WO2009048036A1 - 対戦ゲームシステム及び対戦ゲーム管理方法 - Google Patents

対戦ゲームシステム及び対戦ゲーム管理方法 Download PDF

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Publication number
WO2009048036A1
WO2009048036A1 PCT/JP2008/068149 JP2008068149W WO2009048036A1 WO 2009048036 A1 WO2009048036 A1 WO 2009048036A1 JP 2008068149 W JP2008068149 W JP 2008068149W WO 2009048036 A1 WO2009048036 A1 WO 2009048036A1
Authority
WO
WIPO (PCT)
Prior art keywords
match game
game
match
management method
forced termination
Prior art date
Application number
PCT/JP2008/068149
Other languages
English (en)
French (fr)
Inventor
Masahiro Nishiyama
Yoshiaki Kawano
Kenichi Yamamoto
Masakazu Shibamiya
Kazuma Konishi
Original Assignee
Konami Digital Entertainment Co., Ltd.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co., Ltd. filed Critical Konami Digital Entertainment Co., Ltd.
Publication of WO2009048036A1 publication Critical patent/WO2009048036A1/ja

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3232Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
    • G07F17/3237Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
    • G07F17/3239Tracking of individual players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5593Details of game data or player data management involving scheduling aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Pinball Game Machines (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

 本発明に係る対戦ゲームシステム及び対戦ゲームシステムのゲーム管理方法では、対戦ゲーム中に所定の時刻に達すると前記対戦ゲームが強制的に終了され、この強制終了時の途中経過情報が前記対戦ゲームの各プレイヤに対応づけてメモリに保存される。そして、後に前記強制終了を受けたプレイヤによるゲームの再開が指示された際に、CPUプレイヤと対戦する態様で、このプレイヤに対応付けされて保存されている途中経過情報に基づいて前記強制終了時点と同一の状況からゲームが再開される。
PCT/JP2008/068149 2007-10-11 2008-10-06 対戦ゲームシステム及び対戦ゲーム管理方法 WO2009048036A1 (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007265707A JP2009090025A (ja) 2007-10-11 2007-10-11 対戦ゲームシステム及び対戦ゲーム管理方法
JP2007-265707 2007-10-11

Publications (1)

Publication Number Publication Date
WO2009048036A1 true WO2009048036A1 (ja) 2009-04-16

Family

ID=40549180

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2008/068149 WO2009048036A1 (ja) 2007-10-11 2008-10-06 対戦ゲームシステム及び対戦ゲーム管理方法

Country Status (2)

Country Link
JP (1) JP2009090025A (ja)
WO (1) WO2009048036A1 (ja)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112546619A (zh) * 2020-12-14 2021-03-26 网易(杭州)网络有限公司 游戏挂机方法、装置和电子设备

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5468822B2 (ja) * 2009-06-10 2014-04-09 株式会社タイトー 対戦ゲームシステム及びゲームサーバ
CN103366077B (zh) * 2012-04-05 2016-06-29 腾讯科技(深圳)有限公司 一种模拟器类游戏的角色清除方法、装置和系统
JP6908450B2 (ja) * 2017-06-28 2021-07-28 株式会社タイトー ゲームシステム
JP7056075B2 (ja) * 2017-10-25 2022-04-19 株式会社セガ ゲーム装置及びプログラム
JP6405479B1 (ja) 2018-02-19 2018-10-17 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム端末、及びプログラム

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH07116354A (ja) * 1993-10-21 1995-05-09 Sega Enterp Ltd タイマーを備えたテレビゲーム機
JPH1099541A (ja) * 1996-09-30 1998-04-21 Namco Ltd ゲーム装置及び情報記憶媒体
JPH10301587A (ja) * 1997-04-30 1998-11-13 Yamaha Corp カラオケ装置
JP2003164671A (ja) * 2001-11-30 2003-06-10 Konami Co Ltd ゲーム用サーバ装置、ゲーム管理方法及びゲーム管理用プログラム
JP2004129925A (ja) * 2002-10-11 2004-04-30 Sega Corp ゲームシステム、ゲームシステムの制御方法及びゲーム機

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002273050A (ja) * 2001-03-15 2002-09-24 Square Co Ltd ゲーム装置、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム
JP4955160B2 (ja) * 2001-08-21 2012-06-20 ヤフー株式会社 対戦型ネットワークゲームシステム

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH07116354A (ja) * 1993-10-21 1995-05-09 Sega Enterp Ltd タイマーを備えたテレビゲーム機
JPH1099541A (ja) * 1996-09-30 1998-04-21 Namco Ltd ゲーム装置及び情報記憶媒体
JPH10301587A (ja) * 1997-04-30 1998-11-13 Yamaha Corp カラオケ装置
JP2003164671A (ja) * 2001-11-30 2003-06-10 Konami Co Ltd ゲーム用サーバ装置、ゲーム管理方法及びゲーム管理用プログラム
JP2004129925A (ja) * 2002-10-11 2004-04-30 Sega Corp ゲームシステム、ゲームシステムの制御方法及びゲーム機

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112546619A (zh) * 2020-12-14 2021-03-26 网易(杭州)网络有限公司 游戏挂机方法、装置和电子设备
CN112546619B (zh) * 2020-12-14 2023-11-17 网易(杭州)网络有限公司 游戏挂机方法、装置和电子设备

Also Published As

Publication number Publication date
JP2009090025A (ja) 2009-04-30

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