KR20080099267A - 스케이트보드 시뮬레이터 - Google Patents

스케이트보드 시뮬레이터 Download PDF

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Publication number
KR20080099267A
KR20080099267A KR1020087019979A KR20087019979A KR20080099267A KR 20080099267 A KR20080099267 A KR 20080099267A KR 1020087019979 A KR1020087019979 A KR 1020087019979A KR 20087019979 A KR20087019979 A KR 20087019979A KR 20080099267 A KR20080099267 A KR 20080099267A
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KR
South Korea
Prior art keywords
skateboard
simulator
support
board
deck
Prior art date
Application number
KR1020087019979A
Other languages
English (en)
Korean (ko)
Inventor
크리스토퍼 비. 톰스
Original Assignee
디엔에이 디지털 미디어 그룹
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Application filed by 디엔에이 디지털 미디어 그룹 filed Critical 디엔에이 디지털 미디어 그룹
Publication of KR20080099267A publication Critical patent/KR20080099267A/ko

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/02Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices using resilient force-resisters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0093Training appliances or apparatus for special sports for surfing, i.e. without a sail; for skate or snow boarding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/16Platforms for rocking motion about a horizontal axis, e.g. axis through the middle of the platform; Balancing drums; Balancing boards or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/807Gliding or sliding on surfaces, e.g. using skis, skates or boards
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • G09B9/02Simulators for teaching or training purposes for teaching control of vehicles or other craft
    • G09B9/04Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of land vehicles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0638Displaying moving images of recorded environment, e.g. virtual environment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/40Acceleration
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8041Skating using skis, skates or board

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • Theoretical Computer Science (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Educational Administration (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Educational Technology (AREA)
  • Aviation & Aerospace Engineering (AREA)
  • Business, Economics & Management (AREA)
  • Vascular Medicine (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Cardiology (AREA)
  • Orthopedic Medicine & Surgery (AREA)
  • Biophysics (AREA)
  • Motorcycle And Bicycle Frame (AREA)
  • Devices For Indicating Variable Information By Combining Individual Elements (AREA)
  • Micro-Organisms Or Cultivation Processes Thereof (AREA)
  • Accessories Of Cameras (AREA)
  • Processing Or Creating Images (AREA)
KR1020087019979A 2006-01-17 2007-01-17 스케이트보드 시뮬레이터 KR20080099267A (ko)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US75902006P 2006-01-17 2006-01-17
US60/759,020 2006-01-17

Publications (1)

Publication Number Publication Date
KR20080099267A true KR20080099267A (ko) 2008-11-12

Family

ID=38288379

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020087019979A KR20080099267A (ko) 2006-01-17 2007-01-17 스케이트보드 시뮬레이터

Country Status (6)

Country Link
US (1) US20070184940A1 (fr)
JP (1) JP2009523575A (fr)
KR (1) KR20080099267A (fr)
CN (1) CN101401139A (fr)
CA (1) CA2637627A1 (fr)
WO (1) WO2007084917A2 (fr)

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101273028B1 (ko) * 2012-03-02 2013-06-10 전북대학교산학협력단 루지 시뮬레이터 및 그에 따른 제어방법
KR101288693B1 (ko) * 2012-05-23 2013-07-22 전북대학교산학협력단 진동을 이용한 동계 스포츠 시뮬레이터
KR101317012B1 (ko) * 2011-12-31 2013-10-11 사단법인 전북대학교자동차부품금형기술혁신센터 스키 시뮬레이션 장치 및 그 방법
KR101349033B1 (ko) * 2012-03-02 2014-01-10 전북대학교산학협력단 스켈레톤 시뮬레이터 및 그에 따른 제어방법
KR101350181B1 (ko) * 2012-03-02 2014-01-10 전북대학교산학협력단 봅슬레이 시뮬레이터 및 그에 따른 제어방법
KR20150057448A (ko) * 2013-11-19 2015-05-28 정진화 센서가 장착된 스케이트보드 및 이를 이용한 구름보드 시뮬레이션 시스템
KR101527463B1 (ko) * 2013-07-19 2015-06-11 주식회사 진 보딩 시뮬레이터
KR101531677B1 (ko) * 2012-12-28 2015-06-25 (주)구름속을달리는사람들 스케이트보드를 구비한 운동기구
KR20160073048A (ko) * 2014-12-16 2016-06-24 한국에너지기술연구원 태양 전지의 플로팅 시뮬레이션 장치
KR20180120961A (ko) 2017-04-28 2018-11-07 정진년 스윙 시뮬레이터 장치
KR101960831B1 (ko) * 2018-01-10 2019-03-21 파콤영상시현 주식회사 운동 기기
KR20210026438A (ko) * 2019-08-30 2021-03-10 한국컴포짓 주식회사 능동 기울기 가변형 서핑운동용 훈련장치
KR20210074819A (ko) * 2019-12-12 2021-06-22 케이엠씨피 주식회사 능동 기울기 가변형 댐핑장치
KR20230009130A (ko) 2021-07-08 2023-01-17 원훈희 서핑 보드 연습 장치

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US20090143197A1 (en) * 2007-11-30 2009-06-04 Cycling & Health Tech Industry R & D Center Dual-shaft hinge module for interactive training apparatus
US7645221B1 (en) * 2007-12-08 2010-01-12 Mike Curry Multi-angle exercise balance platform
US20090203441A1 (en) * 2008-02-13 2009-08-13 X Sports Collectables, Llc Skateboard video controller
US20100081548A1 (en) * 2008-10-01 2010-04-01 Lawrence Labedz Exercise simulator and method for encouraging exercise
US7857732B2 (en) * 2008-11-20 2010-12-28 Gregg Stuart Nielson Sway-capable stationary bicycle
US8105219B1 (en) * 2009-04-06 2012-01-31 Sloan Paula E Cheerleader training device
US8998784B1 (en) 2009-04-06 2015-04-07 Paula E Sloan Cheerleader training device
DE102009033440A1 (de) * 2009-07-16 2011-01-20 Ithaca Ventures K.S. Vorrichtung für Gleichgewichtsübungen und Gleichgewichtsspiele mit einstellbaren Rückstellkräften
FR2951957B1 (fr) * 2009-11-04 2012-06-08 Guillemot Corp Accessoire pour un dispositif de commande a capteurs de charge destine a etre utilise avec des jeux video
US20120116714A1 (en) 2010-08-03 2012-05-10 Intellisysgroup Llc Digital Data Processing Systems and Methods for Skateboarding and Other Social Sporting Activities
US8910958B2 (en) * 2012-01-13 2014-12-16 Christopher J. Smith Snowboard training device
US8864639B2 (en) 2012-03-23 2014-10-21 GoofBoard Products, LLC Surfboard replicating balance board system
US8758206B2 (en) 2012-03-23 2014-06-24 GoofBoard Products, LLC Surfboard replicating balance board system
US9782618B2 (en) 2012-08-03 2017-10-10 Michael Curry Tilting exercise device
US20140155236A1 (en) * 2012-12-05 2014-06-05 Michael Curry Rotation exercise apparatus
FR3037817B1 (fr) * 2015-06-29 2021-01-15 Univ Bordeaux Dispositif pour sport de glisse et procede d'apprentissage associe
US10406400B2 (en) 2016-06-17 2019-09-10 GoofBoard Products, LLC System and method for developing balance and motor skills
WO2020056330A1 (fr) * 2018-09-14 2020-03-19 Surfwheel Usa Système d'interface de plateforme de pieds
KR102169489B1 (ko) * 2020-03-03 2020-10-23 김동수 자전거 운동기구

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US4461470A (en) * 1983-06-20 1984-07-24 Mark E. Astroth System for adding realism to video display
US4817950A (en) * 1987-05-08 1989-04-04 Goo Paul E Video game control unit and attitude sensor
US5429562A (en) * 1994-03-31 1995-07-04 Surftek International Inc. Mechanical surfing apparatus
AU5676896A (en) * 1995-05-08 1996-11-29 Sports Sciences, Inc. Riding board game controller
JP2774951B2 (ja) * 1995-06-22 1998-07-09 株式会社ナムコ シミュレータの操作入力装置
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JP2801882B2 (ja) * 1996-02-20 1998-09-21 コナミ株式会社 乗物遊技機
JP3618486B2 (ja) * 1996-09-11 2005-02-09 株式会社ナムコ シミュレータの操作入力装置及びこれを用いたシミュレータ
JP3692683B2 (ja) * 1997-02-14 2005-09-07 株式会社セガ ゲーム装置
JP3187758B2 (ja) * 1997-11-27 2001-07-11 コナミ株式会社 スキーシミュレーションゲーム装置
JP2000140415A (ja) * 1998-11-17 2000-05-23 Namco Ltd ゲーム装置及び情報記憶媒体

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101317012B1 (ko) * 2011-12-31 2013-10-11 사단법인 전북대학교자동차부품금형기술혁신센터 스키 시뮬레이션 장치 및 그 방법
KR101273028B1 (ko) * 2012-03-02 2013-06-10 전북대학교산학협력단 루지 시뮬레이터 및 그에 따른 제어방법
KR101349033B1 (ko) * 2012-03-02 2014-01-10 전북대학교산학협력단 스켈레톤 시뮬레이터 및 그에 따른 제어방법
KR101350181B1 (ko) * 2012-03-02 2014-01-10 전북대학교산학협력단 봅슬레이 시뮬레이터 및 그에 따른 제어방법
KR101288693B1 (ko) * 2012-05-23 2013-07-22 전북대학교산학협력단 진동을 이용한 동계 스포츠 시뮬레이터
KR101531677B1 (ko) * 2012-12-28 2015-06-25 (주)구름속을달리는사람들 스케이트보드를 구비한 운동기구
KR101527463B1 (ko) * 2013-07-19 2015-06-11 주식회사 진 보딩 시뮬레이터
KR20150057448A (ko) * 2013-11-19 2015-05-28 정진화 센서가 장착된 스케이트보드 및 이를 이용한 구름보드 시뮬레이션 시스템
KR20160073048A (ko) * 2014-12-16 2016-06-24 한국에너지기술연구원 태양 전지의 플로팅 시뮬레이션 장치
KR20180120961A (ko) 2017-04-28 2018-11-07 정진년 스윙 시뮬레이터 장치
KR101960831B1 (ko) * 2018-01-10 2019-03-21 파콤영상시현 주식회사 운동 기기
KR20210026438A (ko) * 2019-08-30 2021-03-10 한국컴포짓 주식회사 능동 기울기 가변형 서핑운동용 훈련장치
KR20210074819A (ko) * 2019-12-12 2021-06-22 케이엠씨피 주식회사 능동 기울기 가변형 댐핑장치
KR20230009130A (ko) 2021-07-08 2023-01-17 원훈희 서핑 보드 연습 장치

Also Published As

Publication number Publication date
CA2637627A1 (fr) 2007-07-26
WO2007084917A2 (fr) 2007-07-26
US20070184940A1 (en) 2007-08-09
CN101401139A (zh) 2009-04-01
JP2009523575A (ja) 2009-06-25
WO2007084917A3 (fr) 2008-10-16

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