SG11202103654YA - Audio playing and collection method, apparatus, and device and readable storage medium - Google Patents

Audio playing and collection method, apparatus, and device and readable storage medium

Info

Publication number
SG11202103654YA
SG11202103654YA SG11202103654YA SG11202103654YA SG11202103654YA SG 11202103654Y A SG11202103654Y A SG 11202103654YA SG 11202103654Y A SG11202103654Y A SG 11202103654YA SG 11202103654Y A SG11202103654Y A SG 11202103654YA SG 11202103654Y A SG11202103654Y A SG 11202103654YA
Authority
SG
Singapore
Prior art keywords
storage medium
readable storage
collection method
audio playing
playing
Prior art date
Application number
SG11202103654YA
Other languages
English (en)
Inventor
Xiangwei Zheng
Original Assignee
Tencent Tech Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Tech Shenzhen Co Ltd filed Critical Tencent Tech Shenzhen Co Ltd
Publication of SG11202103654YA publication Critical patent/SG11202103654YA/en

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R1/00Details of transducers, loudspeakers or microphones
    • H04R1/10Earpieces; Attachments therefor ; Earphones; Monophonic headphones
    • H04R1/1041Mechanical or electronic switches, or control elements
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R5/00Stereophonic arrangements
    • H04R5/04Circuit arrangements, e.g. for selective connection of amplifier inputs/outputs to loudspeakers, for loudspeaker detection, or for adaptation of settings to personal preferences or hearing impairments
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • G06F3/165Management of the audio stream, e.g. setting of volume, audio stream path
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • G06F3/167Audio in a user interface, e.g. using voice commands for navigating, audio feedback
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R1/00Details of transducers, loudspeakers or microphones
    • H04R1/08Mouthpieces; Microphones; Attachments therefor
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R3/00Circuits for transducers, loudspeakers or microphones
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R5/00Stereophonic arrangements
    • H04R5/027Spatial or constructional arrangements of microphones, e.g. in dummy heads
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R5/00Stereophonic arrangements
    • H04R5/033Headphones for stereophonic communication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R2420/00Details of connection covered by H04R, not provided for in its groups
    • H04R2420/07Applications of wireless loudspeakers or wireless microphones
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R2430/00Signal processing covered by H04R, not provided for in its groups
    • H04R2430/01Aspects of volume control, not necessarily automatic, in sound systems

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Acoustics & Sound (AREA)
  • Signal Processing (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • General Health & Medical Sciences (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Health & Medical Sciences (AREA)
  • Telephone Function (AREA)
  • Circuit For Audible Band Transducer (AREA)
  • Headphones And Earphones (AREA)
SG11202103654YA 2019-01-30 2020-01-17 Audio playing and collection method, apparatus, and device and readable storage medium SG11202103654YA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201910092056.7A CN110166890B (zh) 2019-01-30 2019-01-30 音频的播放采集方法、设备及存储介质
PCT/CN2020/072810 WO2020156251A1 (zh) 2019-01-30 2020-01-17 音频的播放采集方法、装置、设备及可读存储介质

Publications (1)

Publication Number Publication Date
SG11202103654YA true SG11202103654YA (en) 2021-05-28

Family

ID=67644808

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202103654YA SG11202103654YA (en) 2019-01-30 2020-01-17 Audio playing and collection method, apparatus, and device and readable storage medium

Country Status (7)

Country Link
US (1) US11350215B2 (ja)
EP (1) EP3920550A4 (ja)
JP (1) JP7431820B2 (ja)
KR (1) KR102523919B1 (ja)
CN (1) CN110166890B (ja)
SG (1) SG11202103654YA (ja)
WO (1) WO2020156251A1 (ja)

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110166890B (zh) 2019-01-30 2022-05-31 腾讯科技(深圳)有限公司 音频的播放采集方法、设备及存储介质
US20210153118A1 (en) * 2019-11-20 2021-05-20 Mediatek Inc. Method for referring to application scenario to manage hardware component of electronic device and associated non-transitory machine-readable medium
CN113225838A (zh) * 2020-01-21 2021-08-06 青岛海信移动通信技术股份有限公司 一种麦克风的控制方法、音频接收设备及音频采集设备
CN111744192B (zh) * 2020-06-28 2024-02-02 网易(杭州)网络有限公司 声音的传播方法、装置、电子设备及计算机可读介质
CN112423105B (zh) * 2020-10-27 2024-03-15 深圳Tcl新技术有限公司 数据传输方法、设备及介质
CN115412752B (zh) * 2021-05-26 2024-05-28 深圳信扬国际经贸股份有限公司 一种显示设备和音效处理方法
CN113380249B (zh) * 2021-06-11 2024-06-25 北京声智科技有限公司 语音控制方法、装置、设备及存储介质
CN113553025B (zh) * 2021-09-18 2021-12-10 深圳市外星人创新电子有限公司 基于游戏模式的蓝牙耳机的控制方法及系统
CN113889154B (zh) * 2021-09-30 2024-03-19 广州维梦科技有限公司 声音录制方法、终端、存储介质

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US6084973A (en) * 1997-12-22 2000-07-04 Audio Technica U.S., Inc. Digital and analog directional microphone
JP4559909B2 (ja) * 2005-05-11 2010-10-13 株式会社東芝 携帯通信機器
KR100735413B1 (ko) * 2006-08-08 2007-07-04 삼성전자주식회사 블루투스를 이용하여 음악 데이터 재생 중 음성을입출력하는 이동통신 단말기 및 음성 입출력 방법
JP2008092093A (ja) * 2006-09-29 2008-04-17 Yamaha Corp 楽音再生装置及びプログラム
US20080101274A1 (en) * 2006-10-31 2008-05-01 Motorola, Inc. Method and system for delaying a push to connect channel establishment
KR20080066136A (ko) * 2007-01-11 2008-07-16 엘지이노텍 주식회사 블루투스 헤드셋을 이용한 음악 재생 방법
WO2010001393A1 (en) * 2008-06-30 2010-01-07 Waves Audio Ltd. Apparatus and method for classification and segmentation of audio content, based on the audio signal
US9883271B2 (en) * 2008-12-12 2018-01-30 Qualcomm Incorporated Simultaneous multi-source audio output at a wireless headset
KR101615382B1 (ko) * 2009-12-18 2016-04-25 한국전자통신연구원 게임 장치에서의 오디오 제공 시스템
CN101984728B (zh) * 2010-10-22 2013-10-02 惠州Tcl移动通信有限公司 一种基于蓝牙耳机实现可视通话的方法及可视通信终端
CN113470640B (zh) * 2013-02-07 2022-04-26 苹果公司 数字助理的语音触发器
KR102289474B1 (ko) * 2015-02-27 2021-08-13 삼성전자주식회사 오디오를 출력하는 방법 및 이를 위한 전자 장치
CN105050034B (zh) * 2015-08-25 2017-04-05 百度在线网络技术(北京)有限公司 基于蓝牙连接的语音服务实现方法和装置及系统
CN106412259B (zh) * 2016-09-14 2019-04-05 Oppo广东移动通信有限公司 移动终端通话控制方法、装置及移动终端
CN108924361B (zh) * 2018-07-10 2021-02-19 南昌黑鲨科技有限公司 音频播放和采集控制方法、系统及计算机可读存储介质
CN110166890B (zh) * 2019-01-30 2022-05-31 腾讯科技(深圳)有限公司 音频的播放采集方法、设备及存储介质

Also Published As

Publication number Publication date
EP3920550A4 (en) 2022-03-16
US11350215B2 (en) 2022-05-31
JP7431820B2 (ja) 2024-02-15
US20210235193A1 (en) 2021-07-29
EP3920550A1 (en) 2021-12-08
CN110166890A (zh) 2019-08-23
CN110166890B (zh) 2022-05-31
KR20210058908A (ko) 2021-05-24
KR102523919B1 (ko) 2023-04-19
WO2020156251A1 (zh) 2020-08-06
JP2022505283A (ja) 2022-01-14

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