KR20010031735A - 데이터 전송 및 수신 시스템, 데이터 수신 장치, 및데이터 전송 장치 - Google Patents
데이터 전송 및 수신 시스템, 데이터 수신 장치, 및데이터 전송 장치 Download PDFInfo
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/338—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using television networks
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/409—Data transfer via television network
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Storage Device Security (AREA)
- Computer And Data Communications (AREA)
- Stored Programmes (AREA)
- Communication Control (AREA)
- Circuits Of Receivers In General (AREA)
Abstract
Description
특정 데이터 내용(데이터 제어정보) | |
정보 타이틀 | 특정 예 |
매체 식별정보 | 지정된 디스크 번호 |
매체 데이터 위치정보 | 실행파일이 기록된 실행파일명 또는 트랙 및 섹터번호 |
시작/종료 제어정보 | 실행 시작명령, 실행 종료명령, 강제 종료명령 |
트랙 0 | 디스크 번호파일명: 트랙번호, 섹터번호파일명: 트랙번호, 섹터번호파일명: 트랙번호, 섹터번호... |
트랙1 | AV 데이터, 프로그램 데이터, 프로그램 데이터,...,AV 데이터 |
트랙2 | 프로그램 데이터, 프로그램 데이터, EOF,...,AV 데이터 |
트랙3... | AV 데이터, AV 데이터, 프로그램 데이터,...,EOF... |
Claims (11)
- 데이터 전송 장치(11) 및 데이터 수신 장치(1)를 구비한 데이터 전송 및 수신 시스템에 있어서,상기 데이터 수신 장치는 기록된 ID를 가진 기록 매체(100)를 판독하는 판독기(6)와, 제어 수단(5)을 구비하고 있고,상기 제어 수단은 상기 기록 매체로부터 프로그램 및/또는 데이터를 판독하도록 상기 판독기를 제어하고, 상기 데이터 수신 장치에 의해 수신된 데이터에 의해 지정된 ID가 상기 판독기에 의해 판독된 상기 기록 매체의 ID와 일치하면 상기 프로그램을 실행하고 상기 데이터를 처리하는 데이터 전송 및 수신 시스템.
- 제 1 항에 있어서,상기 제어 수단은 상기 프로그램이 실행되고 있는 중에 상기 프로그램을 정지시키는 명령이 상기 프로그램에서 검출되면 상기 프로그램의 실행을 정지하고 상기 수신된 데이터를 재생하는 수단을 구비한 데이터 전송 및 수신 시스템.
- 제 1 항에 있어서,상기 제어 수단은 상기 프로그램이 실행되고 있는 중에 상기 프로그램을 정지시키는 명령이 상기 프로그램에서 검출되면 상기 프로그램 실행을 일시적으로 정지시키고 상기 수신 데이터를 재생하며, 재생중인 상기 수신된 데이터가 일시적으로 정지중인 상기 프로그램의 실행을 종료하는 명령을 포함하고 있는지의 여부를 확인하며, 재생 중인 상기 수신된 데이터가 상기 프로그램의 실행을 종료하는 명령을 포함하고 있으면 일시적으로 정지중인 상기 프로그램의 실행을 종료하고, 재생중인 상기 수신된 데이터가 상기 프로그램의 실행을 종료시키는 명령을 포함하고 있지 않으면 상기 프로그램의 실행을 재개하는 수단을 구비한 데이터 전송 및 수신 시스템.
- 데이터 전송 장치(11)와 복수의 데이터 수신 장치(1)를 구비한 데이터 전송 및 수신 시스템에 있어서,상기 데이터 수신 장치의 각각은 기록된 ID를 가진 기록 매체(100)를 판독하는 판독기(6), 및 제어 수단(5)을 가지고 있고,상기 제어 수단은 상기 기록 매체로부터 프로그램 및/또는 데이터를 판독하도록 상기 판독기를 제어하며, 상기 데이터 수신 장치의 각각에 의해 수신된 데이터에 의해 지정된 ID가 상기 판독기에 의해 판독된 상기 기록 매체의 ID와 일치하면 상기 프로그램을 실행하고 상기 데이터를 처리하는 것을 거의 동시에 시작하는 데이터 전송 및 수신 시스템.
- 데이터 수신 기능을 가진 데이터 수신 장치(1)에 있어서,자신을 지정하는 ID를 가진 기록 매체(100)를 판독하는 판독기(6)와;상기 기록 매체로부터 프로그램 및/또는 데이터를 판독하도록 상기 판독기를 제어하고, 수신된 데이터에 의해 지정된 ID가 상기 판독기에 의해 판독된 상기 기록 매체의 상기 ID와 일치하면 상기 프로그램을 실행하고 상기 데이터를 처리하는 제어 수단을 구비한 데이터 수신 장치.
- 제 5 항에 있어서,상기 제어 수단은 상기 프로그램이 실행되고 있는 중에 상기 프로그램을 정지시키는 명령이 상기 프로그램에서 검출되면 상기 프로그램의 실행을 정지하고 상기 수신된 데이터를 재생하는 수단을 구비한 데이터 수신 장치.
- 제 5 항에 있어서,상기 제어 수단은 상기 프로그램이 실행되고 있는 중에 상기 프로그램을 정지시키는 명령이 상기 프로그램에서 검출되면 상기 프로그램 실행을 일시적으로 정지시키고 상기 수신 데이터를 재생하며, 일시적으로 정지중인 상기 프로그램의 실행을 종료하는 명령을 재생 중인 수신 데이터가 포함하고 있는지의 여부를 확인하며, 재생 중인 상기 수신된 데이터가 상기 프로그램의 실행을 종료하는 명령을 포함하고 있으면 일시적으로 정지 중인 상기 프로그램의 실행을 종료하고, 재생 중인 상기 수신된 데이터가 상기 프로그램의 실행을 종료시키는 명령을 포함하고 있지 않으면 상기 프로그램의 실행을 재개하는 수단을 구비한 데이터 수신 장치.
- 제 5 항에 있어서,비디오 게임 장치(1)를 구비한 데이터 수신 장치.
- 제 5 항에 있어서,개인용 컴퓨터(1a)를 구비한 데이터 수신 장치.
- 데이터를 전송하는 데이터 전송 장치(11)에 있어서,상기 전송된 데이터가 특정 기록 매체의 ID를 포함하고 있는 데이터 전송 장치.
- 제 10 항에 있어서,상기 전송된 데이터는 상기 특정 기록 매체 내의 파일의 이름 및/또는 상기 특정 기록 매체의 기록 영역을 식별하는 데이터를 포함하고 있는 데이터 전송 장치.
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
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JP25142598 | 1998-09-04 | ||
JP98-251425 | 1998-09-04 | ||
JP99-236940 | 1999-08-24 | ||
JP23694099A JP3716902B2 (ja) | 1998-09-04 | 1999-08-24 | データ送受信システム、データ受信装置、データ送受信方法、データ受信方法及び記録媒体 |
PCT/JP1999/004773 WO2000013758A1 (en) | 1998-09-04 | 1999-09-02 | Data transmitting and receiving system, data receiving apparatus, and data transmitting apparatus |
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KR20010031735A true KR20010031735A (ko) | 2001-04-16 |
KR100634718B1 KR100634718B1 (ko) | 2006-10-17 |
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KR1020007004799A KR100634718B1 (ko) | 1998-09-04 | 1999-09-02 | 데이터 전송 및 수신 시스템, 데이터 수신 장치, 및데이터 전송 장치 |
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US (1) | US7113693B1 (ko) |
EP (1) | EP0990460B1 (ko) |
JP (1) | JP3716902B2 (ko) |
KR (1) | KR100634718B1 (ko) |
CN (1) | CN1148243C (ko) |
AU (1) | AU5448499A (ko) |
BR (1) | BR9906989A (ko) |
CA (1) | CA2308481A1 (ko) |
DE (1) | DE69934752T2 (ko) |
RU (1) | RU2000110804A (ko) |
TW (1) | TW437222B (ko) |
WO (1) | WO2000013758A1 (ko) |
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US7562392B1 (en) * | 1999-05-19 | 2009-07-14 | Digimarc Corporation | Methods of interacting with audio and ambient music |
JP2002269287A (ja) * | 2001-03-09 | 2002-09-20 | Konami Computer Entertainment Osaka:Kk | 家庭用ゲーム機に対するデータ配信システム及びデータ配信方法 |
JP2002268949A (ja) * | 2001-03-12 | 2002-09-20 | Pioneer Electronic Corp | 複製管理方法、複製管理装置、記録媒体およびプログラム |
JP2002360937A (ja) * | 2001-06-08 | 2002-12-17 | Konami Computer Entertainment Osaka:Kk | データ配信システム、データ配信サーバ及びビデオゲーム装置 |
KR20040000290A (ko) | 2002-06-24 | 2004-01-03 | 엘지전자 주식회사 | 고밀도 광디스크의 멀티 경로 데이터 스트림 관리방법 |
US20050044560A1 (en) * | 2003-08-21 | 2005-02-24 | Maui X-Tream, Inc. | Methods, data structures, and systems for monitoring and integrating media streams |
TWM253165U (en) * | 2004-01-16 | 2004-12-11 | Aviquest Technology Co Ltd | Integrated multi-media micro computer |
JP2005354659A (ja) * | 2004-05-10 | 2005-12-22 | Sony Computer Entertainment Inc | コンテンツ提供システム |
WO2006041202A2 (en) * | 2004-10-14 | 2006-04-20 | Matsushita Electric Industrial Co., Ltd. | Recording apparatus, editing apparatus, digital video recording system, and file format |
CN107465954B (zh) * | 2014-12-04 | 2019-09-06 | Oppo广东移动通信有限公司 | 动态缩略图的生成方法及相关产品 |
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JP3653709B2 (ja) | 1994-02-28 | 2005-06-02 | 株式会社セガ | データセキュリティ装置 |
JPH0823315A (ja) * | 1994-07-08 | 1996-01-23 | Sony Corp | 情報提供システム |
JPH0832922A (ja) * | 1994-07-14 | 1996-02-02 | Hitachi Ltd | 磁気記録再生装置 |
JPH0877263A (ja) * | 1994-09-09 | 1996-03-22 | Fujitsu Ltd | ソフトウェア処理装置 |
JPH08278879A (ja) | 1995-04-06 | 1996-10-22 | Hitachi Ltd | ソフトウェア・インストールシステム |
DE69618633T2 (de) * | 1995-10-09 | 2002-05-08 | Matsushita Electric Ind Co Ltd | Optische Platte und Gerät zur Wiedergabe optischer Platten |
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US6014352A (en) * | 1996-12-05 | 2000-01-11 | Fujitsu Limited | Optical storage system and storage medium storing copy processing program |
TW401573B (en) * | 1997-01-10 | 2000-08-11 | Victor Company Of Japan | Methods, apparatuse, and systems for producing and writing cipher keys, reproducing information with a cipher key, and for permitting reproduction of information with a cipher key, and optical disc recorded with a cipher key |
JP3657745B2 (ja) * | 1997-07-23 | 2005-06-08 | 横河電機株式会社 | ユーザ認証方法及びユーザ認証システム |
JPH11207034A (ja) * | 1997-11-20 | 1999-08-03 | Nintendo Co Ltd | 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム |
-
1999
- 1999-08-24 JP JP23694099A patent/JP3716902B2/ja not_active Expired - Lifetime
- 1999-09-02 WO PCT/JP1999/004773 patent/WO2000013758A1/en active IP Right Grant
- 1999-09-02 BR BR9906989-0A patent/BR9906989A/pt not_active Application Discontinuation
- 1999-09-02 KR KR1020007004799A patent/KR100634718B1/ko not_active IP Right Cessation
- 1999-09-02 CN CNB998015245A patent/CN1148243C/zh not_active Expired - Lifetime
- 1999-09-02 US US09/388,781 patent/US7113693B1/en not_active Expired - Lifetime
- 1999-09-02 RU RU2000110804/09A patent/RU2000110804A/ru not_active Application Discontinuation
- 1999-09-02 CA CA002308481A patent/CA2308481A1/en not_active Abandoned
- 1999-09-02 AU AU54484/99A patent/AU5448499A/en not_active Abandoned
- 1999-09-03 DE DE69934752T patent/DE69934752T2/de not_active Expired - Lifetime
- 1999-09-03 TW TW088115247A patent/TW437222B/zh not_active IP Right Cessation
- 1999-09-03 EP EP99307011A patent/EP0990460B1/en not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
TW437222B (en) | 2001-05-28 |
CN1148243C (zh) | 2004-05-05 |
JP3716902B2 (ja) | 2005-11-16 |
AU5448499A (en) | 2000-03-27 |
KR100634718B1 (ko) | 2006-10-17 |
EP0990460A1 (en) | 2000-04-05 |
WO2000013758A1 (en) | 2000-03-16 |
CN1277562A (zh) | 2000-12-20 |
JP2000148703A (ja) | 2000-05-30 |
US7113693B1 (en) | 2006-09-26 |
DE69934752T2 (de) | 2007-10-11 |
BR9906989A (pt) | 2000-09-26 |
CA2308481A1 (en) | 2000-03-16 |
RU2000110804A (ru) | 2002-05-27 |
DE69934752D1 (de) | 2007-02-22 |
EP0990460B1 (en) | 2007-01-10 |
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