JP2021094224A5 - - Google Patents

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JP2021094224A5
JP2021094224A5 JP2019227855A JP2019227855A JP2021094224A5 JP 2021094224 A5 JP2021094224 A5 JP 2021094224A5 JP 2019227855 A JP2019227855 A JP 2019227855A JP 2019227855 A JP2019227855 A JP 2019227855A JP 2021094224 A5 JP2021094224 A5 JP 2021094224A5
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effect
display
vibration effect
advantageous state
executed
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JP7346272B2 (en
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手段Aの遊技機は、
可変表示を行い、遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者が操作可能な操作手段と、
演出を実行可能な演出制御手段と、
前記遊技領域において遊技媒体が流下可能な第1流下経路と第2流下経路とのうち、当該第2流下経路に向けて遊技媒体を発射させることを画像表示を用いて遊技者に促す案内表示を行う案内表示手段と、を備え、
前記案内表示手段は、
前記可変表示の表示結果が前記特定表示結果となった後の所定期間において、前記有利状態の制御の開始を報知する開始演出の一部である当該有利状態の名称表示が完了する前から、前記案内表示を行い、当該有利状態の名称表示の完了以降に制御される前記有利状態中も前記案内表示を継続して表示可能であり、
前記演出制御手段は、
前記有利状態に制御されることを示唆するリーチ演出を実行可能であり、
前記リーチ演出を開始した後に特定演出を実行可能であり、
前記リーチ演出が実行される可変表示の開始に対応する第1タイミングと、前記リーチ演出が実行される可変表示の開始よりも前の第2タイミングと、を含む複数のタイミングにて前記操作手段を振動させる所定振動演出を実行可能であり、
前記特定演出の実行期間である特定演出期間にて前記操作手段を振動させる特殊振動演出を実行可能であり、
前記特殊振動演出として、
前記特定演出期間にて前記操作手段とは異なる演出用可動体の動作に対応させた第1特殊振動演出を実行可能であり、
前記特定演出期間にて画像表示に対応させた第2特殊振動演出を実行可能であり、
前記所定振動演出が実行されないときよりも、前記所定振動演出が実行されるときの方が、前記有利状態に制御される割合が高く、
前記所定振動演出と前記第1特殊振動演出とで、振動態様が異なり、
前記所定振動演出と前記第2特殊振動演出とで、振動態様が異なり、
前記第1特殊振動演出と前記第2特殊振動演出とで、振動態様が異なる、
ことを特徴としている。
手段1の遊技機は、
可変表示の表示結果が特定表示結果となったことに基づいて遊技者にとって有利な有利状態(例えば大当り遊技状態など)に制御可能な遊技機(例えばパチンコ遊技機1など)であって、遊技者が操作可能な操作手段(例えばスティックコントローラ31A、プッシュボタン31Bなど)と、前記操作手段が振動する振動演出として、所定振動演出(例えば操作部演出パターンに含まれる振動パターンによる振動モータ131の駆動など)と特殊振動演出(例えば可変表示演出制御パターンに含まれる振動制御データによる振動モータ131の駆動など)とを実行可能な振動演出実行手段(例えばステップAKS203にて決定された操作部演出制御パターンや可変表示演出制御パターンの振動制御データを用いてステップS172の可変表示中演出処理を実行する演出制御用CPU120など)と、前記所定振動演出に伴い前記操作手段を発光させる発光演出(例えば操作部演出パターンに含まれる発光色によるレバーランプ9B1およびボタンランプ9B2の発光など)を実行可能な発光演出実行手段(例えばステップAKS203にて決定された操作部演出制御パターンのランプ制御データを用いてステップS172の可変表示中演出処理を実行する演出制御用CPU120など)と、遊技の進行に応じて特定演出(例えばSPリーチAのリーチ演出、大当り確定報知、大当り種別抽選など)を実行可能な特定演出実行手段(例えばステップAKS203にて決定された可変表示演出制御パターンに基づいてステップS172の可変表示中演出処理を実行する演出制御用CPU120など)と、を備え、前記所定振動演出が実行されないときよりも、前記所定振動演出が実行されるときの方が、前記有利状態に制御される割合が高く(例えば操作部演出パターンなどに応じた大当り信頼度など)、前記所定振動演出に伴う前記発光演出の発光態様と、該所定振動演出が実行されたタイミングとに応じて、前記有利状態に制御される割合が異なり(例えば操作部演出パターンに含まれる発光色と操作部演出パターンの用途に応じた大当り信頼度など)、前記振動演出実行手段は、前記特定演出の実行に伴い前記特殊振動演出を実行可能であり(例えば期間AKZ01~AKZ05における振動演出の実行など)、可変表示がリーチ態様になるタイミングにおいて前記所定振動演出を実行可能であり(例えばタイミングAKT12における振動演出の実行など)、前記所定振動演出と、前記特殊振動演出とで振動態様が異なり(例えば振動パターンAKV41~AKV44とは異なる振動パターンAKV01~AKV03など)、さらに、遊技者の操作に応じて遊技領域に遊技媒体を発射可能な発射手段と、前記遊技領域において遊技媒体が流下可能な第1流下経路と第2流下経路とのうち、当該第2流下経路に向けて遊技媒体を発射させることを画像表示を用いて遊技者に促す案内表示を行う案内表示手段と、を備え、前記案内表示は、第1案内表示と第2案内表示とを含み、前記案内表示手段は、前記可変表示の表示結果が前記特定表示結果となった後の所定期間において、前記有利状態の制御の開始を報知する開始演出の一部である当該有利状態の名称表示が完了する前から、前記第2案内表示を行い、当該有利状態の名称表示の完了以降に前記第1案内表示を行うとともに前記第2案内表示を継続し、前記所定期間の後の期間において、前記第1案内表示を終了する一方で前記第2案内表示を継続し、前記有利状態の制御が終了した後の特別状態において、前記第2案内表示を継続することを特徴としている。
このような構成によれば、振動演出の振動態様や発光演出の発光態様、振動演出の実行タイミングに注目させて、遊技興趣を向上させることができる
The game machine of means A is
A gaming machine that performs variable display and can be controlled in an advantageous state for a player,
an operation means that can be operated by a player;
production control means capable of executing production;
Guidance display is provided to urge the player to shoot the game medium toward the second flow path, out of the first flow path and the second flow path through which the game medium can flow down in the game area, using an image display. and a guidance display means for performing
The guidance display means
In a predetermined period after the display result of the variable display becomes the specific display result, before the display of the name of the advantageous state, which is a part of the start effect for notifying the start of the control of the advantageous state, is completed. Guidance display is performed, and the guidance display can be continuously displayed even during the advantageous state that is controlled after the name display of the advantageous state is completed,
The production control means is
It is possible to execute a reach effect that suggests being controlled to the advantageous state,
A specific effect can be executed after starting the reach effect,
The operating means is operated at a plurality of timings including a first timing corresponding to the start of the variable display in which the ready-to-win effect is executed and a second timing before the start of the variable display in which the ready-to-win effect is executed. It is possible to execute a predetermined vibration effect to vibrate,
It is possible to execute a special vibration effect for vibrating the operating means in a specific effect period, which is a period during which the specific effect is executed,
As the special vibration effect,
capable of executing a first special vibration effect corresponding to an operation of the effect movable body different from the operation means during the specific effect period;
It is possible to execute a second special vibration effect corresponding to image display during the specific effect period,
The ratio of control to the advantageous state is higher when the predetermined vibration effect is executed than when the predetermined vibration effect is not executed,
The vibration mode differs between the predetermined vibration effect and the first special vibration effect,
The vibration mode differs between the predetermined vibration effect and the second special vibration effect,
The vibration mode differs between the first special vibration effect and the second special vibration effect,
It is characterized by
The game machine of means 1 is
A gaming machine (for example, a pachinko gaming machine 1, etc.) that can be controlled to an advantageous state (for example, a jackpot game state, etc.) that is advantageous to the player based on the fact that the display result of the variable display becomes a specific display result. operable operation means (for example, stick controller 31A, push button 31B, etc.), and a predetermined vibration effect (for example, driving of vibration motor 131 by a vibration pattern included in the operation part effect pattern) as a vibration effect in which the operation means vibrates. ) and a special vibration effect (for example, driving the vibration motor 131 by the vibration control data included in the variable display effect control pattern). Effect control CPU 120 for executing the effect process during variable display in step S172 using the vibration control data of the variable display effect control pattern), and a light emission effect (for example, operation part effect) that causes the operation means to emit light according to the predetermined vibration effect light emission of the lever lamp 9B1 and the button lamp 9B2 by the light emission color included in the pattern) can be executed (for example, using the lamp control data of the operation unit effect control pattern determined in step AKS203) Effect control CPU 120 for executing effect processing during variable display, etc.) and specific effect execution means capable of executing specific effects (for example, reach effect of SP reach A, big hit confirmation notification, big win type lottery, etc.) according to the progress of the game (For example, the production control CPU 120 that executes the production process during variable display in step S172 based on the variable display production control pattern determined in step AKS203), and when the predetermined vibration production is not executed, When the predetermined vibration effect is executed, the rate of being controlled to the advantageous state is higher (for example, the reliability of the big hit according to the operation part effect pattern, etc.), and the light emission of the light emission effect accompanying the predetermined vibration effect Depending on the mode and the timing at which the predetermined vibration effect is executed, the ratio of control to the advantageous state differs (for example, the light emission color included in the operation part effect pattern and the jackpot reliability according to the use of the operation part effect pattern) times, etc.), the vibration effect executing means can execute the special vibration effect along with the execution of the specific effect (for example, execution of the vibration effect in the periods AKZ01 to AKZ05), and at the timing when the variable display becomes the reach mode The predetermined vibration effect can be executed (for example, timing A Execution of vibration effect in KT12), the vibration mode differs between the predetermined vibration effect and the special vibration effect (for example, vibration patterns AKV01 to AKV03 different from vibration patterns AKV41 to AKV44, etc.), and further, depending on the operation of the player a shooting means capable of shooting a game medium into a game area in accordance with the above; guidance display means for displaying a guidance display to urge the player to use an image display to cause the variable During a predetermined period after the display result of the display becomes the specific display result, before the display of the name of the advantageous state, which is part of the start effect for notifying the start of the control of the advantageous state, is completed, the second performing guidance display, performing the first guidance display after completion of displaying the name of the advantageous state, continuing the second guidance display, and ending the first guidance display in a period after the predetermined period; The second guidance display is continued at , and the second guidance display is continued in a special state after the control of the advantageous state is finished.
According to such a configuration, it is possible to improve the amusement of the game by making the player pay attention to the vibration mode of the vibration effect, the light emission mode of the light emission effect, and the execution timing of the vibration effect .

Claims (1)

可変表示を行い、遊技者にとって有利な有利状態に制御可能な遊技機であって、A gaming machine that performs variable display and can be controlled in an advantageous state for a player,
遊技者が操作可能な操作手段と、an operation means that can be operated by a player;
演出を実行可能な演出制御手段と、production control means capable of executing production;
前記遊技領域において遊技媒体が流下可能な第1流下経路と第2流下経路とのうち、当該第2流下経路に向けて遊技媒体を発射させることを画像表示を用いて遊技者に促す案内表示を行う案内表示手段と、を備え、Guidance display is provided to urge the player to shoot the game medium toward the second flow path, out of the first flow path and the second flow path through which the game medium can flow in the game area, using an image display. and a guidance display means for performing
前記案内表示手段は、The guidance display means
可変表示の表示結果が特定表示結果となった後の所定期間において、前記有利状態の制御の開始を報知する開始演出の一部である当該有利状態の名称表示が完了する前から、前記案内表示を行い、当該有利状態の名称表示の完了以降に制御される前記有利状態中も前記案内表示を継続して表示可能であり、In a predetermined period after the display result of the variable display becomes the specific display result, before the name display of the advantageous state, which is part of the start effect for informing the start of the control of the advantageous state, is completed, the guidance display is performed. is performed, and the guidance display can be continuously displayed even during the advantageous state that is controlled after the name display of the advantageous state is completed,
前記演出制御手段は、The production control means is
前記有利状態に制御されることを示唆するリーチ演出を実行可能であり、It is possible to execute a reach effect that suggests being controlled to the advantageous state,
前記リーチ演出を開始した後に特定演出を実行可能であり、A specific effect can be executed after starting the reach effect,
前記リーチ演出が実行される可変表示の開始に対応する第1タイミングと、前記リーチ演出が実行される可変表示の開始よりも前の第2タイミングと、を含む複数のタイミングにて前記操作手段を振動させる所定振動演出を実行可能であり、The operation means is operated at a plurality of timings including a first timing corresponding to the start of the variable display in which the ready-to-win effect is executed and a second timing before the start of the variable display in which the ready-to-win effect is executed. It is possible to execute a predetermined vibration effect to vibrate,
前記特定演出の実行期間である特定演出期間にて前記操作手段を振動させる特殊振動演出を実行可能であり、It is possible to execute a special vibration effect for vibrating the operating means in a specific effect period, which is a period during which the specific effect is executed,
前記特殊振動演出として、As the special vibration effect,
前記特定演出期間にて前記操作手段とは異なる演出用可動体の動作に対応させた第1特殊振動演出を実行可能であり、capable of executing a first special vibration effect corresponding to an action of the movable body for effect different from the operation means during the specific effect period;
前記特定演出期間にて画像表示に対応させた第2特殊振動演出を実行可能であり、It is possible to execute a second special vibration effect corresponding to image display during the specific effect period,
前記所定振動演出が実行されないときよりも、前記所定振動演出が実行されるときの方が、前記有利状態に制御される割合が高く、The ratio of control to the advantageous state is higher when the predetermined vibration effect is executed than when the predetermined vibration effect is not executed,
前記所定振動演出と前記第1特殊振動演出とで、振動態様が異なり、The vibration mode differs between the predetermined vibration effect and the first special vibration effect,
前記所定振動演出と前記第2特殊振動演出とで、振動態様が異なり、The vibration mode differs between the predetermined vibration effect and the second special vibration effect,
前記第1特殊振動演出と前記第2特殊振動演出とで、振動態様が異なる、The vibration mode differs between the first special vibration effect and the second special vibration effect,
ことを特徴とする遊技機。A gaming machine characterized by:
JP2019227855A 2019-12-18 2019-12-18 gaming machine Active JP7346272B2 (en)

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JP2021094224A JP2021094224A (en) 2021-06-24
JP2021094224A5 true JP2021094224A5 (en) 2022-08-30
JP7346272B2 JP7346272B2 (en) 2023-09-19

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Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5793129B2 (en) 2012-10-19 2015-10-14 株式会社平和 Game machine
JP6522022B2 (en) 2017-02-21 2019-05-29 株式会社高尾 Ball game machine
JP6839062B2 (en) 2017-10-19 2021-03-03 株式会社三共 Game machine

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