JPH0627190Y2 - Mahjong score adjustment device - Google Patents

Mahjong score adjustment device

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Publication number
JPH0627190Y2
JPH0627190Y2 JP895789U JP895789U JPH0627190Y2 JP H0627190 Y2 JPH0627190 Y2 JP H0627190Y2 JP 895789 U JP895789 U JP 895789U JP 895789 U JP895789 U JP 895789U JP H0627190 Y2 JPH0627190 Y2 JP H0627190Y2
Authority
JP
Japan
Prior art keywords
points
display
key
receipt
score
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP895789U
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Japanese (ja)
Other versions
JPH02102289U (en
Inventor
正廣 及川
Original Assignee
有限会社ワカイオ商事
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Filing date
Publication date
Application filed by 有限会社ワカイオ商事 filed Critical 有限会社ワカイオ商事
Priority to JP895789U priority Critical patent/JPH0627190Y2/en
Publication of JPH02102289U publication Critical patent/JPH02102289U/ja
Application granted granted Critical
Publication of JPH0627190Y2 publication Critical patent/JPH0627190Y2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Description

【考案の詳細な説明】 〔産業上の利用分野〕 本考案は、点数計算用の点棒もしくはチップ等を必要と
することなく点数の精算を迅速、容易かつ正確に行なう
ことができる麻雀点数精算装置に関するものである。
[Detailed Description of the Invention] [Industrial field of application] The present invention is a mahjong score settlement system that enables quick, easy and accurate score settlement without the need for a point stick or a tip for point calculation. It relates to the device.

〔従来の技術〕[Conventional technology]

現在点棒もしくはチップ等による麻雀点数の精算に伴う
種々の問題点を解消し点棒もしくはチップ等の使用を不
要となした麻雀点数精算装置としては、本出願人が昭和
61年に提案した考案(実願昭61−155726号)
がある。
As a mahjong score settlement device which eliminates various problems associated with the settlement of mahjong scores with a current stick or a tip and eliminates the use of a stick or a tip, etc., the invention proposed by the applicant in 1986. (Actual application No. 61-155726)
There is.

〔考案が解決しようとする課題〕[Problems to be solved by the device]

しかし前記従来の技術は、支払又は受取の点数表示入力
手段としてのキーボードの操作キーの構造上点数の打ち
込み操作の際に点数の数字キー操作の他に支払又は受取
の別を決定するプラス又はマイナス記号のキー操作を必
要とし、そのキー操作が比較的面倒であるとともに支払
又は受取の別を間違える誤操作のおそれもあり、また親
番および積場の本数設定表示ができないためその表示用
の他の目印を必要とする、さらに支払点数のうち場流れ
等による保留点数が判定手段たる外部表示パネルに振込
点数等と区別して表示されないため振込点数等の誤操作
と混同をするおそれがある等の使用上の問題点があっ
た。
However, in the above-mentioned conventional technology, due to the structure of the operation keys of the keyboard as the point display input means for payment or receipt, in addition to the numeric key operation of the points when the operation of entering the points is decided plus or minus. The key operation of the symbol is required, and the key operation is relatively troublesome, and there is a risk of incorrect operation that makes a mistake in payment or receipt.Because it is not possible to display the number setting of the parent number and loading area, other A mark is required, and because the number of points to be held among payment points due to market flow etc. is not displayed separately from the number of points to be transferred on the external judgment panel, it may be confused with incorrect operation such as points to be transferred. There was a problem.

そこで本考案は、斯かる従来技術の問題点を解消し使用
上一層好適である麻雀点数精算装置を提供することを目
的とする。
Therefore, an object of the present invention is to provide a mahjong score adjusting device which solves the problems of the conventional technique and is more suitable for use.

〔課題を解決するための手段〕[Means for Solving the Problems]

本考案は、前記第1の課題である点棒等を用いることな
く麻雀点数の精算を可能とし点数表示入力操作が煩雑で
支払と受取の別の誤操作のおそれをなくすということを
達成するために、各競技者毎に麻雀卓の各辺に配設さ
れ,各対局時の支払点数又は受取点数の表示信号および
持点数確認信号を発信するキーボードとこのキーボード
の操作に基づき支払点数又は受取点数および持点数の表
示を行なう個別ディスプレイとを有する操作手段と、麻
雀卓の隅角部に適宜数設けられ操作手段のキーボードの
操作に基づき各競技者の支払点数の合計値およびその受
取精算の有無を共通ディスプレイに表示する判定手段
と、各競技者毎にその持点数と操作手段よりの支払点数
又は受取点数の入力信号に基づきその点数を記憶し受取
点数の入力信号と判定手段の共通ディスプレイに表示さ
れている支払点数の合計値とを比較して点数受取の精算
をなすとともに,その点数受取の精算完了時に当該競技
者の持点数の変動を演算し,かつ操作手段よりの持点数
確認信号に基づき当該競技者の個別ディスプレイに持点
数の表示指令をなす制御手段とにより装置を形成すると
ともに、前記操作手段のキーボードは点数の支払,受取
共通用の数字キーと,百点および千点等の単位数字キー
に分けるとともに支払用と受取用とに区別して設けた点
数確定表示キーと,点数の単独受取用のオールインキー
と持点数確認用のトータルキーとを具備せしめたことを
特徴とする。
The present invention achieves that the first problem is that the mahjong score can be settled without using a dot stick or the like, and the operation of inputting the score display is complicated and eliminates the risk of wrong operation for payment and receipt. , A keyboard that is arranged on each side of the mahjong table for each athlete and sends a display signal of the number of points paid or points received at each game and a signal to confirm the number of points, and the number of points paid or points received based on the operation of this keyboard. The total number of points paid by each competitor and the presence or absence of their payment settlement are displayed based on the operating means having an individual display for displaying the number of points, and the number of points paid by each athlete based on the operation of the keyboard of the operating means that is appropriately provided in the corner of the mahjong table. Judgment means to be displayed on a common display and the number of points for each athlete and the input signal of the number of points paid or the number of points received from the operation means are stored and stored as the input signal of the number of points received Comparing with the total value of the pay points displayed on the common display of the column, the point receipt is settled, and when the settlement of the point receipt is completed, the fluctuation of the score of the athlete concerned is calculated, and the operation means is used. The device is formed by the control means for issuing a command to display the score on the individual display of the athlete based on the score confirmation signal of, and the keyboard of the operating means is a numeric key for common payment and receipt of the score, It was divided into unit numeric keys such as points and thousand points, and provided with a point confirmation display key separately provided for payment and receipt, an all-in key for individual receipt of points and a total key for confirmation of points. It is characterized by

また、親番および積場の本数設定表示を可能となすとい
う前記第2の課題を達成するために、前記装置における
操作手段として,親番および積場の本数設定用の操作キ
ーをキーボードに追加するとともにこの操作に基づきそ
の設定表示をするディスプレイを設けた。
Further, in order to achieve the second problem that the master number and the number of loading fields can be set and displayed, an operation key for setting the number of parent numbers and shipping fields is added to the keyboard as an operating means in the device. In addition, a display was provided to display the settings based on this operation.

さらに、支払点数のうち場流れ等による保留点数が振込
点数と区別して表示されない不都合をなくすという上記
第3の課題を達成するために、判定手段として,共通デ
ィスプレイに加えて場流れ等による保留点数の表示ラン
プとこれを点灯させるリセットキーを設けた。
Furthermore, in order to achieve the above-mentioned third problem of eliminating the inconvenience that the holding points due to the flow of points among the payment points are not displayed separately from the transfer points, in addition to the common display, the holding points due to the points of flow etc. Indicator lamp and a reset key to light it.

〔作用〕[Action]

本件考案は上記構成に基づき、次のとおり麻雀点数の精
算を行う。ここではその点数精算処理の概要についての
み述べる。初期持点数の設定により制御手段は各競技者
毎にその初期持点数を記憶する。競技を開始し振込等点
数支払義務を生じた競技者は自己のキーボードにより支
払点数の入力操作をする。すると自己の個別ディスプレ
イにその支払点数が表示され、麻雀卓隅角部の共通ディ
スプレイには各競技者の入力した支払点数の合計値が表
示され、また制御部はその競技者の入力した支払点数を
記憶する。この支払義務に対応して和了等によりその支
払点数の受取権利を有する競技者は、自己のキーボード
により受取点数の入力操作をする。するとその個別ディ
スプレイにその受取点数が表示され、制御部はその競技
者の受取点数を記憶するとともにその受取点数と共通デ
ィスプレイに表示されている支払点数の合計値とを比較
してその受取点数が支払点数の合計値以内である場合に
点数受取の精算をなし共通ディスプレイに表示されてい
る支払点数の表示が減算表示もしくは消去され、点数受
取の精算が正しく処理されたことが確認される。そして
点数受取の精算完了時に制御部は支払点数と受取点数の
入力競技者の持点変動を演算(加減算)処理して変動後
の持点数を記憶する。各対局時の親番および積場の本数
設定表示と場流れ等により精算を次局に回す保留点数
(リーチ宣言の供出点数等)の表示処理は、夫々操作手
段と判定手段を操作して行なうが、その詳細は後記に説
明する。
Based on the above configuration, the present invention will settle Mahjong scores as follows. Here, only the outline of the point settlement process will be described. By setting the initial score, the control means stores the initial score for each athlete. Competitors who start the competition and are obliged to pay points by transfer etc. input their points using their own keyboard. Then, the payout points are displayed on the individual display of the player, the total display of the payout points entered by each athlete is displayed on the common display in the mahjong table corner, and the control section is also the payout points entered by the athlete. Memorize In response to this payment obligation, the athlete who has the right to receive the paid points by winning or the like inputs the received points using his or her keyboard. Then, the received points are displayed on the individual display, and the control unit stores the received points of the athlete and compares the received points with the total value of the paid points displayed on the common display to show the received points. If the total amount of paid points is less than the total value, the payment of points is not settled, and the display of the payment points displayed on the common display is subtracted or displayed, and it is confirmed that the settling of points is correctly processed. Then, when the settlement of the point receipt is completed, the control unit calculates (addition / subtraction) the input player's score variation of the pay point and the received score, and stores the changed score. The display processing of the master number and loading number setting display at each game and the settlement points to be sent to the next station according to the flow etc. is performed by operating the operating means and the judging means respectively. However, the details will be described later.

以上の点数精算の操作を繰り返し競技が終了した場合に
は、各競技者が操作手段のトタールキーを操作し制御部
を介して各個別ディスプレイに自己の持点数を表示さ
せ、その持点数の大小により順位を決定する。
When the competition is completed by repeating the above score adjustment operation, each athlete operates the total key of the operating means to display his own score on each individual display via the control unit, and depending on the size of the score. Determine the ranking.

〔実施例〕〔Example〕

次に別紙図面を参照して本考案の一実施例について説明
する。
Next, an embodiment of the present invention will be described with reference to the attached drawings.

本考案の装置は大別すると、操作手段Aと、制御手段B
と、判定手段Cと本体スイッチDとに分けられる。操作
手段Aは、各競技者毎にA〜Aの4個に分けられて
おり、これらは第1図示の如く麻雀卓1の各辺上面に配
置されている。A〜Aの各操作手段はキーボード2
と、個別ディスプレイ3と、親番および積場の本数設定
表示ディスプレイ4と、ハコ点表示ランプ5とからなっ
ている。キーボード2は、点数の支払,受取共通用の1
〜9の数字キーNと、百点(×1000(−))および千点
(×1000(−))単位の数字キーを有する支払点数の確
定表示キーFと、千点(×1000(+))および千五百点
(×1500(+))単位の数字キーを有する受取点数の確
定表示キーUと、点数の単独受取用のオールインキーA
と、合計の持点数確認用キーTと、親番および積場の本
数設定用キーHとを具備している。オールインキーA
は、0点(ゼロ)数字キー又は場に保留されている保留
点数の受取用としても用いられる。Hキーは表示点数の
クリア(訂正)用としても用いられる。また各キーボー
ド3は駆動回路6に接続し、駆動回路6は個別表示ディ
スプレイ3と親番および積場本数設定表示ディスプレイ
4とハコ点表示ランプ5と制御手段Bのインターフェー
ス7に接続している。制御手段Bはマイクロコンピュー
タ等により構成され、インターフェス7と中央処理装置
(CPU)8と記憶部(ROM、RAM)9とからなっ
ている。制御手段Bは記憶部9に各競技者毎の初期持点
数と入力された支払点数と受取点数を記憶し、支払点数
の入力信号に基づきその合計値を判定手段Cの共通ディ
スプレイ10に表示するとともに、受取点数の入力信号
に基づきその点数と共通ディスプレイ10に表示されて
いる支払点数の合計値とを比較して両者が一致している
又は受取点数が支払点数の合計値を越えない場合にその
点数の受取精算をなし、その精算完了時に共通ディスプ
レイ10に表示されている支払点数の消去又は減算表示
をなすと同時に点数の受取精算に伴う当該競技者の持点
数の変動を演算処理(加減算)し変動した持点数を記憶
する。その際点数の受取精算完了後制御手段Bはそのと
き(精算前)の支払点数と受取点数を当該競技者の個別
ディスプレイ3に次の点数授受の機会が生ずるまで表示
せしめておく。判定手段Cは、麻雀卓1の対向隅角部に
一対(C、C)配置されており、操作手段Aより発
信された各競技者の支払点数の合計値およびその受取精
算の有無を表示する共通ディスプレイ10と、場流れ等
により場に保留された保留点数の表示ランプ11とこれ
を点灯せしめるリセットキーRとを有しており、これら
は駆動回路12を介して制御部Bのインターフェース7
に接続している。本体スイッチDは4段階式スライドス
イッチで、装置本体への電源投入とともにスイッチ位置
にて競技開始時の各競技者の初期持点数の設定をなし、
その初期持点数は制御手段Bの記憶部9に各競技者毎に
記憶される。ちなみに初期持点数の設定は、スイッチO
N井1が25000点、ON井2が20000点、ON
井3が30000点等となしておく。共通ディスプレイ
10は第4図示の如く3窓に区画されており、左側から
万点、千点、百点単位の表示用となっている。保留点数
表示ランプ11は、左側端部の1個が5千点、右側の4
個が各千点表示用となっている。装置本体の電源は家庭
用100V電源を使用し、通常時には麻雀卓本体より供
給しているが、この通常電源の他に停電等による競技点
数の消去、中断を考慮しNi−Cad電池等のバックア
ップ電源を備えている。
The device of the present invention is roughly classified into an operating means A and a control means B.
And the determination means C and the main body switch D. The operating means A is divided into four pieces A 1 to A 4 for each athlete, and these are arranged on the upper surface of each side of the mahjong table 1 as shown in the first illustration. The operating means A 1 to A 4 are the keyboard 2
And an individual display 3, a master number and loading number setting display 4, and a box point display lamp 5. The keyboard 2 is for both payment and receipt of points.
~ 9 numeric key N, a payment point confirmation display key F having numeric keys in units of 100 points (x1000 (-)) and 1000 points (x1000 (-)), and 1000 points (x1000 (+)) ) And a confirmation display key U for the number of points received with numerical keys in units of 1,500 points (× 1500 (+)), and an all-in key A for receiving points individually
And a key T for checking the total number of points and a key H for setting the master number and the number of loading points. All-in key A
Is also used for receiving the 0-point (zero) numeric key or the number of reserved points reserved in the field. The H key is also used for clearing (correcting) the display points. Further, each keyboard 3 is connected to a drive circuit 6, and the drive circuit 6 is connected to an individual display display 3, a master number and number of loading places setting display 4, a box point lamp 5 and an interface 7 of the control means B. The control means B is composed of a microcomputer or the like, and comprises an interface 7, a central processing unit (CPU) 8 and a storage unit (ROM, RAM) 9. The control means B stores the initial points for each athlete, the input payment points and the received points in the storage section 9, and displays the total value on the common display 10 of the judging means C based on the input signal of the payment points. At the same time, based on the input signal of the received points, the points are compared with the total value of the paid points displayed on the common display 10, and if the two match or the received points do not exceed the total value of the paid points. The payment of the points is settled, and the payment points displayed on the common display 10 are erased or subtracted at the time of the completion of the payment, and at the same time, the fluctuation of the points of the athlete due to the payment of the points is calculated (addition and subtraction). ) And memorize the changed points. At that time, the control means B after completion of the point receipt and settlement displays the payment points and the receipt points at that time (before the settlement) on the individual display 3 of the athlete until the next opportunity to give and receive points. The judging means C are arranged in a pair (C 1 , C 2 ) in the opposite corners of the mahjong table 1, and determine the total value of the payout points of each athlete transmitted from the operating means A and the presence / absence of the settlement. It has a common display 10 for displaying, a display lamp 11 for indicating the number of holding points held in the field due to the flow of the field, etc., and a reset key R for turning on the lamp, which are interfaced with the control section B via a drive circuit 12. 7
Connected to. The main body switch D is a four-stage slide switch, and when the power is turned on to the main body of the device, the initial score of each competitor at the start of the competition is set at the switch position.
The initial score is stored in the storage unit 9 of the control means B for each athlete. By the way, switch O is used to set the initial score.
N well 1 is 25,000 points, ON well 2 is 20,000 points, ON
Well 3 is set to 30,000 points. The common display 10 is divided into three windows as shown in FIG. 4, and is used for displaying in units of ten thousand points, thousand points, and hundred points from the left side. As for the number of holding point display lamps 11, one on the left end has 5,000 points and the other on the right side has 4
Each piece is for displaying 1000 points. The main body of the device uses a 100V power supply for home use and is normally supplied from the mahjong console main body. In addition to this normal power supply, backup of Ni-Cad batteries etc. is taken into consideration in consideration of deletion and interruption of competition points due to power failure etc. It has a power supply.

次に、上記装置を使用した麻雀点数の精算要領の概要に
ついて説明する。
Next, an outline of a procedure for adjusting Mahjong scores using the above device will be described.

1)点数の支払(振込)操作 点数の振込方法については、操作手段Aのキー操作によ
り第6図示のように数通りの方法があるが、いずれの場
合にも支払点数確定表示キーの百点、千点キーの押下に
より振込点数が確定する。振込点数が確定すると共通デ
ィスプレイ10に各競技者の振込点数が加算表示され、
個別ディスプレイ3に表示されている振込点数の前の支
払(マイナス)記号が点滅する。たとえば3900点振
込の場合において、第6図(a)の方法は3と9の数字キ
ーと百点キーを用いる場合、第6図(b)の方法は千点キ
ーを3回押下し次に9の数字キーと百点キーを押下した
場合、第6図(c)の方法は3の数字キー、千点キー、9
の数字キー、百点キーを夫々用いる場合である。
1) Payment of points (transfer) operation There are several methods for transferring points as shown in Fig. 6 by operating the keys of the operating means A. In either case, 100 points of the payment point confirmation display key are displayed. By pressing the 1,000-point key, the transfer points are confirmed. When the transfer points are confirmed, the transfer points of each athlete are additionally displayed on the common display 10,
The payment (minus) symbol before the transfer points displayed on the individual display 3 blinks. For example, in the case of transfer of 3900 points, the method of FIG. 6 (a) uses the numeric keys 3 and 9 and the 100-point key, and the method of FIG. 6 (b) requires pressing the 1,000-point key three times. When the number key and the hundred-point key of 9 are pressed, the method of FIG. 6 (c) is the number key of 3, the 1,000-point key, the 9-key
This is the case of using the number keys and the hundred-point key respectively.

2)点数の受取操作 点数の受取形態としては、和了者が1人でその者が単独
で受け取る場合と和了者が複数でその者達が受け取る場
合とがある。単独受取りの場合には第7図示のようにす
る。たとえば振込人が15000点振り込んだとき、振
込人の個別ディスプレイ3にはマイナス記号の点滅と1
5000点の振込点数の表示がなされている一方共通デ
ィスプレイ10には振込点数のみが表示されており、こ
の点数を単独で受け取る場合には、オールインキーAを
押下すればよい。すると制御手段Bの判断により受取の
精算がなされ、共通ディスプレイ10に表示されていた
15000点が受取人の個別ディスプレイ3に表示され
るとともに共通ディスプレイ10の表示が消去され、制
御手段Bは振込人と受取人の持点数の変動を演算(加減
算)してその変動値を記憶し、振込人の個別ディスプレ
イ3中のマイナス記号の点滅が停止され振込点数はその
まま次の点数受取の機会が生ずるまで表示される(受取
人の受取点数の表示も同様)。これに対して受取人が複
数人の場合は第8図示のように行なう。たとえば共通デ
ィスプレイ10に3000点の表示があり受取人が二人
のときは、一方の受取人が受取用の千五百点キーUを押
下するとその個別ディスプレイ3に1500点の受取点
数の表示がなされるとともに共通ディスプレイ10の表
示が1500点に減算表示される。そして他方の受取人
が同様の受取点数の指定操作をすると、その個別ディス
プレイ3に1500点の受取点数が表示され共通ディス
プレイ10に表示されていた1500点の支払点数の表
示が消去される。点数の受取精算完了後当該競技者の持
点数変動の演算処理がなされるのは前記と同様である。
なお受取人の指定した受取点数が共通ディスプレイ10
に表示されている支払点数を越える場合には、受取の精
算はなされず受取人は受取点数の訂正をしなければなら
ない。
2) Receiving operation of points There are two ways to receive points, one is the winner and the recipient receives it alone, and the other is the recipient who receives the winners. In the case of single reception, it is as shown in FIG. For example, when the transfer person transfers 15,000 points, the transferer's individual display 3 blinks with a minus sign and 1
While the transfer points of 5000 points are displayed, only the transfer points are displayed on the common display 10, and when receiving these points alone, the all-in key A may be pressed. Then, the control means B makes a settlement for the receipt, the 15,000 points displayed on the common display 10 are displayed on the individual display 3 of the recipient and the display on the common display 10 is erased, and the control means B is the transfer person. And the change in the number of points of the payee is calculated (addition / subtraction) and the changed value is stored, and the blinking of the minus sign in the individual display 3 of the transfer person is stopped until the transfer point remains as it is until the opportunity to receive the next point occurs. It is displayed (similar to the display of the number of points received by the recipient). On the other hand, when there are a plurality of recipients, the procedure is as shown in FIG. For example, when the common display 10 displays 3000 points and there are two recipients, when one recipient presses the 1,000-point key U for receiving, the individual display 3 displays the number of 1500 receiving points. At the same time, the display on the common display 10 is subtracted and displayed at 1500 points. Then, when the other payee performs a similar operation of designating the number of points to be received, the number of points to be received of 1500 is displayed on the individual display 3, and the display of the number of points to be paid 1500 displayed on the common display 10 is erased. It is the same as above that the calculation processing of the variation of the score of the athlete is performed after the completion of the settlement of the score.
Note that the number of points received by the recipient is the same as the common display 10
If the number of payment points shown in is exceeded, the payment will not be settled and the payee must correct the number of payment points.

3)リーチの宣言 リーチの宣言は、支払点数の確定表示キーFの千点キー
を押下して行なう。するとリーチ宣言者の個別ディスプ
レイ3にマイナスの点滅信号と1000点の支払点数の
表示がなされ、共通ディスプレイ10にはこのリーチ供
出点(リーチ棒に相当)としての1000点が表示され
る。リーチ宣言による支払点数は制御手段Bが記憶して
おり、単独の和了者が出て振込点数とともにこのリーチ
供出点の受取精算がなされると、リーチ供出点の支払と
受取に伴う当該競技者の持点数の変動も制御手段Bによ
り演算処理される。
3) Reach Declaration Reach is declared by pressing the 1,000-point payment confirmation key F. Then, the negative flashing signal and the payout number of 1000 points are displayed on the individual display 3 of the reach declarer, and 1000 points are displayed on the common display 10 as the reach delivery point (corresponding to the reach bar). The number of points paid by the reach declaration is stored in the control means B, and when an independent winner finishes the payment of the reach points together with the transfer points, the athlete concerned pays and receives the reach points. The fluctuation of the number of points of is also processed by the control means B.

4)手持ちトータル点数の表示 競技中随時持点数確認用トータルキーTを一回押下する
ことにより、制御手段Bの指令に基づき当該競技者の現
時点の持点数がその個別ディスプレイ3に表示される。
再度トータルキーTを押下すると、持点数の表示が消え
以前の状態に戻る。
4) Display of total number of points held by hand By pressing the total key T for checking points at any time during the competition, the current number of points of the athlete concerned is displayed on the individual display 3 thereof based on the command of the control means B.
When the total key T is pressed again, the display of the number of points disappears and the previous state is restored.

5)場(親)の設定とクリア 親の宣言は、Hキーを押下して行なう。1回目の押下に
より個別ディスプレイ3横の親番および積場の本数設定
表示用ディスプレイ4に0が表示され、親番であること
が示される。親番を連続して行うとき,即ち積場の本数
の設定はHキーに続けて目的の数字キーを押下して行
う。親番が流れてそのクリアをする場合は、Hキーを2
回続けて押下する。
5) Place (parent) setting and clear The parent is declared by pressing the H key. When the button is pressed for the first time, 0 is displayed on the parent number next to the individual display 3 and the display 4 for setting the number of loading fields, indicating that it is the parent number. When the master numbers are consecutively set, that is, the number of loading fields is set by pressing the H key and then the target numeral key. To clear the master number and clear it, press the H key 2
Press continuously.

6)保留点数の取扱い 第10図(a)のように,競技途中の対局時においてA
とAがリーチー済(テンパイ)、AとAがノーテ
ンの場合のときには、AとAの個別ディスプレイ3
には点数表示がなく、AとAの個別ディスプレイ3
にはリーチ宣言の供出点1000点とマイナス記号の点
滅が表示されており、共通ディスプレイ10にはA
のリーチ供出点の合計点数2000点が表示されて
いる。そしてこの対局終了時点で和了者がいないときは
場流れのためリーチ供出点2000点の精算はできず、
次の場に保留される。このリーチ供出点の保留操作はリ
セットキーRを押下して行う。すると第10図(b)の如
く、A、Aの個別ディスプレイ3に表示されていた
リーチ供出点の表示がクリアされ、共通ディスプレイ1
0のリーチ供出点の合計点数もクリアされて保留点数表
示ランプ11の2個(2000点相当)が点灯する。
6) Handling of reserved points As shown in Fig. 10 (a), A 2
And A 3 is Richi already (Tenpai), A 1 and when A 4 is a case Noten is, A 1 and A 4 separate display 3
There is no score displayed on the, A 2 and A 3 of the individual display 3
In the figure, 1000 points of the donation point of the reach declaration and blinking of the minus sign are displayed, and the common display 10 displays the total number of reach points of A 2 and A 3 of 2000 points. And when there is no winner at the end of this game, the reach donation point of 2000 cannot be settled due to the current situation,
It will be held at the next place. The holding operation of the reach delivery point is performed by pressing the reset key R. Then, as shown in FIG. 10 (b), the display of the reach delivery point displayed on the individual displays 3 of A 2 and A 3 is cleared, and the common display 1 is displayed.
The total number of reach delivery points of 0 is also cleared, and two of the reserved point display lamps 11 (equivalent to 2000 points) are turned on.

この時点において通常の支払点数の受渡し操作によりノ
ーテン罰符の点数受渡しを行なう。次局に保留点数の精
算が可能となった場合には、オールインキーAを押下し
て行なう。
At this point, the score of the noten punishment mark will be delivered by the normal payment point delivery operation. When it becomes possible to settle the reserved points at the next station, the all-in key A is pressed.

7)ハコ点の表示 リーチ、振込等において持点数が1000点以下となっ
たとき警告としてハコ点表示ランプ5を点滅させ、ハコ
点になったときこれを点灯させる。
7) Display of box point When the number of points is 1000 or less in reach, transfer, etc., the box display lamp 5 blinks as a warning, and when it reaches the box, it lights up.

8)競技の終了 競技者全員がトータルキーT押下により各個別ディスプ
レイ3に持点数の表示をなし、共通ディスプレイ10横
のリセットキーRを押下して行う。この操作により電源
投入時に設定された初期点数に戻る。
8) Completion of competition All athletes press the total key T to display the number of points on each individual display 3, and the reset key R beside the common display 10 is depressed. By this operation, the initial points set at power-on are restored.

〔考案の効果〕[Effect of device]

本考案は叙上のように構成したので、上述の従来技術の
問題点を解消し、点棒又はチップその他の目印を一切用
いる必要がなく麻雀点数の精算を行なうことができ、そ
して従来技術に比し点数の支払、受取操作を一層迅速、
容易、正確に行なうことができるとともに場流れ等によ
る保留点数の処理、親番および積場の本数設定の処理も
可能で使用上好適である。
Since the present invention is configured as described above, the problems of the above-described conventional technology can be solved, and the Mahjong score can be settled without using any sticks, chips, or other marks. Comparing points payment and receiving operations more quickly,
This is suitable for use because it can be performed easily and accurately, and processing of the number of holding points due to the flow of fields and the like, and processing of setting the master number and the number of loading fields are also possible.

【図面の簡単な説明】[Brief description of drawings]

図面は本考案実施の一例を示すもので、第1図は本考案
の装置を麻雀卓に設けた状態の平面図、第2図は各手段
の電気的接続構成の概略ブロック図、第3図はキーボー
ドの平面図、第4図は共通ディスプレイの平面図、第5
図は個別ディスプレイの平面図、第6図(a)、(b)、(c)
〜第10図(a)、(b)は点数の精算方法等使用状態の要領
説明図である。 A……操作手段、B……制御手段 C……判定手段、2……キーボード 3……個別ディスプレイ、4……親、場数設定ディスプ
レイ 10……共通ディスプレイ、11……保留点数表示ラン
プ R……リセットキー
The drawings show an example of the present invention. FIG. 1 is a plan view of the apparatus of the present invention installed on a mahjong table, FIG. 2 is a schematic block diagram of the electrical connection configuration of each means, and FIG. Is a plan view of the keyboard, FIG. 4 is a plan view of the common display, and FIG.
The figure is a plan view of an individual display, and Fig. 6 (a), (b), (c)
10 (a) and 10 (b) are explanatory views of a usage state such as a point settlement method. A: operating means, B: control means, C: determining means, 2 ... keyboard, 3 ... individual display, 4 ... parent, number-of-places setting display, 10 ... common display, 11 ... reserved point display lamp, R ... ... reset key

Claims (3)

【実用新案登録請求の範囲】[Scope of utility model registration request] 【請求項1】各競技者毎に麻雀卓の各辺に配設され,各
対局時の支払点数又は受取点数の表示信号および持点数
確認信号を発信するキーボードとこのキーボードの操作
に基づき支払点数又は受取点数および持点数の表示を行
なう個別ディスプレイとを有する操作手段と、麻雀卓の
隅角部に適宜数設けられ操作手段のキーボードの操作に
基づき各競技者の支払点数の合計値およびその受取精算
の有無を共通ディスプレイに表示する判定手段と、各競
技者毎にその持点数と操作手段よりの支払点数又は受取
点数の入力信号に基づきその点数を記憶し受取点数の入
力信号と判定手段の共通ディスプレイに表示されている
支払点数の合計値とを比較して点数受取の精算をなすと
ともに,その点数受取の精算完了時に当該競技者の持点
数の変動を演算し,かつ操作手段よりの持点数確認信号
に基づき当該競技者の個別ディスプレイに持点数の表示
指令をなす制御手段とからなり、前記操作手段のキーボ
ードは点数の支払,受取共通の数字キーと,百点および
千点等の単位数字キーに分けるとともに支払用と受取用
とに区別して設けた点数確定表示キーと,点数の単独受
取用のオールインキーと持点数確認用のトータルキーを
具備してなることを特徴とする麻雀点数精算装置。
1. A keyboard provided for each competitor on each side of a mahjong table and transmitting a display signal of the number of points paid or points received and a signal for confirming the number of points at each game, and the number of points paid based on the operation of this keyboard. Or, the total value of the payout points of each athlete and the receipt thereof based on the operation means having an individual display for displaying the number of points received and the number of points and an appropriate number of keyboards provided on the corner of the mahjong table. Judgment means for displaying the presence or absence of settlement on the common display, and the number of points for each athlete and the input signal of the received points and the judgment signal based on the input signal of the paid points or the received points from the operating means. Comparing with the total value of the payout points displayed on the common display, the point receipt is settled, and when the settlement of the point receipt is completed, the fluctuation of the athlete's points is calculated. And a control means for issuing a command to display the score on the individual display of the athlete based on the score confirmation signal from the operation means, and the keyboard of the operation means is a numeric key for common payment and receipt of points, and a hundred points. And a key for confirming points, which is provided separately for payment and receipt, and divided into unit numeric keys such as 1,000 points, an all-in key for individual receipt of points, and a total key for confirming points. Mahjong score adjustment device.
【請求項2】判定手段として,共通ディスプレイに加え
て場流れ等による保留点数の表示ランプとこれを点灯さ
せるリセットキーを設けたことを特徴とする請求項1記
載の麻雀点数精算装置。
2. The mahjong score adjusting device according to claim 1, wherein, as the judgment means, a display lamp for indicating the number of holding points by the flow of the market and a reset key for turning on the lamp are provided in addition to the common display.
【請求項3】操作手段として,親番および積場の本数設
定用の操作キーをキーボードに設けるとともにこの操作
に基づき親番および積場の本数を表示するディスプレイ
を設けたことを特徴とする請求項1又は2記載の麻雀点
数精算装置。
3. The operating means is provided with an operation key for setting the master number and the number of loading areas on the keyboard, and a display for displaying the parent number and the number of loading areas based on this operation. The mahjong score adjusting device according to item 1 or 2.
JP895789U 1989-01-27 1989-01-27 Mahjong score adjustment device Expired - Lifetime JPH0627190Y2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP895789U JPH0627190Y2 (en) 1989-01-27 1989-01-27 Mahjong score adjustment device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP895789U JPH0627190Y2 (en) 1989-01-27 1989-01-27 Mahjong score adjustment device

Publications (2)

Publication Number Publication Date
JPH02102289U JPH02102289U (en) 1990-08-14
JPH0627190Y2 true JPH0627190Y2 (en) 1994-07-27

Family

ID=31215281

Family Applications (1)

Application Number Title Priority Date Filing Date
JP895789U Expired - Lifetime JPH0627190Y2 (en) 1989-01-27 1989-01-27 Mahjong score adjustment device

Country Status (1)

Country Link
JP (1) JPH0627190Y2 (en)

Also Published As

Publication number Publication date
JPH02102289U (en) 1990-08-14

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