JP2018046971A5 - - Google Patents

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JP2018046971A5
JP2018046971A5 JP2016183656A JP2016183656A JP2018046971A5 JP 2018046971 A5 JP2018046971 A5 JP 2018046971A5 JP 2016183656 A JP2016183656 A JP 2016183656A JP 2016183656 A JP2016183656 A JP 2016183656A JP 2018046971 A5 JP2018046971 A5 JP 2018046971A5
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Prior art keywords
variable display
display
change
determination
effect
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JP2016183656A
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JP2018046971A (en
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Priority to JP2016183656A priority Critical patent/JP2018046971A/en
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(手段A)上記目的を達成するため、本発明の遊技機は、可変表示を行い、遊技者にとって有利な有利状態に制御可能な遊技機であって、可変表示に対応して特定表示を表示可能な特定表示手段と、前記有利状態に制御されるか否かを判定する判定手段と、前記判定手段の判定結果にもとづいて、特定表示の表示態様を変化させる有利度が異なる複数種類の変化演出を実行可能な変化演出実行手段とを備え、前記変化演出実行手段は、前記判定手段の判定対象となった可変表示が実行されるときと、前記判定手段の判定対象となった可変表示より前の可変表示が実行されるときとで、異なる種類の変化演出を実行可能である
ことを特徴とする遊技機。
(1)上記目的を達成するため、本発明の他の遊技機は、可変表示を行い、遊技者にとって有利な有利状態(例えば、大当り遊技状態)に制御可能な遊技機であって、可変表示に対応して特定表示(例えば、保留表示、アクティブ表示)を表示可能な特定表示手段(例えば、合算保留記憶表示部18c、アクティブ表示領域9A)と、有利状態に制御されるか否かを判定する判定手段(例えば、遊技制御用マイクロコンピュータ560におけるステップS1216A,S1216Bを実行する部分)と、判定手段の判定結果にもとづいて、特定表示の表示態様を変化させる変化演出(例えば、保留等予告演出における作用演出)を実行可能な変化演出実行手段(例えば、演出制御用マイクロコンピュータ100におけるステップS8010,S8013,S8018で選択したプロセステーブルにしたがってステップS8021,S8105を実行する部分)とを備え、変化演出実行手段は、判定手段の判定対象となった可変表示が実行されるときと、判定手段の判定対象となった可変表示より前の可変表示が実行されるときとで、異なる種類の変化演出を実行可能である(例えば、演出制御用マイクロコンピュータ100は、図42(D)に示すように、アクティブ表示の表示態様を変化させる場合には、変動開始時の「シフト時変化」や「落雷作用演出、変動中期の「役物作用演出」、および変動後期の「リーチ後変化」を実行可能であるのに対して、図42(A)〜(C)に示すように、予告対象の保留表示の表示態様を変化させる場合には、変動開始時の「シフト時変化」や「落雷作用演出」、変動中期の「役物作用演出」や「キャラクタ作用演出A」、変動後期の「保留変化図柄作用演出」や「キャラクタ作用演出B」を実行可能である)ことを特徴とする。そのような構成によれば、判定対象となった可変表示が実行されるときと、判定対象となった可変表示より前の可変表示が実行されるときとで、変化演出の種類が異なるので、変化演出の演出効果を向上させることができる。
(Means A) In order to achieve the above object, the gaming machine of the present invention is a gaming machine that performs variable display and can be controlled in an advantageous state advantageous to the player, and displays a specific display corresponding to the variable display. A plurality of types of changes with different degrees of advantage for changing the display mode of the specific display based on the determination results of the specific display means, the determination means for determining whether or not the advantageous state is controlled, and the determination result of the determination means A change effect execution means capable of executing an effect, wherein the change effect execution means is configured to execute a variable display that is a determination target of the determination means and a variable display that is a determination target of the determination means. Different kinds of change effects can be executed when the previous variable display is executed
A gaming machine characterized by that.
(1) In order to achieve the above object, another gaming machine of the present invention is a gaming machine that performs variable display and can be controlled in an advantageous state advantageous to the player (for example, a big hit gaming state). Specific display means (for example, summed hold storage display section 18c, active display area 9A) capable of displaying a specific display (for example, hold display, active display) in response to, and whether to be controlled to an advantageous state A change effect that changes the display mode of the specific display based on the determination means (for example, the part that executes steps S1216A and S1216B in the game control microcomputer 560) and the determination result of the determination means (for example, a notice effect such as hold) Change effect execution means (for example, step S8010 in the effect control microcomputer 100; 8013 and a portion that executes steps S8021 and S8105 in accordance with the process table selected in S8018), and the change effect execution means determines when the variable display that is the determination target of the determination means is executed and when the determination means determines Different types of change effects can be executed when the variable display prior to the target variable display is executed (for example, as shown in FIG. When changing the display mode of the active display, it is possible to execute “change at shift”, “lightning effect effect” at the start of change, “actual effect effect” at the middle of change, and “change after reach” at the later stage of change. On the other hand, as shown in FIGS. 42A to 42C, when changing the display mode of the hold display to be notified, the “change at shift” at the start of the change It is possible to execute “lightning effect effect”, “actual effect effect” and “character effect effect A” in the middle of fluctuation, and “hold change symbol effect effect” and “character action effect B” in the later period of change) To do. According to such a configuration, when the variable display that is the determination target is executed, and when the variable display before the variable display that is the determination target is executed, the type of the change effect is different, The effect of the change effect can be improved.

Claims (1)

可変表示を行い、遊技者にとって有利な有利状態に制御可能な遊技機であって、
可変表示に対応して特定表示を表示可能な特定表示手段と、
前記有利状態に制御されるか否かを判定する判定手段と、
前記判定手段の判定結果にもとづいて、特定表示の表示態様を変化させる有利度が異なる複数種類の変化演出を実行可能な変化演出実行手段とを備え、
前記変化演出実行手段は、前記判定手段の判定対象となった可変表示が実行されるときと、前記判定手段の判定対象となった可変表示より前の可変表示が実行されるときとで、異なる種類の変化演出を実行可能である
ことを特徴とする遊技機。
A gaming machine that performs variable display and can be controlled to an advantageous state advantageous to the player,
Specific display means capable of displaying a specific display corresponding to the variable display;
Determining means for determining whether or not to be controlled to the advantageous state;
Based on the determination result of the determination means, provided with a change effect execution means capable of executing a plurality of types of change effects with different degrees of advantage for changing the display mode of the specific display,
The change effect execution means is different between when the variable display that is the determination target of the determination means is executed and when variable display before the variable display that is the determination target of the determination means is executed. A gaming machine characterized in that it can execute various types of change effects.
JP2016183656A 2016-09-21 2016-09-21 Game machine Pending JP2018046971A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016183656A JP2018046971A (en) 2016-09-21 2016-09-21 Game machine

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Application Number Priority Date Filing Date Title
JP2016183656A JP2018046971A (en) 2016-09-21 2016-09-21 Game machine

Publications (2)

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JP2018046971A JP2018046971A (en) 2018-03-29
JP2018046971A5 true JP2018046971A5 (en) 2018-05-24

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JP2018046969A (en) * 2016-09-21 2018-03-29 株式会社三共 Game machine

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JP5887662B2 (en) * 2013-05-09 2016-03-16 株式会社大都技研 Amusement stand
JP6206665B2 (en) * 2013-11-01 2017-10-04 株式会社三共 Game machine
JP2015181512A (en) * 2014-03-20 2015-10-22 株式会社三共 Game machine
JP6133235B2 (en) * 2014-05-22 2017-05-24 株式会社三共 Game machine
JP6307027B2 (en) * 2015-01-21 2018-04-04 株式会社三共 Game machine
JP6435900B2 (en) * 2015-02-09 2018-12-12 サミー株式会社 Bullet ball machine
JP5979690B1 (en) * 2015-10-29 2016-08-24 サミー株式会社 Pachinko machine
JP2018046969A (en) * 2016-09-21 2018-03-29 株式会社三共 Game machine

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