JP6676808B1 - プログラム、端末、ゲームシステム及びゲーム管理装置 - Google Patents

プログラム、端末、ゲームシステム及びゲーム管理装置 Download PDF

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Publication number
JP6676808B1
JP6676808B1 JP2019103066A JP2019103066A JP6676808B1 JP 6676808 B1 JP6676808 B1 JP 6676808B1 JP 2019103066 A JP2019103066 A JP 2019103066A JP 2019103066 A JP2019103066 A JP 2019103066A JP 6676808 B1 JP6676808 B1 JP 6676808B1
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Prior art keywords
player
game
game element
battle
match
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JP2019103066A
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English (en)
Japanese (ja)
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JP2020121097A (ja
Inventor
修 猿舘
修 猿舘
裕 長瀬
裕 長瀬
英斗 小谷
英斗 小谷
佑佳 加藤
佑佳 加藤
真彦 齊藤
真彦 齊藤
賢秀 李
賢秀 李
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Bandai Co Ltd
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Bandai Co Ltd
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Publication of JP6676808B1 publication Critical patent/JP6676808B1/ja
Publication of JP2020121097A publication Critical patent/JP2020121097A/ja
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)
JP2019103066A 2019-01-29 2019-05-31 プログラム、端末、ゲームシステム及びゲーム管理装置 Active JP6676808B1 (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2019012793 2019-01-29
JP2019012793 2019-01-29

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2020043483A Division JP7258803B2 (ja) 2019-01-29 2020-03-12 プログラム、端末、ゲームシステム及びゲーム管理装置

Publications (2)

Publication Number Publication Date
JP6676808B1 true JP6676808B1 (ja) 2020-04-08
JP2020121097A JP2020121097A (ja) 2020-08-13

Family

ID=70058006

Family Applications (3)

Application Number Title Priority Date Filing Date
JP2019103066A Active JP6676808B1 (ja) 2019-01-29 2019-05-31 プログラム、端末、ゲームシステム及びゲーム管理装置
JP2020043483A Active JP7258803B2 (ja) 2019-01-29 2020-03-12 プログラム、端末、ゲームシステム及びゲーム管理装置
JP2023060930A Active JP7549068B2 (ja) 2019-01-29 2023-04-04 プログラム、端末、ゲームシステム及びゲーム管理装置

Family Applications After (2)

Application Number Title Priority Date Filing Date
JP2020043483A Active JP7258803B2 (ja) 2019-01-29 2020-03-12 プログラム、端末、ゲームシステム及びゲーム管理装置
JP2023060930A Active JP7549068B2 (ja) 2019-01-29 2023-04-04 プログラム、端末、ゲームシステム及びゲーム管理装置

Country Status (3)

Country Link
JP (3) JP6676808B1 (enrdf_load_stackoverflow)
TW (1) TW202027825A (enrdf_load_stackoverflow)
WO (1) WO2020158208A1 (enrdf_load_stackoverflow)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112206543A (zh) * 2020-10-12 2021-01-12 上海酷量信息技术有限公司 一种多方式博弈系统和方法
CN112619157B (zh) * 2020-12-25 2024-04-30 北京百度网讯科技有限公司 游戏对战交互方法及装置、电子设备、可读介质、产品
JP7712411B1 (ja) * 2024-02-29 2025-07-23 株式会社バンダイ プログラム、通信端末及びゲームシステム

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3870412B2 (ja) * 2001-08-09 2007-01-17 株式会社セガ ゲーム装置のプログラム
JP6680703B2 (ja) * 2017-02-08 2020-04-15 株式会社バンダイ ゲーム装置及びプログラム

Also Published As

Publication number Publication date
JP2020121097A (ja) 2020-08-13
JP2020121125A (ja) 2020-08-13
TW202027825A (zh) 2020-08-01
JP7258803B2 (ja) 2023-04-17
JP7549068B2 (ja) 2024-09-10
WO2020158208A1 (ja) 2020-08-06
JP2023076605A (ja) 2023-06-01

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