WO2002103506A1 - Procede de codage de lettres anglaises, et clavier de petite taille - Google Patents

Procede de codage de lettres anglaises, et clavier de petite taille Download PDF

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Publication number
WO2002103506A1
WO2002103506A1 PCT/CN2001/001583 CN0101583W WO02103506A1 WO 2002103506 A1 WO2002103506 A1 WO 2002103506A1 CN 0101583 W CN0101583 W CN 0101583W WO 02103506 A1 WO02103506 A1 WO 02103506A1
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WO
WIPO (PCT)
Prior art keywords
keyboard
letter
code
rectangular
mini
Prior art date
Application number
PCT/CN2001/001583
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English (en)
French (fr)
Other versions
WO2002103506A8 (fr
Inventor
Winghong Lai
Wingfai Lai
Original Assignee
Xuxu Ltd.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Xuxu Ltd. filed Critical Xuxu Ltd.
Priority to US10/481,247 priority Critical patent/US7253749B2/en
Priority to AU2002221504A priority patent/AU2002221504A1/en
Priority to EP01274313A priority patent/EP1406155A4/en
Publication of WO2002103506A1 publication Critical patent/WO2002103506A1/zh
Publication of WO2002103506A8 publication Critical patent/WO2002103506A8/zh

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/023Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
    • G06F3/0233Character input methods
    • G06F3/0235Character input methods using chord techniques
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/0073Games for obtaining a particular arrangement of playing pieces in a plane or space
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/0202Constructional details or processes of manufacture of the input device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0423Word games, e.g. scrabble
    • A63F2003/0431Encoding or decoding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/0073Games for obtaining a particular arrangement of playing pieces in a plane or space
    • A63F2009/0075Towers of Hanoi

Definitions

  • the invention relates to a Western-English coding method and a small keyboard thereof. Background technique
  • the main object of the present invention is to provide a 26-letter 'encoding method', so that only three keys can be used to input English words.
  • Another object of the present invention is to provide an easy word game device.
  • the western language input method of the present invention is a scheme for encoding 26 letters. That is, each letter is assigned a three-digit number with a certain value. The three-digit number corresponding to each letter is 0, 1,
  • this 2 by 3 grid can be visually regarded as three independent “pillars”, and each "pillar” can be fitted with 0 or 1 or 2 "cubes".
  • These three “pillars” with “cubic cubes” are grouped together to mathematically represent a three-digit code, and each number of this code has three possible states ⁇ ', ⁇ , '2, ⁇ .
  • the total number of corresponding methods is 26 factorial, that is, 26 x 25 X ... ...
  • Mind games are very popular around the world, and some of them have been patented.
  • the present invention can also be used to create special word games, which are simple but challenging enough to be used as a toolkit for family misbehavior.
  • This feature (“Crypto-Grid") where each letter has a corresponding code provides the possibility of turning the letters.
  • This game can also be used as a tool for children and parents to learn the theory of "encryption” and "decryption.”
  • This game can be designed for physical and electronic games. This intellectual game has proven to have a global market .
  • the invention can also be used as an identification tool.
  • the "gravity” rule of the code grid (“Crypto-Grid”)
  • all “cubes” representing the numbers 0 or 1 or 2 can be neatly arranged on a line. This feature can be made into a physical code tool like a master key and a key dedicated to everyone in the world.
  • Data input device The present invention can be applied to a mini keyboard, which is small and very convenient for mobile or handheld devices.
  • FIG. 1 is a schematic front view of a Western encoding tool of the present invention
  • FIG. 1 is a schematic diagram of encoding the word CRYPTO according to the present invention.
  • FIG. 3 is a schematic diagram of a physical embodiment of a word game tool according to the present invention.
  • FIG. 4 is a schematic diagram of an electronic embodiment of a word game tool according to the present invention.
  • FIG. 5 is a perspective view of the appearance of the mini keyboard of the present invention, and a schematic view of its front, top, and side views;
  • FIG. 6 is a schematic view of the action of the mini keyboard of the present invention.
  • FIG. 7 is a palm-type schematic diagram of a mini keyboard according to an embodiment of the present invention.
  • FIG. 8 is a schematic diagram of a state of a tablet-type embedded small-sized mobile electronic device according to a second embodiment of the mini keyboard according to the present invention, and a schematic front view and a side view thereof;
  • FIG. 9 is a schematic diagram of a telegraph type front view, a side view, and a top view of the third embodiment of the mini keyboard according to the present invention.
  • FIG. 10 is a schematic view of a piano type front view, side view, and a top three view of the fourth embodiment of the mini keyboard of the present invention.
  • the Western encoding tool of the present invention is composed of at least six standard cubes 1 and at least three independent rectangular columns 2.
  • Three appropriately spaced rectangular columns 2 can stand on the platform 4 and g Move on the platform;
  • the standard cubic block 1 is provided with a rectangular through hole 3, the cross-sectional area of which is slightly larger than that of the rectangular column 2, so that the cubic block 1 can penetrate the rectangular column 2 by means of the through hole 3, and has a long length.
  • the height of the square 2 is at least equal to the height of the two cubes 1.
  • the number of standard cubes 1 worn on each square 2 is the number of the Crypto-Gr id code.
  • the cube 1 can be moved out of the square. 2, in order to represent the code of different English letters.
  • Figure 1 shows the 26-letter codes 6 and blanks from A to Z.
  • the Western word “CRYPTO” is represented on the platform 4 by a Western encoding tool.
  • Intent similar to the structure of the coding tool of FIG. 1, by moving the cubes 1 to the rectangular columns 2 and transforming each rectangular column 2, the number of cubes 1 is from 0 to 2, according to the coding of FIG. 1 Rules can represent letters one after another and words.
  • the word game of the present invention can be implemented on a computer, and the implementation of such a word game can be seen on the display 1 of the computer.
  • the mini keyboard 11 of the present invention is composed of three keys 1, and there are three holes 3 on the coding platform 2.
  • the keyboard 11 is inserted into the hole 3 through the keys 1 to be combined with the coding platform 2.
  • Each key 1 of the keyboard 1 1 can specify three states ⁇ "0", "1", "2" ⁇ . With the various combinations of the three states of the five keys 1, according to the above-mentioned coding principle, it is possible to Type in Spanish.
  • FIG. 6 it is a schematic diagram of the action of the mini keyboard of the present invention.
  • states of the three keys are (222)
  • "blank” data is input, and when the states of the three keys are (21 0) respectively. That is, the data of the letter "D" is entered.
  • FIG. 7 it is a palm-type schematic diagram of an embodiment of the mini keyboard according to the present invention.
  • the mini-keyboard is made into a palm-type keyboard.
  • the keyboard 4 has five keys, of which three keys 1 are data input keys, and the other two The keys 2 and 3 are function keys, respectively.
  • the keyboard can be used as a hand-held data input device, and has the advantages of convenient portability and vivid appearance.
  • FIG. 8 is a second embodiment of the mini keyboard of the present invention.
  • the flat keyboard is embedded in a small mobile electronic device, and the keyboard is a front view and a side view.
  • FIG. 9 is a schematic diagram of a telegraph-type front view, a side view, and a top view of the third embodiment of the mini keyboard of the present invention.
  • FIG. 10 is a schematic view of a piano-type front view, a side view, and a top-view three views of the fourth embodiment of the mini keyboard of the present invention.
  • the mini keyboard of the present invention that uses only three keys to input data has incomparable advantages over the traditional large keyboard, and can be made into various types such as palm type, tablet type, piano type, telegraph type, etc. It is suitable for data input of various small electronic devices, and the word game tool of the present invention has the advantage that adults and children can entertain and learn together; and, the invention has not seen similar invention disclosure before the application is filed. Therefore, the invention complies with the patent law I hope that your reviewer will review it in detail. If you can authorize it at an early date, it will be greatly appreciated.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Input From Keyboards Or The Like (AREA)

Description

Figure imgf000003_0001
技术领域
本发明涉及一种西—文编码方法及其小型键盘。 背景技术
随着电子计算机的发展, 越来越多的编码方法及其数据输入键盘 应运而生。 如最常见的拼音法、 五笔字型法、 郑码法等用于输入汉字。 然而, 这些数据输入方法使用的工具都只能是传统的键盘, 而传统的 键盘不仅所占空间大, 携带不方便, 且键盘上比如 26个字母键、 数字 键等等数目繁多的键, 有盲打困难致使工作效率低的缺陷。 发明内容 有鉴于此, 本发明人凭着本身具备的专业素养与技术理念, 经过多次突 破改进, 终于使本发明得以产生。
本发明的主要目的是提供一种 26个字母本身的 '编码方法, 使得仅用 三个键:就可以实现英语词汇的输入。
本发明的另一目的是提供一种筒易的文字游戏设备。
本发明的再一目的是提供一种仅有三个键的迷你键盘。
为达到上述目的, 本发明是通过下述技术方案实现的:
本发明西文输入方法是一种为 26个字母本身编码的方案, 即给每个 字母赋值为一个有确定值的三位数, 每个字母对应的三位数均由 0、 1、
2三个数字组成。 具体地, 通过下面的格子来分步阐明本发明的数学原 理。
Figure imgf000004_0001
根据 "重力,, 原则, 可以将这种 2乘 3的格子形象地看作三个独立的 "柱" , 每个 "柱" 上均可以安装入 0或 1或 2个 "立方块,, 。 这三个具 有 "立方块" 的 "柱" 组合在一起, 在数学上表示一个三位数的代码, 而这种代码的每个数字有三个可有的态(states) { Ό' , Τ , '2, }。
这三个具有 "立方块" 的 "柱" 组合的所有可能的代码个数是 3x3 χ3 = 27种, 具体如下:
(000) (001 ) (002) (010) (011 ) (012) (021 ) (021 ) (022) ( 100) ( 101) ( 102) ( 110) ( 111 ) ( 112) ( 120) ( 121 ) ( 122) (200) (201 ) (210) (210) (211 ) (212) (220) (221 ) (222) 预留零代码(000 )代表无字符或空格。 然后可以用其余 26个代码和字 母表中的 26个英文字母作——对应; 如(002)代表 "Γ 。
该三位数代码和字母表中的字母具体如何对应, 如用 (002)代表 "Γ , 还是用 (001 )代表 Τ , 其对应方式的总数是 26的阶乘, 即 26 x 25 X ... ...
X 1 = 4 X 1026 。 这种天文数字的对应类型为个人设置密码方案提供了可行的 基石出。
从这 4χ 10种对应中, 能够选出一种特定的对应作为一种缺省标 准, 借以将这种代码转换为一些直觉的形式诸如类似字母表中的字母的 可见形状等, 这种直觉形式对于实际应用是十分有用的。
例如:
Figure imgf000004_0003
Figure imgf000004_0002
= & <no) =
Figure imgf000005_0003
Figure imgf000005_0006
Figure imgf000005_0002
Figure imgf000005_0007
Figure imgf000005_0008
Figure imgf000005_0004
Figure imgf000005_0009
= z
Figure imgf000005_0001
Figure imgf000005_0005
1 ) 智力游戏: 文字游戏在世界范围内是非常受人欢迎的, 他们 中的一些也己授予专利。 本发明也能用来创造特别的文字游戏, 这种 文字游戏简单而具有足够的挑战性而可作为家庭误乐工具包。 这种每 一个字母有对应的代码的 ( "Crypto - Grid" ) 这一特征提供了将字 母扭转的可能性。 这种游戏也能用作一种工具, 便于孩子和家长来学 习 "加密" 和 "解密,, 的理论。 这种游戏可以设计为物理玩法和电子 玩法。 这种智力游戏己经证明具有全球市场。
2 ) 个人加密 /鉴定: 由于多功能性和简易性, 本发明为个人定 制自己的代码型式提供了基础。 因而产生了一种个人加密方案的型 式。 这种方案与别的现有电子数据加密术相比, 具有根本性的不同, 其特征在于: 用户能够可见或物理上解释代码的交换。
本发明也能够用作一种鉴定工具。 根据代码格子 ( " Crypto - Grid" ) 的 "重力" 规则, 所有代表数字 0或 1或 2 的 "立方块" 能整 齐地排列在一条线上。 这种特征能制成象万能钥匙及世界上每一个人 所专用的钥匙一样的物理代码工具。 3 ) 数据输入设备: 本发明可以应用于一种迷你键盘, 该键盘对 于移动或手携式设备而言是小型的和非常便利的。 附图说明
下面列举具体实施例配合附图说明本发明如何实施:
图 1是本发明西文编码工具的正视示意图;
图 1是本发明为单词 CRYPTO编码的示意图;
图 3是本发明文字游戏工具的物理实施例示意图;
图 4是本发明文字游戏工具的电子实施例示意图;
图 5是本发明迷你键盘的外观立体图以及其正视、 俯视、 侧视示意图; 图 6是本发明迷你键盘的动作示意图;
图 7是本发明迷你键盘的实施例一手掌型使用示意图;
图 8是本发明迷你键盘的实施例二平板型嵌入小型移动电子设备的状态 及其正视、 侧视示意图;
图 9是本发明迷你键盘的实施例三电报型正视、 侧视、 俯视三视示意图; 图 10 是本发明迷你键盘的实施例四钢琴型正视、 侧视、 俯视三视示意 图。 具体实施方式
如图 1所示, 本发明西文编码工具由至少六个标准立方块 1和至少三个独 立的长方柱 2组成, 适当隔开的三个长方柱 2可以竖在平台 4上且 g在平台上移 动; 该标准立方块 1上设有长方形透孔 3 , 其截面积略大于长方柱 2的截面积, 以便立方块 1借助该透孔 3穿到长方柱 2上, 且长方柱 2的高度至少等于两个立 方块 1的高度, 穿在每个长方柱 2上的标准立方块 1的数目即是 Crypto - Gr i d 代码的数字, 该立方块 1能移出长方柱 2 , 以便表示不同英文字母的代码。 图 1示出了从 A到 Z的 26个字母的代码 6及空白。
如图 2所示, 在平台 4上用西文编码工具表示出了西文单词 "CRYPTO" 。 意图; 与图 1的编码工具构造类似, 通过移动立方块 1穿到长方柱 2上, 以及 变换每个长方柱 2上,的立方块 1的数目从 0到 2 , 根据图 1的编码规则可以表示 出一个又一个的字母^及单词。
如图 4所示, 借助计算机软件, 可以在计算机上实施本发明的文字游戏, 在计算机的显示器 1上, 可以形象地看到这种文字游戏的实施情况。
如图 5所示, 本发明迷你键盘 11由三个键 1组成, 另有编码平台 2上设有 三个孔 3 , 键盘 11通过键 1插接到孔 3中而与编码平台 2组合在一起该键盘 1 1 的每个键 1可指定三个状态 { " 0" , "1" , "2" } , 借助该 5个键 1的 三个状态的各种组合, 根据上述的编码原理, 即可以进行西文的输入。
如图 6所示, 为本发明迷你键盘动作示意图, 当三个键的状态均为( 222 ) 时, 即输入了 "空白" 的数据, 当三个键的状态分别为 (21 0 ) 分别时, 即 输入了字母 " D" 的数据。
如图 7所示, 为本发明迷你键盘的实施例一手掌型示意图; 将迷你键盘 制成手掌型键盘, 该键盘 4上有五个键, 其中中间三个键 1是数据输入键, 另 外两个键 2、 3分别是功能键, 该键盘可以用做手携式数据输入设备, 具有携 带方便、 外观生动的优点。
图 8 为本发明迷你键盘的实施例二平板型键盘嵌入小型移动电子设备手 机的状态及键盘的正视、 侧视示意图;
图 9是本发明迷你键盘的实施例三电报型正视、 侧视、 俯视三视示意图。 图 10是本发明迷你键盘的实施例四钢琴型正视、 侧视、 俯视三视示意图。 综上所述, 本发明仅用三个键输入数据的迷你键盘具有比传统的大键盘 无可比拟的优点, 且其能制成手掌型、 平板型、 钢琴型、 电报型等各种型式, 适用于各种小型电子设备的数据输入, 而本发明文字游戏工具具有便于大人 与小孩一起娱乐学习的优点; 并且, 本发明在提出申请前未见类似发明公开, 因此, 本发明符合专利法的要求, 希望贵审查员加以详审, 若能早日授权, 将不胜感激。

Claims

权利要求
1、 一种西文编码方法, 其特征是: 给西文字母表中的每个字母赋值为 一个有确定值的三位数, 每个字母对应的三位数是该字母的代码, 该代码均 由 0、 1、 2三个数字组成; 该三位数代码和字母表中的字母具体如何对应, 如用 ( 002 )代表 " , 还是用 (001 )代表 " Γ , 其对应方式的总数是 26的阶乘, 即 26 x 25 X .. . ... X 1 = 4 χ 1026 o
2、 根据权利要求 1所述的西文编码方法, 其特征是从 A到 Z的 26个字母的 代码至少有一组是:
Figure imgf000008_0002
Figure imgf000008_0006
Figure imgf000008_0003
Figure imgf000008_0005
Figure imgf000008_0004
Figure imgf000008_0001
3、 一种以权利要求 1所述的编码方法为基础的西文游戏工具, 其特征是 其由至少六个可移动的标准立方块和至少三个彼此独立的可移动的长方柱以 及至少一个平台組成, 该平台供放置长方柱, 适当隔开的三个长方柱竖在平 台; 该标准立方块上设有长方形透孔, 其截面积略大于长方柱的截面积, 且 长方柱的高度至少等于两个立方块的高度, 穿在每个长方柱上的标准立方块 的数目是 Crypto - Gr id代码的数字。
4、 一种以权利要求 1所述编码方法为基础的迷你键盘, 其特征是其由三 个键 1和编码平台 2组成, 编码平台 2上设有三个孔 3 , 键盘 11通过键 1插接到 孔 3中而与编码平台 2组合在一起; 该键盘 11的每个键指定三个状态 { "0" ,
T , "2" } 。
5、 根据权利要求 4所述的迷你键盘, 其特征是其键盘的结构形状是手掌 型。
6、 才艮据权利要求 4所述的迷你键盘, 其特征是其键盘的结构形状是可嵌 入小型移动电子设备的平板型。
7、 根据权利要求 4所述的迷你键盘, 其特征是其键盘的结构形状是电报 型。
8、 根据权利要求 4所述的迷你键盘, 其特征是其键盘的结构形状是钢琴 型。
PCT/CN2001/001583 2001-06-18 2001-11-23 Procede de codage de lettres anglaises, et clavier de petite taille WO2002103506A1 (fr)

Priority Applications (3)

Application Number Priority Date Filing Date Title
US10/481,247 US7253749B2 (en) 2001-06-18 2001-11-23 English letter coding method and a small keypad
AU2002221504A AU2002221504A1 (en) 2001-06-18 2001-11-23 English letter coding method and a small keypad
EP01274313A EP1406155A4 (en) 2001-06-18 2001-11-23 CODING METHOD FOR ENGLISH LETTERS AND SMALL KEYPAD

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Application Number Priority Date Filing Date Title
HK01104196.3 2001-06-18
HK01104196A HK1042821A2 (en) 2001-06-18 2001-06-18 A coding method and related miniature keyboard for western characters

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WO2002103506A1 true WO2002103506A1 (fr) 2002-12-27
WO2002103506A8 WO2002103506A8 (fr) 2004-05-21

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US (1) US7253749B2 (zh)
EP (1) EP1406155A4 (zh)
AU (1) AU2002221504A1 (zh)
HK (1) HK1042821A2 (zh)
WO (1) WO2002103506A1 (zh)

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Publication number Priority date Publication date Assignee Title
US9740302B2 (en) * 2013-03-14 2017-08-22 Sten Michael Chapin Svensson Ambidextrous chord keying device for use with hand-held computer
CN103365429B (zh) * 2013-08-07 2016-10-26 陶津华 一种t码输入法

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US6107997A (en) * 1996-06-27 2000-08-22 Ure; Michael J. Touch-sensitive keyboard/mouse and computing device using the same

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US3657476A (en) * 1970-01-23 1972-04-18 Howard H Aiken Cryptography
GB2236955A (en) * 1989-10-18 1991-04-24 Anthony Mooney Tower of Hanoi
US6952173B2 (en) * 2001-04-04 2005-10-04 Martin Miller Miniaturized 4-key computer keyboard operated by one hand

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US5507021A (en) * 1992-02-21 1996-04-09 Robert Bosch Gmbh Method to input alphanumerical information into a device having a central computer, a memory, and a keypad
US6107997A (en) * 1996-06-27 2000-08-22 Ure; Michael J. Touch-sensitive keyboard/mouse and computing device using the same

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Also Published As

Publication number Publication date
EP1406155A4 (en) 2008-06-25
US7253749B2 (en) 2007-08-07
WO2002103506A8 (fr) 2004-05-21
US20040239632A1 (en) 2004-12-02
HK1042821A2 (en) 2002-08-16
AU2002221504A1 (en) 2003-01-02
EP1406155A1 (en) 2004-04-07

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