SG11202105103QA - Method for controlling multiple virtual characters, device, apparatus, and storage medium - Google Patents
Method for controlling multiple virtual characters, device, apparatus, and storage mediumInfo
- Publication number
- SG11202105103QA SG11202105103QA SG11202105103QA SG11202105103QA SG11202105103QA SG 11202105103Q A SG11202105103Q A SG 11202105103QA SG 11202105103Q A SG11202105103Q A SG 11202105103QA SG 11202105103Q A SG11202105103Q A SG 11202105103QA SG 11202105103Q A SG11202105103Q A SG 11202105103QA
- Authority
- SG
- Singapore
- Prior art keywords
- storage medium
- multiple virtual
- controlling multiple
- virtual characters
- characters
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
- H04N5/265—Mixing
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
- H04N5/272—Means for inserting a foreground image in a background image, i.e. inlay, outlay
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04842—Selection of displayed objects or displayed text elements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—3D [Three Dimensional] animation
- G06T13/40—3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/02—Non-photorealistic rendering
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/20—Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/62—Control of parameters via user interfaces
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/63—Control of cameras or camera modules by using electronic viewfinders
- H04N23/631—Graphical user interfaces [GUI] specially adapted for controlling image capture or setting capture parameters
- H04N23/632—Graphical user interfaces [GUI] specially adapted for controlling image capture or setting capture parameters for displaying or modifying preview images prior to image capturing, e.g. variety of image resolutions or capturing parameters
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/698—Control of cameras or camera modules for achieving an enlarged field of view, e.g. panoramic image capture
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/70—Circuitry for compensating brightness variation in the scene
- H04N23/74—Circuitry for compensating brightness variation in the scene by influencing the scene brightness using illuminating means
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Computer Graphics (AREA)
- Human Computer Interaction (AREA)
- Software Systems (AREA)
- Computer Hardware Design (AREA)
- Architecture (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910544446.3A CN110276840B (zh) | 2019-06-21 | 2019-06-21 | 多虚拟角色的控制方法、装置、设备及存储介质 |
PCT/CN2020/096180 WO2020253655A1 (zh) | 2019-06-21 | 2020-06-15 | 多虚拟角色的控制方法、装置、设备及存储介质 |
Publications (1)
Publication Number | Publication Date |
---|---|
SG11202105103QA true SG11202105103QA (en) | 2021-06-29 |
Family
ID=67961576
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11202105103QA SG11202105103QA (en) | 2019-06-21 | 2020-06-15 | Method for controlling multiple virtual characters, device, apparatus, and storage medium |
Country Status (7)
Country | Link |
---|---|
US (2) | US11962930B2 (de) |
EP (1) | EP3989177A4 (de) |
JP (1) | JP7344974B2 (de) |
KR (2) | KR102497683B1 (de) |
CN (1) | CN110276840B (de) |
SG (1) | SG11202105103QA (de) |
WO (1) | WO2020253655A1 (de) |
Families Citing this family (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110276840B (zh) | 2019-06-21 | 2022-12-02 | 腾讯科技(深圳)有限公司 | 多虚拟角色的控制方法、装置、设备及存储介质 |
CN111142669B (zh) * | 2019-12-28 | 2023-08-29 | 上海米哈游天命科技有限公司 | 二维界面到三维场景的交互方法、装置、设备及存储介质 |
CN111640166B (zh) * | 2020-06-08 | 2024-03-26 | 上海商汤智能科技有限公司 | 一种ar合影方法、装置、计算机设备及存储介质 |
CN112001824A (zh) * | 2020-07-31 | 2020-11-27 | 天津洪恩完美未来教育科技有限公司 | 基于增强现实的数据处理方法及装置 |
CN111913624B (zh) * | 2020-08-18 | 2022-06-07 | 腾讯科技(深圳)有限公司 | 虚拟场景中对象的交互方法及装置 |
CN114217689A (zh) * | 2020-09-04 | 2022-03-22 | 本田技研工业(中国)投资有限公司 | 虚拟角色的控制方法、车载终端及服务器 |
CN113350785A (zh) * | 2021-05-08 | 2021-09-07 | 广州三七极创网络科技有限公司 | 虚拟角色渲染方法、装置及电子设备 |
CN113413594B (zh) * | 2021-06-24 | 2024-09-03 | 网易(杭州)网络有限公司 | 虚拟角色的虚拟拍照方法、装置、存储介质及计算机设备 |
CN113793288A (zh) * | 2021-08-26 | 2021-12-14 | 广州微咔世纪信息科技有限公司 | 虚拟人物合拍方法、装置和计算机可读存储介质 |
CN113946265B (zh) * | 2021-09-29 | 2024-09-06 | 北京五八信息技术有限公司 | 一种数据处理方法、装置、电子设备及存储介质 |
CN114028807A (zh) * | 2021-11-05 | 2022-02-11 | 腾讯科技(深圳)有限公司 | 虚拟对象的渲染方法、装置、设备及可读存储介质 |
CN114422698B (zh) * | 2022-01-19 | 2023-09-26 | 北京字跳网络技术有限公司 | 视频生成方法、装置、设备及存储介质 |
CN114546227B (zh) * | 2022-02-18 | 2023-04-07 | 北京达佳互联信息技术有限公司 | 虚拟镜头控制方法、装置、计算机设备及介质 |
CN115050228B (zh) * | 2022-06-15 | 2023-09-22 | 北京新唐思创教育科技有限公司 | 一种素材收集方法及装置、电子设备 |
CN115379195B (zh) * | 2022-08-26 | 2023-10-03 | 维沃移动通信有限公司 | 视频生成方法、装置、电子设备和可读存储介质 |
KR102632973B1 (ko) * | 2023-11-30 | 2024-02-01 | 이수민 | 멀티미디어 컨텐츠 생성을 위한 사용자 인터페이스를 제공하는 전자 장치 및 이의 동작 방법 |
Family Cites Families (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20110105516A (ko) * | 2010-03-19 | 2011-09-27 | (주) 써니그라피 | 양방향 상호작용 가능한 강의시스템 및 이를 이용한 강의 수행, 녹화, 재생방법 |
US8773468B1 (en) * | 2010-08-27 | 2014-07-08 | Disney Enterprises, Inc. | System and method for intuitive manipulation of the layering order of graphics objects |
JP5442128B2 (ja) | 2010-08-27 | 2014-03-12 | 富士フイルム株式会社 | オブジェクトのレイアウト編集方法及び装置 |
US20140108979A1 (en) | 2012-10-17 | 2014-04-17 | Perceptive Pixel, Inc. | Controlling Virtual Objects |
US9818225B2 (en) * | 2014-09-30 | 2017-11-14 | Sony Interactive Entertainment Inc. | Synchronizing multiple head-mounted displays to a unified space and correlating movement of objects in the unified space |
CN106484086B (zh) * | 2015-09-01 | 2019-09-20 | 北京三星通信技术研究有限公司 | 用于辅助拍摄的方法及其拍摄设备 |
WO2017039348A1 (en) | 2015-09-01 | 2017-03-09 | Samsung Electronics Co., Ltd. | Image capturing apparatus and operating method thereof |
KR102701209B1 (ko) * | 2015-10-20 | 2024-08-29 | 매직 립, 인코포레이티드 | 3차원 공간에서 가상 객체들 선택 |
US10623666B2 (en) * | 2016-11-07 | 2020-04-14 | Snap Inc. | Selective identification and order of image modifiers |
CN107661630A (zh) * | 2017-08-28 | 2018-02-06 | 网易(杭州)网络有限公司 | 一种射击游戏的控制方法及装置、存储介质、处理器、终端 |
CN108765541B (zh) * | 2018-05-23 | 2020-11-20 | 歌尔光学科技有限公司 | 一种3d场景对象显示方法、装置、设备及存储介质 |
CN109078326B (zh) * | 2018-08-22 | 2022-03-08 | 网易(杭州)网络有限公司 | 游戏的控制方法和装置 |
CN109350964B (zh) * | 2018-09-28 | 2020-08-11 | 腾讯科技(深圳)有限公司 | 控制虚拟角色的方法、装置、设备及存储介质 |
CN109550247B (zh) * | 2019-01-09 | 2022-04-08 | 网易(杭州)网络有限公司 | 游戏中虚拟场景调整方法、装置、电子设备及存储介质 |
CN110276840B (zh) * | 2019-06-21 | 2022-12-02 | 腾讯科技(深圳)有限公司 | 多虚拟角色的控制方法、装置、设备及存储介质 |
-
2019
- 2019-06-21 CN CN201910544446.3A patent/CN110276840B/zh active Active
-
2020
- 2020-06-15 EP EP20826732.8A patent/EP3989177A4/de active Pending
- 2020-06-15 SG SG11202105103QA patent/SG11202105103QA/en unknown
- 2020-06-15 KR KR1020217025341A patent/KR102497683B1/ko active IP Right Grant
- 2020-06-15 JP JP2021549944A patent/JP7344974B2/ja active Active
- 2020-06-15 KR KR1020237004089A patent/KR102595150B1/ko active IP Right Grant
- 2020-06-15 WO PCT/CN2020/096180 patent/WO2020253655A1/zh active Application Filing
-
2021
- 2021-07-02 US US17/367,267 patent/US11962930B2/en active Active
-
2024
- 2024-03-08 US US18/600,457 patent/US20240214513A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
EP3989177A4 (de) | 2022-08-03 |
JP7344974B2 (ja) | 2023-09-14 |
KR102497683B1 (ko) | 2023-02-07 |
KR20210113333A (ko) | 2021-09-15 |
US11962930B2 (en) | 2024-04-16 |
EP3989177A1 (de) | 2022-04-27 |
JP2022537614A (ja) | 2022-08-29 |
KR102595150B1 (ko) | 2023-10-26 |
US20240214513A1 (en) | 2024-06-27 |
CN110276840A (zh) | 2019-09-24 |
CN110276840B (zh) | 2022-12-02 |
KR20230023824A (ko) | 2023-02-17 |
US20210337138A1 (en) | 2021-10-28 |
WO2020253655A1 (zh) | 2020-12-24 |
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