JP2018081644A5 - - Google Patents

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JP2018081644A5
JP2018081644A5 JP2016225408A JP2016225408A JP2018081644A5 JP 2018081644 A5 JP2018081644 A5 JP 2018081644A5 JP 2016225408 A JP2016225408 A JP 2016225408A JP 2016225408 A JP2016225408 A JP 2016225408A JP 2018081644 A5 JP2018081644 A5 JP 2018081644A5
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user
virtual space
field
moving body
processing unit
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JP6754678B2 (en
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Priority to JP2016225408A priority Critical patent/JP6754678B2/en
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Priority to PCT/JP2017/040957 priority patent/WO2018092774A1/en
Priority to CN201780082546.8A priority patent/CN110199325B/en
Publication of JP2018081644A publication Critical patent/JP2018081644A/en
Priority to US16/415,182 priority patent/US11014000B2/en
Publication of JP2018081644A5 publication Critical patent/JP2018081644A5/ja
Priority to JP2020140574A priority patent/JP6918189B2/en
Publication of JP6754678B2 publication Critical patent/JP6754678B2/en
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Claims (14)

視界を覆うように頭部装着型表示装置を装着するユーザの位置情報を取得する情報取得部と、
取得された前記位置情報に基づいて、前記ユーザに対応する移動体が配置設定される仮想空間の設定処理を行う仮想空間設定部と、
取得された前記位置情報に基づいて、前記仮想空間において前記移動体を移動させる処理を行う移動体処理部と、
前記ユーザが装着する前記頭部装着型表示装置の表示画像を生成する表示処理部と、
を含み、
前記仮想空間設定部は、
実空間の第1のフィールドに位置する第1のユーザ群に対応する第1の移動体群と、前記実空間の前記第1のフィールドとは異なる第2のフィールドに位置する第2のユーザ群に対応する第2の移動体群とが、前記仮想空間の共通の仮想フィールドに配置設定されるように前記仮想空間の設定処理を行い、
前記第1のユーザ群及び前記第2のユーザ群の各ユーザ群は少なくとも1人のユーザにより構成され、
前記移動体処理部は、
前記実空間での前記ユーザの移動量とは異なる移動量で、前記仮想空間において前記移動体を移動させる処理を行うことを特徴とするシミュレーションシステム。
An information acquisition unit for acquiring position information of a user who wears the head-mounted display device so as to cover the field of view;
Based on the acquired position information, a virtual space setting unit that performs setting processing of a virtual space in which a moving body corresponding to the user is arranged and set;
Based on the acquired position information, a moving body processing unit that performs a process of moving the moving body in the virtual space;
A display processing unit that generates a display image of the head-mounted display device worn by the user;
Including
The virtual space setting unit
A first mobile group corresponding to the first user group located in the first field in the real space, and a second user group located in a second field different from the first field in the real space a second moving body group corresponding to the, set preferences processing of the virtual space so as to be arranged set to a common virtual field of the virtual space,
Each user group of the first user group and the second user group is composed of at least one user,
The mobile processing unit is
The simulation system characterized by performing the process which moves the said mobile body in the said virtual space with the movement amount different from the movement amount of the said user in the said real space .
視界を覆うように頭部装着型表示装置を装着するユーザの位置情報を取得する情報取得部と、
取得された前記位置情報に基づいて、前記ユーザに対応する移動体が配置設定される仮想空間の設定処理を行う仮想空間設定部と、
取得された前記位置情報に基づいて、前記仮想空間において前記移動体を移動させる処理を行う移動体処理部と、
前記ユーザが装着する前記頭部装着型表示装置の表示画像を生成する表示処理部と、
を含み、
前記仮想空間設定部は、
実空間の第1のフィールドに位置する第1のユーザ群に対応する第1の移動体群と、前記実空間の前記第1のフィールドとは異なる第2のフィールドに位置する第2のユーザ群に対応する第2の移動体群とが、前記仮想空間の共通の仮想フィールドに配置設定されるように前記仮想空間の設定処理を行い、
前記第1のユーザ群及び前記第2のユーザ群の各ユーザ群は少なくとも1人のユーザにより構成され、
前記移動体処理部は、
前記実空間での前記ユーザと他のユーザとが接近関係になったと判断された場合に、前記他のユーザに対応する他の移動体の移動速度を速くする、移動加速度を速くする、或いは移動距離を長くする移動処理を行うことを特徴とするシミュレーションシステム。
An information acquisition unit for acquiring position information of a user who wears the head-mounted display device so as to cover the field of view;
Based on the acquired position information, a virtual space setting unit that performs setting processing of a virtual space in which a moving body corresponding to the user is arranged and set;
Based on the acquired position information, a moving body processing unit that performs a process of moving the moving body in the virtual space;
A display processing unit that generates a display image of the head-mounted display device worn by the user;
Including
The virtual space setting unit
A first mobile group corresponding to the first user group located in the first field in the real space, and a second user group located in a second field different from the first field in the real space a second moving body group corresponding to the, set preferences processing of the virtual space so as to be arranged set to a common virtual field of the virtual space,
Each user group of the first user group and the second user group is composed of at least one user,
The mobile processing unit is
When it is determined that the user and the other user are close to each other in the real space, the moving speed of the moving body corresponding to the other user is increased, the moving acceleration is increased, or the moving is performed. A simulation system characterized by performing a movement process for increasing the distance .
請求項1又は2において、
第1のグループに属する前記第1のユーザ群と、第2のグループに属する前記第2のユーザ群との間での対戦のゲーム処理を行うゲーム処理部を含むことを特徴とするシミュレーションシステム。
In claim 1 or 2 ,
A simulation system comprising: a game processing unit that performs a game process of a battle between the first user group belonging to the first group and the second user group belonging to the second group.
請求項1乃至3のいずれかにおいて、
前記ユーザに出力される音の生成処理を行う音処理部を含み、
前記音処理部は、
前記仮想空間の前記仮想フィールドでの前記移動体の位置情報に基づいて、前記ユーザに出力される音の生成処理を行うことを特徴とするシミュレーションシステム。
In any one of Claims 1 thru | or 3 ,
Including a sound processing unit for generating sound output to the user,
The sound processing unit
The simulation system characterized by performing the production | generation process of the sound output to the said user based on the positional information on the said mobile body in the said virtual field of the said virtual space.
請求項1乃至のいずれかにおいて、
前記実空間でのユーザ同士の衝突についての予測処理を行い、前記予測処理の結果に基づいて、ユーザ同士の衝突についての警告の報知処理を行う報知処理部を含むことを特徴とするシミュレーションシステム。
In any one of Claims 1 thru | or 4 ,
The simulation system characterized by including the alerting | reporting process part which performs the prediction process about the collision of the users in the said real space, and performs the alerting | reporting process of the warning about the collision between users based on the result of the said prediction process.
請求項1乃至のいずれかにおいて、
前記実空間での前記ユーザの装備品の動き又は前記ユーザの動きについての検出処理を行い、前記検出処理の検出結果に基づいて、前記装備品の動き又は前記ユーザの動きについての警告の報知処理を行う報知処理部を含むことを特徴とするシミュレーションシステム。
In any one of Claims 1 thru | or 4 ,
A detection process for the movement of the user's equipment or the user's movement in the real space is performed, and a warning notification process for the movement of the equipment or the movement of the user is performed based on the detection result of the detection process. The simulation system characterized by including the alerting | reporting process part which performs.
請求項において、
前記報知処理部は、
前記ユーザと他のユーザの前記位置情報に基づいて前記ユーザと前記他のユーザが接近関係にあると判断されたことを条件に、前記報知処理を行うことを特徴とするシミュレーションシステム。
In claim 6 ,
The notification processing unit
A simulation system, wherein the notification process is performed on the condition that the user and the other user are determined to be in an approaching relationship based on the position information of the user and another user.
請求項において、
前記移動体処理部は、
前記実空間での前記ユーザと他のユーザとが接近関係になったと判断された場合に、前記他のユーザに対応する他の移動体の移動速度を速くする、移動加速度を速くする、或いは移動距離を長くする移動処理を行うことを特徴とするシミュレーションシステム。
In claim 1 ,
The mobile processing unit is
When it is determined that the user and the other user are close to each other in the real space, the moving speed of the moving body corresponding to the other user is increased, the moving acceleration is increased, or the moving is performed. A simulation system characterized by performing a movement process for increasing the distance.
請求項1乃至8のいずれかにおいて、
前記表示処理部は、
前記ユーザに対応する前記移動体と、他のユーザに対応する他の移動体とが、所与の位置関係になった場合に、前記所与の位置関係に応じた演出処理画像の生成処理を行うことを特徴とするシミュレーションシステム。
In any one of Claims 1 thru | or 8.
The display processing unit
When the mobile object corresponding to the user and another mobile object corresponding to another user have a given positional relationship, an effect processing image generation process corresponding to the given positional relationship is performed. A simulation system characterized by performing.
請求項9において、
前記表示処理部は、
前記実空間での前記ユーザと前記他のユーザが接近関係になっていない状態で、前記仮想空間での前記移動体と前記他の移動体が接近関係になった場合に、前記演出処理画像の生成処理を行うことを特徴とするシミュレーションシステム。
In claim 9,
The display processing unit
In a state where the user in the real space and the other user are not in an approaching relationship, the moving object in the virtual space and the other moving object are in an approaching relationship. A simulation system characterized by performing generation processing.
請求項9又は10において、
前記表示処理部は、
前記移動体及び前記他の移動体の少なくとも一方が特殊モーションを行う前記演出処理画像、又は前記所与の位置関係用の特殊モードに移行する前記演出処理画像の生成処理を行うことを特徴とするシミュレーションシステム。
In claim 9 or 10,
The display processing unit
At least one of the moving body and the other moving body performs generation processing of the effect processing image in which special motion is performed or the effect processing image to be transferred to the special mode for the given positional relationship. Simulation system.
請求項1乃至11のいずれかにおいて、
前記第1のユーザ群が移動可能な前記第1のフィールドと、
前記第2のユーザ群が移動可能な前記第2のフィールドと、
を含むことを特徴とするシミュレーションシステム。
In any one of Claims 1 thru | or 11,
The first field to which the first user group is movable;
The second field to which the second user group is movable;
The simulation system characterized by including.
視界を覆うように頭部装着型表示装置を装着するユーザの位置情報を取得する情報取得部と、
取得された前記位置情報に基づいて、前記ユーザに対応する移動体が配置設定される仮想空間の設定処理を行う仮想空間設定部と、
取得された前記位置情報に基づいて、前記仮想空間において前記移動体を移動させる処理を行う移動体処理部と、
前記ユーザが装着する前記頭部装着型表示装置の表示画像を生成する表示処理部として、
コンピュータを機能させ、
前記仮想空間設定部は、
実空間の第1のフィールドに位置する第1のユーザ群に対応する第1の移動体群と、前記実空間の前記第1のフィールドとは異なる第2のフィールドに位置する第2のユーザ群に対応する第2の移動体群とが、前記仮想空間の共通の仮想フィールドに配置設定されるように前記仮想空間の設定処理を行い、
前記第1のユーザ群及び前記第2のユーザ群の各ユーザ群は少なくとも1人のユーザにより構成され、
前記移動体処理部は、
前記実空間での前記ユーザの移動量とは異なる移動量で、前記仮想空間において前記移動体を移動させる処理を行うことを特徴とするプログラム。
An information acquisition unit for acquiring position information of a user who wears the head-mounted display device so as to cover the field of view;
Based on the acquired position information, a virtual space setting unit that performs setting processing of a virtual space in which a moving body corresponding to the user is arranged and set;
Based on the acquired position information, a moving body processing unit that performs a process of moving the moving body in the virtual space;
As a display processing unit that generates a display image of the head-mounted display device worn by the user,
Make the computer work,
The virtual space setting unit
A first mobile group corresponding to the first user group located in the first field in the real space, and a second user group located in a second field different from the first field in the real space a second moving body group corresponding to the, set preferences processing of the virtual space so as to be arranged set to a common virtual field of the virtual space,
Each user group of the first user group and the second user group is composed of at least one user,
The mobile processing unit is
The program which performs the process which moves the said mobile body in the said virtual space with the movement amount different from the movement amount of the said user in the said real space .
視界を覆うように頭部装着型表示装置を装着するユーザの位置情報を取得する情報取得部と、
取得された前記位置情報に基づいて、前記ユーザに対応する移動体が配置設定される仮想空間の設定処理を行う仮想空間設定部と、
取得された前記位置情報に基づいて、前記仮想空間において前記移動体を移動させる処理を行う移動体処理部と、
前記ユーザが装着する前記頭部装着型表示装置の表示画像を生成する表示処理部として、
コンピュータを機能させ、
前記仮想空間設定部は、
実空間の第1のフィールドに位置する第1のユーザ群に対応する第1の移動体群と、前記実空間の前記第1のフィールドとは異なる第2のフィールドに位置する第2のユーザ群に対応する第2の移動体群とが、前記仮想空間の共通の仮想フィールドに配置設定されるように前記仮想空間の設定処理を行い、
前記第1のユーザ群及び前記第2のユーザ群の各ユーザ群は少なくとも1人のユーザにより構成され、
前記移動体処理部は、
前記実空間での前記ユーザと他のユーザとが接近関係になったと判断された場合に、前記他のユーザに対応する他の移動体の移動速度を速くする、移動加速度を速くする、或いは移動距離を長くする移動処理を行うことを特徴とするプログラム。
An information acquisition unit for acquiring position information of a user who wears the head-mounted display device so as to cover the field of view;
Based on the acquired position information, a virtual space setting unit that performs setting processing of a virtual space in which a moving body corresponding to the user is arranged and set;
Based on the acquired position information, a moving body processing unit that performs a process of moving the moving body in the virtual space;
As a display processing unit that generates a display image of the head-mounted display device worn by the user,
Make the computer work,
The virtual space setting unit
A first mobile group corresponding to the first user group located in the first field in the real space, and a second user group located in a second field different from the first field in the real space a second moving body group corresponding to the, set preferences processing of the virtual space so as to be arranged set to a common virtual field of the virtual space,
Each user group of the first user group and the second user group is composed of at least one user,
The mobile processing unit is
When it is determined that the user and the other user are close to each other in the real space, the moving speed of the moving body corresponding to the other user is increased, the moving acceleration is increased, or the moving is performed. A program characterized by performing a movement process for increasing the distance .
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JP2016225408A JP6754678B2 (en) 2016-11-18 2016-11-18 Simulation system and program
PCT/JP2017/040957 WO2018092774A1 (en) 2016-11-18 2017-11-14 Simulation system, processing method, and information storage medium
CN201780082546.8A CN110199325B (en) 2016-11-18 2017-11-14 Simulation system, processing method, and information storage medium
US16/415,182 US11014000B2 (en) 2016-11-18 2019-05-17 Simulation system, processing method, and information storage medium
JP2020140574A JP6918189B2 (en) 2016-11-18 2020-08-24 Simulation system and program

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