KR101588016B1 - 게임 자원 분산 방법 및 서버 - Google Patents

게임 자원 분산 방법 및 서버 Download PDF

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Publication number
KR101588016B1
KR101588016B1 KR1020147026077A KR20147026077A KR101588016B1 KR 101588016 B1 KR101588016 B1 KR 101588016B1 KR 1020147026077 A KR1020147026077 A KR 1020147026077A KR 20147026077 A KR20147026077 A KR 20147026077A KR 101588016 B1 KR101588016 B1 KR 101588016B1
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user
game
queue
subarea
queues
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Korean (ko)
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KR20140127888A (ko
Inventor
리앙 마
징 조우
즈치앙 허
쉬안 위
치 리
타오 린
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텐센트 테크놀로지(센젠) 컴퍼니 리미티드
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/14Session management
    • H04L67/141Setup of application sessions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L47/00Traffic control in data switching networks
    • H04L47/50Queue scheduling
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L47/00Traffic control in data switching networks
    • H04L47/70Admission control; Resource allocation
    • H04L47/78Architectures of resource allocation
    • H04L47/781Centralised allocation of resources
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/10Protocols in which an application is distributed across nodes in the network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/2866Architectures; Arrangements
    • H04L67/30Profiles
    • H04L67/306User profiles

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  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • Information Transfer Between Computers (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Computer And Data Communications (AREA)
KR1020147026077A 2012-02-23 2013-01-30 게임 자원 분산 방법 및 서버 Active KR101588016B1 (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CN201210042385.9 2012-02-23
CN201210042385.9A CN103297446B (zh) 2012-02-23 2012-02-23 游戏资源分配的方法及服务器
PCT/CN2013/071133 WO2013123845A1 (zh) 2012-02-23 2013-01-30 游戏资源分配的方法及服务器

Publications (2)

Publication Number Publication Date
KR20140127888A KR20140127888A (ko) 2014-11-04
KR101588016B1 true KR101588016B1 (ko) 2016-01-25

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KR1020147026077A Active KR101588016B1 (ko) 2012-02-23 2013-01-30 게임 자원 분산 방법 및 서버

Country Status (11)

Country Link
US (2) US10021215B2 (https=)
EP (1) EP2819354A4 (https=)
JP (1) JP6000377B2 (https=)
KR (1) KR101588016B1 (https=)
CN (1) CN103297446B (https=)
BR (1) BR112014020823B1 (https=)
CO (1) CO7141459A2 (https=)
PE (1) PE20142196A1 (https=)
PH (1) PH12014501859B1 (https=)
SG (1) SG11201404992TA (https=)
WO (1) WO2013123845A1 (https=)

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KR20190056726A (ko) * 2017-11-17 2019-05-27 주식회사 넥슨코리아 게임에서 난이도를 결정하기 위한 방법, 장치, 및 컴퓨터 프로그램

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WO2016203765A1 (ja) * 2015-06-15 2016-12-22 株式会社スクウェア・エニックス ビデオゲーム処理プログラム及びビデオゲーム処理システム
CN105391795B (zh) * 2015-11-30 2018-10-02 厦门市光娱投资管理有限公司 网络游戏中跨服务器用户匹配方法及装置
CN105635152B (zh) * 2015-12-31 2019-01-22 宁波公众信息产业有限公司 一种联网游戏的防作弊系统
CN106254520B (zh) * 2016-09-06 2018-07-06 腾讯科技(深圳)有限公司 一种资源竞争方法及服务器
CN106669146B (zh) * 2016-12-30 2019-09-17 腾讯科技(深圳)有限公司 一种选择匹配组成员的方法及装置
CN106823376B (zh) 2017-01-24 2020-08-21 腾讯科技(深圳)有限公司 一种实现用户匹配的方法及装置
CN107080946B (zh) * 2017-05-26 2020-08-18 在线途游(北京)科技有限公司 一种多人游戏资源分配的方法及装置
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Publication number Priority date Publication date Assignee Title
KR20190056726A (ko) * 2017-11-17 2019-05-27 주식회사 넥슨코리아 게임에서 난이도를 결정하기 위한 방법, 장치, 및 컴퓨터 프로그램
KR102487081B1 (ko) 2017-11-17 2023-01-10 주식회사 넥슨코리아 게임에서 난이도를 결정하기 위한 방법, 장치, 및 컴퓨터 프로그램

Also Published As

Publication number Publication date
KR20140127888A (ko) 2014-11-04
US20180295215A1 (en) 2018-10-11
BR112014020823B1 (pt) 2022-08-16
PH12014501859A1 (en) 2014-11-17
PH12014501859B1 (en) 2014-11-17
US10893125B2 (en) 2021-01-12
JP2015511155A (ja) 2015-04-16
WO2013123845A1 (zh) 2013-08-29
US10021215B2 (en) 2018-07-10
CO7141459A2 (es) 2014-12-12
BR112014020823A2 (https=) 2017-06-20
EP2819354A1 (en) 2014-12-31
CN103297446A (zh) 2013-09-11
JP6000377B2 (ja) 2016-09-28
PE20142196A1 (es) 2015-01-03
CN103297446B (zh) 2016-10-12
US20140359005A1 (en) 2014-12-04
EP2819354A4 (en) 2015-03-18
SG11201404992TA (en) 2014-10-30

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