WO2012057522A2 - 음악적 두뇌 건강증진 시스템 - Google Patents
음악적 두뇌 건강증진 시스템 Download PDFInfo
- Publication number
- WO2012057522A2 WO2012057522A2 PCT/KR2011/008035 KR2011008035W WO2012057522A2 WO 2012057522 A2 WO2012057522 A2 WO 2012057522A2 KR 2011008035 W KR2011008035 W KR 2011008035W WO 2012057522 A2 WO2012057522 A2 WO 2012057522A2
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- controller
- display device
- signal
- control box
- brain health
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/06—Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H1/00—Details of electrophonic musical instruments
- G10H1/36—Accompaniment arrangements
- G10H1/361—Recording/reproducing of accompaniment for use with an external source, e.g. karaoke systems
- G10H1/368—Recording/reproducing of accompaniment for use with an external source, e.g. karaoke systems displaying animated or moving pictures synchronized with the music or audio part
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2210/00—Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
- G10H2210/031—Musical analysis, i.e. isolation, extraction or identification of musical elements or musical parameters from a raw acoustic signal or from an encoded audio signal
- G10H2210/091—Musical analysis, i.e. isolation, extraction or identification of musical elements or musical parameters from a raw acoustic signal or from an encoded audio signal for performance evaluation, i.e. judging, grading or scoring the musical qualities or faithfulness of a performance, e.g. with respect to pitch, tempo or other timings of a reference performance
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/135—Musical aspects of games or videogames; Musical instrument-shaped game input interfaces
- G10H2220/151—Musical difficulty level setting or selection
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/155—User input interfaces for electrophonic musical instruments
- G10H2220/201—User input interfaces for electrophonic musical instruments for movement interpretation, i.e. capturing and recognizing a gesture or a specific kind of movement, e.g. to control a musical instrument
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/155—User input interfaces for electrophonic musical instruments
- G10H2220/265—Key design details; Special characteristics of individual keys of a keyboard; Key-like musical input devices, e.g. finger sensors, pedals, potentiometers, selectors
- G10H2220/311—Key design details; Special characteristics of individual keys of a keyboard; Key-like musical input devices, e.g. finger sensors, pedals, potentiometers, selectors with controlled tactile or haptic feedback effect; output interfaces therefor
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H2220/00—Input/output interfacing specifically adapted for electrophonic musical tools or instruments
- G10H2220/155—User input interfaces for electrophonic musical instruments
- G10H2220/395—Acceleration sensing or accelerometer use, e.g. 3D movement computation by integration of accelerometer data, angle sensing with respect to the vertical, i.e. gravity sensing.
Definitions
- the present invention relates to a health promotion system, and to a musical brain health promotion system for education of infants and children, family games or prevention of dementia of the elderly.
- the Brain Fitness Program has been developed to provide training for the brain to maintain and improve high levels of function.
- the present invention allows the user to play the music by moving the controller according to the visual signals such as the notes output to the display device and to feed back the results so as to increase the social, emotional, physical and cognitive abilities of the user.
- Supporting Musical Brain Health We want to provide a promotion system.
- a display device for displaying a visual signal according to the music selected;
- a control box for controlling the display device in response to a user input;
- an acceleration sensor wherein the controller drives the acceleration sensor according to a user's movement to send a signal to the box, and the control box receives the signal received from the controller.
- the display device can be compared with the controlling signal and processed and output the result.
- the display device may reproduce music by driving the controller, and may control the controller receiving a signal from the controller to reproduce the music by visually displaying the music on the display device.
- the signal may be a musical note displayed sequentially according to the selected music.
- the control box may calculate a score by comparing the signal received from the controller with a signal for controlling the display device, and display the calculated score on the display device.
- the control box and the controller may each wirelessly communicate with each other, including RF (Radio Frequency) modules.
- RF Radio Frequency
- the controller can process the signal information by embedding the MPlXMicro Processor Unit.
- the control box has a CPU Central Processor Unit (CPU) to provide signal information. Can be processed.
- CPU Central Processor Unit
- the control box may include a database in which music information is stored.
- the controller has a built-in speaker, it is possible to implement a sound according to the driving of the acceleration sensor.
- a rod controller a tambourine controller, or motion band controller can be selected and used.
- the user moves the controller according to the notes output on the display device to play the music, feedback the results of the user's social .Can develop emotional, physical and cognitive abilities.
- FIG. 1 is a block diagram schematically showing the configuration of a musical brain health promotion system according to an embodiment of the present invention.
- Figure 2 is a flow chart showing the progress of the program through the musical brain health promotion system according to an embodiment of the present invention.
- FIG. 3 is a perspective view of the control box constituting the musical brain health promotion system according to an embodiment of the present invention.
- FIG. 4A and 4B illustrate a musical brain health promotion system in accordance with one embodiment of the present invention.
- 5A and 5B are a perspective view and a bottom view of a tambourine-type controller constituting a musical brain health promotion system according to an embodiment of the present invention.
- Figure 6a is a perspective view showing a motion band-type controller constituting a musical brain health promotion system according to an embodiment of the present invention
- Figure 6b is a rear view seen along the line B-B of Figure 6a.
- FIG. 7 is a diagram illustrating the operation according to the controller and difficulty of the musical brain health promotion system according to an embodiment of the present invention.
- FIG. 1 is a block diagram schematically showing the configuration of a musical brain health promotion system according to an embodiment of the present invention.
- the musical brain health promotion system includes a display device 130 and the control box 120 for controlling the same, And a controller 110 that can be worn on the wrist or ankle.
- the display device 130 displays a visual signal according to the selected music, the user The user can enter the desired information into the control box 120, such as selecting the desired music.
- the control box 120 is connected to the display device 130 by wire or wirelessly to enable transmission and reception of signals and controls the screen of the display device 130 according to the input information.
- the visual signal displayed by the display device 130 may be a note symbol that is sequentially displayed according to the selected music.
- the control box 120 may include a CPU Central Processor Unit (123) to process signal information, and may include a data base 124 in which music information is stored.
- the controller 110 includes an acceleration sensor 112 and transmits a signal to the control box 120 by driving the acceleration sensor 112 as the user moves.
- the controller 110 may process the signal information by incorporating a microprocessor unit (MPU) 114, and the controller 110 and the control box 120 may each have a radio frequency (RF) module 116. And 125) to communicate wirelessly with each other.
- MPU microprocessor unit
- RF radio frequency
- the control box 120 may process the signal received from the controller 110 with the signal for controlling the display device 130 and output the result. That is, the control box 120 compares the signal received from the controller 110 with the signal controlling the display device 130 and calculates the score as the score, and calculates the calculated score as the display device ( 130). In addition, the display device 130 may reproduce the music by reacting to the drive of the controller 110. At this time, the control box 120 receiving the signal from the controller 110 controls the display device 130. You can reproduce the music by controlling it.
- the system 100 implemented as described above starts, sends the signal information processed by the CPU 123 of the control box 120 to the display device 130 and the visual signal (screen) and Outputs an audible signal (sound).
- the acceleration sensor 112 detects the movement of the controller 110 and processes the information in the MPU 114 to process the RF module (116, 125).
- the signal is transmitted to the control box 120 through.
- the information transmitted to the control box 120 is processed by CPIK123), and the control box 120 is output to the display device 130 for output of visual signals, audio signals, and tactile signals. Will carry a signal.
- the tactile signal may be transmitted to the user by vibrating the controller 110, and the CPU 132 is also embedded in the display device 130 to smoothly perform a signal processing operation.
- the scoring method in the control box U20 for example, when the movement of the controller 110 is detected by the speed sensor 112, an image of a note output to the display device 130 is set.
- the control method calculates the score by calculating the score within the range (for example, the ratio of the number of pixels in the setting range to the number of pixels in the note image). Applicable However, the scope of the present invention is not limited thereto, and various implementation means may be applied to quantify the degree of matching of the transmitted signal controlled by the range set in the selected music information and driven by the user.
- Figure 2 is a flow chart showing the process of the program progress through the musical brain health promotion system according to an embodiment of the present invention.
- the controller is turned on and played or the menu of the information center is selected.
- Select Play then select what to use with the controller (110), then select a play mode.
- the play mode for example, solo play, ensemble, Confrontational play may be included.
- the performance can be scored by moving the controller 110 at an appropriate timing when the controller 120 moves a note to the display device 130 in accordance with the selected song (music). At this time, the score may vary depending on how precisely the controller 110 is operated, and the complexity of the operation to be performed depends on the selected difficulty.
- Figure 3 is a perspective view showing a control box constituting a musical brain health promotion system according to an embodiment of the present invention.
- the control box 120 includes a power button 121 that functions to turn a program on or off, and a start / stop button 122 for starting or stopping a song or playing. do. It has a first button 141 for returning to the beginning of the program from the state before starting the performance, and a left and right selection button 142 for moving left and right for selection in the controller, playing mode and selection. can do.
- the number number button 143 for inputting a number so as to select a song by pressing a song number and a number erase button 145 for erasing the entered pairs may be provided.
- the controller 110 may include, for example, a rod controller, a tambourine controller, and a motion band controller.
- a rod controller for executing a mode that helps to select easily
- a motion band controller for displaying the necessary information.
- the controller 110 may include, for example, a rod controller, a tambourine controller, and a motion band controller.
- FIGS. 4A and 4B are perspective and bottom views illustrating a rod-shaped controller constituting a musical brain health promotion system according to an embodiment of the present invention.
- the rod-shaped controller 210 of the present embodiment has the shape of a bamboo stick, one end is covered with a rubber grip 212 to be used as a handle.
- the strap controller 215 is provided so as not to drop on the floor even if the rod-shaped controller 210 held by the program is missed from the hand.
- the speaker 218 is built in, it is possible to implement sound in accordance with the driving of the acceleration sensor.
- a floor terminal 213 is formed on the bottom of the rod-shaped controller 210 of the present embodiment, so that power required for driving a built-in MPU, an RF module, an acceleration sensor, and a speaker may be layered. Can be.
- the user sets the bar controller 210 in a predetermined operation, for example, moving up or down, moving left or right, or turning. And signal processing.
- FIGS. 5A and 5B are perspective and bottom views illustrating a tambour-type controller constituting a musical brain health promotion system according to an embodiment of the present invention.
- the rambourne controller 310 has a form of a conventional tambourine having a handle formed at one side thereof, and a crescent moon at the center portion of the side surface thereof.
- the LED 317 may be formed to emit light according to the movement of the user.
- the strap 315 is provided so as not to drop on the floor even if the tambourine controller 310 held by the program is missed from the hand. And since the speaker 318 is built in, it is possible to implement sound in accordance with the driving of the acceleration sensor.
- a layer terminal 313 is formed on the bottom surface of the tambourine controller 310 according to the present embodiment, and charges power required for driving an embedded MPU, an RF module, an acceleration sensor, a speaker, and the like. You can do it.
- the user may move the tambourine controller 310 in a specified motion, for example, by moving it up and down or by hand, or by moving it from side to side or by hand. , Shake or turn is processed according to the set scoring method and signal transmission method.
- Figure 6a is a perspective view showing a motion band-type controller constituting a musical brain health promotion system according to an embodiment of the present invention
- Figure 6b is a rear view cut along the line B- ⁇ of Figure 6a. .
- the motion vane controller 410 of the present embodiment is made of a band shape to be worn around the wrist or ankle, a plurality of control to fasten by adjusting the size at one end 411 is arranged in the longitudinal direction of the band.
- the central portion of the band is provided with an LED 417 to emit light according to the user's movement, the speaker 418 is built in the side thereof can implement the sound according to the driving of the acceleration sensor.
- a layer front is formed on the rear surface of the motion band type controller 410 of this embodiment.
- the terminal 413 is formed so that the power required for driving the built-in MPU, RF module, acceleration sensor, speaker, and the like can be layered.
- the motion band type controller 410 may be provided to the user separately from the wrist and the ankle, and the motion band type controller for the ankle is relatively larger than the motion band type controller for the wrist. Can be formed. The user can wear the motion band controller for the wrist and the motion band controller for the ankle simultaneously to perform the program.
- the user may designate the operation in a state in which the motion band controller 410 is worn on the left and right limbs, for example, one hand. If you move, move one foot, move both hands, or move your hands and feet at the same time, or jump, they are processed according to the set scoring method and signal transmission method.
- FIG. 7 is a diagram illustrating the operation according to the controller and difficulty of the musical brain health promotion system according to an embodiment of the present invention.
- an operation to be performed is set differently according to the selected controller, and the higher the difficulty, the more complicated and various operations may be set.
Abstract
Description
Claims
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/881,188 US20130217495A1 (en) | 2010-10-27 | 2011-10-26 | Musical system for promoting brain health |
JP2013536511A JP2014504372A (ja) | 2010-10-27 | 2011-10-26 | 音楽的頭脳健康増進システム |
EP11836614.5A EP2634758A4 (en) | 2010-10-27 | 2011-10-26 | MUSICAL SYSTEM TO PROMOTE BRAIN HEALTH |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020100105025A KR101228529B1 (ko) | 2010-10-27 | 2010-10-27 | 음악적 두뇌 건강증진 시스템 |
KR10-2010-0105025 | 2010-10-27 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2012057522A2 true WO2012057522A2 (ko) | 2012-05-03 |
WO2012057522A3 WO2012057522A3 (ko) | 2012-07-26 |
Family
ID=45994556
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/KR2011/008035 WO2012057522A2 (ko) | 2010-10-27 | 2011-10-26 | 음악적 두뇌 건강증진 시스템 |
Country Status (5)
Country | Link |
---|---|
US (1) | US20130217495A1 (ko) |
EP (1) | EP2634758A4 (ko) |
JP (1) | JP2014504372A (ko) |
KR (1) | KR101228529B1 (ko) |
WO (1) | WO2012057522A2 (ko) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US11132051B2 (en) * | 2019-07-09 | 2021-09-28 | Disney Enterprises, Inc. | Systems and methods to provide an interactive environment in response to touch-based inputs |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
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JP4691754B2 (ja) * | 1999-09-07 | 2011-06-01 | 株式会社セガ | ゲーム装置 |
JP4151189B2 (ja) * | 2000-03-06 | 2008-09-17 | ヤマハ株式会社 | 音楽ゲーム装置及び方法並びに記憶媒体 |
JP2001321561A (ja) * | 2000-03-08 | 2001-11-20 | Sony Computer Entertainment Inc | ゲーム再生方法、記録媒体、プログラムおよびエンタテインメントシステム |
JP3691730B2 (ja) * | 2000-06-22 | 2005-09-07 | 株式会社第一興商 | 音楽療法支援装置 |
JP3917456B2 (ja) * | 2001-08-09 | 2007-05-23 | 株式会社コナミスポーツ&ライフ | 評価プログラム、その記録媒体、タイミング評価装置、タイミング評価システム |
JP2003053027A (ja) * | 2001-08-21 | 2003-02-25 | Shinsedai Kk | 音楽演奏ゲーム装置 |
JP4185991B2 (ja) * | 2003-09-26 | 2008-11-26 | 愛知県 | 指動音楽演奏装置 |
JP4366240B2 (ja) * | 2004-05-07 | 2009-11-18 | 任天堂株式会社 | ゲーム装置および音高付効果音生成プログラムならびに方法 |
JP4586525B2 (ja) * | 2004-12-20 | 2010-11-24 | ヤマハ株式会社 | バーチャルドラム装置 |
JP2007226935A (ja) * | 2006-01-24 | 2007-09-06 | Sony Corp | 音響再生装置、音響再生方法および音響再生プログラム |
JP4679431B2 (ja) * | 2006-04-28 | 2011-04-27 | 任天堂株式会社 | 音出力制御プログラムおよび音出力制御装置 |
US8814641B2 (en) * | 2006-05-08 | 2014-08-26 | Nintendo Co., Ltd. | System and method for detecting moment of impact and/or strength of a swing based on accelerometer data |
JP5302516B2 (ja) * | 2007-07-03 | 2013-10-02 | 任天堂株式会社 | 音再生プログラム、音再生装置、音再生システムおよび音再生方法 |
US8721441B1 (en) * | 2008-01-15 | 2014-05-13 | Activision Publishing, Inc. | Competitive music video game with instrument simulation |
US8317614B2 (en) * | 2008-04-15 | 2012-11-27 | Activision Publishing, Inc. | System and method for playing a music video game with a drum system game controller |
US20090258700A1 (en) * | 2008-04-15 | 2009-10-15 | Brian Bright | Music video game with configurable instruments and recording functions |
JP2008207001A (ja) * | 2008-05-19 | 2008-09-11 | Yamaha Corp | 音楽ゲーム装置及び方法並びに記憶媒体 |
JP2010000257A (ja) * | 2008-06-20 | 2010-01-07 | Namco Bandai Games Inc | ゲームコントローラケース、ゲームコントローラケースセット、プログラム、及び情報記憶媒体 |
WO2010004908A1 (ja) * | 2008-07-09 | 2010-01-14 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ダイジェスト表示方法、情報記録媒体、および、プログラム |
-
2010
- 2010-10-27 KR KR1020100105025A patent/KR101228529B1/ko active IP Right Grant
-
2011
- 2011-10-26 JP JP2013536511A patent/JP2014504372A/ja active Pending
- 2011-10-26 US US13/881,188 patent/US20130217495A1/en not_active Abandoned
- 2011-10-26 EP EP11836614.5A patent/EP2634758A4/en not_active Withdrawn
- 2011-10-26 WO PCT/KR2011/008035 patent/WO2012057522A2/ko active Application Filing
Non-Patent Citations (1)
Title |
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None |
Also Published As
Publication number | Publication date |
---|---|
EP2634758A4 (en) | 2016-01-27 |
KR20120043809A (ko) | 2012-05-07 |
WO2012057522A3 (ko) | 2012-07-26 |
EP2634758A2 (en) | 2013-09-04 |
KR101228529B1 (ko) | 2013-01-31 |
JP2014504372A (ja) | 2014-02-20 |
US20130217495A1 (en) | 2013-08-22 |
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