WO2009048036A1 - 対戦ゲームシステム及び対戦ゲーム管理方法 - Google Patents
対戦ゲームシステム及び対戦ゲーム管理方法 Download PDFInfo
- Publication number
- WO2009048036A1 WO2009048036A1 PCT/JP2008/068149 JP2008068149W WO2009048036A1 WO 2009048036 A1 WO2009048036 A1 WO 2009048036A1 JP 2008068149 W JP2008068149 W JP 2008068149W WO 2009048036 A1 WO2009048036 A1 WO 2009048036A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- match game
- game
- match
- management method
- forced termination
- Prior art date
Links
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3237—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
- G07F17/3239—Tracking of individual players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/554—Game data structure by saving game or status data
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5593—Details of game data or player data management involving scheduling aspects
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Social Psychology (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Pinball Game Machines (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
本発明に係る対戦ゲームシステム及び対戦ゲームシステムのゲーム管理方法では、対戦ゲーム中に所定の時刻に達すると前記対戦ゲームが強制的に終了され、この強制終了時の途中経過情報が前記対戦ゲームの各プレイヤに対応づけてメモリに保存される。そして、後に前記強制終了を受けたプレイヤによるゲームの再開が指示された際に、CPUプレイヤと対戦する態様で、このプレイヤに対応付けされて保存されている途中経過情報に基づいて前記強制終了時点と同一の状況からゲームが再開される。
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2007265707A JP2009090025A (ja) | 2007-10-11 | 2007-10-11 | 対戦ゲームシステム及び対戦ゲーム管理方法 |
JP2007-265707 | 2007-10-11 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2009048036A1 true WO2009048036A1 (ja) | 2009-04-16 |
Family
ID=40549180
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2008/068149 WO2009048036A1 (ja) | 2007-10-11 | 2008-10-06 | 対戦ゲームシステム及び対戦ゲーム管理方法 |
Country Status (2)
Country | Link |
---|---|
JP (1) | JP2009090025A (ja) |
WO (1) | WO2009048036A1 (ja) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112546619A (zh) * | 2020-12-14 | 2021-03-26 | 网易(杭州)网络有限公司 | 游戏挂机方法、装置和电子设备 |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5468822B2 (ja) * | 2009-06-10 | 2014-04-09 | 株式会社タイトー | 対戦ゲームシステム及びゲームサーバ |
CN103366077B (zh) * | 2012-04-05 | 2016-06-29 | 腾讯科技(深圳)有限公司 | 一种模拟器类游戏的角色清除方法、装置和系统 |
JP6908450B2 (ja) * | 2017-06-28 | 2021-07-28 | 株式会社タイトー | ゲームシステム |
JP7056075B2 (ja) * | 2017-10-25 | 2022-04-19 | 株式会社セガ | ゲーム装置及びプログラム |
JP6405479B1 (ja) | 2018-02-19 | 2018-10-17 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム端末、及びプログラム |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH07116354A (ja) * | 1993-10-21 | 1995-05-09 | Sega Enterp Ltd | タイマーを備えたテレビゲーム機 |
JPH1099541A (ja) * | 1996-09-30 | 1998-04-21 | Namco Ltd | ゲーム装置及び情報記憶媒体 |
JPH10301587A (ja) * | 1997-04-30 | 1998-11-13 | Yamaha Corp | カラオケ装置 |
JP2003164671A (ja) * | 2001-11-30 | 2003-06-10 | Konami Co Ltd | ゲーム用サーバ装置、ゲーム管理方法及びゲーム管理用プログラム |
JP2004129925A (ja) * | 2002-10-11 | 2004-04-30 | Sega Corp | ゲームシステム、ゲームシステムの制御方法及びゲーム機 |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2002273050A (ja) * | 2001-03-15 | 2002-09-24 | Square Co Ltd | ゲーム装置、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム |
JP4955160B2 (ja) * | 2001-08-21 | 2012-06-20 | ヤフー株式会社 | 対戦型ネットワークゲームシステム |
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2007
- 2007-10-11 JP JP2007265707A patent/JP2009090025A/ja active Pending
-
2008
- 2008-10-06 WO PCT/JP2008/068149 patent/WO2009048036A1/ja active Application Filing
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH07116354A (ja) * | 1993-10-21 | 1995-05-09 | Sega Enterp Ltd | タイマーを備えたテレビゲーム機 |
JPH1099541A (ja) * | 1996-09-30 | 1998-04-21 | Namco Ltd | ゲーム装置及び情報記憶媒体 |
JPH10301587A (ja) * | 1997-04-30 | 1998-11-13 | Yamaha Corp | カラオケ装置 |
JP2003164671A (ja) * | 2001-11-30 | 2003-06-10 | Konami Co Ltd | ゲーム用サーバ装置、ゲーム管理方法及びゲーム管理用プログラム |
JP2004129925A (ja) * | 2002-10-11 | 2004-04-30 | Sega Corp | ゲームシステム、ゲームシステムの制御方法及びゲーム機 |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112546619A (zh) * | 2020-12-14 | 2021-03-26 | 网易(杭州)网络有限公司 | 游戏挂机方法、装置和电子设备 |
CN112546619B (zh) * | 2020-12-14 | 2023-11-17 | 网易(杭州)网络有限公司 | 游戏挂机方法、装置和电子设备 |
Also Published As
Publication number | Publication date |
---|---|
JP2009090025A (ja) | 2009-04-30 |
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