WO2017104578A1 - Dispositif de traitement d'informations et procédé de fourniture d'image de contenu - Google Patents

Dispositif de traitement d'informations et procédé de fourniture d'image de contenu Download PDF

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Publication number
WO2017104578A1
WO2017104578A1 PCT/JP2016/086793 JP2016086793W WO2017104578A1 WO 2017104578 A1 WO2017104578 A1 WO 2017104578A1 JP 2016086793 W JP2016086793 W JP 2016086793W WO 2017104578 A1 WO2017104578 A1 WO 2017104578A1
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WIPO (PCT)
Prior art keywords
display
output device
output
information
image
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PCT/JP2016/086793
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English (en)
Japanese (ja)
Inventor
陽 徳永
久生 和田
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株式会社ソニー・インタラクティブエンタテインメント
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Priority to JP2017556031A priority Critical patent/JP6656264B2/ja
Publication of WO2017104578A1 publication Critical patent/WO2017104578A1/fr

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets

Definitions

  • the present invention relates to an information processing technique for outputting content from a plurality of output devices in an environment where a plurality of output devices having a display function exist.
  • An application such as a game processes an operation input from a user and outputs a processing result to a display device.
  • an application is based on the premise that the processing result is output to one display device, and is basically not configured to output to a plurality of display devices.
  • mobile terminals having communication functions have exploded and it is common for a single user to have a plurality of mobile terminals.
  • Widespread mobile terminals include tablet terminals, smartphones, laptop personal computers (PCs), portable game consoles, portable music players, wearable devices with display functions, and transmissive head-mounted display devices. is there. These have a display function and present various information to the user.
  • the price of stationary display devices has been reduced, and it is not uncommon for a plurality of stationary display devices to be installed in a room.
  • the present inventor has devised a method for effectively outputting content generated by an application such as a game from a plurality of display devices on the premise of an environment in which a plurality of display devices exist.
  • an object of the present invention is to provide a technique for outputting content generated by an application such as a game from a plurality of display devices in an environment where a plurality of display devices exist.
  • an information processing apparatus is an information processing apparatus that provides a content image generated by an application to an output apparatus, and a plurality of output apparatuses connectable to the information processing apparatus A plurality of output devices for displaying a plurality of different content images generated by the application based on the display information storage unit for storing the device information and the device information of the output device stored in the display information storage unit A display determination processing unit; and an output content providing unit that provides a content image to each of the determined plurality of output devices.
  • Another aspect of the present invention is a content image providing method.
  • This method provides a content image generated by an application to an output device, and includes device information of an output device held in a display information storage unit that holds device information of a plurality of connectable output devices. And determining a plurality of output devices for displaying a plurality of different content images generated by the application, and providing a content image to each of the determined plurality of output devices.
  • content generated by an application such as a game can be output from a plurality of display devices in an environment where a plurality of display devices exist.
  • FIG. 1 shows an information processing system 1 according to an embodiment of the present invention.
  • the information processing system 1 includes an information processing device 10 that is a user terminal and an auxiliary storage device 2.
  • the information processing apparatus 10 is connected to an input device 6 operated by a user wirelessly or by wire, and operation information provided from the input device 6 and / or operation information provided by another user provided via a network (not shown). Is reflected in the processing of the application, and the content image as the processing result is provided to at least two of the output devices 4a to 4e.
  • the information processing device 10 is a game device that executes a game
  • the input device 6 is a game controller.
  • the auxiliary storage device 2 is a large-capacity storage device such as an HDD (hard disk drive) or a flash memory, and may be an external storage device connected to the information processing device 10 by a USB (Universal Serial Bus) or a built-in storage. It may be a device.
  • the camera 7 as an imaging device is provided in the vicinity of the output device 4a and images the space around the output device 4a.
  • the environment provided by the information processing system 1 includes a plurality of output devices 4a to 4e (hereinafter referred to as “output device 4” unless otherwise distinguished).
  • the output device 4a is a television
  • the output devices 4b and 4c are tablet devices
  • the output device 4d is a smartphone
  • the output device 4e is a wearable device with a display function.
  • there may be an output device 4 such as a transmissive head mounted display, a laptop PC, or a portable game machine.
  • Each output device 4 has a communication function by wireless connection or wired connection, and can transmit and receive data to and from the information processing device 10.
  • the information processing apparatus 10 and the output apparatus 4 may communicate via a wireless LAN access point, or may communicate via ad hoc connection.
  • the information processing apparatus 10 and the output apparatus 4 may communicate via a server connected to a network such as the Internet.
  • FIG. 1 shows a state where the information processing apparatus 10 and the output apparatus 4a are connected by a cable, both may be capable of transmitting and receiving data through a wireless connection.
  • an environment in which a plurality of output devices 4 exist in this way is referred to as a “multi-screen environment”.
  • a multi-screen environment a single user can view the display screens of a plurality of output devices 4, and game software (hereinafter sometimes simply referred to as “game”) is different for each output device 4.
  • game game
  • the different content images mean that the display images of the output device 4 are different, and basically one game software generates different game images for each output device 4.
  • the embodiment shows an example in which the game software provides different content (game) images to each output device 4, the operation system (OS) provides the output device 4 with content images acquired from another source. May be.
  • the content images output from each output device 4 are preferably synchronized as much as possible.
  • one information processing apparatus 10 is shown as a subject that processes an application, but application processing may be performed in cooperation with a plurality of information processing apparatuses 10.
  • the plurality of information processing apparatuses 10 may be the same type of processing apparatus having the same platform, or may be different kinds of processing apparatuses having separate platforms.
  • each process is synchronized, thereby outputting different synchronized content images to the plurality of output apparatuses 4.
  • the information processing apparatus 10 connected to the output device 4 only needs to have at least a function of providing each of the plurality of content images to the assigned output device 4, and the processing function of the application is provided by, for example, a processing server on the network. You may do it.
  • a plurality of entities may cooperate to realize an application processing function and a function of providing content to the output device 4.
  • the plurality of entities may be collectively referred to as an information processing device. .
  • the application may be other than game software.
  • the application may be an application that reproduces video content and provides different content images to different output devices 4.
  • FIG. 2 shows a functional block diagram of the information processing apparatus 10.
  • the information processing apparatus 10 includes a main power button 20, a power ON LED 21, a standby LED 22, a system controller 24, a clock 26, a device controller 30, a media drive 32, a USB module 34, a flash memory 36, a wireless communication module 38, and wired communication.
  • a module 40, a subsystem 50, and a main system 60 are included.
  • the main system 60 includes a main CPU (Central Processing Unit), a memory and a memory controller that are main storage devices, a GPU (Graphics Processing Unit), and the like.
  • the GPU is mainly used for arithmetic processing of game programs. These functions may be configured as a system on chip and formed on a single chip.
  • the main CPU has a function of starting the OS and executing an application installed in the auxiliary storage device 2 in an environment provided by the OS.
  • the subsystem 50 includes a sub CPU, a memory that is a main storage device, a memory controller, and the like, and does not include a GPU. The sub CPU operates even while the main CPU is in the standby state.
  • the main power button 20 is an input unit through which an operation input from a user is performed.
  • the main power button 20 is provided on the front surface of the housing of the information processing apparatus 10 and turns on or off power supply to the main system 60 of the information processing apparatus 10. To be manipulated.
  • the power ON LED 21 is lit when the main power button 20 is turned on, and the standby LED 22 is lit when the main power button 20 is turned off.
  • the system controller 24 detects pressing of the main power button 20 by the user.
  • the clock 26 is a real-time clock, generates current date / time information, and supplies it to the system controller 24, the subsystem 50, and the main system 60.
  • the device controller 30 is configured as an LSI (Large-Scale Integrated ⁇ ⁇ Circuit) that exchanges information between devices like a south bridge. As illustrated, devices such as a system controller 24, a media drive 32, a USB module 34, a flash memory 36, a wireless communication module 38, a wired communication module 40, a subsystem 50, and a main system 60 are connected to the device controller 30.
  • the device controller 30 absorbs the difference in electrical characteristics of each device and the difference in data transfer speed, and controls the timing of data transfer.
  • the media drive 32 is a drive device that loads and drives application software such as a game and a ROM medium 44 that records license information, and reads programs and data from the ROM medium 44.
  • the ROM medium 44 is a read-only recording medium such as an optical disc, a magneto-optical disc, or a Blu-ray disc.
  • the USB module 34 is a module that is connected to an external device with a USB cable.
  • the USB module 34 may be connected to the auxiliary storage device 2 and the camera 7 with a USB cable.
  • the flash memory 36 is an auxiliary storage device that constitutes an internal storage.
  • the wireless communication module 38 wirelessly communicates with the input device 6 and various output devices 4 using a communication protocol such as Bluetooth (registered trademark) protocol or IEEE802.11 protocol.
  • the wireless communication module 38 may be compatible with a digital mobile phone system.
  • the wired communication module 40 performs wired communication with an external device.
  • the information processing apparatus 10 has a function of connecting to a plurality of output apparatuses 4 so as to communicate with each other.
  • the output device 4a which is a television
  • the output devices 4b to 4e which are mobile terminals
  • the present invention is not limited to this, and the output device 4 may be communicable with the USB module 34 by USB connection.
  • the output devices 4b to 4e are mobile terminals, the user needs to bring these output devices 4 around the user in order to realize a multi-screen environment.
  • the output device 4a is a stationary television and the output device 4a is always connected to the information processing device 10 in a multi-screen environment.
  • the output device 4a is a mobile terminal. There may be. In order to realize a multi-screen environment, it is necessary that at least two or more output devices 4 exist around the user.
  • the information processing apparatus 10 holds a display database (hereinafter referred to as “display DB”) in which the device information of the output device 4 owned by the user is registered in the auxiliary storage device 2.
  • the display DB is an example of a display information storage unit that stores information about the display, and includes information on the device type, model number, device ID, resolution, and display size of the output device 4.
  • FIG. 3 shows an example of the display DB 200 stored in the auxiliary storage device 2.
  • the display DB 200 device information of a plurality of output devices 4 connectable to the information processing device 10 is registered.
  • the resolution and the display size are information that determines the specifications of the output device 4, and the resolution indicates the total number of pixels of the output device 4, and the display size indicates the diagonal length of the output device 4.
  • the display size may be defined in a horizontally long ⁇ vertically long format.
  • the specification information may further include information on color depth (color resolution).
  • the information processing device 10 When the output device 4 and the information processing device 10 are first connected, the information processing device 10 requests the output device 4 to transmit device information, and the output device 4 requests the information processing device 10 to transmit the device type, model number, Device information including device ID, resolution, and display size is transmitted. As a result, the information processing apparatus 10 acquires the device information of the output device 4 and registers it in the display DB 200. When the device information is registered in the display DB 200, the information processing apparatus 10 can authenticate the output device 4 by confirming the device ID of the output device 4 and can transmit / receive data to / from the output device 4. The specification information including the resolution and display size registered in the display DB 200 is used as a reference when the information processing apparatus 10 selects the output apparatus 4 that outputs a content image, as will be described later.
  • the information processing device 10 receives information from an external server connected to the Internet.
  • the specification information of the output device 4 may be acquired based on the model number.
  • a dedicated server in which a model number and specification information are associated with each other is arranged on the Internet, and the information processing apparatus 10 accesses the dedicated server and acquires the specification information associated with the model number.
  • the information processing apparatus 10 may have an automatic search function, and may access necessary manufacturer's information by accessing the website of the manufacturer of the output device based on the model number.
  • the output device 4 transmits the URL information of the external server holding the specification information to the information processing device 10, and the information processing device 10 accesses the external server using the URL and acquires the specification information. Also good.
  • the information processing apparatus 10 has the display DB 200 that holds device information including the specification information of the plurality of output devices 4, and based on the specification information of the output device 4, The output device 4 that outputs the content image is determined.
  • the user may manually register the specification information in the display DB 200.
  • device number 1 corresponds to the output device 4a
  • device number 2 corresponds to the output device 4b
  • device number 3 corresponds to the output device 4c
  • device number 4 corresponds to the output device 4d
  • the device number 5 corresponds to the output device 4e.
  • the game software outputs different game images to the plurality of output devices 4.
  • first game image is a conventional game image, which is a viewpoint image of a character operated by the user.
  • a main image in the game is configured.
  • second game image is a viewpoint image of an enemy character operated by another player when a plurality of players compete.
  • the second game image may be a viewpoint image of an enemy character operated by the game.
  • the user can detect the danger by looking at the viewpoint image of the enemy character.
  • the third game image is an image relating to the remaining amount of weapons or ammunition possessed by the enemy character. When encountering an enemy character during the game, what kind of weapon the enemy character has and how much remaining amount of ammunition is important information in the battle.
  • the first to third game images are provided from the information processing device 10 to different output devices 4 and displayed. By displaying different game images on the plurality of output devices 4, the user can obtain various information immediately.
  • the game software may create four or more types of game images.
  • the game software may generate a game image expressing the positional relationship between the main character and the enemy character in the game space, or may generate a viewpoint image of another player.
  • the number of images that can be generated by the game software varies depending on the game.
  • the game software is created on the premise of a multi-screen environment, and has a function of generating a plurality of content images, but the number of content images generated by the game software is determined by a game maker's policy.
  • FIG. 4 shows the configuration of the information processing apparatus 10 operating in a multi-screen environment.
  • the information processing apparatus 10 includes a processing unit 100, a communication unit 102, and a reception unit 104.
  • the processing unit 100 includes an application execution unit 110, game software 120, and an output control unit 150.
  • the game software 120 is recorded in the auxiliary storage device 2
  • various functions that are read by the application execution unit 110 and operate by executing the game program 122 are shown as a configuration of the processing unit 100 in FIG. 4.
  • the game software 120 has the functions of a display request unit 124, a display content determination unit 126, a display specification unit 128, and an output content generation unit 130 when the application execution unit 110 executes the game program 122.
  • these functions may be implemented as functions of an operation system (OS) in the information processing apparatus 10, or may be realized by cooperation of the game software 120 and the OS.
  • OS operation system
  • the output control unit 150 includes a connection status management unit 152, a display determination processing unit 154, a user request reception unit 156, a spare display management unit 158, and an output content provision unit 160.
  • the auxiliary storage device 2 has a display DB 200 and a connection management table 202.
  • each element described as a functional block for performing various processes can be configured by a circuit block, a memory, and other LSIs in terms of hardware, and loaded into the memory in terms of software. Realized by programs. Therefore, it is understood by those skilled in the art that these functional blocks can be realized in various forms by hardware only, software only, or a combination thereof, and is not limited to any one.
  • the communication unit 102 receives the operation information of the input device 6 and provides it to the processing unit 100, and provides the content generated by the processing unit 100 to the plurality of output devices 4.
  • the content is a game image generated by executing the game software 120, but may be game sound as described later.
  • the communication unit 102 is expressed as a configuration having the functions of the USB module 34, the wireless communication module 38, and the wired communication module 40 shown in FIG.
  • the accepting unit 104 is provided between the communication unit 102 and the processing unit 100 and transmits data or information between the communication unit 102 and the processing unit 100.
  • the reception unit 104 supplies the operation information to the application execution unit 110, the output control unit 150, and the like in the processing unit 100.
  • the accepting unit 104 accepts content from the output content providing unit 160 and provides it to the communication unit 102.
  • the game program 122 executes a first person shooting game (FPS) according to the operation information of the input device 6.
  • FPS is an action game in which a player moves around the game world from the viewpoint of the main character and fights using weapons or bare hands.
  • FPS can be played by one person, but it can be played by multiple people, divided into enemies and allies.
  • the game program 122 created on the premise of the multi-screen environment has a function of generating a plurality of different game images and displaying them from the plurality of output devices 4.
  • a game maker develops game software 120 that can make full use of the wisdom and maximize the advantages of a multi-screen environment.
  • the above-described first to third game images are examples, and the attractiveness of the game can be improved by displaying novel game images on the output device 4 in addition to these game images.
  • the display DB 200 On the other hand, in the multi-screen environment, a plurality of output devices 4 are registered in the display DB 200. However, since many output devices 4 are assumed to be mobile terminals, all the registered output devices 4 are in the vicinity of the user. It does not always exist. Also, as shown in the display DB 200 of FIG. 3, the types of registered output devices 4 are various. For example, the output device 4e is a watch-type wearable device, and its screen size is small. For this reason, for example, even if a game image from the player's viewpoint in FPS is displayed on the output device 4e, the display screen is too small and difficult to understand. Therefore, even if a plurality of output devices 4 can be used in a multi-screen environment, some game images may not be output from any output device 4.
  • the game software 120 sets the specifications of the output device 4 necessary for outputting the game image for each game image so that the game image is output from the output device 4 having an appropriate specification. To do.
  • the game software 120 manages the maximum number of game images that can be generated and the number of game images generated at the present time.
  • the maximum number of game images that can be generated is preset by the game software 120.
  • the number of game images generated at the current time is determined by the game based on the current game scene, the number of users playing together, and the like, and is a number equal to or less than the maximum number.
  • the maximum number of game images that can be generated and the number of game images generated at the present time may always be the same, that is, the game software 120 may be configured to always generate the maximum number of game images. .
  • the display content determination unit 126 determines what kind of game image to generate. In the embodiment, the display content determination unit 126 determines to generate the first to third game images described above. The display content determination unit 126 also determines in advance game images that may be generated in the future.
  • the display request unit 124 manages the specifications of the display device necessary for displaying the game image to be generated and the specifications of the display device necessary for displaying a game image that may be generated in the future, and manages the required specification information. Is notified to the output control unit 150.
  • the number of game images to be generated corresponds to the number of game images generated at the present time, and the sum of the number of game images to be generated and the number of game images that may be generated in the future is the maximum number of game images that can be generated. Corresponds to a number.
  • FIG. 5 shows an image management table managed by the display request unit 124.
  • the display request unit 124 manages game images to be generated and game images that may be generated with image numbers.
  • the game software 120 manages that five types of game images with image numbers 1 to 5 can be generated and the maximum number of game images that can be generated is five. Note that these game images are different from each other.
  • the game image with the image number 1 has a resolution of 1280 ⁇ 800 or more and a display size of 10 inches or more as required specifications of the output device 4 as an output destination.
  • the game image with the image number 1 is a character (hero) viewpoint image operated by the user, and corresponds to the first game image described above.
  • the game image with the image number 2 is determined to have a resolution of 1280 ⁇ 800 or more and a display size of 10 inches or more as required specifications of the output device 4 serving as an output destination.
  • the game image with the image number 2 is a viewpoint image of an enemy character operated by another player, and corresponds to the above-described second game image.
  • NPC non-player character
  • the game image with image number 3 is determined to have a resolution of 640 ⁇ 480 or more and a display size of 3 inches or more as required specifications of the output device 4 serving as an output destination.
  • the game image of image number 3 is an image relating to the remaining amount of weapons or ammunition possessed by the enemy character, and corresponds to the above-described third game image.
  • the game images with image numbers 1 to 3 have the generation flag set to “1”.
  • the generation flag is information indicating whether or not the game software 120 is a game image generated at the current time, and the flag value “1” represents that the game image is generated at the current time. That is, it is determined that the game software 120 generates the game images with the image numbers 1 to 3, and the game images with the image numbers 1 to 3 are assigned with appropriate output devices 4 that satisfy the required specifications, It needs to be displayed from a different output device 4.
  • the game image with the image number 4 is determined to have a resolution of 1280 ⁇ 800 or more and a display size of 10 inches or more as required specifications of the output device 4 as an output destination.
  • the game image with the image number 4 may be a viewpoint image of an enemy character by another player different from the image number 2, and is generated, for example, when the number of participating players exceeds a predetermined number.
  • the game image with the image number 5 is determined to have a resolution of 640 ⁇ 480 or more and a display size of 3 inches or more as required specifications of the output device 4 serving as an output destination.
  • the game image of image number 5 is an image relating to the remaining amount of weapons or ammunition possessed by the enemy character of image number 4.
  • the game images with image numbers 4 and 5 have the generation flag set to “0”.
  • the flag value “0” represents a game image that is not generated at the present time but may be generated in the future. That is, the game software 120 does not generate a game image with the image numbers 4 and 5 at the present time, but may generate a game image with the image numbers 4 and 5 if conditions are set in the future.
  • the display request unit 124 notifies the output control unit 150 of the required specification information and the generation flag value of the output device that displays each of the plurality of game images.
  • the required specification information of the output device is a required specification managed in the image management table shown in FIG. 5, and the display request unit 124 notifies the output control unit 150 of the required specification and generation flag value of each image number.
  • the display determination processing unit 154 receives the required specification information of the output device from the display request unit 124.
  • the display determination processing unit 154 has a function of determining a plurality of output devices that display a plurality of different content images generated by the game software 120 based on the device information of the output devices held in the display DB 200.
  • the display DB 200 holds device information of a plurality of output devices 4 that can be connected to the information processing device 10. As illustrated in FIG. 3, the device information includes a device type, a model number, a device ID, a resolution, and a display size, and the resolution and the display size constitute specification information of the output device 4.
  • the display determination processing unit 154 determines an output device that displays a content image based on the required specification information notified from the display request unit 124 and the specification information held in the display DB 200.
  • the connection status management unit 152 manages the connection status between the information processing device 10 and the output device 4 in which device information is held in the display DB 200.
  • the connection status management unit 152 monitors whether or not the output device 4 and the information processing device 10 are connected, and stores the monitoring result in the connection management table 202.
  • the output device 4 passes the device ID to the information processing device 10, so that the connection status management unit 152 can manage the connection status with the output device 4.
  • the connection status management unit 152 periodically checks the connection status between the output device 4 and the information processing device 10 and stores the latest connection status in the connection management table 202.
  • FIG. 3 it is assumed that five output devices 4a to 4e are registered in the display DB 200.
  • FIG. 6 shows a connection management table 202 that associates device numbers with connection flag values.
  • the connection flag is information indicating whether or not the output device 4 is connected to the information processing device 10.
  • the flag value “1” indicates that the output device 4 is connected to the information processing device 10, and the flag value “ 0 ′′ represents that the output device 4 is not connected to the information processing device 10.
  • FIG. 6A shows a state in which all of the output devices 4 a to 4 e with device numbers 1 to 5 are connected to the information processing device 10.
  • FIG. 6B shows a state in which the output devices 4 a, 4 b, and 4 d with device numbers 1, 2, and 4 are connected to the information processing device 10.
  • FIG. 6C shows a state where the output devices 4 a and 4 b with the device numbers 1 and 2 are connected to the information processing device 10.
  • FIG. 6D shows a state in which the output devices 4a, 4b, and 4e with device numbers 1, 2, and 5 are connected to the information processing device 10.
  • connection status management unit 152 sets the connection management table 202 according to the status of each output device 4. For example, when the output device 4 which is a mobile terminal is not in a wireless communication range with the information processing device 10 or when the power is turned off, the output device 4 cannot be connected to the information processing device 10 and the connection flag value is “0”. It becomes.
  • the state where the information processing apparatus 10 and the output apparatus 4 are connected means that the data can be transmitted and received.
  • the connected state includes a state in which the communication module of the output device 4 is active and the output device 4 can receive a start request from the information processing device 10 even when the output device 4 is in a standby state. Yes.
  • FIG. 7 shows a flowchart of display determination processing by the display determination processing unit 154.
  • the display determination processing unit 154 determines whether a plurality of output devices 4 that satisfy the required specification information (see FIG. 5) of all the output devices notified from the display request unit 124 are connected (S10). At this time, the display determination processing unit 154 targets the required specification of the image number for which the generation flag value “1” is set, and therefore extracts the required specification information of the image numbers 1 to 3 to satisfy the specification information. It is determined whether a plurality of output devices 4 are connected.
  • the required specifications for image numbers 1 to 3 are as follows. ⁇ Image number 1 Resolution (1280 ⁇ 800 or more), Display size (10 inches or more) ⁇ Image number 2 Resolution (1280 x 800 or more), Display size (10 inches or more) ⁇ Image number 3 Resolution (640 x 480 or more), Display size (3 inches or more)
  • the required specification resolution (1280 ⁇ 800 or more) indicates that the output device 4 needs to have a minimum resolution of 1280 ⁇ 800
  • the display size (10 inches or more) is the display size of the output device 4. Indicates that a minimum of 10 inches is sufficient.
  • the display determination processing unit 154 compares the minimum value specified in the required specification with the value specified in the specification of the output device 4.
  • the display determination processing unit 154 refers to the connection management table 202 and identifies the output device 4 connected to the information processing apparatus 10. When the connection management table 202 indicates the connection state of FIG. 6A, the display determination processing unit 154 specifies that all of the output devices 4a to 4e are connected to the information processing device 10. The display determination processing unit 154 refers to the display DB 200, extracts the specification information of the output devices 4a to 4e, and compares it with the required specification of the game image by the display request unit 124.
  • the display determination processing unit 154 compares the minimum resolution included in the required specification of the game image with the resolution of the output device 4. At this time, if the resolution of the output device 4 is equal to or higher than the minimum resolution included in the required specification, the output device 4 satisfies the request for resolution, and if the resolution is less than the minimum resolution included in the required specification, The output device 4 does not satisfy the requirements regarding resolution.
  • the display determination processing unit 154 compares the minimum display size included in the required specifications with the display size of the output device 4. At this time, if the display size of the output device 4 is equal to or larger than the minimum display size included in the required specification, the output device 4 satisfies the requirement regarding the display size and is less than the minimum display size included in the required specification. If so, the output device 4 does not satisfy the requirements regarding the display size.
  • the display determination processing unit 154 investigates whether the specification information of the output devices 4a to 4e satisfies the required specifications of the image numbers 1 to 3 by the display request unit 124.
  • the display determination processing unit 154 identifies the output device 4 that satisfies both the resolution and display size requirements.
  • the output device 4 that satisfies the required specifications for the game images of the respective image numbers is shown.
  • the display determination processing unit 154 determines whether or not the output device 4 can be appropriately assigned to the game image of each image number based on the investigation result. For example, Image number 1-output device 4a -Image number 2-output device 4b -Image number 3-output device 4c By assigning the output device 4 as described above, it is determined that the required specifications of the game images with the image numbers 1 to 3 are satisfied. Accordingly, the display determination processing unit 154 determines that a plurality of output devices 4 that satisfy the required specifications of all game images are connected (Y in S10).
  • the display determination processing unit 154 determines to assign the output device 4a to the first game image, the output device 4b to the second game image, and the output device 4c to the third game image. This assignment is an example, and when there are a plurality of assignable output devices 4, the display determination processing unit 154 determines the game image from the one with excellent specification information (for example, one with a high resolution and one with a large display size). May be assigned.
  • the output device 4a is a stationary television. However, the display determination processing unit 154 may determine to assign the output device 4a to the first game image.
  • the display determination processing unit 154 notifies the output devices 4a, 4b, and 4c assigned to the game image of control information indicating that a game image is to be transmitted.
  • FIG. 8 shows the configuration of the output device 4.
  • the output device 4 includes an output content receiving unit 220, a control information receiving unit 222, a control unit 224, a display unit 226, and a speaker 228.
  • each element described as a functional block for performing various processes can be configured by a circuit block, a memory, and other LSIs in terms of hardware, and loaded into the memory in terms of software. Realized by programs. Therefore, it is understood by those skilled in the art that these functional blocks can be realized in various forms by hardware only, software only, or a combination thereof, and is not limited to any one.
  • the control information receiving unit 222 receives the control information generated by the display determination processing unit 154.
  • the control information is information indicating that the information processing apparatus 10 transmits a game image.
  • the control unit 224 does not accept a future operation from the user, and displays the communication function and the game image. Functions other than the function may be disabled. Thus, the user cannot freely operate the output device 4 that is a mobile terminal, and the output device 4 is used as a dedicated display device for displaying a game image.
  • the display determination processing unit 154 may transmit control information indicating a recommended arrangement of each output device 4 to any one of the output devices 4 when determining the output device 4 that displays a plurality of game images. This recommended arrangement is specified by the display request unit 124 of the game software 120. The display request unit 124 may designate a recommended arrangement based on the size of the output devices 4a to 4c that display the game images. The display determination processing unit 154 transmits a recommended arrangement example of the output devices 4a to 4c to the output device 4a. Regarding the mobile terminal, information indicating whether the mobile terminal is placed vertically or horizontally may be included. The display unit 226 displays a recommended arrangement (layout), which allows the user to know where to place the output devices 4b and 4c relative to the output device 4a when playing the game. it can.
  • Each output device 4 may be provided with a position acquisition function (GPS function) to notify the display determination processing unit 154 of the position information.
  • the display determination processing unit 154 grasps the position of each output device 4, calculates the direction and distance to move each output device 4 from the recommended arrangement information specified by the display request unit 124, and outputs each output device. 4 may be displayed.
  • This display example is a message such as “Please move the output device 4 50 cm to the right and 1 m to the front”, and the user can place the output device 4 at an appropriate position by viewing this display.
  • Each output device 4 may include a camera 7 and have a function of automatically measuring the distance to the user.
  • the display determination processing unit 154 may acquire distance information with respect to the user from each output device 4 and display an appropriate distance between each output device 4 and the user on each output device 4.
  • the display determination processing unit 154 determines whether or not (the number of connected output devices 4) is larger than (the number of content images to be displayed) (S12). In the connection state shown in FIG. 6A, since (the number of connected output devices 4) is five and (the number of content images to be displayed) is three, the display determination processing unit 154 It is determined that (the number of connected output devices 4) is larger than (the number of content images to be displayed) (Y in S12). In this case, the output control unit 150 performs the following correspondence A (S20).
  • the output device 4 has already been appropriately assigned to different first to third game images generated by the game software 120. Therefore, the purpose of the correspondence A is to effectively use the output device 4 that has not been assigned to the game image.
  • the display determination processing unit 154 specifies the output device 4 that has not been assigned to the game images having the image numbers 1 to 3.
  • the output device 4a is assigned to the first game image
  • the output device 4b is assigned to the second game image
  • the output device 4c is assigned to the third game image. Identify unallocated status.
  • the display determination processing unit 154 determines an output device 4 that may be assigned in the future for the game images with the image numbers 4 and 5. This is determined from the output device 4d or 4e.
  • the required specifications of image numbers 4 and 5 are as follows. ⁇ Image number 4 Resolution (1280 ⁇ 800 or more), Display size (10 inches or more) ⁇ Image number 5 Resolution (640 x 480 or more), Display size (3 inches or more)
  • the display determination processing unit 154 investigates whether the specification information of the output devices 4d and 4e satisfies the required specifications of the image numbers 4 and 5 by the display request unit 124.
  • the display determination processing unit 154 identifies the output device 4 that satisfies both the resolution and display size requirements.
  • the output device 4 that satisfies the required specifications for the game images of the respective image numbers is shown.
  • the display determination processing unit 154 determines the output device 4d as a preliminary display for the game image with the image number 5.
  • the spare display is not used at the present time, but is used when the game software 120 generates a game image of image number 5 in the future.
  • the spare display is a display reserved for use, and is managed by the spare display management unit 158.
  • the display determination processing unit 154 automatically selects the output device 4d from the information managed by the spare display management unit 158 without examining the specification information. You may assign to 5 game images.
  • a plurality of output devices that cause the display determination processing unit 154 to output a plurality of content images when the number of output devices 4 connected to the information processing device 10 is larger than the number of content images to be displayed in this way.
  • the spare display management unit 158 manages the remaining output device 4d as a spare output device that may output a content image.
  • the display determination processing unit 154 notifies the output device 4d assigned as a spare output device of control information indicating that it has been set as a spare display.
  • the control information receiving unit 222 receives the control information generated by the display determination processing unit 154.
  • the control information is information indicating that it has been set as a spare display. Based on this control information, the control unit 224 does not accept future operations from the user, and functions other than the communication function and the game image display function. May be invalidated. Note that the control unit 224 may transition to a standby state in which only the communication function is activated. As a result, the user cannot freely operate the output device 4 that is a mobile terminal, and the output device 4 is handled as a dedicated display device that may display a game image in the future.
  • the connected output device 4 includes the output devices 4a, 4b, and 4c used for displaying game images, the output device 4d reserved for use as a spare display, and other output devices. 4e.
  • the display determination processing unit 154 may notify the output device 4e of control information indicating that it is not used in the current game.
  • the control unit 224 may disconnect the connection with the information processing device 10 based on the control information.
  • the display determination processing unit 154 preferably notifies the user of information regarding the output device 4d set as a spare display and the output device 4e that is not scheduled to be used. This notification may be displayed on the output device 4a, or may be output as audio from the output device 4a.
  • the output device 4d is a spare display
  • the user can avoid a situation in which the output device 4d is taken by another person. Further, the user can lend the output device 4e to another person by recognizing that the output device 4e is not set as the spare display.
  • the device information of the output devices 4a to 4c determined to display the game image is notified from the display determination processing unit 154 to the display specifying unit 128.
  • the display specifying unit 128 specifies that the first game image is output to the output device 4a, the second game image is output to the output device 4b, and the third game image is output to the output device 4c.
  • the content image generation unit 132 In the output content generation unit 130, the content image generation unit 132 generates a first game image, a second game image, and a third game image, respectively, and supplies them to the output content provision unit 160.
  • the content image generating unit 132 generates a game image based on the specification information of the output device 4 specified by the display specifying unit 128. That is, the first game image is generated according to the specification of the output device 4a (resolution 3840 ⁇ 2160), the second game image is generated according to the specification of the output device 4b (resolution 1920 ⁇ 1080), and the third game image is It is generated according to the specification (resolution 1280 ⁇ 800) of the output device 4c.
  • the content image generation unit 132 may display the game image with a part of the display unit 226 as a black belt, or rescale the game image. Also good.
  • the output content providing unit 160 provides content images to each of the plurality of output devices 4a to 4c. Specifically, the first game image is output to the output device 4a, the second game image is output to the output device 4b, and the third game is output. Each image is provided to the output device 4c.
  • the output content receiving unit 220 receives the output content, and the display unit 226 displays the content.
  • FIG. 9 shows a state in which game images are displayed on a plurality of output devices 4.
  • a first game image that is a viewpoint image of the hero is displayed on the output device 4a
  • a second game image that is an enemy viewpoint image is displayed on the output device 4b
  • an enemy weapon equipment is displayed on the output device 4c.
  • a third game image showing is displayed.
  • the second game image a viewpoint image of an enemy who is currently fighting may be displayed, or a viewpoint image of an ally during a battle may be displayed. What image is displayed is a game maker matter, and it is preferable to be able to provide a game image to entertain the user.
  • the user can play the game while viewing the first to third game images on the output devices 4a to 4c. Since the output device 4 for displaying the game image has an appropriate resolution and size according to the required specification of the game image, the user can enjoy the game comfortably.
  • the display determination processing unit 154 specifies that the output devices 4 a, 4 b, and 4 d are connected to the information processing device 10. .
  • the display determination processing unit 154 refers to the display DB 200, extracts the specification information of the output devices 4a, 4b, and 4d and compares it with the required specification of the game image by the display request unit 124.
  • the display determination processing unit 154 investigates whether the specification information of the output devices 4a, 4b, and 4d satisfies the required specifications of the image numbers 1 to 3 by the display request unit 124.
  • the display determination processing unit 154 identifies the output device 4 that satisfies both the resolution and display size requirements.
  • the output device 4 that satisfies the required specifications for the game images of the respective image numbers is shown.
  • the display determination processing unit 154 determines whether or not the output device 4 can be appropriately assigned to the game image of each image number based on the investigation result. For example, Image number 1-output device 4a -Image number 2-output device 4b -Image number 3-output device 4d By assigning the output device 4 as described above, it is determined that the required specifications of the game images with the image numbers 1 to 3 are satisfied. Accordingly, the display determination processing unit 154 determines that a plurality of output devices 4 that satisfy the required specifications of all game images are connected (Y in S10).
  • the display determination processing unit 154 determines to assign the output device 4a to the first game image, the output device 4b to the second game image, and the output device 4d to the third game image.
  • the output device 4a is a stationary television, and the display determination processing unit 154 may determine to assign the output device 4a to the first game image.
  • the display determination processing unit 154 notifies the output devices 4a, 4b, and 4d assigned to the game image of control information indicating that the game image is to be transmitted.
  • the control information receiving unit 222 receives the control information generated by the display determination processing unit 154.
  • the control information is information indicating that the information processing apparatus 10 transmits a game image.
  • the control unit 224 does not accept a future operation from the user, and displays the communication function and the game image. Functions other than the function may be disabled. Thus, the user cannot freely operate the output device 4 that is a mobile terminal, and the output device 4 is used as a dedicated display device for displaying a game image.
  • the display determination processing unit 154 determines whether or not (the number of connected output devices 4) is larger than (the number of content images to be displayed) (S12). In the connection state shown in FIG. 6B, since (the number of connected output devices 4) is three and (the number of content images to be displayed) is three, the display determination processing unit 154 has ( It is determined that (the number of connected output devices 4) is equal to (the number of content images to be displayed) (N in S12). In this case, the output control unit 150 performs the following correspondence B (S22).
  • correspondence B As a premise for the correspondence B, the output device 4 has already been appropriately assigned to the different first to third game images generated by the game software 120. Further, unlike the correspondence A, all the connected output devices 4 are assigned to the game image, and there is no surplus output device 4. Therefore, in correspondence B, as shown in correspondence A, the following processing is performed.
  • the device information of the output devices 4a, 4b, and 4d determined to display the game image is notified from the display determination processing unit 154 to the display specifying unit 128.
  • the display specifying unit 128 specifies to output the first game image to the output device 4a, the second game image to the output device 4b, and the third game image to the output device 4d.
  • the content image generation unit 132 In the output content generation unit 130, the content image generation unit 132 generates a first game image, a second game image, and a third game image, respectively, and supplies them to the output content provision unit 160.
  • the content image generating unit 132 generates a game image based on the specification information of the output device 4 specified by the display specifying unit 128. That is, the first game image is generated according to the specification of the output device 4a, the second game image is generated according to the specification of the output device 4b, and the third game image is generated according to the specification of the output device 4d.
  • the output content providing unit 160 provides the generated first game image to the output device 4a, the second game image to the output device 4b, and the third game image to the output device 4d.
  • the output content receiving unit 220 receives the output content
  • the display unit 226 displays the content.
  • the user can play the game while viewing the first to third game images on the output devices 4a, 4b, and 4d. Since the output device 4 for displaying the game image has an appropriate resolution and size according to the required specification of the game image, the user can enjoy the game comfortably.
  • a new output device 4 may be connected to the information processing device 10, or the connected output device 4 may be disconnected.
  • the state of correspondence B in S22 is a state where all the connected output devices 4 are used for displaying game images, and there are no remaining output devices 4. Therefore, when the connection status management unit 152 detects that the new output device 4 is connected to the information processing device 10 during the execution of the response B, the flow illustrated in FIG. When one of the connected output devices 4 is disconnected, the flow from N in S10 is performed.
  • the display determination processing unit 154 determines whether or not a plurality of output devices 4 satisfying the specification information (see FIG. 5) of all the output devices notified from the display request unit 124 are connected (see FIG. 5). S10). At this time, the display determination processing unit 154 targets the required specification of the image number for which the generation flag value “1” is set, and therefore extracts the required specification information of the image numbers 1 to 3 to satisfy the specification information. It is determined whether a plurality of output devices 4 are connected.
  • image numbers 1 to 3 are as follows. ⁇ Image number 1 Resolution (1280 ⁇ 800 or more), Display size (10 inches or more) ⁇ Image number 2 Resolution (1280 x 800 or more), Display size (10 inches or more) ⁇ Image number 3 Resolution (640 x 480 or more), Display size (3 inches or more)
  • the display determination processing unit 154 refers to the connection management table 202 and identifies the output device 4 connected to the information processing apparatus 10. When the connection management table 202 indicates the connection state of FIG. 6C, the display determination processing unit 154 specifies that the output devices 4 a and 4 b are connected to the information processing device 10. The display determination processing unit 154 refers to the display DB 200, extracts the specification information of the output devices 4a and 4b, and compares it with the required specification of the game image by the display request unit 124.
  • the display determination processing unit 154 investigates whether the specification information of the output devices 4a and 4b satisfies the required specifications of the image numbers 1 to 3 by the display request unit 124.
  • the display determination processing unit 154 identifies the output device 4 that satisfies both the resolution and display size requirements.
  • the output device 4 that satisfies the required specifications for the game images of the respective image numbers is shown.
  • the display determination processing unit 154 determines whether or not the output device 4 can be appropriately assigned to the game image of each image number based on the investigation result. in this case, Image number 1-output device 4a -Image number 2-output device 4b -Image number 3-None, and the output device 4 cannot be assigned to the game image of image number 3. This is because only two output devices 4 are connected to three game images. Therefore, the display determination processing unit 154 determines that a plurality of output devices 4 that satisfy the required specifications of all game images are not connected (N in S10).
  • the display determination processing unit 154 investigates whether there is an output device 4 that satisfies the required specification information of the game image to which the output device 4 cannot be assigned, that is, the game image with the image number 3 among the unconnected output devices 4 (S14). ).
  • the output devices 4 to be investigated here are unconnected output devices 4c, 4d, and 4e.
  • the display determination processing unit 154 compares the specification information of the output devices 4c, 4d, and 4e with the required specification of the game image with the image number 3. By this comparison, the display determination processing unit 154 determines that the output devices 4c and 4d satisfy the required specification of the game image with the image number 3 (Y in S14). In this case, the output control unit 150 performs the following correspondence C (S24).
  • an appropriate output device 4 is not assigned to at least one of the different first to third game images generated by the game software 120.
  • the output device 4 that satisfies the required specification of the game image that has not been assigned is registered in the display DB 200.
  • the output device 4 that satisfies the required specifications may be turned off, or may be placed outside the communication area with the information processing device 10. Therefore, the display determination processing unit 154 notifies the user that the unconnected output device 4c or the output device 4d should be connected when the unconnected output devices 4c and 4d satisfy the required specification information of the third game image. .
  • the display determination processing unit 154 transmits display control information to the connected output device 4, for example, the output device 4a.
  • This display control information is information for requesting the user to connect the output device 4c or the output device 4d.
  • the display unit 226 displays a message indicating that the output device 4c or the output device 4d should be connected.
  • FIG. 10 shows an example of a message displayed on the output device 4a.
  • the user sees this message and recognizes that an 8-inch tablet (output device 4c) or a 5.1-inch smartphone (output device 4d) needs to be connected to the information processing apparatus 10.
  • the output device 4c or the output device 4d a plurality of output devices 4 satisfying all the required specifications are connected (Y in S10), and then the response B is performed. Become.
  • the output devices 4c and 4d satisfy the required specification of the game image with the image number 3, but it is actually also possible that the unconnected output device 4 that satisfies the required specification is not registered in the display DB 200. Can occur.
  • the display determination processing unit 154 may transmit a message to the effect that the connected output device 4a wants to register an output device that satisfies the required specification of the game image.
  • the output device 4a displays a message “Register a display device having a resolution of 640 ⁇ 480 or more and a display size of 3 inches or more in the information processing device 10”.
  • the display determination processing unit 154 displays the message on the output device 4a
  • the message may be output from the output device 4a by voice.
  • connection management table 202 indicates the connection state of FIG. 6C, but the correspondence C is similarly performed when the connection management table 202 indicates the connection state of FIG. 6D. It will be.
  • the display determination processing unit 154 specifies that the output devices 4a, 4b, and 4e are connected to the information processing device 10. At this time, since the output device 4e is not assigned to any of the image numbers 1 to 3, the result is the same situation as when the connection management table 202 indicates the connection state of FIG.
  • This case corresponds to the case where the output device 4e connected to the information processing device 10 does not satisfy the required specification information and the unconnected output devices 4c and 4d satisfy the required specification information.
  • the display determination processing unit 154 As described above, the user is notified that the unconnected output devices 4c and 4d should be connected.
  • the display determination processing unit 154 determines whether or not a plurality of output devices 4 satisfying the specification information (see FIG. 5) of all the output devices notified from the display request unit 124 are connected (see FIG. 5). S10).
  • the display determination processing unit 154 refers to the connection management table 202 and identifies the output device 4 connected to the information processing apparatus 10. When the connection management table 202 indicates the connection state of FIG. 6D, the display determination processing unit 154 specifies that the output devices 4a, 4b, and 4e are connected to the information processing device 10. The display determination processing unit 154 refers to the display DB 200, extracts the specification information of the output devices 4a, 4b, and 4e, and compares it with the required specification of the game image by the display request unit 124.
  • the display determination processing unit 154 investigates whether the specification information of the output devices 4a, 4b, and 4e satisfies the required specifications of the image numbers 1 to 3 by the display request unit 124.
  • the display determination processing unit 154 identifies the output device 4 that satisfies both the resolution and display size requirements.
  • the output device 4 that satisfies the required specifications for the game images of the respective image numbers is shown.
  • the display determination processing unit 154 determines whether or not the output device 4 can be appropriately assigned to the game image of each image number based on the investigation result. in this case, Image number 1-output device 4a -Image number 2-output device 4b -Image number 3-None, and the output device 4 cannot be assigned to the game image of image number 3. This is because the specification of the output device 4e is low and does not satisfy the required specification of the game image with the image number 3. Therefore, the display determination processing unit 154 determines that a plurality of output devices 4 that satisfy the required specifications of all game images are not connected (N in S10).
  • the display determination processing unit 154 investigates whether there is an output device 4 that satisfies the required specification information of the game image to which the output device 4 cannot be assigned, that is, the game image with the image number 3 among the unconnected output devices 4 (S14). ).
  • the output devices 4 to be investigated here are unconnected output devices 4c and 4d.
  • the display determination processing unit 154 compares the specification information of the output devices 4c and 4d with the required specification of the game image with the image number 3.
  • the output devices 4c and 4d satisfy the required specification of the game image with the image number 3, but in this case, the output device 4c It is assumed that the specification of 4d is lower than the specification shown in FIG. 3 and does not satisfy the required specification of the game image of image number 3. Note that this is also the case when the output devices 4c and 4d are in an unusable state and the output devices 4c and 4d cannot be assigned to game images. For example, the display DB 200 is updated and the output devices 4c and 4d are deleted. Moreover, after notifying a user by correspondence C, the case where the user did not connect the output devices 4c and 4d within a predetermined period also corresponds.
  • the display determination processing unit 154 determines that there is no output device 4 that satisfies the required specification information of the game image with the image number 3 (N in S14).
  • the display determination processing unit 154 compares (the number of connected output devices 4) with (the number of content images to be displayed) (S16). If (the number of connected output devices 4) is greater than or equal to (the number of content images to be displayed) (Y in S16), the output control unit 150 performs the following correspondence D (S26).
  • an appropriate output device 4 cannot be assigned to at least one of the different first to third game images generated by the game software 120. Specifically, the output device 4e does not satisfy the required specification of the game image, but the display determination processing unit 154 causes the output device 4e to display the third game image in order to effectively use the state where the output device 4e is connected. It is determined as an output device to output.
  • the device information of the output devices 4a, 4b, and 4e determined to display the game image is notified from the display determination processing unit 154 to the display specifying unit 128.
  • the display specifying unit 128 specifies to output the first game image to the output device 4a, the second game image to the output device 4b, and the third game image to the output device 4e.
  • the display specifying unit 128 determines how to process the content output to the output device 4e. In this sense, the display specifying unit 128 functions as a process determining unit that determines the process of the third game image when the output device 4e does not satisfy the required specification information. Hereinafter, the determination method will be described.
  • FIG. 11 is a flowchart showing a content processing determination method.
  • the display specifying unit 128 has a specification of the output device 4e that is X (100> X> 0)% or more of the required specification of the third game image. It is determined whether or not (S40). For example, X% may be 55%.
  • the display specifying unit 128 determines to reduce the third game image and output it from the output device 4e (S44). .
  • the display specifying unit 128 determines that the specification of the output device 4e is Y (X> Y> 0) of the required specification of the third game image. ) It is determined whether it is equal to or greater than% (S42). For example, Y% may be 20%. When the specification of the output device 4e is 20% or more of the required specification (Y in S42), the display specifying unit 128 determines to convert the third game image into character information and output it from the output device 4e. (S46).
  • the display specifying unit 128 gives up to display the third game image, converts it into audio information, and outputs the output device 4e. Is determined to be output from the voice (S48).
  • the display specifying unit 128 notifies the output content generation unit 130 of the determined content processing method.
  • the content image generation unit 132 When notified of the reduced display, the content image generation unit 132 generates a reduced image obtained by reducing the third game image in accordance with the specifications of the output device 4e.
  • the content image generation unit 132 converts the third game image into character information, and generates text data corresponding to the third game image.
  • the text data corresponding to the third game image may be prepared by the game, and the process of converting the third game image into character information includes a process of switching to the prepared text data.
  • FIG. 12 shows a display example in which the third game image is converted into character information. In this way, when the display unit 226 of the output device 4e is small, it is difficult to see even if an image is displayed, so information on weapon equipment is displayed in characters.
  • the content audio generation unit 134 converts the third game image into audio information and generates audio data corresponding to the third game image.
  • the audio data corresponding to the third game image may be prepared by the game, and the process of converting the third game image into character information includes a process of switching to the prepared audio data.
  • the voice data may be the text data shown in FIG. In this way, when the display unit 226 of the output device 4e is so small that characters cannot be displayed, the output device 4e is caused to output sound.
  • the control unit 224 automatically changes the reproduction volume to a sufficiently large predetermined value when outputting sound.
  • the playback volume of the output device 4e may be controlled by the information processing device 10, and the information processing device 10 transmits control information indicating the playback volume instructed by the game, and the control information receiving unit 222 in the output device 4e.
  • the control unit 224 may change the reproduction volume according to the control information.
  • the playback volume may be predetermined by the user, and the information processing apparatus 10 may transmit control information indicating the playback volume determined by the user to the output device 4e.
  • the information processing apparatus 10 displays the value of the reproduction volume of the output device 4e instructed by the game on the output device 4a or the output device 4e, or the control unit 224 in the output device 4e outputs the predetermined value of the reproduction volume.
  • the playback volume of the output device 4e may be changed by the user. Further, the user may input control information for changing the playback volume of the output device 4e to the information processing device 10, and the information processing device 10 may transmit the control information to the output device 4e.
  • the change of the reproduction volume includes both a change of raising the volume and a change of lowering.
  • the display specifying unit 128 functions as a process determining unit that determines the process of the third game image according to the degree of not satisfying the required specification information.
  • the processing determined by the display specifying unit 128 is notified to the output content generation unit 130, so that the output content generation unit 130 can generate appropriate output content according to the specifications of the output device 4e.
  • the resolution of the output device 4e is 320 ⁇ 320, and the resolution required by the third game image is 640 ⁇ 480. Therefore, the resolution of the output device 4e is 33% of the required resolution.
  • the display specifying unit 128 converts the game image into character information, and outputs it from the output device 4e. Decide to output.
  • the display specifying unit 128 compares the display specification with the required specification with respect to other specifications, that is, the display size.
  • the display size of the output device 4e is 1 inch, and the display size required by the third game image is 3 inches. Therefore, the display size of the output device 4e is 11% of the required display size.
  • the display specifying unit 128 converts the game image into sound information and outputs it from the output device 4e. To decide.
  • the display specifying unit 128 may adopt a method that can transmit information more reliably, that is, an audio output.
  • the content image generation unit 132 generates a first game image and a second game image, respectively, and the content audio generation unit 134 generates audio data corresponding to the third game image, This is supplied to the output content providing unit 160.
  • the output content providing unit 160 provides the generated first game image to the output device 4a, the second game image to the output device 4b, and the audio data corresponding to the third game image to the output device 4e.
  • the output content receiving unit 220 receives the output content, and the display unit 226 displays it or outputs the sound from the speaker 228.
  • the display determination processing unit 154 determines whether or not a plurality of output devices 4 satisfying the specification information (see FIG. 5) of all the output devices notified from the display request unit 124 are connected (see FIG. 5). S10).
  • the display determination processing unit 154 refers to the connection management table 202 and identifies the output device 4 connected to the information processing apparatus 10. When the connection management table 202 indicates the connection state of FIG. 6C, the display determination processing unit 154 specifies that the output devices 4 a and 4 b are connected to the information processing device 10. The display determination processing unit 154 refers to the display DB 200, extracts the specification information of the output devices 4a and 4b, and compares it with the required specification of the game image by the display request unit 124.
  • the display determination processing unit 154 investigates whether the specification information of the output devices 4a and 4b satisfies the required specifications of the image numbers 1 to 3 by the display request unit 124.
  • the display determination processing unit 154 identifies the output device 4 that satisfies both the resolution and display size requirements.
  • the output device 4 that satisfies the required specifications for the game images of the respective image numbers is shown.
  • the display determination processing unit 154 determines whether or not the output device 4 can be appropriately assigned to the game image of each image number based on the investigation result. in this case, Image number 1-output device 4a -Image number 2-output device 4b -Image number 3-None, and the output device 4 cannot be assigned to the game image of image number 3. This is because only two output devices 4 are connected to three game images. Therefore, the display determination processing unit 154 determines that a plurality of output devices 4 that satisfy the required specifications of all game images are not connected (N in S10).
  • the display determination processing unit 154 investigates whether there is an output device 4 that satisfies the required specification information of the game image to which the output device 4 cannot be assigned, that is, the game image with the image number 3 among the unconnected output devices 4 (S14). ).
  • the output devices 4 to be investigated here are unconnected output devices 4c, 4d, and 4e.
  • the display determination processing unit 154 compares the specification information of the output devices 4c, 4d, and 4e with the required specification of the game image with the image number 3.
  • the output devices 4c and 4d satisfy the required specification of the game image with the image number 3, but in this case, the output device 4c It is assumed that the specification of 4d is lower than the specification shown in FIG. 3 and does not satisfy the required specification of the game image of image number 3. Note that this is also the case when the output devices 4c and 4d are in an unusable state and the output devices 4c and 4d cannot be assigned to game images. For example, the display DB 200 is updated and the output devices 4c and 4d are deleted. Moreover, after notifying a user by correspondence C, the case where the user did not connect the output devices 4c and 4d within a predetermined period also corresponds.
  • the display determination processing unit 154 determines that there is no output device 4 that satisfies the required specification information of the game image with the image number 3 (N in S14).
  • the display determination processing unit 154 compares (the number of connected output devices 4) with (the number of content images to be displayed) (S16). If (the number of connected output devices 4) is smaller than (the number of content images to be displayed) (N in S16), the output control unit 150 performs the following correspondence E (S28).
  • the device information of the output devices 4a and 4b determined to display the game image is notified from the display determination processing unit 154 to the display specifying unit 128.
  • the display specifying unit 128 specifies that the first game image is output to the output device 4a and the second game image is output to the output device 4b.
  • the display specifying unit 128 determines to output the third game image to either the output device 4a or the output device 4b. That is, when the output device 4 is insufficient, the display specifying unit 128 determines to display the third game image by the PinP (picture in picture) method.
  • the display specifying unit 128 compares the display contents of the first game image and the second game image, and determines which is appropriate to display the third game image in a superimposed manner.
  • the display specifying unit 128 displays the third game image as a part of the second game image. It is determined to be displayed.
  • the content image generation unit 132 generates a first game image, a second game image, and a third game image, respectively, and the content image generation unit 132 further determines a predetermined game image in the second game image. Image data in which the third game image is embedded in the area is generated.
  • the output content providing unit 160 provides the generated first game image to the output device 4a and the second game image in which the third game image is embedded to the output device 4b.
  • the output content receiving unit 220 receives the output content, and the display unit 226 displays the content.
  • FIG. 13 shows a display example in which the third game image is superimposed and displayed on the second game image by the picture-in-picture method.
  • the output device 4 is insufficient with respect to the number of game images to be generated, a plurality of game images may be displayed on one output device 4.
  • the display unit 226 of the output device 4 is not limited to the picture-in-picture method, and the game image may be displayed on the divided screen.
  • the superimposed third game image may be controlled to be displayed in the picture-in-picture method when the display condition is satisfied.
  • This display condition is set by the game software 120. For example, when the distance between the enemy and the enemy is close, or when the enemy has aimed the gun at the enemy, the third game image is displayed. It may be controlled to be displayed in a picture-in-picture format.
  • the third game image is preferably arranged at a position that does not interfere with the main game image (second game image in the example shown in FIG. 13).
  • the content image generation unit 132 may specify an unimportant part in the second game image based on information from the game and display the third game image at the part. In the example shown in FIG. 13, the third game image is displayed at the lower right of the second game image.
  • the display content determination unit 126 determines to generate the first to third game images and provide them to the output device 4. Of these, since the first game image is a viewpoint image of the main character, it is determined that the first game image is generated almost certainly. However, for the second game image and the third game image, the display content determination unit 126 responds to the game situation. Is preferably determined.
  • the display content determination unit 126 may determine the second game image as a viewpoint image of a player with a higher score (advanced player). Alternatively, it may be determined as a viewpoint image of a player who has been defeated in the past.
  • the display content determination unit 126 identifies a player who possesses a strong weapon, a player who is registered as a friend, a player who is closest to his character, and the like, and uses the viewpoint image of the player as the second game image. May be determined as Which player's viewpoint image is to be generated may be determined according to a predetermined priority order.
  • the second game image determination method related to FPS has been described above. However, when the user operates a plurality of characters, for example, as in a soccer game, an image related to a character about to receive a pass is It may be determined as a game image.
  • a player list may be displayed on the output device 4a so that the user can select a player to view.
  • the user request receiving unit 156 may receive the selected player as a user request and provide it to the display content determination unit 126.
  • the user operates the input device 6 to select a player.
  • the player may be selected by voice.
  • Player selection by voice is based on the premise that the information processing apparatus 10 has a voice recognition function. In this case, it is preferable to enable not only player selection but also various other instructions by voice input.
  • the display content determination unit 126 may determine to generate the second game image so as to switch the viewpoint images of a plurality of players at predetermined time intervals. In addition, when switching an image for every predetermined time, it is preferable to notify that to a user.
  • the display request unit 124 manages the image management table shown in FIG.
  • the minimum specification of the output device 4 is defined as a required specification.
  • the game image with the image number 1 may have a resolution of 1280 ⁇ 800 or more and a display size of 10 inches or more.
  • the display request unit 124 may manage an image management table including specifications recommended by the game software 120.
  • FIG. 14 shows another example of the image management table managed by the display request unit 124.
  • a recommended resolution and a recommended size are set.
  • the display determination processing unit 154 may determine the output device 4 that is as close as possible to the recommended specification of the game image as the game image output device 4.
  • the display DB 200 is shown as an example of a display information storage unit that stores information related to the display.
  • the display information storage unit does not necessarily take the form of a database, and the device type, model number, and device ID of the output device 4 Any information that temporarily stores information such as resolution and display size may be used.
  • the control unit 224 does not accept a future operation from the user, and disables functions other than the communication function and the game image display function. I explained that it may be.
  • the function to be invalidated may be determined in advance for each output device 4, and the control unit 224 may invalidate only the predetermined function.
  • the control unit 224 of the smartphone preferably maintains an effective state without invalidating at least the telephone function and the mail function.
  • the control unit 224 may be set with a function to be disabled and a function to maintain a valid state according to an instruction from the user.
  • the maximum number of game images depends on the game software 120, but the maximum number of game images depends on the maximum number of game images that the output control unit 150 can provide to the plurality of output devices 4. May be.
  • the display determination processing unit 154 may select the one having the shorter distance between the output device 4 and the user.
  • the output device 4 may include a camera 7 and have a function of automatically measuring the distance to the user, and may notify the display determination processing unit 154 of the automatically measured distance information.
  • the newly purchased output device 4 for example, the one with a new registration date in the display DB 200 may be preferentially selected.
  • the connection status management unit 152 may delete, from the display DB 200, device information of the output device 4 that is not connected to the information processing apparatus 10 for a long period of time. For example, the period of no connection may be set to about 3 months. If the connection status management unit 152 detects the output device 4 that has not been connected for a long time, the connection status management unit 152 inquires of the user whether the device information of the output device 4 may be deleted from the display DB 200, and deletes it from the display DB 200 with the user's consent. May be. When the user discards the output device 4, the user may be able to delete the device information of the corresponding output device 4 from the display DB 200.
  • the display determination processing unit 154 determines the output device 4 that displays the game image, but the user may determine the output device 4 that displays the game image.
  • the user request reception unit 156 receives a user request indicating which game image is displayed on which output device 4 from the user, and the output determination device 154 displays the game image according to the received user request. 4 may be determined.
  • the display determination processing unit 154 sets a spare display according to a required specification of a game image that may be generated in the future. If the required specification of a game image that may be generated in the future is unknown, the display determination processing unit 154 may set a spare display based on a predetermined criterion within the range of the maximum number of game images. Good. For example, the output device 4 having a higher resolution or the output device 4 having a larger display size may be set as the spare display. By reserving the output device 4 having excellent resolution and display size as a spare display, when a new game image is generated, the probability that the specification of the spare display satisfies the required specification of the new game image is increased. It is done.
  • the display determination processing unit 154 When the output device 4 that displays a game image cannot be connected to the information processing device 10, the display determination processing unit 154 preferably assigns a new output device 4 to the game image. For example, the display determination processing unit 154 may select the output device 4 to be assigned from the spare displays, or may select another output device 4. The connection status management unit 152 detects that the output device 4 cannot be connected to the information processing device 10.
  • the information processing apparatus 10 may use the surplus output device 4 that is not used for displaying game images for various purposes. For example, the information processing apparatus 10 may play music from the surplus output device 4, and may use the surplus output device 4 to cause the user to perform a movie editing operation. Further, the information processing apparatus 10 may acquire a moving image of the same scene as the game scene being played by the user from the moving image sharing server on the Internet and display the moving image on the output device 4.
  • the information processing apparatus 10 may display a chat service or the like on the surplus output device 4 in cooperation with a social networking service (SNS).
  • SNS social networking service
  • a chat room may be automatically generated and displayed on the surplus output device 4. If the output device 4 such as a tablet or a smartphone is left, the information processing device 10 may cause the surplus output device 4 to perform biometric authentication to be performed by the information processing device 10.
  • the physical specifications (resolution and display size) related to the output device 4 have been described.
  • the meaning of the physical specification is diminished, and the perceived (virtual) specification that is actually felt for the user is important.
  • the display determination processing unit 154 determines whether to assign a game image based on the virtual specification of the display device. Can be determined.
  • the information processing apparatus 10 executes a game and the game displays different content images on the plurality of output devices 4.
  • applications other than the game differ on the plurality of output devices 4.
  • a content image may be displayed.
  • the information processing apparatus 10 may execute a video playback application and display different content images on the plurality of output apparatuses 4.
  • a plurality of game images can be displayed on the output device 4.
  • game images other than the first game image it is preferable to display another game image at a position that does not interfere with the first game image.
  • the display specifying unit 128 While displaying the first game image on the output device 4, it is determined to display the second game image and the third game image on the output device 4 by the PinP method. Further, according to the embodiment, if the three output devices 4 are connected to the information processing device 10, the display specifying unit 128 outputs the first game image, the second game image, and the third game image to different output devices. 4 is determined to be displayed.
  • the player A's output device 4 has the second game image and the third game image. Since it is displayed superimposed on the first game image, the visibility of the first game image is not as good as that of the player B. Therefore, when a plurality of players compete, the information processing devices 10 of the players cooperate to notify each other of the number of connected output devices 4, and the display specifying unit 128 matches the player with the smallest number of connected devices. However, the image to be displayed on the output device 4 may be determined.
  • the output device 4 of the player A displays the first game image and displays the second game image and the third game image by the PinP method
  • the output device 4 that displays the first game image of the player B since the output device 4 of the player A displays the first game image and displays the second game image and the third game image by the PinP method, the output device 4 that displays the first game image of the player B.
  • the second game image and the third game image may be displayed by the PinP method, and the remaining two output devices 4 may display the second game image and the third game image, respectively.
  • the visibility of the first game image is the same for both players A and B, so that it is possible to approach a fair battle.
  • each information processing apparatus 10 may determine the output device 4 that displays the game image as described in the embodiment.
  • the information processing apparatus 10 of the player may perform cooperative control. That is, in the information processing apparatus 10, the display specifying unit 128 acquires the number of connected output devices 4 of each player, and the output device 4 that displays the first game image if even one player has one connected device. In addition, it is decided to superimpose and display other game images (second and third game images), and to maintain fairness among players.
  • the user when there are a plurality of output devices 4 and one or more game images are displayed in the PinP system, the user is displayed in a window in the PinP system. It is also possible to switch between an image that is displayed and an image that is displayed on the entire screen. For example, when the user selects a game image displayed in a window using the input device 6, a user interface (UI) for switching to a game image displayed on the entire screen is displayed, and the user operates the UI to operate the game. The display form of the image may be switched.
  • UI user interface
  • the input device 6 may be an input device equipped with a touch screen.
  • this input device 6 is called a “touch panel type input device”
  • operation buttons and the like (input unit) for inputting operation information are displayed on the touch screen, and the user touches the displayed operation buttons. By doing so, various inputs may be made.
  • the user can determine the output device 4 for displaying the game image on the touch screen, and can also select the game image to be generated.
  • the user can set which game image is to be output from which output device 4 on the touch screen, so that the user can arrange a multi-screen environment according to his / her preference.
  • the touch panel type input device can also be used as one of the output devices 4 for outputting game images. Therefore, in the display DB 200 shown in FIG. 3, device information of the touch panel type input device may be registered as device information of the output device 4 that can be connected to the information processing device 10. Note that the touch panel type input device is a device that provides operation information to the information processing device 10 even if a game image can be output as an output device, and therefore needs to be managed separately from the other output devices 4. There is. Therefore, in the display DB 200, the touch panel type input device needs to register a device type indicating that it is an input device as device information.
  • the touch panel type input device registers the resolution and display size of the image display area as device information.
  • predetermined setting values may be registered in the display DB 200 as the resolution and display size of the image display area, but the resolution and display size of the image display area may be dynamically set and registered in the display DB 200.
  • the resolution and display size of the image display area may be specified by the application. When the application is activated, the information processing apparatus 10 registers the resolution and display size of the specified area in the display DB 200 by designating the image display area of the touch panel type input device to the information processing apparatus 10.
  • the resolution and display size of the combined area of the display area of the input unit and the display area of the game image are the display DB 200. May be registered.
  • the registered device information may be the resolution and display size of the entire touch panel of the touch panel type input device.
  • the output content providing unit 160 provides a content image to the touch panel type input device when a predetermined display condition is satisfied.
  • a predetermined display condition is that it is detected that the user is not looking at the display screen of the output device 4. That is, when the user is not looking at the display screen of the output device 4, the output content providing unit 160 may provide a content image to the touch panel type input device.
  • the user can operate the input unit while viewing the game image displayed on the touch panel type input device, and thus can play the game as if it were a portable game machine.
  • the user's line of sight may be determined by analyzing a user image captured by the camera 7.
  • the information processing device 10 can determine whether the user is looking at the screen of the output device 4a by analyzing the image of the camera 7. .
  • the output content providing unit 160 provides the first game image to the output device 4a and simultaneously provides the first game image to the touch panel type input device.
  • the touch panel type input device has a camera, and the touch panel type input device analyzes the camera image of itself to determine that the user is looking at the touch screen.
  • a game image transmission request may be transmitted to receive provision of the first game image.
  • the output content providing unit 160 may immediately provide the first game image to the touch panel type input device, but provides the first game image when the further condition is satisfied. You may make it do. For example, the output content providing unit 160 displays the first game image as a touch panel type on condition that the distance between the enemy and the enemy is close in the game or the enemy has aimed the gun at the enemy. You may provide to an input device. Thereby, when danger is imminent in a game, the mechanism which can alert a user who is not looking at the output device 4a is realizable.
  • the user may be able to instruct the information processing apparatus 10 to process (change) the game image displayed on the touch screen.
  • the user can instruct the information processing apparatus 10 to regenerate a game image in which the attention area is enlarged by touching and specifying the attention area of the game image on the touch screen.
  • the content image generation unit 132 generates a game image based on the specification information of the touch panel type input device, if the resolution of the touch panel type input device is low, a slightly coarse game image is displayed on the touch screen. . Therefore, instead of displaying the entire game image roughly, the user may be able to notify the information processing apparatus 10 of the attention area to be enlarged and displayed for the purpose of displaying the attention area with high resolution.
  • the user request receiving unit 156 receives the designation of the attention area from the user, so that the content image generation unit 132 generates an enlarged image of the attention area for the touch panel type input device.
  • the user may be able to designate an object of interest instead of designating a region of interest in the game image.
  • the attention object is, for example, an enemy character.
  • the content image generation unit 132 cuts out the game image including the attention object, and the output content provision unit 160 cuts out the game image.
  • the image may be provided to the touch panel type input device.
  • the present invention can be used in a technology for outputting content from a plurality of output devices in an environment where a plurality of output devices having a display function exist.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

Dans la présente invention, une base de données d'affichage (200) conserve des informations de machine d'une pluralité de dispositifs de sortie qui peuvent être connectés à un dispositif de traitement d'informations (10). Une unité de traitement de détermination d'affichage (154) détermine, sur la base des informations de machine de dispositif de sortie conservées dans la base de données d'affichage (200), une pluralité de dispositifs de sortie sur lesquels afficher une pluralité de différentes images de contenu générées par une application. L'unité de fourniture de contenu de sortie (160) fournit les images de contenu aux dispositifs de sortie déterminés respectifs.
PCT/JP2016/086793 2015-12-17 2016-12-09 Dispositif de traitement d'informations et procédé de fourniture d'image de contenu WO2017104578A1 (fr)

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Citations (3)

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Publication number Priority date Publication date Assignee Title
JP2006133872A (ja) * 2004-11-02 2006-05-25 Canon Inc 情報処理装置及び情報処理方法
JP2013219471A (ja) * 2012-04-05 2013-10-24 Canon Inc 画像出力装置、及びその制御方法
JP2013229858A (ja) * 2012-03-29 2013-11-07 Ntt Docomo Inc 携帯端末、情報再生システムおよび情報再生方法

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JP2010244390A (ja) * 2009-04-08 2010-10-28 Panasonic Corp 表示装置の管理システム

Patent Citations (3)

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Publication number Priority date Publication date Assignee Title
JP2006133872A (ja) * 2004-11-02 2006-05-25 Canon Inc 情報処理装置及び情報処理方法
JP2013229858A (ja) * 2012-03-29 2013-11-07 Ntt Docomo Inc 携帯端末、情報再生システムおよび情報再生方法
JP2013219471A (ja) * 2012-04-05 2013-10-24 Canon Inc 画像出力装置、及びその制御方法

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