JPH0263027B2 - - Google Patents

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Publication number
JPH0263027B2
JPH0263027B2 JP57088655A JP8865582A JPH0263027B2 JP H0263027 B2 JPH0263027 B2 JP H0263027B2 JP 57088655 A JP57088655 A JP 57088655A JP 8865582 A JP8865582 A JP 8865582A JP H0263027 B2 JPH0263027 B2 JP H0263027B2
Authority
JP
Japan
Prior art keywords
ball
balls
pachinko
stopping
stop
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP57088655A
Other languages
Japanese (ja)
Other versions
JPS58203785A (en
Inventor
Keizo Fujitani
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Ace Denken KK
Original Assignee
Ace Denken KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ace Denken KK filed Critical Ace Denken KK
Priority to JP8865582A priority Critical patent/JPS58203785A/en
Publication of JPS58203785A publication Critical patent/JPS58203785A/en
Publication of JPH0263027B2 publication Critical patent/JPH0263027B2/ja
Granted legal-status Critical Current

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Description

【発明の詳細な説明】 本発明はパチンコ遊技装置に関する。[Detailed description of the invention] The present invention relates to a pachinko gaming machine.

パチンコ遊技場において店員が打止設定数以上
の玉をもつている客に対して強制打止でパチンコ
遊技を中止した後に強制打止を解除した場合、新
しい客が前の客に引続いてパチンコ遊技をするこ
とになり、打止設定数より少ない玉しかとらない
のに打止となつてしまう不都合が生じる。また打
止設定数を営業中に変更した場合その変更時点の
差玉数によつて新しい打止設定数と実際にとつた
玉の数との関係がおかしくなり、玉が打止設定数
より多く出てしまう場合が生ずる。
If a clerk at a pachinko parlor cancels a pachinko game after forcing a customer who has more balls than the set number of balls to stop playing pachinko, a new customer will continue playing pachinko after the previous customer. When playing a game, there is an inconvenience that the game ends even though the number of balls taken is less than the set number of balls to be played. Also, if you change the number of balls you hit during business hours, the relationship between the new number of balls you hit and the number of balls you actually hit will be incorrect depending on the difference in the number of balls at the time of the change, and the number of balls you hit will be higher than the number of balls you hit. There are cases where it comes out.

本発明は上記のような欠点を改善し、打止を正
しく行うことができるパチンコ遊技装置を提供す
ることを目的とする。
SUMMARY OF THE INVENTION An object of the present invention is to provide a pachinko game machine that can improve the above-mentioned drawbacks and make it possible to stop the game correctly.

以下図面を参照しながら本発明について実施例
をあげて説明する。
The present invention will be described below by way of examples with reference to the drawings.

第1図及び第2図に示すようにパチンコ遊技台
20にはセーフ孔1〜14及びアウト孔15が所
定の位置に配設され、またセーフ孔1〜14及び
アウト孔15にはこれらの孔をパチンコ玉が通過
する際に作動する検出装置541〜5415(第3図
参照)が各々設けられていてこれらの検出装置5
1〜5415の出力信号がコントローラ21に入
力される。パチンコ遊技台20の下部にはパチン
コ玉を収容する受皿22と発射ハンドル23が設
けられており、このハンドル23を回動操作する
ことによりモータ24が作動して受皿22が転動
して来るパチンコ玉を1個ずつハンドル23で弾
いてガイドレール25に沿つて打込むようになつ
ている。受皿22と、モータ24を含む弾発装置
との間の玉通路にはシヤツタ26が設けられ、こ
のシヤツタ26は打止時などに作動して玉通路を
遮断する。パチンコ遊技台20の裏面には賞球排
出装置27が設けられ、この賞球排出装置27に
は導入管28を通じて図示しない配球樋からパチ
ンコ玉が補給される。導入管28の出口付近には
パチンコ遊技台20の開き又はコントローラ21
の制御によつて導入管28の出口を閉成するスト
ツパ72が設けられている。賞球排出装置27は
検知装置541〜5414が玉検出信号を出力する
ことによりコントローラ21を介して駆動されて
賞球を受皿22へ排出する。受皿22がパチンコ
玉で満盃になつて受皿導入口71からあふれ出し
たパチンコ玉は案内樋29に導かれて開口31か
ら下受皿30に溜められる。
As shown in FIGS. 1 and 2, the pachinko machine 20 is provided with safe holes 1 to 14 and an out hole 15 at predetermined positions, and the safe holes 1 to 14 and the out hole 15 are provided with these holes. Detecting devices 54 1 to 54 15 (see FIG. 3) that are activated when a pachinko ball passes are provided respectively.
The output signals of 4 1 to 54 15 are input to the controller 21 . A saucer 22 for storing pachinko balls and a firing handle 23 are provided at the bottom of the pachinko game machine 20. By rotating this handle 23, a motor 24 is actuated and the saucer 22 rolls into the pachinko machine. The balls are played one by one with a handle 23 and driven along a guide rail 25. A shutter 26 is provided in the ball passage between the saucer 22 and the triggering device including the motor 24, and this shutter 26 is activated to block the ball passage when the ball is stopped. A prize ball discharging device 27 is provided on the back side of the pachinko game machine 20, and pachinko balls are supplied to the prize ball discharging device 27 from a ball distribution channel (not shown) through an introduction pipe 28. The opening of the pachinko game machine 20 or the controller 21 is located near the exit of the introduction pipe 28.
A stopper 72 is provided which closes the outlet of the inlet pipe 28 under the control of. The prize ball discharge device 27 is driven via the controller 21 when the detection devices 54 1 to 54 14 output ball detection signals, and discharges the prize balls to the tray 22 . When the saucer 22 is full of pachinko balls, the pachinko balls overflowing from the saucer inlet 71 are guided to the guide gutter 29 and collected in the lower saucer 30 through the opening 31.

セーフ孔1〜14及びアウト孔15を通過した
パチンコ玉は排出管32で一括して外部へ排出さ
れる。パチンコ遊技台の前面にはデータ表示部3
3が設けられ、このデータ表示部33はコントロ
ーラ21からの入玉、出玉等のデータを数字で表
示する。セーフ孔にパチンコ玉が入つた場合はコ
ントローラ21の制御で賞球排出装置27から賞
球が排出されるだけでなく電動役物が駆動される
ようになつている。パチンコ遊技台20の上部に
は異常表示装置を兼ねた賞球表示装置34と打止
表示装置35が設けられている。
The pachinko balls that have passed through the safe holes 1 to 14 and the out hole 15 are collectively discharged to the outside through a discharge pipe 32. Data display section 3 is located on the front of the pachinko machine.
3 is provided, and this data display section 33 displays data such as ball in and ball out from the controller 21 in numbers. When a pachinko ball enters the safe hole, the controller 21 not only discharges the prize ball from the prize ball ejecting device 27 but also drives an electric accessory. At the top of the pachinko game machine 20, a prize ball display device 34 and a stoppage display device 35, which also serve as an abnormality display device, are provided.

次にこの実施例の制御系について説明する。第
3図に示すようにコントローラ21は入出力ポー
トを含む中央処理装置(以下CPUと称する)4
0、RAM42、ROM43よりなるコンピユー
タと、カウンタ411〜4115と、賞球装置駆動
回路44と、賞球カウンタ38と、稼動認識装置
46と、賞球玉比較回路47と、差玉合計カウン
タからなる計数手段48と、差玉打止設定数比較
回路49と、受皿22内のパチンコ玉の有無及び
ハンドル操作の有無を認識することによつてパチ
ンコ遊技台20の稼動を検出する確認回路からな
る稼動検出手段50と、付属ゲーム機動作判定装
置51とによつて構成される。カウンタ411
4115は検出装置541〜5415からの玉検出信号
を各々計数し、CPU40はカウンタ411〜41
15の各計数値を順番にとり込んで記憶する。玉検
知スイツチ53は例えば受皿22内のパチンコ玉
の有無を検出するスイツチであつて受皿22に取
付けられる。確認回路50は玉検知スイツチ53
から検出信号が入力されるか又はカウンタ411
〜4115のいずれか1つでも計数動作をしてい
る、つまり受皿22内にパチンコ玉があるか又は
ハンドル23が操作中であることを確認してパチ
ンコ遊技台20の稼動を検出する。CPU40は
ROM43内のプログラムに従つてRAM42を
使用しながら入力信号の処理及び出力信号の出力
を行うが、確認回路50からの信号により稼動認
識装置46を作動させる。またCPU40はカウ
ンタ411〜4114の計数値からパチンコ玉がセ
ーフ孔1〜14に入つたことを判定して賞球装置
駆動回路44を作動させ、賞球装置駆動回路44
が賞球排出装置27を駆動して賞球を排出させる
と同時に発光音響表示装置34Aを駆動して賞球
の排出を表示させ、さらに役物駆動装置61を作
動させて電動役物62を駆動させる。電動役物6
2はチユーリツプや付属的なゲーム機であり、付
属ゲーム機動作判定装置51は付属ゲーム機の動
作条件が成立したか否かを判定してCPU40に
信号を送つて賞球カウンタ38の設定値を変える
などの処理を行なわせる。CPU40は賞球カウ
ンタ38に賞球の設定数をセツトし、賞球排出装
置27から排出されたパチンコ玉の数は賞球排出
玉カウンタ63で計数されてその計数値が賞球玉
比較回路47で賞球カウンタ38の設定値と比較
される。賞球排出玉カウンタ63の計数値が賞球
カウンタ38の値よりも多くなつたときは賞球玉
比較回路47の出力信号により異常表示装置35
B及び発光・音響表示装置65が作動すると同時
にシヤツタ26が作動してパチンコ遊技を不可能
にする。
Next, the control system of this embodiment will be explained. As shown in FIG. 3, the controller 21 includes a central processing unit (hereinafter referred to as CPU) 4 including input/output ports.
0, RAM 42, and ROM 43, counters 41 1 to 41 15 , prize ball device drive circuit 44, prize ball counter 38, operation recognition device 46, prize ball comparison circuit 47, and difference ball total counter. a counting means 48 consisting of a differential ball striking set number comparison circuit 49, and a confirmation circuit that detects the operation of the pachinko machine 20 by recognizing the presence or absence of pachinko balls in the saucer 22 and the presence or absence of handle operation. It is composed of an operation detection means 50 and an attached game machine operation determination device 51. Counter 41 1 ~
41 15 counts the ball detection signals from the detection devices 54 1 to 54 15 , respectively, and the CPU 40 counts the ball detection signals from the detection devices 54 1 to 54 15, respectively, and the CPU 40 counts the ball detection signals from the detection devices 54 1 to 54 15, respectively.
Capture and memorize each of the 15 counts in order. The ball detection switch 53 is, for example, a switch that detects the presence or absence of pachinko balls in the tray 22, and is attached to the tray 22. The confirmation circuit 50 is a ball detection switch 53
A detection signal is input from the counter 41 1
The operation of the pachinko game machine 20 is detected by confirming that any one of 41 to 15 is performing a counting operation, that is, there are pachinko balls in the saucer 22 or that the handle 23 is being operated. CPU40 is
Processing of input signals and outputting of output signals are performed using the RAM 42 according to the program in the ROM 43, and the operation recognition device 46 is activated by a signal from the confirmation circuit 50. Further, the CPU 40 determines from the count values of the counters 41 1 to 41 14 that the pachinko balls have entered the safe holes 1 to 14 and operates the prize ball device drive circuit 44 .
drives the prize ball ejecting device 27 to eject the prize ball, simultaneously drives the light emitting acoustic display device 34A to display the ejection of the prize ball, and further operates the accessory drive device 61 to drive the electric accessory 62. let Electric accessories 6
Reference numeral 2 denotes a ticket or an accessory game machine, and the accessory game machine operation determination device 51 determines whether the operation conditions of the accessory game machine are satisfied or not, and sends a signal to the CPU 40 to set the value of the prize ball counter 38. Have them perform processing such as making changes. The CPU 40 sets the set number of prize balls in the prize ball counter 38, and the number of pachinko balls ejected from the prize ball ejecting device 27 is counted by the prize ball ejected ball counter 63, and the counted value is calculated by the prize ball comparison circuit 47. It is compared with the set value of the prize ball counter 38. When the count value of the prize ball ejected ball counter 63 becomes greater than the value of the prize ball counter 38, the abnormality display device 35 is activated by the output signal of the prize ball comparison circuit 47.
At the same time as B and the light emitting/acoustic display device 65 are activated, the shutter 26 is activated, making pachinko play impossible.

CPU40はカウンタ411〜4115の計数値を
とり込んで出玉、即ち賞球として排出されたパチ
ンコ玉の数と、入玉、即ち客がパチンコ遊技台2
0に打込んだパチンコ玉の数との差数を差玉計数
カウンタ48に計数させ、その計数値が差玉・打
止設定数比較回路49で打止設定数と比較され
る。差玉合計カウンタ48の計数値が打止設定数
に達すると、差玉・打止設定数比較回路49の出
力信号が打止信号として出力されて発光・音響表
示装置35が作動すると同時にシヤツタ26が作
動してパチンコ遊技が不可能になる。したがつ
て、差玉・打止設定数比較回路49及びCPU4
0は打止手段を構成している。CPU40はカウ
ンタ411〜4115の値をとり込んで入玉、出玉
等のデータを演算してこれらのデータを表示部3
3に表示させ、また打止解除スイツチ69がオン
すると、このスイツチ69からの信号により、打
止から打止までの間に演算した入玉、出玉等のデ
ータをクリアし差玉合計カウンタ48をクリアす
る。したがつて、CPU40は打止解除で差玉合
計カウンタ48をクリアするクリア手段を構成し
ている。さらにCPU40はデジタルスイツチ7
3により入力された打止設定数を差玉・打止設定
数比較回路49にセツトし、従つて打止設定数は
デジタルスイツチ73により任意に変更すること
ができる。
The CPU 40 takes in the counts of the counters 41 1 to 41 15 and calculates the number of pachinko balls that have been ejected as prize balls, and the number of balls that have been received, that is, the number of pachinko balls that have been ejected as prize balls.
The difference between the number of pachinko balls hit to 0 and the number of pachinko balls hit is counted by a difference ball counting counter 48, and the counted value is compared with the set number of balls hit in a difference ball/stop setting number comparison circuit 49. When the counted value of the difference ball total counter 48 reaches the set stop number, the output signal of the difference ball/stop set number comparison circuit 49 is output as a stop signal, and the light emitting/acoustic display device 35 is activated, and at the same time the shutter 26 is activated. is activated, making it impossible to play pachinko. Therefore, the difference ball/stop setting number comparison circuit 49 and the CPU 4
0 constitutes a stopping means. The CPU 40 takes in the values of the counters 411 to 4115 , calculates data such as ball entry and ball output, and displays these data on the display section 3.
3, and when the stop cancellation switch 69 is turned on, the data such as balls entered and balls calculated between the stop and the stop are cleared by the signal from this switch 69, and the difference ball total counter 48 is displayed. Clear. Therefore, the CPU 40 constitutes a clearing means for clearing the difference ball total counter 48 by canceling the stop. Furthermore, CPU40 has digital switch 7
The set stop number inputted in step 3 is set in the difference ball/set stop number comparison circuit 49, and therefore the set stop number can be arbitrarily changed by the digital switch 73.

打止スイツチ70がオンされて強制打止がかけ
られると、第4図に示すようにCPU40はこれ
をスイツチ70からの信号により検知してシヤツ
タ26を作動させると同時にストツパ72を作動
させることにより玉の補給を停止させる。したが
つて、打止スイツチ70及びCPU40は強制打
止手段を構成している。またデジタルスイツチ7
3により打止設定数が変更されて特別追加がなさ
れると、CPU40は入玉、出玉等のデータがク
リアして差玉合計カウンタ48をクリアし、スト
ツパ72を不作動にして玉の補給を開始させる。
また強制打止がかけられた後に打止解除スイツチ
69により強制打止が解除されると、CPU40
は通常の打止解除時と同様に入玉、出玉等のデー
タをクリアして差玉合計カウンタ48をクリア
し、ストツパ72を不作動にして玉の補給を開始
させる。したがつて、打止解除スイツチ69及び
CPU40は打止解除手段を構成し、かつCPU4
0が強制打止の解除で差玉合計カウンタ48をク
リアするクリア手段を構成している。
When the stop switch 70 is turned on and a forced stop is applied, the CPU 40 detects this using a signal from the switch 70 and operates the shutter 26 at the same time as the stopper 72, as shown in FIG. Stops the supply of balls. Therefore, the stop switch 70 and the CPU 40 constitute forced stop means. Also digital switch 7
3, when the set number of balls to stop is changed and a special addition is made, the CPU 40 clears data such as ball entry and ball output, clears the difference ball total counter 48, disables the stopper 72, and replenishes balls. start.
Further, when the forced stop is canceled by the stop cancel switch 69 after the forced stop is applied, the CPU 40
In this case, data such as ball entry and ball output are cleared, the difference ball total counter 48 is cleared, and the stopper 72 is deactivated to start supplying balls in the same way as when canceling the stop. Therefore, the stop release switch 69 and
The CPU 40 constitutes a stop release means, and the CPU 40
0 constitutes a clearing means for clearing the difference ball total counter 48 by canceling the forced stop.

以上のように本発明によれば強制打止の解除で
差玉をクリアするので、強制打止後の新しい客は
差玉が零である状態よりパチンコ遊技を開始する
ことになつて打止設定数で打止になる。また打止
設定数を変更した場合強制打止をかければ差玉が
零になるから新たな打止設定数で打止になる。し
かも、強制打止で自動的に差玉をクリアするの
で、係員は差玉をクリアするための操作が全く不
要になり、操作性が著しく向上する。さらに、パ
チンコ遊技台が稼動していることを検出する稼動
検出手段と、この稼動検出手段から稼動検出信号
により作動する稼動認識装置とを備えているの
で、パチンコ遊技台が稼動しているか否かを認識
することができ、遊技客が小休止していてもパチ
ンコ遊技台が稼動中である旨を継続して認識する
ことが可能である。
As described above, according to the present invention, the difference in balls is cleared by canceling the forced stop, so a new customer after the forced stop will start playing pachinko from a state where the difference balls are zero, and set the stop. It will be stopped in numbers. Also, if you change the set number of stops, if you force a stop, the difference ball will be zero, so you can stop with the new set number of balls. Moreover, since the difference ball is automatically cleared by forced stop, the operator does not need to perform any operation to clear the difference ball, and the operability is significantly improved. Furthermore, since it is equipped with an operation detection means for detecting that the pachinko machine is in operation, and an operation recognition device that is activated by an operation detection signal from the operation detection means, it is possible to determine whether or not the pachinko machine is in operation. This makes it possible to continuously recognize that the pachinko machine is in operation even when the player is taking a short break.

【図面の簡単な説明】[Brief explanation of the drawing]

第1図は本発明の一実施例を示す概略図、第2
図は同実施例のパチンコ遊技台を示す背面図、第
3図は同実施例の制御系を示すブロツク図、第4
図は同実施例を説明するためのフローチヤートで
ある。 40……CPU、48……差玉合計カウンタ、
69……打止解除スイツチ。
FIG. 1 is a schematic diagram showing one embodiment of the present invention, and FIG.
The figure is a rear view showing the pachinko machine of the same embodiment, FIG. 3 is a block diagram showing the control system of the same embodiment, and FIG.
The figure is a flowchart for explaining the same embodiment. 40...CPU, 48...Difference ball total counter,
69...Cancellation release switch.

Claims (1)

【特許請求の範囲】[Claims] 1 パチンコ遊技台の差玉を計数する計数手段
と、この計数手段の計数値が設定値に達したこと
を検知して前記パチンコ遊技台を打止にする打止
手段と、前記パチンコ遊技台を前記計数手段の計
数値にかかわりなく強制打止にする強制打止手段
と、前記パチンコ遊技台の打止状態、強制打止状
態を解除する打止解除手段と、この打止解除手段
による前記パチンコ遊技台の打止状態、強制打止
状態の解除で前記計数手段をクリアするクリア手
段と、前記パチンコ遊技台が稼動していることを
検出する稼動検出手段と、この稼動検出手段から
の稼動検出信号により作動する稼動認識装置とを
備えたことを特徴とするパチンコ遊技装置。
1 A counting means for counting the difference balls of a pachinko game machine, a stopping means for detecting that the count value of the counting means has reached a set value and stopping the pachinko game machine, and a stopping means for stopping the pachinko game machine. A forced stopping means for forcibly stopping the pachinko machine regardless of the count value of the counting means, a stopping state of the pachinko game machine, a stopping canceling means for canceling the forced stopping state, and the pachinko game by this stopping canceling means. clearing means for clearing the counting means by canceling the stop state or forced stop state of the game machine; operation detection means for detecting that the pachinko game machine is in operation; and operation detection from the operation detection means. A pachinko game device characterized by comprising an operation recognition device activated by a signal.
JP8865582A 1982-05-25 1982-05-25 Pinball game apparatus Granted JPS58203785A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP8865582A JPS58203785A (en) 1982-05-25 1982-05-25 Pinball game apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP8865582A JPS58203785A (en) 1982-05-25 1982-05-25 Pinball game apparatus

Related Child Applications (4)

Application Number Title Priority Date Filing Date
JP3293308A Division JP2604658B2 (en) 1991-11-08 1991-11-08 Pachinko game machine
JP29330991A Division JP2507844B2 (en) 1991-11-08 1991-11-08 Pachinko gaming device
JP3293307A Division JP2600034B2 (en) 1991-11-08 1991-11-08 Pachinko game machine
JP3293310A Division JP2600035B2 (en) 1991-11-08 1991-11-08 Pachinko gaming device controller

Publications (2)

Publication Number Publication Date
JPS58203785A JPS58203785A (en) 1983-11-28
JPH0263027B2 true JPH0263027B2 (en) 1990-12-27

Family

ID=13948833

Family Applications (1)

Application Number Title Priority Date Filing Date
JP8865582A Granted JPS58203785A (en) 1982-05-25 1982-05-25 Pinball game apparatus

Country Status (1)

Country Link
JP (1) JPS58203785A (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0659344B2 (en) * 1990-08-03 1994-08-10 株式会社ピーエフユー Pachinko stand stop notification device
JP2023002252A (en) * 2021-06-22 2023-01-10 株式会社三洋物産 game machine
JP2023077344A (en) * 2021-11-24 2023-06-05 株式会社ソフイア game machine
JP2023113159A (en) * 2022-02-03 2023-08-16 株式会社サンセイアールアンドディ game machine

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5668476A (en) * 1979-11-07 1981-06-09 Sofuia Kk Pinball machine
JPS56152692A (en) * 1980-04-28 1981-11-26 Tokyo Shibaura Electric Co Washing machine
JPS6243580U (en) * 1985-09-05 1987-03-16

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5668476A (en) * 1979-11-07 1981-06-09 Sofuia Kk Pinball machine
JPS56152692A (en) * 1980-04-28 1981-11-26 Tokyo Shibaura Electric Co Washing machine
JPS6243580U (en) * 1985-09-05 1987-03-16

Also Published As

Publication number Publication date
JPS58203785A (en) 1983-11-28

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