JP2021083773A5 - - Google Patents

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JP2021083773A5
JP2021083773A5 JP2019215602A JP2019215602A JP2021083773A5 JP 2021083773 A5 JP2021083773 A5 JP 2021083773A5 JP 2019215602 A JP2019215602 A JP 2019215602A JP 2019215602 A JP2019215602 A JP 2019215602A JP 2021083773 A5 JP2021083773 A5 JP 2021083773A5
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game
effect
special game
determination
game state
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JP2021083773A (en
JP7402494B2 (en
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Description

遊技機の一例であるパチンコ遊技機では、例えば下記特許文献1に記載されているように、始動口への入球に基づいて大当たりであるかの判定が行われ、その判定の結果に基づいて、遊技者に有利な大当たり遊技(特別遊技)が実行される。この文献に記載の遊技機では、大当たりであるかの判定の結果に基づいて、演出図柄が変動表示され、判定の結果を示す停止態様で停止表示される。大当たり遊技が実行される場合には、演出図柄がリーチとなった後、所定のリーチ演出を経て、大当たり当選を示すゾロ目で停止表示される。 In a pachinko game machine, which is an example of a game machine, for example, as described in Patent Document 1 below, it is determined whether or not it is a big hit based on the entry of a ball into a start hole, and based on the result of the determination. , a jackpot game (special game) advantageous to the player is executed. In the gaming machine described in this document, the performance symbols are variably displayed based on the result of determination as to whether or not the game is a big hit, and are stopped and displayed in a stop mode indicating the result of determination. When the jackpot game is executed, after the performance symbol becomes ready-to-win, a predetermined ready-to-win performance is performed, and double eyes indicating winning of the jackpot are stopped and displayed.

ところで、上記特許文献1に記載されているような演出図柄の変動表示については、遊技の興趣を向上させるため、未だ改良の余地がある。 By the way, there is still room for improvement in the variable display of the performance symbols as described in Patent Document 1 in order to improve the interest of the game.

本発明の遊技機は、
遊技者に有利な特別遊技を実行するか否かの判定を行う判定手段と、
前記判定の結果に基づいて前記特別遊技を実行する特別遊技実行手段と、
通常遊技状態よりも前記特別遊技を実行すると判定され易い特典遊技状態に制御可能な遊技状態制御手段と、
複数の領域の各々で複数の演出図柄を変動表示し、前記判定の結果を示す態様で停止表示する変動演出を実行可能な演出実行手段と、を備え、
前記変動演出において、各々の領域に停止表示された演出図柄の組み合わせが特定の組み合わせである場合に、前記特別遊技が実行される遊技機であって、
前記変動演出において前記複数の演出図柄のうちの所定の演出図柄でリーチが形成された場合に当該変動演出において前記特定の組み合わせが表示される期待度は、前記特典遊技状態における第1の遊技区間と、前記第1の遊技区間よりも後の第2の遊技区間とで異なることを特徴とする遊技機である。
The gaming machine of the present invention is
determination means for determining whether or not to execute a special game advantageous to the player;
special game execution means for executing the special game based on the result of the determination;
a game state control means capable of controlling a bonus game state that is more likely to be determined to execute the special game than a normal game state;
an effect executing means capable of executing a variable effect that variably displays a plurality of effect symbols in each of the plurality of areas and stops and displays in a manner that indicates the result of the determination;
A gaming machine in which the special game is executed when the combination of the effect symbols stopped and displayed in each area in the variable effect is a specific combination,
The degree of expectation that the specific combination is displayed in the variable effect when a reach is formed with a predetermined effect symbol among the plurality of effect symbols in the variable effect is the first game section in the privilege game state. and a second game interval after the first game interval .

Claims (1)

遊技者に有利な特別遊技を実行するか否かの判定を行う判定手段と、
前記判定の結果に基づいて前記特別遊技を実行する特別遊技実行手段と、
通常遊技状態よりも前記特別遊技を実行すると判定され易い特典遊技状態に制御可能な遊技状態制御手段と、
複数の領域の各々で複数の演出図柄を変動表示し、前記判定の結果を示す態様で停止表示する変動演出を実行可能な演出実行手段と、を備え、
前記変動演出において、各々の領域に停止表示された演出図柄の組み合わせが特定の組み合わせである場合に、前記特別遊技が実行される遊技機であって、
前記変動演出において前記複数の演出図柄のうちの所定の演出図柄でリーチが形成された場合に当該変動演出において前記特定の組み合わせが表示される期待度は、前記特典遊技状態における第1の遊技区間と、前記第1の遊技区間よりも後の第2の遊技区間とで異なることを特徴とする遊技機。
determination means for determining whether or not to execute a special game advantageous to the player;
special game execution means for executing the special game based on the result of the determination;
a game state control means capable of controlling a bonus game state that is more likely to be determined to execute the special game than a normal game state;
an effect executing means capable of executing a variable effect that variably displays a plurality of effect symbols in each of the plurality of areas and stops and displays in a manner that indicates the result of the determination;
A gaming machine in which the special game is executed when the combination of the effect symbols stopped and displayed in each area in the variable effect is a specific combination,
The degree of expectation that the specific combination is displayed in the variable effect when a reach is formed with a predetermined effect symbol among the plurality of effect symbols in the variable effect is the first game section in the privilege game state. and a second game interval after the first game interval .
JP2019215602A 2019-11-28 2019-11-28 gaming machine Active JP7402494B2 (en)

Priority Applications (1)

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JP2019215602A JP7402494B2 (en) 2019-11-28 2019-11-28 gaming machine

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JP2019215602A JP7402494B2 (en) 2019-11-28 2019-11-28 gaming machine

Publications (3)

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JP2021083773A JP2021083773A (en) 2021-06-03
JP2021083773A5 true JP2021083773A5 (en) 2022-12-06
JP7402494B2 JP7402494B2 (en) 2023-12-21

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JP2019215602A Active JP7402494B2 (en) 2019-11-28 2019-11-28 gaming machine

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Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5264603B2 (en) 2009-04-14 2013-08-14 株式会社ニューギン Game machine
JP5975769B2 (en) 2012-07-25 2016-08-23 株式会社平和 Game machine
JP5981517B2 (en) 2014-11-19 2016-08-31 京楽産業.株式会社 Game machine
JP6330018B1 (en) 2016-12-20 2018-05-23 京楽産業.株式会社 Game machine
JP6902288B2 (en) 2019-11-28 2021-07-14 株式会社サンセイアールアンドディ Pachinko machine

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