example, in elected kind is under the situation of liquid fire attack type, the video that the image 53a of demonstration one's own side header strange beast jets out flames to the image 54a of enemy header strange beast.In addition, receive the display part 102 of attacking the demonstration idsplay order, deduct in the physical Value Data according to the enemy header strange beast of in storage device 23, storing the muscle power value storage area of RAM by the damage computing with the corresponding muscle power of impairment value value, the length of the rod 54c of the muscle power value of representing enemy header strange beast is changed.Afterwards, the prize table that game process control part 101 is stored with reference to storage device 23 to coin management devices 27 output payment instructions, is ordered the award of its payment based on the amount of the represented elected kind of result of determination data.Receive the coin management devices 27 of payment instruction, the processing (S11) of the credit value of the award amount of carrying out adding that in the credit value data this payment instruction is related.
Next, game process control part 101 judge the physical Value Data of the enemy header strange beast of being stored in the muscle power value storage area of the RAM that is stored device 23 whether be zero (S12).Be not zero if be judged as, then game process control part 101 is proceeded the slot machine game of computer-side.Particularly, select sign on, the portion of selecting 104 is carried out select processing (S13) to selecting portion's 104 outputs.Game process control part 101 from select portion 104 receive select result data after, the other side's side of selecting demonstration that is used to carry out the other side's side to display part 102 output is selected the demonstration idsplay order.Thus, display part 102 earthquakes shown 3 shown in the secondary picture 52 spool images select demonstration after, make symbol on each spool image static respectively be presented to select select demonstration (S14) on each the static display position shown in the result data.Thus, in the secondary picture 52 of the display 11 of game table 10, show the static spool image of selecting on each the static display position shown in the result data that is presented at of each symbol.
In addition, game process control part 101 to elected detection unit 105 outputs with select the relevant elected decision instruction of result from what select portion's 104 receptions.Thus, detection unit 105 carries out the identical elected judgement (S15) of situation with the slot machine game of above-mentioned player's side.Game process control part 101 forwards above-mentioned S6 under the result of determination data conditions from elected detection unit 105 receives not, restart the slot machine game of player's side.On the other hand, receiving under the elected result of determination data conditions from elected detection unit 105, identical with the situation of the slot machine game of above-mentioned player's side, game process control part 101 is carried out the processing (S16) based on the elected kind (kind of particular combinations) shown in these result of determination data.In display part 102, attack the length of demonstrating or changing the rod 53c of the muscle power value of representing one's own side header strange beast.Afterwards, game process control part 101 judges whether the physical Value Data of the one's own side header strange beast of being stored in the muscle power value storage area of the RAM in the storage device 23 is zero (S17).Not zero if be judged as, then forward above-mentioned S6 to, begin the slot machine game of player's side once more.On the other hand, be under 0 the situation being judged as, game process control part 101 finishes these computers the war of resistance is played.At this moment, the player has been defeated by computer in this computer is played to the war of resistance, therefore can not obtain the strange beast role.
So, alternately carry out the slot machine game of player's side and the slot machine game of computer-side mutually repeatedly, if in above-mentioned S12, the physical Value Data that is judged as enemy header strange beast is zero, and then game process control part 101 obtains strange beast role's processing (S18).Particularly, game process control part 101 stores the data identical with the character data of enemy header strange beast in the used role storage area of the RAM in the storage device 23 that constitutes role's storage part 106 into.Then, game process control part 101 is used for the acquisition demonstration idsplay order that strange beast obtains demonstration to display part 102 outputs.Thus, display part 102 shows and the corresponding monster card image of institute's character stored data in can using role's storage area on the display 11 of game table 10.Thus, the computer that the player just can be after next time to war of resistance recreation or described later to the people in the war of resistance recreation, use this character data.
In addition, in the present embodiment, the example that the player is obtained the data identical with the character data of enemy header strange beast is illustrated, but also can obtain 2 enemy strange beasts beyond the enemy header strange beast.In this case, for example, probability is according to the rules selected from 3 enemy strange beasts, will the data identical with the character data of selected enemy strange beast stores into and can use in role's storage area.In addition, also can obtain these enemy strange beasts strange beast role in addition.And, can suitably set the strange beast role quantity that can obtain.
(people is played to the war of resistance)
Is as war of resistance the other side is carried out the recreation of slot machine game to the people with other players to war of resistance recreation.The people is played to the war of resistance in the present embodiment, except will changing other players into from computer to war of resistance the other side, basic recreation flow process is identical to war of resistance recreation with above-mentioned computer.Can between the player that 2 different game tables 10 that use same street game machine 1 are played, carry out war of resistance recreation the people, and also can be separately positioned between the player that the game table 10 of 2 street game machines 1 in the different amusement arcades plays respectively and carry out in use.In the following description, the latter's situation is described, but the former situation is also roughly the same.
Following explanation to the people in the war of resistance recreation, owing to utilized management server 40, so at first the structure of management server 40 is described in conjunction with Fig. 1.
Management server 40 is by the people is constituted war of resistance management department 401, indication input part 402, probability of occurrence management department 403, role's distribution portion 404 and PERCOM peripheral communication portion 405.
The people is made of the control device in the hardware configuration shown in Figure 9 41, storage device 43 etc. war of resistance management department 401.To the people to war of resistance management department 401 by control device 41 is carried out stored in the storage devices 43 to the people to war of resistance game management program, mainly carry out the people is accepted the processing of handling and setting up data communication between the game table 10 of each street game machine 1 that the player to the war of resistance plays etc. to the participation of war of resistance recreation.
Indication input part 402 is made of as the function operations portion of operating unit and pointing input device 44 etc. performances such as the keyboards in the hardware configuration shown in Figure 9.When operator's operation keyboard, indication input part 402 is to the operating data of probability of occurrence management department 403 and role's distribution portion 404 these content of operation of output expression.
Probability of occurrence management department 403 is made of the control device in the hardware configuration shown in Figure 9 41, storage device 43 etc.Probability of occurrence management department 403 is when receiving the operating data of setting change indication from indication input part 402, based on this operating data, generate to set the change data, and in all or part of the street game machine 1 that constitutes this games system, send this by PERCOM peripheral communication portion 405 and set and change data.Receive the street game machine 1 of these setting change data, use the probability of occurrence of each game table 10 to set changing unit 107, carry out the setting change of probability of occurrence data described later and handle.
Role's distribution portion 404 is made of the control device in the hardware configuration shown in Figure 9 41, storage device 43 etc.Role's distribution portion 404 is receiving from indication input part 402 after the role distributes the operating data of indication, based on this operating data, send institute's character stored data in the storage device 43 to all or part of the street game machine 1 that constitutes this games system by PERCOM peripheral communication portion 405.Receive the street game machine 1 of this character data, utilize the game process control part 101 of each game table 10 that this character data is stored in role's storage area of the auxilary unit that constitutes role's storage part 106.
PERCOM peripheral communication portion 405 is made of the control device in the hardware configuration shown in Figure 9 41 and external communication interface 45 etc.PERCOM peripheral communication portion 405 is under the control of control device 41, from external communication interface 45, by carrying out data communication between communication network and each street game machine 1.
Below, to the people is described war of resistance recreation in the present embodiment.
Game process control part 101 is participated in requisition procedure by game table control device 21 is carried out, and at first participates in to display part 102 outputs and accepts screen display instruction.Thus, display part 102 makes and shows on the display 11 of game table 10 and participate in the application picture.The player according to this prompting of participating in the application picture, carries out the operation of operating grip 13 and action button 14a, 14b under hope is carried out the situation of people to war of resistance recreation.Thus, import these operating datas from operating portion 103 to game process control part 101.Then, game process control part 101 sends participation request for data by communication network to management server 40 from PERCOM peripheral communication portion 108 based on this operating data.Carrying out this participation application in the whole street game machines 1 that constitute this games system handles.From the participation request for data of each street game machine 1, by the PERCOM peripheral communication portion 405 of management server 40, by the people is accepted war of resistance management department 401.To the people to war of resistance management department 401 the quantity of the participation request for data of being accepted reached stated number or crossed participate in application during the time, finish to participate in and accept, carry out from the participation request for data of being accepted decision the combination decision of war of resistance combination handled.In the present embodiment, establishing the afore mentioned rules number is 8, adopts 8 players' elimination series mode.Do not reach under 8 the situation participating in request for data, replenish not enough part with computer.Then, finished that the combination decision handles to the people to war of resistance management department 401, based on the participation request for data of being accepted, between the game table 10 of each street game machine 1 that 2 players that are decided to be war of resistance the other side play separately, set up communication.Later the people is carried out the process of the war of resistance recreation game process control part 101 by each street game machine 1.
Figure 14 is that expression is to the flow chart of people to the flow process of war of resistance recreation.
After having set up communication between the game table 10 of each street game machine 1 that 2 players that are decided to be war of resistance the other side play separately, game process control part 101 as the game control portion of each street game machine 1, by CCU 31 and game table control device 21 being carried out respectively carry out to the people the war of resistance needed program of playing, performance is as the function of game control device.Below, because the action of the processing in each street game machine 1 is identical, so only a street game machine 1 is described.
At first, identical to the situation of war of resistance recreation with above-mentioned computer, game process control part 101 makes and shows on the display 11 of display part 102 that strange beast selects picture.When the player uses operating grip 13 and action button 14a after selected 3 in the middle of strange beast is selected monster card image shown on the picture, from operating portion 103 to game process control part 101 these operating datas of input.Then, game process control part 101 is based on this operating data, selected 3 character data of player are stored in the selection role storage area of RAM of storage device 23, and decision is the one's own side strange beast (S2) of player's side use.In addition, game process control part 101, selection based on the player, the decision of one of one's own side strange beast of being determined is one's own side's header strange beast, and, store in the muscle power value storage area of the RAM in the storage device 23 as the initial value of the physical Value Data of player's side with the physical Value Data of the character data of this one's own side header strange beast.
So, after having determined 3 one's own side strange beasts, game process control part 101 sends the specific information data (S21) that be used for specific these one's own side strange beasts by communication network to other street game machines 1 from PERCOM peripheral communication portion 108 based on this operating data.Then, read the symbol arrangement data in the character data that is included in 3 one's own side strange beasts that determined respectively, and decision is based on 3 spool images (S4) of these symbol arrangement data.In other street game machines 1, carry out above processing (S2, S21, S4) too.Thus, in other street game machines 1, also determine selected 3 the strange beast roles of the player to war of resistance the other side that play by the game table 10 that uses these other street game machines 1, and send its specific information data to this street game machine 1.This specific information data is received (S22) by PERCOM peripheral communication portion 108 by game process control part 101 from communication network.Game process control part 101 is based on specific 3 the strange beast roles of this specific information data, and these strange beast roles decisions are the enemy strange beast.Then, read the character data of 3 enemy strange beasts that determined in role's storage area of game process control part 101 from role's storage part 106, and the physical Value Data of the character data of enemy header strange beast that will be wherein, as the initial value of the physical Value Data of war of resistance the other side side is stored in the muscle power value storage area of the RAM in the storage device 23.In addition, 101 decisions of game process control part are based on 3 spool images (S23) of the symbol arrangement data in the character data that is included in 3 enemy strange beasts respectively.
Then, game process control part 101 is to display part 102 output game picture idsplay orders, makes on the display 11 of display part 102 to show game picture (S5) shown in Figure 10.Thus, spool image 51a, 51b, 51c as the middle body on the game picture, to 3 spool images in above-mentioned S4, determining, promptly show that respectively 3 the spool images corresponding with 3 one's own side strange beasts show, 3 spool images to determining in above-mentioned S23 in the secondary picture 52 on game picture right side show promptly that respectively 3 the spool images corresponding with 3 enemy strange beasts show.Afterwards, when the player has made a bet the credit value of ormal weight by operating operation button 14a, 14b (S6), game process control part 101 is selected sign on to selecting portion's 104 outputs, the portion of selecting 104 is carried out select processing (S7).Then, game process control part 101 from select portion 104 receive select result data after, send this by communication network to other street game machines 1 from PERCOM peripheral communication portion 108 and select result data (S24).Afterwards, to display part 102 change instruction of output spool and the static idsplay orders of spool, make display part 102 select demonstration, promptly change shows 3 spool image 51a, 51b, 51c in the game picture on the display 11 of game table 10, selects the symbol (S8) on each spool image of the static demonstration of difference on each represented static display position of result data at this.In addition, game process control part 101 makes detection unit 105 be elected to judgement (S9) to the elected decision instruction of elected detection unit 105 outputs.
Game process control part 101 forwards S25 under the result of determination data conditions from elected detection unit 105 receives not, begin the slot machine game to war of resistance the other side side.On the other hand, receiving under the elected result of determination data conditions from elected detection unit 105, payment processes (S11) is rewarded in the processing (S10) that game process control part 101 is carried out based on the elected kind (kind of particular combinations) shown in these result of determination data.Afterwards, game process control part 101 judges whether the physical Value Data of the enemy header strange beast of being stored in the muscle power value storage area of ground RAM in the storage device 23 is zero (S12).
If be not zero if be judged as in this judgement, then game process control part 101 is proceeded the slot machine game to war of resistance the other side side.Here, in slot machine game, in other street game machines 1, carry out the processing of above-mentioned S6~S12 to war of resistance the other side side.Thus, other street game machines 1 are selected result data by carrying out the processing of above-mentioned S24 to 1 transmission of this street game machine.Receive this by PERCOM peripheral communication portion 108 from communication network by game process control part 101 and select result data (S25).Then, game process control part 101 is receiving after this selects result data, the other side's side of selecting demonstration that is used to carry out the other side's side to display part 102 output is selected the demonstration idsplay order, select demonstration (S14), promptly, make display part 102 change show 3 spool images in the secondary picture 52 shown on the game picture on the display 11 of game tables 10, make that symbol on each spool image is static respectively to be presented at this and to select on each the static display position shown in the result data.In addition, game process control part 101 based on the elected decision instruction of selecting result data that is received, makes detection unit 105 be elected to judgement (S15) to elected detection unit 105 outputs.
Game process control part 101 forwards above-mentioned S6 under the result of determination data conditions from elected detection unit 105 receives not, begin the slot machine game of this player side once more.On the other hand, receiving under the elected result of determination data conditions processing (S16) that game process control part 101 is carried out based on the elected kind (kind of particular combinations) shown in these result of determination data from elected detection unit 105.Afterwards, game process control part 101 judges whether the physical Value Data of the one's own side header strange beast of storing in the muscle power value storage area of the RAM in the storage device 23 becomes zero (S17).Being judged as when not being zero, forward above-mentioned S6 to, begun the slot machine game of this player side once more.On the other hand, when being judged as zero, this player just is defeated by the player to war of resistance the other side, the character data (S26) of the one's own side header strange beast of storing in the used role storage area of the RAM in the storage device 23 of game process control part 101 deletion formation role storage parts 106.Thus, the player later next time computer to war of resistance recreation or described later to the people to war of resistance recreation in, just can not re-use this character data.
On the other hand, in above-mentioned S12, be zero if be judged as the physical Value Data of enemy header strange beast, then game process control part 101 obtains strange beast role's processing (S18).Particularly, game process control part 101 stores the data identical with the character data of enemy header strange beast in the used role storage area of the RAM in the storage device 23 that constitutes role's storage part 106 into.Promptly, if in the present embodiment to the people to winning in the war of resistance recreation, then can obtain with player's recreation in the past to war of resistance the other side among the strange beast role that obtains, this to the people to war of resistance recreation in as the identical strange beast role's of the strange beast role of header strange beast use character data.Afterwards, game process control part 101 is used to obtain the acquisition demonstration idsplay order of strange beast demonstration to display part 102 outputs.Thus, display part 102 on the display 11 of game table 10, show with can use role's storage area in the corresponding monster card image of character stored data.Thus, the player can later next time computer to war of resistance recreation or described later to the people to war of resistance recreation in, use this character data.
In addition, about also obtaining 2 enemy strange beasts beyond the enemy header strange beast or obtaining the strange beast role beyond these enemy strange beasts or suitably set obtainable strange beast role quantity this some, identical to the situation of war of resistance recreation with above-mentioned computer.
As mentioned above, according to present embodiment, the player who utilizes this games system can obtain the character data to the employed enemy header strange beast of war of resistance the other side's computer by winning in computer is played to the war of resistance.And in the present embodiment, each strange beast role who stores in role's storage area of role's storage part 106 is used as the probability that the enemy header strange beast of computer-side is used, according to the difference of the probability of occurrence data of each character data and difference.Thus, the character data with probability of occurrence data of lower probability of occurrence is not easy to be used as enemy header strange beast and uses, and therefore, the probability (acquisition probability) that the player can obtain this character data is low.The strange beast role of this character data of general title is rare role, and for the player, is the role who seeks out especially.Thus, by preparing this rare role, can improve the degree of making earnest efforts of player to recreation.
And, in the present embodiment, each street game machine 1 that constitutes this games system is set with different probability of occurrence data mutually.Thus, in this games system, can be implemented in the character data that obtains the low rare role of probability in certain street game machine 1, be the situation that obtains the high general role's of probability character data in other street game machines 1.In the present embodiment, by between mutually different street game machines, carrying out the people is played to the war of resistance between the player, the player can obtain with to war of resistance the other side's the past computer of player in other street game machines 1 the identical data of character data to acquisition in the war of resistance recreation.Therefore, wish to utilize this street game machine 1 to obtain under rare role's the situation of character data the player who uses certain street game machine 1 to play, undertaken the people is played to the war of resistance by player with this strange beast role other street game machines 1 that are conventional character, with by utilizing this street game machine 1 to carry out computer the war of resistance situation about obtaining of playing is compared, can more easily obtain this rare role's character data.Consequently, can promote to utilize each player of this games system, effective energetically utilization is played to the war of resistance to the people with other players' that utilize other street game machines 1 to play.
Particularly about certain strange beast role, its probability of occurrence in a part of street game machine 1 is set under the zero situation, and the player can not play to the war of resistance by the computer that utilizes this street game machine 1 to carry out and obtain this strange beast role's character data.Consequently, obtain in hope under the situation of this character data,, then can not obtain this character data if the player who plays greater than other street game machines 1 of zero with probability of occurrence that utilize to set this character data does not carry out the people is played to the war of resistance.Thus, in this case, can more effectively promote to utilize each player of this games system, effective energetically utilization is played to the war of resistance to the people with other players' that utilize other street game machines 1 to play.
In addition, in the above description, to the different situation of probability of occurrence data between the street game machine that is arranged in the mutually different amusement arcades is illustrated, but also can between a part of street game machine that constitutes this games system, use identical probability of occurrence data.In addition, also can become a plurality of subregions to the regional classification that existence is provided with the amusement arcade of each street game machine 1, make between the street game machine in the amusement arcade in the area that is arranged on the subregion that belongs to different mutually probability of occurrence data difference.In this case, for example, under the situation of each street game machine being disperseed be arranged in the national amusement arcade of Japan, can carry on the work in the following manner: be divided into area, Hokkaido, the Northeast, area, the Northeast, area, the Northwest, area, nine divisions of China in remote antiquity etc., and it is different mutually to establish between each area the probability of occurrence data.In this case, also can prepare intrinsic strange beast role (the probability of occurrence data are zero or extremely low role concerning other areas) according to each area.
(the setting change of probability of occurrence data is handled)
Below, the probability of occurrence data setting change processing of the probability of occurrence data in each street game machine 1 being set change by management server 40 is described.
Figure 15 is the program circuit that the setting change of the probability of occurrence data in the present embodiment is handled.
Manage the keyboard etc. of operator's operational administrative servers 40 such as director of the business company of this games system, input improves or reduces the setting change indication of the probability of occurrence of desirable character data.This sets the operating data of the content of change indication to send expression from indication input part 402 to probability of occurrence management department 403.Probability of occurrence management department 403 is after receiving the operating data of setting the change indication from indication input part 402, generate setting change data based on this operating data, and will set the change data send to the setting change object that constitutes this games system by PERCOM peripheral communication portion 405 street game machine 1.
This sets the change data, pass through communication network, from as the PERCOM peripheral communication portion 108 that sets the change data reception portion, set changing unit 107 by probability of occurrence and receive, and the performance of above-mentioned setting change data receiving portion is as the setting change data receiving element function of each street game machine 1.Set changing unit 107 as the probability of occurrence that receives the setting changing unit of setting the change data, the function of unit is changed in performance conduct setting, and the probability of occurrence data change that the character data of object is changed in the setting of storing in role's storage part 106 based on these setting change data is that the probability of occurrence data shown in data are changed in this setting.Thus, computer afterwards changes the probability that is selected as the enemy strange beast in the war of resistance recreation according to this setting probability of occurrence data after changing.Consequently, obtain probability variation has taken place, promptly variation has taken place by the computer that carries out in this street game machine 1 to the probability that war of resistance recreation has obtained to change the character data of probability of occurrence data in the player.
According to this structure, consider the recreation balance of this games system integral body etc., in the operation side of this games system side, can be rapidly and control the acquisition probability of each character data in each street game machine 1 easily.Consequently, for example can be set in the specific period (for example in such a month, and on such a day 2 days) rapidly and easily, the computer that carries out in all or part of street game machine 1 is in the war of resistance recreation, and it is very high that the probability of occurrence of welcome character data becomes.In this case, can promote to wish that the player who obtains this character data plays.
In addition, in the present embodiment, for example understand the setting change data that send by management server 40 by receiving, change the method for probability of occurrence data of the character data of the setting change object in the street game machine 1, but also can utilize additive method to change the probability of occurrence data.For example, performance is set as setting the operation board of change with the function operations portion of operating unit on street game machine 1, operator by the amusement arcade that this street game machine 1 is set, by operating this operation board, import the setting change indication of the probability of occurrence that improves or reduce desirable character data.Then, the operating data of the content of this setting change indication of expression is sent to probability of occurrence set changing unit 107, based on this operating data, the probability of occurrence data change that the setting of being stored in role's storage part 106 is changed the character data of object is the probability of occurrence data shown in this operating data.In this case, can the acquisition probability of each character data in the street game machine 1 be controlled according to management tactics of the operator in the management game Room etc.
(role appends processing)
Below, illustrate by management server 40 and append processing to the role that each street game machine 1 appends new character data.
Figure 16 is the program circuit that the role in the present embodiment appends processing.
Manage the operators such as director of the business company of this games system, the storage medium that stores the character data of appending packed into be arranged in the storage medium reading device on the management server 40, use the storage medium reading device, this character data of appending is input in the management server 40.In addition, method from the character data of appending to management server 40 that import is not limited thereto, and also can adopt the additive methods such as method by the communication network input.The character data of being imported of appending is stored in the storage device 43 of management server 40.Afterwards, the operator passes through the keyboard of operational administrative server 40 etc., and the input role distributes indication.Send the operating data that this role of expression distributes the content of indication from indication input part 402 to role's distribution portion 404.Role's distribution portion 404 is receiving from indication input part 402 after the role distributes the operating data of indication, from storage device 43, read by what this operating data was determined and append character data, and this is appended character data by PERCOM peripheral communication portion 405, send to the street game machine 1 that the role who constitutes this games system appends object.
The character data that this appends, pass through communication network, PERCOM peripheral communication portion 108 from the conduct recreation factor data acceptance division of each street game machine 1 receives by game process control part 101, and this recreation factor data acceptance division performance is as the function of recreation factor data receiving element.Receive the game process control part 101 that appends character data, this is appended in role's storage area that character data stores role's storage part 106 into.Thus, later just can the use in this street game machine 1 appended character data.Particularly, can in the computer in this street game machine 1 is played to the war of resistance, be chosen as the enemy strange beast, perhaps can buy, perhaps can be converted to this and append character data by compound event by above-mentioned dealing incident.
According to this structure, consider the recreation balance of this games system integral body, in the operation side of this games system side, can be rapidly and be controlled at the kind of available character data in each street game machine 1 easily.Its result for example can be rapidly and easily carry out edition upgrading in the specific period (for example in such a month, and on such a day after) and handle, and promptly appends new character data to all or part of street game machine 1.In this case, the player that can promote to have obtained most character data waits and carries out more high-grade recreation, perhaps can carry out balance adjustment between the existing character data by appending new character data.
In addition, here, the situation of appending new character data is illustrated, but also can be by sending delete instruction from management server 40 to all or part of street game machine 1, the existing character data deletion of storing in the role's storage area with the role's storage part 106 in this street game machine 1.In this case, deleted character data only otherwise use above-mentioned method etc. to append, the player just can not wait war of resistance recreation by computer and obtain.Its result is except carrying out can not obtaining this character data to the situation of people to war of resistance recreation and triumph with the player who has obtained this character data.Thus, can improve the rare value of certain specific character data.In addition, can also have the balance adjustment between the character data now by deleting existing role in this wise.
[variation]
Below, to above-mentioned embodiment the people is described a variation of the deletion processing (S26 of Figure 14) of the one's own side strange beast in the war of resistance recreation.
In the above-described embodiment, the player who in the people is played to the war of resistance, wins, this is stored in the used role storage area of role's storage part 106 character data as the strange beast role of enemy header strange beast in the war of resistance recreation the people, can use in the recreation afterwards.On the other hand, to the player of people to having failed in the war of resistance recreation, the strange beast role's that deletion is used as one's own side header strange beast in this is played to the war of resistance to the people from the used role storage area of role's storage part 106 character data can not re-use in the recreation afterwards.Therefore, in the above-described embodiment, formed in the form of the people having been captured character data to the player that wins in the war of resistance recreation from player's hand of having failed.Under these circumstances, though can realize having nervous sense the people is played its opposite one side to the war of resistance, if owing to oneself failed, then can not use the character data of one's own side header strange beast at once, so, may cause the player to hesitate whether will effectively utilizing the people is played to the war of resistance.In addition, if between the player, form contention role's form mutually in this wise, then may cause the friction between the player.Thus, in this variation, propose a kind of can the elimination and cause the player to hesitate to apply in a flexible way the scheme to the possibility of the factor of war of resistance recreation and the friction of the generation between the player the people.
Figure 17 is the flow chart of the flow process handled of the deletion of the one's own side header strange beast of expression in this variation.
In this variation, in the used role storage area institute character stored data of role's storage part 106, comprise life count value, i.e. life data as deletion count value data.The initial value of this life data can be set arbitrarily, is set at " 3 " in this variation.In this street game machine 1, the player to the people to situation about having failed in the war of resistance recreation under (S17 of Figure 14), at first, the life data that character data comprised of 3 one's own side strange beasts of storing in the selection role storage area of 101 pairs of role's storage parts 106 of game process control part subtracts " 1 " respectively (S31) at every turn.Then, game process control part 101 judges respectively whether the life data of these 3 character data has become zero (S32).In this is judged, be judged as life data become zero situation under, game process control part 101 is deleted this character data (S33) from the used role storage area of role's storage part 106.That is, in this variation, if use the same role data defeated 3 times in the people is played to the war of resistance, then this character data of deletion from can use role's storage area can not re-use in the recreation afterwards.Anti-speech, in the people is played to the war of resistance,, can continue to use this character data using identical character data to fail before 3 times.
Like this, in this variation, owing to, can continue to use this character data using identical character data to fail before 3 times, so, if the player has only failed once, then can not lose this character data in the people is played to the war of resistance.Thus, can relax and cause the player to hesitate to apply in a flexible way the factor to war of resistance recreation to the people, promoting applies in a flexible way plays to the war of resistance to the people.In addition, according to this variation,, can reduce to take place between the player possibility of friction owing to broken the form of capturing the role between the player mutually.In addition,, then can not re-use this character data, so in the people is played to the war of resistance, can build the anxiety sense of appropriateness because this variation also is if use identical character data to fail 3 times.
In addition, in this variation, with to the people to corresponding the used role storage area of the player who wins in the war of resistance recreation in, storage and character data again to the identical strange beast role of war of resistance the other side's header strange beast.In this variation, the initial value of life data of character stored data is set at " 3 " with this moment.Promptly, in this variation, with in corresponding the used role storage area of the player who wins again the initial value of character stored data and from the life data of the character data of corresponding the used role storage area of the player who has failed value of deducting always of deducting consistent.Consequently, from this games system on the whole, even carry out the people is played to the war of resistance, it is certain adding up to the value after the aggregate values of life data of the character data that each player to the war of resistance can use.Therefore, the people is played to the war of resistance by carrying out, even to the war of resistance recreation quantity of each player's spendable character data is increased and decreased to the people, change from the total number of the spendable character data of all whole players of games system, this variation also is confined in certain scope.
In addition, in this variation, illustrated that the initial value with life data is set at 3, once just life data is subtracted 1 if in the people is played to the war of resistance, fail, when this life data has been zero, the situation of deletion character data, but equally also the initial value of life data can be set at zero, once just this life data is added 1 if in the people is played to the war of resistance, fail, when the value of this life data reaches 3, the deletion character data.
More than, (comprise above-mentioned variation at above-mentioned embodiment.Below same.) in, for example understand the player who uses this street game machine 1 to play, by with other players that use other street game machines 1 to play the people is won in to war of resistance recreation, the situation of the character data that the computer antagonism that obtains that these other players use that these other street game machines carry out obtains wartime, but be not limited thereto situation, so long as the player who uses this street game machine 1 to play, the situation of the character data that other players that acquisition uses other street game machines 1 to play obtain when utilizing these other street game machines 1 to play all can be brought into play identical effect.
Thus, for example, the present invention is also applicable to following situation, promptly, using respectively between the player that different street game machines 1 is played mutually, carry out the incident of the spendable character data of each player of exchange mutually, set up, make the player who utilizes this street game machine 1 to play obtain to use other players' that other street game machines 1 play the character data used by exchange in this incident.
In addition, for example, the present invention is also applicable to following situation, promptly, using respectively between the player that different street game machines 1 is played mutually, carry out the payment credit value and buy the incident of a side player the character data used,, make the player who utilizes this street game machine 1 to play obtain to use other players' that other street game machines 1 play the character data used by The bargain is closed in this incident.
In addition, in the above-described embodiment, for example understand the player who uses this street game machine 1 to play, by with other players that use other street game machines 1 to play the people is won in to war of resistance recreation, obtain the situation of the character data that these other players obtain in to the war of resistance at the computer that uses these other street game machines to carry out, but be not limited thereto, the player who uses this street game machine 1 to play obtains other players by the situation of computer to the character data of the preparation method acquisition beyond the war of resistance recreation, also can obtain identical effect., as described above, can list in the dealing incident and buy the method that obtains the preparation method beyond the war of resistance recreation as computer by the payment credit value; Perhaps in compound event, convert method that the new character data more than 1 obtains etc. to by a plurality of character data that oneself is obtained.
About last preparation method, for example, as long as kind that can be by between each street game machine, carrying out the character data that the dealing incident buys between each street game machine and in transaction event the quantity etc. of certain character data of dealing be set to difference, just can with the situation of above-mentioned embodiment in the same manner, promote to utilize each player of this games system, apply in a flexible way energetically and use other players that other street game machines 1 play the people is played to the war of resistance.In addition, because in this case, be used for determining the character data that can buy kind data and be used to determine that the quantity data in certain character data of transaction event dealing is the probability of occurrence data, so, be difference mutually with these data change setting between each street game machine.In addition, if between each street game machine, the difference that is set at the selling price of certain character data in the dealing incident, then can be in the dealing incident, make the obtainable acquisition probability of each player different between each street game machine, therefore, in this case, be used to determine that the data of its selling price also are the probability of occurrence data.
In one preparation method of back, for example, as long as be provided with following data different between each street game machine: each character data can become the kind by the data of the probability of the character data after the compound event conversion and the character data that can synthesize by compound event, then can with the situation of above-mentioned embodiment in the same manner, promote to utilize each player of this games system to apply in a flexible way energetically and use other players that other street game machines 1 play the people is played to the war of resistance.In addition, in this case, because the data of the kind of the character data that is used to determine each character data can become the data of the probability by the character data after the compound event conversion and is used to determine to synthesize by compound event are the probability of occurrence data, so, between each street game machine, be set at these data changes different.
In addition, in the above-described embodiment, the character data that the player is obtained has been described or has been used for the situation that specific these particular data all is stored in same magnetic card, but also can be respectively with each character data or its specific data storages in different movable-type storage mediums such as magnetic card.In this case, the outside that is preferably in the movable-type storage medium demonstrates expression and the character data that is stored in inside or by the image of the corresponding strange beast role's of the specific character data of particular data pattern etc.So, just can increase the acquisition desire of player, impel the player to play each character data.In addition, be printed in the outside of movable-type storage medium under the situation of pattern etc., also can in advance the movable-type storage medium that is printed on each strange beast role's of expression pattern be contained in the street game machine, discharge this movable-type storage medium afterwards again.
In addition, in the above-described embodiment, illustrated that the player inserts card by the magnetic card that oneself is held and inserts conveying end 17, the successional structure that can realizing of continuing to play in the time of can be since the game over of last time played, but also can be for not using magnetic card etc., not realizing the successional structure of playing.
In addition, also can wait under the situation of using the corresponding strange beast role of the character data that obtains with the player in other recreation in the card recreation that business card is played such, from street game machine, discharge the outside show represent and can use the role zone in the corresponding strange beast role's of character stored data the moving-member of pattern.In this case, there is no need in these mobile model parts to preserve data such as character data.
In addition, in the above-described embodiment, the means that realized by softwares such as computer programs also can realize by hardware such as circuit, chips, and, also can realize by hard-wired means such as circuit, chips by softwares such as computer programs.

Claims (14)

1. a street game machine is characterized in that,
Have: operating portion, it is used for game operation; The game image display part, it shows the game image that comprises the element images of playing; Collect portion, it is collected by money or coin or is equivalent to the play value medium that these electronic data constitutes; Recreation key element storage part, its store respectively with can be by each corresponding recreation factor data of a plurality of recreation element images that this game image display part shows; Game control portion, it collects the play value medium with this portion of collecting is condition, the process that begins to play, in the process of this recreation, this game image display part is shown and the corresponding recreation element images of recreation factor data of reading from this recreation key element storage part, and control the process of this recreation according to the content of operation of this operating portion; Department of Communication Force, it carries out data communication by network between similar street game machine with other; But the user element storage part, it is stored player in a plurality of recreation factor datas of being stored in the above-mentioned recreation key element storage part, that carry out above-mentioned recreation spendable recreation factor data or particular data of being used for specific this recreation factor data in this recreation; The probability of occurrence storage part, it makes above-mentioned game image display part show that the probability of occurrence data of each probability of occurrence of the element images of respectively playing store to being used to determine above-mentioned game control portion, and the above-mentioned element images of respectively playing is corresponding with above-mentioned a plurality of recreation factor datas that this recreation key element storage part is stored respectively; And the setting changing unit, it sets change to the probability of occurrence data of being stored in this probability of occurrence storage part;
This game process portion, control the process of recreation in the following manner: according to probability of occurrence by the probability of occurrence data of being stored in this probability of occurrence storage part decision, make this game image display part show with this recreation key element storage part in the corresponding recreation element images of the recreation factor data more than 1 or 2 of being stored; And carry out following control: usage license condition according to the rules, recreation factor data that will be corresponding, particular data that maybe should the recreation key element with shown recreation element images in this game image display part, but store in this user element storage part;
In addition, this game process portion also carries out following control: based on the reception data that this Department of Communication Force received, but will with the identical data of particular data of this recreation key element maybe of the recreation factor data stored in the user element storage part that these other similar street game machine has, but store in this user element storage part.
2. street game machine according to claim 1 is characterized in that,
Have operating portion, it is used to set change;
Above-mentioned setting changing unit is set change according to this content of operation of setting the operating portion of change usefulness to the probability of occurrence data of being stored in the above-mentioned probability of occurrence storage part.
3. street game machine according to claim 1 is characterized in that,
Have the change of setting data reception portion, it receives by network and sets the change data;
Above-mentioned setting changing unit is set change based on these setting change setting that data reception portion received change data to the probability of occurrence data of storing in the above-mentioned probability of occurrence storage part.
4. street game machine according to claim 1 is characterized in that,
Have recreation factor data acceptance division, it receives the recreation factor data by network;
Above-mentioned game process portion carries out following control, and the recreation factor data that this recreation factor data acceptance division is received stores in the above-mentioned recreation key element storage part.
5. street game machine according to claim 1 is characterized in that,
Above-mentioned game control portion uses above-mentioned Department of Communication Force, with carry out data communication between above-mentioned other similar street game machines, and control is to the process of people to war of resistance recreation, that is, this player of playing of decision operation aforesaid operations portion, with other players that the operating portion of operating this other similar street game machine is played between victory or defeat;
In addition, this game control portion carries out following control, when this this player this to the people when winning in the war of resistance recreation, but but with this other similar user element storage part relevant that street game machine possessed with this other player in the identical data of the recreation factor data stored or particular data store in the above-mentioned user element storage part.
6. street game machine according to claim 5 is characterized in that,
Above-mentioned game control portion controls, when above-mentioned player above-mentioned when the people has been failed in to war of resistance recreation, but with the recreation factor data stored in the above-mentioned user element storage part or the data deletion of the satisfied regulation deletion condition in the particular data.
7. street game machine according to claim 6 is characterized in that,
But set up related with deletion count value data the recreation factor data stored in the above-mentioned user element storage part or particular data and store;
Above-mentioned game control portion carries out following control, when above-mentioned player above-mentioned to the people when having failed in the war of resistance recreation, make with this to the people to these corresponding deletion count value data of employed recreation factor data in the war of resistance recreation, produce the change of the count value size of stipulating;
The deletion condition of afore mentioned rules is that the accumulation change value of these deletion count value data has reached this condition of setting.
8. street game machine according to claim 7 is characterized in that,
Following two numerical value are consistent with each other: when above-mentioned player above-mentioned to the people when winning in the war of resistance recreation, but the quantity that stores the above-mentioned identical data in the above-mentioned user element storage part into be multiply by the afore mentioned rules value and the numerical value that draws; The total count value of the change that produces when in this is played to the war of resistance to the people, having failed with this this player.
9. street game machine according to claim 1 is characterized in that,
Have the storage medium discharge portion, this storage medium discharge portion is discharged movable-type storage medium, but this movable-type storage medium stores have with above-mentioned user element storage part in the recreation factor data or the corresponding data of particular data of storing.
10. street game machine according to claim 9 is characterized in that,
Have data and read portion, it reads the data of storing in the above-mentioned movable-type storage medium;
Above-mentioned game control portion carries out following control, but recreation factor data that will be corresponding with the data that these data portion of reading reads or specific data storages are in above-mentioned user element storage part.
11. a games system, this system is by network, and with many street game machines that are separately positioned in the different mutually sports grounds, formation can be carried out the connection of data communication mutually, it is characterized in that,
Above-mentioned many street game machines have claim 1,2,3,4,5,6,7,8,9 or 10 the structure that street game machine had respectively.
12. a games system, this system is by network, and with many street game machines that are separately positioned in the different mutually sports grounds, formation can be carried out the connection of data communication mutually, it is characterized in that,
Above-mentioned many street game machines have the structure that street game machine had of claim 3 respectively;
And having the probability of occurrence management devices, it sends above-mentioned setting change data by network to above-mentioned many street game machines.
13. a games system, this system is by network, and with many street game machines that are separately positioned in the different mutually sports grounds, formation can be carried out the connection of data communication mutually, it is characterized in that,
Above-mentioned many street game machines have the structure that street game machine had of claim 4 respectively,
And having recreation essential factor management device, it sends above-mentioned recreation factor data by network to above-mentioned many street game machines.
14. a games system, this system is by network, and with many street game machines that are separately positioned in the different mutually sports grounds, formation can be carried out the connection of data communication mutually, it is characterized in that,
Above-mentioned many street game machines have respectively: operating portion, and it is used for game operation; The game image display part, it shows the game image that comprises the element images of playing; Collect portion, it is collected by money or coin or is equivalent to the play value medium that these electronic data constitutes; Recreation key element storage part, its store respectively with can be by each corresponding recreation factor data of a plurality of recreation element images that this game image display part shows; Game control portion, it collects the play value medium with this portion of collecting is the process that condition begins to play, in the process of this recreation, this game image display part is shown and the corresponding recreation element images of recreation factor data of reading from this recreation key element storage part, and control the process of this recreation according to the content of operation of this operating portion; But the user element storage part, it is stored player in a plurality of recreation factor datas of being stored in the above-mentioned recreation key element storage part, that carry out above-mentioned recreation spendable recreation factor data or particular data of being used for specific this recreation factor data in this recreation; The probability of occurrence storage part, it makes above-mentioned game image display part show that the probability of occurrence data of each probability of occurrence of the element images of respectively playing store to being used to determine above-mentioned game control portion, and the above-mentioned element images of respectively playing is corresponding with above-mentioned a plurality of recreation factor datas that this recreation key element storage part is stored respectively;
This game process portion of each street game machine, control the process of recreation in the following manner: according to the probability of occurrence of the probability of occurrence data decision of being stored in this probability of occurrence storage part by this street game machine, make this game image display part of this street game machine show recreation element images, the recreation factor data of being stored in this recreation key element storage part of this recreation element images and this street game machine more than 1 or 2 is corresponding; And carry out following control: usage license condition according to the rules, recreation factor data that will be corresponding, particular data that maybe should the recreation key element with shown recreation element images in this game image display part, but store into this street game machine should user element storage part in;
In addition, this game process portion of each street game machine carries out following control: based on the reception data that receive by above-mentioned network, but the recreation factor data of being stored in the user element storage part that will have, identical data of the particular data of this recreation key element maybe with other street game machines in above-mentioned many street game machines, but store into this street game machine should user element storage part in;
The probability of occurrence data of storing in this probability of occurrence storage part of each street game machine are set to, and the probability of occurrence of the recreation element images that at least a and identical game factor data are corresponding is different and different because of street game machine.
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