KR102865009B1 - 게임 시스템, 게임 제어 장치, 프로그램, 기록 매체, 및 제어 방법 - Google Patents
게임 시스템, 게임 제어 장치, 프로그램, 기록 매체, 및 제어 방법Info
- Publication number
- KR102865009B1 KR102865009B1 KR1020237036024A KR20237036024A KR102865009B1 KR 102865009 B1 KR102865009 B1 KR 102865009B1 KR 1020237036024 A KR1020237036024 A KR 1020237036024A KR 20237036024 A KR20237036024 A KR 20237036024A KR 102865009 B1 KR102865009 B1 KR 102865009B1
- Authority
- KR
- South Korea
- Prior art keywords
- game
- user
- selection
- team
- objects
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2021108487A JP7718680B2 (ja) | 2021-06-30 | 2021-06-30 | ゲームシステム、ゲーム制御装置及びプログラム |
| JPJP-P-2021-108487 | 2021-06-30 | ||
| PCT/JP2022/025927 WO2023277056A1 (ja) | 2021-06-30 | 2022-06-29 | ゲームシステム、ゲーム制御装置、プログラム及び記録媒体 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20230159553A KR20230159553A (ko) | 2023-11-21 |
| KR102865009B1 true KR102865009B1 (ko) | 2025-09-26 |
Family
ID=84690249
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020237036024A Active KR102865009B1 (ko) | 2021-06-30 | 2022-06-29 | 게임 시스템, 게임 제어 장치, 프로그램, 기록 매체, 및 제어 방법 |
Country Status (4)
| Country | Link |
|---|---|
| JP (2) | JP7718680B2 (https=) |
| KR (1) | KR102865009B1 (https=) |
| CN (1) | CN117320791A (https=) |
| WO (1) | WO2023277056A1 (https=) |
Families Citing this family (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2025008212A (ja) * | 2023-07-04 | 2025-01-20 | 任天堂株式会社 | 情報処理システム、情報処理プログラム、および情報処理方法 |
| JP7513817B1 (ja) | 2023-08-18 | 2024-07-09 | 株式会社バンダイ | プログラム、マッチングサーバ及びマッチングシステム |
| JP7833808B1 (ja) | 2024-09-24 | 2026-03-23 | 株式会社コナミデジタルエンタテインメント | コンピュータプログラム、それに用いるゲームシステム、及び制御方法 |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2019080950A (ja) * | 2017-10-31 | 2019-05-30 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム制御装置、及びプログラム |
| JP2020108760A (ja) * | 2018-12-28 | 2020-07-16 | 株式会社Cygames | 情報処理プログラム、情報処理装置、及び情報処理システム |
Family Cites Families (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2010051514A (ja) * | 2008-08-28 | 2010-03-11 | Square Enix Co Ltd | ビデオゲーム処理装置、ビデオゲーム処理方法、およびビデオゲーム処理プログラム |
| JP5612634B2 (ja) | 2012-02-27 | 2014-10-22 | 株式会社コナミデジタルエンタテインメント | ゲーム管理装置、ゲームシステム及びプログラム |
| JP2013220167A (ja) * | 2012-04-16 | 2013-10-28 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲームシステム、ゲーム装置の制御方法、ゲームシステムの制御方法、及びプログラム |
| JP6675692B2 (ja) * | 2018-02-19 | 2020-04-01 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム端末、及びプログラム |
| JP2019136552A (ja) * | 2019-05-16 | 2019-08-22 | 株式会社コロプラ | ゲームプログラム、方法、および情報処理装置 |
-
2021
- 2021-06-30 JP JP2021108487A patent/JP7718680B2/ja active Active
-
2022
- 2022-06-29 KR KR1020237036024A patent/KR102865009B1/ko active Active
- 2022-06-29 CN CN202280033806.3A patent/CN117320791A/zh active Pending
- 2022-06-29 WO PCT/JP2022/025927 patent/WO2023277056A1/ja not_active Ceased
-
2025
- 2025-07-16 JP JP2025119413A patent/JP2025148529A/ja active Pending
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2019080950A (ja) * | 2017-10-31 | 2019-05-30 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム制御装置、及びプログラム |
| JP2020108760A (ja) * | 2018-12-28 | 2020-07-16 | 株式会社Cygames | 情報処理プログラム、情報処理装置、及び情報処理システム |
Also Published As
| Publication number | Publication date |
|---|---|
| KR20230159553A (ko) | 2023-11-21 |
| CN117320791A (zh) | 2023-12-29 |
| WO2023277056A1 (ja) | 2023-01-05 |
| JP7718680B2 (ja) | 2025-08-05 |
| JP2023006088A (ja) | 2023-01-18 |
| JP2025148529A (ja) | 2025-10-07 |
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St.27 status event code: A-2-2-P10-P11-nap-X000 |
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| P13-X000 | Application amended |
St.27 status event code: A-2-2-P10-P13-nap-X000 |
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| PA0105 | International application |
St.27 status event code: A-0-1-A10-A15-nap-PA0105 |
|
| PA0201 | Request for examination |
St.27 status event code: A-1-2-D10-D11-exm-PA0201 |
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| PG1501 | Laying open of application |
St.27 status event code: A-1-1-Q10-Q12-nap-PG1501 |
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| D13-X000 | Search requested |
St.27 status event code: A-1-2-D10-D13-srh-X000 |
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| E902 | Notification of reason for refusal | ||
| PE0902 | Notice of grounds for rejection |
St.27 status event code: A-1-2-D10-D21-exm-PE0902 |
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