JP2018042923A5 - - Google Patents
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- JP2018042923A5 JP2018042923A5 JP2016182245A JP2016182245A JP2018042923A5 JP 2018042923 A5 JP2018042923 A5 JP 2018042923A5 JP 2016182245 A JP2016182245 A JP 2016182245A JP 2016182245 A JP2016182245 A JP 2016182245A JP 2018042923 A5 JP2018042923 A5 JP 2018042923A5
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- variable display
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- winning
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- 238000000034 method Methods 0.000 description 1
Description
従来、一般的な遊技機では、遊技用価値(遊技媒体、遊技球など)を用いた遊技が行われることによって当落の抽選処理が行われ、大当りの結果が得られた場合には遊技者に有利な特別遊技が提供される。このような従来の遊技機の多くでは、リーチ演出のようにゲームの進行に合わせて大当りの結果が得られるか否かを盛り上げる演出が実行される。
Conventionally, in a general gaming machine, a lottery process of winning is performed by playing a game using a game value (game medium, game ball, etc.), and when a result of a big hit is obtained, An advantageous special game is provided. Thus in many conventional gaming machine such, directing enliven whether jackpot results in accordance with the progress of the game as reach demonstration is Ru is executed.
しかしながら、前述したような演出等にはまだまだ工夫が必要である。
However, some ingenuity is still needed for the above-mentioned production.
そこで本発明は、上述した課題に鑑み、演出の工夫が施された遊技機を提供することを目的とする。
Therefore, an object of the present invention is to provide a gaming machine that is devised in consideration of the above problems.
前記目的を達成するため、本発明は、所定の始動条件の成立によって得られる情報に基づいて当落を判定し、当該当落の判定の結果に基づいて図柄の可変表示を行い、該可変表示を行った結果として当りの表示結果が導出表示されると遊技者にとって有利な特別遊技が行われる遊技機であって、複数回の前記図柄の可変表示を跨いで所定の演出態様を連続的に出力する通常演出制御手段と、前記図柄の可変表示中に、前記特別遊技が行われる期待を示唆する特別演出を実行する特別演出制御手段と、を備え、前記特別演出制御手段によって前記特別演出が実行されると複数回の前記図柄の可変表示を跨いで出力される前記所定の演出態様の出力が停止するようにされており、前記特別演出が実行されたにもかかわらず前記図柄の可変表示における前記当落の判定結果がはずれである場合、当該はずれの表示結果が導出表示されるより前に前記所定の演出態様の出力を再開させ、前記はずれの表示結果が導出表示されるより前に出力が再開された前記所定の演出態様が継続して出力されているなかで次の前記図柄の可変表示が行われうることを特徴とする遊技機である。
In order to achieve the above-mentioned object, the present invention determines a win based on information obtained by establishment of a predetermined starting condition, and variably displays a symbol based on the result of the determination of the win, and performs the variable display. As a result, when the winning display result is derived and displayed, a special game that is advantageous to the player is performed, and a predetermined effect mode is continuously output across a plurality of variable display of the symbols. A normal effect control means and a special effect control means for executing a special effect suggesting an expectation that the special game will be performed during variable display of the symbols, and the special effect control means executes the special effect. Then, the output of the predetermined effect mode that is output across the variable display of the symbols a plurality of times is stopped, and the variable display of the symbols is changed regardless of the execution of the special effect. If the result of the winning or losing is out of order, the output of the predetermined effect mode is restarted before the result of displaying out of effect is derived and displayed, and the output result of the out of range is output before being derived and displayed. There is a gaming machine which is characterized that you can variably display the next of the symbols is performed among said predetermined effect aspects resumed is continuously output.
本発明によれば、演出の工夫が施された遊技機を提供することができる。 According to the present invention, it is possible to provide a gaming machine with a devised production .
Claims (1)
複数回の前記図柄の可変表示を跨いで所定の演出態様を連続的に出力する通常演出制御手段と、
前記図柄の可変表示中に、前記特別遊技が行われる期待を示唆する特別演出を実行する特別演出制御手段と、
を備え、
前記特別演出制御手段によって前記特別演出が実行されると複数回の前記図柄の可変表示を跨いで出力される前記所定の演出態様の出力が停止するようにされており、
前記特別演出が実行されたにもかかわらず前記図柄の可変表示における前記当落の判定結果がはずれである場合、当該はずれの表示結果が導出表示されるより前に前記所定の演出態様の出力を再開させ、
前記はずれの表示結果が導出表示されるより前に出力が再開された前記所定の演出態様が継続して出力されているなかで次の前記図柄の可変表示が行われうる
ことを特徴とする遊技機。 The winning is determined based on the information obtained by the establishment of the predetermined start condition, the variable display of the symbols is performed based on the result of the determination of the winning, and the winning display result is derived and displayed as the result of the variable display. Then it is a gaming machine where special games that are advantageous to the player are performed,
Normal effect control means for continuously outputting a predetermined effect mode across a plurality of variable display of the symbols,
During the variable display of the symbols, special effect control means for executing a special effect suggesting the expectation that the special game will be performed,
Equipped with
When the special effect is performed by the special effect control means, the output of the predetermined effect mode output across a plurality of variable display of the symbols is stopped,
Even if the special effect has been executed, if the winning / judging determination result in the variable display of the symbol is out of order, the output of the predetermined effect mode is restarted before the outlying display result is derived and displayed. Let
The variable display of the next symbol can be performed while the predetermined effect mode in which the output is resumed before the deviating display result is continuously displayed is being output.
The gaming machine which is characterized a call.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016182245A JP6905784B2 (en) | 2016-09-16 | 2016-09-16 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016182245A JP6905784B2 (en) | 2016-09-16 | 2016-09-16 | Pachinko machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2018042923A JP2018042923A (en) | 2018-03-22 |
JP2018042923A5 true JP2018042923A5 (en) | 2020-04-16 |
JP6905784B2 JP6905784B2 (en) | 2021-07-21 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2016182245A Active JP6905784B2 (en) | 2016-09-16 | 2016-09-16 | Pachinko machine |
Country Status (1)
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JP (1) | JP6905784B2 (en) |
Families Citing this family (10)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2018042929A (en) * | 2016-09-16 | 2018-03-22 | 株式会社大一商会 | Game machine |
JP6813248B2 (en) * | 2016-09-16 | 2021-01-13 | 株式会社大一商会 | Game machine |
JP2018042924A (en) * | 2016-09-16 | 2018-03-22 | 株式会社大一商会 | Game machine |
JP6823355B2 (en) * | 2018-05-29 | 2021-02-03 | 株式会社大一商会 | Game machine |
JP6823354B2 (en) * | 2018-05-29 | 2021-02-03 | 株式会社大一商会 | Game machine |
JP7191717B2 (en) * | 2019-02-22 | 2022-12-19 | 株式会社三共 | game machine |
JP2021087701A (en) * | 2019-12-05 | 2021-06-10 | 株式会社大一商会 | Gama machine |
JP7300676B2 (en) | 2019-12-05 | 2023-06-30 | 株式会社大一商会 | game machine |
JP2021087702A (en) * | 2019-12-05 | 2021-06-10 | 株式会社大一商会 | Gama machine |
JP2023010852A (en) * | 2022-11-21 | 2023-01-20 | 株式会社サンセイアールアンドディ | game machine |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
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JP5809668B2 (en) * | 2013-08-07 | 2015-11-11 | 京楽産業.株式会社 | Game machine |
JP6056066B2 (en) * | 2015-02-27 | 2017-01-11 | 株式会社大都技研 | Amusement stand |
JP6813248B2 (en) * | 2016-09-16 | 2021-01-13 | 株式会社大一商会 | Game machine |
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