JP2019181100A5 - - Google Patents
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- JP2019181100A5 JP2019181100A5 JP2018079539A JP2018079539A JP2019181100A5 JP 2019181100 A5 JP2019181100 A5 JP 2019181100A5 JP 2018079539 A JP2018079539 A JP 2018079539A JP 2018079539 A JP2018079539 A JP 2018079539A JP 2019181100 A5 JP2019181100 A5 JP 2019181100A5
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- 230000000694 effects Effects 0.000 claims description 41
- 238000004519 manufacturing process Methods 0.000 claims description 12
- 230000000875 corresponding Effects 0.000 claims description 3
- 238000000034 method Methods 0.000 description 1
Description
手段Aの遊技機は、
遊技を行うことが可能な遊技機であって、
種類の異なる複数の演出の各々に対応する項目を遊技者が選択可能に表示して、演出の選択を受付け可能な演出選択手段と、
前記演出選択手段にて受付けた演出を実行可能な演出実行手段と、
第1演出状態にて特定演出を実行可能な特定演出実行手段と、
を備え、
前記演出選択手段は、前記第1演出状態の終了後に移行可能な第2演出状態において演出の選択を受付け可能であり、
前記特定演出が第1態様で実行された場合と前記特定演出が第2態様で実行された場合とで、前記演出選択手段が項目の選択を受付ける際の表示態様が異なる、
ことを特徴としている。
さらに、手段1の遊技機は、
遊技を行うことが可能な遊技機(例えば、パチンコ遊技機1)であって、
種類の異なる複数の演出の各々に対応する項目(例えば、第1項目や第2項目)を遊技者が選択可能に表示して、演出の選択を受付け可能な演出選択手段(例えば、演出制御用CPU120が111SGS435や111SGS466、111SGS467にて第1選択画面や第2選択画面を表示する部分など)と、
前記演出選択手段にて受付けた演出を実行可能な演出実行手段(例えば、演出制御用CPU120が111SGS305の予告演出処理においてバトル予告やSU予告を実行する部分など)と、
特定演出を実行可能な特定演出実行手段(例えば、演出制御用CPU120が第1選択演出を実行する部分)と、
を備え、
前記特定演出が第1態様で実行された場合と前記特定演出が第2態様で実行された場合とで、前記演出選択手段が項目の選択を受付ける際の表示態様が異なる(例えば、演出制御用CPU120が、SU予告の第1選択演出にてキャラクタAの選択を受付けた場合、第2選択画面においてパターンXの第2項目を初期選択状態とし、第1選択演出にてキャラクタBの選択を受付けた場合、第2選択画面においてパターンYの第2項目を初期選択状態とし、第1選択演出にてキャラクタCの選択を受付けた場合、第2選択画面においてパターンZの第2項目を初期選択状態とする部分。予告演出処理における111SGS460〜111SGS466の処理を実行する部分)
ことを特徴としている。
The gaming machine of means A is
A gaming machine capable of playing a game,
An effect selection means capable of displaying an item corresponding to each of a plurality of different types of effects so that the player can select, and accepting the selection of the effect,
Production execution means capable of executing the production received by the production selection means;
A specific effect execution means capable of executing the specific effect in the first effect state;
With
The effect selection means can accept the selection of the effect in the second effect state that can be shifted to after the end of the first effect state,
When the specific effect is executed in the first mode and when the specific effect is executed in the second mode, the display mode when the effect selection unit accepts selection of an item is different.
It is characterized by that.
Furthermore, the gaming machine of means 1 is
A gaming machine capable of performing a game (for example, a pachinko gaming machine 1),
An effect selection means (for example, for effect control) that allows the player to select items (for example, the first item and the second item) corresponding to each of a plurality of different types of effects so that the player can select the effect. CPU 120 displays the first selection screen and the second selection screen in 111SGS435, 111SGS466, 111SGS467, etc.)
Production execution means capable of executing the production accepted by the production selection means (for example, a part where the production control CPU 120 executes a battle notice or SU notice in the notice production process of 111SGS305),
A specific effect execution means capable of executing a specific effect (for example, a portion where the CPU 120 for effect control executes the first selection effect);
With
When the specific effect is executed in the first mode, and when the specific effect is executed in the second mode, the display mode when the effect selection unit accepts the selection of the item is different (for example, for the effect control) When CPU 120 accepts the selection of character A in the first selection effect of the SU notice, the second item of pattern X is set to the initial selection state on the second selection screen, and the selection of character B is accepted in the first selection effect. If the second item of pattern Y is in the initial selection state on the second selection screen and the selection of character C is accepted in the first selection effect, the second item of pattern Z is in the initial selection state on the second selection screen. The part which performs the process of 111SGS460-111SGS466 in a notice production process)
It is characterized by that.
Claims (1)
種類の異なる複数の演出の各々に対応する項目を遊技者が選択可能に表示して、演出の選択を受付け可能な演出選択手段と、
前記演出選択手段にて受付けた演出を実行可能な演出実行手段と、
第1演出状態にて特定演出を実行可能な特定演出実行手段と、
を備え、
前記演出選択手段は、前記第1演出状態の終了後に移行可能な第2演出状態において演出の選択を受付け可能であり、
前記特定演出が第1態様で実行された場合と前記特定演出が第2態様で実行された場合とで、前記演出選択手段が項目の選択を受付ける際の表示態様が異なる、
ことを特徴とする遊技機。 A gaming machine capable of playing a game,
An effect selection means capable of displaying an item corresponding to each of a plurality of different types of effects so that the player can select, and accepting the selection of the effect,
Production execution means capable of executing the production received by the production selection means;
A specific effect execution means capable of executing the specific effect in the first effect state ;
With
The effect selection means can accept the selection of the effect in the second effect state that can be shifted to after the end of the first effect state,
When the specific effect is executed in the first mode and when the specific effect is executed in the second mode, the display mode when the effect selection unit accepts selection of an item is different .
A gaming machine characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018079539A JP6867327B2 (en) | 2018-04-18 | 2018-04-18 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2018079539A JP6867327B2 (en) | 2018-04-18 | 2018-04-18 | Pachinko machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2019181100A JP2019181100A (en) | 2019-10-24 |
JP2019181100A5 true JP2019181100A5 (en) | 2019-12-05 |
JP6867327B2 JP6867327B2 (en) | 2021-04-28 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2018079539A Active JP6867327B2 (en) | 2018-04-18 | 2018-04-18 | Pachinko machine |
Country Status (1)
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JP (1) | JP6867327B2 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
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JP6902501B2 (en) * | 2018-06-06 | 2021-07-14 | 株式会社三共 | Pachinko machine |
JP6902502B2 (en) * | 2018-06-06 | 2021-07-14 | 株式会社三共 | Pachinko machine |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
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JP5775377B2 (en) * | 2011-06-23 | 2015-09-09 | 株式会社平和 | Game machine |
JP6086506B2 (en) * | 2015-04-15 | 2017-03-01 | 株式会社サンセイアールアンドディ | Game machine |
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2018
- 2018-04-18 JP JP2018079539A patent/JP6867327B2/en active Active