GB2236955A - Tower of Hanoi - Google Patents

Tower of Hanoi Download PDF

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Publication number
GB2236955A
GB2236955A GB8923419A GB8923419A GB2236955A GB 2236955 A GB2236955 A GB 2236955A GB 8923419 A GB8923419 A GB 8923419A GB 8923419 A GB8923419 A GB 8923419A GB 2236955 A GB2236955 A GB 2236955A
Authority
GB
United Kingdom
Prior art keywords
puzzle
discs
see
pegs
size
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB8923419A
Other versions
GB8923419D0 (en
Inventor
Anthony Mooney
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB8923419A priority Critical patent/GB2236955A/en
Publication of GB8923419D0 publication Critical patent/GB8923419D0/en
Publication of GB2236955A publication Critical patent/GB2236955A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/0073Games for obtaining a particular arrangement of playing pieces in a plane or space
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/0073Games for obtaining a particular arrangement of playing pieces in a plane or space
    • A63F2009/0075Towers of Hanoi

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

The aim of the puzzle is to start with all the discs 1 on the centre peg 2, with the largest disc 1 first, and the other discs 1 placed on top in the shape of a pyramid. (See Fig 1) The aim is now to move all the discs from the centre peg 2 to one of the outer pegs 3, by moving only one disc 1 at a time, and at no stage should a large disc 1 be placed on top of a smaller disc 1. All three pegs 2/3 can be used in this process. The degree of difficulty can be reduced by removing some of the discs or increased, by adding more discs. The number of discs can be unlimited. <IMAGE>

Description

PYmli) PUZZLE.
THE INVENTION: THE PYRAMID PUZZLE GAP.
THE PYRAMID PUZZLE HAS MANY APPLICATIONS. Two Examples Below.
1) Pleasure, which all the family will gain a great deal of fun and enjoyment from trying to solve the puzzle.
2) Educational, Using bright colours and numbering, children in schools, playing with the puzzle, set on a low degree of difficulty, i.e. using 3/4 discs, children would learn about colour, numbers and manipulation of objects.
THE PUZZLE COMPRISES OF THE FOLLOWING COMPONENTS.
1) A rectangular base-board, approx 470mm x 180mm x 10mm, with three 10.5mm holes, every 155mm along the boards centre line. (See Fig 1/1) 2) Three pegs or dowels, 150mm x 10mm, these pegs are then placed into the holes on the base-boards centre line. (See Fig 1/2) 3) Nine circular discs decreasing in diameter by lOirm, i.e. 150,140,130, 120,110,100,90,80 and 70mm, each disc having a thickness of approx 10mm and having a 10.5mm dia hole in its centre. (See Fig 1/3) The dimensions given above are an example only, as the puzzle may be manufactured to the size of a large floor puzzle or the size of a small pocket puzzle.
Con't HOW TO PLAY THE PUZZLE.
The aim of the puzzle is to start with all the discs on the centre peg, with the largest disc first, and the other discs placed on top in the shape of a pyramid. (See Fig 1) The aim is now to move all the discs from the centre peg to one of the outer pegs, by moving only one disc at a time, and at no stage should a large disc be placed on top of a smaller disc. All three pegs can be used in this process.
The degree of difficulty can be reduced by removing some of the discs or increased by adding more discs. The number of discs can be unlimited.
MATERIAL.
The preferred material to make the puzzle from, would be a PLASTIC or WOOD. However ceramics, metals, rubbers, cardboard etc, could be used.
ADDITIONAL IlFORIA TIOL The discs should be all coloured differently and numbered. Figures 2/3 show examples of the different shapes which may be employed in the puzzle.
As you will see there are variations, for people who may have difficulty in picking up objects, i.e. Fig 3/5 the discs can have a lifting tabs set at every 90 degrees of their diametre.
Figures 2/S, also show alternative shapes other than the disc shape, as the object to be moved, i.e. Square, Triangular, Rectangular etc.

Claims (1)

  1. CLAIRS.
    1) A rectangular base-board, approx 470mm x 180mm x 10nnn, with three 10.5mm holes, every 155mm along the boards centre line. (See Fig 1/4) 2) Three pegs or dowels, 150mm x IOnun, these pegs are then placed into the holes on the base-boards centre line. (See Fig 1/2+3) 3) Xine circular discs decreasing in diameter by lOmm, i.e. 150,140,130, 120,110,100,90,80 and 70mm, each disc having a thickness of approx lOmm and having a 10.5mm dia hole in its centre. (See Fig 1/1) The dimensions given above are an example only, as the puzzle may be manufactured to the size of a large floor puzzle or the size of a small pocket puzzle.
    As a family game.
    The puzzle will give pleasure, which all the family will gain a great deal of fun and enjoyment from trying to solve.
    As an educational game.
    Using bright colours and numbering, children in schools, playing with the puzzle, set on a low degree of difficulty, i.e. using 3/4 discs, children could learn to develop the following skills, Counting, Size and Shapes, Recognition of colours, Concentration spat, Hand and Eye coordination, Problem solving, etc.
GB8923419A 1989-10-18 1989-10-18 Tower of Hanoi Withdrawn GB2236955A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB8923419A GB2236955A (en) 1989-10-18 1989-10-18 Tower of Hanoi

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB8923419A GB2236955A (en) 1989-10-18 1989-10-18 Tower of Hanoi

Publications (2)

Publication Number Publication Date
GB8923419D0 GB8923419D0 (en) 1989-12-06
GB2236955A true GB2236955A (en) 1991-04-24

Family

ID=10664740

Family Applications (1)

Application Number Title Priority Date Filing Date
GB8923419A Withdrawn GB2236955A (en) 1989-10-18 1989-10-18 Tower of Hanoi

Country Status (1)

Country Link
GB (1) GB2236955A (en)

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5992851A (en) * 1998-10-13 1999-11-30 Ajtai; Miklos Towers of hanoi game
EP1406155A1 (en) * 2001-06-18 2004-04-07 Xuxu Ltd. English letter coding method and a small keypad
US7566057B2 (en) * 2007-02-01 2009-07-28 Victor Mascolo Stacking puzzle and method for playing same
GB2591729A (en) * 2019-12-08 2021-08-11 Maisuria Haresh The polygon sphere
US20230104388A1 (en) * 2020-06-08 2023-04-06 Lovevery, Inc. Child play puzzle

Non-Patent Citations (2)

* Cited by examiner, † Cited by third party
Title
"Mathematical Recreations and Essays", W W Rouse Ball Macmillan (1956), pp. 303-305. *
GB 4962/1890 *

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5992851A (en) * 1998-10-13 1999-11-30 Ajtai; Miklos Towers of hanoi game
WO2000021625A1 (en) * 1998-10-13 2000-04-20 Miklos Ajtai A towers of hanoi game
EP1406155A1 (en) * 2001-06-18 2004-04-07 Xuxu Ltd. English letter coding method and a small keypad
EP1406155A4 (en) * 2001-06-18 2008-06-25 Xuxu Ltd English letter coding method and a small keypad
US7566057B2 (en) * 2007-02-01 2009-07-28 Victor Mascolo Stacking puzzle and method for playing same
GB2591729A (en) * 2019-12-08 2021-08-11 Maisuria Haresh The polygon sphere
US20230104388A1 (en) * 2020-06-08 2023-04-06 Lovevery, Inc. Child play puzzle
US11865466B2 (en) * 2020-06-08 2024-01-09 Lovevery, Inc. Child play puzzle

Also Published As

Publication number Publication date
GB8923419D0 (en) 1989-12-06

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)