JPH07124312A - Changeable digital indicator of pachinko machine - Google Patents

Changeable digital indicator of pachinko machine

Info

Publication number
JPH07124312A
JPH07124312A JP5297224A JP29722493A JPH07124312A JP H07124312 A JPH07124312 A JP H07124312A JP 5297224 A JP5297224 A JP 5297224A JP 29722493 A JP29722493 A JP 29722493A JP H07124312 A JPH07124312 A JP H07124312A
Authority
JP
Japan
Prior art keywords
digital indicator
indicator
display
display unit
fixed
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP5297224A
Other languages
Japanese (ja)
Inventor
Hiroshi Enomoto
宏 榎本
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kyoraku Sangyo Co Ltd
Original Assignee
Kyoraku Sangyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyoraku Sangyo Co Ltd filed Critical Kyoraku Sangyo Co Ltd
Priority to JP5297224A priority Critical patent/JPH07124312A/en
Publication of JPH07124312A publication Critical patent/JPH07124312A/en
Pending legal-status Critical Current

Links

Abstract

PURPOSE:To make a pachinko machine more enjoyable by creating a special playing condition when the third digital indicator indicates a special figure which is the sum of the figure indicated at the first digital indicator, which always shows a fixed figure, and the figure at the second digital indicator, which shows figures fluctuating as balls entering into certain winning entrances, when this second digital indicator stops. CONSTITUTION:At the 1st digital indicator 30a, one of the numbers in the range between -10 and +10, for example, is indicated as a fixed figure. On the other hand, the 2nd digital indicator 30b indicates figures ranging from -10 to +10 fluctuating at the speed of about 10 m/s. The figure shown at the 2nd digital indicator 30b is fixed when a ball enters the winning entrance 9 and it is detected by the winning ball detector 13, and then this fixed figure is shown at the 2nd indicator 30b. The sum of this fixed figure and the figure shown at the 1st indicator 30a is to be shown at the 3rd digital indicator 30c. If the figure at the 3rd indicator 30c is a special one, the machine will be in a special playing condition and the player can enjoy an advantageous condition.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、表示された2つの任意
の数字を加算することにより特定の数値になった時、遊
技者に有利な特別遊技状態を発生させるようにしたパチ
ンコ機の可変表示装置に関するものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention is a variable pachinko machine which is designed to generate a special game state advantageous to a player when a specified numerical value is obtained by adding two arbitrary displayed numbers. The present invention relates to a display device.

【0002】[0002]

【従来の技術】従来例えば、左,中,右に区分された種
々の数字,文字,図柄等の表示記号を変動可能として設
け、始動入賞口に打球が入賞することにより電気的に作
動し、前記、左,中,右に区分された数字,文字,図柄
等の表示記号がランダムに変動を始め、所定時間経過す
ると各表示記号の変動が止まり、この変動停止時におい
て、左,中,右の表示記号が予め設定された表示記号と
同じ(例えば同じ数字又は図柄等)になると遊技者に有
利な特別遊技状態となる可変表示装置が知られている。
2. Description of the Related Art Conventionally, for example, display symbols such as various numbers, letters, and patterns divided into left, middle, and right are variably provided, and electrically actuated by a ball hitting a starting winning opening, The display symbols such as the numbers, characters, and patterns that are divided into the left, the center, and the right start changing randomly, and the change of each display symbol stops after a lapse of a predetermined time. When the change stops, the left, the center, and the right There is known a variable display device in which a special game state advantageous to a player is obtained when the display symbol of (1) becomes the same as a preset display symbol (for example, the same number or design).

【0003】[0003]

【発明が解決しようとする課題】このような可変表示装
置は、可変表示部の表示の変動に変化はあるもののその
変化は類型的で、しかもほとんど視覚的な判断による単
調なものとなっており、最近はマンネリ化して遊技が盛
り上がらないといった課題が有った。そこで本発明は、
遊技の面白さを増すべく従来のものとは著しく異なった
ユニークな可変表示装置を提供することを目的とする。
In such a variable display device, although there is a change in the change in the display of the variable display portion, the change is typical and almost monotonous by visual judgment. , Recently, there was a problem that the game did not rise due to rut. Therefore, the present invention is
It is an object of the present invention to provide a unique variable display device which is significantly different from the conventional one in order to increase the fun of the game.

【0004】[0004]

【課題を解決するための手段】かかる目的を達成するた
め本発明のパチンコ機の可変表示装置は、遊技盤面に装
着される可変表示装置であって、その前面に数字をラン
ダムに表示する第1表示部及び第2表示部と第1表示部
の数字と第2表示部の数字とを加算した数値を表示する
第3表示部とを備えてなり、第3表示部に表示される数
値が特定値を示すと遊技者に有利な特別遊技状態になる
構成とした。
In order to achieve such an object, a variable display device of a pachinko machine of the present invention is a variable display device mounted on a game board surface, and a first number for randomly displaying numbers on the front surface thereof. The display unit and the second display unit, and the third display unit for displaying a numerical value obtained by adding the number of the first display unit and the number of the second display unit, the numerical value displayed on the third display unit is specified. When the value is shown, the player is in a special game state advantageous to the player.

【0005】[0005]

【作用】可変表示装置の前面に設けられる第1表示部に
は、任意の数字が停止して表示されており、また第2表
示部には数字が常に変動して表示されている。そして、
特定入賞口に打球が入賞することにより第2表示部の変
動する数字が停止して任意の数字を表示する。更に、前
記第1表示部と第2表示部の数字が加算され、その数値
が第3表示部に表示される。また、第3表示部に表示さ
れた数値はそのまま第1表示部に移動して、以後前記と
同様な手順が繰り返される。しかして、この時、第3表
示部の数値が特定値を示すと遊技者に有利な特別遊技状
態になる。
In the first display portion provided on the front surface of the variable display device, an arbitrary numeral is stopped and displayed, and on the second display portion, the numeral is constantly changed and displayed. And
When the hit ball is won at the specific winning opening, the fluctuating number on the second display portion stops and an arbitrary number is displayed. Further, the numbers on the first display section and the second display section are added, and the number is displayed on the third display section. Further, the numerical value displayed on the third display unit is moved to the first display unit as it is, and thereafter the same procedure as described above is repeated. Then, at this time, if the numerical value of the third display section shows a specific value, a special game state advantageous to the player is entered.

【0006】[0006]

【実施例】以下に本発明に係るパチンコ機の可変表示装
置の一実施例を図面と共に説明する。図1は本発明の可
変表示装置を適用したパチンコ機の正面図であり、図に
おいて1は機枠、2は機枠1の前面に開閉自在に装着さ
れた額縁状の前面枠で、その開口の一側にはガラス扉枠
3および前面に打球供給皿4を備えた前板5が開閉自在
に装着されている。6はガラス扉枠3の裏側に配置され
た遊技盤で、その前面にはガイドレール7が敷設される
と共に、そのガイドレール7で囲まれる遊技部6aに複
数の一般入賞口8,特定入賞口9および特定入賞口9に
打球が入賞することにより作動する可変表示装置10が
配設され、さらに、可変表示装置10の一側に始動入賞
口装置11が、また、下方に大入賞口装置12が配設さ
れている。前記特定入賞口9内には入賞球を検出する入
賞球検出器13が装着されている。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS An embodiment of a variable display device for a pachinko machine according to the present invention will be described below with reference to the drawings. FIG. 1 is a front view of a pachinko machine to which the variable display device of the present invention is applied. In the figure, 1 is a machine frame, 2 is a frame-shaped front frame that is openably and closably mounted on the front surface of the machine frame 1, and its opening On one side, a front plate 5 having a glass door frame 3 and a ball hitting tray 4 on the front surface is openably and closably mounted. 6 is a game board arranged on the back side of the glass door frame 3, and a guide rail 7 is laid on the front surface thereof, and a plurality of general winning openings 8 and specific winning openings are provided in a gaming section 6a surrounded by the guide rail 7. 9 and the specific winning opening 9 are provided with a variable display device 10 which is activated by winning a hit ball. Further, a start winning opening device 11 is provided on one side of the variable display device 10 and a big winning device 12 is provided below. Is provided. Inside the specific winning opening 9, a winning ball detector 13 for detecting winning balls is attached.

【0007】始動入賞口装置11は図2に示すように、
打球が入賞する始動入賞口14と、該始動入賞口14の
下方に位置して該始動入賞口14から落下する打球を受
け入れ入賞球検出器15により検出する受口器16とか
らなる。更に、前記始動入賞口14は、取付板17の前
面に常時回転する回転体18と、該回転体18の周面を
囲む環状のガイド枠19が設けられ、前記回転体18の
周面には球1個分の凹部からなる球保持部20が設けら
れている。また、ガイド枠19の上部中央には入賞球の
待機部21が設けられ、下部中央には待機部21が球保
持部20と一致したとき該球保持部20内に取り込まれ
下方へ運ばれる入賞球を排出する排出口22が設けられ
ている。また、大入賞口装置12は、図3に示すように
取付板23の前面に横長の開口24が設けられると共
に、該開口24に前方へ傾動する開閉扉25が軸着され
ている。また、前記開口24内には入賞口26が設けら
れる。27は開閉扉25の下方に設けられ、大入賞口装
置12の作動回数、所謂「大当り」回数を表示する回数
表示器である。
The starting winning opening device 11, as shown in FIG.
It comprises a starting winning opening 14 through which a hit ball wins, and a socket 16 which is located below the starting winning opening 14 and which receives a hit ball falling from the starting winning opening 14 by a winning ball detector 15. Further, the starting winning opening 14 is provided with a rotating body 18 which constantly rotates on the front surface of the mounting plate 17, and an annular guide frame 19 which surrounds the peripheral surface of the rotating body 18, and the peripheral surface of the rotating body 18 is provided. A sphere holding portion 20 which is a recess for one sphere is provided. In addition, a waiting portion 21 for the winning ball is provided at the center of the upper portion of the guide frame 19, and when the waiting portion 21 matches the ball holding portion 20 at the center of the lower portion, the winning portion is taken into the ball holding portion 20 and carried downward. A discharge port 22 for discharging the balls is provided. As shown in FIG. 3, in the special winning opening device 12, a horizontally long opening 24 is provided on the front surface of a mounting plate 23, and an opening / closing door 25 that tilts forward is pivotally attached to the opening 24. In addition, a winning opening 26 is provided in the opening 24. Reference numeral 27 is a number indicator provided below the opening / closing door 25 and displaying the number of times the special winning opening device 12 has been operated, that is, the number of so-called "big hits".

【0008】しかして、前記可変表示装置10は、図4
に示すように取付板28の中央上部に特定入賞口9が一
体に設けられ、また取付板28の前面に表示部29が設
けられている。該表示部29には左側と右側及び下側に
それぞれ三区画された第1乃至第3表示部30a,30
b,30cが設けられ、各表示部30a,30b,30
cは十字状及び「18」字型に配列されたセグメント型
の発光部からなり、発光の位置を変えることによって、
各表示部30a,30b,30cにそれぞれ−10から
+10までの数字が表示されるようになっている。な
お、前記特定入賞口9の入賞球検出器13と前記可変表
示装置10と始動入賞口装置11及び大入賞口装置12
はそれぞれ電気的に接続され制御されるようになってい
る。
The variable display device 10 is shown in FIG.
As shown in, the specific winning opening 9 is integrally provided on the upper center of the mounting plate 28, and the display portion 29 is provided on the front surface of the mounting plate 28. The display unit 29 has first to third display units 30a, 30 divided into three sections on the left side, the right side, and the lower side, respectively.
b, 30c are provided, and the display units 30a, 30b, 30 are provided.
c is composed of segment-shaped light emitting parts arranged in a cross shape and a "18" shape, and by changing the position of light emission,
A number from -10 to +10 is displayed on each of the display units 30a, 30b, 30c. In addition, the winning ball detector 13 of the specific winning opening 9, the variable display device 10, the starting winning opening device 11, and the special winning opening device 12
Are electrically connected and controlled.

【0009】本発明の可変表示装置10は上記構成から
なり、次に作用を説明する。常態では、図4に示される
ように第1表示部30aに−10から+10までの範囲
内で任意の数字(+8)が停止状態で表示されている。
また、第2表示部30bには−10から+10までの範
囲内で数字が約10msの速さで常に変動して表示され
ている。そこで、まず打球が前記特定入賞口9に入賞し
て入賞球検出器13が入賞球を検出すると、第2表示部
30bの数字が停止し任意の数字(−2)を表示する。
そして、第1表示部30aの数字(+8)と第2表示部
30bの停止した数字(−2)が加算[(+8)+(−
2)=(+6)]され、その数値(+6)が第3表示部
30cに表示される。ただ、数字が無限に大きく又は小
さくなるのを防ぐため、その計算の結果、数値が−10
又は+10を越えた場合はすべて−10又は+10と表
示するようにしている。例えば、第1表示部30aの数
字が+9で第2表示部30bの数字が+8となると、第
3表示部30cには+17と表示されるべきところ、+
10と表示される。
The variable display device 10 of the present invention has the above-mentioned structure, and its operation will be described below. In the normal state, as shown in FIG. 4, an arbitrary number (+8) within the range of −10 to +10 is displayed in the stopped state on the first display unit 30a.
Further, the second display portion 30b constantly displays the numbers within the range from -10 to +10 at a speed of about 10 ms. Therefore, when the hit ball first wins the specific winning opening 9 and the winning ball detector 13 detects the winning ball, the number on the second display portion 30b is stopped and an arbitrary number (-2) is displayed.
Then, the number (+8) on the first display unit 30a and the stopped number (-2) on the second display unit 30b are added [(+8) + (-
2) = (+ 6)], and the numerical value (+6) is displayed on the third display unit 30c. However, in order to prevent the number from becoming infinitely large or small, as a result of the calculation, the numerical value is -10.
Or, when it exceeds +10, all are displayed as -10 or +10. For example, if the number on the first display section 30a is +9 and the number on the second display section 30b is +8, the third display section 30c should display +17.
It is displayed as 10.

【0010】更に、第3表示部30cに表示された数値
(+6)は、図5に示されるように1秒経過後に第1表
示部30aに移動する。そして、特定入賞口9の入賞球
検出器13が入賞球を検出することにより前記と同様の
手順が繰り返される。この時、図6に示されるように第
3表示部30cの数値が特定値(「0」)、すなわち第
2表示部30bの数字が−7となって第1表示部30a
の数字「+7」とを加算[(+7)+(−7)]した結
果「0」となると遊技者に有利な特別遊技状態になる。
Further, the numerical value (+6) displayed on the third display section 30c moves to the first display section 30a after one second has elapsed, as shown in FIG. Then, the winning ball detector 13 of the specific winning opening 9 detects the winning ball, and the same procedure as described above is repeated. At this time, as shown in FIG. 6, the numerical value of the third display unit 30c becomes a specific value (“0”), that is, the numerical value of the second display unit 30b becomes −7, and the first display unit 30a.
When the result of adding [(+7) + (− 7)] to the number “+7” of “0” is “0”, the special game state advantageous to the player is achieved.

【0011】図7は、上記一連の手順を示すフローチャ
ートであり、パチンコ機の電源が投入されて遊技が開始
31aされると、第1表示部30aの数字を停止状態で
表示し、第2表示部30bの数字を変動して表示させ初
期化31bされる。そして、特定入賞口9に打球が入賞
したことを確認31cして第2表示部30bの変動して
いる数値を停止31dさせる。次に、第1表示部30a
と第2表示部30bの数字を加算31eし、第3表示部
30cに表示31fするが、その数値が−10以上+1
0以下の範囲内に有るか否かを判定31gし、その範囲
外の時は±10として表示する。更に、1秒経過したか
否かを判定31hした後、その数値を第1表示部30a
に移動31iさせる。この時、数値が特定値になると特
別遊技状態となる。
FIG. 7 is a flow chart showing a series of procedures described above. When the power of the pachinko machine is turned on and the game is started 31a, the numbers on the first display section 30a are displayed in a stopped state and the second display is shown. Initialization 31b is performed by changing and displaying the numbers on the portion 30b. Then, it is confirmed 31c that the hit ball has been won in the specific winning opening 9, and the changing numerical value of the second display portion 30b is stopped 31d. Next, the first display unit 30a
And the numerical value of the second display section 30b is added 31e and displayed on the third display section 30c 31f, but the numerical value is -10 or more + 1
It is determined 31g whether or not it is within the range of 0 or less, and when it is out of the range, it is displayed as ± 10. Further, after determining 31h whether or not 1 second has elapsed, the numerical value is displayed on the first display unit 30a.
Move to 31i. At this time, when the numerical value reaches a specific value, the special game state is entered.

【0012】特別遊技状態になると、遊技者に有利とな
る所謂「大当り」としての特別な権利が発生して、この
間に始動入賞口14に打球が入賞すると、該入賞球は待
機部21に待機させられる。該入賞球は、回転体18の
球保持部20が待機部21と一致したとき球保持部20
に取り込まれて下方に運ばれる。更に、排出口22から
下方の受口器16へ受け入れられ入賞球検出器15によ
り検出される。そして、この検出信号によって大当りの
権利が確定して大入賞口装置12の開閉扉25が一定時
間(例えば10秒)経過するまでの間、又は所定個数
(例えば10個)の打球が入賞するまでの間開かれる。
In the special game state, a special right as a so-called "big hit" which is advantageous to the player is generated, and if a hit ball is won in the starting winning port 14 during this period, the winning ball waits in the waiting portion 21. To be made. The winning ball is held by the sphere holder 20 when the sphere holder 20 of the rotating body 18 matches the standby unit 21.
It is taken in and carried downward. Further, it is received from the outlet 22 to the lower receptacle 16 and is detected by the winning ball detector 15. Then, until the jackpot right is confirmed by this detection signal and the opening / closing door 25 of the special winning opening device 12 has passed a predetermined time (for example, 10 seconds), or until a predetermined number (for example, 10) of hit balls is won. Open during.

【0013】特別遊技状態中における大当りの権利は、
打球が始動入賞口14に入賞して回転体18により下方
に運ばれ、受口器16の入賞球検出器15で検出された
ことを条件に成立し、大当りの権利回数が開閉扉25の
下方に設けられた回数表示器27に表示されると共に、
大入賞口装置12の開閉扉25が開成される。開閉扉2
5の開成動作回数、所謂「大当り」回数は約束された所
定サイクル(例えば16回)をもって終了し、同時に特
別遊技状態も終了する。これによって、遊技者は多くの
景品球を得ることが可能となる。なお、本発明の可変表
示装置10は本実施例に係るパチンコ機に限り適用され
るものではなく、他に異なる盤面ゲージを持つ多くのパ
チンコ機にも適用できるものである。
The right of the big hit in the special game state,
The hit ball is won in the starting winning opening 14 and is carried downward by the rotating body 18, and is satisfied on the condition that it is detected by the winning ball detector 15 of the socket 16, and the number of times of a big hit is below the opening / closing door 25. Is displayed on the number-of-times indicator 27 provided in
The opening / closing door 25 of the special winning opening device 12 is opened. Door 2
The number of opening operations of 5, the so-called "big hit" number of times ends in a promised predetermined cycle (for example, 16 times), and at the same time, the special game state also ends. This allows the player to obtain many prize balls. The variable display device 10 of the present invention is not limited to the pachinko machine according to the present embodiment, but can be applied to many other pachinko machines having different board gauges.

【0014】[0014]

【発明の効果】以上のように、本発明の可変表示装置
は、各表示部に任意の数字を表示すると共に互いに加算
して特定値になると遊技者に有利な特別遊技状態となる
ようにしたので、遊技者には適度な思考力を使わせ、し
かも表示の仕方・組合せが従来のものとは著しく異なる
ものであるからユニークさが有り、これによりパチンコ
遊技の面白さが増し、遊技の興趣を高めることができ
る。
As described above, in the variable display device of the present invention, an arbitrary number is displayed on each display portion, and when the numbers are added to each other to reach a specific value, a special game state advantageous to the player is achieved. Therefore, it is unique because it allows the player to use an appropriate amount of thinking power, and the display methods and combinations are significantly different from the conventional ones, which makes the pachinko game more interesting and interesting. Can be increased.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の可変表示装置を適用したパチンコ機の
正面図。
FIG. 1 is a front view of a pachinko machine to which a variable display device of the present invention is applied.

【図2】遊技盤に装着された始動入賞口装置の斜視図。FIG. 2 is a perspective view of a starting winning opening device mounted on a game board.

【図3】遊技盤に装着された入賞装置の斜視図。FIG. 3 is a perspective view of a winning device mounted on a game board.

【図4】可変表示装置の正面図。FIG. 4 is a front view of a variable display device.

【図5】同表示部の表示の変化状態を説明するための正
面図。
FIG. 5 is a front view for explaining a change state of display on the display unit.

【図6】同表示部の表示の変化状態を説明するための正
面図。
FIG. 6 is a front view for explaining a display change state of the display unit.

【図7】可変表示装置の作用を説明するフローチャー
ト。
FIG. 7 is a flowchart illustrating the operation of the variable display device.

【符号の説明】[Explanation of symbols]

6 遊技盤 10 可変表示装置 30a 第1表示部 30b 第2表示部 30c 第3表示部 6 game board 10 variable display device 30a first display unit 30b second display unit 30c third display unit

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 遊技盤面に装着される可変表示装置であ
って、その前面に数字をランダムに表示する第1表示部
及び第2表示部と第1表示部の数字と第2表示部の数字
とを加算した数値を表示する第3表示部とを備えてな
り、第3表示部に表示される数値が特定値を示すと遊技
者に有利な特別遊技状態になるようにしたことを特徴と
するパチンコ機の可変表示装置。
1. A variable display device mounted on a game board surface, wherein a number is randomly displayed on the front surface of a first display unit, a second display unit, a number of the first display unit, and a number of the second display unit. And a third display section for displaying a numerical value obtained by adding and, when the numerical value displayed on the third display section shows a specific value, a special game state advantageous to the player is provided. Variable display device for pachinko machines.
JP5297224A 1993-11-01 1993-11-01 Changeable digital indicator of pachinko machine Pending JPH07124312A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP5297224A JPH07124312A (en) 1993-11-01 1993-11-01 Changeable digital indicator of pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP5297224A JPH07124312A (en) 1993-11-01 1993-11-01 Changeable digital indicator of pachinko machine

Publications (1)

Publication Number Publication Date
JPH07124312A true JPH07124312A (en) 1995-05-16

Family

ID=17843783

Family Applications (1)

Application Number Title Priority Date Filing Date
JP5297224A Pending JPH07124312A (en) 1993-11-01 1993-11-01 Changeable digital indicator of pachinko machine

Country Status (1)

Country Link
JP (1) JPH07124312A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002177546A (en) * 2000-12-12 2002-06-25 Aruze Corp Game machine, screen image display method for game machine, storage medium, server apparatus, and amusement offering method
JP2006271756A (en) * 2005-03-30 2006-10-12 Samii Kk Pinball game machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002177546A (en) * 2000-12-12 2002-06-25 Aruze Corp Game machine, screen image display method for game machine, storage medium, server apparatus, and amusement offering method
JP2006271756A (en) * 2005-03-30 2006-10-12 Samii Kk Pinball game machine

Similar Documents

Publication Publication Date Title
US5584763A (en) Arcade game having multiple rotating pointers
JP3163067B2 (en) Playstand
JPH07185076A (en) Pachinko machine
JP2006043281A (en) Game system
JP2004173981A (en) Game machine
JP2009039151A (en) Game machine
JP2003019296A (en) Game machine
JP2001259205A (en) Game machine managing system and game machine
JP2000070489A (en) Pachinko game machine
JP2003062230A (en) Pachinko game machine
JPH07124312A (en) Changeable digital indicator of pachinko machine
JP2005040304A (en) Pachinko game machine, program, and storage medium
JPH06121873A (en) Game machine
JP4011456B2 (en) Pachinko machine
JP2003260214A (en) Pachinko game machine
JPH0458971A (en) Pinball machine
JPH11206976A (en) Game machine
JPH06190109A (en) Controller of game machine
JPH09313688A (en) Game machine and playing method by the same
JP3346540B2 (en) Ball game machine
JP2000126391A (en) Game machine
JP2005034299A (en) Game machine, program and recording medium
JP2834820B2 (en) Ball game machine
JP2003180998A (en) Pachinko game machine
JPH11267286A (en) Pachinko game machine