JP2021087484A5 - - Google Patents

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Publication number
JP2021087484A5
JP2021087484A5 JP2019217830A JP2019217830A JP2021087484A5 JP 2021087484 A5 JP2021087484 A5 JP 2021087484A5 JP 2019217830 A JP2019217830 A JP 2019217830A JP 2019217830 A JP2019217830 A JP 2019217830A JP 2021087484 A5 JP2021087484 A5 JP 2021087484A5
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Japan
Prior art keywords
special
identification information
special effect
executing
variable display
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JP2019217830A
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JP2021087484A (en
JP7321909B2 (en
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Priority claimed from JP2019217830A external-priority patent/JP7321909B2/en
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Publication of JP2021087484A5 publication Critical patent/JP2021087484A5/ja
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Description

(手段A)本発明による遊技機は、
始動条件が成立し、その後開始条件が成立したことに基づいて特別識別情報の可変表示を実行し、遊技者にとって有利な有利状態に制御可能な遊技機であって、
前記始動条件の成立に基づいて前記有利状態に制御されることを判定する判定手段と、
前記判定手段による判定に基づいて演出を実行可能な演出実行手段と、
前記特別識別情報の可変表示の実行に対応して装飾識別情報の可変表示を実行し、装飾識別情報の可変表示の表示結果を特定期間にわたって表示可能な装飾可変表示手段と、
を備え、
前記演出実行手段は、前記始動条件の成立から所定期間以内に特別演出を実行可能であり、
特別演出は複数種類あり、特別演出の種類によって前記有利状態に制御される期待度が異なり、
特定種類の特別演出が実行されたときに、装飾識別情報が視認困難となり、
特定種類とは異なる所定種類の特別演出が実行されたときに、装飾識別情報を視認可能であり、
前記演出実行手段は、
前記特定期間外において前記始動条件が成立したときに、特定種類の特別演出と、所定種類の特別演出とを並行して実行可能であり、
前記特定期間において前記始動条件が成立したときに、特定種類の特別演出の実行を制限する一方で、所定種類の特別演出を実行可能であり、
所定種類の特別演出の態様は複数あり、所定種類の特別演出の態様によって前記有利状態に制御される期待度が異なる
ことを特徴とする。
このような構成によれば、特定期間において装飾識別情報の視認性を低下させないことにより、表示結果の誤認を防止できる一方で、特別演出の実行機会を確保できる。
(手段1)他の遊技機は、
始動条件が成立し(始動入賞口に遊技球が入賞したこと)、その後開始条件が成立したこと(大当り遊技状態及び小当り遊技状態の何れにも制御されておらず、且つ、保留記憶数が0になっていないこと)に基づいて可変表示(特別図柄の変動表示)を実行し、遊技者にとって有利な有利状態(大当り遊技状態)に制御可能な遊技機(パチンコ遊技機1)であって、
前記始動条件の成立(第1始動入賞口への遊技球の入賞)に基づいて前記有利状態(大当り遊技状態)に制御されることを判定する判定手段(始動入賞判定処理(ステップS101)を実行するCPU103)と、
前記判定手段による判定に基づいて演出を実行可能な演出実行手段(演出制御用CPU120)と、
を備え、
前記演出実行手段(演出制御用CPU120)は、前記始動条件の成立から所定期間以内(0.5秒以内)に特別演出(入賞時ブラックアウト演出、入賞時フラッシュ演出)を実行可能であり、
特別演出は複数種類あり、特別演出の種類によって前記有利状態に制御される期待度が異なり(入賞時ブラックアウト演出の方が入賞時フラッシュ演出よりも大当り期待度が高く)、
前記演出実行手段(演出制御用CPU120)は、
特定種類の特別演出(入賞時ブラックアウト演出)の対象となる可変表示(変動表示)において、特定種類の特別演出に関連する関連演出(接続ゾーン演出)の実行に対応して特定種類の特別演出を終了させることが可能であり(図9-15(6)に示すように、接続ゾーン演出が開始されたタイミングで入賞時ブラックアウト演出を終了させており)、
所定種類の特別演出(入賞時フラッシュ演出)の対象となる可変表示(変動表示)において、前記有利状態に制御されることを示唆する所定演出の実行に対応して所定種類の特別演出を終了させることが可能である(図9-15(8)に示すように、リーチ演出が開始されたタイミングで入賞時フラッシュ演出を終了させている)
ことを特徴とする。
このような構成によれば、特定種類の特別演出が終了するときと、所定種類の特別演出が終了するときとで興趣を向上させることができる。
(Means A) The game machine according to the present invention is
A gaming machine capable of executing variable display of special identification information on the basis of establishment of a start condition and subsequent establishment of the start condition, and controllable to an advantageous state for a player,
determining means for determining that the control is to be performed in the advantageous state based on the establishment of the starting condition;
Production execution means capable of executing production based on the determination by the determination means;
decoration variable display means for executing variable display of the decoration identification information in response to execution of the variable display of the special identification information, and displaying the display result of the variable display of the decoration identification information for a specific period;
with
The effect executing means is capable of executing a special effect within a predetermined period from the establishment of the starting condition,
There are multiple types of special effects, and depending on the type of special effects, the degree of expectation to be controlled to the advantageous state is different,
When a specific type of special effect is executed, the decoration identification information becomes difficult to see,
The decoration identification information is visible when a predetermined type of special effect different from the specific type is executed,
The production executing means is
When the start condition is satisfied outside the specific period, a specific type of special effect and a predetermined type of special effect can be executed in parallel,
When the starting condition is satisfied in the specific period, while limiting execution of a specific type of special effect, it is possible to execute a predetermined type of special effect,
There are a plurality of predetermined types of special performance modes, and the degree of expectation of being controlled to the advantageous state varies depending on the predetermined types of special performance modes.
It is characterized by
According to such a configuration, by not lowering the visibility of the decoration identification information during the specific period, misunderstanding of the display result can be prevented, and at the same time, an opportunity to execute the special effect can be ensured.
(Means 1) Other gaming machines
The start condition is satisfied (the game ball has won the start winning opening), and then the start condition is satisfied (there is no control in either the big hit game state or the small hit game state, and the number of pending memories is A game machine (Pachinko game machine 1) that can be controlled to an advantageous state (jackpot game state) that is advantageous to the player by executing variable display (variable display of special symbols) based on the number of symbols not set to 0). ,
Determining means (starting winning determination process (step S101) for determining that the advantageous state (jackpot game state) is controlled based on the establishment of the starting condition (winning of the game ball to the first starting winning opening) is executed CPU 103) to
Production execution means (production control CPU 120) capable of executing production based on the determination by the determination means,
with
The effect execution means (effect control CPU 120) is capable of executing a special effect (blackout effect at winning, flash effect at winning) within a predetermined period (within 0.5 seconds) from establishment of the start condition,
There are a plurality of types of special effects, and the degree of expectation to be controlled to the advantageous state differs depending on the type of special effect (the blackout effect at the time of winning is higher than the flash effect at the time of winning),
The production execution means (production control CPU 120) is
In the variable display (variable display) subject to a specific type of special effect (blackout effect when winning), a specific type of special effect is executed in response to the execution of a related effect (connection zone effect) related to the specific type of special effect. can be terminated (as shown in FIG. 9-15 (6), the winning blackout effect is terminated at the timing when the connection zone effect is started),
In the variable display (variable display) targeted for the predetermined kind of special performance (flash performance at the time of winning), the predetermined kind of special performance is terminated in response to the execution of the predetermined performance suggesting the control to the advantageous state. (As shown in FIG. 9-15 (8), the win-time flash effect is terminated at the timing when the ready-to-win effect is started)
It is characterized by
According to such a configuration, it is possible to enhance interest when the specific type of special effect ends and when the predetermined type of special effect ends.

Claims (1)

始動条件が成立し、その後開始条件が成立したことに基づいて特別識別情報の可変表示を実行し、遊技者にとって有利な有利状態に制御可能な遊技機であって、
前記始動条件の成立に基づいて前記有利状態に制御されることを判定する判定手段と、
前記判定手段による判定に基づいて演出を実行可能な演出実行手段と、
前記特別識別情報の可変表示の実行に対応して装飾識別情報の可変表示を実行し、装飾識別情報の可変表示の表示結果を特定期間にわたって表示可能な装飾可変表示手段と、
を備え、
前記演出実行手段は、前記始動条件の成立から所定期間以内に特別演出を実行可能であり、
特別演出は複数種類あり、特別演出の種類によって前記有利状態に制御される期待度が異なり、
特定種類の特別演出が実行されたときに、装飾識別情報が視認困難となり、
特定種類とは異なる所定種類の特別演出が実行されたときに、装飾識別情報を視認可能であり、
前記演出実行手段は、
前記特定期間外において前記始動条件が成立したときに、特定種類の特別演出と、所定種類の特別演出とを並行して実行可能であり、
前記特定期間において前記始動条件が成立したときに、特定種類の特別演出の実行を制限する一方で、所定種類の特別演出を実行可能であり、
所定種類の特別演出の態様は複数あり、所定種類の特別演出の態様によって前記有利状態に制御される期待度が異なる
ことを特徴とする遊技機。
A gaming machine capable of executing variable display of special identification information on the basis of establishment of a start condition and subsequent establishment of the start condition, and controllable to an advantageous state for a player,
determining means for determining that the control is to be performed in the advantageous state based on the establishment of the starting condition;
Production execution means capable of executing production based on the determination by the determination means;
decoration variable display means for executing variable display of the decoration identification information in response to execution of the variable display of the special identification information, and displaying the display result of the variable display of the decoration identification information for a specific period;
with
The effect executing means is capable of executing a special effect within a predetermined period from the establishment of the starting condition,
There are multiple types of special effects, and depending on the type of special effects, the degree of expectation to be controlled to the advantageous state is different,
When a specific type of special effect is executed, the decoration identification information becomes difficult to see,
The decoration identification information is visible when a predetermined type of special effect different from the specific type is executed,
The production executing means is
When the start condition is satisfied outside the specific period, a specific type of special effect and a predetermined type of special effect can be executed in parallel,
When the starting condition is satisfied in the specific period, while limiting execution of a specific type of special effect, it is possible to execute a predetermined type of special effect,
There are a plurality of predetermined types of special performance modes, and the degree of expectation of being controlled to the advantageous state varies depending on the predetermined types of special performance modes.
A gaming machine characterized by:
JP2019217830A 2019-12-02 2019-12-02 game machine Active JP7321909B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019217830A JP7321909B2 (en) 2019-12-02 2019-12-02 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019217830A JP7321909B2 (en) 2019-12-02 2019-12-02 game machine

Publications (3)

Publication Number Publication Date
JP2021087484A JP2021087484A (en) 2021-06-10
JP2021087484A5 true JP2021087484A5 (en) 2023-03-28
JP7321909B2 JP7321909B2 (en) 2023-08-07

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Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6524024B2 (en) * 2015-06-04 2019-06-05 株式会社三共 Gaming machine
JP6571417B2 (en) * 2015-07-01 2019-09-04 株式会社三共 Game machine
JP2016093703A (en) * 2016-02-19 2016-05-26 豊丸産業株式会社 Game machine
JP7146723B2 (en) * 2019-11-19 2022-10-04 株式会社三共 game machine

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