NO20054268L - Styring av databehandling - Google Patents
Styring av databehandlingInfo
- Publication number
- NO20054268L NO20054268L NO20054268A NO20054268A NO20054268L NO 20054268 L NO20054268 L NO 20054268L NO 20054268 A NO20054268 A NO 20054268A NO 20054268 A NO20054268 A NO 20054268A NO 20054268 L NO20054268 L NO 20054268L
- Authority
- NO
- Norway
- Prior art keywords
- data processing
- average image
- management
- detecting
- threshold
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/97—Determining parameters from multiple pictures
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- G—PHYSICS
- G03—PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
- G03B—APPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
- G03B17/00—Details of cameras or camera bodies; Accessories therefor
- G03B17/18—Signals indicating condition of a camera member or suitability of light
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Controls And Circuits For Display Device (AREA)
- Image Processing (AREA)
- Image Analysis (AREA)
- Picture Signal Circuits (AREA)
Abstract
Databehandlingsanordning anordnet til å motta suksessive bilder fra et videokamera omfatter middel for å detektere den gjennomsnittlige bildeluminans av bilder mottatt fra videokameraet, middel for å detektere hvorvidt den gjennomsnittlige bildeluminans er lavere enn en terskelluminansverdi, og middel for å initiere en styrefunksjon hos databehandlingsanordningen som reaksjon på deteksjon av en gjennomsnittlig bildeluminans som er lavere enn terskelluminansverdien og minst et terskelantall av suksessive bilder.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0304022A GB2398690B (en) | 2003-02-21 | 2003-02-21 | Control of data processing |
PCT/GB2004/000703 WO2004073815A1 (en) | 2003-02-21 | 2004-02-20 | Control of data processing |
Publications (2)
Publication Number | Publication Date |
---|---|
NO20054268D0 NO20054268D0 (no) | 2005-09-15 |
NO20054268L true NO20054268L (no) | 2005-11-08 |
Family
ID=9953446
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
NO20054268A NO20054268L (no) | 2003-02-21 | 2005-09-15 | Styring av databehandling |
Country Status (6)
Country | Link |
---|---|
US (1) | US8035613B2 (no) |
EP (1) | EP1601431A1 (no) |
JP (1) | JP2006518237A (no) |
GB (1) | GB2398690B (no) |
NO (1) | NO20054268L (no) |
WO (1) | WO2004073815A1 (no) |
Families Citing this family (57)
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US7161579B2 (en) * | 2002-07-18 | 2007-01-09 | Sony Computer Entertainment Inc. | Hand-held computer interactive device |
US8797260B2 (en) | 2002-07-27 | 2014-08-05 | Sony Computer Entertainment Inc. | Inertially trackable hand-held controller |
US8947347B2 (en) | 2003-08-27 | 2015-02-03 | Sony Computer Entertainment Inc. | Controlling actions in a video game unit |
US7545926B2 (en) | 2006-05-04 | 2009-06-09 | Sony Computer Entertainment Inc. | Echo and noise cancellation |
US7809145B2 (en) | 2006-05-04 | 2010-10-05 | Sony Computer Entertainment Inc. | Ultra small microphone array |
US7783061B2 (en) | 2003-08-27 | 2010-08-24 | Sony Computer Entertainment Inc. | Methods and apparatus for the targeted sound detection |
US7623115B2 (en) * | 2002-07-27 | 2009-11-24 | Sony Computer Entertainment Inc. | Method and apparatus for light input device |
US7697700B2 (en) | 2006-05-04 | 2010-04-13 | Sony Computer Entertainment Inc. | Noise removal for electronic device with far field microphone on console |
US7646372B2 (en) * | 2003-09-15 | 2010-01-12 | Sony Computer Entertainment Inc. | Methods and systems for enabling direction detection when interfacing with a computer program |
US7760248B2 (en) | 2002-07-27 | 2010-07-20 | Sony Computer Entertainment Inc. | Selective sound source listening in conjunction with computer interactive processing |
US8160269B2 (en) | 2003-08-27 | 2012-04-17 | Sony Computer Entertainment Inc. | Methods and apparatuses for adjusting a listening area for capturing sounds |
US7391409B2 (en) * | 2002-07-27 | 2008-06-24 | Sony Computer Entertainment America Inc. | Method and system for applying gearing effects to multi-channel mixed input |
US9393487B2 (en) | 2002-07-27 | 2016-07-19 | Sony Interactive Entertainment Inc. | Method for mapping movements of a hand-held controller to game commands |
US9474968B2 (en) | 2002-07-27 | 2016-10-25 | Sony Interactive Entertainment America Llc | Method and system for applying gearing effects to visual tracking |
US8570378B2 (en) | 2002-07-27 | 2013-10-29 | Sony Computer Entertainment Inc. | Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera |
US7854655B2 (en) | 2002-07-27 | 2010-12-21 | Sony Computer Entertainment America Inc. | Obtaining input for controlling execution of a game program |
US10086282B2 (en) | 2002-07-27 | 2018-10-02 | Sony Interactive Entertainment Inc. | Tracking device for use in obtaining information for controlling game program execution |
US7352358B2 (en) | 2002-07-27 | 2008-04-01 | Sony Computer Entertainment America Inc. | Method and system for applying gearing effects to acoustical tracking |
US9174119B2 (en) | 2002-07-27 | 2015-11-03 | Sony Computer Entertainement America, LLC | Controller for providing inputs to control execution of a program when inputs are combined |
US8139793B2 (en) | 2003-08-27 | 2012-03-20 | Sony Computer Entertainment Inc. | Methods and apparatus for capturing audio signals based on a visual image |
US7352359B2 (en) | 2002-07-27 | 2008-04-01 | Sony Computer Entertainment America Inc. | Method and system for applying gearing effects to inertial tracking |
US8019121B2 (en) | 2002-07-27 | 2011-09-13 | Sony Computer Entertainment Inc. | Method and system for processing intensity from input devices for interfacing with a computer program |
US8233642B2 (en) | 2003-08-27 | 2012-07-31 | Sony Computer Entertainment Inc. | Methods and apparatuses for capturing an audio signal based on a location of the signal |
US8313380B2 (en) | 2002-07-27 | 2012-11-20 | Sony Computer Entertainment America Llc | Scheme for translating movements of a hand-held controller into inputs for a system |
US8686939B2 (en) | 2002-07-27 | 2014-04-01 | Sony Computer Entertainment Inc. | System, method, and apparatus for three-dimensional input control |
US9682319B2 (en) | 2002-07-31 | 2017-06-20 | Sony Interactive Entertainment Inc. | Combiner method for altering game gearing |
US9177387B2 (en) * | 2003-02-11 | 2015-11-03 | Sony Computer Entertainment Inc. | Method and apparatus for real time motion capture |
US8072470B2 (en) | 2003-05-29 | 2011-12-06 | Sony Computer Entertainment Inc. | System and method for providing a real-time three-dimensional interactive environment |
US9573056B2 (en) * | 2005-10-26 | 2017-02-21 | Sony Interactive Entertainment Inc. | Expandable control device via hardware attachment |
US8287373B2 (en) * | 2008-12-05 | 2012-10-16 | Sony Computer Entertainment Inc. | Control device for communicating visual information |
US8323106B2 (en) * | 2008-05-30 | 2012-12-04 | Sony Computer Entertainment America Llc | Determination of controller three-dimensional location using image analysis and ultrasonic communication |
US7874917B2 (en) | 2003-09-15 | 2011-01-25 | Sony Computer Entertainment Inc. | Methods and systems for enabling depth and direction detection when interfacing with a computer program |
US10279254B2 (en) * | 2005-10-26 | 2019-05-07 | Sony Interactive Entertainment Inc. | Controller having visually trackable object for interfacing with a gaming system |
US7663689B2 (en) * | 2004-01-16 | 2010-02-16 | Sony Computer Entertainment Inc. | Method and apparatus for optimizing capture device settings through depth information |
US8547401B2 (en) | 2004-08-19 | 2013-10-01 | Sony Computer Entertainment Inc. | Portable augmented reality device and method |
EP1645944B1 (en) | 2004-10-05 | 2012-08-15 | Sony France S.A. | A content-management interface |
JP5116679B2 (ja) * | 2005-09-15 | 2013-01-09 | 株式会社ソニー・コンピュータエンタテインメント | 強度のコンピュータ画像および音声処理、ならびにコンピュータプログラムとインタフェースするための入力装置 |
US8549442B2 (en) | 2005-12-12 | 2013-10-01 | Sony Computer Entertainment Inc. | Voice and video control of interactive electronically simulated environment |
US20070265075A1 (en) * | 2006-05-10 | 2007-11-15 | Sony Computer Entertainment America Inc. | Attachable structure for use with hand-held controller having tracking ability |
EP2460570B1 (en) * | 2006-05-04 | 2013-10-23 | Sony Computer Entertainment America LLC | Scheme for Detecting and Tracking User Manipulation of a Game Controller Body and for Translating Movements Thereof into Inputs and Game Commands |
USRE48417E1 (en) | 2006-09-28 | 2021-02-02 | Sony Interactive Entertainment Inc. | Object direction using video input combined with tilt angle information |
US8310656B2 (en) | 2006-09-28 | 2012-11-13 | Sony Computer Entertainment America Llc | Mapping movements of a hand-held controller to the two-dimensional image plane of a display screen |
US8781151B2 (en) | 2006-09-28 | 2014-07-15 | Sony Computer Entertainment Inc. | Object detection using video input combined with tilt angle information |
GB0703974D0 (en) | 2007-03-01 | 2007-04-11 | Sony Comp Entertainment Europe | Entertainment device |
US8542907B2 (en) | 2007-12-17 | 2013-09-24 | Sony Computer Entertainment America Llc | Dynamic three-dimensional object mapping for user-defined control device |
JP5684577B2 (ja) * | 2008-02-27 | 2015-03-11 | ソニー コンピュータ エンタテインメント アメリカ リミテッド ライアビリテイ カンパニー | シーンの深度データをキャプチャし、コンピュータのアクションを適用する方法 |
US8368753B2 (en) * | 2008-03-17 | 2013-02-05 | Sony Computer Entertainment America Llc | Controller with an integrated depth camera |
US20090277470A1 (en) * | 2008-05-08 | 2009-11-12 | Mitchell Monique M | Artificial nail decorating system utilizing computer technology |
FR2932903B1 (fr) * | 2008-06-24 | 2012-09-28 | Domolib | Dispositif d'assistance a l'utilisateur interactif. |
US8527657B2 (en) * | 2009-03-20 | 2013-09-03 | Sony Computer Entertainment America Llc | Methods and systems for dynamically adjusting update rates in multi-player network gaming |
US8342963B2 (en) * | 2009-04-10 | 2013-01-01 | Sony Computer Entertainment America Inc. | Methods and systems for enabling control of artificial intelligence game characters |
US8142288B2 (en) * | 2009-05-08 | 2012-03-27 | Sony Computer Entertainment America Llc | Base station movement detection and compensation |
US8393964B2 (en) * | 2009-05-08 | 2013-03-12 | Sony Computer Entertainment America Llc | Base station for position location |
EP2354893B1 (en) * | 2009-12-31 | 2018-10-24 | Sony Interactive Entertainment Europe Limited | Reducing inertial-based motion estimation drift of a game input controller with an image-based motion estimation |
JP5325265B2 (ja) * | 2011-07-01 | 2013-10-23 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法、ならびに、プログラム |
KR101616450B1 (ko) * | 2014-06-09 | 2016-05-11 | (주) 펀매직 | 카메라를 통한 가상 버튼 구현방법, 장치 및 컴퓨터 판독가능 기록매체 |
JP6483556B2 (ja) * | 2015-07-15 | 2019-03-13 | 株式会社東芝 | 操作認識装置、操作認識方法及びプログラム |
Family Cites Families (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3500731A (en) * | 1967-12-06 | 1970-03-17 | Eastman Kodak Co | Adjustable low-light signal |
US4460264A (en) * | 1981-09-01 | 1984-07-17 | W. Haking Enterprises, Ltd. | Electronic camera with automatic battery shutdown |
JP2605826B2 (ja) | 1988-09-16 | 1997-04-30 | 松下電器産業株式会社 | 模擬魚釣り装置 |
JPH02239780A (ja) * | 1989-03-13 | 1990-09-21 | Fuji Photo Film Co Ltd | 撮影ライト付きビデオカメラ |
JP3141654B2 (ja) * | 1993-11-16 | 2001-03-05 | 富士電機株式会社 | 画像検査装置 |
JP3313226B2 (ja) | 1994-01-28 | 2002-08-12 | 株式会社タイトー | パンチングゲーム機 |
JP3823333B2 (ja) * | 1995-02-21 | 2006-09-20 | 株式会社日立製作所 | 動画像の変化点検出方法、動画像の変化点検出装置、動画像の変化点検出システム |
DE19603766A1 (de) * | 1996-02-02 | 1997-08-07 | Christian Gieselmann | Verfahren zum Erkennen gerichteter Bewegungen sowie Alarmanlage zur Durchführung des Verfahrens |
US5751378A (en) * | 1996-09-27 | 1998-05-12 | General Instrument Corporation | Scene change detector for digital video |
JPH10269471A (ja) | 1997-03-27 | 1998-10-09 | Nohmi Bosai Ltd | 火災検出装置 |
WO1999007153A1 (en) * | 1997-07-31 | 1999-02-11 | Reality Fusion, Inc. | Systems and methods for software control through analysis and interpretation of video information |
JP3900664B2 (ja) * | 1997-09-26 | 2007-04-04 | 株式会社ニコン | 顕微鏡 |
JP2001046742A (ja) * | 1999-08-04 | 2001-02-20 | Namco Ltd | ゲームシステム及び情報記憶媒体 |
JP3725460B2 (ja) * | 2000-10-06 | 2005-12-14 | 株式会社ソニー・コンピュータエンタテインメント | 画像処理装置、画像処理方法、記録媒体、コンピュータプログラム、半導体デバイス |
US6416239B1 (en) * | 2000-10-26 | 2002-07-09 | Chicony Electronics Co., Ltd. | Camera positioning seat |
JP2002344948A (ja) | 2001-05-18 | 2002-11-29 | Fujitsu General Ltd | 画像監視装置 |
JP4203736B2 (ja) * | 2002-09-09 | 2009-01-07 | 日本ビクター株式会社 | 画像の動き検出装置及びコンピュータプログラム |
-
2003
- 2003-02-21 GB GB0304022A patent/GB2398690B/en not_active Expired - Lifetime
-
2004
- 2004-02-20 WO PCT/GB2004/000703 patent/WO2004073815A1/en active Application Filing
- 2004-02-20 EP EP04713127A patent/EP1601431A1/en not_active Withdrawn
- 2004-02-20 JP JP2006502314A patent/JP2006518237A/ja active Pending
-
2005
- 2005-08-18 US US11/207,189 patent/US8035613B2/en active Active
- 2005-09-15 NO NO20054268A patent/NO20054268L/no unknown
Also Published As
Publication number | Publication date |
---|---|
GB0304022D0 (en) | 2003-03-26 |
WO2004073815A1 (en) | 2004-09-02 |
US20060038819A1 (en) | 2006-02-23 |
GB2398690B (en) | 2006-05-10 |
NO20054268D0 (no) | 2005-09-15 |
US8035613B2 (en) | 2011-10-11 |
GB2398690A (en) | 2004-08-25 |
EP1601431A1 (en) | 2005-12-07 |
JP2006518237A (ja) | 2006-08-10 |
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