WO2022156250A1 - 一种密接组队方法、装置、终端及存储介质 - Google Patents

一种密接组队方法、装置、终端及存储介质 Download PDF

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Publication number
WO2022156250A1
WO2022156250A1 PCT/CN2021/119038 CN2021119038W WO2022156250A1 WO 2022156250 A1 WO2022156250 A1 WO 2022156250A1 CN 2021119038 W CN2021119038 W CN 2021119038W WO 2022156250 A1 WO2022156250 A1 WO 2022156250A1
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Prior art keywords
team
information
initiator
invitation
forming
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PCT/CN2021/119038
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English (en)
French (fr)
Inventor
宋轩
谢洪彬
张浩然
云沐晟
全伊伦
杨智宇
夏楚洋
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南方科技大学
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Publication of WO2022156250A1 publication Critical patent/WO2022156250A1/zh

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • H04W4/021Services related to particular areas, e.g. point of interest [POI] services, venue services or geofences
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/80Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication

Definitions

  • Embodiments of the present invention relate to communication technologies, and in particular, to a method, device, terminal, and storage medium for forming a team in close contact.
  • the present invention provides a method, device, terminal and storage medium for close team formation, so as to reduce the steps and time-consuming in the team formation process, and improve the team formation efficiency and operation experience.
  • an embodiment of the present invention provides a method for forming a team in close contact, including:
  • the generating the team invitation information according to the action or voice of the initiator includes:
  • the feedback information includes: the first feedback information of the invitee in the first mode or the second feedback information in the second mode; the receiving at least one of the invitees through a wireless connection feedback from users, including:
  • the first feedback information is the invitation information for agreeing to form a team
  • the second feedback information is generated according to the action or sound of the invitee.
  • the second feedback information includes: agreeing to the team formation invitation information and rejecting the team formation invitation information.
  • the obtaining the confirmed team formation information generated by the initiator based on the close connection team formation invitation information and the feedback information includes:
  • the wireless connection method includes WIFI connection and Bluetooth connection.
  • an embodiment of the present invention also provides a device for forming a team in close contact, including:
  • the team invitation information generation module is used to generate team invitation information according to the initiator's action or voice command;
  • a team invitation information encryption module used for encrypting the team information to generate a close connection team invitation information
  • an invitation information sending module configured to send the close connection team invitation information to the invitees beside the initiator through a wireless connection
  • a feedback information receiving module configured to receive feedback information of at least one of the invitees through a wireless connection
  • the team formation confirmation module is configured to acquire the confirmed formation information generated by the initiator based on the close connection formation invitation information and the feedback information, and send the formation information corresponding to the confirmed formation information to the server for storage.
  • an embodiment of the present invention further provides a close-contact teaming terminal, where the terminal includes:
  • processors one or more processors
  • the one or more processors When the one or more programs are executed by the one or more processors, the one or more processors implement the close teaming method according to any one of the first aspects.
  • an embodiment of the present invention further provides a computer-readable storage medium on which a computer program is stored, and when the program is executed by a processor, implements the method for forming a close team according to any one of the first aspect.
  • the technical scheme of the present invention generates a team according to the action or voice of the initiator, generates a close-connected team invitation information after encryption, sends it to the invitees within a certain range around the initiator through a wireless connection, and accepts the feedback of the invitees information, the initiator confirms the feedback information and generates the final team information.
  • the initiator and the invitee need to add each other as friends and initiate the team through manual operations.
  • the team formation process is rather cumbersome. To achieve the effect of reducing the steps and time-consuming in the team formation process, and improving the team formation efficiency and operation experience.
  • the invitees and initiators of the team in this case are close to each other, it is conducive to the discussion and sharing after the team is formed.
  • FIG. 1 is a schematic flowchart of a method for forming a team in close contact according to Embodiment 1 of the present invention
  • FIG. 2A is a schematic diagram of a sub-flow of a method for forming a team in close contact according to Embodiment 1 of the present invention
  • FIG. 2B is a schematic diagram of a sub-flow of a method for forming a team in close contact according to Embodiment 1 of the present invention
  • FIG. 2C is a schematic sub-flow diagram of a method for forming a team in close contact according to Embodiment 1 of the present invention
  • FIG. 3 is a schematic structural diagram of a device for forming a team in close contact according to Embodiment 2 of the present invention.
  • FIG. 4 is a schematic structural diagram of a close-connected team-forming terminal according to Embodiment 3 of the present invention.
  • FIG. 1 is a schematic flowchart of a method for forming a team in close contact according to Embodiment 1 of the present invention. This embodiment can be applied to the situation where offline short-distance team formation is required.
  • the method can be executed by a device for forming a team in close contact. It includes the following steps:
  • Step 110 Generate team invitation information according to the initiator's action or voice command.
  • the meeting discusses the team, the game team, the team according to the task and the team according to the interests and other team according to certain conditions.
  • Invite information to form a team by the initiator through actions or voice commands.
  • the initiator forms a game team, first open the team APP of the mobile terminal, and then slide a specific gesture on the screen or make a voice output to the mobile terminal.
  • the initiator's actions or voice commands are identified.
  • the sliding gesture can be a simple pattern such as drawing a triangle or a circle on the screen of the mobile terminal.
  • the voice commands include "game team" and "XX game team".
  • the gesture information and voice information are recognized to automatically generate team invitation information; further, the initiator can click the one-key team button in the APP to generate team invitation information.
  • the team invitation information includes initiator information, room information, team requirements and time, etc.
  • the team requirements can be saved by user-defined settings, which can be directly called each time a team is formed, or can be defaulted by the system.
  • Step 120 Encrypt the team formation information to generate close connection team formation invitation information.
  • the mobile terminal operated by the initiator encrypts the generated team information, and generates the close connection team invitation information; the invitee needs to decrypt the close connection team invitation information through the designated APP, so as to view the content of the close connection team invitation information. Team information is protected.
  • Step 130 Send the close connection team invitation information to the invitees beside the initiator through a wireless connection.
  • the wireless connection method includes WIFI connection and Bluetooth connection.
  • the invitee and the initiator are connected to the same WIFI, or both the invitee and the initiator have Bluetooth enabled, and are within the Bluetooth connection range, that is, the invitee is within a certain range of the initiator, and the close team invitation information passes through
  • the wireless connection method is sent to the invitees.
  • Step 140 Receive feedback information from at least one of the invitees through a wireless connection.
  • the mobile terminal operated by the invitee decrypts the contact invitation information after receiving the contact invitation information, and displays the information of the initiator, room information, group requirements and time, etc., and also displays the selection information of whether to accept the invitation or not. , the invitee makes a choice feedback on the invitation.
  • the mobile terminal operated by the initiator receives the feedback information of at least one of the invitees through a wireless connection.
  • Step 150 Acquire the confirmation team information generated by the initiator based on the close contact team formation invitation information and the feedback information, and send the team information corresponding to the confirmed team formation information to the server for storage.
  • the mobile terminal operated by the initiator receives the feedback information and displays it, the initiator confirms the feedback information, and the mobile terminal operated by the initiator determines the final confirmed team information according to the sent close team invitation information and the feedback information confirmed by the initiator , the confirmation team information includes initiator information, participant information, room information, team requirements and time and other information; the team information corresponding to the confirmed team information is sent to the server for storage.
  • a team is generated according to the action or voice of the initiator, and after encryption, the invitation information for a close connection team is generated, and sent to the invitees within a certain range of the initiator through a wireless connection, and the invitees are accepted.
  • the initiator confirms the feedback information and generates the final team information.
  • the initiator and the invitee need to add each other as friends and initiate the team by manual operation.
  • the team formation process is cumbersome. To solve the problem, by using intelligent perception technology to replace the manual operation in the team formation process, it can reduce the steps and time-consuming in the team formation process, and improve the team formation efficiency and operation experience.
  • the invitees and initiators of the team in this case are close to each other, it is conducive to the discussion and sharing after the team is formed.
  • step 110 further includes the following specific steps:
  • Step 111 Acquire the action or voice command of the initiator, and match with the preset action or voice; if the match is successful, go to step 112; if the match fails, go to step 113.
  • the system After the system obtains the action or voice command of the initiator, it uses voice recognition and morphological recognition technology for signal recognition, and matches the preset action or voice; the preset action or voice can be the default action or voice content of the system, or it can be The initiator's custom settings. For example, for a game team, the initiator can set the voice recognition content as "Platinum team", “Three-row team” and “Evening team”, etc., so that the level is included when the team is initiated. Team requirements such as conditions, number of people and time conditions; different steps are performed according to the matching results.
  • Step 112 generating team invitation information.
  • the team invitation information can be quickly generated according to the requirements of the initiator.
  • the initiator does not need to add friends in the process of initiating a team, which simplifies the steps of team invitation and effectively shortens the whole process of team formation.
  • Step 113 returning the prompt information and guidance information of the identification failure.
  • the feedback information includes: the first feedback information of the invitee in the first mode or the second feedback information in the second mode; step 140 further Include the following specific steps:
  • Step 141 when the invitee is in the first mode, the first feedback information is the invitation information for agreeing to form a team.
  • the first mode is the default acceptance mode.
  • the user can enable this mode on the APP in advance. After the first mode is enabled, when the user receives a team invitation as an invitee, it will automatically pass, and the team invitation information will be automatically fed back.
  • the team invitation information includes the invitee's game identity information
  • the office meeting team invitation it is agreed that the team invitation information includes the invitee's work identity information.
  • Turning on the default receiving mode can prevent you from missing the invitation to form a team within a certain period of time, and the whole process of forming a team does not require the invitee to perform any operation, which improves the efficiency of the team formation.
  • Step 142 When the invitee is in the second mode, generate second feedback information according to the action or sound of the invitee.
  • the second mode is the pending confirmation mode.
  • the second feedback information includes: agreeing to the team formation invitation information and rejecting the team formation invitation information.
  • the invitee receives the team invitation reminder, he can confirm the acceptance or refusal by saying "agree” or “disagree” to the APP of the mobile terminal, or he can make a confirmation by saying "agree” or “disagree” to the APP of the mobile terminal.
  • Accept or reject confirmation by human actions such as nodding or shaking your head, and you can also accept or reject confirmation by sliding gestures on the APP page of the mobile terminal or clicking the selection button.
  • step 150 further includes the following specific steps:
  • Step 151 Acquire the action or voice command of the initiator based on the close connection team invitation information and the feedback information, and match with the preset action or voice; if the match is successful, perform step 152; if the match fails, Then step 153 is executed.
  • the invitees that meet the expectations can be selected to confirm the team formation.
  • the initiator can confirm the final participants in the team formation through intelligent perception.
  • the screen of the mobile terminal is displayed in sequence.
  • the information of the invitees who agree to form the team the initiator confirms whether the invitees finally participate in the team through human actions such as nodding or shaking his head.
  • Step 152 Generate confirmation team information.
  • the confirmation team information is generated, and the confirmation team information includes the initiator information, invitee information, room information, team requirements and time and other information; when the initiator confirms After completing all the feedback information, invite the corresponding invitees to the team room according to the confirmed team information.
  • Step 153 Return the prompt information and guidance information of the failure to identify.
  • the initiator and the invitees do not need to perform any manual operations during the whole process of team formation, which can well realize the function of offline multi-person online application rapid team formation, and effectively Improve the efficiency and user experience of team formation, and realize the two-way selection of the initiator and the invitee to form a team.
  • FIG. 3 is a schematic structural diagram of a device for forming a team in close contact according to Embodiment 2 of the present invention. As shown in FIG. 3 , a device for forming a team in close contact includes:
  • the team invitation information generating module 310 is configured to generate team invitation information according to the action or voice command of the initiator.
  • the meeting discusses the team, the game team, the team according to the task and the team according to the interests and other team according to certain conditions.
  • Invite information to form a team by the initiator through actions or voice commands.
  • the initiator forms a game team, first open the team APP of the mobile terminal, and then slide a specific gesture on the screen or make a voice output to the mobile terminal.
  • the initiator's actions or voice commands are identified.
  • the sliding gesture can be a simple pattern such as drawing a triangle or a circle on the screen of the mobile terminal.
  • the voice commands include "game team" and "XX game team".
  • the gesture information and voice information are recognized to automatically generate team invitation information; further, the initiator can click the one-key team button in the APP to generate team invitation information.
  • the team invitation information includes initiator information, room information, team requirements and time, etc.
  • the team requirements can be saved by user-defined settings, which can be directly called each time a team is formed, or can be defaulted by the system.
  • the team formation invitation information encryption module 320 is configured to encrypt the team formation information to generate close connection team formation invitation information.
  • the mobile terminal operated by the initiator encrypts the generated team information, and generates the close connection team invitation information; the invitee needs to decrypt the close connection team invitation information through the designated APP to view the content of the close connection team invitation information. Team information is protected.
  • the invitation information sending module 330 is configured to send the close teaming invitation information to the invitees beside the initiator through a wireless connection.
  • the invitation information sending module includes a WIFI connection sub-module and a Bluetooth connection sub-module.
  • the invitee and the initiator are connected to the same WIFI, or both the invitee and the initiator have Bluetooth enabled, and are within the Bluetooth connection range, that is, the invitee is within a certain range of the initiator, and the close team invitation information passes through
  • the wireless connection method is sent to the invitees.
  • the feedback information receiving module 340 is configured to receive feedback information of at least one of the invitees through a wireless connection.
  • the mobile terminal operated by the invitee decrypts the contact invitation information after receiving the contact invitation information, and displays the information of the initiator, room information, group requirements and time, etc., and also displays the selection information of whether to accept the invitation or not. , the invitee makes a choice feedback on the invitation.
  • the mobile terminal operated by the initiator receives the feedback information of at least one of the invitees through a wireless connection.
  • the team confirmation module 350 is used to obtain the confirmation team information generated by the initiator based on the close connection team invitation information and the feedback information, and send the team information corresponding to the confirmed team information to the server for storage .
  • the mobile terminal operated by the initiator receives the feedback information and displays it, the initiator confirms the feedback information, and the mobile terminal operated by the initiator determines the final confirmed team information according to the sent close team invitation information and the feedback information confirmed by the initiator , the confirmation team information includes initiator information, participant information, room information, team requirements and time and other information; the team information corresponding to the confirmed team information is sent to the server for storage.
  • a team is generated according to the action or voice of the initiator, and after encryption, the invitation information for a close connection team is generated, and sent to the invitees within a certain range of the initiator through a wireless connection, and the invitees are accepted.
  • the initiator confirms the feedback information and generates the final team information.
  • the initiator and the invitee need to add each other as friends and initiate the team by manual operation.
  • the team formation process is cumbersome. To solve the problem, by using intelligent perception technology to replace the manual operation in the team formation process, it can reduce the steps and time-consuming in the team formation process, and improve the team formation efficiency and operation experience.
  • the device for forming a team in close contact provided by the embodiment of the present invention can execute the method for forming a team in close contact provided in any embodiment of the present invention, and has functional modules and beneficial effects corresponding to the execution method.
  • FIG. 4 is a schematic structural diagram of a close-contact teaming terminal provided in Embodiment 3 of the present invention.
  • the terminal includes a processor 40, a memory 41, an input device 42, and an output device 43; The number can be one or more.
  • one processor 40 is used as an example; the processor 40, the memory 41, the input device 42 and the output device 43 in the terminal can be connected by a bus or in other ways. Connect as an example.
  • the memory 41 can be used to store software programs, computer-executable programs, and modules, such as program instructions/modules corresponding to the close-contact team formation method in the embodiment of the present invention (for example, the A team invitation information generating module 310, a team invitation information encryption module 320, an invitation information sending module 330, a feedback information receiving module 340, and a team confirmation module 350).
  • the processor 40 executes various functional applications and data processing of the terminal by running the software programs, instructions and modules stored in the memory 41 , that is, to implement the above-mentioned method for forming a team in close contact.
  • the memory 41 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required for at least one function; the storage data area may store data created according to the use of the terminal, and the like.
  • memory 41 may include high-speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other non-volatile solid-state storage device.
  • the memory 41 may further include memory located remotely from the processor 40, and these remote memories may be connected to the terminal through a network. Examples of such networks include, but are not limited to, the Internet, an intranet, a local area network, a mobile communication network, and combinations thereof.
  • the input device 42 may be used to receive input numerical or character information, and to generate key signal input related to user settings and function control of the terminal.
  • the output device 43 may include a display device such as a display screen.
  • Embodiment 4 of the present invention also provides a storage medium containing computer-executable instructions, where the computer-executable instructions are used to execute a method for forming a close team when executed by a computer processor, and the method includes:
  • a storage medium containing computer-executable instructions provided by an embodiment of the present invention the computer-executable instructions of the storage medium are not limited to the above-mentioned method operations, and can also execute any of the methods for close teaming provided by any embodiment of the present invention. related operations.
  • the present invention can be realized by software and necessary general-purpose hardware, and of course can also be realized by hardware, but in many cases the former is a better embodiment .
  • the technical solutions of the present invention can be embodied in the form of software products in essence or the parts that make contributions to the prior art, and the computer software products can be stored in a computer-readable storage medium, such as a floppy disk of a computer , Read-Only Memory (ROM), Random Access Memory (RAM), Flash Memory (FLASH), hard disk or CD, etc., including several instructions to make a computer device (which can be a personal computer) , server, or network device, etc.) to execute the methods described in the various embodiments of the present invention.
  • ROM Read-Only Memory
  • RAM Random Access Memory
  • FLASH Flash Memory
  • the included units and modules are only divided according to functional logic, but are not limited to the above-mentioned division, as long as the corresponding functions can be realized; in addition, The specific names of the functional units are only for the convenience of distinguishing from each other, and are not used to limit the protection scope of the present invention.

Abstract

本发明公开了一种密接组队方法、装置、终端及存储介质。密接组队方法包括:根据发起者的动作或声音指令生成组队邀请信息;将所述组队信息进行加密生成密接组队邀请信息;通过无线连接方式发送所述密接组队邀请信息至所述发起者身边的被邀请者;通过无线连接方式接收至少一个所述被邀请者的反馈信息;获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,并将所述确认组队信息对应的队伍信息发送至服务器进行保存。解决组队邀请之前,需要发起者和被邀请者添加对方为好友并通过手动操作发起组队,组队流程比较繁琐的问题,实现减少组队过程中的步骤和耗时,提高组队效率和操作体验的效果。

Description

一种密接组队方法、装置、终端及存储介质 技术领域
本发明实施例涉及通信技术,尤其涉及一种密接组队方法、装置、终端及存储介质。
背景技术
随着互联网技术的发展,人们在线互动的场景和需求越来越多,例如多人在线游戏、群体社交和在线培训课堂等,人们在互动过程中往往需要通过组队的方式来执行和完成共同的目标事件。
以大型多人在线游戏为例,在组队过程中往往需要先添加对方为好友,同时创建好房间,设置组队参数,接着要从好友列表邀请好友进入房间,等对方通过组队邀请,最终才完成组队。
目前在线组队流程一般都比较繁琐,需要用户手动操作步骤较多,耗时较长,用户体验差。
技术问题
本发明提供一种密接组队方法、装置、终端及存储介质,以实现减少组队过程中的步骤和耗时,提高组队效率和操作体验的效果。
技术解决方案
第一方面,本发明实施例提供了一种密接组队方法,包括:
根据发起者的动作或声音指令生成组队邀请信息;
将所述组队信息进行加密生成密接组队邀请信息;
通过无线连接方式发送所述密接组队邀请信息至所述发起者身边的被邀请者;
通过无线连接方式接收至少一个所述被邀请者的反馈信息;
获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,并将所述确认组队信息对应的队伍信息发送至服务器进行保存。
可选的,所述根据发起者的动作或声音生成组队邀请信息包括:
获取发起者的动作或声音指令,并与预设动作或语音进行匹配;
若匹配成功,则生成组队邀请信息;
若匹配失败,则返回识别失败的提示信息和指引信息。
可选的,所述反馈信息包括:所述被邀请者在第一模式下的第一反馈信息或在第二模式下的第二反馈信息;所述通过无线连接方式接收至少一个所述被邀请者的反馈信息,包括:
当所述被邀请者处于第一模式下时,第一反馈信息为同意组队邀请信息;
当所述被邀请者处于第二模式下时,根据所述被邀请者的动作或声音生成第二反馈信息。
可选的,所述第二反馈信息,包括:同意组队邀请信息和拒绝组队邀请信息。
可选的,所述获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,包括:
获取所述发起者基于所述密接组队邀请信息和所述反馈信息的动作或声音指令,并与预设动作或语音进行匹配;
若匹配成功,则生成确认组队信息;
若匹配失败,则返回识别失败的提示信息和指引信息。
可选的,所述无线连接方式包括WIFI连接和蓝牙连接。
第二方面,本发明实施例还提供了一种密接组队装置,包括:
组队邀请信息生成模块,用于根据发起者的动作或声音指令生成组队邀请信息;
组队邀请信息加密模块,用于将所述组队信息进行加密生成密接组队邀请信息;
邀请信息发送模块,用于通过无线连接方式发送所述密接组队邀请信息至所述发起者身边的被邀请者;
反馈信息接收模块,用于通过无线连接方式接收至少一个所述被邀请者的反馈信息;
组队确认模块,用于获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,并将所述确认组队信息对应的队伍信息发送至服务器进行保存。
第三方面,本发明实施例还提供了一种密接组队终端,所述终端包括:
一个或多个处理器;
存储装置,用于存储一个或多个程序,
当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如第一方面中任一所述的密接组队方法。
第四方面,本发明实施例还提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如第一方面中任一所述的密接组队方法。
有益效果
本发明的技术方案根据发起者的动作或声音生成组队,加密后生成密接组队邀请信息,通过无线连接的方式发送至发起者身边一定范围内的被邀请者,并接受被邀请者的反馈信息,发起者对反馈信息进行确认后生成最终的组队信息,解决组队邀请之前,需要发起者和被邀请者添加对方为好友并通过手动操作发起组队,组队流程比较繁琐的问题,实现减少组队过程中的步骤和耗时,提高组队效率和操作体验的效果。另外,由于本案组队的被邀请者和发起人距离接近,有利于组队后的讨论和分享。
附图说明
图1为本发明实施例一提供的一种密接组队方法的流程示意图;
图2A为本发明实施例一提供的一种密接组队方法的子流程示意图;
图2B为本发明实施例一提供的一种密接组队方法的子流程示意图;
图2C为本发明实施例一提供的一种密接组队方法的子流程示意图;
图3为本发明实施例二提供的一种密接组队装置的结构示意图;
图4为本发明实施例三提供的一种密接组队终端的结构示意图。
本发明的实施方式
下面结合附图和实施例对本发明作进一步的详细说明。可以理解的是,此处所描述的具体实施例仅仅用于解释本发明,而非对本发明的限定。另外还需要说明的是,为了便于描述,附图中仅示出了与本发明相关的部分而非全部结构。
实施例一
图1为本发明实施例一提供的一种密接组队方法的流程示意图,本实施例可适用于需要线下近距离组队的情况,该方法可以由一种密接组队装置来执行,具体包括如下步骤:
步骤110、根据发起者的动作或声音指令生成组队邀请信息。
在需要线下近距离组队的时候,例如,会议讨论组队、游戏组队、按任务组队和按兴趣组队等按一定条件进行的组队。由发起者通过动作或声音指令组队邀请信息,具体包括,发起者进行游戏组队时,首先打开移动终端的组队APP,然后在屏幕滑动特定手势或对着移动终端进行语音输出,系统根据发起者的动作或声音指令进行识别,示例性的,滑动手势可以为在移动终端屏幕划三角形、圆形等简单图案,声音指令包括“游戏组队”和“XX游戏组队”等,系统根据识别到手势信息和语音信息自动生成组队邀请信息;进一步的,发起者可以点击APP中的一键组队按钮,生成组队邀请信息。其中,组队邀请信息中包含了发起者信息、房间信息、组队要求和时间等;组队要求可由用户自定义设定保存,每次组队时直接调用,也可为系统默认。
步骤120、将所述组队信息进行加密生成密接组队邀请信息。
发起者操作的移动终端对生成的所述组队信息进行加密,生成密接组队邀请信息;被邀请者需要通过指定APP对密接组队邀请信息解密,才能查看到密接组队邀请信息内容,对组队信息进行了保护。
步骤130、通过无线连接方式发送所述密接组队邀请信息至所述发起者身边的被邀请者。
可选的,所述无线连接方式包括WIFI连接和蓝牙连接。
当被邀请者和发起者连接于同一WIFI时,或被邀请者和发起者均开启蓝牙,且处于蓝牙连接范围内时,即被邀请者处于发起者身边一定范围内,密接组队邀请信息通过无线连接方式发送至被邀请者。
步骤140、通过无线连接方式接收至少一个所述被邀请者的反馈信息。
被邀请者操作的移动终端在接收密接邀请组队信息后对密接邀请组队信息进行解密,展示发起者信息、房间信息、组队要求和时间等信息,同时还会展示是否接受邀请的选择信息,被邀请者对邀请做出选择反馈。发起者操作的移动终端通过无线连接方式接收至少一个所述被邀请者的反馈信息。
步骤150、获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,并将所述确认组队信息对应的队伍信息发送至服务器进行保存。
发起者操作的移动终端接收反馈信息并进行显示,发起者对反馈信息进行确认,发起者操作的移动终端根据发送的密接组队邀请信息和经过发起者确认的反馈信息确定最终的确认组队信息,确认组队信息中包括发起者信息、参与者信息、房间信息、组队要求和时间等信息;将所述确认组队信息对应的队伍信息发送至服务器进行保存。
本实施例的技术方案,根据发起者的动作或声音生成组队,加密后生成密接组队邀请信息,通过无线连接的方式发送至发起者身边一定范围内的被邀请者,并接受被邀请者的反馈信息,发起者对反馈信息进行确认后生成最终的组队信息,解决组队邀请之前,需要发起者和被邀请者添加对方为好友并通过手动操作发起组队,组队流程比较繁琐的问题,通过采用智能感知技术代替组队过程中手工操作的方式,实现减少组队过程中的步骤和耗时,提高组队效率和操作体验的效果。另外,由于本案组队的被邀请者和发起人距离接近,有利于组队后的讨论和分享。
如图2A所示,在上述技术方案的基础上,步骤110还包括具体以下步骤:
步骤111、获取发起者的动作或声音指令,并与预设动作或语音进行匹配;若匹配成功,则执行步骤112;若匹配失败,则执行步骤113。
在系统获取发起者的动作或声音指令后,通过语音识别和形态识别技术进行信号识别,并与预设动作或语音进行匹配;预设动作或语音可为系统默认的动作或语音内容,也可由发起者自定义设置,示例性的,对于游戏组队,发起者可设置语音识别内容为“铂金组队”、“三排组队”和“晚间组队”等,使得发起组队时包含等级条件、人数条件和时间条件等组队要求;根据匹配结果执行不同步骤。
步骤112、生成组队邀请信息。
当发起者发出上述自定义语音内容、系统默认语音内容或执行预设动作内容时,可快速按照发起者的要求生成组队邀请信息。发起者在发起组队过程中无需添加好友,简化了组队邀请的步骤,有效的缩短了组队的整个流程。
步骤113、返回识别失败的提示信息和指引信息。
若在系统获取发起者的动作或声音指令与预设动作或语音不匹配,则返回识别失败的提示信息,提示发起者“快速组队邀请发起失败,请重试”,并给出正确发起快速组队的指引信息,例如,“使用正确词语”或“使用正确手势”。
如图2B所示,在上述技术方案的基础上,所述反馈信息包括:所述被邀请者在第一模式下的第一反馈信息或在第二模式下的第二反馈信息;步骤140还包括具体以下步骤:
步骤141、当所述被邀请者处于第一模式下时,第一反馈信息为同意组队邀请信息。
第一模式为默认接受模式,用户可预先在APP上开启此模式,开启第一模式后,当用户作为被邀请者接收到组队邀请时会自动通过,自动反馈同意组队邀请信息,其中,在游戏组队邀请中,同意组队邀请信息中包括被邀请者的游戏身份信息;在办公会议组队邀请中,同意组队邀请信息中包括被邀请者的工作身份信息。开启默认接收模式可以在特定时间段内不会错过组队邀请,整个组队过程也无需被邀请者进行任何的操作,提升组队的效率。
步骤142、当所述被邀请者处于第二模式下时,根据所述被邀请者的动作或声音生成第二反馈信息。
第二模式为待确认模式,用户选择此模式时,当用户作为被邀请者接收到组队邀请时需要主动确认,被邀请者不动作则不会产生反馈信息。其中,所述第二反馈信息包括:同意组队邀请信息和拒绝组队邀请信息。具体的,被邀请者在收到组队邀请提醒时,可以通过对着移动终端的APP说“同意”或“不同意”的语音进行接受或拒绝确认,也可以通过对着移动终端的APP作出点头或者摇头等人体动作进行接受或拒绝确认,还可以通过对移动终端的APP页面滑动手势或点击选择按钮来接受或拒绝确认。
如图2C所示,在上述技术方案的基础上,步骤150还包括具体以下步骤:
步骤151、获取所述发起者基于所述密接组队邀请信息和所述反馈信息的动作或声音指令,并与预设动作或语音进行匹配;若匹配成功,则执行步骤152;若匹配失败,则执行步骤153。
当发起者接收到多个反馈信息时,可以从中挑选符合预期的被邀请者进行组队确认,发起者可通过智能感知的方式确认最终参与组队的人员,示例性的,移动终端屏幕依次展示同意组队的被邀请者的信息,发起者通过点头或摇头等人体动作对被邀请者最后是否参与组队进行确认。将发起者确认过程中的肢体动作、语音内容和屏幕手势与预设动作或语音进行匹配,根据匹配结果执行以下不同步骤。
步骤152、生成确认组队信息。
若发起者的确认操作与预设动作或语音匹配,则生成确认组队信息,确认组队信息包括发起者信息、被邀请者信息、房间信息、组队要求和时间等信息;当发起者确认完所有反馈信息后,根据确认组队信息将对应的被邀请者邀请至组队的房间中。
步骤153、返回识别失败的提示信息和指引信息。
若发起者的确认操作与预设动作或语音不匹配,则返回识别失败的提示信息,提示发起者“确认失败,请重试”,并给出正确确认组队的指引信息,例如,“使用正确词语”或“使用正确手势”。
基于密接组队方法,发起者和被邀请者在组队的整个过程中无需进行任何的人工手动操作,可以很好的实现线下近距离多人进行线上应用快速组队的功能,有效的提升组队的效率和用户体验,同时实现发起者和被邀请者双向选择组队。
实施例二
图3为本发明实施例二提供的一种密接组队装置的结构示意图,如图3所示,一种密接组队装置,包括:
组队邀请信息生成模块310,用于根据发起者的动作或声音指令生成组队邀请信息。
在需要线下近距离组队的时候,例如,会议讨论组队、游戏组队、按任务组队和按兴趣组队等按一定条件进行的组队。由发起者通过动作或声音指令组队邀请信息,具体包括,发起者进行游戏组队时,首先打开移动终端的组队APP,然后在屏幕滑动特定手势或对着移动终端进行语音输出,系统根据发起者的动作或声音指令进行识别,示例性的,滑动手势可以为在移动终端屏幕划三角形、圆形等简单图案,声音指令包括“游戏组队”和“XX游戏组队”等,系统根据识别到手势信息和语音信息自动生成组队邀请信息;进一步的,发起者可以点击APP中的一键组队按钮,生成组队邀请信息。其中,组队邀请信息中包含了发起者信息、房间信息、组队要求和时间等;组队要求可由用户自定义设定保存,每次组队时直接调用,也可为系统默认。
组队邀请信息加密模块320,用于将所述组队信息进行加密生成密接组队邀请信息。
发起者操作的移动终端对生成的所述组队信息进行加密,生成密接组队邀请信息;被邀请者需要通过指定APP对密接组队邀请信息解密,才能查看到密接组队邀请信息内容,对组队信息进行了保护。
邀请信息发送模块330,用于通过无线连接方式发送所述密接组队邀请信息至所述发起者身边的被邀请者。
其中,邀请信息发送模块包括WIFI连接子模块和蓝牙连接子模块。
当被邀请者和发起者连接于同一WIFI时,或被邀请者和发起者均开启蓝牙,且处于蓝牙连接范围内时,即被邀请者处于发起者身边一定范围内,密接组队邀请信息通过无线连接方式发送至被邀请者。
反馈信息接收模块340,用于通过无线连接方式接收至少一个所述被邀请者的反馈信息。
被邀请者操作的移动终端在接收密接邀请组队信息后对密接邀请组队信息进行解密,展示发起者信息、房间信息、组队要求和时间等信息,同时还会展示是否接受邀请的选择信息,被邀请者对邀请做出选择反馈。发起者操作的移动终端通过无线连接方式接收至少一个所述被邀请者的反馈信息。
组队确认模块350,用于获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,并将所述确认组队信息对应的队伍信息发送至服务器进行保存。
发起者操作的移动终端接收反馈信息并进行显示,发起者对反馈信息进行确认,发起者操作的移动终端根据发送的密接组队邀请信息和经过发起者确认的反馈信息确定最终的确认组队信息,确认组队信息中包括发起者信息、参与者信息、房间信息、组队要求和时间等信息;将所述确认组队信息对应的队伍信息发送至服务器进行保存。
本实施例的技术方案,根据发起者的动作或声音生成组队,加密后生成密接组队邀请信息,通过无线连接的方式发送至发起者身边一定范围内的被邀请者,并接受被邀请者的反馈信息,发起者对反馈信息进行确认后生成最终的组队信息,解决组队邀请之前,需要发起者和被邀请者添加对方为好友并通过手动操作发起组队,组队流程比较繁琐的问题,通过采用智能感知技术代替组队过程中手工操作的方式,实现减少组队过程中的步骤和耗时,提高组队效率和操作体验的效果。
本发明实施例所提供的密接组队装置可执行本发明任意实施例所提供的密接组队方法,具备执行方法相应的功能模块和有益效果。
实施例三
图4为本发明实施例三提供的一种密接组队终端的结构示意图,如图4所示,该终端包括处理器40、存储器41、输入装置42和输出装置43;终端中处理器40的数量可以是一个或多个,图4中以一个处理器40为例;终端中的处理器40、存储器41、输入装置42和输出装置43可以通过总线或其他方式连接,图4中以通过总线连接为例。
存储器41作为一种计算机可读存储介质,可用于存储软件程序、计算机可执行程序以及模块,如本发明实施例中的密接组队方法对应的程序指令/模块(例如,密接组队装置中的组队邀请信息生成模块310、组队邀请信息加密模块320、邀请信息发送模块330、反馈信息接收模块340和组队确认模块350)。处理器40通过运行存储在存储器41中的软件程序、指令以及模块,从而执行终端的各种功能应用以及数据处理,即实现上述的密接组队方法。
存储器41可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序;存储数据区可存储根据终端的使用所创建的数据等。此外,存储器41可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他非易失性固态存储器件。在一些实例中,存储器41可进一步包括相对于处理器40远程设置的存储器,这些远程存储器可以通过网络连接至终端。上述网络的实例包括但不限于互联网、企业内部网、局域网、移动通信网及其组合。
输入装置42可用于接收输入的数字或字符信息,以及产生与终端的用户设置以及功能控制有关的键信号输入。输出装置43可包括显示屏等显示设备。
实施例四
本发明实施例四还提供一种包含计算机可执行指令的存储介质,所述计算机可执行指令在由计算机处理器执行时用于执行一种密接组队方法,该方法包括:
根据发起者的动作或声音指令生成组队邀请信息;
将所述组队信息进行加密生成密接组队邀请信息;
通过无线连接方式发送所述密接组队邀请信息至所述发起者身边的被邀请者;
通过无线连接方式接收至少一个所述被邀请者的反馈信息;
获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,并将所述确认组队信息对应的队伍信息发送至服务器进行保存。
当然,本发明实施例所提供的一种包含计算机可执行指令的存储介质,其计算机可执行指令不限于如上所述的方法操作,还可以执行本发明任意实施例所提供的密接组队方法中的相关操作。
通过以上关于实施方式的描述,所属领域的技术人员可以清楚地了解到,本发明可借助软件及必需的通用硬件来实现,当然也可以通过硬件实现,但很多情况下前者是更佳的实施方式。基于这样的理解,本发明的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品可以存储在计算机可读存储介质中,如计算机的软盘、只读存储器(Read-Only Memory, ROM)、随机存取存储器(Random Access Memory, RAM)、闪存(FLASH)、硬盘或光盘等,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本发明各个实施例所述的方法。
值得注意的是,上述密接组队装置的实施例中,所包括的各个单元和模块只是按照功能逻辑进行划分的,但并不局限于上述的划分,只要能够实现相应的功能即可;另外,各功能单元的具体名称也只是为了便于相互区分,并不用于限制本发明的保护范围。
注意,上述仅为本发明的较佳实施例及所运用技术原理。本领域技术人员会理解,本发明不限于这里所述的特定实施例,对本领域技术人员来说能够进行各种明显的变化、重新调整和替代而不会脱离本发明的保护范围。因此,虽然通过以上实施例对本发明进行了较为详细的说明,但是本发明不仅仅限于以上实施例,在不脱离本发明构思的情况下,还可以包括更多其他等效实施例,而本发明的范围由所附的权利要求范围决定。

Claims (9)

  1. 一种密接组队方法,其特征在于,包括:
    根据发起者的动作或声音指令生成组队邀请信息;
    将所述组队信息进行加密生成密接组队邀请信息;
    通过无线连接方式发送所述密接组队邀请信息至所述发起者身边的被邀请者;
    通过无线连接方式接收至少一个所述被邀请者的反馈信息;
    获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,并将所述确认组队信息对应的队伍信息发送至服务器进行保存。
  2. 根据权利要求1所述的密接组队方法,其特征在于,所述根据发起者的动作或声音生成组队邀请信息包括:
    获取发起者的动作或声音指令,并与预设动作或语音进行匹配;
    若匹配成功,则生成组队邀请信息;
    若匹配失败,则返回识别失败的提示信息和指引信息。
  3. 根据权利要求1所述的密接组队方法,其特征在于,所述反馈信息包括:所述被邀请者在第一模式下的第一反馈信息或在第二模式下的第二反馈信息;所述通过无线连接方式接收至少一个所述被邀请者的反馈信息,包括:
    当所述被邀请者处于第一模式下时,第一反馈信息为同意组队邀请信息;
    当所述被邀请者处于第二模式下时,根据所述被邀请者的动作或声音生成第二反馈信息。
  4. 根据权利要求3所述的密接组队方法,其特征在于,所述第二反馈信息,包括:同意组队邀请信息和拒绝组队邀请信息。
  5. 根据权利要求1所述的密接组队方法,其特征在于,所述获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,包括:
    获取所述发起者基于所述密接组队邀请信息和所述反馈信息的动作或声音指令,并与预设动作或语音进行匹配;
    若匹配成功,则生成确认组队信息;
    若匹配失败,则返回识别失败的提示信息和指引信息。
  6. 根据权利要求1所述的密接组队方法,其特征在于,所述无线连接方式包括WIFI连接和蓝牙连接。
  7. 一种密接组队装置,其特征在于,包括:
    组队邀请信息生成模块,用于根据发起者的动作或声音指令生成组队邀请信息;
    组队邀请信息加密模块,用于将所述组队信息进行加密生成密接组队邀请信息;
    邀请信息发送模块,用于通过无线连接方式发送所述密接组队邀请信息至所述发起者身边的被邀请者;
    反馈信息接收模块,用于通过无线连接方式接收至少一个所述被邀请者的反馈信息;
    组队确认模块,用于获取所述发起者基于所述密接组队邀请信息和所述反馈信息产生的确认组队信息,并将所述确认组队信息对应的队伍信息发送至服务器进行保存。
  8. 一种密接组队终端,其特征在于,所述终端包括:
    一个或多个处理器;
    存储装置,用于存储一个或多个程序,
    当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如权利要求1-6中任一所述的密接组队方法。
  9. 一种计算机可读存储介质,其上存储有计算机程序,其特征在于,该程序被处理器执行时实现如权利要求1-6中任一所述的密接组队方法。
PCT/CN2021/119038 2021-01-20 2021-09-17 一种密接组队方法、装置、终端及存储介质 WO2022156250A1 (zh)

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