WO2023037994A1 - 情報処理装置およびコントローラ - Google Patents
情報処理装置およびコントローラ Download PDFInfo
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- WO2023037994A1 WO2023037994A1 PCT/JP2022/033224 JP2022033224W WO2023037994A1 WO 2023037994 A1 WO2023037994 A1 WO 2023037994A1 JP 2022033224 W JP2022033224 W JP 2022033224W WO 2023037994 A1 WO2023037994 A1 WO 2023037994A1
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- Prior art keywords
- controller
- information processing
- analog stick
- setting screen
- sensitivity
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- 230000010365 information processing Effects 0.000 title claims abstract description 104
- 230000035945 sensitivity Effects 0.000 claims abstract description 153
- 230000005540 biological transmission Effects 0.000 claims description 11
- 230000008859 change Effects 0.000 claims description 11
- 230000003068 static effect Effects 0.000 claims description 4
- 230000001934 delay Effects 0.000 claims 1
- 238000012545 processing Methods 0.000 description 21
- 238000004891 communication Methods 0.000 description 20
- 230000006870 function Effects 0.000 description 20
- 238000010586 diagram Methods 0.000 description 11
- 230000004048 modification Effects 0.000 description 9
- 238000012986 modification Methods 0.000 description 9
- 238000001514 detection method Methods 0.000 description 4
- 238000004590 computer program Methods 0.000 description 3
- 238000005516 engineering process Methods 0.000 description 3
- 230000004044 response Effects 0.000 description 3
- 239000000470 constituent Substances 0.000 description 2
- 238000000034 method Methods 0.000 description 2
- 238000012546 transfer Methods 0.000 description 2
- 238000006243 chemical reaction Methods 0.000 description 1
- 239000003086 colorant Substances 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000013507 mapping Methods 0.000 description 1
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- 230000003313 weakening effect Effects 0.000 description 1
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0338—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
Definitions
- the present invention relates to technology for setting controllers.
- controllers equipped with analog sticks have become popular as controllers for users to input operations when playing applications such as games.
- the analog stick is set with a sensitivity that defines the amount of operation recognized by the system relative to the actual amount of operation by the user, and a dead zone (also called “dead zone” or “play”) that does not accept input operations. be done.
- a sensitivity that defines the amount of operation recognized by the system relative to the actual amount of operation by the user
- a dead zone also called “dead zone” or “play”
- Appropriate settings for analog stick sensitivity and deadzone may vary from application to operation, or from user to user. Therefore, there is a need for a mechanism to assist the user in properly adjusting the sensitivity and deadzone of the analog stick.
- An object of the present invention is to provide technology that assists the user in adjusting the sensitivity and dead zone of the analog sticks provided on the controller.
- an information processing apparatus capable of receiving operation information from a controller, comprising: a generation unit for generating a controller setting screen; and a display control unit for displaying on a display device.
- the controller has an analog stick.
- the settings screen includes an image showing both analog stick sensitivity and deadband on a common scale.
- This device is an information processing device capable of receiving operation information from a controller, and includes a generation unit that generates a controller setting screen, and a display control unit that causes a display device to display the controller setting screen.
- the controller has an analog stick.
- the setting screen is configured so that the user can simultaneously adjust the sensitivity and deadband of the analog stick.
- This controller is a controller provided with an analog stick, and includes a storage unit that stores set values regarding the sensitivity and dead band of the analog stick, and an external information processing device that stores the set values regarding the sensitivity and dead band of the analog stick stored in the storage unit. , a second transmission unit that transmits the operation information input to the analog stick to the information processing device, and the setting values regarding the sensitivity and dead zone of the analog stick set on the setting screen of this controller an updating unit that updates the setting values acquired from the processing device and stored in the storage unit.
- FIG. 1 is a diagram showing an information processing system according to an embodiment of the present invention
- FIG. (a) is a diagram showing the top surface of the game controller
- (b) is a diagram showing the back side of the game controller.
- 3 is a block diagram showing functional blocks of a controller
- FIG. 3 is a block diagram showing functional blocks of the information processing apparatus
- FIG. 3 is a block diagram showing functional blocks of the information processing apparatus
- FIG. It is a figure which shows the example of a controller setting screen. It is a figure which shows the example of a controller setting screen. It is a figure which shows the example of a controller setting screen. It is a figure which shows the example of a controller setting screen.
- FIG. 1 shows an information processing system 1 according to an embodiment of the present invention.
- the information processing system 1 includes an information processing device 10 , a display device 4 and a controller 6 .
- the information processing device 10 of the embodiment is a game device, for example, a stationary game device.
- the information processing device 10 is wirelessly connected to the controller 6 operated by the user.
- the controller 6 is an input device through which a user inputs operations.
- the controller 6 provides the information processing apparatus 10 with operation information indicating operations input by the user.
- the controller 6 can also be called a game controller.
- the display device 4 may be a television having a display for outputting images and a speaker for outputting sounds, or may be a computer display.
- the display device 4 may be connected to the information processing device 10 with a wired cable or wirelessly.
- the information processing apparatus 10 receives the operation information provided from the controller 6, the information processing apparatus 10 reflects the operation information in the processing of the system software and the application software, and causes the display device 4 to display an image regarding the processing result.
- FIG. 2(a) shows the upper surface of the controller 6.
- FIG. 2(a) shows the upper surface of the controller 6.
- the user operates the controller 6 by gripping the left grip portion 78b with the left hand and gripping the right grip portion 78a with the right hand.
- a direction button 71, a right analog stick 77a, a left analog stick 77b, and an operation button 76, which are input units, are provided on the upper surface of the housing of the controller 6.
- the directional buttons 71 include an up button 71a, a left button 71b, a down button 71c and a right button 71d.
- the four types of operation buttons 76 are marked with different graphics in different colors in order to distinguish them from each other. That is, the ⁇ button 72 is marked with a red circle, the ⁇ button 73 is marked with a blue cross, the ⁇ button 74 is marked with a purple square, and the ⁇ button 75 is marked with a green triangle.
- the right analog stick 77a and the left analog stick 77b are also called control sticks or thumbsticks, and are tilted and used to input the direction and tilt amount.
- the tilt amount can also be said to be the angle at which the right analog stick 77a or the left analog stick 77b is tilted.
- the right analog stick 77a and the left analog stick 77b also function as push-down buttons that sink downward when pressed by the user and return to their original positions when released by the user.
- the button function that is pressed using the right analog stick 77a will be referred to as the R3 button
- the button function that will be pressed using the left analog stick 77b will be referred to as the L3 button.
- a touch pad 79 is provided in the flat area between the direction buttons 71 and the operation buttons 76 on the upper surface of the housing.
- the touch pad 79 also functions as a push button that sinks downward when pressed by the user and returns to its original position when released by the user.
- a home button 80 is provided between the right analog stick 77a and the left analog stick 77b.
- the home button 80 is used to turn on the power of the controller 6 and at the same time activate the communication function for wireless connection with the information processing device 10 .
- home button 80 is also used to cause information processing device 10 to display a menu screen or a home screen.
- the menu screen or home screen is a screen for allowing the user to select functions and applications to be executed by the information processing apparatus 10 .
- the SHARE button 81 is provided on the left side of the touch pad 79.
- the SHARE button 81 is used to input instructions from the user to the OS or system software in the information processing device 10 .
- An OPTIONS button 82 is provided on the right side of the touchpad 79 .
- the OPTIONS button 82 is used to input an instruction from the user to the application (game) executed on the information processing device 10 .
- Both the SHARE button 81 and the OPTIONS button 82 may be formed as push buttons.
- FIG. 2(b) shows the back side of the controller 6.
- FIG. A touch pad 79 is bent and extended from the upper surface of the housing on the upper side of the rear side of the housing of the controller 6, and a horizontally long light emitting section 85 is provided on the lower side of the rear side of the housing.
- the light emitting unit 85 has LEDs of red (R), green (G), and blue (B), and lights according to the emitted light color information transmitted from the information processing device 10 .
- R1 button 83a, R2 button 84a and L1 button 83b, L2 button 84b are provided at symmetrical positions in the longitudinal direction on the rear side of the housing.
- the R1 button 83a and R2 button 84a are operated by the index finger and middle finger of the user's right hand, respectively, and the L1 button 83b and L2 button 84b are operated by the index finger and middle finger of the user's left hand, respectively.
- the upper R1 button 83a and L1 button 83b may be configured as push buttons, and the lower R2 button 84a and L2 button 84b may be configured as pivotally supported trigger type buttons.
- the button configuration of the controller 6 has been shown above in FIGS. 2(a) and 2(b).
- the controller 6 includes various input units (various buttons, sticks, etc.). The user inputs an operation to the input unit of the controller 6 while looking at the menu screen or game screen displayed on the display device 4 .
- FIG. 3 is a block diagram showing functional blocks of the controller 6.
- the controller 6 includes an input section 200 , a wireless communication module 202 , a profile storage section 204 , a profile transmission section 206 , an operation detection section 208 , an operation information transmission section 210 and a profile update section 212 .
- the input unit 200 includes the direction button 71, the right analog stick 77a, the left analog stick 77b, and the operation button 76 shown in FIG.
- the right analog stick 77a and the left analog stick 77b are collectively referred to as the "analog stick 77".
- the wireless communication module 202 wirelessly communicates with the information processing apparatus 10 using a known communication protocol such as the Bluetooth (registered trademark) protocol or the IEEE802.11 protocol.
- the profile storage unit 204 stores profile data including multiple types of setting values for the controller 6 .
- Profile data consists of (1) profile ID, (2) function assignment data for various buttons (button mapping data), (3) setting values for the sensitivity of each of the right analog stick 77a and left analog stick 77b, and (4) right analog stick. Contains settings for dead zones for stick 77a and left analog stick 77b, respectively.
- the profile ID in (1) may be the user ID or the ID of the information processing apparatus 10 .
- the profile storage unit 204 may store a plurality of profile data with different profile IDs.
- the sensitivity of (3) defines the magnitude of the operation recognized by the information processing device 10 with respect to the magnitude of the operation actually input by the user to the analog stick 77 (in other words, the amount of tilt).
- the magnitude of the operation recognized by the information processing device 10 can also be said to be the magnitude of the operation input to data processing in the information processing device 10 .
- the set value of sensitivity may be the ratio of the amount of operation actually input to the analog stick 77 and the amount of operation recognized by the information processing device 10 , and the ratio is the amount of operation actually input to the analog stick 77 . It may change depending on the value of the manipulated variable.
- the dead zone (4) is a range in which operations input to the analog stick 77 are not accepted, in other words, a range in which operations input to the analog stick 77 are ignored.
- the set value of the dead zone may be a tilt amount value range corresponding to the dead zone.
- the profile transmission unit 206 transmits the profile data stored in the profile storage unit 204 to the information processing device 10 via the wireless communication module 202 .
- the operation detection unit 208 detects operations input to the input unit 200 .
- Operation information transmission section 210 transmits operation information related to an operation input to input section 200 to information processing apparatus 10 via wireless communication module 202 .
- the operation detection unit 208 detects the direction in which the analog stick 77 is tilted (tilting direction) and the amount of tilt (analog amount). Operation information including the tilt direction and tilt amount of 77 is transmitted to the information processing apparatus 10 .
- the profile update unit 212 wirelessly updates the profile data transmitted from the information processing apparatus 10 and including setting values related to the sensitivity and dead zone of the analog stick 77 set by the user on the setting screen of the controller 6. Acquired through the communication module 202 . Based on the profile data transmitted from the information processing apparatus 10, the profile update unit 212 updates the profile data stored in the profile storage unit 204 (for example, set values regarding the sensitivity and dead zone of the analog stick 77).
- FIG. 4 is a block diagram showing functional blocks of the information processing device 10. As shown in FIG. The figure mainly shows the hardware configuration of the information processing apparatus 10 .
- the information processing apparatus 10 includes a main power button 20, a power ON LED 21, a standby LED 22, a system controller 24, a clock 26, a device controller 30, a media drive 32, a USB module 34, a flash memory 36, a wireless communication module 38, and wired communication. It comprises a module 40 , a subsystem 50 and a main system 60 .
- the main system 60 includes a main CPU, a memory that is a main storage device, a memory controller, a GPU (Graphics Processing Unit), and the like.
- the GPU is mainly used for arithmetic processing of game programs. These functions may be configured as a system-on-chip and formed on one chip.
- the main CPU has a function of starting the OS and executing applications installed in a storage unit (for example, the flash memory 36 or an auxiliary storage device (not shown)) under the environment provided by the OS.
- the main system 60 also has a function of controlling the display contents on the display device 4 .
- the subsystem 50 includes a sub CPU, a memory that is a main storage device, a memory controller, and the like, and does not include a GPU.
- the number of circuit gates of the sub CPU is smaller than the number of circuit gates of the main CPU, and the operating power consumption of the sub CPU is smaller than the operating power consumption of the main CPU.
- the sub CPU operates while the main CPU is in a standby state, and its processing functions are restricted in order to keep power consumption low. Note that the sub CPU and memory may be formed on separate chips.
- the main power button 20 is an input unit for inputting an operation from the user, is provided on the front surface of the housing of the information processing apparatus 10, and turns on or off the power supply to the main system 60 of the information processing apparatus 10. operated for Hereinafter, when the main power is on, it means that the main system 60 is in an active state, and when the main power is off, it means that the main system 60 is in a standby state.
- the power ON LED 21 lights up when the main power button 20 is turned on, and the standby LED 22 lights up when the main power button 20 is turned off.
- the system controller 24 detects pressing of the main power button 20 by the user. When the main power button 20 is pressed while the main power is in the off state, the system controller 24 acquires the pressing operation as an "on instruction”. When the button 20 is pressed, the system controller 24 acquires the pressing operation as an "off instruction”.
- the main CPU has the function of executing game programs installed in a predetermined storage unit or ROM medium 44, while the sub CPU does not have such a function.
- the sub CPU has a function of accessing the storage unit and a function of transmitting/receiving data to/from an external device.
- the sub CPU is configured with only such limited processing functions, and therefore can operate with lower power consumption than the main CPU.
- the clock 26 is a real-time clock that generates current date and time information and supplies it to the system controller 24 , subsystem 50 and main system 60 .
- the device controller 30 is configured as an LSI (Large-Scale Integrated Circuit) that exchanges information between devices like a south bridge. As illustrated, devices such as a system controller 24, a media drive 32, a USB module 34, a flash memory 36, a wireless communication module 38, a wired communication module 40, a subsystem 50 and a main system 60 are connected to the device controller 30. be.
- the device controller 30 absorbs differences in electrical characteristics and data transfer speeds of the respective devices, and controls the timing of data transfer.
- the media drive 32 is a drive device that loads and drives ROM media 44 that record application software such as games and license information, and reads programs and data from the ROM media 44 .
- the ROM medium 44 is a read-only recording medium such as an optical disk, a magneto-optical disk, or a Blu-ray disk.
- the USB module 34 is a module that connects to an external device with a USB cable.
- the flash memory 36 is an auxiliary storage device that constitutes internal storage.
- the wireless communication module 38 wirelessly communicates with the controller 6, for example, using a communication protocol such as the Bluetooth protocol or the IEEE802.11 protocol.
- the wired communication module 40 performs wired communication with an external device, and connects to the Internet, a server, or the like via an access point (not shown), for example.
- FIG. 5 is also a block diagram showing functional blocks of the information processing device 10. As shown in FIG. The figure mainly shows the software configuration of the information processing apparatus 10 .
- the information processing device 10 includes a processing unit 100 and a storage unit 102 .
- the processing unit 100 executes various types of information processing.
- the processing unit 100 may be realized by the CPU or GPU of the main system 60 shown in FIG.
- the storage unit 102 stores data referenced or updated by the processing unit 100 .
- the storage unit 102 may be realized by the main memory of the main system 60 shown in FIG. 4 or by an auxiliary storage device such as the flash memory 36 or the like.
- the storage unit 102 includes an App storage unit 104 and a profile storage unit 106.
- the App storage unit 104 stores various applications executed by the processing unit 100 (App execution unit 114). Applications in the embodiment include an application for setting the controller 6 (hereinafter also referred to as "controller setting App").
- Profile storage unit 106 stores profile data of controller 6 . As described above, the profile data of the controller 6 includes the sensitivity settings and the dead zone settings of the controller 6 .
- the processing unit 100 includes a profile acquisition unit 110 , an operation information acquisition unit 112 , an operation determination unit 113 , an App execution unit 114 , a display control unit 116 and a profile update unit 120 .
- App execution unit 114 includes setting screen generation unit 118 . Functions of at least some of the functional blocks included in the processing unit 100 may be implemented in the controller setting App.
- the main system 60 (main CPU, etc.) of the controller 6 may display the functions of the functional blocks of the processing unit 100 by reading the controller setting App to the main memory and executing it.
- the profile acquisition unit 110 acquires profile data transmitted from the controller 6 via the wireless communication module 38 shown in FIG. Profile acquisition unit 110 stores the profile data transmitted from controller 6 in profile storage unit 106 .
- the operation information acquisition unit 112 acquires operation information transmitted from the controller 6 via the wireless communication module 38 shown in FIG. Based on the operation information acquired by the operation information acquisition unit 112 and the profile data stored in the profile storage unit 106, the operation determination unit 113 determines the mode of operation input to the system (App execution unit 114). In other words, the operation determination unit 113 adjusts the operation mode indicated by the operation information acquired by the operation information acquisition unit 112 based on the profile data, thereby indicating the operation content to be input to the system (App execution unit 114). Operation information (hereinafter also referred to as “adjustment operation information”) is generated.
- the App execution unit 114 executes applications stored in the App storage unit 104.
- the App execution unit 114 also generates an application execution result that reflects the adjustment operation information input from the operation determination unit 113 .
- the display control unit 116 outputs an image generated by the App execution unit 114, that is, an image related to the execution result of the application by the App execution unit 114 to the display device 4, and causes the display device 4 to display the image.
- the setting screen generation unit 118 generates data for a screen for setting the controller 6 (hereinafter referred to as "controller setting screen").
- the display control unit 116 causes the display device 4 to display the controller setting screen generated by the setting screen generation unit 118 .
- the profile update unit 120 stores profile data including various setting values of the controller 6 set by the user on the controller setting screen in the profile storage unit 106 .
- the profile update unit 120 transmits profile data including various setting values of the controller 6 set by the user on the controller setting screen to the controller 6 via the wireless communication module 38 shown in FIG. It is stored in the controller 6.
- a basic operation of the information processing system 1 configured as above will be described.
- the information processing device 10 and the controller 6 start wireless communication.
- the profile transmission unit 206 of the controller 6 transmits the profile data stored in the profile storage unit 204 to the information processing device 10 .
- the profile acquisition unit 110 of the information processing device 10 acquires the profile data transmitted from the controller 6 and stores it in the profile storage unit 106 .
- the App execution unit 114 of the information processing device 10 starts executing an application (for example, a game program) stored in the App storage unit 104 in response to a user's operation, and generates an image showing the execution result of the application.
- the display control unit 116 of the information processing device 10 causes the display device 4 to display the image generated by the App execution unit 114 .
- the image can also be said to be screen data.
- the operation detection unit 208 of the controller 6 detects the input operation.
- the operation information transmission unit 210 of the controller 6 transmits operation information indicating the input operation to the information processing device 10 .
- the operation information acquisition unit 112 of the information processing device 10 acquires operation information transmitted from the controller 6 .
- the operation determination unit 113 adjusts the operation information acquired by the operation information acquisition unit 112 (that is, the operation information transmitted from the controller 6) based on the profile data stored in the profile storage unit 106, so that the system Generates adjustment operation information that indicates the operation content to be input to .
- the operation information of the analog stick 77 includes the tilting direction and amount of tilting of the analog stick 77 .
- the operation determination unit 113 determines that the operation of the analog stick 77 has not been input, and that the operation of the analog stick 77 has not been input.
- the operation determination unit 113 derives a tilting amount for system input corresponding to the tilting amount indicated by the operation information based on the sensitivity setting value defined by the profile data, and performs an adjustment operation indicating the derived tilting amount for system input. Generate information. In other words, the operation determination unit 113 identifies the tilt amount for system input associated with the tilt amount indicated by the operation information in the sensitivity curve indicated by the profile data, and generates adjustment operation information indicating the identified tilt amount for system input. to generate The operation determination unit 113 inputs the generated adjustment operation information to the App execution unit 114 .
- the App execution unit 114 of the information processing apparatus 10 generates an image showing the execution result of the application reflecting the adjustment operation information input from the operation determination unit 113 (for example, the result of moving the character based on the adjustment operation information). .
- the display control unit 116 of the information processing device 10 causes the display device 4 to display the image generated by the App execution unit 114 .
- the user activates the controller setting App in the information processing device 10, and the App executing unit 114 of the information processing device 10 starts executing the controller setting App.
- the setting screen generation unit 118 of the App execution unit 114 generates data for the controller setting screen.
- the display control unit 116 of the information processing device 10 outputs the data of the controller setting screen to the display device 4 and causes the display device 4 to display the controller setting screen.
- FIG. 6 shows an example of the controller setting screen.
- the controller setting screen 130 in FIG. 6 shows content for setting the sensitivity and dead zone of the input section 200 (for example, the analog stick 77) of the controller 6.
- FIG. The controller setting screen 130 includes a setting target selection field 132 , a sensitivity pattern selection field 134 , a sensitivity curve adjustment gauge 136 , a dead zone adjustment gauge 138 , a sensitivity curve image 140 and a setting state image 148 .
- the setting target selection field 132 is a screen element for selecting an element of the input unit 200 to be set on the controller setting screen 130 (for example, the direction button 71, the operation button 76, the right analog stick 77a, and the left analog stick 77b). In FIG. 6, the left analog stick 77b is selected.
- the controller setting screen 130 of the embodiment it is possible to select the elements of the input unit 200 to be set within the page for setting the sensitivity and dead zone.
- the sensitivity pattern selection field 134 is a screen element for selecting a specific pattern from a plurality of predetermined sensitivity curve patterns.
- the sensitivity curve is based on the magnitude of the operation input by the user to the analog stick 77 (hereinafter also referred to as “user input operation amount”) and the magnitude of the operation recognized in the data processing of the information processing apparatus 10 (hereinafter “system recognition It is also called a "manipulated amount”).
- the user input operation amount can also be said to be the actual tilting amount and tilting angle of the analog stick 77 .
- the system recognition operation amount can also be said to be the tilting amount and the tilting angle of the analog stick 77 that are input to the data processing of the information processing apparatus 10 (the App execution unit 114 in the embodiment). At least part of the sensitivity curve may be a straight line.
- Multiple sensitivity curve patterns may include linear, delay, and quick.
- Linear is a pattern in which the system recognition operation amount increases in proportion to an increase in the user input operation amount. For example, it is a pattern in which the slope of the sensitivity curve is constant.
- the delay is a pattern in which the amount of increase in the system recognition operation amount is moderate while the user input operation amount is small, and the system recognition operation amount increases greatly as the user input operation amount increases.
- Quick is a pattern in which even if the user input operation amount is small, the increase in the system recognition operation amount is large, and the system recognition operation amount quickly reaches the upper limit.
- the sensitivity curve adjustment gauge 136 is a screen element that adjusts the correspondence relationship between the user input operation amount and the system recognition operation amount for the analog stick 77. Specifically, the sensitivity curve adjustment gauge 136 is a screen element that adjusts the slope or curvature of the sensitivity curve. . Sensitivity curve adjustment gauge 136 includes a slider that indicates the sensitivity value of analog stick 77 . The dead zone adjustment gauge 138 is a screen element for adjusting the dead zone range (in other words, dead zone size) of the analog stick 77 . Deadzone adjustment gauge 138 includes a slider that indicates the deadzone value of analog stick 77 .
- the controller setting screen 130 includes two images showing both the sensitivity and dead zone of the analog stick 77 on a common scale (in other words, a common standard).
- One image is a sensitivity curve image 140 showing the sensitivity and dead zones along the axis related to the magnitude of the manipulation input by the user to the analog stick 77 .
- the other image is a setting state image 148 that shows sensitivity and dead zones by distance from the center based on the magnitude of the user's input to the analog stick 77 .
- the setting screen generator 118 arranges the sensitivity curve image 140 and the setting state image 148 on the controller setting screen 130 .
- the sensitivity curve image 140 shows a sensitivity curve arranged in a graph area in which the horizontal axis represents the magnitude of the operation input by the user to the analog stick 77 and the vertical axis represents the magnitude of the operation recognized by the information processing apparatus 10.
- Contains objects initial sensitivity curve 146 and adjusted sensitivity curve 144).
- the initial sensitivity curve 146 indicates the initial value of the sensitivity curve defined by the pattern selected in the sensitivity pattern selection column 134 .
- An adjusted sensitivity curve 144 indicates the sensitivity curve after adjustment by the sensitivity curve adjustment gauge 136 .
- the sensitivity curve image 140 also includes an object (dead zone 142) indicating the range of the dead zone arranged along the horizontal axis of the graph area.
- a dead zone 142 in FIG. 6 indicates that 18% of the amount of tilt that can be input by the user from the static position (in other words, the initial position) of the analog stick 77 is the dead zone.
- the setting state image 148 includes an image showing the input unit 200 to be set (the left analog stick 77b in FIG. 6), and information on sensitivity and dead zone is superimposed on the image.
- the setting state image 148 has a plurality of concentric circles (level lines 150) centered on the static position (in other words, the initial position) of the analog stick 77 and indicating the magnitude of the operation from the static position in multiple stages.
- the plurality of level lines 150 may include three level lines 150 indicating 100%, 75%, and 50% of the maximum value of the magnitude of the operation, based on the maximum value of the magnitude of the operation.
- the level line 150 can also be said to be a contour line regarding the magnitude of the operation.
- a first object (dead zone 152 ) indicating a dead zone and a second object (input An operation amount indicator 156) and a third object (recognized operation amount indicator 154) indicating the magnitude of the operation recognized by the information processing device 10 are arranged.
- the dead zone 152 indicates the range of the dead zone by the distance from the stationary position of the analog stick 77, that is, the center of the circle indicated by the level line 150.
- the input operation amount indicator 156 indicates the magnitude of the operation input by the user to the analog stick 77 according to the distance from the center, that is, indicates the user input operation amount.
- the recognized operation amount indicator 154 indicates the magnitude of the operation recognized by the information processing apparatus 10 according to the distance from the center, that is, indicates the system recognized operation amount. Also, the input operation amount indicator 156 and the recognition operation amount indicator 154 indicate the tilting direction of the analog stick 77 by the direction in which the line extends from the center.
- the user On the controller setting screen 130 , the user first selects a desired member to be set from among a plurality of settable members included in the input unit 200 of the controller 6 in the setting target selection field 132 . Here, it is assumed that the left analog stick 77b is selected. Next, the user selects a desired pattern from a plurality of predetermined sensitivity curve patterns in the sensitivity pattern selection field 134 . It is assumed here that the delay pattern is selected. The setting screen generation unit 118 arranges the initial sensitivity curve 146 determined by the delay pattern on the sensitivity curve image 140 .
- the setting screen generator 118 of the information processing device 10 sequentially updates the setting state image 148 of the controller setting screen 130 . Specifically, the setting screen generation unit 118 arranges the input operation amount indicator 156 on the setting state image 148 according to the tilting direction and the tilting amount (that is, the user input operation amount) indicated by the operation information transmitted from the controller 6. , moves the input operation amount indicator 156 on the setting state image 148 .
- the operation determination unit 113 of the information processing device 10 adjusts the tilt amount indicated by the operation information transmitted from the controller 6 based on the sensitivity curve (initial sensitivity curve 146) defined by the delay pattern.
- the setting screen generation unit 118 arranges the recognition operation amount indicator 154 on the setting state image 148 according to the tilting direction indicated by the operation information and the tilting amount after adjustment (that is, the system recognition operation amount). to move the recognition operation amount indicator 154 .
- the position of the input operation amount indicator 156 changes according to the user operation, but the position of the recognized operation amount indicator 154 does not change. Also, when the user input operation amount is within the range where the slope of the sensitivity curve is 0, the position of the input operation amount indicator 156 changes according to the user operation, but the position of the recognized operation amount indicator 154 does not change.
- the user adjusts the sensitivity curve and dead zone of the left analog stick 77b so that the movement of the input operation amount indicator 156 and the movement of the recognition operation amount indicator 154 are desired.
- the controller setting screen 130 is configured so that the user can simultaneously adjust the sensitivity and dead zone of the left analog stick 77b (similarly to the right analog stick 77a). "Simultaneously" means at the same time in terms of the user's experience, and a time lag may occur in the processing in the information processing apparatus 10 .
- the controller setting screen 130 of the embodiment allows the user to set the sensitivity and dead zone of the left analog stick 77b (similarly to the right analog stick 77a) by moving the cursor to each setting item (for example, sensitivity curve adjustment gauge 136, dead zone adjustment gauge 138). can be adjusted at the same time without matching the
- the controller setting screen 130 is configured so that the sensitivity and dead zone of the left analog stick 77b (the same applies to the right analog stick 77a) can be adjusted with adjacent buttons.
- the sensitivity of the left analog stick 77b can be adjusted with the L1 button 83b and the R1 button 83a.
- the setting screen generator 118 moves the sensitivity curve adjustment gauge 136 to the left and reduces the curvature of the sensitivity curve.
- the setting screen generator 118 moves the sensitivity curve adjustment gauge 136 to the right and increases the curvature of the sensitivity curve.
- the setting screen generation unit 118 updates the sensitivity curve adjustment gauge 136 and the sensitivity curve image 140 (adjusted sensitivity curve 144) according to user operations on the L1 button 83b and the R1 button 83a.
- the dead zone of the left analog stick 77b can be adjusted with the L2 button 84b and the R2 button 84a.
- the setting screen generator 118 moves the dead zone adjustment gauge 138 to the left and reduces the range of the dead zone.
- the setting screen generator 118 moves the dead zone adjustment gauge 138 to the right and widens the range of the dead zone.
- the setting screen generator 118 updates the dead zone adjustment gauge 138, the sensitivity curve image 140 (dead zone 142), and the setting state image 148 (dead zone 152) in accordance with user operations on the L2 button 84b and the R2 button 84a.
- the movement of the recognition operation amount indicator 154 on the setting state image 148 is changed according to the adjusted sensitivity curve and dead zone. change.
- the user operates the L1 button 83b and R1 button 83a to adjust the sensitivity curve, and operates the L2 button 84b and R2 button 84a to adjust the dead zone. And by confirming the movement of the recognized operation amount indicator 154, it is confirmed whether or not the desired operational feeling has been realized.
- the profile update unit 120 of the information processing apparatus 10 updates the profile including the updated sensitivity curve setting values and the dead zone setting values each time the settings (sensitivity curve, dead zone) of the controller 6 are updated on the controller setting screen 130.
- the data are sequentially stored in the profile storage unit 106 .
- profile update unit 120 stores the update history of profile data in profile storage unit 106 .
- the controller setting screen 130 is displayed again after transitioning from the controller setting screen 130 (for example, the sensitivity and dead zone setting screen) to another screen, the setting screen generation unit 118 generates the latest data stored in the profile storage unit 106.
- the profile data is read out, and the setting values of the controller 6 (set values of the sensitivity curve and dead zone) recorded in the profile data are reflected on the controller setting screen 130 .
- the setting screen generation unit 118 reads the profile data of one generation before stored in the profile storage unit 106, and restores the profile data.
- setting values of the controller 6 set values of the sensitivity curve and dead zone recorded in the controller setting screen 130 are reflected.
- the user After confirming that the desired operational feeling has been achieved on the controller setting screen 130, the user inputs a predetermined save operation.
- the profile update unit 120 of the information processing apparatus 10 updates the latest profile including the set value of the sensitivity curve and the set value of the dead zone at the input of the save operation (that is, the final set value by the user).
- the profile update unit 212 of the controller 6 stores the latest profile data transmitted from the information processing device 10 in the profile storage unit 204 .
- the controller setting screen 130 is provided with the sensitivity curve image 140 and the setting state image 148 collectively showing both the sensitivity and the dead band of the analog stick 77 .
- This allows the user to intuitively recognize both the sensitivity of the analog stick 77 and the dead zone, thereby assisting the setting of the analog stick 77 .
- the dead zone 152 and the input operation amount indicator 156 in the setting state image 148, the user can intuitively recognize the size of the dead zone of the analog stick 77.
- FIG. By further arranging the recognition operation amount indicator 154 in the setting state image 148, the user can intuitively recognize the sensitivity of the analog stick 77.
- the controller setting screen 130 is configured so that the user can simultaneously adjust the sensitivity and the dead zone of the analog stick 77 .
- the user can efficiently set both the sensitivity and the dead zone of the analog stick 77, and the setting of the analog stick 77 can be assisted.
- the user operates the analog stick 77 while operating the R1 button 83a, L1 button 83b, R2 button 84a, and L2 button 84b to change the sensitivity of the analog stick 77 and changes in the dead zone on the controller setting screen 130 ( can be easily grasped by the setting state image 148, etc.).
- the controller 6 can use the controller 6 by acquiring from the information processing device 10 and storing the set values relating to the sensitivity and the dead zone of the analog stick 77 set on the controller setting screen 130. Even if the environment (information processing device 10 or the like) to be used changes, the set values related to the sensitivity and dead zone of the analog stick 77 set by the user can be reflected.
- the sensitivity adjustment of the analog stick 77 on the controller setting screen 130 is realized by adjusting the value indicated by the sensitivity curve adjustment gauge 136 (specifically, the position of the slider).
- the value suggested by the sensitivity curve adjustment gauge 136 can be adjusted by operating the R1 button 83a or the L1 button 83b, or by operating the left button 71b or the right button 71d after the sensitivity curve adjustment gauge 136 is focused.
- the range adjustment of the dead zone of the analog stick 77 on the controller setting screen 130 is realized by adjusting the value indicated by the dead zone adjustment gauge 138 (specifically, the position of the slider).
- the value suggested by the dead zone adjustment gauge 138 can be adjusted by operating the R2 button 84a or the L2 button 84b, or by operating the left button 71b or right button 71d after the dead zone adjustment gauge 138 is focused. Also, a long press of a button is recognized as successive presses of the button.
- the setting screen generation unit 118 compares the normal framework of the information processing apparatus 10 with the sensitivity curve adjustment gauge 136 slows down the value change. Further, when the setting screen generation unit 118 detects a long press of the R2 button 84a or the L2 button 84b on the controller setting screen 130, the dead zone adjustment gauge 138 is suggested as compared with the normal framework of the information processing apparatus 10. slow down the value change.
- the setting screen generation unit 118 determines whether another button (here, the left button 71b or the right button 71d) is long-pressed. A change in the position of the slider of the sensitivity curve adjustment gauge 136 (moving speed of the slider) is slowed down compared to the case. Further, the setting screen generation unit 118 compares the case where the R2 button 84a or the L2 button 84b is long pressed on the controller setting screen 130 with the case where another button (here, the left button 71b or the right button 71d) is long pressed. to slow down the change in position of the slider of the dead zone adjustment gauge 138 (slider moving speed).
- another button here, the left button 71b or the right button 71d
- the setting screen generation unit 118 increases the number of scales, which is the movement unit of the slider of the sensitivity curve adjustment gauge 136, compared to when other buttons are operated. A large number may be recognized.
- the length of one scale is recognized as the length obtained by dividing the sensitivity curve adjustment gauge 136 by 15, while the R1 button 83a or the L1 button 83b is pressed.
- the length of one scale may be recognized as the length obtained by dividing the sensitivity curve adjustment gauge 136 by 30.
- the number of scale marks may be doubled.
- the time required to move the slider by one scale is the same for any button, but the moving speed of the slider slows down when the R1 button 83a or the L1 button 83b is pressed for a long time.
- the setting screen generation unit 118 determines that the time taken by the slider to move one scale of the sensitivity curve adjustment gauge 136 is longer than when the other button is operated. can be lengthened. Specifically, when the left button 71b or the right button 71d is pressed for a long time, A is the time required for the slider to move by one scale. A/2 may be the time taken to move by one scale. The same applies to the time required for the slider to move by one scale when the R2 button 84a or L2 button 84b is pressed for a long time.
- the magnitude of the operation recognized by the information processing device 10 at the exit of the dead zone (that is, the amount of system-recognized operation) is set to 0.
- the amount of system-recognized operation at the exit of the dead zone has a value greater than 0. (For example, 14% of the maximum value of the system-recognized manipulated variable).
- a dead zone can be said to be a range in which the system-recognized manipulated variable at the exit is fixed at a predetermined value.
- the operation determination unit 113 of the information processing apparatus 10 determines the tilt amount for system input (that is, the system recognition manipulation amount) may be derived.
- the operation determination unit 113 transmits the operation information including the information indicating that it is within the dead zone together with the system recognition operation amount to the App execution unit 114 (in other words, application).
- the information indicating that it is within the dead zone range may be information indicating that the included system-recognized manipulated variable should not be used in application processing.
- the controller settings screen 130 may further include objects for adjusting sensitivity trends of the analog sticks 77 .
- This object increases the tendency of the sensitivity of the analog stick 77 from the initial state in response to the user's operation in the first direction, and increases the sensitivity of the analog stick 77 in response to the user's operation in the second direction opposite to the first direction. Weaken the tendency of from the initial state.
- This object is the sensitivity curve adjustment gauge 136 in this modification.
- FIG. 7 shows an example of the controller setting screen.
- the figure shows the left area of the controller setting screen 130 .
- the setting state image 148 is not shown.
- the sensitivity curve adjustment gauge 136 includes a slider for adjusting the predetermined sensitivity tendency of the sensitivity curve pattern selected by the sensitivity pattern selection field 134 (hereinafter also referred to as “selected pattern”).
- the default position 137 is the initial position of the slider, and is the position that designates a predetermined sensitivity trend for the selected pattern, that is, the default sensitivity curve of the selected pattern.
- the "presize” pattern is selected in the sensitivity pattern selection field 134 in FIG.
- the "pre-size” pattern has a value of The amount of increase in the system recognition operation amount (that is, the slope of the adjustment sensitivity curve 144) is relatively gentle.
- the amount of increase in the system recognition operation amount becomes relatively steep with respect to the amount of increase in the user input operation amount.
- the system recognition manipulated variable can be precisely adjusted in the range of the first threshold value or more and the second threshold value or less.
- the user can move the slider of the sensitivity curve adjustment gauge 136 from the default position 137 to the right (in other words, plus direction). Moving the slider of the sensitivity curve adjustment gauge 136 to the right acts to strengthen the sensitivity tendency (also referred to as feature or characteristic) of the selected pattern.
- the slider of the sensitivity curve adjustment gauge 136 can be moved rightward from the default position 137 by a maximum of five steps, and the value of the sensitivity curve adjustment gauge 136 when moved rightward by five steps is +5.
- the sensitivity of the selected pattern increases.
- the system recognition operation amount increases with respect to the user input operation amount increase in the range of the first threshold value or more and the second threshold value value less than the second threshold value (where the second threshold value is greater than the first threshold value).
- the amount ie, the slope of the adjusted sensitivity curve 144) becomes gradually gentler.
- FIG. 8 also shows an example of the controller setting screen. This figure also shows the left area of the controller setting screen 130 .
- the user can move the slider of the sensitivity curve adjustment gauge 136 leftward (in other words, negative direction) from the default position 137 . Moving the sensitivity curve adjustment gauge 136 to the left acts to weaken the sensitivity trend (also referred to as a feature or characteristic) of the selected pattern.
- the slider of the sensitivity curve adjustment gauge 136 can be moved leftward by a maximum of five steps from the default position 137, and the value of the adjustment gate when moved leftward by five steps is -5.
- the tendency of the sensitivity of the selected pattern weakens.
- the system recognition operation amount increases with respect to the user input operation amount increase in the range of the first threshold value or more and the second threshold value value less than the second threshold value (where the second threshold value is greater than the first threshold value).
- the amount ie, the slope of the adjusted sensitivity curve 1444 gradually becomes steeper. It can be said that the weakening of the sensitivity of the selected pattern makes the shape of the adjustment sensitivity curve 144 closer to linear (that is, the slope of the sensitivity curve is constant).
- a "quick” pattern can also be selected in the sensitivity pattern selection field 134 .
- the "quick" pattern is a pattern in which even if the user input operation amount is small, the increase in the system recognition operation amount is large, and the system recognition operation amount quickly reaches the upper limit.
- the slider of the sensitivity curve adjustment gauge 136 moves to the right when the "quick" pattern is selected, the amount of increase in the system recognition operation amount in the range where the user input operation amount is small, that is, the slope of the adjustment sensitivity curve 144 becomes larger.
- the adjustment sensitivity curve adjustment gauge 136 moves leftward, the smaller the amount of increase in the system recognition operation amount in the range where the user input operation amount is small, that is, the adjustment sensitivity curve 144. becomes smaller.
- the slider of the sensitivity curve adjustment gauge 136 is moved to the right when the tendency of the sensitivity of the selection pattern is to be strengthened, and conversely, when the tendency of the sensitivity of the selection pattern is to be weakened, the sensitivity A controller setting screen 130 that can be adjusted to a desired sensitivity curve can be provided by an intuitive operation of moving the slider of the curve adjustment gauge 136 to the left. Thereby, the convenience of controller setting can be improved.
- the technology of the present disclosure can be applied to controllers with analog sticks, or devices or systems that configure controllers with analog sticks.
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Abstract
Description
[上面部の構成]
図2(a)は、コントローラ6の上面を示す。ユーザは左手で左側把持部78bを把持し、右手で右側把持部78aを把持して、コントローラ6を操作する。コントローラ6の筐体上面には、入力部である方向ボタン71、右アナログスティック77a、左アナログスティック77b、操作ボタン76が設けられている。方向ボタン71は、上ボタン71a、左ボタン71b、下ボタン71cおよび右ボタン71dを含む。4種の操作ボタン76には、それぞれを区別するために、異なる色で異なる図形が記されている。すなわち、○ボタン72には赤色の丸、×ボタン73には青色のバツ、□ボタン74には紫色の四角形、△ボタン75には緑色の三角形が記されている。
図2(b)は、コントローラ6の奥側側面を示す。コントローラ6の筐体奥側側面の上側には、タッチパッド79が筐体上面から折れ曲がって延設されており、筐体奥側側面の下側には、横長の発光部85が設けられる。発光部85は、赤(R)、緑(G)、青(B)のLEDを有し、情報処理装置10から送信される発光色情報にしたがって点灯する。筐体奥側側面において、R1ボタン83a、R2ボタン84aと、L1ボタン83b、L2ボタン84bとが長手方向の左右対称な位置に設けられる。R1ボタン83a、R2ボタン84aは、それぞれユーザ右手の人差し指、中指により操作され、L1ボタン83b、L2ボタン84bは、それぞれユーザ左手の人差し指、中指により操作される。上側のR1ボタン83a、L1ボタン83bはプッシュ式ボタンとして構成され、下側のR2ボタン84a、L2ボタン84bは回動支持されたトリガー式のボタンとして構成されてよい。
情報処理装置10およびコントローラ6の電源がオフ状態からオン状態に切り替えられると、情報処理装置10とコントローラ6は無線通信を開始する。情報処理装置10との無線通信が開始されると、コントローラ6のプロファイル送信部206は、プロファイル記憶部204に記憶されたプロファイルデータを情報処理装置10へ送信する。情報処理装置10のプロファイル取得部110は、コントローラ6から送信されたプロファイルデータを取得してプロファイル記憶部106に格納する。
ユーザは、情報処理装置10においてコントローラ設定Appを起動し、情報処理装置10のApp実行部114は、コントローラ設定Appの実行を開始する。App実行部114の設定画面生成部118は、コントローラ設定画面のデータを生成する。情報処理装置10の表示制御部116は、コントローラ設定画面のデータを表示装置4へ出力し、コントローラ設定画面を表示装置4に表示させる。
Claims (9)
- コントローラからの操作情報を受け付け可能な情報処理装置であって、
前記コントローラの設定画面を生成する生成部と、
前記コントローラの設定画面を表示装置に表示させる表示制御部と、
を備え、
前記コントローラは、アナログスティックを備え、
前記設定画面は、前記アナログスティックの感度と不感帯の両方を共通の尺度で示す画像を含む、
情報処理装置。 - 前記画像は、ユーザが前記アナログスティックに入力した操作の大きさを第1軸とし、前記情報処理装置で認識される操作の大きさを第2軸とする領域に、前記第1軸に沿って前記不感帯を示し、かつ、ユーザが前記アナログスティックに入力した操作の大きさと、前記情報処理装置で認識される操作の大きさとを対応づけた曲線を配置したものである、
請求項1に記載の情報処理装置。 - 前記画像は、前記アナログスティックの静止位置からの操作の大きさを複数段階で示す複数の同心円を含む領域に、前記不感帯を示す第1のオブジェクトと、ユーザが前記アナログスティックに入力した操作の大きさを示す第2のオブジェクトとを配置したものである、
請求項1に記載の情報処理装置。 - 前記画像は、前記複数の同心円を含む領域に、前記情報処理装置で認識される操作の大きさを示す第3のオブジェクトをさらに配置したものである、
請求項3に記載の情報処理装置。 - 前記設定画面は、第1方向へのユーザ操作に応じて前記アナログスティックの感度の傾向を初期状態より強め、前記第1方向と反対の第2方向へのユーザ操作に応じて前記アナログスティックの感度の傾向を初期状態より弱める第4のオブジェクトをさらに含む、
請求項1に記載の情報処理装置。 - コントローラからの操作情報を受け付け可能な情報処理装置であって、
前記コントローラの設定画面を生成する生成部と、
前記コントローラの設定画面を表示装置に表示させる表示制御部と、
を備え、
前記コントローラは、アナログスティックを備え、
前記設定画面は、前記アナログスティックの感度と不感帯のそれぞれをユーザが同時に調整可能なよう構成される、
情報処理装置。 - 前記コントローラは、複数のボタンをさらに備え、
前記設定画面は、前記アナログスティックの感度と不感帯のそれぞれを隣り合うボタンにより調整可能なよう構成される、
請求項6に記載の情報処理装置。 - 前記設定画面は、前記アナログスティックの感度または不感帯の値を示唆するオブジェクトを含み、
前記生成部は、前記設定画面において前記隣り合うボタンの一方が長押しされた場合、他のボタンが長押しされた場合と比較して、前記オブジェクトが示唆する値の変化を遅くする、
請求項7に記載の情報処理装置。 - アナログスティックを備えるコントローラであって、
前記アナログスティックの感度と不感帯に関する設定値を記憶する記憶部と、
前記記憶部に記憶された前記アナログスティックの感度と不感帯に関する設定値を外部の情報処理装置へ送信する第1送信部と、
前記アナログスティックに入力された操作情報を前記情報処理装置へ送信する第2送信部と、
本コントローラの設定画面で設定された前記アナログスティックの感度と不感帯に関する設定値を前記情報処理装置から取得して前記記憶部に記憶された設定値を更新する更新部と、
を備えるコントローラ。
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Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003029922A (ja) * | 2001-07-16 | 2003-01-31 | Alps Electric Co Ltd | ジョイステックの原点補正及び有効動作範囲の設定方法 |
JP2014061225A (ja) * | 2012-09-24 | 2014-04-10 | Hori Co Ltd | ゲーム機用のコントローラ |
JP2018110736A (ja) * | 2017-01-12 | 2018-07-19 | 任天堂株式会社 | ゲームシステムおよびゲームコントローラ |
WO2019089213A1 (en) * | 2017-10-30 | 2019-05-09 | Microsoft Technology Licensing, Llc | Control stick sensitivity adjustment |
WO2019139748A1 (en) * | 2018-01-10 | 2019-07-18 | Microsoft Technology Licensing, Llc | Transforming a control stick movement space |
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Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2003029922A (ja) * | 2001-07-16 | 2003-01-31 | Alps Electric Co Ltd | ジョイステックの原点補正及び有効動作範囲の設定方法 |
JP2014061225A (ja) * | 2012-09-24 | 2014-04-10 | Hori Co Ltd | ゲーム機用のコントローラ |
JP2018110736A (ja) * | 2017-01-12 | 2018-07-19 | 任天堂株式会社 | ゲームシステムおよびゲームコントローラ |
WO2019089213A1 (en) * | 2017-10-30 | 2019-05-09 | Microsoft Technology Licensing, Llc | Control stick sensitivity adjustment |
WO2019139748A1 (en) * | 2018-01-10 | 2019-07-18 | Microsoft Technology Licensing, Llc | Transforming a control stick movement space |
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