JP2019107328A5 - - Google Patents

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JP2019107328A5
JP2019107328A5 JP2017243504A JP2017243504A JP2019107328A5 JP 2019107328 A5 JP2019107328 A5 JP 2019107328A5 JP 2017243504 A JP2017243504 A JP 2017243504A JP 2017243504 A JP2017243504 A JP 2017243504A JP 2019107328 A5 JP2019107328 A5 JP 2019107328A5
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上記課題を解決するために、本発明は、以下のような構成を備える。
本発明に係る遊技機10は、複数の図柄61を変動表示可能な複数の回転リール62と、遊技者の操作により前記複数の回転リール62の図柄61の変動表示を開始させるためのスタートスイッチ40と、前記複数の回転リール62の各々に対応して設けられ、前記複数の回転リール62の図柄61の変動表示の開始後、遊技者の操作により前記複数の回転リール62の図柄61の変動表示を個別に停止させるための複数のストップスイッチ50と、種々の情報を外部に向かって報知する演出装置70と、前記種々の情報を前記演出装置70に報知させる報知手段510と、を備えた遊技機10において、遊技者にとって有利な前記ストップスイッチ50の停止操作順序の報知が許容される区間であって、遊技可能な遊技数の上限が設けられた遊技区間が設けられ、前記遊技区間の滞在中は、少なくとも、第1状態、前記第1状態から移行可能な第2状態、又は所定の演出が前記上限に到達するまで継続する第3状態での遊技が行われ、前記第2状態は、前記第1状態に関する特典を付与するか否かの決定が行われるとともに、前記決定の結果が前記報知手段510により前記演出装置70に報知される状態であって、所定の終了条件が成立したことに基づいて終了し、前記第2状態の終了遊技が前記第3状態の開始遊技以降になる場合には、開始される当該第2状態の滞在中における演出が前記第3状態に対応する前記所定の演出となることを特徴とする。
In order to solve the above problems, the present invention has the following configuration.
The gaming machine 10 according to the present invention includes a plurality of rotating reels 62 that can display a plurality of symbols 61 in a variable manner, and a start switch 40 for starting the variable display of the symbols 61 on the plurality of rotating reels 62 by a player's operation. And a variation display of the symbols 61 of the plurality of rotating reels 62 by the player's operation after the start of the variation display of the symbols 61 of the plurality of rotating reels 62. A game provided with a plurality of stop switches 50 for individually stopping the game, an effect device 70 for informing various information to the outside, and an informing means 510 for informing the effect device 70 of the various information. In the machine 10, there is a section in which notification of the stop operation order of the stop switch 50, which is advantageous for the player, is allowed, a game section having an upper limit on the number of games that can be played is provided, and staying in the game section Inside Even without, the first state, the migratable second state from a first state, or is performed game in the third state to continue to produce a Jo Tokoro reaches the upper limit, the second state, Whether or not to grant a privilege related to the first state is determined, and the result of the determination is notified to the effect device 70 by the notification means 510, and a predetermined end condition is satisfied And when the end game in the second state is after the start game in the third state, the presentation during the stay in the second state to be started corresponds to the predetermined state corresponding to the third state. It is characterized by being a directing.

この構成では、第3状態とは所定の演出が遊技区間の遊技数の上限に到達するまで継続する状態とされている。そして、この構成では、たとえば、所定の演出を遊技区間の終了を示唆する「示唆演出(例:後述する発明を実施するための形態における「EDバトル演出」又は「本ED演出」)」とすることにより、第3状態での遊技が行われることで、遊技者に対して遊技区間の終了を示唆している。 In this configuration, the third state is a state in which a predetermined effect continues until the upper limit of the number of games in the game section is reached. In this configuration, for example, the predetermined effect is the “suggested effect (eg,“ ED battle effect ”or“ main ED effect ”in a mode for carrying out the invention to be described later) that suggests the end of the game section. Thus, the game in the third state is performed, which suggests the end of the game section to the player.

また、本発明に係る遊技機10の具体例としては、さらに、前記第3状態は、前記遊技区間の遊技数が所定の遊技数に到達することで開始され、前記第2状態は、ボーナス状態であって、前記スタートスイッチ40が操作されたことに基づいて、役に当選するか否かの役抽選を行う役抽選手段210を備え、前記遊技区間の滞在中に開始可能であって、前記役抽選手段210による役抽選にて前記第2状態への移行に係るボーナス移行役に当選し、遊技者の前記ストップスイッチ50の停止操作により前記ボーナス移行役に対応する図柄61が有効なライン上に停止表示されるまで、前記ボーナス移行役に当選した状態が維持されるボーナス内部中状態を備え、前記遊技区間の開始に基づき遊技数の計数が開始され、前記所定の遊技数の到達を判定するための特定カウンタを備え、前記特定カウンタは、前記ボーナス内部中状態の滞在中に計数が停止されることを特徴とする。 Further, as a specific example of the gaming machine 10 according to the present invention, the third state is started when the number of games in the game section reaches a predetermined number of games, and the second state is a bonus state. And, based on the operation of the start switch 40, it is provided with a role lottery means 210 for performing a role lottery whether or not to win a role, can be started during the stay of the game section, On the line on which the symbol 61 corresponding to the bonus transition combination is valid by winning the bonus transition combination related to the transition to the second state by the combination lottery means 210 by the combination lottery means 210 and the player's stop operation of the stop switch 50 A bonus internal medium state in which the state of winning the bonus transition combination is maintained until it is stopped and displayed, and counting of the number of games is started based on the start of the game section, and it is determined whether the predetermined number of games has been reached Special to do A counter, the particular counter, counting the stay of the bonus internal in state is characterized in that it is stopped.

Claims (5)

複数の図柄を変動表示可能な複数の回転リールと、
遊技者の操作により前記複数の回転リールの図柄の変動表示を開始させるためのスタートスイッチと、
前記複数の回転リールの各々に対応して設けられ、前記複数の回転リールの図柄の変動表示の開始後、遊技者の操作により前記複数の回転リールの図柄の変動表示を個別に停止させるための複数のストップスイッチと、
種々の情報を外部に向かって報知する演出装置と、
前記種々の情報を前記演出装置に報知させる報知手段と、を備えた遊技機において、
遊技者にとって有利な前記ストップスイッチの停止操作順序の報知が許容される区間であって、遊技可能な遊技数の上限が設けられた遊技区間が設けられ、
前記遊技区間の滞在中は、少なくとも、第1状態、前記第1状態から移行可能な第2状態、又は所定の演出が前記上限に到達するまで継続する第3状態での遊技が行われ、
前記第2状態は、前記第1状態に関する特典を付与するか否かの決定が行われるとともに、前記決定の結果が前記報知手段により前記演出装置に報知される状態であって、所定の終了条件が成立したことに基づいて終了し、
前記第2状態の終了遊技が前記第3状態の開始遊技以降になる場合には、開始される当該第2状態の滞在中における演出が前記第3状態に対応する前記所定の演出となることを特徴とする遊技機。
A plurality of rotating reels capable of variably displaying a plurality of symbols,
A start switch for starting a variation display of the symbols of the plurality of rotating reels by a player's operation;
Provided in correspondence with each of the plurality of rotating reels, and for individually stopping the symbol variation display of the plurality of rotating reels by the player's operation after the start of the display of variation of the symbols of the plurality of rotating reels. Multiple stop switches,
An effect device for informing various information to the outside,
In a gaming machine provided with a notification means for notifying the effect device of the various information,
An interval in which notification of the stop operation sequence of the stop switch, which is advantageous for the player, is allowed, and a game interval in which an upper limit of the number of games that can be played is provided,
Guests of the game section, at least a first state, wherein the migratable second state from a first state, or the game in the third state to continue to produce a Jo Tokoro reaches the upper limit is performed ,
The second state is a state in which whether or not to grant a privilege related to the first state is determined, and a result of the determination is notified to the effect device by the notification unit, and a predetermined end condition Ends based on the establishment of
When the end game in the second state is after the start game in the third state, the effect during the stay in the second state to be started becomes the predetermined effect corresponding to the third state. A featured gaming machine.
前記第3状態は、前記遊技区間の遊技数が所定の遊技数に到達することで開始され、
前記第2状態は、ボーナス状態であって、
前記スタートスイッチが操作されたことに基づいて、役に当選するか否かの役抽選を行う役抽選手段を備え、
前記遊技区間の滞在中に開始可能であって、前記役抽選手段による役抽選にて前記第2状態への移行に係るボーナス移行役に当選し、遊技者の前記ストップスイッチの停止操作により前記ボーナス移行役に対応する図柄が有効なライン上に停止表示されるまで、前記ボーナス移行役に当選した状態が維持されるボーナス内部中状態を備え、
前記遊技区間の開始に基づき遊技数の計数が開始され、前記所定の遊技数の到達を判定するための特定カウンタを備え、
前記特定カウンタは、前記ボーナス内部中状態の滞在中に計数が停止されることを特徴とする請求項1に記載の遊技機。
The third state starts when the number of games in the game section reaches a predetermined number of games,
The second state is a bonus state,
Based on the operation of the start switch, it comprises a role lottery means for performing a role lottery of whether or not to win a role,
The bonus can be started during a stay in the game section, and the bonus transition combination related to the transition to the second state is won by the combination lottery by the combination lottery means, and the bonus is obtained by the player's stop operation of the stop switch Until the symbol corresponding to the transitional role is stopped and displayed on the active line, the bonus winning middle state is maintained in which the state of winning the bonus transitional role is maintained,
Counting of the number of games is started based on the start of the game section, and includes a specific counter for determining the arrival of the predetermined number of games,
The gaming machine according to claim 1, wherein the specific counter is stopped while the bonus is staying in the middle state.
前記第3状態は、前記遊技区間の遊技数が前記所定の遊技数に到達することで開始される所定状態と、前記遊技区間の遊技数が前記所定の遊技数とは異なる特定の遊技数に到達することで開始されて前記上限に到達するまで継続する特定状態とを備え、
前記第2状態の終了遊技が前記所定状態の開始遊技以降になる場合には、開始される当該第2状態の滞在中における演出が前記所定状態に対応する前記所定の演出となり、前記第2状態の終了遊技が前記特定状態の開始遊技以降になる場合には、開始される当該第2状態の滞在中における演出が前記特定状態に対応する前記所定の演出となることを特徴とする請求項2に記載の遊技機。
The third state includes a predetermined state that is started when the number of games in the game section reaches the predetermined number of games, and a specific number of games in which the number of games in the game section is different from the predetermined number of games. With a specific state that starts by reaching and continues until the upper limit is reached,
When the end game in the second state is after the start game in the predetermined state, the effect during the stay in the second state to be started becomes the predetermined effect corresponding to the predetermined state, and the second state 3. When the end game is after the start game in the specific state, an effect during the stay in the second state to be started becomes the predetermined effect corresponding to the specific state. The gaming machine described in 1.
前記所定状態は、固定の遊技数が設定され、前記固定の遊技数を消化する毎に繰り返して行われる状態であって、
前記所定状態の滞在中に前記特定の遊技数に到達した場合には、前記固定の遊技数を消化して当該所定状態が終了した後に前記特定状態が開始されることを特徴とする請求項3に記載の遊技機。
The predetermined state is a state in which a fixed number of games is set and is repeated each time the fixed number of games is consumed,
4. When the specific number of games is reached during the stay in the predetermined state, the specific state is started after the fixed number of games is digested and the predetermined state ends. The gaming machine described in 1.
前記第2状態の終了遊技が前記第3状態の開始遊技以降になる場合、開始される当該第2状態の滞在中では、前記第1状態に関する特典を付与するか否かの前記決定を行わないことを特徴とする請求項1、2、3又は4に記載の遊技機。   When the end game of the second state is after the start game of the third state, the determination as to whether or not to grant a privilege related to the first state is not performed during the stay in the second state to be started. The gaming machine according to claim 1, 2, 3 or 4.
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JP6810466B2 (en) * 2018-02-28 2021-01-06 株式会社ソフイア Game machine
JP7211801B2 (en) * 2018-12-21 2023-01-24 株式会社三共 slot machine
JP7211799B2 (en) * 2018-12-21 2023-01-24 株式会社三共 slot machine
JP6967299B2 (en) * 2019-12-27 2021-11-17 株式会社大都技研 Game table
JP6967300B2 (en) * 2019-12-27 2021-11-17 株式会社大都技研 Game table
JP6967301B2 (en) * 2019-12-27 2021-11-17 株式会社大都技研 Game table
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