WO2012074241A3 - 카드 시스템에 기반하여 낚시 게임을 제공하는 방법, 장치, 및 기록매체 - Google Patents

카드 시스템에 기반하여 낚시 게임을 제공하는 방법, 장치, 및 기록매체 Download PDF

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Publication number
WO2012074241A3
WO2012074241A3 PCT/KR2011/008955 KR2011008955W WO2012074241A3 WO 2012074241 A3 WO2012074241 A3 WO 2012074241A3 KR 2011008955 W KR2011008955 W KR 2011008955W WO 2012074241 A3 WO2012074241 A3 WO 2012074241A3
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WO
WIPO (PCT)
Prior art keywords
client
indication
fishing game
basis
card
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PCT/KR2011/008955
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English (en)
French (fr)
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WO2012074241A9 (ko
WO2012074241A2 (ko
Inventor
이진희
하정우
Original Assignee
(주)네오위즈게임즈
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by (주)네오위즈게임즈 filed Critical (주)네오위즈게임즈
Publication of WO2012074241A2 publication Critical patent/WO2012074241A2/ko
Publication of WO2012074241A3 publication Critical patent/WO2012074241A3/ko
Publication of WO2012074241A9 publication Critical patent/WO2012074241A9/ko

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/818Fishing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/08Auctions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/847Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8035Virtual fishing

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Strategic Management (AREA)
  • General Business, Economics & Management (AREA)
  • Economics (AREA)
  • Finance (AREA)
  • Accounting & Taxation (AREA)
  • Marketing (AREA)
  • Theoretical Computer Science (AREA)
  • Tourism & Hospitality (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Human Resources & Organizations (AREA)
  • General Health & Medical Sciences (AREA)
  • Development Economics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Pinball Game Machines (AREA)

Abstract

본 명세서는 카드 시스템에 기반하여 낚시 게임을 제공하는 방법, 장치, 및 기록매체에 관한 것이다. 본 명세서의 일 실시예에 의한 카드 시스템에 기반하여 낚시 게임을 제공하는 방법은 낚시 게임을 제공하는 서버가 하나 이상의 클라이언트로부터 캐릭터 정보 및 외부 환경 정보의 선택 정보를 수신하고 상기 클라이언트에게 낚시 게임을 수행하는 맵 정보를 제공하는 단계, 상기 클라이언트의 게임 진행 결과를 모니터링하여 징조 발생 여부를 확인하는 단계, 상기 확인 결과 상기 징조 발생이 필요한 경우, 상기 클라이언트에게 상기 징조가 디스플레이되도록 징조 발생 데이터를 송신하는 단계, 및 상기 클라이언트로부터 상기 징조 발생과 관련한 게임 액션이 수행된 경우, 미리 설정된 카드 할당 룰에 따라 상기 클라이언트에서 제어하는 캐릭터에 카드를 할당하며, 카드 할당을 알리는 메시지를 상기 클라이언트에게 송신하는 단계를 포함한다.
PCT/KR2011/008955 2010-12-02 2011-11-23 카드 시스템에 기반하여 낚시 게임을 제공하는 방법, 장치, 및 기록매체 WO2012074241A2 (ko)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020100122024A KR101207621B1 (ko) 2010-12-02 2010-12-02 카드 시스템에 기반하여 낚시 게임을 제공하는 방법, 장치, 및 기록매체
KR10-2010-0122024 2010-12-02

Publications (3)

Publication Number Publication Date
WO2012074241A2 WO2012074241A2 (ko) 2012-06-07
WO2012074241A3 true WO2012074241A3 (ko) 2012-07-26
WO2012074241A9 WO2012074241A9 (ko) 2013-03-14

Family

ID=46172363

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/KR2011/008955 WO2012074241A2 (ko) 2010-12-02 2011-11-23 카드 시스템에 기반하여 낚시 게임을 제공하는 방법, 장치, 및 기록매체

Country Status (2)

Country Link
KR (1) KR101207621B1 (ko)
WO (1) WO2012074241A2 (ko)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101475438B1 (ko) * 2013-05-21 2014-12-23 (주)위메이드엔터테인먼트 복수의 캐릭터들과 캐릭터에 적용될 효과를 나타내는 카드들을 이용하여 온라인 게임을 수행하는 방법 및 시스템
WO2018225982A1 (ko) * 2017-06-08 2018-12-13 주식회사 뉴딘플렉스 스크린낚시제공방법 및 이를 위한 시스템
CN114210053A (zh) * 2021-11-12 2022-03-22 北京小来无限科技有限公司 虚拟资源的处理方法和装置

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20030013148A (ko) * 2001-08-07 2003-02-14 (주)오즈인터미디어 온라인 낚시 경매 시스템 및 이를 이용한 온라인 낚시경매 방법
KR20080021821A (ko) * 2005-08-01 2008-03-07 가부시키가이샤 코나미 데지타루 엔타테인멘토 게임 장치, 게임 장치의 제어 방법 및 정보 기억 매체
KR20100026398A (ko) * 2008-08-29 2010-03-10 주식회사 엔씨소프트 온라인 게임 내 아이템 매매 시스템 및 그 방법

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20030013148A (ko) * 2001-08-07 2003-02-14 (주)오즈인터미디어 온라인 낚시 경매 시스템 및 이를 이용한 온라인 낚시경매 방법
KR20080021821A (ko) * 2005-08-01 2008-03-07 가부시키가이샤 코나미 데지타루 엔타테인멘토 게임 장치, 게임 장치의 제어 방법 및 정보 기억 매체
KR20100026398A (ko) * 2008-08-29 2010-03-10 주식회사 엔씨소프트 온라인 게임 내 아이템 매매 시스템 및 그 방법

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
"[Game Trial] Thrilling Sea fishing, Grand-mere play", ECONOMY TODAY, 15 December 2009 (2009-12-15) *

Also Published As

Publication number Publication date
KR101207621B1 (ko) 2012-12-03
KR20120076566A (ko) 2012-07-09
WO2012074241A9 (ko) 2013-03-14
WO2012074241A2 (ko) 2012-06-07

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