JPH06210068A - Game/pinball game machine network transmission system unit - Google Patents
Game/pinball game machine network transmission system unitInfo
- Publication number
- JPH06210068A JPH06210068A JP4339418A JP33941892A JPH06210068A JP H06210068 A JPH06210068 A JP H06210068A JP 4339418 A JP4339418 A JP 4339418A JP 33941892 A JP33941892 A JP 33941892A JP H06210068 A JPH06210068 A JP H06210068A
- Authority
- JP
- Japan
- Prior art keywords
- game
- pachinko
- pinball
- transmission system
- system unit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Landscapes
- Information Transfer Between Computers (AREA)
- Pinball Game Machines (AREA)
Abstract
Description
【0001】[0001]
【産業上の利用分野】本発明は、テレビ電話機 DSP
−LSI、CG、CD、TVカメラ、モデム、テレビジ
ョン、ゲームソフト、パチンコ機械等マルチメディア衛
星通信などを利用する。FIELD OF THE INVENTION The present invention relates to a video telephone DSP.
-Use multimedia satellite communication such as LSI, CG, CD, TV camera, modem, television, game software, pachinko machine.
【0002】[0002]
【従来の技術】ゲーム機械がゲーム場に設置されている
為(パチンコ機械、戦後数十年)ゲーム、パチンコ趣味
人は、ゲーム場まで出掛ける時間のロス、又、新聞等で
御存知の尊い子供の命がゲーム場駐車場車内酸欠死、
又、誘拐、場内の喫煙で呼吸気管支炎、騒音等、諸悪の
根源となっている。又、家庭内コンピューターゲームも
現在の利用者は、時間が無制限でソフト購入経費が莫
大、眼球に影響するデーターが各地より出ている。2. Description of the Related Art Since a game machine is installed in a game hall (pachinko machine, decades after the war), game and pachinko hobbyists lose the time to go to the game hall, and the precious children known in newspapers etc. Life is a game place parking lot oxygen deficiency in the car,
In addition, kidnapping and smoking in the hall are a source of various evils such as respiratory bronchitis and noise. In addition, the current users of in-home computer games have unlimited time, huge software purchase costs, and data that affects the eyeballs is available from various places.
【0003】[0003]
【発明が解決しようとする課題】本発明は、前述のよう
な現状に鑑み、利用者の目的である、つまり、ゲーム場
に出掛けないで、家庭内でゲーム、パチンコが楽しめな
いかと、研究したが今だに解決してない。本発明は、こ
うした利用者の熱望にこたえる為発明されたものであ
る。SUMMARY OF THE INVENTION In view of the above-mentioned situation, the present invention has been conducted for the purpose of the user, that is, whether the game and the pachinko can be enjoyed at home without going to the game place. Is still unsolved. The present invention has been invented in order to meet such a desire of users.
【0004】[0004]
【課題を解決するための手段】本発明は、マルチメディ
ア多重網装置化システム、DSP−LSI、INS光フ
ァイバー、データープリンター、ファクシミリ、テレビ
電話、コンピューターセンターPBX等などで本部スタ
ジオとゲーム場機械、家庭内コンピューターゲーム、ゲ
ームソフトなど映像回線又、端末機入力などで直結され
てゲーム成績点数が刻々と一目瞭然に記録するシステム
装設置する。The present invention is applied to a multimedia studio equipment, a DSP-LSI, an INS optical fiber, a data printer, a facsimile, a videophone, a computer center PBX, etc. in a headquarters studio, a game machine machine, a home. Installed the system equipment to record the game score points at a glance by being directly connected with video lines such as internal computer games and game software, or input from the terminal.
【0005】[0005]
【作用】本発明の構成及び作用を、以下に説明する。本
発明では、ゲーム、パチンコ機械(本体自身映像表示等
入出力可)の、テレコード(バーコード、数字など)に
て、本部スタジオ(ゲーム場など含む)と利用者、家庭
内各人のテレコードがシステム装置の色々なデーター、
成績管理体制が的確に直結表示され確立化するシステム
装置である。本部スタジオに、電話端末機で入力送信ボ
タンを押し、本部スタジオは、テレコードにて検索確認
(コンピューターセンターにて銀行口座、会員番号な
ど)後テレビ画面にゲーム表示、或は、ゲーム場機械
(パチンコなどビデオカメラ、テレビ電話、ゲーム代理
人等撮像)映像表示して随時本部スタジオでも記録確認
可して、ゲームオーバー、持ち点数、時間制限にて自動
的に集約処理停止する構成システム装置である。The structure and operation of the present invention will be described below. According to the present invention, a telerecord (bar code, number, etc.) of a game, a pachinko machine (the main body itself can display and display an image, etc.) is used, and the main studio (including a game place, etc.) Code is various data of system unit,
This is a system device that establishes a direct and accurate display of the results management system. In the headquarters studio, press the input / send button on the telephone terminal, and the headquarters studio will search and confirm on the telerecord (bank account, membership number, etc. at the computer center), then display the game on the TV screen or the game machine ( It is a configuration system device that displays video images such as video cameras, videophones, game agents, etc. such as pachinko) and can check the record at the headquarters studio at any time, and automatically stops aggregation processing due to game over, number of points, time limit .
【0006】[0006]
【実施例1】本発明の実施例を以下に説明する。テレビ
(パソコンなど)のスイッチを入れ、電話にて本部スタ
ジオコール後、暗証番号(パソコンは、登録カード・テ
レコード)を押すと、確認後、画面にゲーパチンコ各機
種が映像表示される。多種多様のゲームの中で、デジパ
チを選択しての一例で、セルの画像画面盤上を玉が勝手
に、クギ(約380本、上、下、天、鎧、生命、誘導、
風車、そで、八つはかま)に当たる落下速度が千差万別
に動き、スタートチャッカーに入賞すると、図柄、数字
等が回転し(レーザー表示回転ドラム等)大、中、小当
たりで、開放時間後とに、パチンコ玉の入賞点数が、画
像盤面右上にテレコード表示される。利用者の持点数、
(銀行オンライン口座、登録料金など)が下方に表示す
る。大量入賞で、打ち止め点数、テレコード表示する。
勿論、ソフトゲーム内のお店、台、釘(立体、側面
図)、選択可能とするプログラムで、テレコード映像表
示が各利用者の記録で、コンピューターセンター本部ス
タジオに、映像伝送表示される様ネットワーク装設した
システム装置である。勿論、テレコード利用として、テ
レビ電話、ビデオテープ管理、結婚相手探しなど画像表
示管理可能である。Embodiment 1 An embodiment of the present invention will be described below. Switch on the TV (PC etc.), call the headquarters studio on the phone, press the PIN (PC is a registration card / record) and after confirmation, each model of the game will be displayed on the screen. In a variety of games, an example of selecting a digital pachi, a ball on the cell's image screen board arbitrarily, a nail (about 380 pieces, upper, lower, heaven, armor, life, induction, guidance,
The falling speed of hitting the windmill, sleeve, and eight hammers moves a lot, and when you win the start chucker, the symbols, numbers, etc. rotate (laser display rotating drum etc.) large, medium, small hits, after the opening time In addition, the winning points of the pachinko balls are displayed on the top right of the image board as a record. The number of points the user has,
(Bank online account, registration fee, etc.) is displayed below. A large number of prizes will be displayed and the record score will be displayed.
Of course, in the soft game shop, stand, nail (three-dimensional, side view), selectable program, the video record display of each user is recorded and transmitted to the computer center studio in the studio. This is a system device installed in a network. As a matter of course, as telerecording, image display management such as videophone, videotape management, and marriage partner search can be performed.
【0007】[0007]
【実施例2】東京から電話で全国各地のパチンコ屋さん
に電話でコールセット日/時、会員番号(銀行口座オン
ライン)等でコンピューターが確認、パチンコ機械のハ
ンドルバネのコントロールを一度定めても出玉率を良く
するには、強弱(電圧影響)が必要なのでバネを調整し
て飛び幅を安定させるには、パチンコ屋さんに待機して
る代理人に依頼するか(テレビ電話、ビデオカメラ等が
各台ごとに全面にセットされている)又、受話器のダイ
ヤルボタン…でパチンコ機械本体が利用者の意志
で思いのままに作動する リモートコントロールパチン
コ機械(ロボットパチンコ…ロボパチ、リモコンパチン
コ)のバネを調整する。店内に看板台があるようにシマ
としてリモコンパチンコ(ロボパチ)を配設置して撮
像、画面映像表示して玉がテレビ画像盤面上を自在に動
く、家庭内テレビ画面がパチンコ台に変身(テレビパチ
ンコ…テレパチ)する。勿論逆に家庭内にゲーム、パチ
ンコ機械、ゲームソフトの成績を本部スタジオに伝送し
ても良い。又、ビデオカメラ等の撮像でなく、バチンコ
機械本体及びパチンコ玉の落下運動の動画像ブロツク量
子化でデーター、音声も又、プリント機にて記録紙等、
家庭内テレビに伝送するシステム装置である。[Example 2] Telephone from Tokyo to call pachinko parlors all over the country Call set date / hour, computer confirmed by membership number (bank account online), etc., even if control of handle spring of pachinko machine was decided once In order to improve the ball rate, strength (voltage effect) is required, so in order to adjust the spring and stabilize the flight width, ask a pachinko parlor to wait for an agent (videophone, video camera, etc.) In addition, the pachinko machine main body operates by the user's will with the dial buttons on the handset. The spring of the remote control pachinko machine (robot pachinko ... robot pachinko, remote control pachinko) is operated. adjust. A remote control pachinko (robotachi) is installed as a stripe so that there is a sign board in the store, imaging is performed, the screen image is displayed and the ball moves freely on the TV image board surface, the home TV screen transforms into a pachinko stand (TV pachinko ... telepathic). Of course, on the contrary, the results of games, pachinko machines and game software may be transmitted to the headquarters studio at home. Also, data and voice are also recorded by a printing machine, such as recording paper, etc., by moving image block quantization of the falling motion of the bachinko machine body and pachinko ball, instead of imaging with a video camera etc.
It is a system device that transmits to a home TV.
【0008】[0008]
【発明の効果】ネットワークマルチメディア融合利用で
本発明によると、ゲーム場のゲーム・パチンコ機械(テ
レビゲーム、コンピューターゲーム、パチスロ、デジパ
チ等)が本部スタジオと家庭内映像表示伝送にて、全国
各地のゲームセンターの機械を自宅からコントロール
(リモコン)終了後は記録(画像処理)表示、成績が、
プリントされる。現代社会の多忙な一日をゲーム場まで
出掛ける事なく、自宅で臨場感100%楽しめる。非エ
ネルギー的な社会ニーズに適した開発伝送システム装置
である。According to the present invention through the use of network multimedia fusion, the game pachinko machines (video games, computer games, pachi-slots, digital pachis, etc.) in the game field can be distributed all over the country by the headquarters studio and home video display transmission. After controlling the game center machine from home (remote control), record (image processing) display, and
Printed. You can enjoy 100% of the sense of presence at home without having to go to the game hall to spend the busy day of modern society. It is a development transmission system device suitable for non-energy social needs.
Claims (2)
本店スタジオ(コンピューターセンターなど)から各家
庭内等に衛星回線等(パケット、データー、マルチメデ
ィア多重回線、地上映像回線伝送など)を用いて伝送す
るゲーム、パチンコネットワーク伝送システム装置。1. Transmission of games, pachinko data information, etc. from the studio in the head office (computer center, etc.) to each home etc. using satellite lines (packet, data, multimedia multi-line, terrestrial video line transmission, etc.) Play games, pachinko network transmission system equipment.
(光ファイバー、テレビ電話、ビデオカメラ、リモコン
パチンコ機械等)して各家庭内等に撮像映像伝送しオン
ライン照会、検索などを行うゲーム、パチンコネットワ
ーク伝送システム装置。2. A game or pachinko network for displaying games and pachinko machines in various regions on a screen (optical fiber, videophone, video camera, remote control pachinko machine, etc.) and transmitting captured images to homes, etc. for online inquiry and search. Transmission system equipment.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP4339418A JPH06210068A (en) | 1992-11-06 | 1992-11-06 | Game/pinball game machine network transmission system unit |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP4339418A JPH06210068A (en) | 1992-11-06 | 1992-11-06 | Game/pinball game machine network transmission system unit |
Publications (1)
Publication Number | Publication Date |
---|---|
JPH06210068A true JPH06210068A (en) | 1994-08-02 |
Family
ID=18327289
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP4339418A Pending JPH06210068A (en) | 1992-11-06 | 1992-11-06 | Game/pinball game machine network transmission system unit |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPH06210068A (en) |
Cited By (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1995030463A1 (en) * | 1994-05-10 | 1995-11-16 | Kabushiki Kaisha Ace Denken | Pinball equipment for playing through remove operation |
JPH0824423A (en) * | 1994-07-15 | 1996-01-30 | Nippon Card Kk | Bidirectional individual pachinko game system |
WO1997048064A1 (en) * | 1996-06-10 | 1997-12-18 | Nurali Nurislamovich Latypov | Method for remote users to participate in an interactive competitive examination |
KR20010016191A (en) * | 2000-11-21 | 2001-03-05 | 정인화 | Great number appearance mechanical divice use network slot machine game and internet game method. |
JP2002165992A (en) * | 2000-12-01 | 2002-06-11 | Aruze Corp | Game machine, background screen display method for game machine, storage medium, server, and amusement providing method |
JP2002177546A (en) * | 2000-12-12 | 2002-06-25 | Aruze Corp | Game machine, screen image display method for game machine, storage medium, server apparatus, and amusement offering method |
JP2002253800A (en) * | 2001-03-05 | 2002-09-10 | Aruze Corp | Game machine, method for displaying number of balls which enter big winning port in game machine, storage medium and server |
JP2002263314A (en) * | 2001-03-13 | 2002-09-17 | Aruze Corp | Game machine, image display method for the same, memory medium and server |
JP2002263303A (en) * | 2001-03-08 | 2002-09-17 | Aruze Corp | Game machine, performance presentation method thereof, memory medium and server |
JP2002306757A (en) * | 2001-04-13 | 2002-10-22 | Aruze Corp | Game machine, screen image display method for game machine, storage medium and server |
JP2002320737A (en) * | 2001-04-25 | 2002-11-05 | Aruze Corp | Game machine, performance expressing method for game machine, storage medium and server |
JP2002331120A (en) * | 2001-05-11 | 2002-11-19 | Aruze Corp | Game machine, screen image display method for it, computer-readable storage medium, and server |
JP2002336487A (en) * | 2001-05-16 | 2002-11-26 | Aruze Corp | Game machine, screen image displaying method for game machine, computer-readable recording medium, and server |
JP2002346110A (en) * | 2001-05-30 | 2002-12-03 | Aruze Corp | Game machine, method for performance of image of game and storing medium for storing program which can control this method, and server |
JP2002346102A (en) * | 2001-05-25 | 2002-12-03 | Aruze Corp | Game machine, method for displaying image on screen of game machine, computer-readable storing medium and server |
JP2002346137A (en) * | 2001-05-30 | 2002-12-03 | Aruze Corp | Game machine, image performance method of game, storage medium with program capable of controlling the method stored therein, and server |
JP2002346113A (en) * | 2001-05-24 | 2002-12-03 | Aruze Corp | Game machine, method for expressing performance of game machine, storing medium, and server |
JP2002346123A (en) * | 2001-05-25 | 2002-12-03 | Aruze Corp | Game machine, picture image displaying method for game machine, and storage medium and server which are computer readable |
USRE42550E1 (en) | 1996-05-02 | 2011-07-12 | Jackson Vincent C | Method and apparatus for portable digital entertainment system |
-
1992
- 1992-11-06 JP JP4339418A patent/JPH06210068A/en active Pending
Cited By (21)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1995030463A1 (en) * | 1994-05-10 | 1995-11-16 | Kabushiki Kaisha Ace Denken | Pinball equipment for playing through remove operation |
AU680764B2 (en) * | 1994-05-10 | 1997-08-07 | Kabushiki Kaisha Ace Denken | Pinball equipment for playing through remove operation |
US5797795A (en) * | 1994-05-10 | 1998-08-25 | Kabushiki Kaisha Ace Denken | Gaming facilities for player to play game by remote operation |
JPH0824423A (en) * | 1994-07-15 | 1996-01-30 | Nippon Card Kk | Bidirectional individual pachinko game system |
USRE42550E1 (en) | 1996-05-02 | 2011-07-12 | Jackson Vincent C | Method and apparatus for portable digital entertainment system |
WO1997048064A1 (en) * | 1996-06-10 | 1997-12-18 | Nurali Nurislamovich Latypov | Method for remote users to participate in an interactive competitive examination |
KR20010016191A (en) * | 2000-11-21 | 2001-03-05 | 정인화 | Great number appearance mechanical divice use network slot machine game and internet game method. |
JP2002165992A (en) * | 2000-12-01 | 2002-06-11 | Aruze Corp | Game machine, background screen display method for game machine, storage medium, server, and amusement providing method |
JP2002177546A (en) * | 2000-12-12 | 2002-06-25 | Aruze Corp | Game machine, screen image display method for game machine, storage medium, server apparatus, and amusement offering method |
JP2002253800A (en) * | 2001-03-05 | 2002-09-10 | Aruze Corp | Game machine, method for displaying number of balls which enter big winning port in game machine, storage medium and server |
JP2002263303A (en) * | 2001-03-08 | 2002-09-17 | Aruze Corp | Game machine, performance presentation method thereof, memory medium and server |
JP2002263314A (en) * | 2001-03-13 | 2002-09-17 | Aruze Corp | Game machine, image display method for the same, memory medium and server |
JP2002306757A (en) * | 2001-04-13 | 2002-10-22 | Aruze Corp | Game machine, screen image display method for game machine, storage medium and server |
JP2002320737A (en) * | 2001-04-25 | 2002-11-05 | Aruze Corp | Game machine, performance expressing method for game machine, storage medium and server |
JP2002331120A (en) * | 2001-05-11 | 2002-11-19 | Aruze Corp | Game machine, screen image display method for it, computer-readable storage medium, and server |
JP2002336487A (en) * | 2001-05-16 | 2002-11-26 | Aruze Corp | Game machine, screen image displaying method for game machine, computer-readable recording medium, and server |
JP2002346113A (en) * | 2001-05-24 | 2002-12-03 | Aruze Corp | Game machine, method for expressing performance of game machine, storing medium, and server |
JP2002346102A (en) * | 2001-05-25 | 2002-12-03 | Aruze Corp | Game machine, method for displaying image on screen of game machine, computer-readable storing medium and server |
JP2002346123A (en) * | 2001-05-25 | 2002-12-03 | Aruze Corp | Game machine, picture image displaying method for game machine, and storage medium and server which are computer readable |
JP2002346110A (en) * | 2001-05-30 | 2002-12-03 | Aruze Corp | Game machine, method for performance of image of game and storing medium for storing program which can control this method, and server |
JP2002346137A (en) * | 2001-05-30 | 2002-12-03 | Aruze Corp | Game machine, image performance method of game, storage medium with program capable of controlling the method stored therein, and server |
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