JP7429512B2 - 画像処理装置、画像データ転送装置、画像処理方法、および画像データ転送方法 - Google Patents
画像処理装置、画像データ転送装置、画像処理方法、および画像データ転送方法 Download PDFInfo
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- JP7429512B2 JP7429512B2 JP2019179436A JP2019179436A JP7429512B2 JP 7429512 B2 JP7429512 B2 JP 7429512B2 JP 2019179436 A JP2019179436 A JP 2019179436A JP 2019179436 A JP2019179436 A JP 2019179436A JP 7429512 B2 JP7429512 B2 JP 7429512B2
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/003—Details of a display terminal, the details relating to the control arrangement of the display terminal and to the interfaces thereto
- G09G5/006—Details of the interface to the display terminal
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/36—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
- H04N13/332—Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
- H04N13/344—Displays for viewing with the aid of special glasses or head-mounted displays [HMD] with head-mounted left-right displays
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
- H04N13/366—Image reproducers using viewer tracking
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N13/00—Stereoscopic video systems; Multi-view video systems; Details thereof
- H04N13/30—Image reproducers
- H04N13/366—Image reproducers using viewer tracking
- H04N13/383—Image reproducers using viewer tracking for tracking with gaze detection, i.e. detecting the lines of sight of the viewer's eyes
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/431—Generation of visual interfaces for content selection or interaction; Content or additional data rendering
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/66—Transforming electric information into light information
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Signal Processing (AREA)
- Human Computer Interaction (AREA)
- Computer Hardware Design (AREA)
- Biophysics (AREA)
- Heart & Thoracic Surgery (AREA)
- General Health & Medical Sciences (AREA)
- Cardiology (AREA)
- Life Sciences & Earth Sciences (AREA)
- Health & Medical Sciences (AREA)
- Computer Graphics (AREA)
- Software Systems (AREA)
- Controls And Circuits For Display Device (AREA)
- Processing Or Creating Images (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2019179436A JP7429512B2 (ja) | 2019-09-30 | 2019-09-30 | 画像処理装置、画像データ転送装置、画像処理方法、および画像データ転送方法 |
| PCT/JP2020/035831 WO2021065628A1 (ja) | 2019-09-30 | 2020-09-23 | 画像処理装置、画像データ転送装置、画像処理方法、および画像データ転送方法 |
| US17/638,535 US12474769B2 (en) | 2019-09-30 | 2020-09-23 | Image processing apparatus, image data transfer apparatus, image processing method, and image data transfer method |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2019179436A JP7429512B2 (ja) | 2019-09-30 | 2019-09-30 | 画像処理装置、画像データ転送装置、画像処理方法、および画像データ転送方法 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2021056783A JP2021056783A (ja) | 2021-04-08 |
| JP2021056783A5 JP2021056783A5 (https=) | 2022-10-03 |
| JP7429512B2 true JP7429512B2 (ja) | 2024-02-08 |
Family
ID=75270920
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2019179436A Active JP7429512B2 (ja) | 2019-09-30 | 2019-09-30 | 画像処理装置、画像データ転送装置、画像処理方法、および画像データ転送方法 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US12474769B2 (https=) |
| JP (1) | JP7429512B2 (https=) |
| WO (1) | WO2021065628A1 (https=) |
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| US10974142B1 (en) * | 2019-10-01 | 2021-04-13 | Sony Interactive Entertainment Inc. | Synchronization and offset of VSYNC between cloud gaming server and client |
| US12148120B2 (en) * | 2019-12-18 | 2024-11-19 | Ati Technologies Ulc | Frame reprojection for virtual reality and augmented reality |
| US12001958B2 (en) * | 2020-03-19 | 2024-06-04 | Nvidia Corporation | Future trajectory predictions in multi-actor environments for autonomous machine |
| JP7433155B2 (ja) * | 2020-07-17 | 2024-02-19 | 京セラ株式会社 | 電子機器、情報処理装置、推定方法、および推定プログラム |
| US11951399B2 (en) * | 2020-11-04 | 2024-04-09 | Sony Group Corporation | Footprints in virtual environments |
| JP7733481B2 (ja) * | 2021-06-04 | 2025-09-03 | 株式会社ソニー・インタラクティブエンタテインメント | 情報処理装置および画像生成方法 |
| JP7574757B2 (ja) * | 2021-07-12 | 2024-10-29 | トヨタ自動車株式会社 | 仮想現実シミュレータ及び仮想現実シミュレーションプログラム |
| JP2023011262A (ja) * | 2021-07-12 | 2023-01-24 | トヨタ自動車株式会社 | 仮想現実シミュレータ及び仮想現実シミュレーションプログラム |
| JP7574756B2 (ja) * | 2021-07-12 | 2024-10-29 | トヨタ自動車株式会社 | 仮想現実シミュレータ及び仮想現実シミュレーションプログラム |
| JP7726733B2 (ja) * | 2021-10-20 | 2025-08-20 | 株式会社Nttドコモ | 情報処理装置 |
| JP7609101B2 (ja) | 2022-03-14 | 2025-01-07 | トヨタ自動車株式会社 | 制御装置、制御方法、及び制御プログラム |
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| WO2023233829A1 (ja) * | 2022-05-30 | 2023-12-07 | 株式会社Nttドコモ | 情報処理装置 |
| US12456164B2 (en) | 2022-09-23 | 2025-10-28 | Samsung Electronics Co., Ltd. | Electronic device for controlling resolution of each of plurality of areas included in image acquired from camera and method thereof |
| WO2024089725A1 (ja) * | 2022-10-24 | 2024-05-02 | 株式会社ソニー・インタラクティブエンタテインメント | 画像処理装置および画像処理方法 |
| CN116071585A (zh) * | 2022-12-30 | 2023-05-05 | 天翼云科技有限公司 | 一种图像分类方法及装置 |
| EP4694112A1 (en) * | 2023-03-24 | 2026-02-11 | Sony Group Corporation | Information processing device and information processing method |
| WO2025013303A1 (ja) * | 2023-07-13 | 2025-01-16 | 株式会社ソニー・インタラクティブエンタテインメント | 画像処理装置、コンテンツサーバ、画像処理方法、および画像データ送信方法 |
| CN117152841B (zh) * | 2023-08-30 | 2026-01-20 | 华中师范大学 | 基于双流滑动注意力网络的学生注意力评价方法 |
| CN118158383A (zh) * | 2023-11-22 | 2024-06-07 | 湖北星纪魅族集团有限公司 | 数据处理方法、装置、电子设备和计算机可读存储介质 |
| CN117631833B (zh) * | 2023-11-24 | 2024-08-02 | 深圳若愚科技有限公司 | 一种适用于大语言模型的交互式感知方法及计算机存储介质 |
| CN118151392B (zh) * | 2024-04-18 | 2024-11-05 | 深圳市东方碳素实业有限公司 | 一种头戴式vr眼镜 |
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