WO2004046859A3 - Procede et systeme pour jouer sur un reseau informatique - Google Patents

Procede et systeme pour jouer sur un reseau informatique Download PDF

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Publication number
WO2004046859A3
WO2004046859A3 PCT/US2003/036437 US0336437W WO2004046859A3 WO 2004046859 A3 WO2004046859 A3 WO 2004046859A3 US 0336437 W US0336437 W US 0336437W WO 2004046859 A3 WO2004046859 A3 WO 2004046859A3
Authority
WO
WIPO (PCT)
Prior art keywords
players
gaming
game
player
server computer
Prior art date
Application number
PCT/US2003/036437
Other languages
English (en)
Other versions
WO2004046859A2 (fr
Inventor
Richard Postrel
Original Assignee
Richard Postrel
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Richard Postrel filed Critical Richard Postrel
Priority to MXPA05006290A priority Critical patent/MXPA05006290A/es
Priority to JP2004553686A priority patent/JP2006506182A/ja
Priority to AU2003287646A priority patent/AU2003287646A1/en
Priority to CA002506101A priority patent/CA2506101A1/fr
Publication of WO2004046859A2 publication Critical patent/WO2004046859A2/fr
Publication of WO2004046859A3 publication Critical patent/WO2004046859A3/fr

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3232Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
    • G07F17/3237Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
    • G07F17/3239Tracking of individual players
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3272Games involving multiple players
    • G07F17/3276Games involving multiple players wherein the players compete, e.g. tournament

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Pinball Game Machines (AREA)

Abstract

L'invention porte sur un système et un procédé de fonctionnement de jeu en ligne, en réseau. Le système fait intervenir une pluralité de joueurs, chacun jouant sur un ordinateur interconnecté sur un réseau à un ordinateur serveur. L'ordinateur serveur génère le profil de chacun des joueurs, ce profil pouvant comprendre la compétence du joueur ainsi que les données socio-économiques et physiques de celui-ci. L'ordinateur serveur apparie les joueurs (soit comme partenaires, soit comme adversaires) de sorte que le jeu s'effectue en fonction du profil des joueurs, supervise le jeu mené par les joueurs appariés, modifie des paramètres contrôlables du jeu en cours et gère le compte des points gagnés de chaque joueur.
PCT/US2003/036437 2002-11-14 2003-11-12 Procede et systeme pour jouer sur un reseau informatique WO2004046859A2 (fr)

Priority Applications (4)

Application Number Priority Date Filing Date Title
MXPA05006290A MXPA05006290A (es) 2002-11-14 2003-11-12 Metodo y sistema para jugar a travez de una red de computo.
JP2004553686A JP2006506182A (ja) 2002-11-14 2003-11-12 コンピュータ・ネットワーク上でゲームをするための方法およびシステム
AU2003287646A AU2003287646A1 (en) 2002-11-14 2003-11-12 Method and system for gaming over a computer network
CA002506101A CA2506101A1 (fr) 2002-11-14 2003-11-12 Procede et systeme pour jouer sur un reseau informatique

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US10/298,155 2002-11-14
US10/298,155 US20040097287A1 (en) 2002-11-14 2002-11-14 Method and system for gaming over a computer network

Publications (2)

Publication Number Publication Date
WO2004046859A2 WO2004046859A2 (fr) 2004-06-03
WO2004046859A3 true WO2004046859A3 (fr) 2005-07-21

Family

ID=32297371

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2003/036437 WO2004046859A2 (fr) 2002-11-14 2003-11-12 Procede et systeme pour jouer sur un reseau informatique

Country Status (7)

Country Link
US (1) US20040097287A1 (fr)
JP (1) JP2006506182A (fr)
AU (1) AU2003287646A1 (fr)
CA (1) CA2506101A1 (fr)
MX (1) MXPA05006290A (fr)
WO (1) WO2004046859A2 (fr)
ZA (1) ZA200504825B (fr)

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