TWI372646B - Network game system, server, method for preventing inappropriate play, method for detecting inappropriate play, and information recording medium - Google Patents

Network game system, server, method for preventing inappropriate play, method for detecting inappropriate play, and information recording medium

Info

Publication number
TWI372646B
TWI372646B TW097138059A TW97138059A TWI372646B TW I372646 B TWI372646 B TW I372646B TW 097138059 A TW097138059 A TW 097138059A TW 97138059 A TW97138059 A TW 97138059A TW I372646 B TWI372646 B TW I372646B
Authority
TW
Taiwan
Prior art keywords
inappropriate play
server
play
recording medium
information recording
Prior art date
Application number
TW097138059A
Other languages
English (en)
Other versions
TW200932319A (en
Inventor
Mori Shoji
Original Assignee
Konami Digital Entertainment
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment filed Critical Konami Digital Entertainment
Publication of TW200932319A publication Critical patent/TW200932319A/zh
Application granted granted Critical
Publication of TWI372646B publication Critical patent/TWI372646B/zh

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/30Authentication, i.e. establishing the identity or authorisation of security principals
    • G06F21/31User authentication
    • G06F21/36User authentication by graphic or iconic representation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5586Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/609Methods for processing data by generating or executing the game program for unlocking hidden game elements, e.g. features, items, levels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2221/00Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/21Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F2221/2133Verifying human interaction, e.g., Captcha
TW097138059A 2007-10-04 2008-10-03 Network game system, server, method for preventing inappropriate play, method for detecting inappropriate play, and information recording medium TWI372646B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007260688A JP4343242B2 (ja) 2007-10-04 2007-10-04 ネットワークゲームシステム、サーバ、不正行為防止方法、不正行為検出方法、および、プログラム

Publications (2)

Publication Number Publication Date
TW200932319A TW200932319A (en) 2009-08-01
TWI372646B true TWI372646B (en) 2012-09-21

Family

ID=40526255

Family Applications (1)

Application Number Title Priority Date Filing Date
TW097138059A TWI372646B (en) 2007-10-04 2008-10-03 Network game system, server, method for preventing inappropriate play, method for detecting inappropriate play, and information recording medium

Country Status (7)

Country Link
US (1) US8298079B2 (zh)
EP (1) EP2198941A4 (zh)
JP (1) JP4343242B2 (zh)
KR (1) KR100942233B1 (zh)
CN (1) CN101610821A (zh)
TW (1) TWI372646B (zh)
WO (1) WO2009044832A1 (zh)

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KR20110116562A (ko) * 2010-04-19 2011-10-26 서울대학교산학협력단 대규모 다중 사용자 온라인 롤플레잉 게임에서 봇을 검출하는 방법 및 시스템
JP2012085823A (ja) * 2010-10-19 2012-05-10 Sony Computer Entertainment Inc 情報処理システム、情報処理方法、情報処理プログラム、情報処理プログラムを記憶したコンピュータ読み取り可能な記録媒体
US20120154434A1 (en) * 2010-12-21 2012-06-21 Microsoft Corporation Human Interactive Proofs Leveraging Virtual Techniques
JP5539940B2 (ja) 2011-09-22 2014-07-02 株式会社スクウェア・エニックス ビデオゲーム処理装置、およびビデオゲーム処理プログラム
KR20130040049A (ko) * 2011-10-13 2013-04-23 주식회사 네오플 비정상 계정 검출 장치 및 방법
JP5335969B1 (ja) * 2012-05-30 2013-11-06 株式会社 ディー・エヌ・エー ゲームを提供するサーバ装置
JP5335973B1 (ja) * 2012-07-05 2013-11-06 株式会社 ディー・エヌ・エー ゲームを提供するサーバ装置
US9332285B1 (en) 2014-05-28 2016-05-03 Lucasfilm Entertainment Company Ltd. Switching modes of a media content item
US9779538B2 (en) * 2014-05-28 2017-10-03 Lucasfilm Entertainment Company Ltd. Real-time content immersion system
US9710972B2 (en) 2014-05-30 2017-07-18 Lucasfilm Entertainment Company Ltd. Immersion photography with dynamic matte screen
US9452355B1 (en) * 2014-06-16 2016-09-27 Kabam, Inc. Game design based CAPTCHAs
JP6727499B2 (ja) * 2016-02-09 2020-07-22 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム制御装置、及びプログラム
CN107158707A (zh) * 2017-04-27 2017-09-15 浙江大学 一种针对MMORPGs游戏的异常检测方法及装置
US10279266B2 (en) * 2017-06-19 2019-05-07 International Business Machines Corporation Monitoring game activity to detect a surrogate computer program
KR102426625B1 (ko) * 2017-07-18 2022-07-27 주식회사 넥슨코리아 해킹 툴 탐지 장치 및 해킹 툴 탐지 방법
CN109499069B (zh) * 2017-09-14 2022-04-26 腾讯科技(深圳)有限公司 操作结果校验方法、装置、存储介质及电子装置
KR102060533B1 (ko) * 2017-12-28 2020-02-11 주식회사 넥슨코리아 게임봇 판별 방법과 그를 수행하는 게임 제공 장치
US10207189B1 (en) * 2018-04-16 2019-02-19 Huuuge Global Ltd. System and method for determining type of player in online game
US10924484B2 (en) * 2018-04-26 2021-02-16 Radware, Ltd. Method for determining a cost to allow a blockchain-based admission to a protected entity
US11102190B2 (en) 2018-04-26 2021-08-24 Radware Ltd. Method and system for blockchain based cyber protection of network entities
US10249140B1 (en) * 2018-05-10 2019-04-02 Huuuge Global Ltd. System and method for playing online game
CN112395589A (zh) * 2019-08-13 2021-02-23 北京默契破冰科技有限公司 检测异常用户的方法、设备和计算机存储介质
CN111695106B (zh) * 2020-05-29 2022-06-28 北京字节跳动网络技术有限公司 验证方法、装置和电子设备
CN116744272A (zh) * 2023-08-07 2023-09-12 北京自在游网络科技有限公司 一种基于蓝牙的手游数据传输系统

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JP3289044B2 (ja) * 1999-09-08 2002-06-04 株式会社セガ ゲーム装置
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US7383570B2 (en) * 2002-04-25 2008-06-03 Intertrust Technologies, Corp. Secure authentication systems and methods
JP3571708B2 (ja) * 2002-06-26 2004-09-29 コナミ株式会社 サーバ装置及びプログラム
JP3471790B1 (ja) 2003-01-24 2003-12-02 コナミ株式会社 ネットワークゲームシステム
TW200600170A (en) 2004-06-30 2006-01-01 Fred Peng Method for obstructing external practice program of online game
JP4597617B2 (ja) 2004-09-14 2010-12-15 株式会社カプコン ゲームシステム、ゲームプログラム、及び記録媒体
US8255223B2 (en) * 2004-12-03 2012-08-28 Microsoft Corporation User authentication by combining speaker verification and reverse turing test
JP3921222B2 (ja) * 2005-02-16 2007-05-30 株式会社コナミデジタルエンタテインメント 不正行為防止方法及び装置
CN100483996C (zh) 2005-05-20 2009-04-29 北京金山软件有限公司 网络用户身份认证方法
JP2007014457A (ja) * 2005-07-06 2007-01-25 Sega Corp ビデオゲーム制御プログラムおよびビデオゲーム装置
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US7721107B2 (en) * 2006-02-10 2010-05-18 Palo Alto Research Center Incorporated Physical token for supporting verification of human presence in an online environment

Also Published As

Publication number Publication date
TW200932319A (en) 2009-08-01
EP2198941A4 (en) 2010-12-22
EP2198941A1 (en) 2010-06-23
CN101610821A (zh) 2009-12-23
KR20090119923A (ko) 2009-11-20
WO2009044832A1 (ja) 2009-04-09
KR100942233B1 (ko) 2010-02-16
US8298079B2 (en) 2012-10-30
JP4343242B2 (ja) 2009-10-14
US20100222142A1 (en) 2010-09-02
JP2009089757A (ja) 2009-04-30

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