WO2022257698A1 - 基于电子地图的交互方法、装置、计算机设备和存储介质 - Google Patents

基于电子地图的交互方法、装置、计算机设备和存储介质 Download PDF

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Publication number
WO2022257698A1
WO2022257698A1 PCT/CN2022/092415 CN2022092415W WO2022257698A1 WO 2022257698 A1 WO2022257698 A1 WO 2022257698A1 CN 2022092415 W CN2022092415 W CN 2022092415W WO 2022257698 A1 WO2022257698 A1 WO 2022257698A1
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dynamic
target object
navigation
model
dimensional model
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PCT/CN2022/092415
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English (en)
French (fr)
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周志桐
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腾讯科技(深圳)有限公司
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Publication of WO2022257698A1 publication Critical patent/WO2022257698A1/zh
Priority to US18/137,841 priority Critical patent/US20230258465A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/20Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
    • G06F16/24Querying
    • G06F16/245Query processing
    • G06F16/2455Query execution
    • G06F16/24552Database cache management
    • GPHYSICS
    • G01MEASURING; TESTING
    • G01CMEASURING DISTANCES, LEVELS OR BEARINGS; SURVEYING; NAVIGATION; GYROSCOPIC INSTRUMENTS; PHOTOGRAMMETRY OR VIDEOGRAMMETRY
    • G01C21/00Navigation; Navigational instruments not provided for in groups G01C1/00 - G01C19/00
    • G01C21/26Navigation; Navigational instruments not provided for in groups G01C1/00 - G01C19/00 specially adapted for navigation in a road network
    • G01C21/34Route searching; Route guidance
    • G01C21/36Input/output arrangements for on-board computers
    • G01C21/3626Details of the output of route guidance instructions
    • G01C21/3635Guidance using 3D or perspective road maps
    • G01C21/3638Guidance using 3D or perspective road maps including 3D objects and buildings
    • GPHYSICS
    • G01MEASURING; TESTING
    • G01CMEASURING DISTANCES, LEVELS OR BEARINGS; SURVEYING; NAVIGATION; GYROSCOPIC INSTRUMENTS; PHOTOGRAMMETRY OR VIDEOGRAMMETRY
    • G01C21/00Navigation; Navigational instruments not provided for in groups G01C1/00 - G01C19/00
    • G01C21/26Navigation; Navigational instruments not provided for in groups G01C1/00 - G01C19/00 specially adapted for navigation in a road network
    • G01C21/34Route searching; Route guidance
    • G01C21/36Input/output arrangements for on-board computers
    • G01C21/3667Display of a road map
    • G01C21/367Details, e.g. road map scale, orientation, zooming, illumination, level of detail, scrolling of road map or positioning of current position marker
    • GPHYSICS
    • G01MEASURING; TESTING
    • G01CMEASURING DISTANCES, LEVELS OR BEARINGS; SURVEYING; NAVIGATION; GYROSCOPIC INSTRUMENTS; PHOTOGRAMMETRY OR VIDEOGRAMMETRY
    • G01C21/00Navigation; Navigational instruments not provided for in groups G01C1/00 - G01C19/00
    • G01C21/26Navigation; Navigational instruments not provided for in groups G01C1/00 - G01C19/00 specially adapted for navigation in a road network
    • G01C21/34Route searching; Route guidance
    • G01C21/36Input/output arrangements for on-board computers
    • G01C21/3667Display of a road map
    • G01C21/3676Overview of the route on the road map
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/20Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
    • G06F16/24Querying
    • G06F16/245Query processing
    • G06F16/2455Query execution
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/20Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
    • G06F16/24Querying
    • G06F16/248Presentation of query results
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/20Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
    • G06F16/29Geographical information databases
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts

Definitions

  • the present application relates to the field of computer technology, in particular to an electronic map-based interaction method, device, computer equipment and storage medium.
  • arrows are mostly used to identify the user's location in the electronic map, but the amount of information presented by the arrows in the navigation process is limited, resulting in low efficiency of electronic map-based applications and poor user experience. .
  • an electronic map-based interaction method device, computer equipment, and storage medium are provided.
  • an electronic map-based interaction method executed by a computer device, the method comprising:
  • a dynamic three-dimensional model that can change the display state is displayed; the target position indicates the current position of the target object; the current display state of the dynamic three-dimensional model matches the current motion state of the target object; and
  • the display state of the dynamic three-dimensional model is transformed accordingly according to the change of the motion state of the target object during the navigation process.
  • the display state of the dynamic three-dimensional model is changed to a display state that prompts to adjust the moving speed, including:
  • the display state of the dynamic three-dimensional model is changed to a display state that prompts to slow down;
  • the display state of the dynamic three-dimensional model is changed to a display state prompting to accelerate; the second safe speed is lower than the first safe speed.
  • the method further includes:
  • an electronic map-based interactive device comprising:
  • the navigation path display module is used to display the navigation path for the target object in the display interface of the electronic map
  • the dynamic model display module is used to display the dynamic three-dimensional model that can change the display state at the target position in the navigation path; the target position indicates the current position of the target object; the current display state of the dynamic three-dimensional model and the current motion state of the target object match; and
  • the display state transformation module is used to change the display state of the dynamic three-dimensional model according to the change of the motion state of the target object in the navigation process during the navigation process based on the navigation path.
  • a computer device comprising a memory and one or more processors, the memory storing computer readable instructions that, when executed by the processor, cause The one or more processors perform the following steps:
  • a dynamic three-dimensional model that can change the display state is displayed; the target position indicates the current position of the target object; the current display state of the dynamic three-dimensional model matches the current motion state of the target object; and
  • the display state of the dynamic three-dimensional model is transformed accordingly according to the change of the motion state of the target object during the navigation process.
  • one or more non-transitory-readable storage media storing computer-readable instructions that, when executed by one or more processors, cause the one or more or multiple processors perform the following steps:
  • a dynamic three-dimensional model that can change the display state is displayed; the target position indicates the current position of the target object; the current display state of the dynamic three-dimensional model matches the current motion state of the target object; and
  • the display state of the dynamic three-dimensional model is transformed accordingly according to the change of the motion state of the target object during the navigation process.
  • Fig. 1 is an application environment diagram of an interaction method based on an electronic map in one or more embodiments
  • Fig. 2 is a schematic flowchart of an interaction method based on an electronic map in one or more embodiments
  • Fig. 3 is a schematic diagram of an interface displaying a navigation path in one or more embodiments
  • Fig. 4 is a schematic diagram of an interface displaying a dynamic three-dimensional model of a character in one or more embodiments
  • Fig. 5 is a schematic diagram of an interface of a dynamic three-dimensional model displaying vertigo in one or more embodiments
  • Fig. 6 is a schematic diagram of the interface showing the running of the dynamic three-dimensional model in one or more embodiments
  • Fig. 7 is a schematic diagram of an interface showing a prompt acceleration of a dynamic three-dimensional model in one or more embodiments
  • Fig. 8 is a schematic diagram of an interface of a dynamic three-dimensional model giving a safety prompt in one or more embodiments
  • Fig. 9 is a schematic diagram of an interface for describing activities of a dynamic three-dimensional model in one or more embodiments.
  • Fig. 10 is a schematic diagram of interface changes for switching dynamic three-dimensional models in one or more embodiments.
  • Fig. 11 is a schematic diagram of an interface displaying a planned route in one or more embodiments
  • Fig. 12 is a schematic diagram of an interface for performing weather query feedback on a dynamic three-dimensional model in one or more embodiments
  • Fig. 13 is a schematic flow diagram of rendering a dynamic stereo model in one or more embodiments
  • FIG. 14 is a schematic diagram of an interface in which the position of a target object is identified by an arrow in the related art
  • FIG. 15 is a schematic diagram of an interface for identifying the position of a target object through a two-dimensional image in the related art
  • FIG. 16 is a schematic diagram of an interface for identifying the position of a target object through a 3D three-dimensional model in the related art
  • Fig. 17 is a schematic diagram of an interface for identifying the position of a target object through a dynamic three-dimensional model in one or more embodiments
  • Fig. 18 is a schematic diagram of an interface showing a dynamic three-dimensional model in a static state in one or more embodiments
  • Fig. 19 is a schematic diagram of an interface showing a dynamic three-dimensional model in a walking state in one or more embodiments
  • Fig. 20 is a schematic diagram of an interface showing a dynamic three-dimensional model in a sprint state in one or more embodiments
  • Fig. 21 is a schematic diagram of an interface showing a dynamic three-dimensional model in a dizzy state in one or more embodiments
  • Fig. 22 is a schematic diagram of interface changes for switching dynamic three-dimensional models in one or more embodiments
  • Fig. 23 is a schematic diagram of an interface displaying model logos on the homepage of the electronic map in one or more embodiments;
  • Fig. 24 is a schematic diagram of an interface displaying model marks during path planning in an electronic map in one or more embodiments
  • Fig. 25 is a schematic diagram of an interface displaying a dynamic three-dimensional model during route navigation in one or more embodiments
  • Figure 26 is a sequence diagram of navigation interaction in one or more embodiments.
  • Fig. 27 is a schematic flow diagram of adding caching logic for skeletal animation in one or more embodiments.
  • Fig. 28 is a schematic flowchart of rendering a texture map in one or more embodiments.
  • Fig. 29 is a schematic flow chart of converting a texture image into a format in one or more embodiments
  • Fig. 30 is a structural block diagram of an electronic map-based interaction device in one or more embodiments.
  • Figure 31 is an internal block diagram of a computer device in one or more embodiments.
  • the electronic map-based interaction method provided by one or more embodiments of the present application is executed by a computer device, and can be specifically applied to an application environment as shown in FIG. 1 .
  • the terminal 102 communicates with the server 104 through the network.
  • the terminal 102 can locate through the server 104 to determine the current position of the car.
  • the terminal 102 can also obtain map data from the server 104 to generate an electronic map for display.
  • the terminal 102 can navigate the car through the displayed electronic map.
  • the terminal 102 displays the navigation path for the car, the current target position of the car in the navigation path, and the dynamic three-dimensional model whose display state matches the current motion state of the car.
  • the display state of the dynamic three-dimensional model is changed accordingly according to the change of the motion state of the target object during the navigation process.
  • the interactive method based on the electronic map provided by this application can also be directly implemented independently by the terminal 102, that is, the terminal 102 can directly perform positioning, determine the current position of the car, and The map data is displayed by generating an electronic map, and the navigation path for the car is displayed on the display interface of the electronic map. In the navigation path, the current target position of the car is displayed, and the display state matches the current motion state of the car.
  • the display state of the dynamic three-dimensional model in the navigation process based on the navigation path, the display state of the dynamic three-dimensional model changes accordingly according to the change of the movement state of the target object during the navigation process.
  • the terminal 102 can be, but not limited to, various personal computers, notebook computers, smart phones, tablet computers, vehicle-mounted devices, and portable wearable devices
  • the server 104 can be implemented by an independent server or a server cluster composed of multiple servers.
  • an electronic map-based interaction method is provided.
  • the terminal in FIG. 1 is used as an example for illustration. It should be understood that this method can also It is applied to a server, and may also be applied to a system including a terminal and a server, and is realized through the interaction between the terminal and the server.
  • the interactive method based on the electronic map includes the following steps:
  • Step 202 displaying the navigation route for the target object on the display interface of the electronic map.
  • the electronic map is a digital map, which is a visualized map that is digitally stored and consulted using computer technology.
  • Electronic map navigation is the process of monitoring and controlling the movement of vehicles or pedestrians from one place to another.
  • the display interface may be an interface for displaying specific content of the electronic map. When the electronic map has multiple working modes, the display interface may be an interface corresponding to different working modes.
  • the target object is a target that needs to be navigated, and specifically may include, but not limited to, various objects such as vehicles and pedestrians.
  • the navigation path is a moving path for the target object to navigate during the process of moving from one place to another, and the target object can be guided to move from one place to the target place through the navigation path.
  • the navigation path for the target object may be displayed on a display interface corresponding to the navigation mode of the electronic map.
  • the navigation mode refers to the working mode of navigating a certain path through the electronic map. In the navigation mode, the electronic map will prompt to move to realize the navigation.
  • the terminal displays the electronic map on the interface.
  • the display interface of the electronic map for example, when the electronic map displays the display interface corresponding to the navigation mode, it indicates that the target object needs to be navigated.
  • the terminal can In response to a navigation trigger operation triggered by the user on the electronic map, the electronic map enters a navigation mode, and a navigation path for the target object is displayed on the display interface of the electronic map.
  • the user can control the target object, such as driving a vehicle to move along the navigation path.
  • navigation information can also be displayed, including but not limited to navigation global information, navigation local information, traffic signal information, etc. , to assist the target object to move safely and efficiently according to the navigation path.
  • Step 204 at the target position in the navigation path, display a dynamic three-dimensional model that can change its display state; the target position indicates the current position of the target object; the current display state of the dynamic three-dimensional model matches the current motion state of the target object.
  • the dynamic three-dimensional model is a three-dimensional model, which may specifically be various types of models such as character models, animal models, and virtual character models.
  • the dynamic three-dimensional model can also change different display states, and different display states can be different action animations of the dynamic three-dimensional model, such as including but not limited to the display states of various action animations including standing, walking, running, and falling to the ground.
  • the display state of the dynamic three-dimensional model can be changed, and the specific change range of the display state can be set according to actual needs. For example, multiple display states can be preset, so as to change between various preset display states.
  • the current motion state refers to the motion state corresponding to the target object when the navigation path is displayed, and the motion state represents the movement of the target object, which can be obtained according to the moving speed of the target object.
  • the corresponding motion state may be a stationary state; when the moving speed of the target object is relatively high, the corresponding motion state may be a high-speed moving state.
  • the motion state of the target object can also be determined according to the road information of the current location of the target object. For example, when the road where the target object is currently located is congested, it can be determined that the motion state of the target object is a stationary state or a low-speed movement. state.
  • the terminal displays a dynamic three-dimensional model with a changeable display state at the current target position of the target object in the displayed navigation route, so that the dynamic three-dimensional model can be used to The current target position of the target object is identified in the navigation path.
  • the current display state of the dynamic three-dimensional model matches the current motion state of the target object, so that the motion state of the target object can be represented by the display state of the dynamic three-dimensional model displayed on the electronic map. If the current motion state of the target object is a static state, the current display state of the dynamic three-dimensional model may also be a static display state, and the dynamic three-dimensional model appears to be standing on the spot.
  • the scene where the electronic map is located can also be determined. If the electronic map is in the three-dimensional map scene in the navigation mode, that is, the map elements displayed in the navigation mode are three-dimensional elements, then in the navigation path The current position of the target object displays a dynamic three-dimensional model that can change the display state; if the electronic map is in a two-dimensional map scene, such as a two-dimensional map scene in the navigation mode, the map elements displayed in the navigation mode are two-dimensional element, the current position of the target object in the navigation path can be marked with a two-dimensional model mark corresponding to the dynamic three-dimensional model, such as an image mark.
  • the map scene of the electronic map may not be distinguished, that is, when the electronic map is in the navigation mode, whether it is in a two-dimensional map scene or a three-dimensional The model identifies where the target object is currently located.
  • a dynamic three-dimensional model that can change the display state is displayed, and the character model in the figure identifies the position of the target object.
  • the display state of the character model matches the current motion state of the target object, as shown in Figure 4, the character model is in the display state of walking.
  • the motion state of the target object can be shown through the display state of the dynamic three-dimensional model, and the user can directly know the motion of the target object according to the dynamic three-dimensional model displayed in the navigation path State, that is, the dynamic three-dimensional model can not only present the current position of the target object, but also the motion state of the target object, thereby increasing the amount of information presented during the navigation process, and the user can move based on more information. It is beneficial to improve the efficiency of navigation, and at the same time, it can improve user experience.
  • Step 206 during the navigation process based on the navigation path, the display state of the dynamic three-dimensional model is changed accordingly according to the change of the motion state of the target object during the navigation process.
  • the display state of the dynamic three-dimensional model when the user navigates based on the navigation path displayed by the terminal, during the navigation process, the display state of the dynamic three-dimensional model can be changed, specifically following the change of the movement state of the target object during the navigation process. .
  • the display state of the dynamic three-dimensional model can be transformed into a display state of walking; if the motion state of the target object changes to high-speed movement, the display state of the dynamic three-dimensional model can be changed to running
  • the division of low-speed movement and high-speed movement can be preset according to actual needs, for example, the moving speed of the target object can be divided into low-speed movement or high-speed movement.
  • the display state of the dynamic three-dimensional model can be changed accordingly, so that the motion state of the target object can be displayed in real time through the display state of the dynamic three-dimensional model, which increases the amount of information presented during the navigation process.
  • Users can Mobile based on more information is conducive to improving usage efficiency and user experience.
  • the display state of the dynamic three-dimensional model may be a dizzy display state.
  • the display state of the dynamic three-dimensional model may be a running display state.
  • the navigation path for the target object is displayed on the display interface of the electronic map, the current target position of the target object in the navigation path, and the display status and A dynamic three-dimensional model whose display state can be changed according to the current motion state of the target object.
  • the display state of the dynamic three-dimensional model is transformed accordingly according to the change of the motion state of the target object during the navigation process.
  • the current target position of the target object in the navigation path is identified by the dynamic three-dimensional model that can change the display state, and the display state of the dynamic three-dimensional model changes accordingly with the change of the target object's motion state, so that the dynamic three-dimensional model
  • the amount of information presented in the navigation process is increased, and navigation is performed based on more information presented, which improves the use efficiency of the dynamic three-dimensional model in the navigation process.
  • the display state of the dynamic three-dimensional model changes accordingly following changes in the motion state of the target object during the navigation process, including: during the navigation process based on the navigation path
  • the display state of the dynamic three-dimensional model is transformed into the display state corresponding to the changed motion state of the target object; the change of the motion state of the target object corresponds to the change of the moving speed of the target object .
  • the change of the motion state of the target object corresponds to the change of the moving speed of the target object
  • the moving speed may be determined by the terminal based on the change of the positioning information of the target object within a unit time.
  • the moving speed can also be obtained by the terminal from the speed sensor.
  • the corresponding relationship between the moving speed and the motion state of the target object can be set according to actual needs.
  • the moving speed can be divided into multiple speed gears according to the numerical value, and each speed gear corresponds to a different motion state.
  • it can be divided into 5 speed gears, corresponding to 5 different motion states.
  • the terminal may determine the corresponding moving state based on the correspondence between the moving speed and the moving state, thereby realizing the determination of the moving state of the target object.
  • the target object moves according to the navigation path
  • the position of the target object changes according to the movement situation
  • the terminal monitors the moving speed of the target object, and based on the The moving speed determines the motion state corresponding to the target object.
  • the display state of the dynamic three-dimensional model in the navigation path displayed by the terminal is also changed correspondingly, specifically transformed into the display corresponding to the changed motion state of the target object state, so that during the navigation process based on the navigation path, the display state of the dynamic three-dimensional model can represent the moving speed of the target object, thereby increasing the amount of information presented by the dynamic three-dimensional model.
  • the display state of the dynamic three-dimensional model is set corresponding to the motion state corresponding to the target object, that is, the different motion states of the target object are provided with corresponding display states, so that the corresponding transformation of the display state of the dynamic three-dimensional model can be realized .
  • the terminal determines the corresponding motion state according to the moving speed of the target object, and after determining that the motion state has changed, the display state of the dynamic three-dimensional model displayed on the terminal is changed to the state corresponding to the changed motion state of the target object.
  • the corresponding display state so that the moving speed of the target object can be represented by the display state of the dynamic three-dimensional model, which increases the amount of information presented by the dynamic three-dimensional model, and is conducive to quickly displaying the change of the moving speed of the target object without complicated operations.
  • the interface transitions to show the target object's movement speed change.
  • the display state of the dynamic three-dimensional model when the motion state of the target object changes, is transformed into a display state corresponding to the changed motion state of the target object, including: when the moving speed of the target object is less than At the first speed threshold, the display state of the dynamic three-dimensional model is transformed into a static display state; A display state of moving at a frequency; the second speed threshold is greater than the first speed threshold; when the moving speed of the target object is not less than the second speed threshold, the display state of the dynamic three-dimensional model is transformed into a display state of moving at the second frequency; The second frequency is greater than the first frequency.
  • the first speed threshold, the second speed threshold, the first frequency and the second frequency can be flexibly set according to actual needs.
  • the first speed threshold and the second speed threshold are speed thresholds for dividing the motion state of the target object, and the second speed threshold is greater than the first speed threshold.
  • the first speed threshold may be set at 0.8 meters per second
  • the second speed threshold may be set at 16 meters per second.
  • the moving speed of the target object can be divided into three range intervals by the first speed threshold and the second speed threshold, including less than the first speed threshold, not less than the first speed threshold and less than the second speed threshold, and not less than the second speed Thresholds, respectively corresponding to three different motion states.
  • the first frequency and the second frequency are moving frequencies corresponding to different moving speeds in different display states of the dynamic three-dimensional model, for example, the frequency of leg steps or the frequency of arm swing when the dynamic three-dimensional model moves.
  • the higher the frequency the higher the speed of movement in the representation state represented by the dynamic diorama.
  • the terminal determines the moving speed of the target object.
  • the moving speed of the target object is less than the preset first speed threshold
  • the current movement of the target object can be considered as
  • the state is static, that is, the target object may stop moving, and the display state of the dynamic three-dimensional model is changed to a static display state.
  • the dynamic three-dimensional model can be in a static and standing display state, that is, the dynamic three-dimensional model in the navigation path displayed by the terminal is standing Moving differently in place, the dynamic three-dimensional model can also show various postures such as breathing, greeting, and daze.
  • the display state of the dynamic three-dimensional model is transformed into a static display state, indicating that the dynamic three-dimensional model is in place and does not move, that is, the corresponding target object does not move either.
  • the display state of the dynamic three-dimensional model is changed to Display state of the first frequency to move.
  • the display state of the dynamic three-dimensional model moving at the first frequency may be an animation display state of the dynamic three-dimensional model walking at a low speed, indicating that the target object is moving, but the moving speed is not fast.
  • the display state of the dynamic stereoscopic model is changed to the second speed with a higher frequency than the first speed. How often to move display state.
  • the display state in which the dynamic three-dimensional model moves at a second frequency higher than the first frequency may be an animation display state in which the dynamic three-dimensional model is running, that is, in the navigation path displayed by the terminal, the dynamic three-dimensional model is at the position of the target object Shows a running motion where the target object is moving, and at a faster speed.
  • the moving speed of the target object can be divided into three range intervals by the first speed threshold and the second speed threshold, corresponding to three different motion states, and for the three different motion states of the target object state, the dynamic three-dimensional model is transformed into the corresponding display state, so that the display state of the dynamic three-dimensional model can be used to represent the motion state of the target object, which increases the amount of information presented by the dynamic three-dimensional model, and is conducive to quickly displaying changes in the moving speed of the target object Interval, there is no need to perform interface conversion through complicated operations to display the change of the moving speed of the target object, so that targeted and rapid adjustments can be made to the moving speed.
  • the electronic map-based interaction method further includes: when the moving speed of the target object is less than the first speed threshold and the corresponding position of the dynamic three-dimensional model in the navigation route is in a congested road condition, displaying the dynamic three-dimensional model The state changes to the stunned display state.
  • the moving speed of the target object when the moving speed of the target object is less than the first speed threshold, it indicates that the target object is not moving or moving slowly;
  • the target object is currently on a congested road, and the road is saturated due to too many road participants, so it cannot move or moves slowly.
  • the display status of the dynamic three-dimensional model indicates that the reason for the target object not moving or moving slowly is road congestion, thereby increasing the amount of information presented by the dynamic three-dimensional model during the navigation process.
  • Quickly displaying road conditions is conducive to improving the efficiency of using dynamic stereo models during navigation.
  • the display state of the dynamic three-dimensional model when the motion state of the target object changes, is transformed into a display state corresponding to the changed motion state of the target object, including: when the moving speed of the target object exceeds When the location of the dynamic three-dimensional model corresponds to the speed limit range of the road, the display state of the dynamic three-dimensional model changes to a display state that prompts to adjust the moving speed.
  • the speed limit range is the limit range of the road to the safe moving speed, which can be specifically determined according to the maximum speed limit and the minimum speed limit.
  • the maximum speed limit means that the moving speed on the corresponding road cannot exceed the maximum speed specified by the maximum speed limit; the minimum speed limit means that the moving speed on the corresponding road cannot be lower than the minimum speed specified by the minimum speed limit.
  • the speed limit range can be determined according to the minimum speed and the maximum speed, for example, it can be the speed range between the minimum speed and the maximum speed.
  • the terminal obtains the speed limit range of the road corresponding to the location of the dynamic three-dimensional model. Specifically, the terminal may query the server according to the location of the dynamic three-dimensional model, so as to determine the speed limit of the road corresponding to the location of the dynamic three-dimensional model.
  • the speed limit range such as the highway section is 60 kilometers per hour to 120 kilometers per hour.
  • the speed limit range of the road may also be related to different lanes or types of road participants, then the terminal can further determine the lane where the target object is located and the type of the target object, so as to determine the corresponding speed limit range .
  • the terminal compares the moving speed of the target object with the speed limit range.
  • the display state of the dynamic three-dimensional model in the navigation path displayed by the terminal changes to a display state that prompts to adjust the moving speed.
  • the display state that prompts to adjust the moving speed can be specifically the display state of different action animations of the dynamic three-dimensional model, such as the display state of a collision action, the display state of a foot or back fire animation, the display state of a turtle crawling animation, rear-end collision or The rear-end animation shows the state, etc., to prompt the target object to adjust the current movement speed to ensure safe movement according to the navigation path.
  • different action animations of the dynamic three-dimensional model such as the display state of a collision action, the display state of a foot or back fire animation, the display state of a turtle crawling animation, rear-end collision or The rear-end animation shows the state, etc., to prompt the target object to adjust the current movement speed to ensure safe movement according to the navigation path.
  • the dynamic three-dimensional model when the moving speed of the target object does not meet the restriction requirements for road safety movement, the dynamic three-dimensional model prompts the display state of adjusting the moving speed for intuitive presentation, so that the dynamic three-dimensional model can be promptly and accurately prompted The speed of the target object is adjusted to ensure safe movement, improving navigation safety.
  • the display state of the dynamic three-dimensional model when the moving speed of the target object exceeds the speed limit range of the road corresponding to the location of the dynamic three-dimensional model, the display state of the dynamic three-dimensional model is changed to a display state that prompts to adjust the moving speed, including: when the target When the moving speed of the object exceeds the first safe speed of the road corresponding to the location of the dynamic three-dimensional model, the display state of the dynamic three-dimensional model changes to a display state that prompts to slow down; when the moving speed of the target object is lower than the corresponding At the second safe speed of the road, the display state of the dynamic three-dimensional model changes to a display state prompting to accelerate; the second safe speed is lower than the first safe speed.
  • the first safe speed and the second safe speed are safe moving speeds determined according to the speed limit range of the road, specifically the highest speed and the lowest speed in the speed limit range, and the second safe speed Less than the first safe speed.
  • the terminal after obtaining the speed limit range of the road corresponding to the position of the dynamic three-dimensional model, the terminal further determines the first safe speed and the second safe speed of the road corresponding to the position of the dynamic three-dimensional model. If the terminal compares the moving speed of the target object with the first safe speed of the road corresponding to the location of the dynamic three-dimensional model, and determines that the moving speed of the target object exceeds the first safe speed, the display state of the dynamic three-dimensional model in the navigation path displayed by the terminal Transitions to a display state that prompts to slow down, prompting the target object to slow down their movement speed to ensure safe movement.
  • the terminal when the terminal determines that the moving speed of the target object is lower than the second safe speed of the road corresponding to the location of the dynamic three-dimensional model, it indicates that the current moving speed of the target object is too slow and the moving speed needs to be increased, then the terminal The display state of the dynamic three-dimensional model in the navigation path shown in is changed to a display state that prompts to accelerate, thereby prompting the target object to increase the moving speed to ensure safe movement.
  • the dynamic three-dimensional model when the moving speed of the target object is greater than the maximum safe speed, the dynamic three-dimensional model is transformed into a display state that prompts to slow down to prompt the target object to slow down; when the moving speed of the target object is lower than the minimum safe speed At this time, the dynamic three-dimensional model is transformed into a display state that prompts for acceleration to prompt the target object to accelerate, so that the target object can be promptly and accurately prompted to adjust acceleration or deceleration through the dynamic three-dimensional model to ensure safe movement and improve navigation safety.
  • the interactive method based on the electronic map further includes: when the position corresponding to the dynamic three-dimensional model in the navigation route is in a congested road condition, and the duration of the congestion exceeds the congestion time threshold, displaying information about the dynamic three-dimensional model matching At least one of security prompt information for mobile security and activity description information about the dynamic three-dimensional model.
  • the safety reminder information is reminder information related to mobile safety, which is used to remind the target object to move safely, specifically, it may be publicity information about obeying road traffic rules, so as to remind the target object to obey the road traffic rules .
  • the safety prompt information may be matched with the dynamic three-dimensional model, specifically, it may be prompt information generated based on the dynamic three-dimensional model, for example, it may be a promotional animation generated based on the dynamic three-dimensional model.
  • the activity description information is description information of model activities related to the dynamic three-dimensional model, such as information describing reward activities of the dynamic three-dimensional model.
  • the dynamic three-dimensional model can be an image model of a certain brand.
  • the activity description information can be the information describing the rules of the reward activity, which can specifically include text information and picture information. Or various forms of information such as audio and video information.
  • the congestion time threshold can be flexibly set according to actual needs, for example, it can be set to be longer than the display duration of the safety reminder information and activity description information, so as to ensure that the safety reminder information and activity description information can be completely displayed.
  • the terminal determines the location of the target object, and when the location of the target object is determined, that is, when the location corresponding to the dynamic three-dimensional model in the navigation path is in a congested traffic state, the terminal indicates the current location of the target object There are many road participants, which makes it impossible to move or move slowly.
  • the terminal further determines the congestion duration of the congested road condition, that is, determines the duration of congestion at this location.
  • the terminal will display at least one of the safety reminder information about mobile safety and the activity description information about the dynamic three-dimensional model that match the dynamic three-dimensional model, thereby increasing the navigation interaction of the target object during the congestion time and alleviating
  • the waiting mood of the user further enhances the amount of information presented during the navigation process, which is conducive to improving the efficiency of use.
  • the security prompt information and the activity description information may be displayed selectively, or may be displayed in rotation.
  • the activity description information about the dynamic three-dimensional model is displayed, specifically If you use the corresponding dynamic three-dimensional model for navigation, you will receive a refueling coupon, which can be collected after the navigation is over.
  • the terminal displays at least one of safety prompt information and activity description information to increase The navigation interaction of the target object during the congestion time relieves the waiting mood of the user, further increases the amount of information presented during the navigation process, and is conducive to improving the use efficiency of the dynamic three-dimensional model during the navigation process.
  • the electronic map-based interaction method further includes: in response to a model type trigger operation, displaying a three-dimensional model list including multiple types of dynamic three-dimensional models; in response to a selection operation triggered in the three-dimensional model list, Select the dynamic stereo model of the target type; replace the dynamic stereo model with the dynamic stereo model of the target type.
  • the model type trigger operation is used to trigger updating of the dynamic stereoscopic model, such as various types of dynamic stereoscopic models that can be updated with different themes or styles.
  • the model type trigger operation is triggered by the user on the terminal. Specifically, the user can trigger the model type control in the electronic map displayed on the terminal, or it can be triggered by the user on the dynamic three-dimensional model displayed on the terminal. For example, the user clicks on the dynamic three-dimensional model displayed on the terminal to trigger Model types trigger actions.
  • the terminal displays the dynamic three-dimensional model at the current position of the target object in the navigation path
  • the user triggers to update the dynamic three-dimensional model, such as the user touches the dynamic three-dimensional model
  • the terminal displays a three-dimensional model list including various types of dynamic three-dimensional models in response to the model type trigger operation.
  • Various types of dynamic three-dimensional models in the three-dimensional model list can be obtained by the terminal from the server.
  • the display order of various types of dynamic three-dimensional models can be determined according to the user's personality tags. For example, the dynamic three-dimensional models that highly match the user's personality tags can be displayed first, so that the user can quickly select the corresponding type of dynamic three-dimensional models for updating.
  • the user selects various types of dynamic three-dimensional models in the displayed three-dimensional model list, and the terminal selects a target type of dynamic three-dimensional model in response to the selection operation.
  • the terminal can directly replace the dynamic three-dimensional model with the dynamic three-dimensional model of the target type, and perform navigation interaction processing through the replaced dynamic three-dimensional model.
  • the terminal when the user triggers the model type switching operation for the dynamic stereoscopic model of the selected target type, for example, when the user triggers the confirmation switching control, it indicates that the user confirms that the dynamic stereoscopic model of the target type needs to be used for the current If the dynamic stereoscopic model is updated, the terminal will replace the dynamic stereoscopic model with the dynamic stereoscopic model of the target type in response to the triggered model type switching operation, that is, replace the dynamic stereoscopic model displayed by the terminal in the navigation path with the target selected by the user type of dynamic three-dimensional model, and perform navigation interaction processing through the replaced dynamic three-dimensional model.
  • the terminal displays a dynamic three-dimensional model wearing a hat at the position of the target object in the navigation path, and the user clicks on the dynamic three-dimensional model to trigger a model type trigger operation.
  • the terminal display includes various The three-dimensional model list of the type dynamic three-dimensional model, the user selects the dynamic three-dimensional model of the backpack in the three-dimensional model list, and the terminal uses the dynamic three-dimensional model of the backpack to replace the dynamic three-dimensional model wearing a hat.
  • the terminal in response to the model type switching operation triggered by the user, can replace the dynamic stereoscopic model displayed on the navigation path by the terminal with the dynamic stereoscopic model of the target type selected by the user, so that the dynamic stereoscopic
  • the type of the model is personalized and updated according to the user's needs, which can provide personalized services for different users, and is conducive to improving the use efficiency of the dynamic three-dimensional model in the navigation process.
  • the electronic map-based interaction method further includes: in response to the route planning trigger operation triggered in the electronic map, displaying the route planning operation area corresponding to the electronic map; in response to triggering in the route planning operation area
  • the path planning operation of the route planning operation displays the planned path for the target object generated based on the path planning operation in the electronic map; the current positioning position of the target object in the planning path displays the model mark corresponding to the dynamic three-dimensional model; the positioning position indicates the target The current position of the object.
  • the map mode refers to the working mode in which the electronic map displays geographic information.
  • the electronic map can display the map information of the electronic map generated based on geographic data, such as traffic signal information, road information, building item information, etc.
  • the route planning trigger operation is a user-triggered trigger operation for route planning, and may be specifically triggered by the user for the route planning control in the electronic map.
  • the route planning operation area is an operation area for performing route planning processing on the electronic map. In the route planning operation area, the user can perform route planning processing as required. In the path planning operation area, the user obtains the planned path for the target object through the path planning operation, and the number of planned paths can be one or more than one.
  • the user can further perform path selection to select a navigation path to be navigated; if the number of planned paths is one, the planned path can be directly used as a navigation path for the target object.
  • the model mark is a mark for identifying the dynamic three-dimensional model, which may be specifically a two-dimensional image mark, so that the positioning position of the target object in the planned path is marked by the model mark corresponding to the dynamic three-dimensional model.
  • the user triggers the route planning trigger operation on the electronic map to perform route planning, such as when the electronic map is in the map mode, such as when the user is in the navigation mode on the electronic map, triggering to exit the navigation mode, the electronic map
  • the user triggers the route planning trigger operation.
  • the user clicks the route planning control corresponding to the electronic map and the terminal displays the route planning operation area corresponding to the electronic map in response to the route planning trigger operation triggered by the user.
  • the setting information for the route planning process is displayed, for example, it may include starting position point setting information, vehicle setting information, departure time setting information, cost setting information, etc. kind of information.
  • the user triggers the route planning operation in the route planning operation area displayed on the terminal, for example, the user sets and processes various setting information in the route planning operation area.
  • the terminal acquires the planned route for the target object generated based on the route planning operation, and displays the planned route on the electronic map.
  • the terminal marks the current positioning position of the target object in the displayed planning path, specifically through the current positioning position of the target object in the planning path, and displays the model mark corresponding to the dynamic three-dimensional model, so that through the dynamic three-dimensional model corresponding
  • the model mark identifies the current location of the target object in the planned route, so that the user can accurately know the route information of the planned route.
  • the terminal displays the planned route for the target object generated by the user through the route planning operation.
  • the planned route includes two schemes. Different planned routes can be marked with different colors.
  • a navigation path can be selected from the planned path for navigation.
  • a model mark corresponding to the dynamic three-dimensional model is displayed, so that the position of the target object is identified by the model mark corresponding to the dynamic three-dimensional model.
  • the terminal displays the planned route for the target object generated by the user through the route planning operation in the map mode of the electronic map, and dynamically checks the current location of the target object in the planned route.
  • the model mark corresponding to the three-dimensional model is marked, so that in the scenario of route planning in the map mode of the electronic map, the current position of the target object is marked by the model mark corresponding to the dynamic three-dimensional model, so that the user can accurately know the planned route route information, which is conducive to improving the processing efficiency of navigation.
  • displaying the navigation path for the target object on the display interface of the electronic map includes: controlling the electronic map to enter the navigation mode in response to a navigation trigger operation triggered on the planned path; In mode, display the navigation path for the target object determined from the planning path based on the navigation trigger operation.
  • the navigation trigger operation is a trigger operation of selecting a planned route for navigation, specifically, the user selects a planned route and selects a desired planned route as the navigation route for navigation.
  • the terminal displays the planned route for the target object generated based on the route planning operation on the electronic map
  • the user can trigger a navigation trigger operation for the planned route, for example, the user can select the target planned route from the planned route As a navigation path to navigate based on the navigation path.
  • the terminal determines the navigation route determined from the planned route based on the navigation trigger operation, and triggers the electronic map to enter the navigation mode, so as to navigate the target object based on the navigation route in the navigation mode.
  • the terminal displays a navigation path for the target object, so that the target object can perform mobile navigation based on the navigation path.
  • the terminal controls the electronic map to enter the navigation mode in response to the navigation trigger operation triggered by the user on the route planning result, and displays the target object determined from the planned route by the navigation trigger operation in this navigation mode.
  • the navigation path can be selected by the user from the path planning results for mobile navigation, which can meet the navigation needs of the user, and can quickly determine the navigation path, thereby improving the processing efficiency of navigation.
  • the electronic map-based interaction method further includes: when the electronic map is in a two-dimensional map scene, displaying a model mark corresponding to the dynamic three-dimensional model at the positioning position of the target object in the electronic map; positioning the position Indicates the current location of the target object.
  • a two-dimensional map scene refers to a scene in which the electronic map displays map information in a two-dimensional form
  • a two-dimensional map scene is a scene in which a map is viewed from a bird's-eye view.
  • the map elements in the electronic map are two-dimensional elements, and at this time, the current positioning position of the target object can also be marked by a two-dimensional model mark.
  • the map elements in the electronic map are two-dimensional elements
  • the current positioning position of the target object in the electronic map of the terminal is displayed corresponding to the dynamic three-dimensional model The model mark, so that the current position of the target object is identified through the dynamic three-dimensional model corresponding to the two-dimensional model mark.
  • the current position of the target object is identified through the dynamic three-dimensional model corresponding to the two-dimensional model mark, so that it can be applied to maps of different perspectives of the electronic map
  • the scene expands the applicable scene of the interactive method based on the electronic map, and ensures the efficiency of the use of the dynamic three-dimensional model in the navigation process.
  • the electronic map-based interaction method further includes: in response to the voice control command triggered for the dynamic stereo model, presenting feedback information matching the voice control command in a perceivable form through the dynamic stereo model.
  • the voice control instruction is used to trigger the control of the dynamic three-dimensional model.
  • the voice control instruction may be a voice corresponding to a natural language, or a voice corresponding to a preset formatted sentence.
  • the voice control instruction can be issued by the user, so as to perform voice control on the dynamic three-dimensional model through the voice control instruction, so as to improve the control processing efficiency of the dynamic three-dimensional model.
  • the user can issue a voice control command to trigger the control of the dynamic three-dimensional model, for example, the voice control command can be used to instruct the dynamic three-dimensional model to perform information search.
  • the terminal responds to the voice control command triggered by the user for the dynamic three-dimensional model, and obtains feedback information that matches the voice control command. For example, when the voice control command is querying traffic restriction information, viewing weather, or querying passing point information, the corresponding feedback information can be obtained by querying information on traffic restrictions, weather information or passing points information.
  • the terminal controls the dynamic three-dimensional model to display the feedback information matching the voice control command in a perceivable form.
  • the perceivable form is a display method that the user can perceive, such as graphic display and voice broadcast.
  • the feedback information matching the voice control command can be displayed in the form of text dialogue bubbles through the dynamic three-dimensional model, and the content of the feedback information can also be broadcast by voice through the dynamic three-dimensional model.
  • the user can send a voice control instruction to the dynamic three-dimensional model to instruct to query weather information, and the terminal displays the weather information obtained through the dynamic three-dimensional model in a perceivable form.
  • Text information is displayed in the form of text bubbles, and voice broadcast can also be performed through a dynamic three-dimensional model.
  • the user can control the dynamic three-dimensional model through the voice control command
  • the terminal displays the feedback information matching the voice control command in a perceivable form through the dynamic three-dimensional model, so that the user's voice can be controlled through the dynamic three-dimensional model
  • Responding to the control command improves the efficiency of voice interaction processing in the navigation process, which is beneficial to improving the use efficiency of the dynamic three-dimensional model.
  • the interactive method based on the electronic map further includes: when the navigation process based on the navigation path ends, displaying the actual moving path corresponding to the navigation process; the starting position and the ending position in the actual moving path , respectively display the model logo corresponding to the dynamic stereo model.
  • the actual moving path is the actual moving track of the target object during the navigation process, which may be specifically generated according to the position of the target object during the navigation process by the terminal.
  • the terminal when the navigation process ends, that is, when the target object has arrived at the destination, or when the user triggers to end the navigation, the terminal responds to the end of the navigation process based on the navigation route, and displays the target object in the navigation process.
  • Corresponding actual movement path At the starting position and the ending position in the actual moving path, respectively display the two-dimensional model mark corresponding to the dynamic three-dimensional model, so that the starting position and the ending position of the target object can be checked by the model mark corresponding to the dynamic three-dimensional model in the actual moving path. mark, which is convenient for users to determine the starting and ending points in the actual moving path.
  • the actual moving path of the target object during the navigation process is displayed, and in the actual moving path, the starting position and the ending point of the target object are determined by the model mark corresponding to the dynamic three-dimensional model Marking the position can highlight the start and end information of the actual moving path, which is convenient for users to determine the starting and ending point positions in the actual moving path, and can intuitively display the starting and ending position information of the navigation.
  • the electronic map-based interaction method further includes: in response to the parameter configuration trigger operation triggered for the dynamic stereo model, displaying the model parameter configuration items corresponding to the dynamic stereo model;
  • the triggered parameter configuration operation displays the target model parameters set through the parameter configuration operation; in response to the confirmation operation triggered on the target model parameters, displays the dynamic three-dimensional model after the dynamic three-dimensional model is configured and updated through the target model parameters.
  • the parameter configuration triggering operation is used to configure parameters for triggering the dynamic stereoscopic model, such as configuring display parameters such as display frame rate, size, and transparency of the dynamic stereoscopic model.
  • the model parameter configuration items include various parameter items for configuring the dynamic three-dimensional model, such as display frame rate, size, transparency and other parameter items.
  • the parameter configuration operation is a configuration operation triggered by the user for the model parameter configuration item to configure the parameters of the dynamic three-dimensional model, and the target model parameters are the parameters set by the user through the parameter configuration operation.
  • the user can trigger the parameter configuration trigger operation to configure the parameters of the dynamic three-dimensional model, for example, the user can click the model parameter configuration control to trigger the parameter configuration trigger operation.
  • the terminal displays model parameter configuration items corresponding to the dynamic three-dimensional model, which may specifically include but not limited to display frame rate, size, transparency and other parameter items.
  • the user can configure each parameter item in the model parameter configuration item. Specifically, the parameter configuration can be performed in the model parameter configuration item through the parameter configuration operation.
  • the terminal responds to the parameter configuration operation triggered by the user in the model parameter configuration item, and obtains the parameter configuration operation Set the target model parameters and display them so that users can know the parameter configuration information in time.
  • the user can confirm the configured target model parameters, and the specific user can trigger a confirmation operation on the target model parameters to make the target model parameters take effect. Displays the dynamic diorama after configuration updates to the dynamic diorama via the target model parameters.
  • the user can configure various parameter items of the dynamic three-dimensional model through the parameter configuration operation, so as to personalize the display mode of the dynamic three-dimensional model, which can meet the individual needs of each user. It is conducive to attracting users to use the dynamic three-dimensional model to identify the position and motion state during the navigation process, thereby enhancing the amount of information presented during the navigation process and ensuring the use efficiency.
  • the interactive method based on the electronic map further includes: when receiving the navigation trigger instruction triggered by the electronic map, acquiring the corresponding navigation data for the navigation path; based on the navigation data and the model data of the dynamic three-dimensional model Perform rendering processing to display a dynamic three-dimensional model that can change display states at the current position of the target object in the displayed navigation path.
  • the navigation trigger instruction is used to instruct the electronic map to perform navigation, and the navigation trigger instruction may be generated according to a navigation trigger operation triggered by a user.
  • the navigation data is the trajectory data of the navigation path for navigation, which may specifically include the location information and mobile navigation information of each position in the navigation path.
  • the information prompted by the route navigation is processed by moving the navigation information for the movement of the target object.
  • the model data refers to the model body data for generating the dynamic three-dimensional model, and the model configuration data for configuring the display of the dynamic three-dimensional model.
  • Rendering refers to the process of making the image conform to the three-dimensional scene, specifically, the computer draws several pictures for display, and plays them continuously to realize the animation effect. Rendering is performed based on the navigation data and the model data, and a dynamic three-dimensional model with a changeable display state can be displayed in the navigation path of the electronic map.
  • the terminal when the terminal receives a navigation trigger instruction triggered by the electronic map, if the user triggers a navigation trigger operation on the electronic map, a corresponding navigation trigger instruction is generated, and the terminal receives the navigation trigger instruction, indicating that it needs to When navigating through the electronic map, the terminal acquires navigation data corresponding to the navigation path, and the navigation path can be rendered on the electronic map for display through the navigation data.
  • the terminal further acquires the model data of the dynamic three-dimensional model, specifically, it may query the model database, and obtain the model data corresponding to the dynamic three-dimensional model from the model database.
  • the terminal After obtaining the navigation data and the model data of the dynamic three-dimensional model, the terminal performs rendering processing based on the navigation data and the model data, so that the current position of the target object in the displayed navigation path displays the dynamic three-dimensional model whose display state can be changed.
  • the terminal obtains the navigation data corresponding to the navigation path according to the received navigation trigger instruction, and performs rendering processing based on the navigation data and the model data of the dynamic three-dimensional model, so that the target object in the displayed navigation path is currently
  • the location displays a dynamic three-dimensional model that can change its display state, so that more information can be presented in the navigation process through the dynamic three-dimensional model, which is conducive to improving the use efficiency of the dynamic three-dimensional model in the navigation process.
  • the rendering process is performed based on the navigation data and the model data, that is, the rendering process is performed based on the navigation data and the model data of the dynamic stereo model, so that the target object in the displayed navigation path
  • the current position shows the processing of the dynamic three-dimensional model that can change the display state, including:
  • Step 1302 query the model cache data set corresponding to the electronic map.
  • the model cache data set is a data set that pre-caches the model data of various types of dynamic stereoscopic models.
  • the model data can be During rendering processing, the model data can be quickly extracted from the model cache data set, which is conducive to improving the processing efficiency of rendering.
  • the terminal queries the preset model cache data set corresponding to the electronic map.
  • the model data of the dynamic stereoscopic model can be cached in the model cache data set, and after the application corresponding to the electronic map exits the model data in the model cache data set, the terminal clears the data to release the memory resource occupation of the terminal.
  • Step 1304 when the model cache data set includes the model data of the dynamic three-dimensional model, acquire the model data of the dynamic three-dimensional model from the model cache data set.
  • the terminal queries the model data of the dynamic stereo model from the model cache data set, and if the model cache data set includes the model data of the dynamic stereo model, the model of the dynamic stereo model can be obtained directly from the model cache data set data. If the model cache data set does not include the model data of the dynamic three-dimensional model, it indicates that the model cache data set does not pre-store the model data, and the terminal can query the model data of the dynamic three-dimensional model from the model database.
  • Step 1306 generate a navigation path according to the navigation data, and render the model data into the navigation path, so as to display a dynamic three-dimensional model that can change the display state at the current position of the target object in the navigation path.
  • the terminal after obtaining the navigation data and model data, the terminal generates a navigation path according to the navigation data, the navigation path is displayed on the electronic map, and the model data is rendered into the navigation path, so that the target object in the navigation path
  • the current position displays a dynamic diorama that can change the display state.
  • the model data of the dynamic three-dimensional model is pre-cached through the model cache data set, so that the model data that needs to be rendered can be quickly obtained directly from the model cache data set, which is conducive to improving the performance of the dynamic three-dimensional model. Rendering processing efficiency, and thus navigation processing efficiency.
  • the interaction method based on the electronic map further includes: determining the resource saturation state of the terminal corresponding to the electronic map; and dynamically adjusting the frame rate of the dynamic three-dimensional model according to the resource saturation state and the motion state of the target object.
  • the resource saturation state represents the occupancy of the terminal's memory resources. If the terminal's resources are highly saturated, the terminal's memory resources are limited, and it may not be possible to display a dynamic three-dimensional model at a high frame rate.
  • the frame rate of the dynamic three-dimensional model is dynamically adjusted so that the frame rate of the dynamic three-dimensional model matches the resource saturation state of the terminal corresponding to the electronic map, and the memory resource consumption of the terminal is reduced under the premise of ensuring the display effect of the dynamic three-dimensional model.
  • the terminal dynamically adjusts the frame rate of the displayed dynamic three-dimensional model according to the resource saturation state.
  • the terminal determines the resource saturation status of the terminal corresponding to the electronic map in real time or periodically during the navigation interaction process. For example, the available memory ratio of the available memory of the terminal to the total memory can be calculated. Compare to get the resource saturation status of the terminal.
  • the terminal dynamically adjusts the frame rate of the dynamic three-dimensional model based on the resource saturation state and the motion state of the target object. For example, in the resource saturation state, the saturation is high, that is, the available memory resources of the terminal are few.
  • the frame rate of the dynamic three-dimensional model can be adjusted based on the motion state of the target object. Make dynamic adjustments.
  • the frame rate of the dynamic stereoscopic model can be directly adjusted to 20 frames per second; when the motion state of the target object is When moving at a low speed and the resource saturation state is high saturation, the terminal can adjust the frame rate of the dynamic stereoscopic model to 20 frames per second to reduce resource consumption; when the target object is moving at a high speed, if the resource saturation If the status is low saturation, the frame rate of the dynamic stereo model can not be adjusted.
  • the frame rate of 50 frames per second or 60 frames per second can be maintained to display the dynamic stereo model.
  • the dynamic Adjust the frame rate of the three-dimensional model to 20 frames per second, and when the frame rate of 20 frames per second is maintained for 10 seconds, restore the frame rate of 50 frames per second or 60 frames per second to display the dynamic three-dimensional model 20 seconds, and reduce the frame rate again after 20 seconds, so as to run alternately, so as to reduce the memory resource consumption of the terminal under the premise of ensuring the display effect of the dynamic three-dimensional model.
  • the terminal dynamically adjusts the frame rate of the displayed dynamic three-dimensional model according to the resource saturation state, so that the display effect of the dynamic three-dimensional model can be reduced while the terminal memory resource consumption.
  • the interactive method based on the electronic map further includes: when the navigation process based on the navigation route ends, acquiring the actual movement data corresponding to the navigation process; acquiring the model mark corresponding to the dynamic three-dimensional model; according to the actual movement The data generates the actual path of movement, and renders the model markers to the start and end positions in the actual path of movement.
  • the actual moving data is the trajectory data of the target object actually moving during the navigation process, specifically including the location data of the target object during the navigation process
  • the actual moving path is the actual moving path of the target object during the navigation process. track of movement.
  • the model mark is a mark for identifying the dynamic three-dimensional model, specifically, it may be a two-dimensional image mark, so that the position of the target object in the planned path is marked by the model mark corresponding to the dynamic three-dimensional model.
  • the terminal when the navigation process ends, that is, when the target object has arrived at the destination, or when the user triggers to end the navigation, the terminal responds to the end of the navigation process based on the navigation route, and acquires the corresponding The actual movement data, the terminal can generate the actual movement path corresponding to the target object in the navigation process based on the actual movement data.
  • the terminal obtains the model logo corresponding to the dynamic three-dimensional model, and renders the model logo to the starting position and the ending position in the actual moving path.
  • the starting position and the ending position in the actual moving path can respectively display the corresponding two points of the dynamic three-dimensional model.
  • the three-dimensional model mark is used to mark the start position and end position of the target object through the model mark corresponding to the dynamic three-dimensional model in the actual moving path, so that the user can determine the starting and ending point positions in the actual moving path.
  • the actual movement path is generated according to the actual movement data of the target object during the navigation process, and the starting point of the target object is identified by the model mark corresponding to the dynamic stereo model in the actual movement path. Marking the position and end position can highlight the start and end information of the actual moving path, so that the user can accurately determine the starting and ending point positions in the actual moving path.
  • after displaying the navigation path for the target object on the display interface of the electronic map it further includes: when the terminal corresponding to the electronic map does not meet the dynamic model display condition, acquiring a stereo model matched with the dynamic stereo model Diagram; display the stereoscopic model diagram at the current position of the target object in the navigation path.
  • the dynamic model display conditions can be set according to actual needs, such as when the available resources of the terminal are insufficient, or when the terminal does not support the dynamic display of the dynamic three-dimensional model, the dynamic three-dimensional model can be displayed on the terminal Matching diorama diagram.
  • the three-dimensional model map can be a static two-dimensional image obtained by taking a static screenshot of the dynamic three-dimensional model. By displaying the three-dimensional model map in the navigation path to replace the dynamic three-dimensional model, the three-dimensional model map can be used when the display conditions of the dynamic model are not met. Identify the location of the target object.
  • the terminal after the terminal displays the navigation path for the target object in the navigation mode of the electronic map, if it detects that the terminal does not meet the dynamic model display conditions, such as the terminal has less memory resources and no extra memory If the resource displays the dynamic stereo model, the terminal obtains the stereo model map matched with the dynamic stereo model.
  • the three-dimensional model map is matched with the dynamic three-dimensional model, specifically, it may be a static image of the dynamic three-dimensional model.
  • the terminal displays the stereo model map at the current position of the target object in the navigation path, so as to identify all positions of the target object in the navigation path through the stereo model map of the dynamic stereo model matching location.
  • the location of the target object can be identified through the stereo model diagram
  • the position is identified, so as to ensure the normal operation of the terminal, and at the same time ensure the identification effect of the position, thereby improving the use efficiency of the dynamic three-dimensional model in the navigation process.
  • an application scenario is provided, where the above-mentioned electronic map-based interaction method is applied.
  • the application of the electronic map-based interaction method in this application scenario is as follows:
  • the current location of the user is often marked on the electronic map, and the position and direction of the navigation object are usually marked by blue arrows and a direction compass.
  • the position of the navigation object is marked by an arrow
  • the direction of the navigation object is marked by a compass and an arrow direction.
  • the blue arrows are used to mark the navigation objects, and the amount of information that can be presented is small and lacks a sense of three-dimensional reality.
  • the position of the navigation object is marked with a picture instead of an arrow.
  • the position of the navigation object in the navigation path is identified by the 3D stereo model.
  • the size of the 3D stereoscopic model is generally large, and it is easy to block the key geographic information in the navigation.
  • the direction compass is attached to the top of the 3D stereoscopic model, which has a poor look and feel. Not only does it interfere with the display of the 3D stereoscopic model, but the compass is also unclear. display, resulting in a limited amount of information presented during the navigation process, thus affecting the efficiency of use.
  • the interactive method based on the electronic map provided in this embodiment in the navigation process based on the electronic map, the current position of the navigation target object is checked through the dynamic three-dimensional model that can change the display state. Identification, and the current display state of the dynamic three-dimensional model matches the current motion state of the target object.
  • the display state of the dynamic three-dimensional model can be realized based on 3D animation, specifically based on skeletal animation, so that it can be presented during navigation through the dynamic three-dimensional model More navigation information is conducive to improving the efficiency of navigation.
  • the object that needs to be animated does not record displacement, rotation, scaling, and deformation information, but records animation information through a third-party "skeleton" object, and then the object itself only records the weight affected by the skeletal object.
  • the animation is reproduced through the key frames of the skeletal object and the weight recorded by the object object, so as to realize the dynamic display of the dynamic three-dimensional model.
  • the display state of the dynamic three-dimensional model changes accordingly according to changes in the motion state of the target object during the navigation process.
  • different dynamic three-dimensional model state displays are realized.
  • the animation display state of the dynamic three-dimensional model is divided into four types. Specifically, when the moving speed of the navigation target object is less than 0.8m/s, the dynamic three-dimensional model is displayed as a static state, which can be specifically maintained In the display state of standing, as shown in FIG. 18 , the displayed 3D character model is displayed in a static state at the location of the target object being navigated in the navigation path.
  • the navigation target object When the moving speed of the navigation target object is not less than 0.8m/s and less than 16.7m/s, the navigation target object is considered to be in a low-speed movement state, and the dynamic three-dimensional model is displayed as a walking motion state, as shown in Figure 19. At the location of the target object to be navigated in the navigation path, the displayed 3D character model is displayed in a walking motion state.
  • the moving speed of the navigation target object is not less than 16.7m/s
  • the navigation target object is considered to be in a high-speed moving state, and the dynamic three-dimensional model is displayed as a sprinting state, as shown in Figure 20, the navigation target in the navigation path Where the object is located, the displayed 3D character model is displayed in a sprint state.
  • the moving speed thresholds of the target objects corresponding to various display states such as static, walking, sprinting, and dizzy can be dynamically configured according to actual needs.
  • the user can click on the dynamic three-dimensional model displayed in the electronic map, and the terminal pop-up window displays a list of three-dimensional models, and the user can switch the type of the displayed dynamic three-dimensional model in the three-dimensional model list according to actual needs renew.
  • the three-dimensional model list may include not only various types of dynamic three-dimensional models, but also two-dimensional images, so that switching between three-dimensional dynamic three-dimensional models and two-dimensional images can be realized.
  • the vehicle can thus be marked with the selected dynamic volumetric model.
  • the location of the navigation target object is automatically marked in three dimensions and two dimensions according to different scenes of the map.
  • the target object is a vehicle
  • it can automatically switch between 3D car logo and 2D car logo, display the 2D state of the corresponding car logo on the 2D base map, and display the car logo of the 3D three-dimensional skeleton animation in the 3D base map scene.
  • the 3D base map scene of the navigation is displayed as a 3D car logo.
  • the car logo is automatically switched to the 2D car logo of the corresponding theme, so as to achieve three-dimensional for the map scene Flexible switching between logo and 2D logo. As shown in FIG.
  • a two-dimensional model mark corresponding to the dynamic three-dimensional model is displayed on the home page of the electronic map.
  • a two-dimensional model mark corresponding to the dynamic three-dimensional model is displayed.
  • a 3D dynamic stereoscopic model is displayed on the electronic map.
  • the style, size, and animation frame rate of the mark that identifies the location of the target object can be flexibly configured through configuration files, so that function updates can be implemented directly by modifying or adding configuration files online , without requiring the client to modify the code logic.
  • the logic of the configuration file can be as follows:
  • actionName "When the moving speed of the target object is greater than 0.8m/s and less than 999m/s, the corresponding action name is running],
  • the refresh strategy includes that the refresh time starts from 0, the refresh time parameter is 24, and the frame rate parameter is 0.8.
  • the terminal can play the safety prompt animation corresponding to the dynamic three-dimensional model and the operation activity information, such as: configure The dynamic three-dimensional model of a certain game, if there is a traffic jam ahead, while playing the safety reminder animation to appease the user, it will also broadcast "XX game will give you a skin coupon, you can get it after you finish navigating". If the moving speed of the target object is too fast, such as exceeding the speed limit of the current road, the dynamic diorama can play a speeding danger animation to remind the user to slow down.
  • the user can also wake up the dynamic three-dimensional model by voice to query information, such as querying traffic restriction information, weather information, information on passing points along the way, etc., and the information obtained can be broadcast by the dynamic three-dimensional model.
  • the electronic map application of the terminal can be provided with a skin interface corresponding to the target object identification to switch the type of target object identification.
  • Different types of dynamic three-dimensional models can be regarded as different types of target object identification. skin.
  • the skin data and configuration data of various candidate skins identified by the target object can be obtained from the server, and various skins can be rendered through the rendering model for display on the terminal.
  • the flow of the electronic map-based interaction method in this embodiment involves the client, the base map engine and the skin data background, the client can set 3D skeleton animation to display the target object identification, the base map The engine renders the skeletal animation, and the skin data background provides the service and configuration of the model files required for the above-mentioned skeletal animation.
  • the ISkinApi general theme module is extracted from the overall architecture.
  • This API Application Programming Interface, application programming interface
  • the skeletal animation algorithm can be further optimized, so that the navigation memory usage rate can be reduced, so that more devices can be supported.
  • the basemap engine and the skeletal animation engine render alternately, which has a great impact on the performance and compatibility of the terminal. Therefore, it is considered to optimize the algorithm of skeletal animation and reduce memory usage while realizing the function.
  • skeletal animation can be run on various terminal devices with high performance, memory saving, and power saving.
  • caching logic for skeletal animation can be added. As shown in Figure 27, construct a cached singleton class SpineDataCahce, store the skeleton data and the corresponding file name as the key value in the key-value pair map, modify the initWithBinaryFile function used to load the file in the official file skeletonRender.cpp, so that in When querying bone data, first look for it from the cache, and then load the bone animation file if it cannot be found.
  • the official code provided by the application framework Spine there is no caching of animation files. When multiple animations are loaded at the same time, the frame will be stuck, and the larger the amount of animation data, the worse the frame will be. .
  • the efficiency can be increased by 99.99%.
  • the frame rate can also be dynamically reduced according to the current memory status and current speed.
  • the skeletal animation has four states, including a static state, a walking motion state, a sprinting state, and a dizzy state.
  • the frame rate will not be reduced, otherwise, the frame rate will be reduced; for the sprint state, according to whether the available memory reaches half of the total memory, if it reaches more than half, the frame rate will not be reduced , otherwise, reduce the frame rate, and if the frame rate is lowered for more than 10 seconds, it will resume high frame rate operation for 20 seconds, alternately running, so as to ensure the effect of skeletal animation and save computing resources of terminals such as memory and CPU.
  • the 3D skeletal animation is replaced with a static image by means of a resource hook on a low-end terminal, so as to reduce memory and CPU usage.
  • the object node is constructed based on the skeletal animation file, and the object nodes generated by the same skeletal animation file are uniformly cached. Determine the size parameter of the texture map RenderTexture, set the attribute information of the target object node according to the size parameter, add the target object node to the root directory of the texture map corresponding to the skeletal animation file, and activate the rendering camera to obtain the texture map RenderTexture. The attributes and positions of the target node are reset, and the target node is saved.
  • a rendering camera RenderCamera can be added to the scene, and then the corresponding skeletal animation file Spine is dynamically rendered into a texture map RenderTexture, and then the texture map is used to generate a cc.SpriteFrame sprite element, and the The sprite element is attached to the cc.Node that is also dynamically created, and then the Spine node is used as the parent node of the cc.Node node, and finally the Spine component is hidden, so that the low-end terminal can use the resource Hook method to replace the 3D one with the static image Skeletal animation.
  • the calculation resource overhead of Spine's skeletal calculation and rendering can be saved, the rendering process is simple and direct, and the calculation resources can be effectively reduced when there are many and complex Spines consume.
  • the dynamic image combination mechanism relies on updating textures and cannot support RenderTexture. Only textures generated based on images can be updated to the atlas. Therefore, if you want to use the dynamic image combination function of the system conveniently, you can render A good RenderTexture is converted into an HTMLImageElement texture, and then the Texture2D is generated and the previous RenderTexture is destroyed, so that it can automatically participate in the automatic image combination of the system, so as to achieve the purpose of further optimizing DrawCall. As shown in Figure 29, create a canvas and obtain the rendered texture image, convert the texture image into a two-dimensional image of HTMLImageElement, and perform navigation and interaction processing through the two-dimensional image.
  • the traditional way of marking the location of the target object through 2D plane pictures lacks interest and authenticity, and the sense of reality is not strong; while the processing of marking the location of the target object with a static 3D model lacks dynamics and interactivity Not strong.
  • the size of the 3D model is relatively fixed. Once the size is determined, it cannot be adjusted dynamically. In scenarios such as navigation that require high precision, excessively large car logos can easily block some key route information and road signs, thereby affecting navigation. efficiency.
  • the skeletal animation is combined with the 3D model to realize a target object display solution with a stronger sense of interaction and dynamics, which improves the user's navigation experience.
  • the 3D model that identifies the location of the target object can also perform corresponding actions according to the current scene.
  • the model style adopts the configurable method of Json data, which supports the dynamic adjustment of the model size and animation shape. Only modifying the configuration file and model animation resources can realize the new skeleton animation display without any parties Modifying the logic can improve usage efficiency.
  • the size of the model by controlling the size of the model, the problem of blocking the route and route identification caused by the oversized 3D model can be avoided, and the amount of information presented during the navigation process can be increased, which is conducive to improving use efficiency and user experience.
  • an interactive device 3000 based on an electronic map is provided.
  • the device can adopt a software module or a hardware module, or a combination of the two to become a part of computer equipment.
  • the device specifically includes: a navigation path display module 3002, a dynamic model display module 3004, and a display state transformation module 3006, wherein:
  • the dynamic model display module 3004 is used to display a dynamic three-dimensional model that can change the display state at the target position in the navigation path; the target position indicates the current position of the target object; the current display state of the dynamic three-dimensional model and the current motion of the target object state match;
  • the presentation state transformation module 3006 is configured to change the presentation state of the dynamic three-dimensional model according to changes in the movement state of the target object during the navigation process based on the navigation path.
  • the display state transformation module 3006 is also used to change the display state of the dynamic three-dimensional model to change with the target object when the motion state of the target object changes during the navigation process based on the navigation path.
  • the display state transformation module 3006 also includes a static display module, a first mobile display module and a second mobile display module; wherein: the static display module is used when the moving speed of the target object is less than the first When the speed threshold is reached, the display state of the dynamic three-dimensional model is transformed into a static display state; the first mobile display module is used to display the dynamic three-dimensional model when the moving speed of the target object is not less than the first speed threshold and is less than the second speed threshold.
  • the display state is transformed into a display state of moving at the first frequency; the second speed threshold is greater than the first speed threshold; the second mobile display module is used to display the dynamic three-dimensional model when the moving speed of the target object is not less than the second speed threshold.
  • the display state changes to a display state of moving at a second frequency; the second frequency is greater than the first frequency.
  • it also includes a vertigo display module, which is used to display the state of the dynamic three-dimensional model when the moving speed of the target object is less than the first speed threshold and the corresponding position of the dynamic three-dimensional model in the navigation path is in a congested road condition Transforms into a stunned display state.
  • a vertigo display module which is used to display the state of the dynamic three-dimensional model when the moving speed of the target object is less than the first speed threshold and the corresponding position of the dynamic three-dimensional model in the navigation path is in a congested road condition Transforms into a stunned display state.
  • the display state change module 3006 is also used to change the display state of the dynamic three-dimensional model to prompt adjustment movement when the moving speed of the target object exceeds the speed limit range of the road corresponding to the position of the dynamic three-dimensional model Display status of speed.
  • the display state transformation module 3006 also includes a deceleration prompt display module and an acceleration prompt display module; wherein: the deceleration prompt display module is used to correspond when the moving speed of the target object exceeds the position of the dynamic three-dimensional model When the first safe speed of the road is reached, the display state of the dynamic three-dimensional model is transformed into a display state that prompts to decelerate; the acceleration prompt display module is used for when the moving speed of the target object is lower than the second safe speed of the corresponding road where the dynamic three-dimensional model is located. When the speed is high, the display state of the dynamic three-dimensional model changes to a display state that prompts to accelerate; the second safe speed is smaller than the first safe speed.
  • an information display module is also included, which is used to display information about the movement matched with the dynamic three-dimensional model when the position corresponding to the dynamic three-dimensional model in the navigation path is in a congested road condition and the duration of the congestion exceeds the congestion time threshold At least one of safety prompt information and activity description information about the dynamic three-dimensional model.
  • it also includes a model list display module, a three-dimensional model selection module, and a three-dimensional model replacement module; wherein: the model list display module is used to trigger an operation in response to the model type, and the display includes multiple types of dynamic three-dimensional models The three-dimensional model list; the three-dimensional model selection module, used to respond to the selection operation triggered in the three-dimensional model list, select the dynamic three-dimensional model of the target type; the three-dimensional model replacement module, used for the dynamic three-dimensional model through the dynamic three-dimensional model of the target type to replace.
  • the route planning trigger module is used to display the route planning corresponding to the electronic map in response to the route planning trigger operation triggered in the electronic map Operation area; planning path display module, used to respond to the path planning operation triggered in the path planning operation area, and display in the electronic map the planning path for the target object generated based on the path planning operation; the positioning position in the planning path, Display the model mark corresponding to the dynamic stereo model; the positioning position indicates the current position of the target object.
  • the navigation path display module 3002 also includes a navigation trigger module and a navigation display module; wherein: the navigation trigger module is used to control the electronic map to enter the navigation mode in response to the navigation trigger operation triggered on the planned path; The navigation display module is used to display the navigation path for the target object determined from the planned path based on the navigation trigger operation in the navigation mode of the electronic map.
  • it also includes a two-dimensional scene display module, which is used to display the model mark corresponding to the dynamic three-dimensional model at the positioning position in the electronic map when the electronic map is in the two-dimensional map scene; the positioning position indicates The current location of the target object.
  • a two-dimensional scene display module which is used to display the model mark corresponding to the dynamic three-dimensional model at the positioning position in the electronic map when the electronic map is in the two-dimensional map scene; the positioning position indicates The current location of the target object.
  • it further includes a voice command response module, configured to respond to the voice control command triggered for the dynamic stereo model, and display feedback information matching the voice control command in a perceivable form through the dynamic stereo model.
  • it also includes an actual path display module, which is used to display the actual movement path corresponding to the navigation process when the navigation process based on the navigation path ends; the starting position and the end position in the actual movement path , respectively display the model logo corresponding to the dynamic stereo model.
  • an actual path display module which is used to display the actual movement path corresponding to the navigation process when the navigation process based on the navigation path ends; the starting position and the end position in the actual movement path , respectively display the model logo corresponding to the dynamic stereo model.
  • the parameter configuration trigger module is used to display the dynamic stereoscopic model in response to the parameter configuration triggering operation triggered for the dynamic stereoscopic model
  • the model parameter configuration item corresponding to the model
  • the target parameter display module used to respond to the parameter configuration operation triggered in the model parameter configuration item, and display the target model parameters set through the parameter configuration operation
  • the configuration update module used to respond to the parameter configuration operation
  • the confirmation operation triggered by the target model parameters displays the dynamic three-dimensional model after the dynamic three-dimensional model is configured and updated through the target model parameters.
  • it also includes a navigation data acquisition module and a data rendering module; wherein: the navigation data acquisition module is used to acquire navigation data corresponding to the navigation path when a navigation trigger instruction triggered for the electronic map is received ; The data rendering module is used for performing rendering processing based on the navigation data and the model data of the dynamic three-dimensional model, so as to display the dynamic three-dimensional model that can change the display state at the current position of the target object in the displayed navigation path.
  • the data rendering module further includes a cache data set query module, a model data acquisition module, and a rendering processing module; wherein: the cache data set query module is used to query the model cache data set corresponding to the electronic map; the model The data acquisition module is used to obtain the model data of the dynamic stereoscopic model from the model cache dataset when the model cache data set includes the model data of the dynamic stereoscopic model; the rendering processing module is used to generate a navigation path according to the navigation data, and convert the model data Rendering to the navigation path to display a dynamic three-dimensional model that can change the display state at the current position of the target object in the navigation path.
  • a resource status determination module and a frame rate adjustment module are also included; wherein: the resource status determination module is used to determine the resource saturation status of the terminal corresponding to the electronic map; the frame rate adjustment module is used to adjust the resource status according to the resource saturation state and the motion state of the target object, and dynamically adjust the frame rate of the dynamic three-dimensional model.
  • the actual movement data acquisition module is used to obtain the navigation when the navigation process based on the navigation path ends.
  • the actual movement data corresponding to the process the model logo acquisition module, used to obtain the model logo corresponding to the dynamic three-dimensional model
  • the model logo rendering module used to generate the actual movement path according to the actual movement data, and render the model logo to the actual movement path start position and end position.
  • it includes a three-dimensional model map acquisition module and a three-dimensional model map display module; wherein: the three-dimensional model map acquisition module is used to obtain a dynamic three-dimensional model matching when the terminal corresponding to the electronic map does not meet the dynamic model display condition The three-dimensional model diagram; the three-dimensional model diagram display module, configured to display the current position of the target object in the navigation path, and display the three-dimensional model diagram.
  • Each module in the above electronic map-based interactive device can be fully or partially realized by software, hardware and a combination thereof.
  • the above-mentioned modules can be embedded in or independent of the processor in the computer device in the form of hardware, and can also be stored in the memory of the computer device in the form of software, so that the processor can invoke and execute the corresponding operations of the above-mentioned modules.
  • a computer device is provided.
  • the computer device may be a terminal, and its internal structure may be as shown in FIG. 31 .
  • the computer device includes a processor, a memory, a communication interface, a display screen and an input device connected through a system bus. Wherein, the processor of the computer device is used to provide calculation and control capabilities.
  • the memory of the computer device includes a non-volatile storage medium and an internal memory.
  • the non-volatile storage medium stores an operating system and computer readable instructions.
  • the internal memory provides an environment for the execution of the operating system and computer readable instructions in the non-volatile storage medium.
  • the communication interface of the computer device is used to communicate with an external terminal in a wired or wireless manner, and the wireless manner can be realized through WIFI, an operator network, NFC (Near Field Communication) or other technologies.
  • WIFI Wireless Fidelity
  • NFC Near Field Communication
  • an electronic map-based interaction method is realized.
  • the display screen of the computer device may be a liquid crystal display screen or an electronic ink display screen
  • the input device of the computer device may be a touch layer covered on the display screen, or a button, a trackball or a touch pad provided on the casing of the computer device , and can also be an external keyboard, touchpad, or mouse.
  • Figure 31 is only a block diagram of a part of the structure related to the solution of this application, and does not constitute a limitation on the computer equipment on which the solution of this application is applied.
  • the specific computer equipment can be More or fewer components than shown in the figures may be included, or some components may be combined, or have a different arrangement of components.
  • a computer device including a memory and one or more processors, the memory stores computer-readable instructions that, when executed by the processor, cause one or more A processor executes the steps in the foregoing method embodiments.
  • one or more non-transitory readable storage media storing computer readable instructions which, when executed by one or more processors, cause one or more The processor executes the steps in the foregoing method embodiments.
  • a computer program product or computer program comprising computer readable instructions stored on a computer readable storage medium.
  • the processor of the computer device reads the computer-readable instructions from the computer-readable storage medium, and the processor executes the computer-readable instructions, so that the computer device executes the steps in the foregoing method embodiments.
  • Non-volatile memory may include read-only memory (Read-Only Memory, ROM), magnetic tape, floppy disk, flash memory or optical memory, etc.
  • Volatile memory can include Random Access Memory (RAM) or external cache memory.
  • RAM can take many forms, such as Static Random Access Memory (SRAM) or Dynamic Random Access Memory (DRAM).
  • SRAM Static Random Access Memory
  • DRAM Dynamic Random Access Memory
  • the technical features of the above embodiments can be combined arbitrarily. To make the description concise, all possible combinations of the technical features in the above embodiments are not described. However, as long as there is no contradiction in the combination of these technical features, they should be It is considered to be within the range described in this specification.
  • the above-mentioned embodiments only represent several implementation modes of the present application, and the description thereof is relatively specific and detailed, but it should not be construed as limiting the scope of the patent for the invention. It should be noted that those skilled in the art can make several modifications and improvements without departing from the concept of the present application, and these all belong to the protection scope of the present application. Therefore, the scope of protection of the patent application should be based on the appended claims.

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Abstract

一种基于电子地图的交互方法,由计算机设备执行。所述方法包括:在电子地图的显示界面中,显示针对目标对象的导航路径(202);在导航路径中的目标位置,显示可变换展示状态的动态立体模型;目标位置表示目标对象当前所处的位置;动态立体模型当前的展示状态与目标对象的当前运动状态匹配(204);在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换(206)。

Description

基于电子地图的交互方法、装置、计算机设备和存储介质
本申请要求于2021年06月11日提交中国专利局、申请号为2021106564281、发明名称为“基于电子地图的交互方法、装置、计算机设备和存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及计算机技术领域,特别是涉及一种基于电子地图的交互方法、装置、计算机设备和存储介质。
背景技术
随着计算机技术的发展,利用计算机技术以数字方式存储和查阅的电子地图在人们的生活中得到越来越多的应用,例如:人们可以利用电子地图的,结合地理信息和实时路况进行路径规划,通过规划得到的路径进行导航。
目前,在应用电子地图时,大多通过箭头来标识用户在电子地图中的所处位置,而箭头在导航过程中所呈现的信息量有限,导致基于电子地图的应用效率较低,用户体验不佳。
发明内容
根据本申请的各种实施例,提供一种基于电子地图的交互方法、装置、计算机设备和存储介质。
在一个或多个实施例中,提供一种基于电子地图的交互方法,由计算机设备执行,所述方法包括:
在电子地图的显示界面中,显示针对目标对象的导航路径;
在导航路径中的目标位置,显示可变换展示状态的动态立体模型;目标位置表示目标对象当前所处的位置;动态立体模型当前的展示状态与目标对象的当前运动状态匹配;及
在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。
在一个或多个实施例中,当目标对象的移动速度超过动态立体模型所处位置对应道路的限速范围时,动态立体模型的展示状态变换为提示调整移动速度的展示状态,包括:
当目标对象的移动速度超过动态立体模型所处位置对应道路的第一安全速度时,动态立体模型的展示状态变换为提示进行减速的展示状态;及
当目标对象的移动速度低于动态立体模型所处位置对应道路的第二安全速度时,动态立体模型的展示状态变换为提示进行加速的展示状态;第二安全速度小于第一安全速度。
在一个或多个实施例中,所述方法还包括:
响应于针对动态立体模型触发的参数配置触发操作,显示动态立体模型对应的模型参数配置项;
响应于在模型参数配置项中触发的参数配置操作,显示通过参数配置操作设定的目标模型参数;及
响应于对目标模型参数触发的确认操作,显示通过目标模型参数对动态立体模型进行配置更新后的动态立体模型。
在一个或多个实施例中,提供一种基于电子地图的交互装置,所述装置包括:
导航路径显示模块,用于在电子地图的显示界面中,显示针对目标对象的导航路径;
动态模型显示模块,用于在导航路径中的目标位置,显示可变换展示状态的动态立体模型;目标位置表示目标对象当前所处的位置;动态立体模型当前的展示状态与目标对象的当前运动状态匹配;及
展示状态变换模块,用于在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。
在一个或多个实施例中,提供一种计算机设备,包括存储器和一个或多个处理器,所述存储器存储有计算机可读指令,所述计算机可读指令被所述处理器执行时,使得所述一个或 多个处理器执行以下步骤:
在电子地图的显示界面中,显示针对目标对象的导航路径;
在导航路径中的目标位置,显示可变换展示状态的动态立体模型;目标位置表示目标对象当前所处的位置;动态立体模型当前的展示状态与目标对象的当前运动状态匹配;及
在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。
在一个或多个实施例中,提供一个或多个存储有计算机可读指令的非易失性可读存储介质,所述计算机可读指令被一个或多个处理器执行时,使得所述一个或多个处理器执行以下步骤:
在电子地图的显示界面中,显示针对目标对象的导航路径;
在导航路径中的目标位置,显示可变换展示状态的动态立体模型;目标位置表示目标对象当前所处的位置;动态立体模型当前的展示状态与目标对象的当前运动状态匹配;及
在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。
本申请的一个或多个实施例的细节在下面的附图和描述中提出。本申请的其它特征、目的和优点将从说明书、附图以及权利要求书变得明显。
附图说明
为了更清楚地说明本申请实施例中的技术方案,下面将对实施例描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本申请的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。
图1为一个或多个实施例中基于电子地图的交互方法的应用环境图;
图2为一个或多个实施例中基于电子地图的交互方法的流程示意图;
图3为一个或多个实施例中显示导航路径的界面示意图;
图4为一个或多个实施例中显示人物的动态立体模型的界面示意图;
图5为一个或多个实施例中动态立体模型展示眩晕的界面示意图;
图6为一个或多个实施例中动态立体模型展示奔跑的界面示意图;
图7为一个或多个实施例中动态立体模型展示提示加速的界面示意图;
图8为一个或多个实施例中动态立体模型进行安全提示的界面示意图;
图9为一个或多个实施例中动态立体模型进行活动描述的界面示意图;
图10为一个或多个个实施例中切换动态立体模型的界面变化示意图;
图11为一个或多个实施例中显示规划路径的界面示意图;
图12为一个或多个实施例中动态立体模型进行天气查询反馈的界面示意图;
图13为一个或多个实施例中渲染动态立体模型的流程示意图;
图14为相关技术通过箭头标识目标对象位置的界面示意图;
图15为相关技术通过二维图片标识目标对象位置的界面示意图;
图16为相关技术通过3D立体模型标识目标对象位置的界面示意图;
图17为一个或多个实施例中通过动态立体模型标识目标对象位置的界面示意图;
图18为一个或多个实施例中动态立体模型以静止状态进行展示的界面示意图;
图19为一个或多个实施例中动态立体模型以行走状态进行展示的界面示意图;
图20为一个或多个实施例中动态立体模型以疾跑状态进行展示的界面示意图;
图21为一个或多个实施例中动态立体模型以眩晕状态进行展示的界面示意图;
图22为一个或多个实施例中切换动态立体模型的界面变化示意图;
图23为一个或多个实施例中在电子地图首页展示模型标志的界面示意图;
图24为一个或多个实施例中在电子地图中进行路径规划时展示模型标志的界面示意图;
图25为一个或多个实施例中在进行路径导航时展示动态立体模型的界面示意图;
图26为一个或多个实施例中进行导航交互的时序图;
图27为一个或多个实施例中增加骨骼动画的缓存逻辑的流程示意图;
图28为一个或多个实施例中渲染得到纹理图的流程示意图;
图29为一个或多个实施例中将纹理图进行格式转换的流程示意图;
图30为一个或多个实施例中基于电子地图的交互装置的结构框图;
图31为一个或多个实施例中计算机设备的内部结构图。
具体实施方式
为了使本申请的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本申请进行进一步详细说明。应当理解,此处描述的具体实施例仅仅用以解释本申请,并不用于限定本申请。
本申请一个或多个实施例所提供的基于电子地图的交互方法,由计算机设备执行,具体可以应用于如图1所示的应用环境中。其中,终端102通过网络与服务器104进行通信。终端102可以通过服务器104进行定位,确定汽车当前所处的位置,终端102还可以从服务器104获取地图数据以生成电子地图进行展示,终端102通过展示的电子地图为汽车行驶进行导航,在电子地图的显示界面中,终端102显示针对汽车的导航路径,在导航路径中汽车当前所处的目标位置,显示展示状态与汽车的当前运动状态匹配的可变换展示状态的动态立体模型,在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。此外,在一个或多个实施例中,本申请提供的基于电子地图的交互方法,也可以直接由终端102独立实现,即直接由终端102进行定位,确定汽车当前所处的位置,并通过预存的地图数据以生成电子地图进行展示,并在电子地图的显示界面中显示针对汽车的导航路径,在导航路径中汽车当前所处的目标位置,显示展示状态与汽车的当前运动状态匹配的可变换展示状态的动态立体模型,在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。
其中,终端102可以但不限于是各种个人计算机、笔记本电脑、智能手机、平板电脑、车载设备和便携式可穿戴设备,服务器104可以用独立的服务器或者是多个服务器组成的服务器集群来实现。
在一个或多个实施例中,如图2所示,提供了一种基于电子地图的交互方法,以该方法应用于图1中的终端为例进行说明,可以理解的是,该方法也可以应用于服务器,还可以应用于包括终端和服务器的系统,并通过终端和服务器的交互实现。在一个或多个实施例中,基于电子地图的交互方法包括以下步骤:
步骤202,在电子地图的显示界面中,显示针对目标对象的导航路径。
在一个或多个实施例中,电子地图即为数字地图,是利用计算机技术,以数字方式存储和查阅的可视化的地图。电子地图的导航是监测和控制车辆或行人从一个地方移动到另一个地方的过程。显示界面可以为显示电子地图具体内容的界面,在电子地图具有多种工作模式时,显示界面可以为不同工作模式对应的界面。目标对象为需要进行导航的目标,具体可以包括但不限于包括车辆、行人等各种对象。导航路径为目标对象在从一个地方移动到另一个地方过程中进行导航的移动路径,通过导航路径可以指导目标对象从一个地方向目标地方移动。在一个或多个实施例中,可以在电子地图的导航模式对应的显示界面中,显示针对目标对象的导航路径。导航模式是指通过电子地图对一段路径进行导航的工作模式,在导航模式下,电子地图会提示进行移动以实现导航。
在一个或多个实施例中,终端在界面中显示电子地图,在电子地图的显示界面中,如在电子地图显示导航模式对应的显示界面时,表明需要针对目标对象进行导航,具体可以由终端响应于用户针对电子地图触发的导航触发操作,电子地图进入导航模式,在电子地图的显示界面中,显示针对目标对象的导航路径。用户可以控制目标对象,如驾驶车辆按照该导航路径进行移动。
在一个或多个实施例中,如图3所示,在电子地图的导航模式下,显示针对目标对象的导航路径,图中黑色实线部分即为显示的导航路径。在一个或多个实施例中,在电子地图的 导航模式下,除显示针对目标对象的导航路径外,还可以显示导航信息,包括但不限于包括导航全局信息、导航局部信息、交通信号信息等,以辅助目标对象按照导航路径进行安全、高效移动。
步骤204,在导航路径中的目标位置,显示可变换展示状态的动态立体模型;目标位置表示目标对象当前所处的位置;动态立体模型当前的展示状态与目标对象的当前运动状态匹配。
在一个或多个实施例中,动态立体模型为立体模型,即三维模型,具体可以为人物模型、动物模型、虚拟角色模型等各种类型的模型。动态立体模型还可以变换不同的展示状态,不同的展示状态可以为动态立体模型不同的动作动画,如可以包括但不限于包括站立、走动、奔跑、倒地等各种动作动画的展示状态。动态立体模型的展示状态可以进行变换,具体展示状态的变换范围可以根据实际需要进行设置,如可以预先设置多种展示状态,以在预设显示的各种展示状态间进行变换。当前运动状态指在显示导航路径时目标对象所对应的运动状态,运动状态表征目标对象的移动情况,具体可以根据目标对象的移动速度得到。例如,在目标对象未移动时,对应的运动状态可以为静止状态;在目标对象的移动速度较大时,对应的运动状态可以为高速移动状态。此外,目标对象的运动状态还可以根据目标对象当前所处位置的道路信息确定,例如,在目标对象当前所处位置的道路发生拥堵时,则可以确定目标对象的运动状态为静止状态或低速移动状态。
在一个或多个实施例中,终端在电子地图的显示界面中,在显示的导航路径中目标对象当前所处的目标位置处,显示可变换展示状态的动态立体模型,以通过动态立体模型在导航路径中标识出目标对象的当前所处的目标位置。在一个或多个实施例中,动态立体模型当前的展示状态与目标对象的当前运动状态匹配,从而可以通过电子地图上显示的动态立体模型的展示状态,来表征目标对象的运动状态。如目标对象的当前运动状态为静止状态时,则动态立体模型当前的展示状态也可以为静止的展示状态,则动态立体模型表现为在原地站立。在一个或多个实施例中,还可以针对电子地图所处的场景进行确定,若电子地图在导航模式下的三维地图场景,即导航模式下显示的地图元素为三维元素,则在导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型;若电子地图处于二维地图场景,如即使在导航模式下的二维地图场景,则导航模式下显示的地图元素为二维元素,则可以在导航路径中目标对象当前所处的位置,通过动态立体模型对应二维的模型标志,如图像标识进行标记。在一个或多个实施例中,还可以不区分电子地图的地图场景,即电子地图处于导航模式下时,不论处于二维地图场景或是三维地图场景,均可以通过可变换展示状态的动态立体模型对目标对象当前所处的位置进行标识。
在一个或多个实施例中,如图4所示,在导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型,图中人物模型标识了目标对象的所处位置,人物模型的展示状态与目标对象的当前运动状态匹配,如图4中人物模型为行走的展示状态。通过与目标对象的当前运动状态匹配的展示状态,从而可以通过动态立体模型的展示状态表现出目标对象的运动状态,则用户可以直接根据在导航路径中显示的动态立体模型得知目标对象的运动状态,即动态立体模型除了可以呈现目标对象当前所处的位置外,还可以呈现目标对象的运动状态,从而增加了在导航过程中呈现信息量,用户可以基于更多的信息量进行移动,有利于提高导航的使用效率,同时能够提升用户体验。
步骤206,在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。
在一个或多个实施例中,用户基于终端显示的导航路径进行导航时,在导航过程中,动态立体模型的展示状态可以进行变换,具体跟随导航过程中目标对象运动状态的变化进行相应的变换。例如,若目标对象的运动状态变化为低速移动,则动态立体模型的展示状态可以为变换行走的展示状态;若目标对象的运动状态变化为高速移动,则动态立体模型的展示状态可以变换为奔跑的展示状态,在一个或多个实施例中,低速移动和高速移动的划分可以根 据实际需要预先进行设定,如可以通过目标对象的移动速度划分为低速移动或高速移动。在导航过程根据目标对象运动状态的变化,相应变换动态立体模型的展示状态,从而可以通过动态立体模型的展示状态实时展示中目标对象的运动状态,增加了在导航过程中呈现信息量,用户可以基于更多的信息量进行移动,有利于提高使用效率并提升用户体验。
在一个或多个实施例中,如图5所示,在基于导航路径进行的导航过程中,若道路发生拥堵导致目标对象无法顺利移动时,动态立体模型的展示状态可以为眩晕的展示状态。在一个或多个实施例中,如图6所示,在基于导航路径进行的导航过程中,若目标移动对象处于高速移动的运动状态,则动态立体模型的展示状态可以为奔跑的展示状态。
在一个或多个实施例中所提供的基于电子地图的交互方法,在电子地图的显示界面中显示针对目标对象的导航路径,在导航路径中目标对象当前所处的目标位置,显示展示状态与目标对象的当前运动状态匹配的可变换展示状态的动态立体模型,在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。在导航过程,通过可变换展示状态的动态立体模型标识导航路径中目标对象当前所处的目标位置,且动态立体模型的展示状态跟随目标对象运动状态的变化进行相应的变换,从而通过动态立体模型增加了在导航过程中所呈现的信息量,基于呈现的更多的信息量进行导航,提高了导航过程中动态立体模型的使用效率。
在一个或多个实施例中,在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换,包括:在基于导航路径进行的导航过程中,当目标对象的运动状态发生变化时,动态立体模型的展示状态变换为与目标对象变化后的运动状态所对应的展示状态;目标对象的运动状态的变化对应于目标对象的移动速度的变化。
在一个或多个实施例中,目标对象的运动状态的变化对应于目标对象的移动速度的变化,移动速度可以由终端基于单位时间内目标对象的定位信息的变化确定。在目标对象具备速度传感器时,移动速度也可以由终端从速度传感器获取得到。目标对象的移动速度与运动状态之间的对应关系可以根据实际需要进行设定,如可以将移动速度按照数值大小划分为多个速度档位,每个速度档位对应于不同的运动状态。例如可以划分为5个速度档位,对应于5种不同的运动状态。在终端确定目标对象的移动速度后,可以基于移动速度与运动状态之间的对应关系,确定相应的运动状态,从而实现对目标对象运动状态的确定。
在一个或多个实施例中,在目标对象基于导航路径进行的导航过程中,目标对象按照导航路径进行移动,目标对象的位置根据移动情况发生变化,终端监测目标对象的移动速度,并基于该移动速度确定目标对象对应的运动状态,在运动状态发生变化时,终端显示的导航路径中的动态立体模型的展示状态也对应进行变换,具体变换为与目标对象变化后的运动状态所对应的展示状态,从而使得在基于导航路径进行的导航过程中,动态立体模型的展示状态可以表征目标对象的移动速度,从而增加了动态立体模型所呈现的信息量。在一个或多个实施例中,动态立体模型的展示状态与目标对象对应的运动状态对应设置,即目标对象不同的运动状态设有相应的展示状态,从而可以实现动态立体模型展示状态的对应变换。
在一个或多个实施例中,终端根据目标对象的移动速度确定对应的运动状态,在确定运动状态发生变化后,终端显示的动态立体模型的展示状态变换为与目标对象变化后的运动状态所对应的展示状态,从而通过动态立体模型的展示状态表征目标对象的移动速度,增加了动态立体模型所呈现的信息量,有利于快速展示目标对象的移动速度变化,而不需要通过繁杂的操作进行界面转换来展示目标对象的移动速度变化。
在一个或多个实施例中,当目标对象的运动状态发生变化时,动态立体模型的展示状态变换为与目标对象变化后的运动状态所对应的展示状态,包括:当目标对象的移动速度小于第一速度阈值时,动态立体模型的展示状态变换为静止的展示状态;当目标对象的移动速度不小于第一速度阈值、且小于第二速度阈值时,动态立体模型的展示状态变换为以第一频率进行移动的展示状态;第二速度阈值大于第一速度阈值;当目标对象的移动速度不小于第二 速度阈值时,动态立体模型的展示状态变换为以第二频率进行移动的展示状态;第二频率大于第一频率。
在一个或多个实施例中,第一速度阈值、第二速度阈值、第一频率和第二频率可以根据实际需要进行灵活设置。第一速度阈值和第二速度阈值为划分目标对象运动状态的速度阈值,第二速度阈值大于第一速度阈值。例如,第一速度阈值可以设为0.8米每秒,第二速度阈值可以设为16米每秒。通过第一速度阈值和第二速度阈值可以将目标对象的移动速度划分为三个范围区间,包括小于第一速度阈值、不小于第一速度阈值且小于第二速度阈值,以及不小于第二速度阈值,分别对应于三种不同的运动状态。第一频率和第二频率为不同动态立体模型展示状态中不同移动速度所对应的移动频率,如可以为动态立体模型移动时腿踏步的频率或手臂摆动的频率等。频率越高,则动态立体模型所表征的展示状态中移动的速度越高。
在一个或多个实施例中,在基于导航路径进行的导航过程中,终端确定目标对象的移动速度,在目标对象的移动速度小于预设的第一速度阈值时,可以认为目标对象当前的运动状态为静止状态,即目标对象可能停止移动,则动态立体模型的展示状态变换为静止的展示状态,如动态立体模型可以为静止站立的展示状态,即终端显示的导航路径中的动态立体模型站立在原地不同移动,动态立体模型还可以展示呼吸、打招呼、发呆等各种姿态。动态立体模型的展示状态变换为静止的展示状态,表明动态立体模型处于原地未移动,即对应的目标对象也未移动。当目标对象的移动速度不小于第一速度阈值、且小于预设的第二速度阈值时,表明目标对象已经移动,且移动的速度小于第二速度阈值,则动态立体模型的展示状态变换为以第一频率进行移动的展示状态。动态立体模型以第一频率进行移动的展示状态,可以为动态立体模型以低速进行行走的动画展示状态,表明目标对象在移动,但移动速度不快。
在一个或多个实施例中,当目标对象的移动速度不小于第二速度阈值时,表明目标对象的移动速度快,则动态立体模型的展示状态变换为以比第一频率更高的第二频率进行移动的展示状态。动态立体模型以比第一频率更高的第二频率进行移动的展示状态,可以为动态立体模型奔跑的动画展示状态,即在终端显示的导航路径中,动态立体模型在目标对象所处的位置处展示奔跑动作,从而表明目标对象正在移动,并且移动速度较快。
在一个或多个实施例中,通过第一速度阈值和第二速度阈值可以将目标对象的移动速度划分为三个范围区间,对应于三种不同的运动状态,对于目标对象三种不同的运动状态,动态立体模型变换成对应的展示状态,从而可以以动态立体模型的展示状态表征目标对象的运动状态,增加了动态立体模型所呈现的信息量,有利于快速展示目标对象的移动速度的变化区间,不需要通过繁杂的操作进行界面转换来展示目标对象的移动速度变化,以便能够针对移动速度进行针对性快速调整。
在一个或多个实施例中,基于电子地图的交互方法还包括:当目标对象的移动速度小于第一速度阈值、且导航路径中动态立体模型对应位置处于拥堵路况状态时,动态立体模型的展示状态变换为眩晕的展示状态。
在一个或多个实施例中,在目标对象的移动速度小于第一速度阈值时,表明目标对象未移动或者移动缓慢,若终端进一步确定导航路径中动态立体模型对应位置处于拥堵路况状态时,表明目标对象当前处于拥堵道路,道路参与者过多以致道路饱和,所以导致不能移动或者移动缓慢,则终端显示的导航路径中动态立体模型的展示状态变换为眩晕的展示状态,如可以动态立体模型可以展示为眩晕倒地不起的动画动作,从而提示目标对象当前的运动状态为因道路拥堵导致的不能移动或移动缓慢。
在一个或多个实施例中,通过动态立体模型的展示状态表示目标对象未移动或移动缓慢的原因为道路拥堵,从而增加了导航过程中动态立体模型所呈现的信息量,可以通过动态立体模型快速展示道路情况,有利于提高导航过程中动态立体模型的使用效率。
在一个或多个实施例中,当目标对象的运动状态发生变化时,动态立体模型的展示状态变换为与目标对象变化后的运动状态所对应的展示状态,包括:当目标对象的移动速度超过动态立体模型所处位置对应道路的限速范围时,动态立体模型的展示状态变换为提示调整移 动速度的展示状态。
在一个或多个实施例中,限速范围为道路对安全移动速度的限制范围,具体可以根据最高速度限制和最低速度限制确定。最高速度限制指在相应道路上的移动速度不可超过最高速度限制指定的最高速度;最低速度限制指相应道路上的移动速度不可低于最低速度限制指定的最低速度。限速范围可以根据最低速度和最高速度确定,如可以为最低速度至最高速度之间的速度范围。
在一个或多个实施例中,终端获取动态立体模型所处位置对应道路的限速范围,具体可以由终端根据动态立体模型所处位置向服务器查询,从而确定动态立体模型所处位置对应道路的限速范围,如高速路段为60千米每小时到120千米每小时。在一个或多个实施例中,道路的限速范围还可能与不同车道或道路参与者的类型相关,则终端可以进一步确定目标对象所处车道以及目标对象的类型,从而确定对应的限速范围。终端比较目标对象的移动速度与限速范围,当目标对象的移动速度超过动态立体模型所处位置对应道路的限速范围,即目标对象的移动速度不处于限速范围时,目标对象的移动速度存在安全隐患,则终端显示的导航路径中的动态立体模型的展示状态变换为提示调整移动速度的展示状态。提示调整移动速度的展示状态具体可以为动态立体模型不同动作动画的展示状态,如可以为发生碰撞动作的展示状态、脚底或背后着火动画的展示状态、变化为乌龟爬行动画展示状态、发生追尾或被追尾的动画展示状态等,以提示目标对象对当前的移动速度进行调整,以确保按照导航路径进行安全移动。
在一个或多个实施例中,如图7所示,在目标对象的移动速度超过动态立体模型所处位置对应道路的限速范围时,如目标对象的移动速度低于道路最低限速时,通过对动态立体模型添加火花的特效,以提示目标对象进行加速。
在一个或多个实施例中,在目标对象的移动速度不满足道路安全移动的限制要求时,通过动态立体模型提示调整移动速度的展示状态进行直观呈现,从而可以通过动态立体模型及时准确地提示目标对象进行速度调整,以确保安全移动,提高了导航安全性。
在一个或多个实施例中,当目标对象的移动速度超过动态立体模型所处位置对应道路的限速范围时,动态立体模型的展示状态变换为提示调整移动速度的展示状态,包括:当目标对象的移动速度超过动态立体模型所处位置对应道路的第一安全速度时,动态立体模型的展示状态变换为提示进行减速的展示状态;当目标对象的移动速度低于动态立体模型所处位置对应道路的第二安全速度时,动态立体模型的展示状态变换为提示进行加速的展示状态;第二安全速度小于第一安全速度。
在一个或多个实施例中,第一安全速度和第二安全速度为根据道路的限速范围所确定的安全移动速度,具体可以为限速范围中的最高速度和最低速度,第二安全速度小于第一安全速度。
在一个或多个实施例中,终端获得动态立体模型所处位置对应道路的限速范围后,进一步确定动态立体模型所处位置对应道路的第一安全速度和第二安全速度。若终端比较目标对象的移动速度和动态立体模型所处位置对应道路的第一安全速度,确定目标对象的移动速度超过该第一安全速度时,终端显示的导航路径中的动态立体模型的展示状态变换为提示进行减速的展示状态,从而提示目标对象降低移动速度,以确保进行安全移动。在一个或多个实施例中,在终端确定目标对象的移动速度低于动态立体模型所处位置对应道路的第二安全速度时,表明目标对象当前的移动过慢,需要提高移动速度,则终端中显示的导航路径中的动态立体模型的展示状态变换为提示进行加速的展示状态,从而提示目标对象提高移动速度,以确保进行安全移动。
在一个或多个实施例中,在目标对象的移动速度大于最高安全速度时,通过动态立体模型变换为提示进行减速的展示状态以提示目标对象进行减速;在目标对象的移动速度小于最低安全速度时,通过动态立体模型变换为提示进行加速的展示状态以提示目标对象进行加速,从而可以通过动态立体模型及时准确地提示目标对象进行加速或减速调整,以确保安全移动, 提高了导航安全性。
在一个或多个实施例中,基于电子地图的交互方法还包括:当导航路径中动态立体模型对应位置处于拥堵路况状态、且拥堵持续时间超过拥堵时间阈值时,展示与动态立体模型匹配的关于移动安全的安全提示信息和关于动态立体模型的活动描述信息中的至少一种。
在一个或多个实施例中,安全提示信息为与移动安全相关的提示信息,用于提示目标对象进行安全移动,具体可以为在遵守道路交通规则的宣传信息,从而提示目标对象遵守道路交通规则。安全提示信息可以与动态立体模型匹配,具体可以为基于动态立体模型生成的提示信息,如可以为基于动态立体模型生成的宣传动画。活动描述信息为与动态立体模型相关的模型活动的描述信息,如描述动态立体模型的奖励活动的信息等。例如,动态立体模型可以为某品牌的形象模型,若使用该形象模型进行导航的时间达到奖励活动的时长要求,则活动描述信息可以为描述奖励活动规则的信息,具体可以包括文本信息、图片信息或音视频信息等各种形式的信息。拥堵时间阈值可以根据实际需要进行灵活设置,如可以设置为大于安全提示信息和活动描述信息的展示时长,以确保可以完整展示安全提示信息和活动描述信息。
在一个或多个实施例中,终端确定目标对象所处的位置,在确定目标对象所处的位置,即导航路径中动态立体模型对应位置处于拥堵路况状态时,表明目标对象当前所处位置的道路参与者较多,导致无法进行移动或移动速度较慢,则终端进一步确定拥堵路况状态的拥堵持续时间,即确定该位置拥堵的持续时间,若拥堵持续时间超过预设的拥堵时间阈值,表明拥堵的持续时间较长,则终端展示与动态立体模型匹配的关于移动安全的安全提示信息和关于动态立体模型的活动描述信息中的至少一种,从而增加目标对象在拥堵时间内导航交互,缓解用户等待的情绪,进一步增强了在导航过程中呈现的信息量,有利于提高使用效率。在一个或多个实施例中,安全提示信息和活动描述信息可以选择性进行展示,也可以轮换着进行展示。
在一个或多个实施例中,如图8所示,在导航路径中动态立体模型对应位置处于拥堵路况状态、且拥堵持续时间超过拥堵时间阈值时,展示与动态立体模型匹配的关于移动安全的安全提示信息,具体为通过动态立体模型播报安全驾驶的提示信息。在一个或多个实施例中,如图9所示,在导航路径中动态立体模型对应位置处于拥堵路况状态、且拥堵持续时间超过拥堵时间阈值时,展示关于动态立体模型的活动描述信息,具体使用了相应的动态立体模型进行导航,获赠加油券,可以在导航结束后领取。
在一个或多个实施例中,在目标对象的导航过程中发生拥堵导致无法顺利进行移动,且拥堵的持续时间较长时,终端展示安全提示信息和活动描述信息中的至少一种,以增加目标对象在拥堵时间内导航交互,缓解用户等待的情绪,进一步增加了在导航过程中呈现的信息量,有利于提高导航过程中动态立体模型的使用效率。
在一个或多个实施例中,基于电子地图的交互方法还包括:响应于模型类型触发操作,显示包括多种类型动态立体模型的立体模型列表;响应于在立体模型列表中触发的选择操作,选中目标类型的动态立体模型;通过目标类型的动态立体模型对动态立体模型进行替换。
在一个或多个实施例中,模型类型触发操作用于触发对动态立体模型进行更新,如可以更新为不同主题或风格的各种类型的动态立体模型。模型类型触发操作由用户针对终端触发,具体可以用户对终端显示的电子地图中的模型类型控件触发,也可以为用户针对终端显示的动态立体模型触发,如用户点击终端显示的动态立体模型,触发模型类型触发操作。
在一个或多个实施例中,终端在导航路径中目标对象当前所处的位置显示动态立体模型后,若用户触发对动态立体模型进行更新,如用户触摸该动态立体模型,触发对动态立体模型进行更新的模型类型触发操作,终端响应于该模型类型触发操作,显示包括各种类型动态立体模型的立体模型列表。立体模型列表中各种类型的动态立体模型可以由终端从服务器获得。各种类型的动态立体模型的展示顺序可以根据用户的个性标签确定,如可以将与用户的个性标签匹配程度高的动态立体模型优先进行展示,以便用户快速选取相应类型的动态立体模型进行更新。
在一个或多个实施例中,用户对显示的立体模型列表中的各种类型的动态立体模型进行选择,终端响应于该选择操作,选中目标类型的动态立体模型。在用户选中目标类型的动态立体模型后,终端可以直接通过目标类型的动态立体模型对所述动态立体模型进行替换,并通过该替换后的动态立体模型进行导航交互处理。在一个或多个实施例中,还可以在用户对于选中的目标类型的动态立体模型触发模型类型切换操作时,如用户触发确认切换控件时,表明用户确认需要通过目标类型的动态立体模型对当前的动态立体模型进行更新,则终端响应于触发的模型类型切换操作,通过目标类型的动态立体模型对动态立体模型进行替换,即将终端在导航路径中显示的动态立体模型替换为用户选定的目标类型的动态立体模型,并通过该替换后的动态立体模型进行导航交互处理。
在一个或多个实施例中,如图10所示,终端在导航路径中目标对象所处位置显示戴帽子的动态立体模型,用户点击该动态立体模型触发模型类型触发操作,终端显示包括各种类型动态立体模型的立体模型列表,用户在立体模型列表中选择背包的动态立体模型,终端通过背包的动态立体模型对戴帽子的动态立体模型进行替换。
在一个或多个实施例中,终端可以响应于用户触发的模型类型切换操作,将终端在导航路径中显示的动态立体模型替换为用户选定的目标类型的动态立体模型,从而可以对动态立体模型的类型按照用户需要进行个性化更新,能够针对不同用户提供个性化服务,有利于提高导航过程中动态立体模型的使用效率。
在一个或多个实施例中,基于电子地图的交互方法还包括:响应于在电子地图中触发的路径规划触发操作,显示电子地图对应的路径规划操作区域;响应于在路径规划操作区域中触发的路径规划操作,在电子地图中显示基于路径规划操作生成的针对目标对象的规划路径;在规划路径中目标对象当前所处的定位位置,显示与动态立体模型对应的模型标志;定位位置表示目标对象当前所处的位置。
在一个或多个实施例中,地图模式指电子地图展示地理信息的工作模式,在地图模式下,电子地图可以展示基于地理数据生成的电子地图的地图信息,如交通信号信息、道路信息、建筑物信息等。路径规划触发操作为用户触发的进行路径规划的触发操作,具体可以由用户针对电子地图中的路径规划控件触发产生。路径规划操作区域为针对电子地图进行路径规划处理的操作区域,在路径规划操作区域中,用户可以根据需要进行路径规划处理。用户在路径规划操作区域中,通过路径规划操作得到针对目标对象的规划路径,规划路径的数量可以为一条或超过一条。在规划路径的数量大于一条时,则用户可以进一步进行路径选择,以选定需要进行导航的导航路径;若规划路径的数量为一条,则可以直接将该规划路径作为针对目标对象的导航路径。模型标志为标识动态立体模型的标志,具体可以为二维的图像标志,从而通过动态立体模型对应的模型标志对目标对象在规划路径中的所处的定位位置进行标识。
在一个或多个实施例中,用户在电子地图触发路径规划触发操作,以进行路径规划,如在电子地图处于地图模式时,如用户在电子地图处于导航模式时,触发退出导航模式,电子地图进入地图模式后,用户触发路径规划触发操作,如用户点击电子地图对应的路径规划控件,终端响应于用户触发的路径规划触发操作,显示电子地图对应的路径规划操作区域。在电子地图对应的路径规划操作区域中,显示进行路径规划处理的设定信息,如可以包括起始位置点设定信息、交通工具设定信息、出发时间设定信息、成本设定信息等各种信息。用户在终端显示的路径规划操作区域中触发路径规划操作,如用户对路径规划操作区域中的各种设定信息进行设定处理。终端响应于用户在路径规划操作区域中触发的路径规划操作,获取基于路径规划操作生成的针对目标对象的规划路径,并在电子地图中显示该规划路径。终端在显示的规划路径中标记处目标对象当前所处的定位位置,具体通过在规划路径中目标对象当前所处的定位位置,显示与动态立体模型对应的模型标志,从而通过动态立体模型对应的模型标志在规划路径中对目标对象当前所处的位置进行标识,以便用户能够准确得知规划路径的路线信息。
在一个或多个实施例中,如图11所示,终端显示用户通过路径规划操作生成的针对目标对象的规划路径,规划路径包括两个方案,不同的规划路径可以通过不同颜色进行标记,用户可以从规划路径中选择导航路径进行导航。在规划路径中目标对象当前所处的位置,显示与动态立体模型对应的模型标志,从而通过动态立体模型对应的模型标志对目标对象的位置进行标识。
在一个或多个实施例中,终端将用户在电子地图的地图模式下,通过路径规划操作生成的针对目标对象的规划路径进行展示,并在规划路径中对目标对象当前所处的位置通过动态立体模型对应的模型标志进行标识,从而在电子地图的地图模式进行路径规划的场景下,通过动态立体模型对应的模型标志对目标对象当前所处的位置进行标识,便于用户能够准确得知规划路径的路线信息,有利于提高导航的处理效率。
在一个或多个实施例中,在电子地图的显示界面中,显示针对目标对象的导航路径,包括:响应于对规划路径触发的导航触发操作,控制电子地图进入导航模式;在电子地图的导航模式下,显示基于导航触发操作从规划路径中所确定的针对目标对象的导航路径。
在一个或多个实施例中,导航触发操作为选定规划路径进行导航的触发操作,具体可以为用户对规划路径进行选择,选择需要的规划路径作为导航路径进行导航。在一个或多个实施例中,终端在电子地图中显示基于路径规划操作生成的针对目标对象的规划路径后,用户可以针对规划路径触发导航触发操作,如用户可以从规划路径中选择目标规划路径作为导航路径,以基于导航路径进行导航。终端响应于用户对规划路径触发的导航触发操作,终端确定基于导航触发操作从规划路径中所确定的导航路径,触发电子地图进入导航模式,以便在导航模式下基于导航路径为目标对象进行导航。在电子地图进入导航模式后,终端显示针对目标对象的导航路径,从而便于目标对象基于该导航路径进行移动导航。
在一个或多个实施例中,终端响应于用户针对路径规划的结果触发的导航触发操作,控制电子地图进入导航模式,并在该导航模式下显示导航触发操作从规划路径中确定的针对目标对象的导航路径,从而可以由用户从路径规划结果中选定导航路径进行移动导航,能满足用户的导航需要,能够快速确定导航路径,从而提高导航的处理效率。
在一个或多个实施例中,基于电子地图的交互方法还包括:在电子地图处于二维地图场景时,在电子地图中目标对象的定位位置,显示与动态立体模型对应的模型标志;定位位置表示目标对象当前所处的位置。
在一个或多个实施例中,二维地图场景指电子地图以二维形式进行地图信息展示的场景,二维地图场景为通过俯瞰角度进行地图查看的场景。在电子地图处于二维地图场景时,电子地图中的地图元素为二维元素,此时目标对象当前所处的定位位置也可以通过二维的模型标志进行标记。在一个或多个实施例中,在电子地图处于二维地图场景时,电子地图中的地图元素为二维元素,终端在电子地图中目标对象当前所处的定位位置,显示与动态立体模型对应的模型标志,从而通过动态立体模型对应二维的模型标志对目标对象当前所处的位置进行标识。
在一个或多个实施例中,在电子地图处于二维地图场景时,通过动态立体模型对应二维的模型标志对目标对象当前所处的位置进行标识,从而可以适用于电子地图不同视角的地图场景,扩展了基于电子地图的交互方法的适用场景,确保导航过程中动态立体模型的使用效率。
在一个或多个实施例中,基于电子地图的交互方法还包括:响应于针对动态立体模型触发的语音控制指令,通过动态立体模型以可感知形式展示与语音控制指令匹配的反馈信息。
在一个或多个实施例中,语音控制指令用于触发对动态立体模型进行控制,如语音控制指令可以为自然语言对应的语音,也可以为预先设定的格式化语句所对应的语音。语音控制指令可以由用户发出,以通过语音控制指令对动态立体模型进行语音控制,提高对动态立体模型的控制处理效率。
在一个或多个实施例中,终端在显示的导航路径中显示动态立体模型后,用户可以通过 发出语音控制指令以触发对动态立体模型进行控制,如可以通过语音控制指令指示动态立体模型进行信息搜索。终端响应于用户针对动态立体模型触发的语音控制指令,获取与语音控制指令匹配的反馈信息,如语音控制指令为限行信息查询、天气查看或途经点信息查询时,对应的反馈信息可以为查询得到的限行信息、天气信息或途经点信息。终端控制动态立体模型以可感知形式展示得到的与语音控制指令匹配的反馈信息,可感知形式为用户可以感知的展示方式,u具体如图文展示、语音播报等方式。例如,可以通过动态立体模型以文字对话泡的形式展示与语音控制指令匹配的反馈信息,还可以通过动态立体模型以语音播报反馈信息的内容等。
在一个或多个实施例中,如图12所示,用户可以针对动态立体模型发送语音控制指令,以指示查询天气信息,终端通过动态立体模型以可感知形式展示查询得到的天气信息,具体可以通过文字泡形式展示文本信息,还可以通过动态立体模型进行语音播报。
在一个或多个实施例中,用户可以通过语音控制指令对动态立体模型进行控制,终端通过动态立体模型以可感知形式展示与语音控制指令匹配的反馈信息,从而通过动态立体模型对用户的语音控制指令进行响应,提高了在导航过程中的语音交互处理效率,有利于提高动态立体模型的使用效率。
在一个或多个实施例中,基于电子地图的交互方法还包括:当基于导航路径进行的导航过程结束时,显示导航过程对应的实际移动路径;在实际移动路径中的起始位置和终止位置,分别显示动态立体模型对应的模型标志。
在一个或多个实施例中,实际移动路径为目标对象在导航过程中实际移动的轨迹,具体可以根据终端对目标对象在导航过程中所处的位置生成得到。在一个或多个实施例中,在导航过程结束时,即目标对象已抵达目的地时,或者用户触发结束导航时,终端响应于基于导航路径进行的导航过程的结束,显示导航过程中目标对象对应的实际移动路径。在实际移动路径中的起始位置和终止位置,分别显示动态立体模型对应二维的模型标志,以在实际移动路径中通过动态立体模型对应的模型标志对目标对象的起始位置和终止位置进行标记,便于用户确定实际移动路径中的起止点位置。
在一个或多个实施例中,在导航结束时,显示目标对象在导航过程中的实际移动路径,并在实际移动路径中,通过动态立体模型对应的模型标志对目标对象的起始位置和终止位置进行标记,可以突出展示实际移动路径的起止信息,便于用户确定实际移动路径中的起止点位置,能够直观地展示导航的起止位置信息。
在一个或多个实施例中,基于电子地图的交互方法还包括:响应于针对动态立体模型触发的参数配置触发操作,显示动态立体模型对应的模型参数配置项;响应于在模型参数配置项中触发的参数配置操作,显示通过参数配置操作设定的目标模型参数;响应于对目标模型参数触发的确认操作,显示通过目标模型参数对动态立体模型进行配置更新后的动态立体模型。
在一个或多个实施例中,参数配置触发操作用于对动态立体模型触发进行参数配置,如对动态立体模型的展示帧率、尺寸、透明度等展示参数进行配置。模型参数配置项包括对动态立体模型进行配置的各种参数项,如可以包括展示帧率、尺寸、透明度等参数项。参数配置操作为用户针对模型参数配置项触发的配置操作,以对动态立体模型的参数进行配置,目标模型参数为用户通过参数配置操作所设定的参数。
在一个或多个实施例中,用户可以通过参数配置触发操作触发对动态立体模型的参数进行配置,如用户可以通过点击模型参数配置控件,以触发参数配置触发操作。终端响应于用户触发的针对动态立体模型的参数配置触发操作,显示动态立体模型对应的模型参数配置项,具体可以包括但不限于包括展示帧率、尺寸、透明度等参数项。用户可以对模型参数配置项中各参数项进行配置,具体可以通过参数配置操作在模型参数配置项进行参数配置,终端响应于用户在模型参数配置项中触发的参数配置操作,获取通过参数配置操作设定的目标模型参数,并进行展示,以便用户能够及时得知参数配置信息。用户可以对配置的目标模型参数 进行确认,具体用户可以对目标模型参数触发确认操作以使目标模型参数生效,终端响应于用户触发的确认操作,通过目标模型参数对动态立体模型进行配置更新,并显示通过目标模型参数对动态立体模型进行配置更新后的动态立体模型。
在一个或多个实施例中,用户可以通过参数配置操作对动态立体模型的各种参数项进行配置,以对动态立体模型的展示方式进行个性化配置,能够满足各用户的个性化需求,有利于吸引用户采用动态立体模型在导航过程中进行位置和运动状态标识,从而增强在导航过程中呈现的信息量,确保使用效率。
在一个或多个实施例中,基于电子地图的交互方法还包括:当接收到针对电子地图触发的导航触发指令时,获取针对导航路径对应的导航数据;基于导航数据和动态立体模型的模型数据进行渲染处理,以在显示的导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型。
在一个或多个实施例中,导航触发指令用于指示电子地图进行导航,导航触发指令可以根据用户触发的导航触发操作生成。导航数据为进行导航的导航路径的轨迹数据,具体可以包括导航路径中各位置的位置信息和移动导航信息,位置信息为导航路径中各位置的地理信息,移动导航信息为在各位置中需要件路线导航提示的信息,通过移动导航信息为目标对象的移动进行导航处理。模型数据指生成动态立体模型的模型本体数据,以及对动态立体模型的展示进行配置的模型配置数据。渲染是指是使图像符合的三维场景的处理,具体为计算机绘制数张用于显示的图片,并连续播放实现动画效果的过程。基于导航数据和模型数据进行渲染处理,可以在电子地图的导航路径中展示可变换展示状态的动态立体模型。
在一个或多个实施例中,在终端接收到针对电子地图触发的导航触发指令时,如用户针对电子地图触发导航触发操作,则生成相应的导航触发指令,终端接收到导航触发指令,表明需要通过电子地图进行导航,则终端获取针对导航路径对应的导航数据,通过导航数据可以在电子地图渲染出导航路径进行显示。终端进一步获取动态立体模型的模型数据,具体可以查询模型数据库,从模型数据库中获取动态立体模型所对应的模型数据。得到导航数据和动态立体模型的模型数据后,终端基于导航数据和模型数据进行渲染处理,从而在显示的导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型。
在一个或多个实施例中,终端根据接收到的导航触发指令获取导航路径对应的导航数据,并基于导航数据和动态立体模型的模型数据进行渲染处理,以在显示的导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型,从而可以通过动态立体模型在导航过程中呈现更多的信息量,有利于提高动态立体模型在导航过程中的使用效率。
在一个或多个实施例中,如图13所示,基于导航数据和模型数据进行渲染的处理,即基于导航数据和动态立体模型的模型数据进行渲染处理,以在显示的导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型的处理,具体包括:
步骤1302,查询电子地图对应的模型缓存数据集。
在一个或多个实施例中,模型缓存数据集为预先缓存各种类型动态立体模型的模型数据的数据集合,通过在模型缓存数据集中预先缓存动态立体模型的模型数据,从而可以在需要模型数据进行渲染处理时,可以快速从模型缓存数据集中提取得到模型数据,有利于提高渲染的处理效率。在一个或多个实施例中,终端在基于导航数据和模型数据进行渲染的处理时,查询电子地图对应的预先设置的模型缓存数据集。模型缓存数据集中可以缓存有动态立体模型的模型数据,而模型缓存数据集中的模型数据在电子地图对应的应用退出后,终端进行数据清除,以释放终端的内存资源占用。
步骤1304,当模型缓存数据集中包括动态立体模型的模型数据时,从模型缓存数据集中获取动态立体模型的模型数据。
在一个或多个实施例中,终端从模型缓存数据集中查询动态立体模型的模型数据,若模型缓存数据集中包括动态立体模型的模型数据,则可以直接从模型缓存数据集中获取动态立体模型的模型数据。若模型缓存数据集中不包括动态立体模型的模型数据,则表明模型缓存 数据集中未预先存储模型数据,则终端可以从模型数据库中查询得到动态立体模型的模型数据。
步骤1306,根据导航数据生成导航路径,并将模型数据渲染至导航路径中,以在导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型。
在一个或多个实施例中,得到导航数据和模型数据后,终端根据导航数据生成导航路径,导航路径在电子地图中显示,并将模型数据渲染至导航路径中,从而在导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型。
在一个或多个实施例中,通过模型缓存数据集对动态立体模型的模型数据进行预先缓存,从而可以直接从模型缓存数据集快速获得需要进行渲染处理的模型数据,有利于提高动态立体模型的渲染处理效率,从而导航的处理效率。
在一个或多个实施例中,基于电子地图的交互方法还包括:确定电子地图对应终端的资源饱和状态;根据资源饱和状态和目标对象的运动状态,对动态立体模型的帧率进行动态调整。
在一个或多个实施例中,资源饱和状态表征了终端的内存资源的占用情况,若终端的资源高度饱和,则终端的内存资源有限,可能无法实现动态立体模型的高帧率展示,则可以对动态立体模型的帧率进行动态调整,以使动态立体模型的帧率与电子地图对应终端的资源饱和状态匹配,在确保动态立体模型的展示效果的前提下,降低终端的内存资源消耗。
在一个或多个实施例中,终端在导航交互过程中,终端根据资源饱和状态对显示的动态立体模型的帧率进行动态调整。在一个或多个实施例中,终端在导航交互过程中,实时或周期性定时确定电子地图对应终端的资源饱和状态,如可以计算终端可用内存与总内存的可用内存占比,根据可用内存占比得到终端的资源饱和状态。终端基于资源饱和状态和目标对象的运动状态,对动态立体模型的帧率进行动态调整。例如,在资源饱和状态为饱和度高,即终端的可用内存资源少,如可用内存占比低于50%,可用内存资源不足一半,则可以结合目标对象的运动状态对动态立体模型的帧率进行动态调整。在一个或多个实施例中,在目标对象的运动状态为未移动或移动缓慢的静止状态时,则可以直接将动态立体模型的帧率调整为20帧每秒;在目标对象的运动状态为低速移动、且资源饱和状态为饱和度高的状态时,终端可以将动态立体模型的帧率调整为20帧每秒,以降低资源消耗;在目标对象的运动状态为高速移动时,若资源饱和状态为饱和度低,则可以不对动态立体模型的帧率进行调整,如可以保持50帧每秒或60帧每秒的帧率展示动态立体模型,若资源饱和状态为饱和度高,则将动态立体模型的帧率调整为20帧每秒,并在维持20帧每秒的帧率进行展示的时长达到10秒时,恢复50帧每秒或60帧每秒的帧率展示动态立体模型进行展示20秒,并在20秒后再次降低帧率,以此交替运行,从而在保证动态立体模型的展示效果的前提下,降低终端的内存资源消耗。
在一个或多个实施例中,终端在导航交互过程中,终端根据资源饱和状态对显示的动态立体模型的帧率进行动态调整,从而可以在确保动态立体模型的展示效果的前提下,降低终端的内存资源消耗。
在一个或多个实施例中,基于电子地图的交互方法还包括:当基于导航路径进行的导航过程结束时,获取导航过程对应的实际移动数据;获取动态立体模型对应的模型标志;根据实际移动数据生成实际移动路径,并将模型标志渲染至实际移动路径中的起始位置和终止位置。
在一个或多个实施例中,实际移动数据为目标对象在导航过程中实际移动的轨迹数据,具体包括目标对象在导航过程中所处的位置数据,实际移动路径为目标对象在导航过程中实际移动的轨迹。模型标志为标识动态立体模型的标志,具体可以为二维的图像标志,从而通过动态立体模型对应的模型标志对目标对象在规划路径中的所处位置进行标识。
在一个或多个实施例中,在导航过程结束时,即目标对象已抵达目的地时,或者用户触发结束导航时,终端响应于基于导航路径进行的导航过程的结束,获取导航过程目标对象对 应的实际移动数据,终端可以基于实际移动数据生成导航过程中目标对象对应的实际移动路径。终端获取动态立体模型对应的模型标志,并将模型标志渲染至实际移动路径中的起始位置和终止位置,具体可以在实际移动路径中的起始位置和终止位置,分别显示动态立体模型对应二维的模型标志,以在实际移动路径中通过动态立体模型对应的模型标志对目标对象的起始位置和终止位置进行标记,便于用户确定实际移动路径中的起止点位置。
在一个或多个实施例中,在导航结束时,根据目标对象在导航过程中的实际移动数据生成实际移动路径,并在实际移动路径中通过动态立体模型对应的模型标志对目标对象的起始位置和终止位置进行标记,可以突出展示实际移动路径的起止信息,便于用户准确确定实际移动路径中的起止点位置。
在一个或多个实施例中,在电子地图的显示界面中,显示针对目标对象的导航路径之后,还包括:当电子地图对应终端不满足动态模型展示条件时,获取动态立体模型匹配的立体模型图;在导航路径中目标对象当前所处的位置,显示立体模型图。
在一个或多个实施例中,动态模型展示条件可以根据实际需要进行设置,如可以为终端的可用资源不足时,或者终端不支持动态立体模型的动态展示时,则可以在终端显示动态立体模型匹配的立体模型图。立体模型图可以为对动态立体模型进行静态截图截取得到的静态二维图像,通过在导航路径中展示立体模型图,以替代动态立体模型,可以在不满足动态模型展示条件时,通过立体模型图对目标对象的所处位置进行标识。
在一个或多个实施例中,终端在电子地图的导航模式下,显示针对目标对象的导航路径之后,若检测到终端不满足动态模型展示条件,如终端的内存资源较少,没有多余的内存资源展示动态立体模型,则终端获取动态立体模型匹配的立体模型图。立体模型图与动态立体模型匹配,具体可以为动态立体模型的静态图像。在获得动态立体模型匹配的立体模型图后,终端在导航路径中目标对象当前所处的位置,显示立体模型图,从而通过该动态立体模型匹配的立体模型图标识出导航路径中目标对象的所处位置。
在一个或多个实施例中,在终端无法支持动态模型展示时,通过在导航路径中展示动态立体模型匹配的立体模型图,以替代动态立体模型,可以通过立体模型图对目标对象的所处位置进行标识,从而在确保终端的正常运行的同时,保障位置的标识效果,从而提高动态立体模型在导航过程中的使用效率。
在一个或多个实施例中,提供一种应用场景,该应用场景应用上述的基于电子地图的交互方法。在一个或多个实施例中,该基于电子地图的交互方法在该应用场景的应用如下:
在基于电子地图进行导航时,往往会在电子地图中标记出用户当前所处位置,一般通过蓝色箭头及方向罗盘来标识导航的对象的位置和方向。如图14所示,通过箭头对导航对象的位置进行标识,通过罗盘和箭头方向对导航对象的方向进行标识。而通过蓝色箭头对导航对象进行标识,可以呈现的信息量少,缺乏立体真实感。此外,传统技术中也有通过图片对导航对象的位置进行标识的处理,如图15所示,通过图片替代箭头对导航对象的位置进行标识。进一步地,传统技术中还存在通过3D(3-Dimension,三维)的立体模型对导航对象进行标识的处理。如图16所示,通过3D立体模型对导航路径中导航对象所处的位置进行标识。然而,3D立体模型的尺寸一般较大,容易对导航中的关键地理信息进行遮挡,而且方向罗盘附着在3D立体模型的上方,观感不佳,不仅干扰了3D立体模型的展示,罗盘也无法清楚的展示,导致导航过程中呈现的信息量有限,从而影响了使用效率。
基于此,本实施例提供的基于电子地图的交互方法,如图17所示,在基于电子地图进行的导航过程中,通过可变换展示状态的动态立体模型对导航的目标对象当前所处的位置进行标识,且动态立体模型当前的展示状态与目标对象的当前运动状态匹配,动态立体模型的展示状态可以基于3D动画实现,具体可以基于骨骼动画实现,从而可以通过动态立体模型在导航过程中呈现更多的导航信息,有利于提高导航的使用效率。骨骼动画中,需要制作动画的物体对象本身不记录位移、旋转、缩放、变形信息,而是通过了第三方的“骨骼”物体记录动画信息,然后物体对象本身只记录受到骨骼物体影响的权重,在播放的时候,通过骨骼 物体的关键帧和物体对象记录的权重,让动画重现,从而实现动态立体模型的动态展示。
在一个或多个实施例中,在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。本实施例中,根据导航的目标对象不同的移动速度及路况状态,实现不同的动态立体模型状态展示。在一个或多个实施例中,动态立体模型的动画展示状态划分为是四种,具体在导航的目标对象的移动速度小于0.8m/s时,动态立体模型展示为静止状态,具体可以为保持站立的展示状态,如图18所示,在导航路径中导航的目标对象所处的位置,显示的3D人物模型以静止状态进行展示。在导航的目标对象的移动速度不小于0.8m/s、且小于16.7m/s时,认为导航的目标对象处于低速移动的运动状态,动态立体模型展示为行走运动状态,如图19所示,在导航路径中导航的目标对象所处的位置,显示的3D人物模型以行走的运动状态进行展示。在导航的目标对象的移动速度不小于16.7m/s时,认为导航的目标对象处于高速移动的运动状态,动态立体模型展示为疾跑状态,如图20所示,在导航路径中导航的目标对象所处的位置,显示的3D人物模型以疾跑状态进行展示。在导航的目标对象的移动速度小于0.8m/s、且当前路况为拥堵状态时,认为导航的目标对象因为道路拥堵导致无法正常移动,动态立体模型展示为眩晕状态,如图21所示,在导航路径中导航的目标对象所处的位置,显示的3D人物模型以倒地眩晕的状态进行展示。在一个或多个实施例中,静止、行走运动、疾跑、眩晕等各展示状态所对应目标对象的移动速度阈值均可以根据实际需要进行动态配置。
在一个或多个实施例中,用户可以点击电子地图中所展示的动态立体模型,终端弹窗显示出立体模型列表,用户可以在立体模型列表根据实际需要对显示的动态立体模型的类型进行切换更新。在一个或多个实施例中,立体模型列表中除包括各种类型的动态立体模型外,也可以包括二维的图像,从而可以实现三维的动态立体模型与二维图像的切换。如图22所示,在车辆驾驶导航中,用户点击导航路径中显示的表示车标的箭头标识,触发对车标进行切换和更新,用户可以选择需要的动态立体模型作为车标替换原来的箭头,从而可以通过选择的动态立体模型对车辆进行标记。
在一个或多个实施例中,在电子地图应用中,根据地图的场景不同,自动对导航的目标对象的位置进行三维标识和二维标识。在目标对象为车辆时,可以自动切换3D车标与2D车标,在2D底图展示对应车标的2D状态,在3D底图场景下展示3D立体骨骼动画的车标。导航的3D底图场景中展示为3D车标,切换到2D的底图场景如路线规划页面和底图首页时,自动将车标切换为对应主题的2D车标,从而针对地图的场景实现三维标识和二维标识的灵活切换。如图23所示,在电子地图的首页,显示动态立体模型对应二维的模型标志。如图24所示,在电子地图进行路径规划时,显示动态立体模型对应二维的模型标志。如图25所示,在进行路径导航时,在电子地图中显示3D的动态立体模型。
在一个或多个实施例中,标识目标对象所处位置的标记的样式、尺寸大小及动画帧率均可以通过配置文件来进行灵活配置,从而可以直接通过修改、新增配置文件上线实现功能更新,无需客户端修改代码逻辑。在具体应用时,配置文件的逻辑可以如下:
{"modelName":"anqila",//模型名为anqila
"speedActions":[{
"speedStart":0,
"speedEnd":0.8,
"actionName":"stop"
},//目标对象的移动速度在0-0.8m/s的区间时,对应的动作名为停止
{"speedStart":0.8,
"speedEnd":999,
"actionName":"run"}//目标对象的移动速度大于0.8m/s且小于999m/s时,对应的动作名为奔跑],
"actions":{"run":{
"frameStart":40,
"frameEnd":68},//展示奔跑动画时的帧率范围为40-68帧每秒
"stop":{"frameStart":0,
"frameEnd":36}},//展示停止动画时的帧率范围为0-36帧每秒
"scale":2.3,//尺寸为2.3个单位
"refreshInitiative":1,//激活刷新
"refreshStrategy":{
"useTimeNotFrame":0,
"timeParam":24,
"frameParam":0.8}}//刷新策略包括刷新时间从0开始计时,刷新时间参数为24,帧率参数为0.8。
在一个或多个实施例中,如果前方道路发生拥堵、且判断拥堵时间超过配置的时间阈值,为了缓解用户情绪,终端可以播放动态立体模型对应的安全提示动画以及运营的活动信息,如:配置了某游戏的动态立体模型,如果前方发生拥堵,在播放安抚用户的安全提示动画时,同时播报“XX游戏送您一张皮肤优惠券,等您导航结束即可领取”。如果目标对象的移动速度过快,如超过当前道路的限速,则动态立体模型可以播放超速危险动画,以提醒用户减速。此外,用户还可以通过语音唤醒动态立体模型进行信息查询,如查询限行信息、天气信息、沿途途经点信息等,查得的信息可以由动态立体模型进行语音播报。
在一个或多个实施例中,终端的电子地图应用中可以设置有目标对象标识对应的皮肤接口,以对目标对象标识的类型进行切换,不同类型的动态立体模型可以认为是目标对象标识不同的皮肤。在进行切换时,目标对象标识的各种候选皮肤的皮肤数据及配置数据可以从服务器获得,而各种皮肤可以通过渲染模型进行渲染,以在终端上进行展示。在一个或多个实施例中,本实施例中的基于电子地图的交互方法的流程涉及客户端、底图引擎及皮肤数据后台,客户端可以设置3D骨骼动画对目标对象标识进行展示,底图引擎渲染骨骼动画,皮肤数据后台提供上述骨骼动画所需的模型文件的服务和配置。整体的架构中抽取了ISkinApi通用主题模块,该API(Application Programming Interface,应用程序接口)可用于整个电子地图应用的全局主题设置,还可供其他各个模块调用,以实现对目标对象标识的展示和更新处理。
在一个或多个实施例中,如图26所示,在开始导航时,获取当前设置皮肤类型,如果是动态立体模型,例如为骨骼皮肤,则解析骨骼皮肤模型文件和配置文件,获得模型数据和配置数据,并将模型数据和配置数据等参数传递给底图引擎进行渲染。在导航过程中如果移动速度发生变化,调用setSkeletonAnimParam设置皮肤的动作,包括眩晕、奔跑、停止等等。在切换地图场景时,设置全览、正北向上、跟随车头等2D/3D互相切换时,调用setLocatorType,包括Locator_Normal(0)、Locator_Model3D(2)、和Locator_Model3D_Switch2D(3),控制底图引擎重新渲染。在导航过程结束之后,需要结束释放皮肤模型资源,跳转导航结果界面,导航结果模块获取当前皮肤类型,获取当前皮肤动画,终端使用lottie组件播放渲染的动画。导航结果模块绘制轨迹,获取当前皮肤起终点的图片资源,并设置并渲染当前的图片资源。
在一个或多个实施例中,若动态立体模型的动态展示状态基于骨骼动画技术实现,则可以进一步对骨骼动画算法优化,使得导航内存使用率下降,从而能够支持更多的设备。在导航过程中,底图引擎和骨骼动画引擎交替渲染,对终端的性能、兼容性带来较大的影响。因此考虑在实现功能的同时,对骨骼动画的算法,进行优化整理,降低内存使用率。通过对骨骼动画的优化控制,可以使得骨骼动画在各终端设备高性能、省内存、节省电量的运行。
在一个或多个实施例中,可以增加骨骼动画的缓存逻辑。如图27所示,构造缓存的单例类SpineDataCahce,将骨骼数据和对应的文件名作为key值存储在键值对map中,修改官方文件skeletonRender.cpp中用于加载文件的initWithBinaryFile函数,使得在查询骨骼数据时,先从缓存找,如果找不到再加载骨骼动画文件。在一个或多个实施例中,在应用框架Spine 官方提供的代码中,没有提供动画文件的缓存处理,当同时加载多个动画的时候会卡帧,且动画数据数量越大,卡帧越厉害。为此,考虑到加载100个相同动画和加载一个动画没有区别,通过增加骨骼动画的缓存逻辑,可以使效率提高99.99%。首先,在骨骼动画的skeletonRender.h文件中添加一个缓存的单例类,具体采用骨骼数据和对应的文件名作为Key值储存在键值对map中,并将该缓存逻辑加入到官方的文件中去,修改官方文件skeletonRender.cpp中加载文件的initWithBinaryFile函数,从而在查询骨骼数据时,可以先去缓存找,如果找不到再加载骨骼动画文件,包括atlas文件和skel文件,从而解析出骨骼数据。并将spSkeletonData类型骨骼数据放入缓存,从而实现对骨骼数据的暂时缓存。在退出导航时,骨骼数据存在缓存的单例类spineCache中,所有相同动画共享同一份骨骼数据,所以只有在退出地图应用的时调用SpineDataCahce::clear()释放缓存的单例类spineCache中的骨骼数据。
在一个或多个实施例中,还可以根据当前内存状态和当前速度,进行动态降低帧率。在一个或多个实施例中,骨骼动画有四种状态,包括静止状态、行走运动状态、疾跑状态和眩晕状态。在一个或多个实施例中,对于静止状态和眩晕状态,不需判断内存可用状态,直接调整帧率到20以内,保证静止时内存使用率的降低;对于行走运动状态,则根据可用内存是否达到总内存的一半,如果达到一半以上,则不降低帧率,反之则降低帧率;而对于疾跑状态,则根据可用内存是否达到总内存的一半,如果达到一半以上,则不降低帧率,反之则降低帧率,并且如果降低帧率超过了10秒,则恢复高帧率运行20秒,交替运行,从而保证骨骼动画的效果的同时,节省内存和CPU等终端的计算资源。
在一个或多个实施例中,在低端终端利用资源Hook方式通过静态图替换3D的骨骼动画,以降低内存和CPU使用。在一个或多个实施例中,如图28所示,基于骨骼动画文件构建目标物节点,通过相同的骨骼动画文件生成的目标物节点统一进行缓存。确定纹理图RenderTexture的大小参数,根据该大小参数设置目标物节点的属性信息,将该目标物节点添加至纹理图对应骨骼动画文件的根目录中,通过激活渲染相机,得到纹理图RenderTexture后,将目标物节点的属性及位置重置,并保存目标物节点。在一个或多个实施例中,考虑到只要能够达到让低端机展示动画对应的静态图片即可,于是可以不必再制作一批内容相同的静态资源而使用动态的方式生成静态图片。在一个或多个实施例中,可以在场景中添加一个渲染相机RenderCamera,然后将对应的骨骼动画文件Spine动态渲染成一张纹理图RenderTexture,然后再利用该纹理图生成cc.SpriteFrame精灵元素,将该精灵元素挂接在同样是动态创建的cc.Node上,然后用使用Spine节点作为cc.Node节点的父节点,最后隐藏Spine组件,从而实现低端终端利用资源Hook方式,通过静态图替换3D的骨骼动画。
在一个或多个实施例中,通过静态图片替换3D的骨骼动画,可以节省了Spine的骨骼运算和渲染的计算资源开销,渲染处理简单直接,在Spine较多较复杂的时候可以有效降低计算资源消耗。在底图引擎中,动态合图机制依赖于更新贴图,无法支持RenderTexture,只有基于image生成的贴图才可以被更新到图集,所以如果想要方便的使用系统的动态合图功能,可以将渲染好的RenderTexture转换为HTMLImageElement贴图,然后以此生成Texture2D并销毁之前的RenderTexture,就可以让其自动参与系统的自动合图,从而达到进一步优化DrawCall的目的。如图29所示,创建画布并获取渲染得到的纹理图,将纹理图进行格式转换,转换为HTMLImageElement的二维图像,通过该二维图像进行导航交互处理。
传统的通过2D平面图片对目标对象所处位置进行标识,缺乏趣味性和真实性,现实感不强;而以静态的3D模型对目标对象所处位置进行标识的处理,缺乏动态感且交互性不强,3D模型的大小较为固定,一旦确定大小无法动态调整,在导航这种对精确度要求较高的场景中,过大的车标容易遮挡一些关键的路线信息和道路标识,从而影响导航效率。而在一个或多个实施例中,将骨骼动画与3D模型组合,实现了一种交互感、动态感更强的目标对象展示方案,提升了用户的导航体验。在导航的过程中,标识目标对象所处位置的3D模型也可以根据当前的场景作出对应的动作。且在骨骼动画模型加载过程中,模型样式采用了Json数 据可配置的方式,支持模型大小和动画形态的动态调整,仅修改配置文件和模型动画资源就能实现新的骨骼动画展示,无需各方修改逻辑,能够提高使用效率。而且,通过控制模型大小,避免了3D模型过大带来的遮挡路线和路线标识的问题,可以增加在导航过程中所呈现的信息量,有利于提高使用效率并提升用户体验。
应该理解的是,虽然图2、图13、图26-图29的流程图中的各个步骤按照箭头的指示依次显示,但是这些步骤并不是必然按照箭头指示的顺序依次执行。除非本文中有明确的说明,这些步骤的执行并没有严格的顺序限制,这些步骤可以以其它的顺序执行。而且,图2、图13、图26-图29中的至少一部分步骤可以包括多个步骤或者多个阶段,这些步骤或者阶段并不必然是在同一时刻执行完成,而是可以在不同的时刻执行,这些步骤或者阶段的执行顺序也不必然是依次进行,而是可以与其它步骤或者其它步骤中的步骤或者阶段的至少一部分轮流或者交替地执行。
在一个或多个实施例中,如图30所示,提供了一种基于电子地图的交互装置3000,该装置可以采用软件模块或硬件模块,或者是二者的结合成为计算机设备的一部分,该装置具体包括:导航路径显示模块3002、动态模型显示模块3004和展示状态变换模块3006,其中:
导航路径显示模块3002,用于在电子地图的显示界面中,显示针对目标对象的导航路径;
动态模型显示模块3004,用于在导航路径中的目标位置,显示可变换展示状态的动态立体模型;目标位置表示目标对象当前所处的位置;动态立体模型当前的展示状态与目标对象的当前运动状态匹配;
展示状态变换模块3006,用于在基于导航路径进行的导航过程中,动态立体模型的展示状态跟随导航过程中目标对象运动状态的变化进行相应的变换。
在一个或多个实施例中,展示状态变换模块3006,还用于在基于导航路径进行的导航过程中,当目标对象的运动状态发生变化时,动态立体模型的展示状态变换为与目标对象变化后的运动状态所对应的展示状态;目标对象的运动状态的变化对应于目标对象的移动速度的变化。
在一个或多个实施例中,展示状态变换模块3006,还包括静止展示模块、第一移动展示模块和第二移动展示模块;其中:静止展示模块,用于当目标对象的移动速度小于第一速度阈值时,动态立体模型的展示状态变换为静止的展示状态;第一移动展示模块,用于当目标对象的移动速度不小于第一速度阈值、且小于第二速度阈值时,动态立体模型的展示状态变换为以第一频率进行移动的展示状态;第二速度阈值大于第一速度阈值;第二移动展示模块,用于当目标对象的移动速度不小于第二速度阈值时,动态立体模型的展示状态变换为以第二频率进行移动的展示状态;第二频率大于第一频率。
在一个或多个实施例中,还包括眩晕展示模块,用于当目标对象的移动速度小于第一速度阈值、且导航路径中动态立体模型对应位置处于拥堵路况状态时,动态立体模型的展示状态变换为眩晕的展示状态。
在一个或多个实施例中,展示状态变换模块3006,还用于当目标对象的移动速度超过动态立体模型所处位置对应道路的限速范围时,动态立体模型的展示状态变换为提示调整移动速度的展示状态。
在一个或多个实施例中,展示状态变换模块3006,还包括减速提示展示模块和加速提示展示模块;其中:减速提示展示模块,用于当目标对象的移动速度超过动态立体模型所处位置对应道路的第一安全速度时,动态立体模型的展示状态变换为提示进行减速的展示状态;加速提示展示模块,用于当目标对象的移动速度低于动态立体模型所处位置对应道路的第二安全速度时,动态立体模型的展示状态变换为提示进行加速的展示状态;第二安全速度小于第一安全速度。
在一个或多个实施例中,还包括信息展示模块,用于当导航路径中动态立体模型对应位置处于拥堵路况状态、且拥堵持续时间超过拥堵时间阈值时,展示与动态立体模型匹配的关于移动安全的安全提示信息和关于动态立体模型的活动描述信息中的至少一种。
在一个或多个实施例中,还包括模型列表显示模块、立体模型选中模块和立体模型替换模块;其中:模型列表显示模块,用于响应于模型类型触发操作,显示包括多种类型动态立体模型的立体模型列表;立体模型选中模块,用于响应于在立体模型列表中触发的选择操作,选中目标类型的动态立体模型;立体模型替换模块,用于通过目标类型的动态立体模型对动态立体模型进行替换。
在一个或多个实施例中,还包括路径规划触发模块和规划路径显示模块;其中:路径规划触发模块,用于响应于在电子地图中触发的路径规划触发操作,显示电子地图对应的路径规划操作区域;规划路径显示模块,用于响应于在路径规划操作区域中触发的路径规划操作,在电子地图中显示基于路径规划操作生成的针对目标对象的规划路径;在规划路径中的定位位置,显示与动态立体模型对应的模型标志;定位位置表示目标对象当前所处的位置。
在一个或多个实施例中,导航路径显示模块3002还包括导航触发模块和导航显示模块;其中:导航触发模块,用于响应于对规划路径触发的导航触发操作,控制电子地图进入导航模式;导航显示模块,用于在电子地图的导航模式下,显示基于导航触发操作从规划路径中所确定的针对目标对象的导航路径。
在一个或多个实施例中,还包括二维场景显示模块,用于在电子地图处于二维地图场景时,在电子地图中的定位位置,显示与动态立体模型对应的模型标志;定位位置表示目标对象当前所处的位置。
在一个或多个实施例中,还包括语音指令响应模块,用于响应于针对动态立体模型触发的语音控制指令,通过动态立体模型以可感知形式展示与语音控制指令匹配的反馈信息。
在一个或多个实施例中,还包括实际路径显示模块,用于当基于导航路径进行的导航过程结束时,显示导航过程对应的实际移动路径;在实际移动路径中的起始位置和终止位置,分别显示动态立体模型对应的模型标志。
在一个或多个实施例中,还包括参数配置触发模块、目标参数显示模块和配置更新模块;其中:参数配置触发模块,用于响应于针对动态立体模型触发的参数配置触发操作,显示动态立体模型对应的模型参数配置项;目标参数显示模块,用于响应于在模型参数配置项中触发的参数配置操作,显示通过参数配置操作设定的目标模型参数;配置更新模块,用于响应于对目标模型参数触发的确认操作,显示通过目标模型参数对动态立体模型进行配置更新后的动态立体模型。
在一个或多个实施例中,还包括导航数据获取模块和数据渲染模块;其中:导航数据获取模块,用于当接收到针对电子地图触发的导航触发指令时,获取针对导航路径对应的导航数据;数据渲染模块,用于基于导航数据和动态立体模型的模型数据进行渲染处理,以在显示的导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型。
在一个或多个实施例中,数据渲染模块还包括缓存数据集查询模块、模型数据获取模块和渲染处理模块;其中:缓存数据集查询模块,用于查询电子地图对应的模型缓存数据集;模型数据获取模块,用于当模型缓存数据集中包括动态立体模型的模型数据时,从模型缓存数据集中获取动态立体模型的模型数据;渲染处理模块,用于根据导航数据生成导航路径,并将模型数据渲染至导航路径中,以在导航路径中目标对象当前所处的位置,显示可变换展示状态的动态立体模型。
在一个或多个实施例中,还包括资源状态确定模块和帧率调整模块;其中:资源状态确定模块,用于确定电子地图对应终端的资源饱和状态;帧率调整模块,用于根据资源饱和状态和目标对象的运动状态,对动态立体模型的帧率进行动态调整。
在一个或多个实施例中,还包括实际移动数据获取模块、模型标志获取模块和模型标志渲染模块;其中:实际移动数据获取模块,用于当基于导航路径进行的导航过程结束时,获取导航过程对应的实际移动数据;模型标志获取模块,用于获取动态立体模型对应的模型标志;模型标志渲染模块,用于根据实际移动数据生成实际移动路径,并将模型标志渲染至实际移动路径中的起始位置和终止位置。
在一个或多个实施例中,包括立体模型图获取模块和立体模型图显示模块;其中:立体模型图获取模块,用于当电子地图对应终端不满足动态模型展示条件时,获取动态立体模型匹配的立体模型图;立体模型图显示模块,用于在导航路径中目标对象当前所处的位置,显示立体模型图。
关于基于电子地图的交互装置的具体限定可以参见上文中对于基于电子地图的交互方法的限定。上述基于电子地图的交互装置中的各个模块可全部或部分通过软件、硬件及其组合来实现。上述各模块可以硬件形式内嵌于或独立于计算机设备中的处理器中,也可以以软件形式存储于计算机设备中的存储器中,以便于处理器调用执行以上各个模块对应的操作。
在一个或多个实施例中,提供了一种计算机设备,该计算机设备可以是终端,其内部结构图可以如图31所示。该计算机设备包括通过系统总线连接的处理器、存储器、通信接口、显示屏和输入装置。其中,该计算机设备的处理器用于提供计算和控制能力。该计算机设备的存储器包括非易失性存储介质、内存储器。该非易失性存储介质存储有操作系统和计算机可读指令。该内存储器为非易失性存储介质中的操作系统和计算机可读指令的运行提供环境。该计算机设备的通信接口用于与外部的终端进行有线或无线方式的通信,无线方式可通过WIFI、运营商网络、NFC(近场通信)或其他技术实现。该计算机可读指令被处理器执行时以实现一种基于电子地图的交互方法。该计算机设备的显示屏可以是液晶显示屏或者电子墨水显示屏,该计算机设备的输入装置可以是显示屏上覆盖的触摸层,也可以是计算机设备外壳上设置的按键、轨迹球或触控板,还可以是外接的键盘、触控板或鼠标等。本领域技术人员可以理解,图31中示出的结构,仅仅是与本申请方案相关的部分结构的框图,并不构成对本申请方案所应用于其上的计算机设备的限定,具体的计算机设备可以包括比图中所示更多或更少的部件,或者组合某些部件,或者具有不同的部件布置。
在一个或多个实施例中,提供了一种计算机设备,包括存储器和一个或多个处理器,存储器中存储有计算机可读指令,该计算机可读指令被处理器执行时,使得一个或多个处理器执行上述各方法实施例中的步骤。
在一个或多个实施例中,提供了一个或多个存储有计算机可读指令的非易失性可读存储介质,计算机可读指令被一个或多个处理器执行时,使得一个或多个处理器执行上述各方法实施例中的步骤。
在一个或多个实施例中,提供了一种计算机程序产品或计算机程序,该计算机程序产品或计算机程序包括计算机可读指令,该计算机可读指令存储在计算机可读存储介质中。计算机设备的处理器从计算机可读存储介质读取该计算机可读指令,处理器执行该计算机可读指令,使得该计算机设备执行上述各方法实施例中的步骤。
本领域普通技术人员可以理解实现上述实施例方法中的全部或部分流程,是可以通过计算机程序来指令相关的硬件来完成,所述的计算机程序可存储于一非易失性计算机可读取存储介质中,该计算机程序在执行时,可包括如上述各方法的实施例的流程。其中,本申请所提供的各实施例中所使用的对存储器、存储、数据库或其它介质的任何引用,均可包括非易失性和易失性存储器中的至少一种。非易失性存储器可包括只读存储器(Read-Only Memory,ROM)、磁带、软盘、闪存或光存储器等。易失性存储器可包括随机存取存储器(Random Access Memory,RAM)或外部高速缓冲存储器。作为说明而非局限,RAM可以是多种形式,比如静态随机存取存储器(Static Random Access Memory,SRAM)或动态随机存取存储器(Dynamic Random Access Memory,DRAM)等。以上实施例的各技术特征可以进行任意的组合,为使描述简洁,未对上述实施例中的各个技术特征所有可能的组合都进行描述,然而,只要这些技术特征的组合不存在矛盾,都应当认为是本说明书记载的范围。以上所述实施例仅表达了本申请的几种实施方式,其描述较为具体和详细,但并不能因此而理解为对发明专利范围的限制。应当指出的是,对于本领域的普通技术人员来说,在不脱离本申请构思的前提下,还可以做出若干变形和改进,这些都属于本申请的保护范围。因此,本申请专利的保护范围应以所附权利要求为准。

Claims (21)

  1. 一种基于电子地图的交互方法,由计算机设备执行,其特征在于,所述方法包括:
    在电子地图的显示界面中,显示针对目标对象的导航路径;
    在所述导航路径中的目标位置,显示可变换展示状态的动态立体模型;所述目标位置表示所述目标对象当前所处的位置;所述动态立体模型当前的展示状态与所述目标对象的当前运动状态匹配;及
    在基于所述导航路径进行的导航过程中,所述动态立体模型的展示状态跟随所述导航过程中所述目标对象运动状态的变化进行相应的变换。
  2. 根据权利要求1所述的方法,其特征在于,所述在基于所述导航路径进行的导航过程中,所述动态立体模型的展示状态跟随所述导航过程中所述目标对象运动状态的变化进行相应的变换,包括:
    在基于所述导航路径进行的导航过程中,当所述目标对象的运动状态发生变化时,所述动态立体模型的展示状态变换为与所述目标对象变化后的运动状态所对应的展示状态;所述目标对象的运动状态的变化对应于所述目标对象的移动速度的变化。
  3. 根据权利要求2所述的方法,其特征在于,所述当所述目标对象的运动状态发生变化时,所述动态立体模型的展示状态变换为与所述目标对象变化后的运动状态所对应的展示状态,包括:
    当所述目标对象的移动速度小于第一速度阈值时,所述动态立体模型的展示状态变换为静止的展示状态;
    当所述目标对象的移动速度不小于所述第一速度阈值、且小于第二速度阈值时,所述动态立体模型的展示状态变换为以第一频率进行移动的展示状态;所述第二速度阈值大于所述第一速度阈值;及
    当所述目标对象的移动速度不小于所述第二速度阈值时,所述动态立体模型的展示状态变换为以第二频率进行移动的展示状态;所述第二频率大于所述第一频率。
  4. 根据权利要求3所述的方法,其特征在于,所述方法还包括:
    当所述目标对象的移动速度小于所述第一速度阈值、且所述导航路径中所述动态立体模型对应位置处于拥堵路况状态时,所述动态立体模型的展示状态变换为眩晕的展示状态。
  5. 根据权利要求2所述的方法,其特征在于,所述当所述目标对象的运动状态发生变化时,所述动态立体模型的展示状态变换为与所述目标对象变化后的运动状态所对应的展示状态,包括:
    当所述目标对象的移动速度超过所述动态立体模型所处位置对应道路的限速范围时,所述动态立体模型的展示状态变换为提示调整移动速度的展示状态。
  6. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    当所述导航路径中所述动态立体模型对应位置处于拥堵路况状态、且拥堵持续时间超过拥堵时间阈值时,展示与所述动态立体模型匹配的关于移动安全的安全提示信息和关于所述动态立体模型的活动描述信息中的至少一种。
  7. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    响应于模型类型触发操作,显示包括多种类型动态立体模型的立体模型列表;
    响应于在所述立体模型列表中触发的选择操作,选中目标类型的动态立体模型;及
    通过所述目标类型的动态立体模型对所述动态立体模型进行替换。
  8. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    响应于在所述电子地图中触发的路径规划触发操作,显示所述电子地图对应的路径规划操作区域;
    响应于在所述路径规划操作区域中触发的路径规划操作,在所述电子地图中显示基于所述路径规划操作生成的针对所述目标对象的规划路径;及
    在所述规划路径中的定位位置,显示与所述动态立体模型对应的模型标志;所述定位位 置表示所述目标对象当前所处的位置。
  9. 根据权利要求8所述的方法,其特征在于,所述在电子地图的显示界面中,显示针对目标对象的导航路径,包括:
    响应于对所述规划路径触发的导航触发操作,控制所述电子地图进入导航模式;及
    在所述电子地图的导航模式下,显示基于所述导航触发操作从所述规划路径中所确定的针对所述目标对象的导航路径。
  10. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    在所述电子地图处于二维地图场景时,在所述电子地图中的定位位置,显示与所述动态立体模型对应的模型标志;所述定位位置表示所述目标对象当前所处的位置。
  11. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    响应于针对所述动态立体模型触发的语音控制指令,通过所述动态立体模型以可感知形式展示与所述语音控制指令匹配的反馈信息。
  12. 根据权利要求1至11任意一项所述的方法,其特征在于,所述方法还包括:
    当基于所述导航路径进行的导航过程结束时,显示所述导航过程对应的实际移动路径;及
    在所述实际移动路径中的起始位置和终止位置,分别显示所述动态立体模型对应的模型标志。
  13. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    当接收到针对所述电子地图触发的导航触发指令时,获取针对所述导航路径对应的导航数据;及
    基于所述导航数据和所述动态立体模型的模型数据进行渲染处理,以在显示的所述导航路径中所述目标对象当前所处的位置,显示可变换展示状态的所述动态立体模型。
  14. 根据权利要求13所述的方法,其特征在于,所述基于所述导航数据和所述动态立体模型的模型数据进行渲染处理,以在显示的所述导航路径中所述目标对象当前所处的位置,显示可变换展示状态的所述动态立体模型,包括:
    查询所述电子地图对应的模型缓存数据集;
    当所述模型缓存数据集中包括所述动态立体模型的模型数据时,从所述模型缓存数据集中获取所述动态立体模型的模型数据;及
    根据所述导航数据生成所述导航路径,并将所述模型数据渲染至所述导航路径中,以在所述导航路径中所述目标对象当前所处的位置,显示可变换展示状态的所述动态立体模型。
  15. 根据权利要求1所述的方法,其特征在于,所述方法还包括:
    确定所述电子地图对应终端的资源饱和状态;及
    根据所述资源饱和状态和所述目标对象的运动状态,对所述动态立体模型的帧率进行动态调整。
  16. 根据权利要求12所述的方法,其特征在于,所述方法还包括:
    当基于所述导航路径进行的导航过程结束时,获取所述导航过程对应的实际移动数据;
    获取所述动态立体模型对应的模型标志;及
    根据所述实际移动数据生成所述实际移动路径,并将所述模型标志渲染至所述实际移动路径中的起始位置和终止位置。
  17. 根据权利要求1至16任意一项所述的方法,其特征在于,在所述在电子地图的显示界面中,显示针对目标对象的导航路径之后,还包括:
    当所述电子地图对应终端不满足动态模型展示条件时,获取所述动态立体模型匹配的立体模型图;及
    在所述导航路径中所述目标对象当前所处的位置,显示所述立体模型图。
  18. 一种基于电子地图的交互装置,其特征在于,所述装置包括:
    导航路径显示模块,用于在电子地图的显示界面中,显示针对目标对象的导航路径;
    动态模型显示模块,用于在所述导航路径中的目标位置,显示可变换展示状态的动态立体模型;所述目标位置表示所述目标对象当前所处的位置;所述动态立体模型当前的展示状态与所述目标对象的当前运动状态匹配;及
    展示状态变换模块,用于在基于所述导航路径进行的导航过程中,所述动态立体模型的展示状态跟随所述导航过程中所述目标对象运动状态的变化进行相应的变换。
  19. 一种计算机设备,包括存储器和一个或多个处理器,所述存储器存储有计算机可读指令,其特征在于,所述计算机可读指令被所述处理器执行时,使得所述一个或多个处理器执行权利要求1至17中任一项所述的方法的步骤。
  20. 一个或多个存储有计算机可读指令的非易失性可读存储介质,所述计算机可读指令被一个或多个处理器执行时,使得所述一个或多个处理器执行权利要求1至17中任一项所述的方法的步骤。
  21. 一种计算机程序产品,包括计算机可读指令,其特征在于,所述计算机可读指令被处理器执行时实现权利要求1至17任一项所述的方法的步骤。
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