JP7295932B1 - ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム - Google Patents

ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム Download PDF

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JP7295932B1
JP7295932B1 JP2021206527A JP2021206527A JP7295932B1 JP 7295932 B1 JP7295932 B1 JP 7295932B1 JP 2021206527 A JP2021206527 A JP 2021206527A JP 2021206527 A JP2021206527 A JP 2021206527A JP 7295932 B1 JP7295932 B1 JP 7295932B1
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sleep
information
user
play
game
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Japanese (ja)
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JP2023091665A (ja
Inventor
要 小杉
まり江 首藤
佑貴 寺田
虎也 中畑
拓実 塚田
佳祐 宮川
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Pokemon Co
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Pokemon Co
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Priority to JP2021206527A priority Critical patent/JP7295932B1/ja
Priority to PCT/JP2022/045005 priority patent/WO2023120177A1/ja
Priority to JP2023095159A priority patent/JP7675763B2/ja
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Publication of JP7295932B1 publication Critical patent/JP7295932B1/ja
Publication of JP2023091665A publication Critical patent/JP2023091665A/ja
Priority to US18/741,850 priority patent/US20240325877A1/en
Priority to JP2025074755A priority patent/JP2025111704A/ja
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/212Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/16Devices for psychotechnics; Testing reaction times ; Devices for evaluating the psychological state
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/48Other medical applications
    • A61B5/4806Sleep evaluation
    • A61B5/4809Sleep detection, i.e. determining whether a subject is asleep or not
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/48Other medical applications
    • A61B5/4806Sleep evaluation
    • A61B5/4815Sleep quality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories

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  • Engineering & Computer Science (AREA)
  • Health & Medical Sciences (AREA)
  • Multimedia (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Heart & Thoracic Surgery (AREA)
  • Biophysics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Computer Interaction (AREA)
  • Pathology (AREA)
  • Biomedical Technology (AREA)
  • Physics & Mathematics (AREA)
  • Medical Informatics (AREA)
  • Molecular Biology (AREA)
  • Surgery (AREA)
  • Animal Behavior & Ethology (AREA)
  • Public Health (AREA)
  • Veterinary Medicine (AREA)
  • Business, Economics & Management (AREA)
  • Anesthesiology (AREA)
  • Computer Security & Cryptography (AREA)
  • Cardiology (AREA)
  • General Business, Economics & Management (AREA)
  • Developmental Disabilities (AREA)
  • Hospice & Palliative Care (AREA)
  • Psychiatry (AREA)
  • Psychology (AREA)
  • Social Psychology (AREA)
  • Educational Technology (AREA)
  • Child & Adolescent Psychology (AREA)
  • Measurement Of The Respiration, Hearing Ability, Form, And Blood Characteristics Of Living Organisms (AREA)
  • Measuring Pulse, Heart Rate, Blood Pressure Or Blood Flow (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
JP2021206527A 2021-12-20 2021-12-20 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム Active JP7295932B1 (ja)

Priority Applications (5)

Application Number Priority Date Filing Date Title
JP2021206527A JP7295932B1 (ja) 2021-12-20 2021-12-20 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム
PCT/JP2022/045005 WO2023120177A1 (ja) 2021-12-20 2022-12-07 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム
JP2023095159A JP7675763B2 (ja) 2021-12-20 2023-06-09 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム
US18/741,850 US20240325877A1 (en) 2021-12-20 2024-06-13 Game program, information processing device, information processing method, and information processing system
JP2025074755A JP2025111704A (ja) 2021-12-20 2025-04-28 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2021206527A JP7295932B1 (ja) 2021-12-20 2021-12-20 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム

Related Child Applications (1)

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JP2023095159A Division JP7675763B2 (ja) 2021-12-20 2023-06-09 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム

Publications (2)

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JP7295932B1 true JP7295932B1 (ja) 2023-06-21
JP2023091665A JP2023091665A (ja) 2023-06-30

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JP2021206527A Active JP7295932B1 (ja) 2021-12-20 2021-12-20 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム
JP2023095159A Active JP7675763B2 (ja) 2021-12-20 2023-06-09 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム
JP2025074755A Pending JP2025111704A (ja) 2021-12-20 2025-04-28 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム

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JP2023095159A Active JP7675763B2 (ja) 2021-12-20 2023-06-09 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム
JP2025074755A Pending JP2025111704A (ja) 2021-12-20 2025-04-28 ゲームプログラム、情報処理装置、情報処理方法及び情報処理システム

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US (1) US20240325877A1 (https=)
JP (3) JP7295932B1 (https=)
WO (1) WO2023120177A1 (https=)

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JP2019188062A (ja) * 2018-04-27 2019-10-31 株式会社三洋物産 遊技機
JP7574988B2 (ja) * 2022-07-28 2024-10-29 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム

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WO2018163558A1 (ja) 2017-03-08 2018-09-13 ソニー株式会社 情報処理装置、情報処理方法、およびプログラム
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JP2021048911A (ja) 2019-09-20 2021-04-01 株式会社ポケモン ゲームプログラム、方法、情報処理装置

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JP2021048911A (ja) 2019-09-20 2021-04-01 株式会社ポケモン ゲームプログラム、方法、情報処理装置

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JP2023091665A (ja) 2023-06-30
WO2023120177A1 (ja) 2023-06-29
US20240325877A1 (en) 2024-10-03
JP2023116636A (ja) 2023-08-22
JP7675763B2 (ja) 2025-05-13
JP2025111704A (ja) 2025-07-30

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