JP2016137292A5 - - Google Patents
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- JP2016137292A5 JP2016137292A5 JP2016064710A JP2016064710A JP2016137292A5 JP 2016137292 A5 JP2016137292 A5 JP 2016137292A5 JP 2016064710 A JP2016064710 A JP 2016064710A JP 2016064710 A JP2016064710 A JP 2016064710A JP 2016137292 A5 JP2016137292 A5 JP 2016137292A5
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Claims (11)
プレイヤによる第1指示に従って、前記複数のステージのうちの1つのステージを実行し、
プレイヤによる第2指示に従って、前記複数のステージを連続して実行する、ことを含み、
前記ステージの実行に伴い変化するパラメータの変化量が、前記第1指示によるステージの実行と前記第2指示による複数のステージの実行とで異なる、
ことを特徴とする制御方法。 A game control method in a computer which executes a game which sequentially executes multiple stages, the computer,
In accordance with a first instruction by the player, one stage of the plurality of stages is executed,
Continuously executing the plurality of stages in accordance with a second instruction by a player,
The amount of change in the parameters varies with the run of the stage is different in the execution of a plurality of stages by the second instruction and the execution stage by the first instruction,
A control method characterized by that.
前記複数のステージを連続して実行した場合、プレイヤに関連する他のプレイヤに特典を付与する、請求項1〜6の何れか一項に記載の制御方法。 For each player, remember other players related to the player,
Wherein when the plurality of stages sequential execution, confers a benefit to other players associated with the player, the control method according to any one of claims 1 to 6.
プレイヤによる第1指示に従って、前記複数のステージのうちの1つのステージを実行する第1実行部と、
プレイヤによる第2指示に従って、前記複数のステージを連続して実行する第2実行部と、を備え、
前記ステージの実行に伴い変化するパラメータの変化量が、前記第1指示によるステージの実行と前記第2指示による複数のステージの実行とで異なる、
ことを特徴とするコンピュータ。 A computer to run the game to sequentially perform a multiple number of stages,
A first execution unit for executing one of the plurality of stages according to a first instruction by a player;
According to a second instruction by the player, and a second execution unit for executing in succession a plurality of stages,
The amount of change in the parameter that changes with the execution of the stage differs between the execution of the stage according to the first instruction and the execution of a plurality of stages according to the second instruction.
A computer characterized by that.
プレイヤによる第1指示に従って、前記複数のステージのうちの1つのステージを実行し、
プレイヤによる第2指示に従って、前記複数のステージを連続して実行する、ことを前記コンピュータに実行させ、
前記ステージの実行に伴い変化するパラメータの変化量が、前記第1指示によるステージの実行と前記第2指示による複数のステージの実行とで異なる、
ことを特徴とする制御プログラム。 A computer control program for executing a game that sequentially executes the multiple stage,
In accordance with a first instruction by the player, one stage of the plurality of stages is executed,
In accordance with a second instruction by the player, causing the computer to execute the plurality of stages continuously,
The amount of change in the parameters varies with the run of the stage is different in the execution of a plurality of stages by the second instruction and the execution stage by the first instruction,
A control program characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016064710A JP6684130B2 (en) | 2016-03-28 | 2016-03-28 | Game control method, computer and control program |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016064710A JP6684130B2 (en) | 2016-03-28 | 2016-03-28 | Game control method, computer and control program |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2015173026A Division JP5908157B2 (en) | 2015-09-02 | 2015-09-02 | GAME CONTROL METHOD, COMPUTER AND CONTROL PROGRAM |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018227652A Division JP2019030807A (en) | 2018-12-04 | 2018-12-04 | Game control method, computer, and control program |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2016137292A JP2016137292A (en) | 2016-08-04 |
JP2016137292A5 true JP2016137292A5 (en) | 2017-02-09 |
JP6684130B2 JP6684130B2 (en) | 2020-04-22 |
Family
ID=56558644
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016064710A Active JP6684130B2 (en) | 2016-03-28 | 2016-03-28 | Game control method, computer and control program |
Country Status (1)
Country | Link |
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JP (1) | JP6684130B2 (en) |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3942038B2 (en) * | 2004-09-01 | 2007-07-11 | 株式会社タイトー | Commercial battle simulation game device |
JP2009240570A (en) * | 2008-03-31 | 2009-10-22 | Namco Bandai Games Inc | Program, information storage medium, and game system |
JP5398863B2 (en) * | 2012-03-19 | 2014-01-29 | 株式会社コナミデジタルエンタテインメント | GAME MANAGEMENT DEVICE, GAME DEVICE, GAME SYSTEM, GAME MANAGEMENT METHOD, AND PROGRAM |
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2016
- 2016-03-28 JP JP2016064710A patent/JP6684130B2/en active Active
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