WO2021256227A1 - 武器玩具 - Google Patents
武器玩具 Download PDFInfo
- Publication number
- WO2021256227A1 WO2021256227A1 PCT/JP2021/020571 JP2021020571W WO2021256227A1 WO 2021256227 A1 WO2021256227 A1 WO 2021256227A1 JP 2021020571 W JP2021020571 W JP 2021020571W WO 2021256227 A1 WO2021256227 A1 WO 2021256227A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- unit
- main body
- state
- effect
- mode
- Prior art date
Links
- 238000001514 detection method Methods 0.000 claims abstract description 46
- 230000000694 effects Effects 0.000 claims description 147
- 238000004519 manufacturing process Methods 0.000 claims description 13
- 238000003825 pressing Methods 0.000 claims description 13
- XLYOFNOQVPJJNP-UHFFFAOYSA-N water Substances O XLYOFNOQVPJJNP-UHFFFAOYSA-N 0.000 description 14
- 238000000034 method Methods 0.000 description 5
- 125000002066 L-histidyl group Chemical group [H]N1C([H])=NC(C([H])([H])[C@](C(=O)[*])([H])N([H])[H])=C1[H] 0.000 description 3
- 238000010586 diagram Methods 0.000 description 2
- 230000001133 acceleration Effects 0.000 description 1
- 230000007704 transition Effects 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/009—Toy swords or similar toy weapons; Toy shields
Definitions
- the present invention relates to a weapon toy, and more particularly to a weapon toy having a main body portion and a blade portion that can be attached to and detached from the main body portion.
- Patent Document 1 discloses a toy body and a weapon toy including a blade member that can be attached to and detached from the toy body. The user can change the weapon toy into three forms, an ax, a sword, and a shield, according to the user's taste.
- Patent Document 1 the play that the user can perform is only the movement of holding the weapon toy and swinging the weapon toy in any form. Therefore, the spread of play was insufficient. Further, in Patent Document 1, consideration is not given to the user and the surroundings of the user due to swinging the weapon toy.
- the main purpose of the present application is to provide weapon toys that can improve the variety of play using weapon toys, improve the interest, and improve the safety of the user and the surroundings of the user.
- the weapon toy in one embodiment includes a main body portion that can be grasped by the user, and at least one or more blade portions that can be attached to and detached from the main body portion.
- the main body portion can be operated by the user, a determination unit for determining whether or not the blade portion is attached to the main body portion, a detection unit for detecting the movement of the main body portion, and the user. And, it is electrically connected to the operation unit provided on the outer periphery of the main body unit, the effect output unit for outputting the effect, the determination unit, the detection unit, the operation unit, and the effect output unit. And includes a control unit capable of controlling these.
- control unit determines that the blade portion is not attached to the main body portion by using the determination unit
- the control unit uses the detection unit to move the main body portion at least at a predetermined timing.
- the control unit determines that the blade portion is attached to the main body portion by setting the first mode that can be detected by the detection unit and using the determination unit
- the control unit is determined by the detection unit.
- a second mode that does not detect the operation of the main body is set.
- the control unit causes the effect output unit to output an effect
- the control unit causes the effect output unit to output an effect.
- FIG. 1 It is a front view which shows the weapon toy in Embodiment 1.
- FIG. It is a front view which shows the combination of the main body part and the blade part in Embodiment 1.
- FIG. It is a system diagram provided in the main body part in Embodiment 1.
- FIG. It is a flowchart at the time of mode selection in Embodiment 1.
- It is a flowchart of the mode of water in Embodiment 1.
- FIG. It is a top view which shows the main body part and the cover part in Embodiment 2.
- the weapon toy 1 includes a main body portion 2 that can be grasped by the user, and at least one or more blade portions.
- a main body portion 2 that can be grasped by the user, and at least one or more blade portions.
- two blade portions 3a and blade portions 3b that are different from each other are provided as one or more blade portions, and the length of the blade portion 3b is longer than the length of the blade portion 3a.
- FIG. 1 shows a state in which the blade portion 3a and the blade portion 3b are separated from the main body portion 2
- FIG. 2 shows a state in which the blade portion 3a or the blade portion 3b is attached to the main body portion 2.
- the blade portion 3a and the blade portion 3b are manufactured as weapon members whose appearance constitutes a part of the sword.
- the user can recognize them as a sword (Japanese sword).
- the weapon toy 1 is switched between an action mode and a non-action mode according to the mounting state of the blade portion 3a or the blade portion 3b.
- the non-action mode includes a fire mode and a water mode, and when the blade portion 3a is attached, the fire mode is set, and when the blade portion 3b is attached, the water mode is set.
- a predetermined design is applied around the blade portion 3a and the blade portion 3b so as to have an appearance according to the content of the set mode, and which mode is set by the user from the appearance of the blade portion 3a and the blade portion 3b. It is possible to know if it is done.
- Various effects are produced in each of these modes, and the settings of each mode and the details of those effects will be described in detail later.
- the main body portion 2 includes a flange portion 2a and a grip portion 2b mainly for being gripped by a user. Since the flange portion 2a is provided at the tip of the main body portion 2, the user can recognize that the blade portion 3a or the blade portion 3b may be attached to the tip of the flange portion 2a.
- the main body 2 is provided with members such as a determination unit SW1, a determination unit SW2, an operation unit SW3, a power supply unit SW4, a detection unit SEN, and an effect output unit SP.
- members such as a determination unit SW1, a determination unit SW2, an operation unit SW3, a power supply unit SW4, a detection unit SEN, and an effect output unit SP.
- the determination unit SW1 and the determination unit SW2 are, for example, switches, and are provided near one end of the main body unit 2. Further, the determination unit SW1 and the determination unit SW2 are provided to determine whether or not the blade portion 3a or the blade portion 3b is attached to the main body portion 2.
- the determination unit SW1 when the blade portion 3a is attached to the main body portion 2, the determination unit SW1 is pressed (SW1_ON), the determination unit SW2 is not pressed (SW2_OFF), and the blade portion 3b is attached to the main body portion 2. Then, the determination unit SW2 is pressed (SW2_ON) and the determination unit SW1 is not pressed (SW1_OFF). When the blade portion 3a or the blade portion 3b is not attached to the main body portion 2, the determination unit SW1 and the determination unit SW2 are not pressed (SW1_OFF, SW2_OFF). It should be noted that, as in the second embodiment described later, there may be a state in which both the determination unit SW1 and the determination unit SW2 are pressed (SW1_ON, SW2_ON).
- the operation unit SW3 is, for example, a switch, which can be operated by the user, is provided on the outer periphery of the main body unit 2, and is provided near the flange portion 2a. Each time the user operates (presses) the operation unit SW3, a plurality of effects are output from the effect output unit SP.
- the power supply unit SW4 is, for example, a switch, which can be operated by the user, is located on the opposite side of the determination unit SW1 and the determination unit SW2, and is provided near the other end of the main body unit 2. Each time the user presses the power supply unit SW4, the power supply unit SW4 is switched to an on state (SW4_ON) or an off state (SW4_OFF).
- the detection unit SEN is, for example, a vibration sensor or an acceleration sensor, and is provided inside the main body 2 to detect the movement of the main body 2.
- the effect output unit SP is, for example, a speaker, which is provided inside the main body unit 2 and is provided to output a plurality of effects.
- the plurality of effects are sounds such as dialogue or sound effects.
- FIG. 3 is a system diagram showing the electrical connection of each member provided in the main body 2.
- the main body 2 includes a control unit CU provided inside the main body 2.
- the control unit CU is electrically connected to the determination unit SW1, the determination unit SW2, the operation unit SW3, the power supply unit SW4, the detection unit SEN, and the effect output unit SP, and can control these.
- the determination unit SW1 and the determination unit SW2 are switches, respectively, but the pressing state (ON or OFF) of the determination unit SW1 and the determination unit SW2 includes four states depending on the combination thereof.
- the control unit CU can determine the mounting state depending on whether the pressing state of the determination unit SW1 and the determination unit SW2 is one of the four states, and can set each mode according to the determined mounting state. can.
- the four states are, for example, a first state (SW1_ON) in which at least the determination unit SW1 is pressed, and a second state (SW2_ON) in which at least the determination unit SW2 is pressed, which is different from the first state. It includes a third state (SW1_OFF, SW2_OFF) in which both the determination unit SW1 and the determination unit SW2 are not pressed, and a fourth state different from the first to third states.
- SW1_ON the state in which the determination unit SW1 is pressed
- SW2_OFF the state in which the determination unit SW1 is pressed
- SW2_OFF is set as the first state
- the determination unit SW2 is pressed (SW2_ON) and the determination unit SW1 is not pressed (SW1_OFF).
- the state is described as the second state, in the first state and the second state, the determination unit SW1 is pressed (SW1_ON) and the determination unit SW2 is not pressed (SW2_OFF) and the determination unit SW2 is pressed (SW2_ON). It can be set to any of three states: a state in which the determination unit SW1 is not pressed (SW1_OFF) and a state in which both the determination unit SW1 and the determination unit SW2 are pressed (SW1_ON, SW2_ON). Further, the fourth state can be set as a state different from the first state and the second state among the three states.
- the control unit CU determines whether or not the blade portion 3a or the blade portion 3b is attached to the main body portion 2. To.
- control unit CU determines. Set the action mode. In the action mode, the movement of the main body 2 can be detected by the detection unit SEN.
- the control unit CU determines that the pressing state of the determination unit SW1 and the determination unit SW2 is the third state, and sets the action mode. ..
- the control unit CU determines that the blade portion 3a or the blade portion 3b is attached to the main body portion 2 by using the determination unit SW1 and the determination unit SW2, the control unit CU sets the non-action mode. .. In the non-action mode, the movement of the main body 2 is not detected by the detection unit SEN. Further, depending on whether the blade portion attached to the main body portion 2 is the blade portion 3a (SW1_ON, SW2_OFF) or the blade portion 3b (SW1_OFF, SW2_ON), the control unit CU may use the fire mode or water. Set the mode.
- the determination unit SW1 is pushed by the blade portion 3a, so that the control unit CU is in the first state of pressing the determination unit SW1 and the determination unit SW2. And set the fire mode among the non-action modes.
- the determination unit SW2 is pushed by the blade portion 3b, so that the control unit CU is in the second state of pressing the determination unit SW1 and the determination unit SW2. And set the water mode among the non-action modes.
- the control unit CU in the action mode, at least in response to the user moving the main body 2 and the detection unit SEN detecting the movement of the main body 2, the control unit CU causes the effect output unit SP to perform any of a plurality of effects. Is output. Further, in the action mode, even when the user operates the operation unit SW3, the control unit CU can cause the effect output unit SP to output any of a plurality of effects.
- the detection unit SEN does not detect the movement. Therefore, in response to the user operating the operation unit SW3, a plurality of control unit CUs are used in the effect output unit SP. Output any of the effects of.
- FIG. 5 to 7 show flowcharts of fire mode, water mode and action mode, respectively, and FIG. 8 shows a plurality of effects 11, 12, 21 to 29, 31 to 39 used in each mode. ing. As shown in FIG. 8, the plurality of effects include sounds such as various lines and sound effects.
- some of the plurality of effects include only one sound effect, such as the effect 11, and some include two lines and one sound effect, such as the effect 12, but they are included in each effect.
- the number of lines and sound effects and their order can be changed as appropriate.
- Non-action mode fire mode
- the control unit CU produces an effect regardless of whether or not the operation unit SW3 is operated.
- the output unit SP is made to output one of a plurality of effects.
- the effect 11 is output.
- the control unit CU causes the effect output unit SP to output the effect 11 out of the plurality of effects regardless of whether or not the operation unit SW3 is operated.
- the control unit CU causes the effect output unit SP to output the effect 12.
- the power supply unit SW4 is in the sleeve state, that is, in the off state (SW4_OFF).
- the power supply unit SW4 is in the sleeve state.
- Non-action mode (water mode)
- effects 21-29 different from the effects 11 and 12 used in the fire mode are used.
- the control unit CU causes the effect output unit SP to output the effect 22.
- the power supply unit SW4 is in the sleeve state.
- the effect output from the effect output unit SP is changed to a different effect.
- different effects 22 to 29 are reproduced in order.
- the output production returns to the production 22. If the user does not operate the operation unit SW3 within a certain period of time, the power supply unit SW4 is in the sleeve state.
- Action mode In the action mode, effects 31-39 different from the effects 11, 12, 21-29 used in the fire mode or the water mode are used.
- the blade portion The effect 31 is output from the effect output unit SP at the time of mounting or detaching.
- the action mode is the same as the water mode with respect to the method of outputting various effects according to the operation of the operation unit SW3. That is, each time the user operates the operation unit SW3, different effects 32 to 39 are reproduced in order. It is also possible to move to the next effect while the output of one effect is being performed. By pressing and holding the operation unit SW3, the desired effect can be fixed and released.
- the movement of the main body 2 is not detected by the detection unit SEN, but in the action mode, the movement of the main body 2 is not detected by the detection unit SEN. Make it discoverable. That is, as shown in FIG. 8, the detection by the detection unit SEN can be enabled.
- the detection by the detection unit SEN can be enabled, in the action mode, an effect corresponding to the movement of the main body unit 2 is also performed.
- the user moves the main body 2, and the detection unit SEN detects the movement of the main body 2, so that the control unit CU causes the effect output unit SP to output the effect.
- the action mode it is possible to appropriately set whether the detection by the detection unit SEN is in the valid state or the invalid state.
- the dialogue N, the dialogue O, and the sound effect O of the effect 32 are output in response to the operation of the operation unit SW3 as the pre-operation effect, which is the effect before the operation such as the slashing operation or the piercing operation, and the sound effect P.
- the dialogue P are output in response to the movement of the main body 2 by the user being detected by the detection unit SEN as a post-operation effect after an operation such as a slashing operation or a piercing operation, and the effect is output.
- the pre-operation effect comes first and the post-operation effect comes after that, the movement of the main body 2 by the user is detected when the pre-operation effect is output, so that after the operation. If the effect is output, the post-operation effect will be output at an inappropriate timing, and the interest will be reduced. In order to prevent or suppress such a decrease in interest, it is desirable to disable the detection by the detection unit SEN while the output of the pre-operation effect continues, and the output of the pre-operation effect is It is desirable that the detection by the detection unit SEN transitions from an invalid state to a valid state according to the end.
- the detection by the detection unit SEN is effective even while the post-operation effect is being output because the movement of the main body 2 by the user is detected. If this is set to this, the output of the post-operation effect will start again when the movement of the main body 2 is detected, and the output of the previous post-operation effect will be interrupted, which will reduce the interest. Therefore, it is desirable that the detection by the detection unit SEN is invalid at least while the post-operation effect is output. As described above, although not shown in FIG. 8, even when the post-operation effect that is output in response to the movement of the main body 2 being detected by the detection unit SEN is output, the detection unit SEN is appropriately used. By setting a state in which detection is invalid, it is possible to prevent or suppress a decrease in interest.
- the weapon toy 1 in the first embodiment can improve the variety of play and improve the interest of the user.
- the user can obtain not only the enjoyment of the effect according to the operation of the operation unit SW3 but also the enjoyment of the effect according to his / her own operation. Therefore, the variety of play can be further improved, and the interest of the user can be further improved.
- the action mode in the first embodiment is performed in a state where the blade portion 3a or the blade portion 3b is not attached to the main body portion 2. Therefore, even when the user swings around, there is no risk of the user being injured by the blade portion 3a or the blade portion 3b, or the person or object around the user being injured, and the user and the surroundings of the user. It is possible to improve the safety to. (Embodiment 2)
- the weapon toy 1 in the second embodiment will be described below with reference to FIGS. 9 and 10. In the following description, the differences from the first embodiment will be mainly described.
- the action mode is performed in a state where the blade portion 3a or the blade portion 3b is not attached to the main body portion 2.
- the action mode is performed in a state where the cover portion 4 is attached to the main body portion 2 as shown in FIG.
- the cover portion 4 is removable from the main body portion 2. As shown in FIG. 4, when the cover unit 4 is attached to the main body unit 2, both the determination unit SW1 and the determination unit SW2 are pushed by the cover unit 4 (SW1_ON, SW2_ON). As a result, the control unit CU determines that the blade portion 3a or the blade portion 3b is not attached to the main body portion 2, determines that the pressing state of the determination unit SW1 and the determination unit SW2 is the fourth state, and determines that the action mode. To set.
- the output method of a plurality of effects performed in the action mode is the same.
- the cover portion 4 has a length L1 shorter than that of the blade portion 3a and the blade portion 3b.
- the length L1 is, for example, 2 cm or less.
- the length L1 is the length in the extending direction of the main body portion 2, and is the length in the mounting direction in which the blade portion 3a, the blade portion 3b, or the cover portion 4 is mounted on the main body portion 2.
- FIG. 10 is a plan view in a plan view perpendicular to the extending direction or the mounting direction.
- the flange portion 2a of the main body portion 2 has a length L2 or a length L3.
- the length L1 of the cover portion 4 is shorter than the length L2 or the length L3 of the flange portion 2a.
- the cover portion 4 is manufactured so that its appearance is a short blade portion shorter than the blade portion 3a and the blade portion 3b. That is, the user can recognize the appearance of the cover portion 4 as a weapon member constituting a part of the sword, similarly to the blade portion 3a and the blade portion 3b. Therefore, in the action mode, the user can enjoy the ability to swing around with the short blade attached. In other words, in the second embodiment, it is possible to improve the safety of the user and the user's surroundings, and further improve the interest of the user.
- the weapon toy 1 shows the form of a sword (Japanese sword) is illustrated, but the appearance of the blade portion 3a, the blade portion 3b, the cover portion 4, and the main body portion 2 is different from that of other weapon members. It is also possible to do. That is, the weapon toy 1 may be in another weapon form, such as a straight sword, a curved sword, a double-edged sword, a spear or an ax.
- two blade portions 3a and a blade portion 3b are exemplified as one or more blade portions, but the weapon toy 1 may be further provided with another blade portion.
- the plurality of effects include sounds such as dialogue and sound effects, but the plurality of effects may further include other sounds.
- sound is exemplified as a plurality of effects, but the plurality of effects may include light, vibration, or the like.
- the main body portion 2, the blade portion 3a, the blade portion 3b, or the cover portion 4 may be provided with a light emitting device or a vibration device, and the control unit CU may control these devices.
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Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020106619A JP6899472B1 (ja) | 2020-06-19 | 2020-06-19 | 武器玩具 |
JP2020-106619 | 2020-06-19 |
Publications (1)
Publication Number | Publication Date |
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WO2021256227A1 true WO2021256227A1 (ja) | 2021-12-23 |
Family
ID=76650127
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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PCT/JP2021/020571 WO2021256227A1 (ja) | 2020-06-19 | 2021-05-28 | 武器玩具 |
Country Status (3)
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JP (2) | JP6899472B1 (enrdf_load_stackoverflow) |
CN (2) | CN115607977A (enrdf_load_stackoverflow) |
WO (1) | WO2021256227A1 (enrdf_load_stackoverflow) |
Families Citing this family (1)
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JP6947949B1 (ja) * | 2021-02-26 | 2021-10-13 | 株式会社バンダイ | 擬似刀剣玩具 |
Citations (7)
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JPH0680494U (ja) * | 1993-04-30 | 1994-11-15 | 株式会社タカラ | 武器玩具 |
US20020058459A1 (en) * | 2000-06-27 | 2002-05-16 | Holt Kenneth Cooper | Motion-sequence activated toy wand |
JP2009284992A (ja) * | 2008-05-27 | 2009-12-10 | Bandai Co Ltd | 擬似刀剣玩具 |
JP2010183991A (ja) * | 2009-02-10 | 2010-08-26 | Bandai Co Ltd | 刀剣玩具 |
JP2015039628A (ja) * | 2013-08-23 | 2015-03-02 | 株式会社バンダイ | 演出出力玩具 |
US9579587B1 (en) * | 2016-06-17 | 2017-02-28 | RC Research LLC | Inflatable toys having interchangeable parts |
JP2018086122A (ja) * | 2016-11-29 | 2018-06-07 | 株式会社バンダイ | 演出出力玩具 |
Family Cites Families (6)
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CN201361455Y (zh) * | 2008-11-27 | 2009-12-16 | 陈明耀 | 一种动态声光玩具 |
CN202538358U (zh) * | 2012-01-20 | 2012-11-21 | 广东奥飞动漫文化股份有限公司 | 一种可变形的武器类组合玩具 |
JP5764248B1 (ja) * | 2014-12-02 | 2015-08-19 | 株式会社バンダイ | 演出出力玩具 |
CN204522312U (zh) * | 2015-02-12 | 2015-08-05 | 广东奥飞动漫文化股份有限公司 | 一种趣味拼插的玩具剑 |
JP6373435B1 (ja) * | 2017-03-27 | 2018-08-15 | 株式会社バンダイ | 演出出力玩具 |
CN110898441A (zh) * | 2019-11-29 | 2020-03-24 | 奥飞娱乐股份有限公司 | 玩具剑 |
-
2020
- 2020-06-19 JP JP2020106619A patent/JP6899472B1/ja active Active
-
2021
- 2021-05-28 WO PCT/JP2021/020571 patent/WO2021256227A1/ja active Application Filing
- 2021-06-07 CN CN202211210297.5A patent/CN115607977A/zh active Pending
- 2021-06-07 CN CN202110630034.9A patent/CN113262507B/zh active Active
- 2021-06-14 JP JP2021099068A patent/JP7561090B2/ja active Active
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JPH0680494U (ja) * | 1993-04-30 | 1994-11-15 | 株式会社タカラ | 武器玩具 |
US20020058459A1 (en) * | 2000-06-27 | 2002-05-16 | Holt Kenneth Cooper | Motion-sequence activated toy wand |
JP2009284992A (ja) * | 2008-05-27 | 2009-12-10 | Bandai Co Ltd | 擬似刀剣玩具 |
JP2010183991A (ja) * | 2009-02-10 | 2010-08-26 | Bandai Co Ltd | 刀剣玩具 |
JP2015039628A (ja) * | 2013-08-23 | 2015-03-02 | 株式会社バンダイ | 演出出力玩具 |
US9579587B1 (en) * | 2016-06-17 | 2017-02-28 | RC Research LLC | Inflatable toys having interchangeable parts |
JP2018086122A (ja) * | 2016-11-29 | 2018-06-07 | 株式会社バンダイ | 演出出力玩具 |
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Also Published As
Publication number | Publication date |
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CN113262507B (zh) | 2022-09-20 |
JP2022001252A (ja) | 2022-01-06 |
CN113262507A (zh) | 2021-08-17 |
CN115607977A (zh) | 2023-01-17 |
JP2022001154A (ja) | 2022-01-06 |
JP6899472B1 (ja) | 2021-07-07 |
JP7561090B2 (ja) | 2024-10-03 |
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