JP5024867B2 - Game machine - Google Patents

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JP5024867B2
JP5024867B2 JP2007140694A JP2007140694A JP5024867B2 JP 5024867 B2 JP5024867 B2 JP 5024867B2 JP 2007140694 A JP2007140694 A JP 2007140694A JP 2007140694 A JP2007140694 A JP 2007140694A JP 5024867 B2 JP5024867 B2 JP 5024867B2
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game
state
special
special result
probability
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JP2008289795A (en
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浩隆 中村
耕 宮城
徹 幸川
勝利 戸倉
直樹 村松
実紀 谷内田
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株式会社ソフイア
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  The present invention includes a control means for controlling a game, a variable display device capable of displaying a variable display game, and a plurality of start openings capable of winning a game ball in a game area, to the plurality of start openings. The present invention relates to a gaming machine capable of generating a special gaming state advantageous to a player based on a result mode of a variable display game performed by a variable display device based on the winning of a game ball.

Conventionally, two variation display devices are provided in the game area, and further, a start opening for establishing a variation display game start condition in each variation display device is provided, and depending on which variation display game is a big hit occurrence, There is a gaming machine in which a gaming value given to a player is made different (see, for example, Patent Document 1). In addition, although not described in Patent Document 1, two start ports are provided and arranged so as to make it difficult to win a single start port. There is also provided a gaming machine that generates a game state or a more advantageous gaming state when a big hit occurs. In this case, the winning probability of the starting port is set to be the same.
JP 2006-329142 A

  However, the gaming machine in the above-mentioned Patent Document 1 is configured such that a variation display game is simply performed in two variation display devices corresponding to two start ports, and one of the gaming values is increased. It simply gave the impression that the functions of the game became two, and did not improve the fun of the game. In addition, in the gaming machine as described above, since the reach is always generated in the variable display game won at one start opening, it is conceivable that the player's interest and interest will be improved at the start of the game, In a game over a long period of time, it is highly possible that the player will get a sense of “just reaching out” and the game itself will be redundant. In addition, even in the reach based on one start opening prize, the winning probability is set in the same manner as other start openings, so it is difficult for the player to be positioned as a special start opening.

  An object of the present invention is provided with a control means for controlling a game, a variable display device capable of displaying a variable display game, and a plurality of start ports through which game balls can be won in a game area, wherein the plurality of start In a gaming machine capable of generating a special gaming state advantageous to a player based on a result of a variable display game performed by a variable display device based on a winning of a game ball to a mouth, it is difficult to win a prize among a plurality of starting openings. When winning at the start opening, the game is developed in an advantageous manner for the player, and a wide range of effects is provided by the game characteristics.

In order to solve the above problems, the invention described in claim 1 includes a control means for controlling a game and can display a variable display game that displays a plurality of identification information in a plurality of variable display areas. A display device and a plurality of start openings through which game balls can win are provided in a game area in which the game balls can roll and flow, and the control means has a right generated by winning the game balls to the plurality of start openings Based on the fact that a variation display game is performed, and a special result is derived in the variation display game , the special variation prize winning device is converted from a closed state where a game ball cannot flow into an open state where a game ball can flow In a gaming machine capable of generating a special gaming state in which a cycle game is executed a plurality of times ,
The special result includes a first special result, a second special result having a lower game value that can be given to the player than the first special result, and a game value that can be given to the player than the second special result . And a third special result with a low
The plurality of start ports include a first start port and a second start port from which a game ball is harder to win than the first start port, and the second start port has a first state and the first start port. A variable winning device that can be converted to a second state that is easier to win than the first state,
When the second special result or the third special result is derived by the variable display game based on the winning of the game ball to the first starting port, the special result is any special result. In the special game state, the cycle game is executed the same number of times and different from the number of cycles when the first special result is derived,
The control means includes
Based on the special result, the first probability state or the special game state in which the probability that the special game state is generated is the first probability of the game state in the variable display game after the end of the special game state is generated. Probability setting means for setting the probability to any one of the second probability states higher than the first probability;
Based on the special result and a predetermined distribution table, the operation state of the variable prize device after the end of the special gaming state is changed to the first operation state or the variable prize device is in the second state than the first operation state. An operation state setting means for setting to any one of the easy second operation states,
The distribution table includes a first distribution table and a second distribution table, and the second distribution table has a higher ratio of selecting the second operation state than the first distribution table. Is set to
The operation state setting means includes
When the special result is derived in the variable display game performed by winning the game ball at the first start opening, the operating state of the variable prize winning device is based on the special result and the first distribution table. Set
When the special result is derived in the variable display game performed by winning a game ball at the second starting port, the operating state of the variable prize winning device is based on the special result and the second distribution table. set,
The probability setting means includes:
When the special results are the first special result and the second special result, the game state in the variable display game after the end of the special game state is set to the second probability state, and the special result Is the third special result, the game state in the variable display game after the end of the special game state is set to the first probability state,
The operation state setting means includes
When setting the operating state of the variable winning device based on the first distribution table, the second special state is set when the special result is the first special result, and the second special state is set. In the case of the result and the third special result, the operation state corresponding to the operation state after the end of the previous special game state is set,
When setting the operating state of the variable prize device based on the second allocation table, the special result is any one of the first special result, the second special result, and the third special result. Even if the second operating state is set,
The control means includes
A game mode setting means for selecting and setting one from a plurality of game modes having different contents in the variable display game,
Informing means capable of notifying that the game state of the variable display game set by the probability setting means is the second probability state;
In the game mode,
A first game mode that can be set when the first operation state and the first probability state;
A second game mode that can be set when the first operation state is the first probability state or the second probability state;
A third game mode that can be set when the second operation state and the second probability state,
The game mode setting means includes:
Based on the special result, the game mode when the variable display game from which the special result is derived is executed, and the type of the start port that has generated the right to execute the variable display game from which the special result is derived , Select and set the game mode,
When the first special result or the second special result is derived by the variable display game based on the winning of the game ball to the second starting port, when the variable display game from which the special result is derived is executed Regardless of the game mode, the third game mode is set,
When the first special result is derived by the variable display game based on the winning of the game ball to the first start opening, the third game mode is set regardless of the game mode. And
When the second special result or the third special result is derived by the variable display game based on the winning of the game ball to the first starting opening, the special result is any special result, After the end of the special gaming state from which the second special result or the third special result is derived, the second gaming mode is set,
The notification means includes
When the second game mode is set by the game mode setting means, the second probability state is determined even when the second probability state is set by the probability setting means. It is characterized by not being notified .

  According to the first aspect of the present invention, the variable winning device provided at the second starting port is provided with the first starting port and the second starting port from which the game ball is difficult to win, based on the special result and the distribution table. An operation state setting means for setting either the first operation state or the second operation state that is likely to become the second state, and the second distribution table is the second operation of the distribution table than the first distribution table. When the ratio for selecting the state is increased and a special result is derived in the variable display game by winning the first start opening, the operation state of the variable winning device is selected using the first distribution table, and the second When a special result is derived in the variable display game by winning at the start opening, the operational state of the variable winning device is selected using the second distribution table, so that the interest of the game can be improved.

  That is, when a special game state is generated by winning the second start port that is difficult to win among the plurality of start ports, the variable winning device is likely to be in the second operation state, and the game can be developed advantageously for the player. As a result, the player's sense of accomplishment and satisfaction can be satisfied, and the interest of the game can be improved. Furthermore, the possibility that the second operation state may continue in the subsequent games triggered by the fact that a special game state has occurred after winning the second start port, which is difficult to win a prize (can be won by winning the second start port) ), The player can obtain more game value than usual, and the fun of the game can be further improved. In addition, the gaming state is different depending on the winning start opening, so that the game characteristics are widened, and a variety of effects can be achieved.

According to the first aspect of the present invention, when the operation state setting means selects the operation state of the variable winning device based on the first distribution table, the special result is the first special result. When the second operation state is selected and the second special result and the third special result are selected, the operation state corresponding to the operation state after the end of the previous special game state is selected, and the second distribution table When selecting the operating state of the variable winning device based on the above, the second operating state is selected regardless of whether the special result is the first special result, the second special result, or the third special result. When a special gaming state is generated by winning the second prize opening, which is difficult to perform, the player is in an advantageous state.
Further, according to the first aspect of the present invention, when the game mode selection means selects and sets the second game mode, the notification means indicates that the second probability state is the second probability state. However, the entertainment of the game can be improved. That is, it is not known whether the state is the first probability state or the second probability state, and the player can have a sense of expectation.

In addition, in " Claim 1 " , the "notification means" may be notified by displaying, for example, that the second probability state (high probability state) is displayed on the variable display device, or on the game board. You may make it alert | report by displaying with the alerting | reporting apparatus which consists of lamp | ramp and LED provided in the position which a player can visually recognize.
Moreover, you may make it alert | report by the content (display of a background image, the image | video which appears only in a 2nd probability state, a character, etc.).

A second aspect of the present invention is the gaming machine according to the first aspect, wherein the game mode setting means sets the second game mode and the game ball to the first start port. The second game mode is maintained when the second special result or the third special result is derived by the variable display game based on the winning.
In the case of the second game mode, there are both cases where the special figure variation display game is in the probability variation state and in the normal probability state. According to the invention described in claim 2, It is not notified which state is, and the state which is not known is maintained.

The invention according to claim 3, a gaming machine according to claim 2, wherein when in the second game mode is the second probability state, said special result is derived Reach state control means is provided for preventing the reach state from being generated until the variable display game is executed.

  Here, the “reach state” means that a plurality of display results are derived and displayed at different times on the variable display device, and when the plurality of display results are a combination of a predetermined specific display mode, In a variable display game in which a gaming state is a gaming state advantageous for a player (special gaming state), a display result that has already been derived and displayed at a stage where a part of the plurality of display results has not yet been derived and displayed. A display state that satisfies a condition that is a combination of specific display modes.

According to the invention described in claim 3 , the control means does not generate the reach state until the execution of the variable display game in which the special result is derived when the second game mode is the second probability state. Since the reach state control means is provided, the interest of the game can be improved. That is, until the reach state occurs and the special result is derived, it is not known whether the state is the first probability state or the second probability state, and the player can have a sense of expectation.

  According to the present invention, the first starting port and the second starting port where the game ball is difficult to win are provided, and the variable winning device provided at the second starting port is set to the first operation state based on the special result and the distribution table. And an operation state setting means for setting to any one of the second operation states that are likely to be in the second state, and the distribution table is a ratio at which the second distribution table selects the second operation state more than the first distribution table. When a special result is derived in the variable display game by winning at the first starting opening, the operating state of the variable winning device is selected using the first distribution table, and the winning at the second starting opening is made. When a special result is derived in the variable display game according to, the operational status of the variable winning device is selected using the second distribution table, so that the fun of the game can be improved.

  That is, when a special game state is generated by winning the second start port that is difficult to win among the plurality of start ports, the variable winning device is likely to be in the second operation state, and the game can be developed advantageously for the player. As a result, the player's sense of accomplishment and satisfaction can be satisfied, and the interest of the game can be improved. Furthermore, the possibility that the second operation state may continue in the subsequent games triggered by the fact that a special game state has occurred after winning the second start port, which is difficult to win a prize (can be won by winning the second start port) ), The player can obtain more game value than usual, and the fun of the game can be further improved. In addition, the gaming state is different depending on the winning start opening, so that the game characteristics are widened, and a variety of effects can be achieved.

Embodiments of the present invention will be described below with reference to the drawings.
Here, a pachinko gaming machine as a suitable example of the gaming machine according to the present invention will be described with reference to FIGS.

  As shown in FIG. 1, the gaming machine 100 according to the present embodiment includes a machine frame 110 configured in a rectangular frame shape, and a door-like shape is formed on the front side of the machine frame 110 in a forward direction with respect to the machine frame 110. A front frame 120 having a rectangular frame shape is pivotally mounted to be rotatable.

  The front frame 120 is a front frame main body 130 serving as a base for mounting various members and the like provided in the front frame 120, and a clear pivotally supported on the front frame side with respect to the front frame main body 130. It has a member holding frame 140 and a firing operation unit 150 attached to the lower side of the clear member holding frame 140 on the front surface of the front frame main body 130.

  The front frame main body 130 is configured in a substantially rectangular plate shape that just covers the front side of the rectangular frame-shaped machine frame 110, and a game board 1 as shown in FIG. A square-shaped opening is formed for fitting and accommodating. The front surface of the game board 1 accommodated in the front frame body 130 faces the front side from the opening of the front frame body 130. That is, the game board 1 is attached to the front frame 120 by being fitted into the front frame main body 130.

  In addition, a clear member holding frame 140 that covers the front side of the front frame body 130 is formed in an opening portion in which the game board 1 of the front frame body 130 is fitted, that is, in a portion extending from slightly lower to the upper end than the center of the front frame body 130. Between the front surface of the game board 1 and the glass plate 141 as a clear member fitted in the clear member holding frame 140 and surrounded by the guide rail 2 provided on the front surface of the game board 1 Is a game area 1a in which game balls are launched and flow down.

  Also, one side of the clear member holding frame 140 (the left side as viewed from the front side of the gaming machine 100) is pivotally supported by one side of the front frame main body 130 so as to be door-shaped. The front side of the game area 1 a on the front side of the game board 1 can be opened by opening the clear member holding frame 140. The clear member holding frame 140 is spaced from the game board 1 fitted in the opening so as to substantially close the opening of the front frame main body 130 so that a game area 1a is allowed to flow down. The double glass plate 141 is fixed. In the clear member holding frame 140, at least a part of the game area 1 a on the front side of the game board 1 can be visually recognized from the front side of the gaming machine 100 through the glass plate 141. In addition, a decoration lamp / LED 144 as a frame decoration device and a speaker 145 for outputting sound are provided around the portion of the front surface of the clear member holding frame 140 where the glass plate 141 is fixed and the game area 1a can be visually recognized. , 145 and the like.

  In addition, a key hole 143 that forms a part of the locking device is formed on the front surface of the right end portion when viewed from the front surface side that is the open end side of the clear member holding frame 140 that is pivotally attached to the front frame body 130. . The keyhole 143 is a part of the locking device of the front frame body 130 and also a part of the locking device of the clear member holding frame 140. When the key is inserted into the keyhole 143 and turned to one side (for example, counterclockwise) The front frame main body 130 is unlocked, and when it is turned to the other side (for example, clockwise), the clear member holding frame 140 is unlocked.

  A firing operation unit 150 is attached to the lower side of the clear member holding frame 140 on the front side of the front frame body 130. The firing operation unit 150 has a left and right side part, which is one side part of the left and right side parts, pivotally attached to the front frame main body 130, and can be opened and closed by rotating in the left and right direction, and a lower panel 152 below the opening and closing panel 151. It consists of. The open / close panel 151 has an upper plate 153 that stores the discharged game balls and sends the game balls to a launching device (not shown) that launches the game balls. An effect button (not shown) that can be operated by the player is provided around the upper plate 153. The lower panel 152 on the lower side of the opening / closing panel 151 performs a lower ball 154 and an ashtray 155 for storing game balls that cannot be stored in the upper plate 153, and a game ball launch operation toward the game area 1a. In addition, an operation handle 156 for adjusting the firing force when the game ball is launched in the game area 1a, a speaker 157 for outputting sound, and the like are provided.

  As shown in FIG. 2, the game board 1 includes a flat game board main body 1b (made of wood or synthetic resin) serving as a mounting base for various members, and is surrounded by a guide rail 2 on the front surface of the game board main body 1b. A gaming area 1a. Further, front structural members 3, 3,... Are attached to the front surface of the game board main body 1b and outside the guide rail 2. Then, a game ball (hit ball; game medium) is launched from a launching device into a game area 1a surrounded by the guide rail 2 to play a game.

  At the approximate center of the game area 1a, a center case 20 that forms a window 22 serving as a display area for the special figure variation display game is attached. An image display device 41 is arranged behind the window portion 22 formed in the center case 20. The image display device 41 includes, for example, a liquid crystal display, and is arranged so that a display unit 42 whose display contents can be changed is visible from the front side of the game board 1 through the window 22 of the center case 20. Yes. Note that the image display device 41 is not limited to a device including a liquid crystal display, and may include a display such as an EL or a CRT.

  Further, in the game area 1a, a general diagram start gate 4, a general diagram storage display for displaying the number of unprocessed times of a general variation display game, and a general diagram display 5 for displaying a general variation display game (FIG. 3 is provided). Further, in the game area 1a, a first variable start device 7 and a start winning device 17 that form a first start port 13 and a second start port are provided. When the first starting port 13 is won, the first special figure variation display game is executed as an auxiliary game, and when the normal variation winning device 7 and the starting winning device 17 forming the second starting port are won, A second special figure fluctuation display game is executed as a game.

  The start winning device 17 is provided in the lower right part of the center case 20 provided with the image display device 41 in the game area 1a. Although not shown in the drawing, the start winning device 17 is formed in a substantially mortar shape having a circular dish shape with an upper surface inclined downward toward the center, and a game ball can flow into the vicinity of the center. There is provided a sorting device which is a so-called croon formed so that the first sorting port and the second sorting port face each other across the center. In addition, the center case 20 has a game ball inlet 23 into which a game ball can flow in approximately the center of the upper part, and the game ball flowing into the game ball inlet 23 is placed outside the window portion 22. A guide passage (not shown) for guiding to the start winning device 17 provided in the lower right portion of the center case 20 is formed. The game ball inlet 23 is designed to make it difficult for a game ball to win, and only a part (for example, 20%) of the game balls launched into the game area 1a can flow in. In addition, the game ball inlet 23 is provided with an inlet SW 23a (shown in FIG. 3) capable of detecting an inflowing game ball.

  The game balls that flow into the game ball inlet 23 and are guided to the start winning device 17 by the guide flow path are distributed to either the first distribution port or the second distribution port by the distribution device. ing. A second start port SW17a is provided at the first distribution port, and game balls distributed to the first distribution port are detected by the second start port SW17a and treated as winnings to the second start port. . On the other hand, the game balls distributed to the second distribution port are returned to the game area 1a.

  In addition, a special figure memory display (not shown), a first special figure fluctuation display game, a second special figure fluctuation display game as an auxiliary game, a second special figure fluctuation display game, and a second special figure fluctuation display game are displayed. A special figure display 9 for displaying a special figure fluctuation display game is provided. In addition, the common figure memory display, the common figure display 5, the special figure memory display, and the special figure display 9 are integrated as a segment LED 8 together with a game state display LED 8a (shown in FIG. 3) representing a game state. Is provided. In addition, the number of unprocessed times is displayed on the first start port storage display unit 43 and the second start port storage display unit 44 provided in a part of the display area of the image display device 41 in conjunction with the display of the special figure display. Is displayed.

  There are five types of game status display LEDs 8a: a first game status display LED to a fifth game status display LED. The first and second game status display LEDs 8b (shown in FIG. 3) notify the opened state of the front frame 120 and the clear member holding frame 140, and the third game status display LED has a time saving function as usual. Lights up during operation (short-time operation state). In addition, the fourth game state display LED is turned on when the probability is high when the power is turned on, and the fifth game state display LED is turned on at the time of a big hit (regardless of whether it is normal or not). .

  Furthermore, the game area 1a has an attacker-type opening / closing door 10a that can be opened by rotating in a direction in which the upper end side is tilted toward the front side. Depending on the result of the figure-variable display game, the special prize winning device 10 for converting from the closed state (a disadvantageous state for the player) to the open state (a state advantageous to the player) will not win the prize opening. Out holes 11 for collecting the game balls are provided. In addition, the game area 1a is provided with general winning holes 12, 12,.

  A gate SW4a (shown in FIG. 3) for detecting a game ball that has passed through the general start gate 4 is provided in the general start gate 4. Then, when the game ball that has been driven into the game area 1a passes through the normal diagram start gate 4, a normal variation display game is performed. In addition, the normal variation display game cannot be started, for example, the normal variation display game has already been played and the normal variation display game has not been completed, When 7 is converted to the open state and the game ball passes through the general figure start gate 4, if the number is less than the upper limit of the general figure start memory number, the normal figure start memory number is incremented by one and the normal figure start is started. One memory is stored. In addition, the start memory of the general map variable display game is displayed on a general memory display equipped with an LED, and one LED is lit corresponding to the fact that one start memory is stored. In response to the subtraction of one start memory, one LED is turned off.

  A general-purpose (ordinary symbol) variable display game is executed by a general-purpose display 5 provided in the game area 1a. In addition, you may make it display a common figure change display game in a part of display area of the image display apparatus 41, In this case, for example, a number, a symbol, a character design etc. are used as an identification design, and this is used for predetermined time. After the variable display, the stop display is performed. If this stop display of the normal figure change display game becomes a special result mode, the open / close members 7a and 7a of the normal change winning device 7 are opened for a predetermined time (for example, 0.5 seconds). The Thereby, it becomes easy to win a game ball in the normal variation winning device 7, and it is easy to start the second special figure variation display game.

  The normal variation winning device 7 includes a pair of left and right opening / closing members 7a, 7a, and is disposed below the first starting port 13. The opening / closing members 7a, 7a are always spaced apart by about the diameter of the game ball. Although the closed state (a disadvantageous state for the player) is maintained, when the result of the usual figure change display game is in a predetermined stop display mode, the solenoid as the driving device (the ordinary electric power SOL 7b, FIG. 3). ), The game ball can be changed into a state (a state advantageous to the player) in which the game ball is likely to flow into the normal variation winning device 7 by opening in a reverse “C” shape.

  In addition, the gaming machine of the present embodiment can generate a short-time operation state (second operation state) as a gaming state based on the result mode of the special figure variation display game. At this time, the short operation state (second operation state) is a state in which the operation state of the normal variation winning device 7 is more likely to be an open state than the normal operation state (first operation state). At this time, in the short operation state, the execution time of the above-mentioned general-purpose variable display game is controlled to be shorter than the long execution time in the normal operation state (for example, 10 seconds is 1 second). Control is performed so that the number of times the normally variable winning device 7 is opened is substantially increased. Further, in the short-time operation state, when the normal variation winning game 7 is released as a result of winning the normal-variation display game, the release time is controlled to be longer than the short open time of the normal operation state. (For example, 0.3 seconds is 1.8 seconds). Also, in the short-time operation state, the normal variation winning device 7 is opened not more than once but multiple times (for example, two times) instead of once for the result of one hit of the normal variation display game. Further, in the short-time operation state, the probability that the hit result of the normal-variable display game is higher than the normal operation state is controlled. That is, the number of times of opening of the normal variation winning device 7 is increased as compared with the normal operation state, and it becomes easier for a game ball to win the normal variation winning device 7 and the start of the second special figure variable display game is facilitated.

  The first start port 13 is provided with a first start port SW13a (shown in FIG. 3), and based on the detection of the game ball by the first start port SW13a, the first special figure variation display as an auxiliary game. A starting right to start the game is generated. Further, the normal variation winning device 7 is provided with a second starting port SW7a (shown in FIG. 3), and the starting winning device 17 is provided with a second starting port SW17a (shown in FIG. 3). ing. Based on the detection of the game ball by the second start ports SW7a and 17a, a start right to start the second special figure variation display game as an auxiliary game is generated.

  The right to start the first special figure variation display game and the second special figure variation display game is stored as a start memory (special figure start memory) within a predetermined upper limit number (for example, 4). Accordingly, when the first special figure variation display game can be started and the number of start memories is 0, and a game ball wins the first start port 13, the start memory is stored as the start right is generated. Then, when the start memory number is incremented by 1, the first special figure variation display game is immediately started based on the start memory, and at this time, the start memory number is decremented by 1.

  On the other hand, a state in which the first special figure fluctuation display game cannot be started immediately, for example, a state in which the first special figure fluctuation display game or the second special figure fluctuation display game has already been performed and the special figure fluctuation display game has not ended. In the special game state, when a game ball wins the first start port 13, if the start memory number is less than the upper limit number, the start memory number is incremented by 1 and one start memory is stored. become. Then, when the start memory number becomes 1 or more and the first special figure variation display game is ready to start (the end of the previous special figure variation display game or the end of the special game state), the start memory number is increased. 1 is subtracted, and the first special figure variation display game is started based on the stored start memory. The start memory of the first special figure variation display game is displayed on the special figure memory display and also displayed on the first start port memory display unit 43 of the image display device 41.

  In addition, a state in which the second special figure fluctuation display game cannot be started immediately, for example, a state in which the first special figure fluctuation display game or the second special figure fluctuation display game has already been performed and the special figure fluctuation display game has not ended. In the special gaming state, when a game ball wins the normal variation winning device 7 or the starting winning device 17 that forms the second starting port, if the starting memory number is less than the upper limit number, the starting memory number is incremented by one. As a result, one start-up memory is stored. Then, when the number of starting memories becomes 1 or more, when the state where the second special figure variation display game can be started (the end of the previous special figure variation display game or the end of the special gaming state) is reached, the number of starting memories is increased. 1 is subtracted and the second special figure variation display game is started based on the stored start memory. The start memory of the second special figure variation display game is displayed on the special figure memory display and also displayed on the second start port memory display unit 44 of the image display device 41.

  The first special figure variation display game and the second special figure variation display game are not executed at the same time. Further, the second special figure variation display game is executed with priority over the first special figure variation display game. That is, when there is a start memory of the first special figure fluctuation display game and the second special figure fluctuation display game, and the special figure fluctuation display game can be executed, the second special figure fluctuation display game is It is supposed to be executed. In addition, as will be described later, the special result derived in the second special figure variation display game is more advantageous for the player after the end of the special gaming state than the special result derived in the first special figure variation display game. It is easy to become (short-time operation state).

  The first special figure fluctuation display game and the second special figure fluctuation display game as the auxiliary game are executed by the special figure display 9 provided in the game area 1a, and a plurality of identification information is fluctuated. After displaying, a predetermined result mode is stopped and displayed. In addition, a decorative special figure fluctuation display game corresponding to a special figure fluctuation display game in which a plurality of types of identification information (for example, numbers, symbols, character designs, etc.) are variably displayed on the image display device 41 is executed. Yes. And, as a result of this special figure variation display game, when the display mode of the special figure display 9 becomes a special result mode (for example, “7”), it becomes a big hit and a special gaming state (so-called big hit state) It becomes. Correspondingly, the display mode of the image display device 41 is also a special result mode (for example, any one of the numbers in the flat order such as “7, 7, 7”). Note that the special-figure display game may be executed only by the image display device 41 without providing the special-figure display 9 in the gaming machine.

  In addition, the gaming machine according to the present embodiment can generate a probability variation state (second probability state) as a gaming state based on the result mode of the special figure variation display game. This probability variation state (second probability state) is a state in which the probability of a hit result in the special figure variation display game is higher than the normal probability state (first probability state). It should be noted that the first special figure fluctuation display game and the second special figure fluctuation, regardless of whether the first special figure fluctuation display game or the second special figure fluctuation display game results in the special figure fluctuation display game. Both display games are in a probable state. In addition, the probability variation state and the short-time operation state can be generated independently, and both can be generated at the same time, or only one can be generated.

  The special variable winning device 10 as a variable winning device is provided with a large winning opening that is opened and closed by an attacker-type opening / closing door 10a that can be opened by rotating in a direction in which the upper end side is tilted to the near side. During the state, the inflow of game balls into the special winning opening is facilitated by converting the special winning opening from the closed state to the opened state. The open / close door 10a is driven by, for example, a solenoid (a special winning opening SOL10b, shown in FIG. 3) as a driving device. In addition, a count SW 10c (shown in FIG. 3) serving as a winning ball detecting means for detecting a game ball that has entered the big winning port is disposed inside the winning box (winning area).

  In addition, in each general winning opening 12 provided in the game area 1a, a winning opening SW 12a (shown in FIG. 3) for detecting a game ball that has entered the general winning opening 12 is disposed. Then, the game balls that have been driven into the game area 1a by starting the game are awarded to the general prize opening 12, 12,..., The normal variable prize winning device 7, the first start opening 13, the special variable prize winning device 10, etc. When a prize is won, information on a prize ball corresponding to each prize opening is output to the discharge control device 125. The discharge control device 125 controls the discharge device and discharges (dispenses) a predetermined number of game balls.

  As shown in FIG. 2, the gaming machine 100 is a game control device 30 that controls the progress of the game as its control system, and a sub-control device that controls various effects under the control of the game control device 30. An effect control device 40 is provided.

  The game control device 30 includes a game one-chip microcomputer 30a including a CPU, ROM, RAM, and the like, and an input interface 32 (input I / F), an output interface 33 (output I / F), an external communication terminal 31, and the like. It is configured.

  In the gaming one-chip microcomputer 30a, an internal CPU includes a control unit and a calculation unit, and performs calculation control, and also generates various random values such as a jackpot determination random value for a special figure variation display game. Further, in the internal RAM, a first start port SW13a provided in the first start port 13, a second start port SW7a provided in the normal variation winning device 7, and a second start port provided in the start winning device 17 are provided. A storage area for storing an ON signal of the SW 17a, a storage area for the various random values, a work area for the CPU, and the like are provided. In addition, game control programs and control data are written in the internal ROM, and special figure fluctuation for determining the occurrence of big hits in the special figure fluctuation display game corresponding to the various random values described above. A display game jackpot determination value, a determination value of a variation pattern (type of reach action), a distribution table described later, and the like are stored.

  Further, the input interface 32 is connected to the first start port SW13a, the second start port SW7a, the second start port SW17a, the gate SW4a, the winning ports SW12a, 12a,. A frame release SW 146, an inner frame release SW 121, a ball break SW 122, a payout ball detection SW 123, and the like are connected. The input interface 32 relays various signals input from these and outputs them to the gaming one-chip microcomputer 30a. Note that the glass frame opening SW 146 detects that the clear member holding frame 140 is opened, and the inner frame opening SW 121 detects that the front frame 120 is opened. Further, the ball cut SW 122 is provided on a chute that guides the game ball supplied from the island facility to the discharge device, and detects that there is no game ball in the chute. The payout ball detection SW 123 is a prize ball. The game balls to be paid out are detected.

  The output interface 33 receives various control signals output from the game one-chip microcomputer 30a. These control signals are relayed by the output interface 33, and via the output port and driver (not shown), the special figure display 9, the special figure storage display, the universal figure display 5, the universal figure storage display, and the big prize. The information is output to the board external information terminal 16 connected to the mouth SOL10b, the ordinary electric power SOL7b, a management device outside the gaming machine, the production control device 40, and the discharge control device 125.

  The effect control device 40 as a sub-control device includes an arithmetic processing CPU, ROM, RAM, and the like, and includes a communication interface (communication I / F), an output interface (output I / F), and the like. The effect control device 40 controls the gaming machine (under the control of the game control device 30) based on the effect control data received from the game control device 30 via the communication interface. In addition, various LED boards provided on the game board 1, a decoration motor of a movable effect device, and speakers 145 and 157 are connected, and a game effect is performed by controlling them under the control of the game control device 30. It has become.

  In addition, power is supplied to the game control device 30 from a power supply device (not shown), and power is also supplied to the other devices from the power supply device. In addition, the power supply device is equipped with a backup power supply to enable power supply even when the external power supply is interrupted, such as during a power failure, and is stored in the volatile memory of each control device during a power failure. The loss of recorded data is prevented.

In these control circuits, for example, the following control is performed.
The game one-chip microcomputer 30a of the game control device 30 extracts a random number value for hitting determination of the normal figure based on the input of the detection signal of the game ball from the gate SW4a provided in the normal figure start gate 4, and stores it in the ROM. Compared with the stored determination value, a process for determining whether or not the normal-game fluctuation display game has been hit is performed. Then, after the identification symbol is variably displayed for a predetermined time on the general symbol display 5, a process for displaying a general symbol variation display game to be stopped is performed. When the result of this normal map change display game is a win, a special result mode is displayed on the general map display 5 and the general electric power SOL 7b is operated to open and close the open / close members 7a and 7a of the normal variable winning device 7 for a predetermined time. The opening control is performed as described above (for example, for 0.5 seconds). In addition, when the result of the normal map change display game is out of order, control is performed to display the result form of the shift on the general map display 5.

  In addition, the start memory is stored based on the input of the detection signal of the game ball from the first start port SW13a provided in the first start port 13, and based on this start memory, for the big hit determination of the first special figure variation display game A random number value is extracted and compared with a determination value stored in the ROM, and a process of determining whether or not the first special figure variation display game is missed is performed. Further, the start memory is stored based on the input of the detection signal of the game ball from the second start port SW7a provided in the normal variation winning device 7 and the second start port SW17a provided in the start winning device 17, and this start memory is stored. Based on the above, a random determination value for jackpot determination of the second special figure variation display game is extracted and compared with the determination value stored in the ROM, and a process of determining whether or not the second special figure variation display game is hit is performed.

  In addition, a process for determining a variation pattern is performed, and a control signal (effect control command) including these results is output to the effect control device 40. Then, the special symbol display 9 performs a process of displaying the special symbol variation display game to be stopped and displayed after the identification symbol is variably displayed for a predetermined time. In addition, in the effect control device 40, based on the control signal from the game control device 30, a process for displaying the decoration special figure fluctuation display game corresponding to the special figure fluctuation display game on the image display device 41, or from the speakers 145 and 157. A process for controlling the output of sound, the LED on the LED board as the frame decoration device, and a process for operating the decoration motor of the movable effect device are performed.

  Then, the game one-chip microcomputer 30a of the game control device 30 displays a special result mode on the special figure display 9 and generates a special gaming state when the result of the special figure variation display game is successful. I do. In the process of generating the special game state, for example, the opening / closing door 10a of the special variable prize device 10 is opened by the special prize opening SOL10b, and control is performed to allow the game balls to flow into the special prize opening. Then, a condition that either a predetermined number (for example, 10) of game balls wins the grand prize opening or a predetermined time (for example, 25 seconds or 1 second) elapses from the opening of the big prize opening is achieved. Opening the grand prize winning opening is defined as one round, and control (cycle game) is performed to continue (repeat) this for a predetermined number of rounds (for example, 15 times or 2 times). Further, as will be described later, processing for determining a game mode based on a special result or the like is performed. In addition, when the result of the special figure fluctuation display game is out of place, the special figure display unit 9 is controlled to display the result form of the deviation.

  Further, the game one-chip microcomputer 30a of the game control device 30 is provided by sensors (first start port SW13a, second start port SW7a, second start port SW17a, count SW 10c, winning port SW12a) provided at various winning ports. Based on the input game ball detection signal, the payout motor 124 of the discharge device is controlled so that a predetermined number of game balls are paid out.

  Next, a game in the gaming machine 100 having the above configuration will be described. As shown in FIG. 4, the gaming machine 100 of the present embodiment has a first game mode M1, a second game mode M2, a third game mode M3, and a fourth game mode M4 as a plurality of game modes having different contents of effects. And any one of the game modes is selected.

  The first game mode M1 is a so-called normal game mode, in which the normally variable winning device 7 that forms the second starting port is in the first operation state (normal operation state), and the special figure variable display game is in the first probability state (normal probability) It is a game mode that can be set when the state is).

  In the second game mode M2, the normal variation winning device 7 that forms the second starting port is in the first operation state (normal operation state), and the special figure variation display game is in the first probability state (normal probability state) or the second probability. It is a game mode that can be set when the state (probability change state). In the second game mode, even if the special figure variation display game is in the second probability state (probability variation state), it is not notified on the display of the image display device 41 or the like (not notified by the notification means). That is, the normal variation winning device 7 is in the normal operation state, and the player knows whether the current special figure variation display game is in the first probability state (normal probability state) or the second probability state (probability variation state). There is no so-called (normal) probability variation latent mode.

  The third game mode M3 is a so-called probability variation game mode in which the normally variable winning device 7 that forms the second starting port is in the second operation state (short-time operation state), and the special figure variation display game is in the second probability state (probability variation state). ) Is a game mode that can be set. In the third game mode M3, it is displayed on the image display device 41 that the special figure variation display game is in the second probability state (probability variation state), and the player is notified. That is, the image display device 41 serves as an informing means for informing when the game state of the variable display game is the probability variation state (second probability state).

  In the fourth game mode M4, the normally variable winning device 7 that forms the second starting port is in the second action state (short-time action state), and the special figure change display game is in the first probability state (normal probability state) or the second probability. It is a game mode that can be set when the state (probability change state). In the fourth game mode M4, even if the special figure variation display game is in the second probability state (probability variation state), it is not notified on the display of the image display device 41 (not notified by the notification means). In other words, the normal variation winning device 7 is in the short-time operation state, but whether the player is in the first probability state (normal probability state) or the second probability state (probability variation state). It is a so-called (short time) probability variation latent mode that is unknown.

  FIG. 5 shows the number of rounds that can be continued and the distribution ratio as contents of special results in each special figure variation display game. The allocation rate indicates the selection ratio of the special result in each special figure variation display game. Further, FIG. 5 shows, for each gaming state when the special result is established, whether or not to shift to the state of the short-time operation state and the probability variation state that is most advantageous for the player due to the establishment of the special result. In addition, when the establishment of each special result is a gaming state with a circle, the state shifts to a state of short-time operation state and probability variation state.

  As a result mode of the first special figure variation display game (Special Figure 1), which is an auxiliary game executed based on a winning at the first starting port 13, there are a special result mode that is a win and a missed result mode that is out of place. Is set. In the special result mode, probability variation 1 (probability variation 1-1 and probability variation 1-2) that makes the first special result, probability variation 2 and probability variation 3 that make the second special result, and normal hit that makes the third special result. And small hits are set.

  Probability change 1 that makes the first special result is that a special game state that is executed based on the probability change can execute a cycle game for 15 rounds, and in the special figure change display game after the end of the special game state, Become. Further, regardless of the gaming state in which the probability change 1 is established, after the end of the special gaming state, the time shifts to the short gaming state and the probability changing state, which is the most advantageous state for the player. Probability 2 and Probability 3 that make the second special result is a special game state that can be executed for two rounds in the special game state that is executed based on the establishment, and the special figure change display after the end of the special game state It becomes probable in the game. If the establishment of the probability variation 2 and the probability variation 3 is established in the short-time operation state, the transition to the short-time gaming state and the probability variation state, which is the most advantageous state for the player after the special gaming state is completed.

  In addition, in the special game state that is executed based on the establishment of the third special result, it is possible to execute the cycle game for two rounds, and in the special figure change display game after the completion of the special game state. Probability state. In addition, in the special game state that is executed based on the establishment of the third special result, the small win is opened and closed twice, and the normal probability in the special figure change display game after the end of the special game state. It becomes a state. From the normal winning / small winning, there is no case of shifting to the short-time gaming state and the probability changing state which is the most advantageous state for the player. However, if the normal winning is established in the short-time operation state, the short-time operation state is maintained for a predetermined number of games (for example, 100 games) after the special game state is completed.

  In the first special figure variation display game, the symbols displayed on the image display device 41 corresponding to the probability variation 2, the probability variation 3, and the normal hit are common, and the contents of the special game state are also the same. . As a result, after the special game state is over, the player is not able to know which win is won by shifting to the second game mode M2 and the fourth game mode M4 which are so-called probability change latent modes. Yes. However, in the variable display game in which the probability variation 2 and the probability variation 3 are established, there are cases where an effect different from the normal hit (a reach effect, a notice display, etc.) is performed, and the player may be able to recognize that the player is in the probability variation state. .

  As a result mode of the second special figure variable display game which is an auxiliary game executed based on winning to the normal variable winning device 7 and the starting winning device 17 that form the second starting port, it is different from the special result mode that is a win. Is set as the result of the loss result. In the special result mode, probability variation 1 (probability variation 1-1 and probability variation 1-2) that makes the first special result, probability variation 2 and probability variation 3 that make the second special result, and normal hit that makes the third special result. And are set.

  As shown in FIG. 5, the probability variation 1 that makes the first special result, the probability variation 2 that makes the second special result, and the probability variation 3 can execute the cycle game for 15 rounds in the special gaming state that is executed based on the establishment. And, in the special figure change display game after the end of the special game state, it becomes a certain change state. Note that the probability variation 1, the probability variation 2, and the probability variation 3 have different reach effects and the like. Further, regardless of whether the probability variation 1, the probability variation 2, or the probability variation 3 is established, the state is shifted to the short game state and the probability variation state after the special game state is most advantageous to the player.

  In addition, in the special game state that is executed based on the establishment of the third special result, it is possible to execute the cycle game for two rounds, and in the special figure change display game after the completion of the special game state. Probability state. From the normal success, there is no case of shifting to the short-time gaming state and the probable change state which is the most advantageous state for the player, but the short-time operation for a predetermined number of games (for example, 100 games) after the special gaming state ends. It becomes a state.

  Next, processing performed by the game control device 30 regarding the transition of the game mode as described above will be described. First, with reference to FIG. 6, a gaming state setting process for selecting and setting a gaming state will be described. In this gaming state setting process, the type of the special result derived (probability variation 1 to 3, normal hit, small hit), the type of special figure variation display game (first and second special figure variation display game), the special result is Based on the derived operating state (normal or short time), processing for setting the next gaming state (presence / absence of probability change, presence / absence of short time) is performed.

  As shown in FIG. 6, in the game state setting process, first, it is determined whether or not a big hit (step S1). In the determination of whether or not it is a big hit (step S1), it is determined whether a special result has been derived. If it is not a big hit (step S1; N) in the determination of whether or not the big hit (step S1), the gaming state setting process is terminated. Further, in the determination of whether or not it is a big hit (step S1), if it is a big hit (step S1; Y), it is determined whether or not it is a probable big hit with certainty (step S2).

  In the determination of whether or not the probability variation is a big hit (step S2), it is determined whether the derived special result is the above-described probability variation 1, probability variation 2, or probability variation 3. In the determination of whether or not this is a probable big hit (step S2), if the probable big hit is (step S2; Y), after performing the process of setting the probable change state (step S3), the first start port 13 It is determined whether or not it is a win (step S5). Further, in the determination of whether or not it is a probable big hit (step S2), when the probable big hit is not (step S2; N), that is, in the case of a normal hit or a small hit, a process of setting a normal probability state (step S4). After performing the above, it is determined whether or not it is a winning to the first start opening (step S5).

  That is, based on the special result, the game control device 30 changes the game state in the variable display game after the special game state to the normal probability state (the first probability) in which the probability that the special game state will occur (the first probability). Probability setting means for setting either the first probability state) or the probability variation state (second probability state) in which the probability of occurrence of the special gaming state is higher than the first probability is made. In addition, the probability setting means, when the special results are probability variation 1 (first special result), probability variation 2, probability variation 3 (second special result), the gaming state in the variable display game after the end of the special gaming state Is set to a probable change state (second probability state), and when the special result is usually a small hit (third special result), the game state in the variable display game after the end of the special game state is set to the normal probability state. (First probability state) will be set.

  In the determination of whether or not the first start opening 13 has been won (step S5), the special figure variation display game that has been a big hit is the first special figure variation display game based on the winning to the first start opening 13. Is determined. In the determination of whether or not it is a winning to the first starting port 13 (step S5), if it is a winning to the first starting port 13 (step S5; Y), a process of setting the first distribution table (Step S6) is performed, and then the distribution is performed with reference to the derived special result in the first distribution table.

  In the first distribution table of the present embodiment, the distribution result is different depending on whether or not the special result is the probability variation 1 that forms the first special result. In S8), when the probability variation is 1 (step S8; Y), a process for setting the short-time operation state (step S10) is performed, and the gaming state setting process is ended. Further, in the determination of whether or not the probability variation is 1 (step S8), when the probability variation is not 1 (step S8; N), that is, in the case of the second special result or the third special result, the process of setting the previous operation state (Step S9) is performed, and the gaming state setting process is terminated.

  Further, in the determination of whether or not the first start opening 13 is a winning (step S5), when the winning is not the first starting opening 13 (step S5; N), that is, the normal fluctuation forming the second starting opening. In the case of winning to the winning device 7 and the starting winning device 17, a process of setting the second distribution table (step S7) is performed, and then the derived special result is referred to the second distribution table and allocated. Do the minute. In the second distribution table of the present embodiment, any special result has a distribution result for setting the short-time operation state, and after performing the process for setting the short-time operation state (step S10). The game state setting process is terminated. In other words, the second allocation table is set to have a higher ratio of selecting the short-time operation state (second operation state) than the first distribution table.

  That is, the game control device 30 changes the operation state of the normal variation winning device 7 (variable winning device) after the end of the special gaming state based on the special result and the predetermined distribution table to the normal operation state (first operation state). The operation state setting means for setting to either the short-time operation state (second operation state) in which the normally variable winning device 7 (variable winning device) is likely to be in the open state (second state) than the first operation state. Eggplant.

  Next, a game mode setting process for selecting and setting a game mode will be described with reference to FIG. In this game mode setting process, the types of different results derived (probability 1 to 3, normal hit, small hit), the type of special figure variation display game (first and second special figure variation display game), the above-mentioned game Based on the operation state (normal or short time) set in the state setting process, a process for setting the game mode is performed.

  As shown in FIG. 7, in this game mode setting process, first, it is determined whether or not a big hit (step S20). In the determination of whether or not it is a big hit (step S20), if it is a big win (step S20; Y), it is determined whether or not it is a win to the first start port 13 (step S21).

  In the determination of whether or not the first start opening 13 is won (step S21), if the winning is not the first start opening 13 (step S21; N), that is, the special figure variation display game that is a big hit In the case of the second special figure variation display game based on the winning to the normal variation winning device 7 and the starting winning device 17 forming the second starting opening, the special result is a probability variation jackpot (probability variation 1, probability variation 2, probability variation 3). It is determined whether or not there is (step S27).

  In the determination of whether or not this is a probable big hit (step S27), if it is a probable big hit (step S27; Y), a process for setting the third game mode M3 (step S28) is performed, and a game mode setting process is performed. finish. Further, in the determination of whether or not the probability change big hit (step S27), if the probability change big hit is not (step S27; N), after performing the process of setting the game counter (step S25), the fourth game mode M4 is changed. A setting process (step S26) is performed, and the game mode setting process is terminated. In the process of setting a game counter (step S27), a process of setting a game counter for counting the number of executed games to 0 is performed so that the number of executed games in the fourth game mode M4 can be counted. That is, when a special result is derived in the second special figure fluctuation display game (special figure 2), the third game mode is the first special result (probability variation 1) and the second special result (probability variation 2, probability variation 3). Move to M3. Further, when a special result is derived in the second special figure fluctuation display game (special figure 2), if the third special result (ordinary), the process shifts to the fourth game mode M4.

  Further, in the determination of whether or not the first start opening 13 is a prize (step S21), if the winning is the first start opening 13 (step S21; Y), the special result is the first special result. It is determined whether or not the probability variation 1 is to be made (step S22). In the determination of whether or not the special result is the probability variation 1 forming the first special result (step S22), when the special result is the probability variation 1 (step S22; Y), the special result is the probability variation big hit (probability variation 1, It is determined whether or not the probability variation 2 and the probability variation 3) (step S27). In this case, since the special result is probability variation 1, a process for setting the third game mode M3 (step S28) is performed, and the game mode setting process is terminated. That is, when a special result is derived in the first special figure variation display game (special figure 1), if the first special result (probability variable 1), the process shifts to the third game mode M3.

  In the determination of whether or not the special result is the probability variation 1 that forms the first special result (step S22), if the special result is not the probability variation 1 (step S22; N), it is determined whether or not the normal operation state is set. A determination (step S23) is performed. In determining whether or not the normal operation state is set (step S23), it is determined whether or not the operation state set in the above-described game state setting process (shown in FIG. 6) is the normal operation state. If it is determined in this normal operation state (step S23) that it is in the normal operation state (step S23; Y), processing for setting the second game mode M2 (step S29) is performed to set the game mode. End the process. Further, in the determination of whether or not the normal operation state is set (step S23), if the normal operation state is not set (step S23; N), it is determined whether or not the special result is a probability variation big hit (probability variation 2, probability variation 3). (Step S24) is performed.

  In the determination (step S24) of whether or not the special result is a probability variation jackpot (probability variation 2, probability variation 3) (step S24; Y), a process of setting the fourth game mode M4 (step S26). ) To complete the game mode setting process. Further, in the determination (step S24) whether or not the special result is a probability variation big hit (probability variation 2, probability variation 3) (step S24; N), a process of setting a game counter (step S25) is performed. After performing, the process (step S26) which sets 4th game mode M4 is performed, and game mode setting process is complete | finished. In the process of setting a game counter (step S27), a process of setting a game counter for counting the number of executed games to 0 is performed so that the number of executed games in the fourth game mode M4 can be counted. That is, when a special result other than the first special result (probability variation 1) is derived in the first special figure fluctuation display game (special diagram 1), the action set based on the operation state when the special result is derived. If the state (set in step S9 of the state setting process shown in FIG. 6) is the normal operation state, the state shifts to the second game mode M2, and if the state is the short-time operation state, the state shifts to the fourth game mode M4. In addition, when it is a short-time operation state, a game counter is set only when it is not a probable big hit.

  In addition, when it is not a big hit (step S20; N) in the determination of whether or not it is a big hit (step S20), it is determined whether or not the game counter is a predetermined value (step S30). The game counter is set to 0 in the process of setting the game counter (step S25) performed before the process of setting the fourth game mode M4 (step S26), and is incremented by 1 every time the game is executed. In this way, the number of executed games in the fourth game mode M4 is counted. In determining whether or not this game counter is a predetermined value (step S30), it is determined whether or not a predetermined number of games (for example, 100 games) have been executed since the start of the fourth game mode M4.

  In the determination of whether or not the game counter is a predetermined value (step S30), if the game counter is a predetermined value (step S30; Y), a process of setting the first game mode M1 (step S32) is performed, The game mode setting process ends. As a result, the fourth game mode M4 is shifted to the first game mode M1. That is, when the game counter is set in the fourth game mode M4 (when it is not a certain change), after a predetermined number of games (for example, 100 games) are executed, the game mode M1 is shifted to the first game mode M1.

  In the determination of whether or not the game counter is a predetermined value (step S30), if the game counter is not the predetermined value (step S30; N), whether or not a reach deviation has occurred in the second game mode M2. Determination (step S31) is performed. In the determination of whether or not reach has occurred in the second game mode M2 (step S31), the current game mode is the second game mode M2, and a reach state occurs in the variable display game, and the reach is reached. It is determined whether or not. In the determination of whether or not a reach failure has occurred in the second game mode M2 (step S31), if a reach failure has occurred in the second game mode M2 (step S31; Y), the first game mode M1 is set. The process (step S32) to perform is performed, and the game mode setting process is terminated. As a result, the second game mode M2 is shifted to the first game mode M1. Further, in the determination of whether or not reach has occurred in the second game mode M2 (step S31), if no reach has occurred in the second game mode M2 (step S31; N), a game mode setting process is performed. Exit.

  Through the game mode setting process as described above, one of the game modes from the first game mode M1 to the fourth game mode M4 is selected. In other words, the game control device 30 serves as a game mode setting means for selecting and setting one of a plurality of game modes having different contents of effect in the variable display game.

  As described above, a variable display device (image display device) that includes a control means (game control device 30) for controlling a game and can display a variable display game that displays a plurality of identification information in a plurality of variable display areas. 41) and a plurality of start ports (first start port 13, normal variable winning device 7, start winning device 17) through which a game ball can win are provided in the game area 1a where the game ball can roll down and control The means performs a variable display game based on the right generated by winning the game ball to the plurality of starting holes, and a special game state advantageous to the player is obtained based on the special result derived in the variable display game. In the game machine 100 that can be generated, as a plurality of start ports, a first start port 13 and a second start port (a normal variation winning device 7, a start winning device 17 that makes it difficult for a game ball to win than the first start port 13). ) In addition, a variable winning device (ordinary variable winning device 7) that can be converted into a first state (closed state) and a second state (open state) that is easier to win than the first state at the second starting port. The control means includes a first probability state in which the probability of occurrence of the special gaming state is a first probability (normal probability) based on the special result, the gaming state in the variable display game after the end of the special gaming state. (Ordinary probability state) and probability setting means (game control device 30) for setting to any one of a second probability state (probability variation state) in which the probability of occurrence of a special gaming state is higher than the first probability, and a special Based on the result and a predetermined distribution table, the operation state of the variable winning device (ordinary variable winning device 7) after the end of the special game state is set to the first operation state (normal operation state) and the first operation state. The second action in which the variable winning device is likely to be in the second state And an operation state setting means (game control device 30) for setting any one of the states (short-time operation state), and the distribution table includes a first distribution table and a second distribution table, The two distribution table is set so that the ratio of selecting the second operation state is higher than that of the first distribution table, and the operation state setting means is performed by winning a game ball at the first start port 13. When a special result is derived in the changed display game, the operation state of the variable winning device is set based on the special result and the first distribution table, and the game ball is won at the second starting port. When a special result is derived in the variable display game, the operation state of the variable prize winning device is set based on the special result and the second distribution table.

  The special results include a first special result (probability variation 1), a second special result (probability variation 2, probability variation 3), and a third special result (usually, small hit), and probability setting means (game control) When the special results are the first special result and the second special result, the device 30) sets the gaming state in the variable display game after the end of the special gaming state to the second probability state (probability variation state). When the special result is the third special result, the game state in the variable display game after the end of the special game state is set to the first probability state (normal probability state), and the operation state setting means (game control device 30) ) Is the second operation state (short-time operation state) when the special result is the first special result when setting the operation state of the variable winning device (ordinary variable winning device 7) based on the first distribution table. ) As well as the second special result and 3 If the result is a special result, the same operation state as the previous time is set, and when setting the operation state of the variable winning device based on the second allocation table, the special result is the first special result, the second special result As a result, in any of the third special results, the second operation state is set, and the control means (game control device 30) selects one from a plurality of game modes having different contents in the presentation in the variable display game. When the game mode of the game mode setting means (game control device 30) to be set and the game state of the variable display game set by the probability setting means is the second probability state, a notification that the second probability state is informed Means (image display device 41), and the game mode includes a first game mode M1 that can be set in the first operation state and the first probability state, and a first operation state and the first probability. State or second probability state The second game mode M2 that can be set in combination, the third game mode M3 that can be set in the second operation state and the second probability state, and the second operation state that is the first probability state or second There is a fourth game mode M4 that can be set when in the probability state, and the game mode setting means has a special result, a game mode when the variable display game from which the special result is derived, and a special result The game mode is selected and set based on the type of the starting opening that has generated the right to execute the derived variable display game, and the notifying means sets the second game mode M2 or the fourth game mode M4. When set, it is determined that the second probability state is not notified even in the second probability state.

  As shown in FIG. 4, when the first special result (probability variation 1) is derived in the first special figure fluctuation display game (special figure 1), as shown in FIG. When the first special result (probability variation 1) or the second special result (probability variation 2, probability variation 3) is derived in the second special figure variation display game (special figure 2), the process shifts to the third game mode M3. In the case of the first game mode M1, the second special result (probability variation 2, probability variation 3) or the third special result (usually, small hit) is derived in the first special figure variation display game (special figure 1). If it is, the second game mode M2 is entered. In the case of the first game mode M1, when the third special result (normal) is derived in the second special figure variation display game (special figure 2), the process shifts to the fourth game mode M4.

  In the second game mode M2, when the first special result (probability variable 1) is derived in the first special figure fluctuation display game (special figure 1), the second special figure fluctuation display game (special figure) When the first special result (probability variation 1) or the second special result (probability variation 2, probability variation 3) is derived in 2), the process proceeds to the third game mode M3. In the second game mode M2, the second special result (probability change 2, probability change 3) or the third special result (usually, small hit) is derived in the first special figure variation display game (special figure 1). If it is, the second game mode M2 is set again. If the third special result (normal) is derived in the second special figure variation display game (special figure 2) in the second game mode M2, the process proceeds to the fourth game mode M4.

  In the case of the second game mode M2, there are both cases where the special figure variation display game is in a probability variation state and in a normal probability state, but which state the player is in It is not reported and is not understood. The state of the special figure variation display game in the second game mode M2 is based on the previous special result, and in the first game mode M1 or the second game mode M2, the first special figure fluctuation display game (special game) When the second special result (probability variation 2, probability variation 3) is derived in FIG. 1) and the mode shifts to the second game mode M2, the state becomes (internally) the probability variation state. In the first game mode M1 or the second game mode M2, the third special result (usually, a small hit) is derived in the first special figure variation display game (special figure 1), and the second game mode M2 is obtained. When it has shifted to (internally), it becomes a normal probability state.

  In the second game mode M2, when the probability variation state is established, a special result is derived in the first reach, and in the normal probability state, the first reach is out of order and the first game mode M1 is returned. . In other words, the player can know from the first reach result whether the probability change state or the normal probability state. Even in the normal probability state, if the lottery result of the variable display game is a lottery result that derives a special result mode as a result mode (in the case of winning a big bonus internally), it is special at the first reach. The result is derived.

  In order to perform such a game effect, the game control device 30 does not generate reach until the execution of the variable display game in which a special result is derived when the game control device 30 is in a probable variation state in the second game mode M2. In the normal probability state, control is performed so that the probability of reach is lower than in other game modes. This delays the time when the player knows whether the probability variation state or the normal probability state is present, thereby improving the interest. That is, when the game control device 30 is in the probability variation state (second probability state) in the second game mode M2, the reach state is not generated until the execution of the variable display game in which the special result is derived. Reach state control means.

  From the above, the control means (game control device 30), until the execution of the variable display game from which a special result is derived when the second game mode M2 is in the second probability state (probability variation state), Reach state control means (game control device 30) for preventing the reach state from being generated is provided.

  The game mode setting means (game control device 30) is in the first probability state (normal probability state) in the second game mode M2, and a special result is derived despite the occurrence of the reach state. If not, the first game mode M1 is selected and set.

  In the third game mode M3, the special figure change display game is in a certain change state, and continues until the next special result is derived. In the third game mode M3, when the first special figure variation display game (special variation 1) is derived in the first special figure variation display game (special variation 1) and the second special figure variation display game (special diagram 2) ), When the first special result (probability variation 1) or the second special result (probability variation 2, probability variation 3) is derived, the third game mode M3 is entered again. In the case of the third game mode M3, the second special result (probability change 2, probability change 3) or the third special result (usually, small hit) is derived in the first special figure variation display game (special figure 1). In the case where the third special result (normal) is derived in the second special figure variation display game (special figure 2), the process proceeds to the fourth game mode M4.

  In the case of the fourth game mode M4, when the first special result (probability variable 1) is derived in the first special figure fluctuation display game (special figure 1), and the second special figure fluctuation display game (special figure 2). When the first special result (probability variation 1) or the second special result (probability variation 2, probability variation 3) is derived, the process proceeds to the third game mode M3. In the case of the fourth game mode M4, the second special result (probability change 2, probability change 3) or the third special result (usually, small hit) is derived in the first special figure variation display game (special figure 1). In such a case, when the third special result (normal) is derived in the second special figure variation display game (special figure 2), the game mode M4 is entered again.

  In the case of the fourth game mode M4, there are cases where the special figure variation display game is in a probability variation state and a normal probability state. It is not reported and is not understood. The state of the special figure variation display game in the fourth game mode M4 is based on the previous special result. In the third game mode M3 or the fourth game mode M4, the first special figure fluctuation display game (special game) When the second special result (probability variation 2, probability variation 3) is derived in FIG. 1) and the process proceeds to the fourth game mode M4 (internally), the probability variation state is entered. Further, in the third game mode M3, when the third special result (usually, a small hit) is derived in the first special figure variation display game (special figure 1) and the game proceeds to the fourth game mode, When the third special result (normal) is derived in the second special figure variation display game (special figure 2) in the game mode and the game mode shifts to the fourth game mode (internally), the normal probability state is entered.

  When the fourth game mode M4 is in the probable variation state, the fourth game mode M4 continues until a special result is derived. However, in the normal probability state, a predetermined number of games are executed (for example, 100 games). ) To return to the first game mode M1. That is, the player can know which state is the probability variation state or the normal probability state from the digestion of the predetermined number of games. Even in the normal probability state, when the lottery result of the variable display game is a lottery result that derives a special result mode as a result mode within the predetermined number of games (when the internal winning is a big win) A special result is derived.

  From the above, when a special gaming state is generated by winning the normal winning device 7 and the starting winning device 17 that form the second starting port which is difficult to win among the plurality of starting ports, the normal variable winning device 7 Is likely to be in a short-time operation state, and the game can be developed in an advantageous manner for the player (for example, without significantly reducing the number of balls held), so that the player's sense of achievement and satisfaction can be satisfied. Can be improved. Furthermore, there is a possibility that the short-time operation state will continue in subsequent games (the possibility of winning by winning the second start opening) when a special game state has occurred after winning the second start opening which is difficult to win. ) Is high, and it is possible for the player to obtain more game value than usual (game value calculated by the average number of consecutive times based on the ratio of the probability variation symbol to the normal symbol), and the interest of the game can be further improved. In addition, the gaming state is different depending on the winning start opening, so that the game characteristics are widened, and a variety of effects can be achieved.

  The gaming machine 100 as described above includes a control means (game control device 30) for controlling a game, and a variable display device capable of displaying a variable display game that displays a plurality of identification information in a plurality of variable display areas. (Image display device 41) and a plurality of start ports (first start port 13, normal variation winning device 7, start winning device 17) in which a game ball can win a game area 1a in which a game ball can roll down The control means plays a variable display game based on a right generated by winning a game ball to the plurality of starting holes, and is advantageous to the player based on a special result derived in the variable display game. A gaming machine 100 capable of generating a special gaming state, which includes a first starting port 13 as a plurality of starting ports, and a second starting port (ordinary variable winning device) in which game balls are harder to win than the first starting port 13 7. Start winning device 17) And a variable winning device (ordinary variable winning device 7) that can be converted into a first state (closed state) and a second state (open state) that is easier to win than the first state. ), And the control means uses the first probability that the probability of occurrence of the special gaming state is the first probability (ordinary probability) based on the special result, the gaming state in the variable display game after the end of the special gaming state. Probability setting means (game control device 30) for setting the state (normal probability state) and the second probability state (probability variation state) in which the probability of occurrence of the special gaming state is higher than the first probability; Based on the special result and the predetermined distribution table, the operation state of the variable winning device (ordinary variable winning device 7) after the end of the special gaming state is determined from the first operating state (normal operating state) and the first operating state. But the variable prize-winning device is in the second state And an operation state setting means (game control device 30) for setting to any one of the second operation state (time-short operation state), and the distribution table includes a first distribution table, a second distribution table, The second distribution table is set so that the ratio of selecting the second operation state is higher than that of the first distribution table, and the operation state setting means is a game ball for the first start port 13. When the special result is derived in the variable display game performed by winning the game, the operating state of the variable prize winning device is set based on the special result and the first distribution table, and the game ball to the second starting port is set. When a special result is derived in the variable display game performed by winning a prize, the operating state of the variable prize winning device is set based on the special result and the second distribution table.

  Therefore, the first starting port 13 and the second starting port from which the game ball is difficult to win are provided. Based on the special result and the distribution table, the variable winning device provided at the second starting port is set to the first operation state, the second An operation state setting means for setting to any one of the second operation states that are likely to be in a state, and the distribution table has a higher ratio of the second distribution table selecting the second operation state than the first distribution table. When a special result is derived in the variable display game by winning at the first starting opening, the operating state of the variable winning device is selected using the first distribution table, and the variable display by winning at the second starting opening is selected. When a special result is derived in the game, the operating state of the variable winning device is selected using the second distribution table, so that the fun of the game can be improved.

  That is, when a special game state is generated by winning the second start port that is difficult to win among the plurality of start ports, the variable winning device is likely to be in the second operation state, and the game can be developed advantageously for the player. As a result, the player's sense of accomplishment and satisfaction can be satisfied, and the interest of the game can be improved. Furthermore, the possibility that the second operation state may continue in the subsequent games triggered by the fact that a special game state has occurred after winning the second start port, which is difficult to win a prize (can be won by winning the second start port) ), The player can obtain more game value than usual, and the fun of the game can be further improved. In addition, the gaming state is different depending on the winning start opening, so that the game characteristics are widened, and a variety of effects can be achieved.

  In addition, the special results include a first special result, a second special result, and a third special result. The probability setting means (game control device 30) determines that the special result is the first special result and the second special result. If it is a result, the game state in the variable display game after the end of the special game state is set to the second probability state, and if the special result is the third special result, The game state in the variable display game is set to the first probability state, and the operation state setting means (game control device 30) sets the operation state of the variable winning device (ordinary variable winning device 7) based on the first distribution table. In this case, when the special result is the first special result, the second operation state is set, and when the special result is the second special result and the third special result, the same operation state as the previous time is set. Fluctuating prize-winning dress based on the 2-distribution table When the operation state is set, the second operation state is set regardless of the first special result, the second special result, or the third special result. ) Is a game mode setting means (game control device 30) for selecting and setting one of a plurality of game modes having different contents in the variable display game, and a game state of the variable display game set by the probability setting means. And a notification means (image display device 41) for notifying that it is in the second probability state when the game mode is in the second probability state, and the game mode is in the first operation state and in the first probability state. The first game mode M1 that can be set in some cases, the second game mode M2 that can be set in the first operation state and the first probability state or the second probability state, and the second operation state that is the second Configurable when in a probabilistic state There are three game modes M3 and a fourth game mode M4 that can be set when the second operation state is the first probability state or the second probability state, and the game mode setting means has a special result and a special Select and set the game mode based on the game mode when the variation display game from which the result was derived and the type of starting point that generated the right to execute the variable display game from which the special result was derived, and notify When the game mode setting means sets the second game mode M2 or the fourth game mode M4, the means does not notify the second probability state even if it is in the second probability state.

  Therefore, when the operation state setting means selects the operation state of the variable winning device based on the first distribution table, the second operation state is selected when the special result is the first special result, and the second If the result is the special result and the third special result, the same operation state as the previous time is selected, and when selecting the operation state of the variable winning device based on the second allocation table, the special result is the first special result. The second operation state is selected for either the second special result or the third special result, so that it is advantageous for the player when a special game state is generated by winning the second prize opening which is difficult to win. It becomes a state. Further, the control means has a game mode selection means for selecting and setting a game mode having different effects in the variable display game, and the game mode selection means selects and sets the second game mode M2 or the fourth game mode M4. In this case, even if it is in the second probability state, the notification means does not notify that it is in the second probability state, so that the interest of the game can be improved. That is, it is not known whether the state is the first probability state or the second probability state, and the player can have a sense of expectation.

  Further, the control means (game control device 30) maintains the reach state until the execution of the variable display game in which the special result is derived when the second game mode M2 is the second probability state (probability variation state). Reach state control means (game control device 30) is provided so as not to be generated.

  Therefore, the control means is a reach state control means for preventing the reach state from being generated until the execution of the variable display game in which the special result is derived in the second probability mode in the second game mode M2. Because it provides, it can improve the interest of the game. That is, until the reach state occurs and the special result is derived, it is not known whether the state is the first probability state or the second probability state, and the player can have a sense of expectation.

  The game mode setting means (game control device 30) is in the first probability state (normal probability state) in the second game mode M2, and a special result is derived despite the occurrence of the reach state. If not, the first game mode M1 is selected and set.

  Therefore, the game mode setting means sets the first game mode M1 when the second game mode M2 is in the first probability state and no special result is derived despite the occurrence of the reach state. Since it is selected and set, the interest of the game can be improved. That is, until the reach state occurs and the special result is derived, it is not known whether the state is the first probability state or the second probability state, and the player can have a sense of expectation. In particular, in the second game mode M2, in the second probability state, the reach state control means (game control device 30) prevents the reach state from being generated until the execution of the variable display game from which a special result is derived. ), The player can have a sense of expectation until the occurrence of the reach state since the reach state is a division to know whether the reach state is the first probability state or the second probability state. Further, the game is not redundant, and the player's interest can be maintained.

  Note that the gaming machine 100 of the present invention is not limited to the pachinko gaming machine shown in the above embodiment as the gaming machine 100. For example, other pachinko gaming machines, arrange ball gaming machines, sparrow ball games, and the like. It is applicable to all gaming machines that use gaming balls such as machines.

  In addition, it should be considered that the embodiment disclosed this time is illustrative and not restrictive in all respects. The scope of the present invention is defined by the terms of the claims, rather than the description above, and is intended to include any modifications within the scope and meaning equivalent to the terms of the claims.

1 is a front view of a gaming machine showing a configuration of an embodiment to which the present invention is applied. It is a front view of a game board. It is a block diagram which shows a part of control system of a gaming machine. It is a state transition diagram for demonstrating the transition of a game mode. It is a figure which shows the content of each special result. It is a flowchart for demonstrating game state setting processing. It is a flowchart for demonstrating game mode setting processing.

Explanation of symbols

1a Game Area 7 Ordinary Variable Prize Winning Device (Starting Port, Second Starting Port, Variable Winning Device)
13 First start port (start port)
17 Start winning device (starting port, second starting port)
30 Game control device (control means, probability setting means, operation state setting means, game mode setting means, reach state control means)
41 Image display device (variable display device, notification means)
100 gaming machine M1 first game mode M2 second game mode M3 third game mode M4 fourth game mode

Claims (3)

  1. A control unit for controlling the game, a variable display device capable of displaying a variable display game for variable display of a plurality of identification information in a plurality of variable display areas, and a plurality of start openings for game balls to win In the game area where game balls can roll and flow, the control means plays a variable display game based on the rights generated by winning the game balls to the plurality of starting holes, and a special result is derived in the variable display game Based on this , it is possible to generate a special game state in which a cycle game is executed a plurality of times to convert the special variable winning device from a closed state in which a game ball cannot flow into an open state in which a game ball can flow in In gaming machines,
    The special result includes a first special result, a second special result having a lower game value that can be given to the player than the first special result, and a game value that can be given to the player than the second special result . And a third special result with a low
    The plurality of start ports include a first start port and a second start port from which a game ball is harder to win than the first start port, and the second start port has a first state and the first start port. A variable winning device that can be converted to a second state that is easier to win than the first state,
    When the second special result or the third special result is derived by the variable display game based on the winning of the game ball to the first starting port, the special result is any special result. In the special game state, the cycle game is executed the same number of times and different from the number of cycles when the first special result is derived ,
    The control means includes
    Based on the special result, the first probability state or the special game state in which the probability that the special game state is generated is the first probability of the game state in the variable display game after the end of the special game state is generated. Probability setting means for setting the probability to any one of the second probability states higher than the first probability;
    Based on the special result and a predetermined distribution table, the operation state of the variable prize device after the end of the special gaming state is changed to the first operation state or the variable prize device is in the second state than the first operation state. An operation state setting means for setting to any one of the easy second operation states,
    The distribution table includes a first distribution table and a second distribution table, and the second distribution table has a higher ratio of selecting the second operation state than the first distribution table. Is set to
    The operation state setting means includes
    When the special result is derived in the variable display game performed by winning the game ball at the first start opening, the operating state of the variable prize winning device is based on the special result and the first distribution table. Set
    When the special result is derived in the variable display game performed by winning a game ball at the second starting port, the operating state of the variable prize winning device is based on the special result and the second distribution table. set,
    The probability setting means includes:
    When the special results are the first special result and the second special result, the game state in the variable display game after the end of the special game state is set to the second probability state, and the special result Is the third special result, the game state in the variable display game after the end of the special game state is set to the first probability state,
    The operation state setting means includes
    When setting the operating state of the variable winning device based on the first distribution table, the second special state is set when the special result is the first special result, and the second special state is set. In the case of the result and the third special result, the operation state corresponding to the operation state after the end of the previous special game state is set,
    When setting the operating state of the variable prize device based on the second allocation table, the special result is any one of the first special result, the second special result, and the third special result. Even if the second operating state is set,
    The control means includes
    A game mode setting means for selecting and setting one from a plurality of game modes having different contents in the variable display game,
    Informing means capable of notifying that the game state of the variable display game set by the probability setting means is the second probability state;
    In the game mode,
    A first game mode that can be set when the first operation state and the first probability state;
    A second game mode that can be set when the first operation state is the first probability state or the second probability state;
    A third game mode that can be set when the second operation state and the second probability state,
    The game mode setting means includes:
    Based on the special result, the game mode when the variable display game from which the special result is derived is executed, and the type of the start port that has generated the right to execute the variable display game from which the special result is derived , Select and set the game mode,
    When the first special result or the second special result is derived by the variable display game based on the winning of the game ball to the second starting port, when the variable display game from which the special result is derived is executed Regardless of the game mode, the third game mode is set,
    When the first special result is derived by the variable display game based on the winning of the game ball to the first start opening, the third game mode is set regardless of the game mode. And
    When the second special result or the third special result is derived by the variable display game based on the winning of the game ball to the first starting opening, the special result is any special result, After the end of the special gaming state from which the second special result or the third special result is derived, the second gaming mode is set,
    The notification means includes
    When the second game mode is set by the game mode setting means, the second probability state is determined even when the second probability state is set by the probability setting means. A gaming machine characterized by not being notified.
  2. The game mode setting means includes:
    In the state that sets the pre-Symbol second game mode, when the second special results or the third special results were derived by variation display game based on the winning of game ball into the first start hole is The gaming machine according to claim 1, wherein the second game mode is maintained.
  3. The control means is a reach state control means for preventing the reach state from being generated until the execution of the variable display game in which the special result is derived when the second game mode is the second probability state. The gaming machine according to claim 2 , further comprising:
JP2007140694A 2007-05-28 2007-05-28 Game machine Active JP5024867B2 (en)

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