AU646258B2 - Game apparatus and memory cartridge used therefor - Google Patents
Game apparatus and memory cartridge used thereforInfo
- Publication number
- AU646258B2 AU646258B2 AU78445/91A AU7844591A AU646258B2 AU 646258 B2 AU646258 B2 AU 646258B2 AU 78445/91 A AU78445/91 A AU 78445/91A AU 7844591 A AU7844591 A AU 7844591A AU 646258 B2 AU646258 B2 AU 646258B2
- Authority
- AU
- Australia
- Prior art keywords
- game apparatus
- used therefor
- cartridge used
- memory cartridge
- memory
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Controls And Circuits For Display Device (AREA)
- Display Devices Of Pinball Game Machines (AREA)
- Pinball Game Machines (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2-165125 | 1990-06-22 | ||
JP16512590A JP2775334B2 (ja) | 1990-06-22 | 1990-06-22 | ゲーム装置 |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU37067/93A Division AU661569B2 (en) | 1990-06-22 | 1993-04-22 | A video game process and a game cartridge |
Publications (2)
Publication Number | Publication Date |
---|---|
AU7844591A AU7844591A (en) | 1992-01-02 |
AU646258B2 true AU646258B2 (en) | 1994-02-17 |
Family
ID=15806387
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU78445/91A Expired AU646258B2 (en) | 1990-06-22 | 1991-06-17 | Game apparatus and memory cartridge used therefor |
AU37067/93A Expired AU661569B2 (en) | 1990-06-22 | 1993-04-22 | A video game process and a game cartridge |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU37067/93A Expired AU661569B2 (en) | 1990-06-22 | 1993-04-22 | A video game process and a game cartridge |
Country Status (7)
Country | Link |
---|---|
JP (1) | JP2775334B2 (ko) |
KR (1) | KR0126463B1 (ko) |
AU (2) | AU646258B2 (ko) |
CA (1) | CA2045072C (ko) |
DE (1) | DE4120556C2 (ko) |
FR (1) | FR2663767B1 (ko) |
GB (1) | GB2245186B (ko) |
Families Citing this family (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5411270A (en) * | 1992-11-20 | 1995-05-02 | Sega Of America, Inc. | Split-screen video game with character playfield position exchange |
US5405151A (en) * | 1992-11-20 | 1995-04-11 | Sega Of America, Inc. | Multi-player video game with cooperative mode and competition mode |
US5470080A (en) * | 1992-11-20 | 1995-11-28 | Sega Of America, Inc. | Multi-player video game apparatus with single screen mode and split screen mode |
US5411272A (en) * | 1992-11-20 | 1995-05-02 | Sega Of America, Inc. | Video game with spiral loop graphics |
US5513307A (en) * | 1992-11-20 | 1996-04-30 | Sega Of America, Inc. | Video game with switchable collision graphics |
WO1996041662A1 (en) * | 1993-07-15 | 1996-12-27 | World Epsilon Enterprise Inc. | Interactive computer game |
US5423556A (en) * | 1993-07-15 | 1995-06-13 | World Epsilon Enterprise Inc. | Interactive computer game |
EP0880983B1 (en) | 1996-11-22 | 2005-10-05 | Sega Enterprises, Ltd. | Game device, game displaying method, game result evaluating method, and recording medium for recording game program |
JP2003062341A (ja) | 2001-08-22 | 2003-03-04 | Nintendo Co Ltd | ゲームシステム、パズルゲームプログラムおよびプログラムを記憶した記憶媒体 |
JP4920940B2 (ja) | 2004-10-04 | 2012-04-18 | 任天堂株式会社 | パズル要素表示ゲーム装置およびパズル要素表示ゲームプログラム |
JP4756631B2 (ja) | 2005-05-09 | 2011-08-24 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
JP5085053B2 (ja) | 2006-05-25 | 2012-11-28 | 株式会社バンダイナムコゲームス | 画像生成システム、プログラム及び情報記憶媒体 |
US11207603B2 (en) | 2019-06-13 | 2021-12-28 | Nintendo Co., Ltd. | Information processing system and information processing apparatus that allow diversified game development, method of controlling information processing system, and information processing program in puzzle game using defensive and offensive paramaters |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU4776590A (en) * | 1989-01-10 | 1990-07-26 | Nintendo Co., Ltd. | System for preventing the use of an unauthorized external memory |
AU5628790A (en) * | 1989-06-05 | 1990-12-06 | Codemasters Limited | Interfacing device for a computer games system |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS579480A (en) * | 1980-06-19 | 1982-01-18 | Nintendo Co Ltd | Figure displaying game device |
JPS5734880A (en) * | 1980-08-12 | 1982-02-25 | Nintendo Co Ltd | Figure display game device |
EP0103571A1 (en) * | 1982-01-25 | 1984-03-28 | Entex Industries, Inc. | Hand held electronic game with interchangeable cartridges |
SE8201706L (sv) * | 1982-03-17 | 1983-09-18 | Denev Martin | Anvendande av identiska (eller liknande) bilder av cancerceller och identiska (eller liknande) bilder av deras naturliga bekempare, lymfocyt-celler, i spel-anordningar med dynamiskt visuellt spel |
AU609375B3 (en) * | 1985-10-04 | 1991-03-06 | Nintendo Co., Ltd. | A cartridge for a game unit |
CA1284225C (en) * | 1986-07-23 | 1991-05-14 | Katsuya Nakagawa | Game software service system |
CA1330596C (en) * | 1986-11-19 | 1994-07-05 | Yoshiaki Nakanishi | Memory cartridge and data processing apparatus |
JP2710316B2 (ja) * | 1987-08-26 | 1998-02-10 | 任天堂株式会社 | パスワード作成装置およびパスワード作成装置を用いたゲーム機 |
-
1990
- 1990-06-22 JP JP16512590A patent/JP2775334B2/ja not_active Expired - Fee Related
-
1991
- 1991-06-17 AU AU78445/91A patent/AU646258B2/en not_active Expired
- 1991-06-20 CA CA002045072A patent/CA2045072C/en not_active Expired - Lifetime
- 1991-06-21 GB GB9113518A patent/GB2245186B/en not_active Expired - Lifetime
- 1991-06-21 FR FR9107676A patent/FR2663767B1/fr not_active Expired - Lifetime
- 1991-06-21 DE DE4120556A patent/DE4120556C2/de not_active Expired - Lifetime
- 1991-06-22 KR KR91010456A patent/KR0126463B1/ko not_active IP Right Cessation
-
1993
- 1993-04-22 AU AU37067/93A patent/AU661569B2/en not_active Expired
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU4776590A (en) * | 1989-01-10 | 1990-07-26 | Nintendo Co., Ltd. | System for preventing the use of an unauthorized external memory |
AU5628790A (en) * | 1989-06-05 | 1990-12-06 | Codemasters Limited | Interfacing device for a computer games system |
Also Published As
Publication number | Publication date |
---|---|
AU7844591A (en) | 1992-01-02 |
JPH0454986A (ja) | 1992-02-21 |
FR2663767B1 (fr) | 1997-09-26 |
FR2663767A1 (fr) | 1991-12-27 |
JP2775334B2 (ja) | 1998-07-16 |
AU661569B2 (en) | 1995-07-27 |
DE4120556C2 (de) | 1996-10-10 |
GB9113518D0 (en) | 1991-08-07 |
GB2245186B (en) | 1994-06-08 |
GB2245186A (en) | 1992-01-02 |
DE4120556A1 (de) | 1992-01-09 |
AU3706793A (en) | 1993-07-15 |
CA2045072A1 (en) | 1991-12-23 |
KR0126463B1 (en) | 1997-12-24 |
CA2045072C (en) | 2000-01-18 |
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