EP0745411A2 - A device for controlling, presenting and registering the bidding in a game of bridge - Google Patents

A device for controlling, presenting and registering the bidding in a game of bridge Download PDF

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Publication number
EP0745411A2
EP0745411A2 EP96850101A EP96850101A EP0745411A2 EP 0745411 A2 EP0745411 A2 EP 0745411A2 EP 96850101 A EP96850101 A EP 96850101A EP 96850101 A EP96850101 A EP 96850101A EP 0745411 A2 EP0745411 A2 EP 0745411A2
Authority
EP
European Patent Office
Prior art keywords
bid
bidding
bids
keyboards
entered
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP96850101A
Other languages
German (de)
French (fr)
Other versions
EP0745411A3 (en
Inventor
Per Jannersten
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP0745411A2 publication Critical patent/EP0745411A2/en
Publication of EP0745411A3 publication Critical patent/EP0745411A3/xx
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/06Card games appurtenances
    • A63F1/18Score computers; Miscellaneous indicators

Definitions

  • the present invention relates to a device for controlling, presenting and registering the bidding in a game of bridge.
  • each pair is normally issued with a bidding box which contains a bid player card for each of the thirty-five bids that can be called, together with pass, double and redouble cards and also other cards pertaining to recommended bridge rules, such as alert and stop cards.
  • bidding box which contains a bid player card for each of the thirty-five bids that can be called, together with pass, double and redouble cards and also other cards pertaining to recommended bridge rules, such as alert and stop cards.
  • bidding boxes are also encumbered with the chance that a bidder will take the wrong bid card from the box and therewith make a bid that is different to the bid intended. There is also a need of simplifying the manual handling of bids and registration of the bidding.
  • the object of the present invention is to provide a bridge bidding device which will fulfil these requirements.
  • a device for controlling, presenting and registering bidding in a game of bridge said device being characterized by a computer unit which includes at least one keyboard by means of which bids can be inserted into the computer, means for comparing the inserted bid with bids permitted by the bridge rules, means for preventing the presentation of non-permitted bids, means for registering bids entered into the computer, and means for displaying the entered bid.
  • Such a device reduces the manual handling of cards in the bidding process, since no bid cards need be taken from the bidding box or sorted therein, and the use of a computer unit enables only those bids that are permitted by the rules to be presented or displayed, by virtue of the computer unit being programmed to check that an entered bid is permitted by the rules before displaying the bid.
  • the use of a computer unit also enables bidding to be registered automatically.
  • the device also includes means for writing in and registering the result of the bidding, e.g. the contract reached.
  • the computer unit preferably includes four bid-entering keyboards which are mutually coupled so that mutually sequential bids can only be entered on mutually sequential keyboards, wherein the bid display means conveniently comprise means for marking those keys on the keyboards that correspond to the bid concerned. This marking conveniently has the form of key illumination.
  • the bridge bidding device illustrated in Figures 1 and 2 includes a processor 1 and four identically constructed keyboards 2-5 connected to the processor.
  • Figure 2 shows the keyboard 4 in larger scale than the Figure 1 illustration and it will be seen from Figure 2 that the keyboards 2-5 include seven digit keys with numbers 1-7 for indicating the level of bidding, and five other keys for indicating the suit bid, i.e. clubs, diamonds, hearts, spades or no trumps.
  • the keyboards also have a PASS-key which indicates that bidding shall pass to the next player in turn, an X-key for doubling a bid, and an XX-key for redoubling.
  • the keyboard further includes two communication keys A and STOP!
  • the keyboards also include an ENTER-key for entering a bid, a CANCEL-key, and a TRICKS MADE-key for entering the number of tricks upon completion of the bidding.
  • All keys with the exception of the CANCEL-key are provided with means for lighting-up the keys upon receipt of a command from the processor 1.
  • the processor is also programmed to indicate the player who is next to bid, i.e. indicates the keyboard from which the bid shall be given. This can be effected, for instance, by illuminating the ENTER-key on the keyboard that is next in turn. When the player thereafter presses a digit key and a suit key, these keys are illuminated, optionally with an intermittent or flashing light. The player can now check that the keyboard indicates his/her intended bid and confirms that the bid is the intended bid by pressing the ENTER-key.
  • the player presses the CANCEL-key and thereafter presses the correct digit key and colour key.
  • the player has confirmed his/her bid by pressing ENTER, illumination of the ENTER-KEY is switched off and the bid is registered in the processor.
  • the processor is programmed to check whether or not the entered and registered bid is permitted according to the bridge rules, by comparing the bid with the immediate preceding substantive bid, i.e. a PASS bid or bids is/are ignored by the processor when making this comparison.
  • the processor is also programmed not to accept entered bids which are lower than or equal to the nearest preceding substantive bid, and the ENTER-key on the keyboard of the player concerned is re-illuminated to indicate that she/he has entered an unacceptable bid.
  • the processor illuminates those keys which correspond to this bid on the keyboards of the three remaining players and, at the same time, illuminates the ENTER-key on the keyboard of the player whose turn it is to bid.
  • illumination of those keys that showed the nearest preceding bid is switched off on all four keyboards, whereafter bidding continues in the same way as that described above with regard to preceding bids.
  • the keyboards of the illustrated embodiment also include a REPEAT-key which enables entered bids to be repeated.
  • the processor is programmed to illustrate the earlier bidding when this key is pressed, e.g. to illustrate the bidding sequence for a given period of time, for instance one-half second with each bid that is entered.
  • the processor After the processor has registered that the bidding has ended, i.e. when three players each press their PASS-keys in succession, the processor ignores all key depressions with the exception of registering the result. Thus, if a key should be pressed unintentionally by a player, this will not affect the final bid registered by the processor.
  • the keyboards also include the digit keys "0", "8" and "9" which enable a score sheet to be established electronically, by the player who has been elected to keep the score sheet (normally NORTH) pressing the digit key that corresponds to the number of tricks made and the TRICKS MADE-key at the same time, upon completion of the round.
  • corresponding keys on the keyboards of the other players are then illuminated by the processor while, at the same time, the ENTER-key is illuminated on the keyboard of the player who has been selected to adjust the score card (normally EAST).
  • the aforedescribed device can also be used to provide opponents with information recommended by the bridge rules.
  • the A-key can be pressed to draw opponents' attention to the fact that an unnatural bid is made or has been made, wherein corresponding A-keys are illuminated on the keyboards of the other players, or an opponent player is stopped from bidding for a given period of time by pressing the STOP!-key, wherein the corresponding key of the next player in turn to bid is illuminated, and the processor is programmed so as not to accept any form of bid for a given period of time.
  • the processor may also be programmed to initiate such a stop function automatically when a bidder makes a jump bid, i.e. a bid in which the trick level is raised at least two levels in comparison with an immediate preceding bid.
  • the processor 1 may be embodied physically in one of the keyboards or may be housed in its own casing.
  • the processor 1 need not be embodied physically in the same keyboard as the keyboards 2-5, but may be a central unit to which all keyboards of all players are connected. This central unit will conveniently store continuously all results from the various tables and the relative positions of the competitors in the bridge competition can be calculated and displayed after each game. This eliminates the need of printing a result sheet.
  • the processor 1 When the processor 1 is comprised of a keyboard unit, the processor will conveniently be connected to a central unit.
  • the processor may also be convenient to program the processor so that bidding is not displayed until the players or pairs of players have identified themselves, e.g. by entering their playing numbers on their respective keyboards.
  • the keyboard may conveniently be programmed to mark the position or place of each player prior to bidding commencing.
  • the keyboards are provided with the additional key PLAYER so as to permit this function.
  • key is intended to include all types of finger-operated contact means or touch means used in “keyboards”, keypads or like devices.
  • keyboards may also be provided with a separate display on which bids are presented, or a display may be placed centrally on the bridge table to this end.
  • separate lights may be provided for indicating the player next in turn to bid or to draw the player's attention to the fact that prescribed rules are given. When a new bid is made, this bid can be shown for a given period of time by flashing the keys concerned or by a flashing display.
  • the device it is not necessary for the device to include four keyboards, since it can suffice with one single keyboard that is used by all four players. The scope of the invention is therefore restricted solely by the contents of the following Claims.

Abstract

A device for registering and presenting bidding in a game of bridge. According to the invention, the device comprises a computer unit (1-5) which includes at least one bid-entering keyboard (2-5), means for comparing the entered bid with bids permitted by the bridge rules, means for preventing impermis-sible bids being presented, means (1) for registering entered bids, and means for presenting or displaying the entered bid.

Description

  • The present invention relates to a device for controlling, presenting and registering the bidding in a game of bridge.
  • In competitive bridge, e.g. bridge tournaments, each pair is normally issued with a bidding box which contains a bid player card for each of the thirty-five bids that can be called, together with pass, double and redouble cards and also other cards pertaining to recommended bridge rules, such as alert and stop cards. Although bidding with the aid of bidding boxes normally works well, such boxes are not able to prevent bidding which contravenes the rules, i.e. bidding out of turn or bidding too low. There is therefore a need for a bidding device, or system, that will prevent bidding that which is contrary to the rules. The use of bidding boxes is also encumbered with the chance that a bidder will take the wrong bid card from the box and therewith make a bid that is different to the bid intended. There is also a need of simplifying the manual handling of bids and registration of the bidding.
  • The object of the present invention is to provide a bridge bidding device which will fulfil these requirements.
  • This object is achieved in accordance with the invention with a device for controlling, presenting and registering bidding in a game of bridge, said device being characterized by a computer unit which includes at least one keyboard by means of which bids can be inserted into the computer, means for comparing the inserted bid with bids permitted by the bridge rules, means for preventing the presentation of non-permitted bids, means for registering bids entered into the computer, and means for displaying the entered bid. Such a device reduces the manual handling of cards in the bidding process, since no bid cards need be taken from the bidding box or sorted therein, and the use of a computer unit enables only those bids that are permitted by the rules to be presented or displayed, by virtue of the computer unit being programmed to check that an entered bid is permitted by the rules before displaying the bid. The use of a computer unit also enables bidding to be registered automatically.
  • In a preferred embodiment of the invention, the device also includes means for writing in and registering the result of the bidding, e.g. the contract reached. The computer unit preferably includes four bid-entering keyboards which are mutually coupled so that mutually sequential bids can only be entered on mutually sequential keyboards, wherein the bid display means conveniently comprise means for marking those keys on the keyboards that correspond to the bid concerned. This marking conveniently has the form of key illumination.
  • The invention will now be described with reference to the accompanying drawing, in which
    • Fig. 1 illustrates schematically an exemplifying embodiment of an inventive bidding device; and
    • Fig. 2 illustrates schematically a keyboard included in the bidding device shown in Figure 1.
  • The bridge bidding device illustrated in Figures 1 and 2 includes a processor 1 and four identically constructed keyboards 2-5 connected to the processor. Figure 2 shows the keyboard 4 in larger scale than the Figure 1 illustration and it will be seen from Figure 2 that the keyboards 2-5 include seven digit keys with numbers 1-7 for indicating the level of bidding, and five other keys for indicating the suit bid, i.e. clubs, diamonds, hearts, spades or no trumps. The keyboards also have a PASS-key which indicates that bidding shall pass to the next player in turn, an X-key for doubling a bid, and an XX-key for redoubling. The keyboard further includes two communication keys A and STOP! indicating respectively that an unnatural bid has been made and that an opponent has been prevented from bidding for a given period of time. The keyboards also include an ENTER-key for entering a bid, a CANCEL-key, and a TRICKS MADE-key for entering the number of tricks upon completion of the bidding.
  • All keys, with the exception of the CANCEL-key are provided with means for lighting-up the keys upon receipt of a command from the processor 1. The processor is also programmed to indicate the player who is next to bid, i.e. indicates the keyboard from which the bid shall be given. This can be effected, for instance, by illuminating the ENTER-key on the keyboard that is next in turn. When the player thereafter presses a digit key and a suit key, these keys are illuminated, optionally with an intermittent or flashing light. The player can now check that the keyboard indicates his/her intended bid and confirms that the bid is the intended bid by pressing the ENTER-key. On the other hand, if the bid is not the intended bid, the player presses the CANCEL-key and thereafter presses the correct digit key and colour key. When the player has confirmed his/her bid by pressing ENTER, illumination of the ENTER-KEY is switched off and the bid is registered in the processor. The processor is programmed to check whether or not the entered and registered bid is permitted according to the bridge rules, by comparing the bid with the immediate preceding substantive bid, i.e. a PASS bid or bids is/are ignored by the processor when making this comparison. The processor is also programmed not to accept entered bids which are lower than or equal to the nearest preceding substantive bid, and the ENTER-key on the keyboard of the player concerned is re-illuminated to indicate that she/he has entered an unacceptable bid. If the entered and registered bid is permissible, the processor illuminates those keys which correspond to this bid on the keyboards of the three remaining players and, at the same time, illuminates the ENTER-key on the keyboard of the player whose turn it is to bid. When this player presses one of the bidding keys, illumination of those keys that showed the nearest preceding bid is switched off on all four keyboards, whereafter bidding continues in the same way as that described above with regard to preceding bids.
  • The keyboards of the illustrated embodiment also include a REPEAT-key which enables entered bids to be repeated. The processor is programmed to illustrate the earlier bidding when this key is pressed, e.g. to illustrate the bidding sequence for a given period of time, for instance one-half second with each bid that is entered.
  • After the processor has registered that the bidding has ended, i.e. when three players each press their PASS-keys in succession, the processor ignores all key depressions with the exception of registering the result. Thus, if a key should be pressed unintentionally by a player, this will not affect the final bid registered by the processor.
  • In the described embodiment, the keyboards also include the digit keys "0", "8" and "9" which enable a score sheet to be established electronically, by the player who has been elected to keep the score sheet (normally NORTH) pressing the digit key that corresponds to the number of tricks made and the TRICKS MADE-key at the same time, upon completion of the round. corresponding keys on the keyboards of the other players are then illuminated by the processor while, at the same time, the ENTER-key is illuminated on the keyboard of the player who has been selected to adjust the score card (normally EAST). When the result of the deal has been confirmed, by said player pressing his/her illuminated ENTER-key, the result is registered and stored in the processor, whereafter the device is ready to process the bidding of the next deal.
  • The aforedescribed device can also be used to provide opponents with information recommended by the bridge rules. For instance, the A-key can be pressed to draw opponents' attention to the fact that an unnatural bid is made or has been made, wherein corresponding A-keys are illuminated on the keyboards of the other players, or an opponent player is stopped from bidding for a given period of time by pressing the STOP!-key, wherein the corresponding key of the next player in turn to bid is illuminated, and the processor is programmed so as not to accept any form of bid for a given period of time. The processor may also be programmed to initiate such a stop function automatically when a bidder makes a jump bid, i.e. a bid in which the trick level is raised at least two levels in comparison with an immediate preceding bid.
  • The processor 1 may be embodied physically in one of the keyboards or may be housed in its own casing. The processor 1 need not be embodied physically in the same keyboard as the keyboards 2-5, but may be a central unit to which all keyboards of all players are connected. This central unit will conveniently store continuously all results from the various tables and the relative positions of the competitors in the bridge competition can be calculated and displayed after each game. This eliminates the need of printing a result sheet. When the processor 1 is comprised of a keyboard unit, the processor will conveniently be connected to a central unit.
  • It may also be convenient to program the processor so that bidding is not displayed until the players or pairs of players have identified themselves, e.g. by entering their playing numbers on their respective keyboards. In this regard, the keyboard may conveniently be programmed to mark the position or place of each player prior to bidding commencing. In the described embodiment, the keyboards are provided with the additional key PLAYER so as to permit this function.
  • The term "key" is intended to include all types of finger-operated contact means or touch means used in "keyboards", keypads or like devices.
  • It will be understood that the described and illustrated embodiment can be modified in many ways within the scope of the invention. For instance, those keys that are not required to register and present the bidding may be omitted and the remaining keys arranged in another way. The keyboards may also be provided with a separate display on which bids are presented, or a display may be placed centrally on the bridge table to this end. Furthermore, separate lights may be provided for indicating the player next in turn to bid or to draw the player's attention to the fact that prescribed rules are given. When a new bid is made, this bid can be shown for a given period of time by flashing the keys concerned or by a flashing display. Although preferred, it is not necessary for the device to include four keyboards, since it can suffice with one single keyboard that is used by all four players. The scope of the invention is therefore restricted solely by the contents of the following Claims.

Claims (5)

  1. A device for registering and presenting bidding in a game of bridge, characterized by a computer unit (1-5) which includes at least one bid-entering keyboard (2-5), means for comparing the entered bid with bids permitted by the bridge rules, means for preventing impermissible bids being presented, means (1) for registering entered bids, and means for presenting or displaying the entered bid.
  2. A device according to Claim 1, characterized by means (1-5) for entering and registering the bidding result.
  3. A device according to one of Claims 1-2, characterized in that the computer unit includes four bid-entering keyboards (2-5) which are mutually coupled such that mutually sequential bids can only be entered on mutually sequential keyboards.
  4. A device according to Claim 3, characterized in that the bid presenting means comprise means for marking those keys on the keyboards that correspond to the bid.
  5. A device according to Claim 4, characterized in that the bid displaying means comprise key illuminating means.
EP96850101A 1995-05-31 1996-05-28 A device for controlling, presenting and registering the bidding in a game of bridge Withdrawn EP0745411A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
SE9502000A SE510268C2 (en) 1995-05-31 1995-05-31 Bid registering device for bridge game
SE9502000 1995-05-31

Publications (2)

Publication Number Publication Date
EP0745411A2 true EP0745411A2 (en) 1996-12-04
EP0745411A3 EP0745411A3 (en) 1996-12-18

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Application Number Title Priority Date Filing Date
EP96850101A Withdrawn EP0745411A2 (en) 1995-05-31 1996-05-28 A device for controlling, presenting and registering the bidding in a game of bridge

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EP (1) EP0745411A2 (en)
AU (1) AU696113B2 (en)
NO (1) NO962220L (en)
SE (1) SE510268C2 (en)

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
NL1005910C2 (en) * 1997-04-25 1998-10-27 Koeleman Adviesgroep B V Calculator for use with dice or card games
WO1999044175A1 (en) * 1998-02-27 1999-09-02 Ingemar Lindgren A bridge clock
NL1009308C2 (en) * 1998-06-04 1999-12-07 Nedap Nv System for registering and calculating bridge scores, uses central computer to receive and co-relate results of games on all tables
WO2001051141A1 (en) * 2000-01-12 2001-07-19 Valleyspring Mutual Trust A method and apparatus for playing an electronic bridge game
FR2815883A1 (en) * 2000-10-31 2002-05-03 Channel Bridge CARD GAME BOARD ESPECIALLY FOR BRIDGE PRACTICE
US8088006B2 (en) 2005-02-11 2012-01-03 Neff Gregor N Card game system and method

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4130871A (en) * 1977-10-17 1978-12-19 Olsen James R Bridge game scoring and display computer
US4373719A (en) * 1980-01-04 1983-02-15 Fidelity Electronics, Ltd. Electronic bridge game system
US4900027A (en) * 1987-12-31 1990-02-13 John Sheridan Game scoring method
US5200890A (en) * 1987-11-10 1993-04-06 Syllogy S.A. Computerized bridge game including storage of deals used for constructing players

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4030764A (en) * 1976-06-02 1977-06-21 Mattos Albert V Bridge bidding indicator
US5397133A (en) * 1993-09-30 1995-03-14 At&T Corp. System for playing card games remotely

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4130871A (en) * 1977-10-17 1978-12-19 Olsen James R Bridge game scoring and display computer
US4373719A (en) * 1980-01-04 1983-02-15 Fidelity Electronics, Ltd. Electronic bridge game system
US5200890A (en) * 1987-11-10 1993-04-06 Syllogy S.A. Computerized bridge game including storage of deals used for constructing players
US4900027A (en) * 1987-12-31 1990-02-13 John Sheridan Game scoring method

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
NL1005910C2 (en) * 1997-04-25 1998-10-27 Koeleman Adviesgroep B V Calculator for use with dice or card games
WO1999044175A1 (en) * 1998-02-27 1999-09-02 Ingemar Lindgren A bridge clock
NL1009308C2 (en) * 1998-06-04 1999-12-07 Nedap Nv System for registering and calculating bridge scores, uses central computer to receive and co-relate results of games on all tables
WO2001051141A1 (en) * 2000-01-12 2001-07-19 Valleyspring Mutual Trust A method and apparatus for playing an electronic bridge game
FR2815883A1 (en) * 2000-10-31 2002-05-03 Channel Bridge CARD GAME BOARD ESPECIALLY FOR BRIDGE PRACTICE
WO2002036220A1 (en) * 2000-10-31 2002-05-10 Channel Bridge Card deck tray in particular for bridge practice
US8088006B2 (en) 2005-02-11 2012-01-03 Neff Gregor N Card game system and method

Also Published As

Publication number Publication date
SE9502000D0 (en) 1995-05-31
NO962220L (en) 1996-12-02
NO962220D0 (en) 1996-05-30
EP0745411A3 (en) 1996-12-18
AU5462896A (en) 1996-12-12
SE510268C2 (en) 1999-05-03
AU696113B2 (en) 1998-09-03
SE9502000L (en) 1996-12-01

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