SG11202108697RA - Virtual object control method and apparatus, storage medium, and electronic device - Google Patents
Virtual object control method and apparatus, storage medium, and electronic deviceInfo
- Publication number
- SG11202108697RA SG11202108697RA SG11202108697RA SG11202108697RA SG11202108697RA SG 11202108697R A SG11202108697R A SG 11202108697RA SG 11202108697R A SG11202108697R A SG 11202108697RA SG 11202108697R A SG11202108697R A SG 11202108697RA SG 11202108697R A SG11202108697R A SG 11202108697RA
- Authority
- SG
- Singapore
- Prior art keywords
- electronic device
- storage medium
- control method
- virtual object
- object control
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
- A63F13/573—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910441241.2A CN110090443B (en) | 2019-05-24 | 2019-05-24 | Virtual object control method and device, storage medium and electronic device |
PCT/CN2020/090272 WO2020238636A1 (en) | 2019-05-24 | 2020-05-14 | Virtual object control method and apparatus, storage medium, and electronic device |
Publications (1)
Publication Number | Publication Date |
---|---|
SG11202108697RA true SG11202108697RA (en) | 2021-09-29 |
Family
ID=67449204
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11202108697RA SG11202108697RA (en) | 2019-05-24 | 2020-05-14 | Virtual object control method and apparatus, storage medium, and electronic device |
Country Status (6)
Country | Link |
---|---|
US (2) | US11779843B2 (en) |
JP (1) | JP7312836B2 (en) |
KR (1) | KR20210116628A (en) |
CN (1) | CN110090443B (en) |
SG (1) | SG11202108697RA (en) |
WO (1) | WO2020238636A1 (en) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110090443B (en) | 2019-05-24 | 2021-03-16 | 腾讯科技(深圳)有限公司 | Virtual object control method and device, storage medium and electronic device |
CN110772784B (en) * | 2019-10-28 | 2021-05-11 | 腾讯科技(深圳)有限公司 | Carrier control method and device, storage medium and electronic device |
CN111420403B (en) * | 2020-04-26 | 2023-03-31 | 浙江千腾网络科技有限公司 | Game object control method, control device, and computer-readable storage medium |
JP7233399B2 (en) * | 2020-06-23 | 2023-03-06 | 任天堂株式会社 | GAME PROGRAM, GAME DEVICE, GAME SYSTEM, AND GAME PROCESSING METHOD |
CN113457132B (en) * | 2021-06-23 | 2024-03-01 | 北京达佳互联信息技术有限公司 | Object delivery method and device, electronic equipment and storage medium |
Family Cites Families (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101485933A (en) * | 2008-01-16 | 2009-07-22 | 盛趣信息技术(上海)有限公司 | Racing car game property and property conversion method |
JP2016120131A (en) | 2014-12-25 | 2016-07-07 | 株式会社バンダイナムコエンターテインメント | Game system and server |
US9687741B1 (en) * | 2015-03-10 | 2017-06-27 | Kabam, Inc. | System and method for providing separate drift and steering controls |
JP6869692B2 (en) * | 2016-10-19 | 2021-05-12 | 任天堂株式会社 | Game programs, game processing methods, game systems, and game devices |
JP6921193B2 (en) * | 2017-05-22 | 2021-08-18 | 任天堂株式会社 | Game programs, information processing devices, information processing systems, and game processing methods |
JP7083822B2 (en) * | 2017-05-22 | 2022-06-13 | 任天堂株式会社 | Game programs, information processing devices, information processing systems, and game processing methods |
EP3441120A4 (en) * | 2017-05-22 | 2020-01-22 | Nintendo Co., Ltd. | Game program, information processing device, information processing system, and game processing method |
CN108434730A (en) * | 2018-03-22 | 2018-08-24 | 网易(杭州)网络有限公司 | Control method, device, storage medium, processor and the terminal of game object |
CN112074331A (en) * | 2018-05-02 | 2020-12-11 | 任天堂株式会社 | Information processing program, information processing device, information processing system, and information processing method |
CN108733288B (en) * | 2018-05-21 | 2021-01-26 | 网易(杭州)网络有限公司 | Information processing method, information processing device, electronic equipment and storage medium |
CN109513210B (en) | 2018-11-28 | 2021-02-12 | 腾讯科技(深圳)有限公司 | Virtual vehicle drifting method and device in virtual world and storage medium |
CN110090443B (en) * | 2019-05-24 | 2021-03-16 | 腾讯科技(深圳)有限公司 | Virtual object control method and device, storage medium and electronic device |
US11573087B1 (en) * | 2019-05-30 | 2023-02-07 | Yamaha Hatsudoki Kabushiki Kaisha | Boat maneuvering control method for boat and boat maneuvering control system for boat |
-
2019
- 2019-05-24 CN CN201910441241.2A patent/CN110090443B/en active Active
-
2020
- 2020-05-14 WO PCT/CN2020/090272 patent/WO2020238636A1/en active Application Filing
- 2020-05-14 KR KR1020217026763A patent/KR20210116628A/en not_active Application Discontinuation
- 2020-05-14 JP JP2021538740A patent/JP7312836B2/en active Active
- 2020-05-14 SG SG11202108697RA patent/SG11202108697RA/en unknown
-
2021
- 2021-06-29 US US17/362,953 patent/US11779843B2/en active Active
-
2023
- 2023-08-28 US US18/457,152 patent/US20230398450A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
JP2022517561A (en) | 2022-03-09 |
CN110090443A (en) | 2019-08-06 |
KR20210116628A (en) | 2021-09-27 |
US11779843B2 (en) | 2023-10-10 |
CN110090443B (en) | 2021-03-16 |
WO2020238636A1 (en) | 2020-12-03 |
US20210322879A1 (en) | 2021-10-21 |
JP7312836B2 (en) | 2023-07-21 |
US20230398450A1 (en) | 2023-12-14 |
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