WO2006030804A1 - 中継器、エンタテインメント装置、通信システム、通信方法、及びプログラム - Google Patents
中継器、エンタテインメント装置、通信システム、通信方法、及びプログラム Download PDFInfo
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- WO2006030804A1 WO2006030804A1 PCT/JP2005/016895 JP2005016895W WO2006030804A1 WO 2006030804 A1 WO2006030804 A1 WO 2006030804A1 JP 2005016895 W JP2005016895 W JP 2005016895W WO 2006030804 A1 WO2006030804 A1 WO 2006030804A1
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- WIPO (PCT)
- Prior art keywords
- mode
- repeater
- entertainment device
- selection signal
- relay
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
- G06F13/38—Information transfer, e.g. on bus
- G06F13/40—Bus structure
- G06F13/4063—Device-to-bus coupling
- G06F13/409—Mechanical coupling
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
Definitions
- the present invention provides an entertainment device for executing a game program or the like, a repeater, a communication system, a communication method, and a computer for connecting one or more operation terminals or an external storage device to the entertainment device.
- the present invention relates to a program for operating as an entertainment device.
- An electronic device such as a home entertainment device has an external storage such as an operation terminal such as a controller, various data about the operation environment of the operation terminal, and a memory card or the like that stores the progress of a game executed on the entertainment device.
- the device is connected.
- a repeater is connected to the entertainment device, and the operation terminal and the external storage device are connected to the repeater.
- a device that allows multiple storage devices to be connected simultaneously is known. For example, four operation terminals and an external storage device can be connected at the same time. If such a repeater is used, a plurality of operation terminals can be connected to one repeater, so there is an advantage that a variety of games can be achieved by playing a game with an entertainment device by a large number of people. .
- Such repeaters are sometimes referred to as “multi-tap”.
- Such an entertainment apparatus has a first mode and a second mode as its operation mode, and the operation mode is switched according to the type of the storage medium.
- the first mode is a normal mode in which normal operation (for example, operation as a new model) is performed for the entertainment device. Therefore, the second mode is a mode that assumes compatibility with other models, and is a compatibility mode that performs operations different from normal (for example, operations as an old model).
- the mode is automatically switched, so that the player can enjoy the desired game simply by setting a game medium such as a CD or DVD. (For example, Patent Document 1).
- Patent Document 1 Japanese Patent Laid-Open No. 2001-314644
- the conventional repeater does not have multiple operation modes, so when operating the entertainment device in the first mode, connect the dedicated repeater, and similarly when operating in the second mode You have to connect a dedicated repeater.
- the present invention has been made to solve such a problem, and a repeater, a communication system, and a communication that can automatically select an operation mode according to switching of an operation mode of the entertainment apparatus main body
- An object is to provide a method, an entertainment apparatus suitable for the repeater, and a program for realizing the entertainment apparatus.
- the present invention is a repeater used to connect one or a plurality of operation terminals or an external storage device to an entertainment device, and the entertainment device has a first mode and a second mode as its operation modes. If it has a mode, the repeater When the device is operating in the first mode, the relay operation for the first mode is performed, and when the entertainment device is operating in the second mode, the relay operation for the second mode is performed. It is what.
- the first relay process is performed at the time of the mode transition in at least one of the transition from the first mode to the second mode or the transition from the second mode to the first mode.
- a period in which neither the device nor the second relay processing device is selected is provided. The length of the period in which both the first relay processing device and the second relay processing device are not selected may be determined according to the communication procedure with the entertainment device.
- the first mode may be a normal mode in which normal operation is performed.
- the second mode is a mode that is assumed to be compatible with other models, and is compatible with operations that are different from normal operations. It may be a mode.
- the present invention is also a communication method for connecting one or a plurality of operation terminals or an external storage device to an entertainment device, wherein the entertainment device has the first mode and the second mode as its operation modes.
- the recording medium force information is read
- the operation mode of the entertainment device is determined based on the read information
- the entertainment device operates in the first mode based on the determination result of the determination step.
- the present invention is an entertainment apparatus having a first mode and a second mode as operation modes, wherein information is read from the recording medium, and the operation mode is determined based on the read information.
- the operation mode selection signal is generated in accordance with the operation mode, and the generated selection signal is output to the outside.
- the present invention is a program for operating a computer as an entertainment apparatus having a first mode and a second mode as operation modes, reading information from a recording medium, and based on the read information
- This is a program for determining an operation mode, generating an operation mode selection signal in accordance with the determined operation mode, and outputting the generated selection signal to the outside.
- the program according to the present invention is recorded on, for example, a recording medium.
- Recording media include, for example, EPROM devices, flash memory devices, flexible disks, hard disks, magnetic tapes, magneto-optical disks, CDs (including CD-ROM, Video-CD), DVDs (DVD- Video, DVD— ROM ⁇ DVD—including RAM), ROM cartridge, RAM memory cartridge with battery backup, flash memory cartridge, non-volatile RAM cartridge, etc.
- a recording medium is a medium on which information (mainly digital data or a program) can be recorded by any physical means.
- the recording medium is a computer, a dedicated processor, or other processing device. Information that can cause the function to be performed can be recorded.
- FIG. 1 is an overall system diagram of an entertainment apparatus according to an embodiment of the present invention.
- FIG. 2 is a side view of the repeater according to the embodiment of the present invention.
- FIG. 3 is a plan view of a repeater according to an embodiment of the present invention.
- FIG. 4 is a timing chart of data communication between the entertainment device and the repeater according to the embodiment of the present invention.
- FIG. 5 is a functional block diagram of the entire system of the entertainment device according to the embodiment of the present invention.
- FIG. 6 is a flowchart showing a procedure for changing the operation mode of the repeater according to the embodiment of the present invention.
- FIG. 7 is a flowchart showing another operation mode changing procedure of the repeater according to the embodiment of the present invention.
- FIG. 8 is a flowchart showing another operation mode changing procedure of the repeater according to the embodiment of the present invention.
- FIG. 9 is a timing chart showing a procedure for changing the operation mode of the repeater according to the embodiment of the present invention.
- FIG. 10 is a timing chart showing another operation mode change procedure of the repeater according to the embodiment of the present invention.
- FIG. 11 is a functional block diagram of an entertainment apparatus according to an embodiment of the present invention.
- FIG. 12 is a functional block diagram of an input / output unit (IOP 120) of the entertainment device according to the embodiment of the present invention.
- FIG. 13 is a functional block diagram of a repeater according to an embodiment of the present invention.
- FIG. 14 is an example of a circuit diagram of the control signal generator according to the embodiment of the present invention.
- FIG. 1 shows an entertainment apparatus system according to an embodiment of the present invention.
- the entertainment system includes an entertainment device 10 that is a central processing unit, a controller 30 that is an operation terminal thereof, a memory card 50 that is an external storage device, an entertainment device 10, a controller 30, and a memory card 50. It has an intermediary repeater 70 and a video / audio output device (generally a television receiver) TV connected to the entertainment device 10.
- an entertainment device 10 that is a central processing unit
- a controller 30 that is an operation terminal thereof
- a memory card 50 that is an external storage device
- an entertainment device 10 a controller 30, and a memory card 50.
- It has an intermediary repeater 70 and a video / audio output device (generally a television receiver) TV connected to the entertainment device 10.
- a controller connection unit 15 and a memory card card slot unit 16 are provided on the front surface of the entertainment device 10.
- the entertainment device 10 is stored in a recording medium such as an optical disc such as a CD or a DVD. Read out application programs such as games and images
- the controller 30 has a function to execute the program when instructed by the operator.
- the entertainment apparatus 10 includes a main board, a power supply unit, a disk drive device, and an input / output signal control board (not shown), and these are housed inside the casing of the entertainment apparatus 10.
- a disk device reproduces an optical disk such as a CD-ROM or a DVD-ROM, and includes a device main body including an optical pickup unit disposed inside the housing of the entertainment device 10, and the device main body. And a disk tray 13 for loading the optical disk, and an end surface of the disk tray 13 is exposed on the right side of the front surface of the housing. When the switch 14 adjacent to the disk tray 13 is operated, the disk tray 13 comes out from the inside of the entertainment apparatus 10 and an optical disk can be loaded.
- the controller 30 serving as an operation terminal outputs an operation signal to the entertainment apparatus 10 and includes a relay terminal 70 or a connection terminal 33 for connecting to the entertainment apparatus 10.
- a controller 30 is connected to the entertainment device 10 via the repeater 70 and an application program such as a game is executed, the operator (player) switches the operation switch of the controller 30.
- the operator By operating, a control signal is output, and the signal is input to the entertainment apparatus 10 via the repeater 70, and the application program can be executed in a state desired by the operator.
- a memory card 50 as an external storage device includes a flash memory mounted on a substrate and a case for storing a substrate including the flash memory, and a conductive pattern is formed at an end of the substrate.
- the memory card 50 can record the progress and settings of application programs such as games.
- the entertainment device 10 stores the state of the application program in the memory card 50. A signal is output.
- the finished game is to be executed again at a later date, the recorded information of the memory card 50 is loaded into the entertainment device 10 at the start of the game.
- FIG. 2 shows a right side view of the repeater 70
- FIG. 3 shows a top view of the repeater 70
- the repeater 70 includes a repeater main body 71, a cable 73, and a main body connection terminal 75.
- the main unit connection terminal 75 includes a controller connection terminal 77 and a memory card connection terminal 79. Yes.
- the repeater main body 71 includes four controller connection portions 711, four card slot portions 713, a control board (not shown), and a housing for storing them.
- Each controller connection portion 711 has the same structure as the controller connection portion 15 of the entertainment apparatus 10, and each card slot portion 713 also has the same structure as the card slot portion 16 of the entertainment apparatus 10.
- a connection terminal 33 of the controller 30 is connected to a controller connection section 711 serving as an operation terminal connection section.
- a card slot portion 713 serving as an external storage device connection portion is provided above the controller connection portion 711 according to the arrangement of the controller connection portion 711, and the memory force 50 is inserted and connected.
- communication between the entertainment device 10 and the repeater 70 starts communication between the entertainment device 10 and the intermediate device 70 when the communication start notification signal DTR force SLow is reached.
- the communication start notification signal DTR is always Low during communication. Note that when the communication start notification signal DTR becomes High during the communication, the communication control unit of the central device 70 cancels the intermediate communication and prepares for the next communication.
- Transmission data TXD includes a protocol including a recognition code for recognizing a control target, and a command for controlling the control target, and is output from entertainment device 10 in synchronization with serial clock SCK for each byte. Is done.
- the response data RXD includes a recognition code indicating the control target processed by the transmission data TXD and result information indicating the control result of the control target. Like the transmission data TXD, the response data RXD and the serial clock SCK for each byte. Synchronously output from repeater 70.
- the communication start acceptance signal DSR indicates to the entertainment apparatus 10 whether or not the transmission data TXD and response data RXD described above are prepared to transmit / receive the next 1-byte signal in the transmission / reception for each 1 note. As shown in FIG. 4, when the relay 70 is ready for transmission / reception, the relay 70 outputs a communication start acceptance signal DSR as Low.
- the entertainment device 10 determines that an abnormality has occurred in the communication and causes a malfunction or error. Therefore, the mode is not switched during communication. It is preferable to do so so that no trouble occurs even if the power and mode are switched. This point will be further described later.
- FIG. 5 shows a functional block diagram of the entire system.
- the IOP 120 that controls the input / output of the entertainment device 10 is a multi-tap IC C200 for the first mode of the repeater 70 via a signal line for transmitting the transmission data TXD and a signal line for receiving the response data RXD.
- the multi-tap IC 200 for the first and second modes 200 —2 and the mode switching selection signal SEL output from the IOP 120 are input to the control signal generator 201 of the repeater 70.
- This selection signal SEL is output from a predetermined terminal in the force slot portion 16 of the entertainment apparatus 10 shown in FIG. 1, and is connected to the repeater main body 71 via the memory card connection terminal 79 and the cable 73 shown in FIG. Is input.
- the cable 73 accommodates a signal line for transmitting the transmission data TXD and a signal line for receiving the response data RXD.
- the multi-tap IC 200-1 and the multi-tap IC 200-2 are connected to the controller connector 711 and the memory card connector 713 via the bus buffer 202.
- the control signal generator 201 selects and operates either of the multi-tap ICs 200-1 and 200-2 according to the selection signal SEL. As a result, the operation mode force selection signal SEL of the repeater 70 is switched to either the first mode or the second mode. Note that FIG.
- the repeater 70 of this embodiment includes a plurality of connectors (for example, four).
- the IOP 120, multi-tap IC 200, control signal generator 201, etc. will be further described later.
- FIG. 6 is a flowchart showing an example of operation mode switching.
- the figure shows the case of switching from the first mode to the second mode when the disc is replaced with DVD power.
- the entertainment device 10 reads the disk and determines it. (Sl).
- the operation mode of the entertainment apparatus 10 is switched to the second mode, and the output of the selection signal SEL is set so as to select the second mode (S2).
- the selection signal SEL is output and received by the repeater 70 (S3).
- repeater 70 resets both multi-tap IC 200-1 and 200-2 (S4), and then selects multi-tap IC 200-2 for the second mode (S5 ).
- both the multi-tap ICs 200-1 and 200-2 such as S4 are once deactivated and then one is enabled. If both non-operating states such as S4 are not provided, the outputs of the multi-tap ICs 200-1 and 200-2 interfere with each other, and the entertainment device 10 may be affected by this effect and malfunction.
- the repeater is replaced according to the operation mode of the entertainment device 10, a connector replacement operation must be performed, so that a non-operating state is ensured, and there has never been a time when the output interferes.
- the repeater 70 it is effective to perform the process of S4 in order to electronically switch the operation state of the intermediate device 70 when the operation mode of the entertainment apparatus 10 is switched. .
- FIG. 7 is a flowchart showing another example of operation mode switching.
- the figure shows the case of switching from the second mode to the first mode when the CD is removed. Since the default is the first mode, it automatically returns to the first mode when no CD is loaded in the disk drive (Sl l).
- the operation mode of the entertainment device 10 is switched to the first mode, and the output of the selection signal SEL is set so as to select the first mode (S12).
- the selection signal SEL is output and received by the repeater 70 (S13).
- the repeater 70 resets both the multi-tap ICs 200-1 and 200-2 (S1 4), and then selects the multi-tap IC 200-1 for the first mode (S15 ).
- FIG. 8 is a flowchart showing another example of operation mode switching.
- the figure shows the case where the first mode is set at the time of power-on or reset startup. Since the default is the first mode, the first mode is automatically set at startup (S21).
- the operation mode of the entertainment device 10 is set to the first mode, and the output of the selection signal SEL is set so as to select the first mode (S22). Select signal SEL is output This is received by the repeater 70 (S23).
- the repeater 70 resets both the multi-tap ICs 200-1 and 200-2 (S24), and then selects the multi-tap IC 200-1 for the first mode (S25). Since the power of the repeater 70 is supplied from the entertainment device 10, the repeater 70 is reset when the power is turned on or reset.
- FIG. 9 shows a timing chart when the CD is set and the second mode application is executed.
- the power is turned on or reset. Therefore, as shown in the reset (power on) in Fig. 9, the voltage level of the power supply instantaneously drops to near zero at time T1, and thereafter Gradually return to normal level (time T 1 is the time when reset was applied).
- the reset IC built in the control signal generator 201 generates an L level reset signal MTAP-RST from time T1 to time T2.
- the entertainment device 10 determines the mode, and the selection signal SEL is output according to the result. By default, the first mode is selected, so the L level is initially set, and the judgment ends and the force becomes the H level.
- the force indicated by the PS-mode (corresponding to the selection signal SEL) is at the H level at time T3. This means the selection of the second mode.
- entertainment device 10 operates in the second mode, but in repeater 70, both multi-tap ICs 200-1 and 200-2 are not in operation between times T3 and T4.
- PS1 MTAPZRES (corresponding to the selection signal of multi-tap IC200-2)
- PS2 MTAP / RES (corresponding to the selection signal of multi-tap IC200-1) are both at L level from time T3 to T4. .
- PS1 MTAP / RES goes high after time T4, multi-tap IC200-2 is selected, and repeater 70 operates in the second mode.
- the entertainment device 10 operates in the second mode, and since it detects that the repeater 70 is operating in the second mode, the operation continues normally.
- FIG. 10 shows a timing chart when the application in the first mode is executed. Since this is the default state, after time T2, multi-tap IC 200-1 is selected and repeater 70 operates in the first mode. Time T1 force PS2 MTAP / Since both RES and PS2 MTAPZRES are at L level, no output interference occurs at time T2.
- FIG. 9 and FIG. 10 are common in that when the operation mode changes (in FIG. 9 and FIG. 10, the time T1 when the PS mode changes from H level to L level, and in FIG. 9, L level. Time to change from H level to T3) Force The fixed time (300ms) is that PS1 MTAPZRES and PS2 MTAP ZRES both become L level! This is for avoiding signal interference as described above. It is preferable to set both L levels to be at least the data communication time (the duration of TXD and RXD) of FIG. 4 so that the entertainment apparatus 10 does not malfunction.
- the repeater includes the first mode IC and the second mode IC, and these are automatically set according to the switching of the operation mode of the entertainment apparatus main body. Since it was selected, it became possible to provide a repeater (multi-tap) that can be used in any operation mode.
- a repeater multi-tap
- complicated operations such as replacement of the repeater, reconnection of the controller, and removal / removal of the memory card are not required when the mode is changed.
- the output signal of the first mode IC and the second mode IC does not operate for a certain period of time immediately after the operation mode is switched. It is possible to avoid problems caused by collision.
- FIG. 11 is a block diagram showing a configuration of the entertainment apparatus 10.
- this entertainment device includes an MPU (main processing unit) 100, a GP (graphics processor) 110, an IOP (input / output sub'processor) 120, a CDZDVD decoder 130, and an SPU ( Sound processing unit) 140, OSROM (read only memory) 150, main memory 160, and IOP memory 170 are omitted.
- MPU main processing unit
- GP graphics processor
- IOP input / output sub'processor
- CDZDVD decoder 130 a CDZDVD decoder
- SPU Sound processing unit
- OSROM read only memory
- main memory 160 main memory
- IOP memory 170 IOP memory 170
- MPU 100 and GP 110 are connected by dedicated bus 101! Further, the MCU 100 and the IOP 120 are connected by a bus 102 called an S bus. Also IO P120, CD / DVD decoder 130, SPU 140 and OSROM 150 are connected to a bus 103 called an SS bus.
- a main memory 160 is connected to the MPU 100, and an IOP memory 170 is connected to the IOP 120.
- a controller (PAD) 30 or a repeater 70 is connected to the IOP 120.
- the MPU 100 is a main CPU (central processing unit) of the entertainment apparatus 10.
- the MPU 100 performs a predetermined process by executing a program stored in the OSROM 150 or by executing a program loaded from the CD or DVD into the main memory 160.
- GP 110 has a rendering function of the entertainment apparatus. GP110
- the drawing process is performed according to the instruction from the MPU100.
- the IOP 120 controls data exchange between the MPU 100 and peripheral devices (CDZDVD decoder 130, SPU 140, etc.).
- the CDZDVD decoder 130 reads data from a CD or DVD and transfers it to the main memory 160.
- the SPU 140 reproduces the compressed waveform data stored in the sound buffer (not shown) at a predetermined sampling frequency based on a sound generation command from the MPU 100 or the like.
- the OSROM 150 is a ROM that stores programs executed by the MPU 100 and the IOP 120 at the time of startup or the like.
- codes shared by the MPU 100 and IOP 120 and codes dedicated to each processor are separately stored.
- the code (program) dedicated to the MPU100 includes, for example, a GPU emulator described later.
- the main memory 160 is the main memory of the MPU 100, and stores instructions executed by the MPU 100, data used by the MPU 100, and the like.
- the IOP memory 170 is the main memory of the IOP 120.
- the IOP memory 170 stores an instruction to be executed by the IOP 120 force, data used by the IOP 120, and the like.
- the entertainment device 10 has two operation modes: a first mode and a second mode.
- the first mode is a normal mode in which a normal operation is performed for the device, and the second mode is an other device.
- This mode assumes compatibility with seeds, and is a compatibility mode that performs operations different from normal.
- the entertainment apparatus is normally activated in the normal mode and operates in the normal mode. However, this entertainment device shifts to the compatibility mode when executing titles (software) for other types of entertainment devices.
- the IOP120 operates as the main CPU in other models, and the MPU100 and GP110 emulate the drawing processor (GPU) in other models to execute titles for entertainment devices of other models To do. That is, in this entertainment apparatus, there are first processor means having MPU 100 and GP 110 and second processor means having IOP 120.
- the first processor means functions as a main CPU and a drawing processor, and also functions as a second processor means ZO processor.
- the second processor means functions as a main CPU
- the first processor means functions as a drawing processor.
- the IOP 120 includes a processor core equivalent to the main CPU in other models.
- the IOP120 can execute the program code prepared for the main CPU of another type of entertainment device as it is and performs the same operation.
- the processor core of IOP120 can execute the program code prepared for the main CPU of other types of entertainment devices as it is and perform the same operation (for example, binary compatible processor 'core) If it is.
- the same processor core is used in order to enhance backward compatibility with other types of entertainment devices.
- the operating frequency of the IOP 120 is, for example, 37.5 MHz in the normal mode, but in the compatible mode, the operating frequency is switched to 33 MHz, which is the same as that of other types of entertainment devices.
- the game software is optimizing the operation of the hardware of other types of entertainment devices at the level of one clock, it can be operated reliably.
- the MPU 100 and the IOP 120 switch the interface between them according to the operation mode.
- the IOP120 provides the same interface to the MPU100 as the main CPU of other models, and the MPU100 also supports other models of the IOP120. Provides the same interface as the GPU.
- the operation of the SPU 140 is switched between the compatible mode and the normal mode.
- the compatibility mode it operates as the same SPU as other types of entertainment devices.
- normal mode it operates as a sound processor with higher performance than SPU.
- the operating frequency of SPU140 is 44. ⁇ corresponding to the sampling frequency of CD-ROM in the compatible mode, and 48KHz corresponding to the sampling frequency of DVD in the normal mode.
- the CDZDVD decoder 130 starts up in the normal mode, and the disc loaded in the CDZDVD drive is used for the entertainment device 10 for other entertainment devices. Is determined. As a result of the judgment, if the CDZDVD disc for this entertainment device is inserted in the drive, or if nothing is inserted, it starts up in the normal mode. On the other hand, if the disc in the drive is a CD for other types of entertainment devices, it will switch to compatibility mode.
- FIG. 12 is a diagram showing the internal configuration of the IOP120.
- the IOP 120 includes a processor core 500, an MPU interface unit 510, an SS bus interface unit 520, a memory controller 530, a serial input / output unit 540, and a DMA controller 550.
- the processor 'core 500 is a control unit that controls the operation of the entire IOP 120. As described above, the processor 'core 500 is the same as the processor core of the main CPU of other types of entertainment devices.
- the MPU interface unit 510 is an interface unit for exchanging data with the MPU 100.
- the SS bus interface unit 520 is an interface unit for exchanging data with the SS bus 103.
- the serial input / output unit 540 is an interface unit for exchanging data with the controller 30 or the repeater 70 connected to the IOP 120.
- the DMA controller 550 exchanges data between the IOP memory 170 and the constituent elements of the IOP 120.
- the memory controller 530 is a controller that controls reading and writing of data with respect to the IOP memory 170.
- the normal mode force is also switched to the compatible mode by using a reset signal (power on).
- the reset signal is validated, and the reset signal is canceled when a predetermined time elapses after all the power supplies are turned on.
- the MPU 100 generates a predetermined mode shift signal, and the IOP 120, the SPU 140, etc. Respectively start operation in the compatibility mode.
- the MPU 100 and the IOP 120 When reset by a reset signal, the MPU 100 and the IOP 120 first start executing the same boot vector address force program. In this embodiment, since it is assumed that the MPU 100 and the IOP 120 are processors of the same architecture, the boot vector addresses are also the same.
- the IOP 120 directly accesses the OSROM 150.
- the MPU 100 accesses the OSROM 150 via the IO P120.
- the IOP 120 puts the MPU 100 in a wait state without giving the right to use the bus to the MPU 100 until the necessary initialization process is completed, so that the initialization process of the IOP 120 is performed first.
- OSROM150 area accessed by MPU100 and IOP120 at reset acquires processor ID, determines whether it is MPU100 or IOP120, and jumps to code for each processor according to the result The code is stored.
- the IOP120 and MPU100 can execute their own code and then adjust the code to their own code.
- the IOP 120 When the IOP 120 jumps to its own code, it first determines whether the current reset is a reset force by a reset signal or a reset by a mode switching signal. The IOP 120 can determine these by referring to the bits of a specific control register.
- the hardware is initialized for the entertainment device in order to start up the entertainment device. Then, set up the drivers for the peripherals (controller, CDZDVD drive, etc.).
- the IOP 120 starts the operation of the MPU 100 that has been in a waiting state (MPU on), and enters a state of waiting for a request from the MPU 100.
- MPU is turned on when IOP120 rewrites a specific control register bit.
- the MPU 100 When access to the OSROM 150 is permitted by the IOP 120 that has completed its initialization process (when the MPU is turned on), the MPU 100 reads the OSROM 150 and starts executing the read program. In this program, the MPU 100 acquires its own processor ID and jumps to its own code (that is, for the MPU 100), like the IOP120.
- the MPU 100 When the MPU 100 jumps to its own code, the MPU 100 displays an opening screen.
- the type of the disc loaded in the CDZDVD drive is determined. This determination is made by referring to the disk type register in the CDZDVD decoder 130.
- the CDZDVD decoder 130 When reset by a reset signal, the CDZDVD decoder 130 first identifies the disc that is inserted into the drive, and the result (the disc for this entertainment device is a disc for other types of entertainment devices). Is reflected in the disk type register in the CDZDVD decoder 130 and is in a command waiting state.
- the apparatus starts up as it is.
- the MCU 100 loads the software for the entertainment apparatus into the main memory 160 and executes the disk power.
- the software is running, use GP110
- drawing is instructed and audio is output, the audio output is instructed to the SPU 140 via the IOP 120.
- the MPU 100 loads the GPU emulator from the OSROM 150 to the main memory 160 and executes it.
- a mode shift signal is generated.
- the MPU 100 waits for a graphics command from the IOP 120.
- MPU100 + GP110 operates as a GPU of the other models mentioned above.
- the IOP 120 since the reset is based on the mode transition signal, the IOP 120 initializes the hardware for the entertainment device of the other model in order to perform the activation as the entertainment device of the other model. Similarly to the IOP 120, the SPU 140 reset by the mode transition signal starts in the compatible mode. When the mode transition signal is asserted, an interrupt is generated for the CD / DV D decoder 130, and when this interrupt is detected, the CDZDVD decoder 130 starts operation in the compatible mode, Waits for a command.
- the IOP 120 After the necessary initialization processing is completed, the IOP 120 starts operating as a main CPU in the same manner as the main CPU in other types of entertainment devices, and boots a compatible kernel. Thereafter, the IOP 120 executes the software for the entertainment device of the other model in the same manner as the main CPU of the entertainment device of the other model. When drawing graphics while the software is running, the IOP120 instructs the drawing by sending a GPU command to the MPU100, and when outputting audio, to the SPU140 in compatibility mode. Instructs audio output.
- FIG. 13 is a block diagram showing the internal structure of repeater 70.
- 200-1 is a multi-tap IC for the first mode (PS 2)
- 200-2 is a multi-tap IC for the second mode (PS 1).
- the multi-tap IC 200-1 performs relay processing of communication between a plurality of controllers and memory cards and the entertainment device 10 in the first mode
- the multi-tap IC 200-2 includes a plurality of multi-tap ICs 200-2 in the second mode.
- the communication relay processing is performed between the controller / memory card and the entertainment device 10. Signals from the controller connector 77 are transmitted to and received from the multi-tap ICs 200-1 and 200-2. Further, the signal from the memory card connector 79 is transmitted to and received from the multi-tap IC 200-1.
- a control signal generator 201 generates a control signal (reset & select) for selecting either the multi-tap IC 200-1 or 200-2.
- the multi-tap IC 200-1 operates in the first mode, and the multi-tap IC 200-2 becomes inactive. The opposite is true in the second mode.
- 202-1 to 202-4 are bus switches for relaying the mano-leap tap ICs 200-1 and 200-2, the four controller connectors 711A to 711D, and the memory card connectors 713A to 713D.
- the controller connectors 711A to 711D are connected to the noswich switches 202-1 and 202-3!
- the nos switch 202-1 is connected to the multi-tap IC 20 0-1, and the nos switch 202-3 is connected to the multi-tap IC 200-2! Therefore, the signal of the controller 30 can be transmitted / received to / from either the multi-tap IC 200-1 or 200-2.
- Memory card connectors 713A to 713D are connected to node switches 202-2 and 202-4.
- the bus switch 202-4 is connected to the multi-tap IC 200-2, and the nos switch 202-2 is connected to the multi-tap IC 200-1 and the memory card connector 79. Therefore, the signal of the memory card 50 can be transmitted / received to / from either the multi-tap IC 200-2 or the multi-tap IC 200-1 and the memory card connector 79.
- the repeater 70 Since the repeater 70 is configured as described above, the signal of the controller 30 and the memory card 50 is shifted between the multi-tap IC 200-1 or 200-2 by the control signal of the control signal generator 201. Can be processed.
- a specific circuit example of the control signal generator 201 is shown in FIG. In the example of the figure, from the outside When the selection signal to be input is at the SEL force level, the mode becomes the first mode (PS2) and multi-tap I C200-1 is selected. When the selection signal SEL is at H level, the second mode (PS1) is selected and multi-tap IC200-2 is selected.
- 2011 is a reset IC for generating a reset signal MTAP—RST.
- 2 012 is a pulse generator that generates a pulse with a predetermined width (300 ms) when the selection signal SEL becomes H level.
- 2013 is a pulse generator that generates a pulse of a predetermined width (300 ms) when the selected signal power level is reached. These times can be adjusted by the value of the connected capacitor C and resistor R.
- 2014 is an inverter.
- 2015 is a 3-input AND gate that receives the output of the selection signal S EL, pulse generator 2012 and reset IC2011.
- 2016 is a 3-input AND gate that receives the selection signal SEL inversion signal, the output of pulse generator 2013 and reset IC2011.
- the output of the AND gate 2015 is a selection signal of the multi-tap IC 200-1, and outputs an H level signal when the selection signal S EL is L level.
- the output of the AND gate 2016 is the selection signal for the multi-tap IC200-2.
- the selection signal SEL is at H level, it outputs an H level signal.
- the reset signal is valid immediately after the power is turned on or immediately after the reset, and until the specified time (30 Oms) elapses after the selection signal SEL changes to H level or L level, AND gate 2015 The output of is L level.
- the multi-tap ICs 200-1 and 200-2 are not selected during the reset, and the displacement is not selected, and the force is the same for the predetermined time when the operation mode of the entertainment device 10 is switched. .
- the multi-tap IC200-1 and 200-2 are not operated for a certain period of time immediately after the operation mode is switched, as in the latter case. It is possible to avoid the trouble that the device 10 judges as an error.
- an automatic operation is performed in response to switching of the operation mode of the entertainment apparatus main body.
- the operation mode of the middle I device since the operation mode of the middle I device is selected, complicated operations such as replacement of the repeater each time the operation mode is switched become unnecessary.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Computer Hardware Design (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Information Transfer Systems (AREA)
- Small-Scale Networks (AREA)
Abstract
Description
Claims
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN2005800016579A CN1906601B (zh) | 2004-09-17 | 2005-09-14 | 中继装置、通信系统、通信方法 |
EP05783405A EP1830278A4 (en) | 2004-09-17 | 2005-09-14 | RELAY, ENTERTAINMENT, COMMUNICATION SYSTEM, COMMUNICATION PROCEDURE AND PROGRAM |
US10/583,308 US8135887B2 (en) | 2004-09-17 | 2005-09-14 | Relay, entertainment apparatus, communication system, communication method, and program |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004272642A JP4671648B2 (ja) | 2004-09-17 | 2004-09-17 | 中継器、エンタテインメント装置、通信システム、通信方法、及びプログラム |
JP2004-272642 | 2004-09-17 |
Publications (1)
Publication Number | Publication Date |
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WO2006030804A1 true WO2006030804A1 (ja) | 2006-03-23 |
Family
ID=36060056
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP2005/016895 WO2006030804A1 (ja) | 2004-09-17 | 2005-09-14 | 中継器、エンタテインメント装置、通信システム、通信方法、及びプログラム |
Country Status (5)
Country | Link |
---|---|
US (1) | US8135887B2 (ja) |
EP (1) | EP1830278A4 (ja) |
JP (1) | JP4671648B2 (ja) |
CN (1) | CN1906601B (ja) |
WO (1) | WO2006030804A1 (ja) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2007128761A2 (de) | 2006-05-04 | 2007-11-15 | Boehringer Ingelheim International Gmbh | Verwendungen von dpp iv inhibitoren |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4928884B2 (ja) * | 2006-09-21 | 2012-05-09 | 株式会社ソニー・コンピュータエンタテインメント | エミュレーション装置 |
DE102007007203A1 (de) | 2007-02-09 | 2008-08-14 | Evonik Stockhausen Gmbh | Wasserabsorbierendes Polymergebilde mit hoher Ammoniak-Bindekapazität |
JP5415779B2 (ja) * | 2009-02-19 | 2014-02-12 | 株式会社ソニー・コンピュータエンタテインメント | 互換アダプタ装置および互換処理方法 |
US9669303B2 (en) * | 2010-04-16 | 2017-06-06 | Douglas Howard Dobyns | Computer game interface |
US10025727B2 (en) * | 2016-02-05 | 2018-07-17 | Honeywell International Inc. | Relay mechanism to facilitate processor communication with inaccessible input/output (I/O) device |
US10530465B2 (en) * | 2018-05-30 | 2020-01-07 | Motorola Solutions, Inc. | Apparatus, system and method for generating a virtual assistant on a repeater |
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JP2003272144A (ja) * | 2002-03-15 | 2003-09-26 | Sanyo Electric Co Ltd | データ処理装置 |
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2004
- 2004-09-17 JP JP2004272642A patent/JP4671648B2/ja not_active Expired - Fee Related
-
2005
- 2005-09-14 US US10/583,308 patent/US8135887B2/en not_active Expired - Fee Related
- 2005-09-14 CN CN2005800016579A patent/CN1906601B/zh not_active Expired - Fee Related
- 2005-09-14 EP EP05783405A patent/EP1830278A4/en not_active Withdrawn
- 2005-09-14 WO PCT/JP2005/016895 patent/WO2006030804A1/ja active Application Filing
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Cited By (2)
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WO2007128761A2 (de) | 2006-05-04 | 2007-11-15 | Boehringer Ingelheim International Gmbh | Verwendungen von dpp iv inhibitoren |
EP2351568A2 (de) | 2006-05-04 | 2011-08-03 | Boehringer Ingelheim International GmbH | Verwendungen von dpp iv Inhibitoren |
Also Published As
Publication number | Publication date |
---|---|
CN1906601B (zh) | 2010-06-16 |
EP1830278A4 (en) | 2011-01-26 |
JP4671648B2 (ja) | 2011-04-20 |
US20070188968A1 (en) | 2007-08-16 |
CN1906601A (zh) | 2007-01-31 |
EP1830278A1 (en) | 2007-09-05 |
US8135887B2 (en) | 2012-03-13 |
JP2006085652A (ja) | 2006-03-30 |
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