JP2021040930A5 - - Google Patents

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JP2021040930A5
JP2021040930A5 JP2019165043A JP2019165043A JP2021040930A5 JP 2021040930 A5 JP2021040930 A5 JP 2021040930A5 JP 2019165043 A JP2019165043 A JP 2019165043A JP 2019165043 A JP2019165043 A JP 2019165043A JP 2021040930 A5 JP2021040930 A5 JP 2021040930A5
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effect
preparation
suggestive
executed
suggestive effect
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JP2021040930A (en
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Description

手段Aの遊技機は、
遊技者にとって有利な有利状態に制御な遊技機であって、
前記有利状態に制御されることを示唆する示唆演出を実行可能な示唆演出実行手段と、
前記示唆演出が実行される前に前記示唆演出が実行されることを予告する準備演出を実行可能な準備演出実行手段と、
遊技者の所定動作を検出可能な動作検出手段と、
前記所定動作の実行を促す動作促進報知演出を実行可能な動作促進報知演出実行手段と、を備え、
前記示唆演出として、前記動作促進報知演出の実行を伴い、前記動作検出手段による前記所定動作の検出にもとづいて特定画像を表示可能であり
前記示唆演出は、第1示唆演出と、該第1示唆演出と異なる第2示唆演出と、該第1示唆演出および該第2示唆演出と異なる第3示唆演出とを含み、
前記準備演出は、前記第1示唆演出が実行されることを予告する第1準備演出と、前記第2示唆演出が実行されることを予告する第2準備演出とを含み、
前記第3示唆演出、前記第1準備演出および前記第2準備演出は、同一期間に並列して、かつ互いに独立して実行可能であり、
前記第1準備演出および前記第2準備演出のいずれかが実行されているときよりも、前記第1準備演出および前記第2準備演出のいずれも実行されていないときの方が、前記第3示唆演出が実行されやすい、
ことを特徴としている。
手段1の遊技機は、
遊技者にとって有利な有利状態(例えば、大当り遊技状態)に制御可能であるとともに、遊技者にとって有利度が異なる複数の設定値(例えば、1~6)のうちいずれかの設定値に設定可能な遊技機(例えば、パチンコ遊技機1)であって、
画像を表示可能な表示手段(例えば、画像表示装置5)と、
前記有利状態に制御されることを示唆する特定画像(例えば、キャラクタAの画像245SG005s、キャラクタBの画像245SG005t、キャラクタCの画像245SG005u、キャラクタA~Cの集合画像245SG005v)を前記表示手段に表示する予告演出と、前記特定画像とは異なる画像であって、設定示唆に関する設定示唆画像(例えば、「チェリー」や「スイカ」の図柄を停止表示するリール画像245SG005G)を前記表示手段に表示する設定示唆演出とを実行可能な演出実行手段(例えば、演出制御用CPU120が可変表示中演出処理を実行する部分)と、
を備え、
前記予告演出と、前記設定示唆演出とが並列して実行されるときに、前記特定画像と前記設定示唆画像とが互いに異なる表示領域に表示され(例えば、変形例245SG-8として図8-49に示すように、画像表示装置5においてリール画像245SG005GとキャラクタA~Cの集合画像245SG005vとが同時に表示される場合は、リール画像245SG005Gを画像表示装置5の右下部にて表示し、キャラクタA~Cの集合画像245SG005vを画像表示装置5の上部にて表示する部分)、
さらに、
前記有利状態に制御されることを示唆する有利示唆演出(例えば、保留表示予告演出やタイマ演出、チャンス目予告演出など)を実行可能な示唆演出実行手段と、
前記有利示唆演出が実行される前に前記有利示唆演出が実行されることを予告する準備演出(例えば、保留表示予告準備演出やタイマ準備演出など)を実行可能な準備演出実行手段と、を備え、
前記有利示唆演出は、第1示唆演出(例えば、保留表示予告演出)と、該第1示唆演出とは異なる第2示唆演出(例えば、タイマ演出)と、該第1示唆演出および該第2示唆演出とは異なる第3示唆演出(例えば、チャンス目予告演出)とを含み、前記準備演出は、前記第1示唆演出が実行されることを予告する第1準備演出(例えば、保留表示予告準備演出)と、前記第2示唆演出が実行されることを予告する第2準備演出(例えば、タイマ準備演出など)とを含み、前記第3示唆演出、前記第1準備演出および前記第2準備演出は、同一期間に並列して実行可能であり(図10-11(A1),(A2)参照)、前記第1準備演出および前記第2準備演出のいずれかが実行されているときよりも、前記第1準備演出および前記第2準備演出のいずれも実行されていないときの方が、第3示唆演出が実行されやすい(例えば、図10-10参照)
ことを特徴としている。
この特徴によれば、遊技興趣を向上できる。
The game machine of means A is
A gaming machine that is controlled in an advantageous state that is advantageous to a player,
a suggestive effect executing means capable of executing a suggestive effect suggesting that the player is controlled to the advantageous state;
a preparation effect executing means capable of executing a preparation effect for notifying that the suggestive effect will be executed before the suggestive effect is executed;
a motion detection means capable of detecting a predetermined motion of a player;
an action-promoting notification effect executing means capable of executing an action-promoting notification effect that prompts execution of the predetermined action;
As the suggestion effect, a specific image can be displayed based on detection of the predetermined motion by the motion detection means, accompanied by execution of the motion promotion notification effect.
The suggestive effect includes a first suggestive effect, a second suggestive effect different from the first suggestive effect, and a third suggestive effect different from the first suggestive effect and the second suggestive effect,
The preparation effect includes a first preparation effect for notifying that the first suggestive effect will be executed, and a second preparation effect for notifying that the second suggestive effect will be executed,
The third suggestive effect, the first preparation effect and the second preparation effect can be executed in parallel in the same period and independently of each other,
The third suggestion is higher when neither the first preparation effect nor the second preparation effect is executed than when either the first preparation effect or the second preparation effect is executed. production is easy to execute,
It is characterized by
The game machine of means 1 is
It is possible to control to an advantageous state (for example, a big win game state) advantageous to the player, and to set one of a plurality of set values (for example, 1 to 6) with different degrees of advantage for the player. A gaming machine (for example, a pachinko gaming machine 1),
a display means capable of displaying an image (for example, an image display device 5);
A specific image (for example, an image 245SG005s of character A, an image 245SG005t of character B, an image 245SG005u of character C, and a collective image 245SG005v of characters A to C) suggesting the control to the advantageous state is displayed on the display means. A setting suggestion for displaying a setting suggestion image (for example, a reel image 245SG005G that stops and displays a pattern of "cherry" or "watermelon") on the display means, the setting suggestion image being an image different from the specific image. Effect execution means (for example, a portion where the effect control CPU 120 executes the effect process during variable display) that can execute the effect,
with
When the forewarning effect and the setting suggesting effect are executed in parallel, the specific image and the setting suggesting image are displayed in different display areas (for example, as shown in FIG. 8-49 as modification 245SG-8). , when the reel image 245SG005G and the set image 245SG005v of the characters A to C are simultaneously displayed on the image display device 5, the reel image 245SG005G is displayed in the lower right portion of the image display device 5, and the characters A to The part where the collective image 245SG005v of C is displayed on the upper part of the image display device 5),
moreover,
a suggesting effect execution means capable of executing an advantageous suggesting effect (for example, a pending display forewarning effect, a timer effect, a chance forewarning effect, etc.) suggesting that the control is to be in the advantageous state;
a preparation effect executing means capable of executing a preparation effect (for example, a reservation display advance notice preparation effect, a timer preparation effect, etc.) for notifying that the advantageous suggesting effect will be executed before the advantageous suggesting effect is executed. ,
The advantageous suggesting effect includes a first suggesting effect (for example, a pending display notice effect), a second suggesting effect (for example, a timer effect) different from the first suggesting effect, the first suggesting effect and the second suggesting effect. A third suggesting effect different from the effect (e.g., a chance notice effect) is included, and the preparatory effect is a first preparatory effect (e.g., a hold display notice presen- ) and a second preparation effect (for example, a timer preparation effect) for notifying that the second suggestion effect will be executed, and the third suggestion effect, the first preparation effect and the second preparation effect are , can be executed in parallel during the same period (see FIGS. 10-11 (A1) and (A2)), and when either the first preparation effect or the second preparation effect is being executed, the The third suggestion effect is more likely to be executed when neither the first preparation effect nor the second preparation effect is being executed (for example, see FIG. 10-10).
It is characterized by
According to this feature, it is possible to improve the amusement of the game.

Claims (1)

遊技者にとって有利な有利状態に制御可能な遊技機であって
記有利状態に制御されることを示唆する示唆演出を実行可能な示唆演出実行手段と、
記示唆演出が実行される前に前記示唆演出が実行されることを予告する準備演出を実行可能な準備演出実行手段と、
遊技者の所定動作を検出可能な動作検出手段と、
前記所定動作の実行を促す動作促進報知演出を実行可能な動作促進報知演出実行手段と、を備え、
前記示唆演出として、前記動作促進報知演出の実行を伴い、前記動作検出手段による前記所定動作の検出にもとづいて特定画像を表示可能であり
記示唆演出は、第1示唆演出と、該第1示唆演出と異なる第2示唆演出と、該第1示唆演出および該第2示唆演出と異なる第3示唆演出とを含み、
前記準備演出は、前記第1示唆演出が実行されることを予告する第1準備演出と、前記第2示唆演出が実行されることを予告する第2準備演出とを含み、
前記第3示唆演出、前記第1準備演出および前記第2準備演出は、同一期間に並列して、かつ互いに独立して実行可能であり、
前記第1準備演出および前記第2準備演出のいずれかが実行されているときよりも、前記第1準備演出および前記第2準備演出のいずれも実行されていないときの方が、前記第3示唆演出が実行されやすい
ことを特徴とする遊技機。
A gaming machine that can be controlled in an advantageous state that is advantageous to a player ,
a suggestive effect executing means capable of executing a suggestive effect suggesting that the player is controlled to the advantageous state;
a preparation effect executing means capable of executing a preparation effect for notifying that the suggestive effect will be executed before the suggestive effect is executed;
a motion detection means capable of detecting a predetermined motion of a player;
an action-promoting notification effect executing means capable of executing an action-promoting notification effect that prompts execution of the predetermined action ;
As the suggestion effect, a specific image can be displayed based on detection of the predetermined motion by the motion detection means, accompanied by execution of the motion promotion notification effect.
The suggestive effect includes a first suggestive effect, a second suggestive effect different from the first suggestive effect, and a third suggestive effect different from the first suggestive effect and the second suggestive effect,
The preparation effect includes a first preparation effect for notifying that the first suggestive effect will be executed, and a second preparation effect for notifying that the second suggestive effect will be executed,
The third suggestive effect, the first preparation effect and the second preparation effect can be executed in parallel in the same period and independently of each other ,
The third suggestion is higher when neither the first preparation effect nor the second preparation effect is executed than when either the first preparation effect or the second preparation effect is executed. production is easy to execute ,
A gaming machine characterized by:
JP2019165043A 2019-09-11 2019-09-11 game machine Active JP7313992B2 (en)

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JP5957272B2 (en) 2012-04-16 2016-07-27 株式会社ソフイア Game machine
JP5651159B2 (en) 2012-12-19 2015-01-07 株式会社藤商事 Game machine
JP6216952B2 (en) 2013-07-31 2017-10-25 株式会社大都技研 Amusement stand
JP2016013291A (en) 2014-07-02 2016-01-28 株式会社三洋物産 Game machine
JP6444761B2 (en) 2015-02-18 2018-12-26 株式会社三共 Game machine
JP6373307B2 (en) 2016-07-05 2018-08-15 京楽産業.株式会社 Game machine
JP2018038642A (en) 2016-09-08 2018-03-15 株式会社三共 Game machine
JP6499697B2 (en) 2017-03-16 2019-04-10 株式会社藤商事 Game machine
JP2017192713A (en) 2017-03-28 2017-10-26 株式会社大都技研 Game machine
JP6866326B2 (en) * 2018-03-19 2021-04-28 株式会社東芝 Semiconductor device
JP7147205B2 (en) * 2018-03-19 2022-10-05 日本電気株式会社 Mounting substrate and mounting structure
JP2019180841A (en) 2018-04-10 2019-10-24 株式会社平和 Game machine
JP6909774B2 (en) 2018-12-05 2021-07-28 株式会社三共 Pachinko machine

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