WO1996042073A1 - Appareil de jeu - Google Patents
Appareil de jeu Download PDFInfo
- Publication number
- WO1996042073A1 WO1996042073A1 PCT/EP1996/002474 EP9602474W WO9642073A1 WO 1996042073 A1 WO1996042073 A1 WO 1996042073A1 EP 9602474 W EP9602474 W EP 9602474W WO 9642073 A1 WO9642073 A1 WO 9642073A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game
- memory
- game device
- display
- symbols
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/006—Generating random numbers; Lottery apparatus electronically
Definitions
- the invention relates to a gaming device for games of chance.
- Such a game device is already known (EP 0392 496 B1). It is designed as a random number generator in order to support the selection of the numbers to be ticked in number games such as Lotto or Toto.
- the known game device has a plate with a recess with rounded edge areas and with an elongated rectangle on one long side, which forms the display area visible through a window of a plate arranged above it.
- the recess there are numbered discs, for Lotto for example 49 discs with the numbers 1 to 49. By tilting or shaking a certain number of discs, for Lotto six, can fall into the rectangle and thus into the display area . It is therefore only a number determiner.
- the determination of the numbers by tilting and shaking is relatively cumbersome.
- the known game device is also limited to a maximum of two number games. In addition, it has a considerable thickness, so that the acceptance of carrying the device with it is reduced.
- the object of the invention is to provide a gaming device for a large number of games of chance which is easy to use and is distinguished by a high level of acceptance.
- an electronic random generator an electronic display, a display control, a random generator control, an actuating device for the random generator Control and an energy source integrated.
- the game device according to the invention is card-shaped, i.e. has the dimensions of standardized cards, it can easily be integrated into wallets, purses, etc. in the compartments provided for this purpose, and it can easily be carried with you.
- the symbols can be alpha-numeric characters or pictorial characters.
- the symbols are numbers when the gaming device according to the invention is used for a number game.
- the random generator is then designed as a random number generator.
- the number of numbers from which the random number generator selects is limited to the type of number gambling. For example, six numbers from the numbers 1 to 49 selected for the lottery, eleven numbers from the numbers 0 to 2 for the lottery and one number from the numbers 0 to 37 for the roulette.
- the symbols are pictorial symbols, they can represent, for example, playing card symbols, lucky symbols such as shamrock or horseshoes, zodiac signs, pictograms or number symbols such as dots.
- the type and course of the game of chance can be determined by controlling the random generator.
- the random number generator determines six numbers between 1 and 49 and for Toto eleven numbers between 0 and 2.
- the numbers can appear on the electronic display simultaneously or in succession.
- the display can at the same time reflect the course of the random search in accordance with the respective game of chance.
- the speed at which the numbers determined by the random number generator are shown on the display can decrease.
- the speed of rotation and the counter-rotating speed of the balls decrease, and thus the speed at which the numbers move past the ball. Accordingly, when programming the game device according to the invention as roulette, the numbers determined by the random generator are continuously shown on the display, but at a steadily decreasing speed.
- the display can show the rotating drums of a slot machine. This means that several fields can be shown next to each other on the display corresponding to the drums of the gaming machine, the symbols which the random generator determines and which can correspond to the corresponding symbols on the drum of a gaming machine on this field ⁇ are reproduced.
- the speed at which the symbols are reproduced on the individual fields can vary depending on the changing speed of rotation of the drums of a gaming machine.
- the combination of the symbols arranged next to one another at the end of the random search forms the result of the game, certain symbol combinations representing hits with more or less great value.
- the representation of the symbols on the individual fields can be influenced by the confirmation device of the gaming device according to the invention.
- the playful value of the gaming device according to the invention is significantly increased by the dynamic reproduction of the progress of the coincidence finding or the slowly stabilizing end results.
- the gaming device can be determined as a selection aid for practically all games of chance, ie in addition to the The games of chance mentioned above, for example, also for card games of chance such as black jack, dice games, wheel of fortune and knobs.
- it can also be a decision aid for yes / no decisions or for a decision under a limited number of options.
- the yes or no decision can be represented by appropriate symbols such as the representation of a laughing or crying face on the display.
- the game device can also function as a complete, self-sufficient gaming system, in which the game use and the game distribution, as well as the course of the game, are handled by the electronics contained in the card.
- the gaming device can receive a starting credit which increases or decreases, depending on the course of the game and the bets placed by the player, or grants free play. Examples of such games of chance are mentioned above.
- the display can be formed by a light-emitting diode or liquid crystal display.
- the light-emitting diode display can be designed as a light-emitting diode field in such a way that the light-emitting diodes, which collectively the symbol determined by the random number generator, e.g. a number, play, are controlled simultaneously by the display control. It is also possible to attach symbols that can be illuminated with light-emitting diodes on the display.
- the display may have 49 fields, e.g. are designed as templates for the 49 lottery numbers, each field being illuminated with a light-emitting diode.
- the game device preferably has a memory in which the player results selected by the player are stored.
- a lottery player can call up the numbers determined by the gaming device according to the invention and then marked on the lottery ticket after drawing the lottery numbers in order to check that they match.
- the game statistics, a game protocol or the like can be stored in the memory.
- stakes or a game credit can also be recorded, e.g. is changed by the winnings and losses that occur in gambling.
- the memory is designed as a read and write memory.
- the player's personal data can thus also be stored in the memory.
- the electronic display is formed by light-emitting diodes, these can also be used as receiver diodes for writing to the memory.
- the game device according to the invention is preferably provided with connecting means for communication with other devices, reading devices etc., for example as a generally readable interface such as for telephone cards etc.
- the data stored in the gaming device according to the invention can thus be supplied to a peripheral device.
- Suitable peripheral devices are printers, mass storage devices and personal computers which have a corresponding card reader, or an intermediate station to which a number of game devices can be connected, so that the game devices can be operated interactively.
- the memory content can also be shown on a display integrated in the card.
- the data can be transmitted, for example, by means of contacts on the game device that can be connected to the peripheral device, by a transmitter in the game device and a receiver on the peripheral device or the like.
- the data stored in the memory can also be transmitted to a central station using a terminal, for example to the lottery center.
- the transmission can then also e.g. through contacts on the game device, which can be connected to the terminal, or through a transmitter in the game device and a receiver on the terminal, for example an infrared receiver.
- the light-emitting diode display can also serve as the transmitter, the light-emitting diodes possibly being pulsed at a frequency above the visual frequency, that is to say over 16 s, and the pulses being modulated in accordance with the data to be transmitted.
- the gaming device opens up the possibility of playing games of chance in a central office, for example a television studio, and letting the viewers play along, for example on the wheel of fortune.
- the player uses the gaming device according to the invention to determine the corresponding symbol, for example a number, which, together with the personal data of the player stored in the memory of the gaming device, is transmitted to the central office, where the gamble in question is carried out by the player can follow the screen.
- card-shaped In the case of a game device provided with connection means such as contacts, memory chips, magnetic strips, etc., the term “card-shaped” is now to be defined further. In addition to the dimensions of standardized cards, the term “card-shaped” here also includes their properties, such as machine readability, for example in accordance with ISO for cards and peripheral devices. Thus, existing reading devices, possibly after minor modifications, can be used as peripheral devices for the gaming device according to the invention.
- An embodiment of the game device according to the invention is described in more detail below with reference to the drawing, the sole figure of which shows the circuit of the game device.
- a card 1 has an externally accessible actuating device 2, with which the control 3 of a random generator 4 integrated in the card can be actuated.
- the random generator 4 is connected to a memory 5 and the controller 6 for a display 7 integrated in the card 1, which is formed by a light-emitting diode or LCD field.
- the card 1 has an energy source 8, for example a battery or solar cell.
- an advantageous embodiment would in particular also be the use of a programmable microcontroller which can combine the functional elements 3 to 6.
- the program of the microcontroller can be created in an additional separate read-only memory or in the microcontroller itself.
- Connection means 9 in the form of contacts or an interface chip are provided for data exchange with peripheral devices.
- the connection means are controlled by an interface controller 10, which issues the necessary commands and coordinates the procedures.
- controls 3, 6 and 10 are shown individually, but they can also be implemented in one unit as game controls, for example as microcontrollers.
- the game controller also contains all the elements necessary to operate the device as an interactive, self-sufficient gaming device.
- a previously stored procedure for a game of chance is called up and carried out via the operating elements 2.
- the operator then communicates via the control elements and the display with the device and can thus carry out single games or play "against the device".
- the signal formats, data transmission rates etc. can be adapted to existing standards or can be specifically standardized. Since the corresponding devices and methods for realizing data transmission are generally known, they are not explained in more detail here.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Pinball Game Machines (AREA)
- Credit Cards Or The Like (AREA)
Abstract
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU60054/96A AU6005496A (en) | 1995-06-08 | 1996-06-07 | Game-playing apparatus |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DE1995120984 DE19520984A1 (de) | 1995-06-08 | 1995-06-08 | Spielgerät |
DE19520984.2 | 1995-06-08 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1996042073A1 true WO1996042073A1 (fr) | 1996-12-27 |
Family
ID=7763956
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/EP1996/002474 WO1996042073A1 (fr) | 1995-06-08 | 1996-06-07 | Appareil de jeu |
Country Status (3)
Country | Link |
---|---|
AU (1) | AU6005496A (fr) |
DE (1) | DE19520984A1 (fr) |
WO (1) | WO1996042073A1 (fr) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE202004002655U1 (de) * | 2004-02-18 | 2004-07-29 | Melchert, Günter | Trinkgefäß mit einem Elektronikbauteil |
ITMI20100938A1 (it) * | 2010-05-25 | 2011-11-26 | Colla Davide Emanuele | Dispositivo portatile per la generazione di numeri casuali. |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2148135A (en) * | 1983-09-14 | 1985-05-30 | Igt Reno Nev | Electronic video lottery system |
EP0180676A2 (fr) * | 1984-09-28 | 1986-05-14 | William Kreisner | Ordinateur de loterie aléatoire |
EP0194395A2 (fr) * | 1985-03-12 | 1986-09-17 | Alex P. Moosz | Appareil électronique de génération de séries de valeurs numériques pour jeux de loterie |
US4713787A (en) * | 1984-08-31 | 1987-12-15 | Fork, Inc. | Electronic numeric generator |
EP0307925A2 (fr) * | 1987-09-18 | 1989-03-22 | GTECH Corporation | Système de pari en temps réel avec cartes programmables d'entrée de données de jeu |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
BE1001226A7 (nl) * | 1987-11-20 | 1989-08-22 | Laureyssens Dirk | Elektronische teerling. |
DE3927495A1 (de) * | 1989-08-21 | 1991-02-28 | Edgar Dipl Ing Beckert | Elektronisches anzeigegeraet zur ermittlung von lottozahlen |
US5356144A (en) * | 1992-07-21 | 1994-10-18 | Fitzpatrick James R | Hand-held lottery number generating device |
-
1995
- 1995-06-08 DE DE1995120984 patent/DE19520984A1/de not_active Withdrawn
-
1996
- 1996-06-07 AU AU60054/96A patent/AU6005496A/en not_active Abandoned
- 1996-06-07 WO PCT/EP1996/002474 patent/WO1996042073A1/fr active Application Filing
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2148135A (en) * | 1983-09-14 | 1985-05-30 | Igt Reno Nev | Electronic video lottery system |
US4713787A (en) * | 1984-08-31 | 1987-12-15 | Fork, Inc. | Electronic numeric generator |
EP0180676A2 (fr) * | 1984-09-28 | 1986-05-14 | William Kreisner | Ordinateur de loterie aléatoire |
EP0194395A2 (fr) * | 1985-03-12 | 1986-09-17 | Alex P. Moosz | Appareil électronique de génération de séries de valeurs numériques pour jeux de loterie |
EP0307925A2 (fr) * | 1987-09-18 | 1989-03-22 | GTECH Corporation | Système de pari en temps réel avec cartes programmables d'entrée de données de jeu |
Also Published As
Publication number | Publication date |
---|---|
AU6005496A (en) | 1997-01-09 |
DE19520984A1 (de) | 1996-12-12 |
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